| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SS | 14.0% | 50.4% | 205,180 | Round 1: 52.3% · 1,729 games52.3Round 2: 52.6% · 1,529 games (strongest round)52.6Round 3: 50.9% · 1,576 games50.9Round 4: 51.5% · 1,436 games51.5 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | SS | 12.8% | 50.7% | 188,112 | Round 1: 51.1% · 1,569 games51.1Round 2: 53.5% · 1,375 games (strongest round)53.5Round 3: 51.7% · 1,560 games51.7Round 4: 48.0% · 1,522 games48.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 11.9% | 52.2% | 174,991 | Round 1: 54.3% · 1,818 games54.3Round 2: 54.4% · 1,339 games (strongest round)54.4Round 3: 53.5% · 1,264 games53.5Round 4: 51.5% · 1,055 games51.5 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | SS | 10.1% | 50.5% | 148,401 | Round 1: 49.6% · 1,288 games49.6Round 2: 50.2% · 1,069 games50.2Round 3: 47.8% · 1,110 games47.8Round 4: 52.3% · 1,046 games (strongest round)52.3 |
| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 9.8% | 49.4% | 143,854 | Round 1: 48.8% · 1,026 games48.8Round 2: 47.9% · 1,133 games47.9Round 3: 50.3% · 1,045 games (strongest round)50.3Round 4: 48.5% · 893 games48.5 |
| 2 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | SS | 8.1% | 53.0% | 118,533 | Round 1: 54.5% · 964 games54.5Round 2: 55.8% · 939 games (strongest round)55.8Round 3: 53.9% · 861 games53.9Round 4: 53.3% · 681 games53.3 |
| 3 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | SS | 8.0% | 51.6% | 117,782 | Round 1: 49.3% · 869 games49.3Round 2: 50.6% · 923 games (strongest round)50.6Round 3: 50.3% · 1,030 games50.3Round 4: 49.5% · 937 games49.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | SS | 7.8% | 50.3% | 114,616 | Round 1: 52.3% · 305 games (strongest round)52.3Round 2: 52.2% · 802 games52.2Round 3: 47.7% · 896 games47.7Round 4: 51.7% · 805 games51.7 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 7.6% | 48.7% | 111,935 | Round 1: 50.7% · 316 games (strongest round)50.7Round 2: 47.3% · 781 games47.3Round 3: 49.2% · 819 games49.2Round 4: 49.3% · 793 games49.3 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | SS | 6.9% | 48.0% | 100,910 | Round 1: 46.8% · 402 games46.8Round 2: 47.1% · 1,001 games47.1Round 3: 47.8% · 1,055 games (strongest round)47.8Round 4: 44.5% · 994 games44.5 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 8.2% | 50.5% | 120,367 | Round 1: 48.8% · 1,109 games48.8Round 2: 48.3% · 990 games48.3Round 3: 50.4% · 1,072 games50.4Round 4: 50.8% · 978 games (strongest round)50.8 |
| Warlock JuiceboxGain ? Omnivamp. | S | 7.5% | 49.9% | 109,557 | Round 1: 49.7% · 726 games49.7Round 2: 49.2% · 800 games49.2Round 3: 51.0% · 1,040 games (strongest round)51.0Round 4: 50.3% · 1,008 games50.3 |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | S | 5.6% | 51.6% | 82,087 | Round 1: 53.7% · 646 games (strongest round)53.7Round 2: 50.7% · 618 games50.7Round 3: 50.8% · 583 games50.8Round 4: 51.2% · 597 games51.2 |
| 5 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 5.3% | 52.1% | 78,394 | Round 1: 54.6% · 663 games (strongest round)54.6Round 2: 54.6% · 660 games54.6Round 3: 54.0% · 782 games54.0Round 4: 51.1% · 655 games51.1 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.9% | 48.7% | 100,519 | Round 1: 48.3% · 807 games48.3Round 2: 51.5% · 549 games (strongest round)51.5Round 3: 50.1% · 748 games50.1Round 4: 47.4% · 702 games47.4 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 6.5% | 50.1% | 95,053 | Round 1: 51.8% · 691 games (strongest round)51.8Round 2: 49.0% · 690 games49.0Round 3: 51.7% · 798 games51.7Round 4: 50.2% · 818 games50.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.9% | 49.4% | 86,238 | Round 1: 48.1% · 960 games48.1Round 2: 48.3% · 777 games48.3Round 3: 50.7% · 795 games (strongest round)50.6Round 4: 47.8% · 715 games47.8 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 5.7% | 50.1% | 83,598 | Round 1: 53.0% · 1,439 games (strongest round)53.0Round 2: 48.5% · 1,273 games48.5Round 3: 52.6% · 211 games52.6Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.5% | 54.0% | 81,023 | Round 1: 54.7% · 699 games54.7Round 2: 56.9% · 730 games (strongest round)56.9Round 3: 56.4% · 871 games56.4Round 4: 55.7% · 772 games55.7 |
