| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 9.0% | 47.7% | 47,100 | Round 1: 45.3% · 683 games45.3Round 2: 50.4% · 628 games (strongest round)50.4Round 3: 48.3% · 713 games48.3Round 4: 47.2% · 615 games47.2 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | S | 8.9% | 48.2% | 46,330 | Round 1: 45.1% · 408 games45.1Round 2: 45.0% · 321 games45.0Round 3: 49.0% · 387 games (strongest round)48.9Round 4: 48.2% · 306 games48.2 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 8.8% | 47.0% | 46,080 | Round 1: 47.1% · 774 games47.1Round 2: 49.3% · 583 games (strongest round)49.3Round 3: 45.3% · 537 games45.3Round 4: 48.2% · 466 games48.2 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 8.2% | 46.5% | 42,806 | Round 1: 43.7% · 571 games43.7Round 2: 47.1% · 411 games (strongest round)47.1Round 3: 45.3% · 446 games45.3Round 4: 46.7% · 492 games46.7 |
| POWEREmpower! | S | 8.1% | 45.4% | 42,308 | Round 1: 46.0% · 2,019 games46.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | S | 8.1% | 48.1% | 42,215 | Round 1: 51.9% · 150 games (strongest round)51.9Round 2: 50.1% · 442 games50.1Round 3: 50.6% · 511 games50.6Round 4: 45.8% · 510 games45.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | S | 7.6% | 46.6% | 39,438 | Round 1: 44.8% · 210 games44.8Round 2: 47.4% · 484 games (strongest round)47.4Round 3: 44.7% · 594 games44.7Round 4: 47.2% · 549 games47.2 |
| 1 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | S | 7.0% | 46.1% | 36,471 | Round 1: 49.2% · 522 games (strongest round)49.2Round 2: 48.2% · 509 games48.2Round 3: 47.9% · 471 games47.9Round 4: 44.3% · 370 games44.3 |
| 2 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 7.0% | 47.8% | 36,414 | Round 1: 46.7% · 357 games (strongest round)46.7Round 2: 43.0% · 331 games43.0Round 3: 45.2% · 396 games45.2Round 4: 42.9% · 341 games42.9 |
| 3 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | S | 6.7% | 48.7% | 34,968 | Round 1: 47.6% · 460 games47.6Round 2: 50.5% · 399 games (strongest round)50.5Round 3: 44.7% · 398 games44.7Round 4: 46.3% · 347 games46.3 |
| RecursionGain 60 Ability Haste. | | 6.9% | 45.6% | 35,867 | Round 1: 46.2% · 445 games (strongest round)46.2Round 2: 45.4% · 449 games45.4Round 3: 46.1% · 505 games46.1Round 4: 45.7% · 440 games45.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 6.3% | 49.7% | 32,663 | Round 1: 52.2% · 525 games (strongest round)52.2Round 2: 47.8% · 307 games47.8Round 3: 47.6% · 263 games47.6Round 4: 43.6% · 208 games43.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 5.6% | 45.6% | 29,041 | Round 1: 44.8% · 150 games44.8Round 2: 49.6% · 264 games49.6Round 3: 48.2% · 305 games48.2Round 4: 53.7% · 279 games (strongest round)53.7 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 5.5% | 48.8% | 28,496 | Round 1: 48.4% · 563 games (strongest round)48.4Round 2: 47.0% · 371 games47.0Round 3: not enough games-Round 4: not enough games- |
| 4 | EurekaGain Ability Haste equal to 30% Ability Power. | | 5.3% | 46.7% | 27,580 | Round 1: 46.0% · 287 games46.0Round 2: 50.5% · 278 games (strongest round)50.5Round 3: 46.3% · 282 games46.3Round 4: 48.1% · 255 games48.1 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.5% | 46.4% | 23,322 | Round 1: 45.9% · 150 games45.9Round 2: 42.8% · 339 games42.8Round 3: 47.4% · 393 games47.4Round 4: 47.7% · 375 games (strongest round)47.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.4% | 49.4% | 23,126 | Round 1: 50.4% · 150 games (strongest round)50.4Round 2: 48.6% · 314 games48.6Round 3: 47.7% · 350 games47.7Round 4: 46.6% · 325 games46.6 |
| 5 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 4.4% | 47.9% | 23,042 | Round 1: 50.8% · 303 games50.8Round 2: 51.1% · 310 games (strongest round)51.1Round 3: 49.4% · 306 games49.4Round 4: 50.1% · 247 games50.1 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 4.3% | 48.9% | 22,628 | Round 1: 51.2% · 294 games51.2Round 2: 55.4% · 235 games (strongest round)55.4Round 3: 49.1% · 254 games49.1Round 4: 45.3% · 225 games45.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.3% | 47.2% | 22,291 | Round 1: 48.3% · 150 games48.3Round 2: 47.6% · 384 games47.6Round 3: 49.0% · 417 games (strongest round)49.0Round 4: 43.7% · 408 games43.7 |
| HEAVYEmpower! | | 4.2% | 47.1% | 22,039 | Round 1: 48.2% · 972 games48.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 6 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.2% | 50.6% | 21,987 | Round 1: 53.9% · 488 games53.9Round 2: 53.9% · 460 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.0% | 45.9% | 20,877 | Round 1: 47.0% · 579 games47.0Round 2: 47.3% · 542 games (strongest round)47.3Round 3: not enough games-Round 4: not enough games- |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.9% | 49.9% | 20,437 | Round 1: 52.0% · 195 games (strongest round)52.0Round 2: 49.7% · 245 games49.7Round 3: 47.9% · 264 games47.9Round 4: 49.2% · 206 games49.2 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