| POWEREmpower! | | 5.4% | 48.6% | 79,729 | Round 1: 48.3% · 3,107 games48.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 6 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 4.9% | 48.6% | 72,050 | Round 1: 50.8% · 608 games (strongest round)50.8Round 2: 48.6% · 683 games48.6Round 3: 47.0% · 609 games47.0Round 4: 47.9% · 563 games47.9 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 4.7% | 51.2% | 68,984 | Round 1: 52.6% · 237 games (strongest round)52.6Round 2: 50.8% · 778 games50.8Round 3: 52.1% · 777 games52.1Round 4: 50.3% · 771 games50.3 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.5% | 49.1% | 65,403 | Round 1: 47.9% · 196 games47.9Round 2: 50.6% · 551 games50.6Round 3: 49.8% · 588 games49.8Round 4: 52.5% · 637 games (strongest round)52.5 |
| 7 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 4.4% | 49.5% | 64,128 | Round 1: 51.8% · 453 games (strongest round)51.8Round 2: 48.4% · 465 games48.4Round 3: 48.6% · 538 games48.6Round 4: 46.5% · 485 games46.5 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.2% | 51.3% | 62,100 | Round 1: 52.2% · 735 games52.2Round 2: 54.5% · 735 games (strongest round)54.5Round 3: 53.0% · 120 games53.0Round 4: not enough games- |
| 8 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 4.2% | 49.9% | 61,803 | Round 1: 46.8% · 450 games46.8Round 2: 51.1% · 470 games (strongest round)51.1Round 3: 50.6% · 472 games50.6Round 4: 48.5% · 381 games48.5 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.2% | 48.8% | 61,506 | Round 1: 49.2% · 154 games (strongest round)49.2Round 2: 48.3% · 453 games48.3Round 3: 44.8% · 581 games44.8Round 4: 48.4% · 514 games48.4 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.2% | 49.5% | 61,071 | Round 1: 55.4% · 208 games (strongest round)55.4Round 2: 53.5% · 565 games53.5Round 3: 51.4% · 642 games51.4Round 4: 51.6% · 555 games51.6 |
| 9 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.1% | 51.4% | 60,569 | Round 1: 54.5% · 775 games (strongest round)54.5Round 2: 54.0% · 786 games54.0Round 3: 52.6% · 111 games52.6Round 4: not enough games- |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 4.0% | 52.2% | 58,387 | Round 1: 56.9% · 912 games (strongest round)56.9Round 2: 52.4% · 506 games52.4Round 3: 51.2% · 366 games51.2Round 4: 47.7% · 302 games47.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.8% | 50.7% | 55,733 | Round 1: 52.5% · 160 games52.5Round 2: 53.4% · 525 games (strongest round)53.4Round 3: 49.3% · 582 games49.3Round 4: 52.5% · 544 games52.5 |
| Transmute: GoldGain a random Gold Augment. | | 3.6% | 48.2% | 52,321 | Round 1: 46.5% · 197 games46.5Round 2: 45.8% · 373 games45.8Round 3: 48.3% · 466 games (strongest round)48.3Round 4: 47.7% · 484 games47.7 |
| 10 | Scopiest WeaponsGain 250 Attack Range. | | 3.4% | 48.8% | 49,736 | Round 1: 45.4% · 390 games45.4Round 2: 48.0% · 248 games48.0Round 3: 50.5% · 264 games (strongest round)50.5Round 4: 48.3% · 212 games48.3 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 3.3% | 47.8% | 47,802 | Round 1: 47.1% · 319 games47.1Round 2: 51.0% · 356 games (strongest round)51.0Round 3: 48.7% · 468 games48.7Round 4: 50.3% · 456 games50.3 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 3.3% | 47.9% | 47,643 | Round 1: 45.3% · 216 games45.3Round 2: 46.6% · 405 games46.6Round 3: 53.1% · 396 games (strongest round)53.1Round 4: 47.5% · 325 games47.5 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.2% | 49.4% | 47,486 | Round 1: 50.9% · 233 games50.9Round 2: 53.0% · 529 games (strongest round)53.0Round 3: 48.7% · 558 games48.7Round 4: 52.9% · 131 games52.9 |
| Weapon of Destiny Best with Rabadon's Deathcap+5.5 | | 3.1% | 51.1% | 45,062 | Round 1: 53.1% · 797 games (strongest round)53.1Round 2: 52.2% · 610 games52.2Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.0% | 50.1% | 44,301 | Round 1: 46.4% · 150 games46.4Round 2: 46.5% · 150 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| 11 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 2.9% | 48.5% | 42,213 | Round 1: 47.8% · 290 games47.8Round 2: 48.5% · 329 games48.5Round 3: 53.9% · 366 games (strongest round)53.9Round 4: 51.7% · 353 games51.7 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.8% | 49.0% | 41,038 | Round 1: 50.7% · 197 games50.7Round 2: 49.3% · 178 games49.3Round 3: 52.7% · 334 games (strongest round)52.7Round 4: 49.7% · 358 games49.7 |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 49.4% | 40,482 | Round 1: not enough games-Round 2: 50.3% · 259 games50.3Round 3: 50.3% · 368 games50.3Round 4: 54.6% · 375 games (strongest round)54.6 |
| 12 | Transmute: ChaosGain 2 random Augments. | | 2.6% | 49.0% | 38,533 | Round 1: 51.3% · 293 games (strongest round)51.3Round 2: 50.2% · 233 games50.2Round 3: 47.7% · 346 games47.7Round 4: 46.4% · 312 games46.4 |
| 13 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.3% | 50.7% | 34,345 | Round 1: 51.0% · 211 games (strongest round)51.0Round 2: 45.9% · 238 games45.9Round 3: 48.8% · 293 games48.8Round 4: 50.9% · 260 games50.9 |
| 14 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 2.3% | 48.5% | 33,516 | Round 1: 45.7% · 210 games45.7Round 2: 50.5% · 265 games50.4Round 3: 51.8% · 266 games (strongest round)51.8Round 4: 47.4% · 245 games47.4 |
| 15 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.1% | 48.8% | 31,229 | Round 1: 49.3% · 204 games49.3Round 2: 46.3% · 240 games46.3Round 3: 51.2% · 281 games51.2Round 4: 51.6% · 273 games (strongest round)51.6 |
| GoredrinkGain 15% Omnivamp. | | 2.1% | 48.5% | 31,227 | Round 1: 49.7% · 150 games49.7Round 2: 51.4% · 299 games51.4Round 3: 52.2% · 333 games (strongest round)52.2Round 4: 47.5% · 302 games47.5 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.1% | 49.4% | 31,115 | Round 1: 44.8% · 150 games44.8Round 2: 47.8% · 316 games47.8Round 3: 50.2% · 403 games (strongest round)50.2Round 4: 45.2% · 371 games45.2 |
| 16 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.1% | 51.9% | 30,563 | Round 1: 53.9% · 162 games53.9Round 2: 54.4% · 212 games54.4Round 3: 55.6% · 235 games55.6Round 4: 57.0% · 252 games (strongest round)57.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.0% | 48.8% | 29,033 | Round 1: 49.9% · 403 games49.9Round 2: 51.1% · 367 games (strongest round)51.1Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.9% | 49.9% | 28,358 | Round 1: 46.9% · 190 games46.9Round 2: 46.8% · 212 games46.8Round 3: 49.8% · 309 games (strongest round)49.8Round 4: 46.8% · 359 games46.8 |
| Lich BrainGain ? Ability Power. | | 1.9% | 48.3% | 27,699 | Round 1: 45.9% · 109 games45.9Round 2: 51.7% · 254 games (strongest round)51.7Round 3: 50.0% · 312 games50.0Round 4: 51.7% · 283 games51.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 50.6% | 26,752 | Round 1: 47.7% · 150 games47.7Round 2: 51.1% · 150 games (strongest round)51.1Round 3: 49.2% · 150 games49.2Round 4: 49.1% · 150 games49.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.8% | 49.7% | 26,106 | Round 1: not enough games-Round 2: 46.5% · 150 games46.5Round 3: 47.5% · 230 games47.5Round 4: 49.4% · 258 games (strongest round)49.4 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 1.7% | 48.4% | 24,613 | Round 1: 47.3% · 156 games47.3Round 2: 47.3% · 183 games47.3Round 3: 49.1% · 263 games (strongest round)49.1Round 4: 48.2% · 241 games48.2 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 1.6% | 51.6% | 23,885 | Round 1: 55.4% · 150 games (strongest round)55.4Round 2: 53.5% · 150 games53.5Round 3: 54.4% · 150 games54.4Round 4: 50.7% · 150 games50.7 |
| 17 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.5% | 50.5% | 22,329 | Round 1: 48.7% · 193 games48.7Round 2: 46.1% · 150 games46.1Round 3: 48.0% · 150 games48.0Round 4: 49.6% · 150 games (strongest round)49.6 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 1.4% | 48.9% | 20,456 | Round 1: 48.5% · 150 games48.5Round 2: 49.0% · 150 games (strongest round)48.9Round 3: 48.4% · 150 games48.4Round 4: 47.5% · 150 games47.5 |
| 18 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 48.3% | 20,129 | Round 1: 44.7% · 203 games (strongest round)44.7Round 2: 43.7% · 240 games43.7Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.4% | 49.2% | 20,120 | Round 1: not enough games-Round 2: 50.2% · 138 games50.2Round 3: 51.1% · 164 games (strongest round)51.1Round 4: 49.1% · 138 games49.1 |
| 19 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.3% | 48.6% | 19,429 | Round 1: 48.6% · 194 games48.6Round 2: 49.2% · 208 games49.2Round 3: 51.4% · 187 games (strongest round)51.4Round 4: 47.9% · 163 games47.9 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.1% | 49.8% | 15,449 | Round 1: 50.5% · 108 games50.4Round 2: 50.2% · 173 games50.2Round 3: 51.7% · 177 games51.7Round 4: 53.1% · 153 games (strongest round)53.1 |
| 20 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 50.3% | 13,395 | Round 1: 54.4% · 187 games54.4Round 2: 54.5% · 195 games (strongest round)54.5Round 3: not enough games-Round 4: not enough games- |
| 21 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 0.9% | 49.4% | 12,960 | Round 1: 54.2% · 265 games (strongest round)54.2Round 2: 51.2% · 170 games51.2Round 3: not enough games-Round 4: not enough games- |
| 22 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 48.6% | 11,292 | Round 1: not enough games-Round 2: 49.9% · 150 games (strongest round)49.9Round 3: 49.7% · 153 games49.7Round 4: not enough games- |
| 23 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 51.2% | 11,077 | Round 1: 53.3% · 123 games (strongest round)53.3Round 2: 50.9% · 150 games50.9Round 3: 49.4% · 150 games49.4Round 4: 50.1% · 150 games50.1 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 49.2% | 10,921 | Round 1: not enough games-Round 2: 47.7% · 150 games47.7Round 3: 50.0% · 150 games (strongest round)50.0Round 4: 49.4% · 134 games49.4 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.7% | 47.7% | 9,840 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.4% · 131 games51.4Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 0.6% | 47.9% | 9,174 | Round 1: 51.7% · 104 games (strongest round)51.7Round 2: 49.6% · 150 games49.6Round 3: 50.3% · 150 games50.3Round 4: 46.8% · 150 games46.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.6% | 48.5% | 8,160 | Round 1: not enough games-Round 2: 49.8% · 150 games49.8Round 3: 51.7% · 150 games (strongest round)51.7Round 4: 46.9% · 150 games46.9 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.5% | 48.2% | 7,261 | Round 1: 46.5% · 113 games (strongest round)46.5Round 2: 45.8% · 150 games45.8Round 3: 44.7% · 146 games44.7Round 4: not enough games- |
| 24 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 50.1% | 6,425 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.6% · 150 games48.6 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.4% | 48.0% | 6,019 | Round 1: 46.5% · 150 games (strongest round)46.5Round 2: 44.8% · 133 games44.8Round 3: 42.6% · 150 games42.6Round 4: 46.0% · 123 games46.0 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 47.9% | 4,017 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.2% · 109 games46.2Round 4: 46.6% · 115 games (strongest round)46.6 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.8% | 3,325 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 6.1% | 47.4% | 90,040 | Round 1: 47.4% · 2,062 games47.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.8% | 47.0% | 69,889 | Round 1: 45.7% · 399 games45.7Round 2: 47.2% · 454 games47.2Round 3: 48.9% · 620 games (strongest round)48.9Round 4: 47.6% · 646 games47.6 |
| Scopier WeaponsGain 150 Attack Range. | | 4.6% | 45.7% | 67,577 | Round 1: 44.1% · 462 games44.1Round 2: 43.8% · 356 games43.8Round 3: 44.5% · 413 games (strongest round)44.5Round 4: 42.1% · 393 games42.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.5% | 45.1% | 66,112 | Round 1: 46.1% · 1,091 games46.1Round 2: 44.9% · 864 games44.9Round 3: 49.8% · 146 games (strongest round)49.8Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 4.3% | 47.0% | 62,323 | Round 1: 45.6% · 188 games45.6Round 2: 49.9% · 545 games (strongest round)49.9Round 3: 47.9% · 562 games47.9Round 4: 47.9% · 537 games47.9 |
| SiphonDamaging enemy champions with heals you. | | 4.1% | 46.4% | 60,325 | Round 1: 48.5% · 239 games (strongest round)48.5Round 2: 44.8% · 523 games44.8Round 3: 46.6% · 637 games46.6Round 4: 45.6% · 619 games45.6 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 3.5% | 47.1% | 51,033 | Round 1: 44.6% · 343 games44.6Round 2: 47.5% · 347 games47.5Round 3: 48.2% · 402 games48.2Round 4: 50.4% · 370 games (strongest round)50.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 3.4% | 46.8% | 49,107 | Round 1: 46.9% · 503 games46.9Round 2: 50.4% · 412 games (strongest round)50.4Round 3: 46.2% · 406 games46.2Round 4: 48.6% · 348 games48.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 2.8% | 46.7% | 41,064 | Round 1: 47.7% · 177 games (strongest round)47.7Round 2: 46.6% · 223 games46.6Round 3: 47.1% · 287 games47.1Round 4: 42.5% · 301 games42.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.4% | 45.3% | 35,801 | Round 1: 41.4% · 148 games41.4Round 2: 44.8% · 302 games44.8Round 3: 51.8% · 291 games (strongest round)51.8Round 4: 41.8% · 260 games41.8 |
| Scoped WeaponsGain 75 Attack Range. | | 2.4% | 45.5% | 35,589 | Round 1: 44.3% · 150 games44.3Round 2: 42.3% · 221 games42.3Round 3: 47.0% · 248 games (strongest round)47.0Round 4: 43.0% · 238 games43.0 |
| 25 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 2.4% | 46.3% | 35,519 | Round 1: 46.9% · 246 games46.9Round 2: 49.2% · 262 games49.2Round 3: 49.3% · 259 games (strongest round)49.3Round 4: 47.2% · 237 games47.2 |
| 26 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.3% | 46.0% | 33,904 | Round 1: 47.2% · 195 games (strongest round)47.2Round 2: 43.8% · 233 games43.8Round 3: 45.6% · 255 games45.6Round 4: 42.1% · 203 games42.1 |
| RecursionGain 60 Ability Haste. | | 2.2% | 45.6% | 32,560 | Round 1: 42.4% · 254 games42.4Round 2: 40.2% · 242 games40.2Round 3: 45.2% · 285 games45.2Round 4: 45.2% · 231 games (strongest round)45.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.0% | 45.8% | 29,846 | Round 1: 44.0% · 150 games44.0Round 2: 46.0% · 150 games46.0Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 45.1% · 150 games45.1 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 44.8% | 24,601 | Round 1: 47.9% · 481 games (strongest round)47.9Round 2: 46.5% · 150 games46.5Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.6% | 47.3% | 23,784 | Round 1: not enough games-Round 2: 47.8% · 184 games47.8Round 3: 45.4% · 202 games45.4Round 4: 48.9% · 215 games (strongest round)48.9 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 1.6% | 46.8% | 23,130 | Round 1: 43.4% · 157 games43.4Round 2: 46.0% · 172 games46.0Round 3: 43.5% · 195 games43.5Round 4: 48.1% · 197 games (strongest round)48.1 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.6% | 45.9% | 22,950 | Round 1: 44.8% · 150 games44.8Round 2: 44.6% · 160 games44.6Round 3: 49.2% · 190 games (strongest round)49.2Round 4: 46.5% · 203 games46.5 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 1.5% | 46.6% | 22,659 | Round 1: 45.1% · 135 games45.1Round 2: 43.0% · 186 games43.0Round 3: 49.1% · 228 games (strongest round)49.1Round 4: 47.0% · 219 games47.0 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.5% | 46.3% | 22,507 | Round 1: 44.9% · 150 games (strongest round)44.9Round 2: 40.3% · 150 games40.3Round 3: 37.1% · 150 games37.1Round 4: 42.7% · 150 games42.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.5% | 47.3% | 22,095 | Round 1: 49.8% · 130 games49.8Round 2: 50.4% · 180 games50.4Round 3: 48.9% · 211 games48.9Round 4: 51.0% · 178 games (strongest round)51.0 |
| 28 | EurekaGain Ability Haste equal to 30% Ability Power. | | 1.5% | 45.5% | 21,649 | Round 1: 42.1% · 161 games42.1Round 2: 41.0% · 164 games41.0Round 3: 42.2% · 150 games42.2Round 4: 44.3% · 150 games (strongest round)44.3 |
| RejuvenationUsing restores Health. | | 1.5% | 46.0% | 21,355 | Round 1: 45.3% · 158 games45.3Round 2: 44.5% · 213 games44.5Round 3: 45.2% · 293 games45.2Round 4: 48.1% · 293 games (strongest round)48.1 |
| 29 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.4% | 45.6% | 20,389 | Round 1: 41.6% · 150 games41.6Round 2: 44.1% · 168 games44.1Round 3: 43.9% · 186 games43.9Round 4: 47.1% · 192 games (strongest round)47.1 |
| Blunt ForceGain 20% Attack Damage. | | 1.4% | 46.5% | 20,248 | Round 1: 47.1% · 131 games47.1Round 2: 46.9% · 150 games46.9Round 3: 48.9% · 184 games (strongest round)48.9Round 4: 47.2% · 150 games47.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.4% | 46.3% | 19,865 | Round 1: 46.6% · 162 games (strongest round)46.6Round 2: 45.5% · 150 games45.5Round 3: 45.8% · 178 games45.8Round 4: 44.0% · 171 games44.0 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.3% | 44.8% | 18,850 | Round 1: 43.0% · 362 games43.0Round 2: 43.4% · 329 games (strongest round)43.4Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.3% | 44.8% | 18,813 | Round 1: 43.8% · 197 games43.8Round 2: 45.9% · 188 games45.9Round 3: 47.2% · 276 games (strongest round)47.2Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.3% | 43.0% | 18,719 | Round 1: 45.2% · 307 games45.2Round 2: 46.9% · 269 games (strongest round)46.9Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 1.3% | 45.6% | 18,598 | Round 1: 44.0% · 305 games44.0Round 2: 46.4% · 204 games (strongest round)46.4Round 3: not enough games-Round 4: not enough games- |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 1.3% | 45.4% | 18,439 | Round 1: not enough games-Round 2: 45.5% · 162 games45.5Round 3: 47.7% · 179 games (strongest round)47.7Round 4: 47.2% · 157 games47.2 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.2% | 45.9% | 17,664 | Round 1: 50.1% · 150 games50.1Round 2: 48.8% · 150 games48.8Round 3: 50.5% · 157 games (strongest round)50.5Round 4: 45.9% · 150 games45.9 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 1.2% | 41.6% | 17,545 | Round 1: 35.9% · 155 games35.9Round 2: 37.9% · 150 games37.9Round 3: 39.5% · 150 games (strongest round)39.5Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.2% | 44.9% | 17,012 | Round 1: 41.5% · 121 games41.5Round 2: 45.2% · 150 games (strongest round)45.2Round 3: 40.2% · 150 games40.2Round 4: 44.1% · 150 games44.1 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.1% | 45.8% | 16,813 | Round 1: 49.1% · 150 games49.1Round 2: 50.5% · 150 games50.5Round 3: 51.6% · 178 games (strongest round)51.6Round 4: 46.2% · 179 games46.2 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.1% | 46.8% | 16,692 | Round 1: not enough games-Round 2: 47.1% · 150 games47.1Round 3: 45.8% · 179 games45.8Round 4: 49.4% · 150 games (strongest round)49.4 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 1.1% | 45.6% | 16,690 | Round 1: 45.4% · 150 games45.4Round 2: 43.1% · 150 games43.1Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 48.4% · 150 games48.4 |
| 30 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.1% | 46.6% | 16,430 | Round 1: 50.2% · 108 games (strongest round)50.2Round 2: 49.8% · 112 games49.8Round 3: 46.6% · 113 games46.6Round 4: not enough games- |
| 31 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 1.1% | 36.8% | 15,898 | Round 1: 37.7% · 151 games37.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.1% | 45.9% | 15,635 | Round 1: 43.2% · 150 games43.2Round 2: 44.4% · 150 games (strongest round)44.4Round 3: 41.0% · 150 games41.0Round 4: 44.2% · 150 games44.2 |
| It's CriticalGain 50% Crit chance. | | 1.0% | 45.4% | 15,261 | Round 1: 42.3% · 150 games42.3Round 2: 44.5% · 150 games44.5Round 3: 45.1% · 150 games45.1Round 4: 45.6% · 163 games (strongest round)45.6 |
| 33 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.0% | 44.0% | 15,077 | Round 1: 40.6% · 150 games40.6Round 2: 45.7% · 150 games (strongest round)45.7Round 3: 42.9% · 150 games42.9Round 4: 43.1% · 150 games43.1 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 1.0% | 44.8% | 15,072 | Round 1: not enough games-Round 2: 43.1% · 150 games43.1Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 44.5% · 150 games44.5 |
| THRASHEmpower! | | 1.0% | 46.5% | 14,599 | Round 1: 43.3% · 310 games43.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.0% | 46.0% | 14,243 | Round 1: 41.9% · 150 games41.9Round 2: 42.2% · 150 games42.2Round 3: 46.2% · 150 games (strongest round)46.2Round 4: 45.1% · 150 games45.1 |
| 35 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.0% | 42.9% | 13,957 | Round 1: 37.4% · 150 games37.4Round 2: 40.1% · 150 games (strongest round)40.1Round 3: 37.1% · 150 games37.1Round 4: 38.0% · 150 games38.0 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 0.9% | 46.3% | 13,786 | Round 1: 50.1% · 111 games (strongest round)50.1Round 2: 47.8% · 163 games47.8Round 3: 48.5% · 196 games48.5Round 4: 42.7% · 179 games42.7 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 0.9% | 44.0% | 13,481 | Round 1: 41.6% · 150 games41.6Round 2: 45.0% · 150 games (strongest round)45.0Round 3: 38.2% · 150 games38.2Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.9% | 44.0% | 13,424 | Round 1: 47.6% · 150 games47.6Round 2: 49.0% · 150 games49.0Round 3: 47.8% · 150 games47.8Round 4: 50.5% · 150 games (strongest round)50.4 |
| 36 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.9% | 41.7% | 13,011 | Round 1: 40.7% · 150 games40.7Round 2: 42.8% · 150 games42.8Round 3: 41.3% · 150 games41.3Round 4: 44.9% · 150 games (strongest round)44.9 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.9% | 45.4% | 13,001 | Round 1: 46.9% · 149 games46.9Round 2: 49.3% · 150 games49.3Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 47.2% · 150 games47.2 |
| 37 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 0.9% | 44.3% | 12,817 | Round 1: 45.8% · 214 games (strongest round)45.8Round 2: 42.5% · 179 games42.5Round 3: not enough games-Round 4: not enough games- |
| 38 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.8% | 43.9% | 12,208 | Round 1: 42.2% · 150 games42.2Round 2: 43.1% · 150 games43.1Round 3: 43.2% · 150 games43.2Round 4: 44.4% · 150 games (strongest round)44.4 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.8% | 45.6% | 12,067 | Round 1: 45.6% · 150 games45.6Round 2: 44.9% · 150 games44.9Round 3: 45.4% · 150 games45.4Round 4: 46.9% · 150 games (strongest round)46.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 0.8% | 43.7% | 12,028 | Round 1: 46.8% · 150 games (strongest round)46.8Round 2: 46.6% · 150 games46.6Round 3: 44.3% · 176 games44.3Round 4: 45.6% · 168 games45.6 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 0.8% | 45.1% | 11,792 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 50.2% · 150 games50.2Round 3: 50.1% · 150 games50.1Round 4: 49.0% · 150 games49.0 |
| 39 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.8% | 47.4% | 11,450 | Round 1: 49.1% · 150 games49.1Round 2: 51.4% · 150 games (strongest round)51.4Round 3: 48.8% · 150 games48.8Round 4: 48.0% · 150 games48.0 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 0.8% | 45.7% | 11,360 | Round 1: not enough games-Round 2: 42.3% · 150 games42.3Round 3: 48.2% · 150 games48.2Round 4: 48.9% · 150 games (strongest round)48.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.8% | 43.1% | 11,261 | Round 1: not enough games-Round 2: 44.1% · 150 games44.1Round 3: 42.2% · 150 games42.2Round 4: 46.2% · 138 games (strongest round)46.2 |
| 40 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.8% | 47.0% | 11,204 | Round 1: 44.6% · 150 games44.6Round 2: 44.0% · 142 games44.0Round 3: 41.7% · 150 games41.7Round 4: 46.5% · 132 games (strongest round)46.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 45.3% | 10,807 | Round 1: 46.7% · 144 games (strongest round)46.7Round 2: 46.5% · 139 games46.5Round 3: 44.2% · 150 games44.2Round 4: 45.3% · 150 games45.3 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.7% | 43.2% | 10,387 | Round 1: 49.7% · 224 games49.7Round 2: 49.8% · 161 games (strongest round)49.8Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.7% | 47.0% | 10,141 | Round 1: not enough games-Round 2: 46.1% · 144 games46.1Round 3: 49.0% · 145 games49.0Round 4: 52.7% · 151 games (strongest round)52.7 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 0.7% | 47.5% | 9,860 | Round 1: not enough games-Round 2: 46.8% · 138 games46.8Round 3: 49.4% · 150 games49.4Round 4: 53.3% · 150 games (strongest round)53.3 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.7% | 44.6% | 9,800 | Round 1: 43.5% · 141 games43.5Round 2: 43.0% · 123 games43.0Round 3: 40.4% · 146 games40.4Round 4: 48.6% · 150 games (strongest round)48.6 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.7% | 47.6% | 9,640 | Round 1: not enough games-Round 2: 50.5% · 150 games (strongest round)50.4Round 3: 47.7% · 150 games47.7Round 4: 47.1% · 150 games47.1 |
| DeftGain 60% Attack Speed. | | 0.7% | 45.8% | 9,605 | Round 1: not enough games-Round 2: 46.9% · 147 games (strongest round)46.9Round 3: 41.7% · 150 games41.7Round 4: 43.0% · 127 games43.0 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.6% | 46.4% | 9,282 | Round 1: 46.1% · 150 games46.1Round 2: 47.2% · 150 games47.2Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 48.2% · 150 games48.2 |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.6% | 46.8% | 8,871 | Round 1: not enough games-Round 2: 46.8% · 132 games46.8Round 3: 47.1% · 150 games47.1Round 4: 50.4% · 150 games (strongest round)50.4 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 44.3% | 8,669 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.6% | 45.5% | 8,636 | Round 1: not enough games-Round 2: 48.5% · 104 games48.4Round 3: 50.4% · 150 games (strongest round)50.4Round 4: 47.3% · 131 games47.3 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.5% | 41.4% | 7,830 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.4% · 150 games (strongest round)45.4Round 4: 45.0% · 150 games45.0 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.5% | 44.8% | 7,305 | Round 1: 44.8% · 150 games (strongest round)44.8Round 2: 44.3% · 150 games44.3Round 3: 43.7% · 150 games43.7Round 4: 40.7% · 150 games40.7 |
| 43 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.5% | 42.6% | 7,291 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.5% | 44.3% | 6,910 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 130 games45.2Round 4: 47.2% · 107 games (strongest round)47.2 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 0.5% | 43.7% | 6,878 | Round 1: 46.1% · 156 games46.1Round 2: 47.7% · 150 games (strongest round)47.7Round 3: not enough games-Round 4: not enough games- |
| 44 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 0.4% | 43.7% | 6,087 | Round 1: 42.2% · 116 games42.2Round 2: not enough games-Round 3: 43.2% · 103 games (strongest round)43.2Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.4% | 46.4% | 6,065 | Round 1: not enough games-Round 2: 42.6% · 116 games42.6Round 3: 43.1% · 150 games (strongest round)43.1Round 4: 41.4% · 150 games41.4 |
| Bread And JamYour gains 100 Ability Haste. | | 0.4% | 44.4% | 5,691 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 48.7% · 150 games48.7 |
| 45 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 0.4% | 44.0% | 5,595 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.4% | 44.6% | 5,137 | Round 1: not enough games-Round 2: 44.9% · 136 games44.9Round 3: 43.4% · 150 games43.4Round 4: 48.8% · 127 games (strongest round)48.8 |
| 46 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 47.1% | 4,291 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.3% | 46.0% | 3,892 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.3% | 46.1% | 3,854 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 48 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.2% | 44.7% | 3,224 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.2% | 39.7% | 3,162 | Round 1: 38.4% · 112 games38.4Round 2: 41.0% · 110 games (strongest round)41.0Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.2% | 42.6% | 3,129 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.3% · 113 games (strongest round)40.3Round 4: 37.1% · 119 games37.1 |
| 49 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.2% | 46.1% | 2,779 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 43.7% | 2,778 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.2% | 43.5% | 2,768 | Round 1: 41.0% · 150 games41.0Round 2: 43.6% · 150 games (strongest round)43.6Round 3: not enough games-Round 4: not enough games- |
| 50 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.1% | 43.1% | 1,958 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 48.5% | 1,767 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 42.4% | 1,228 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 47.4% | 945 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 41.7% | 926 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | <0.1% | 44.9% | 321 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |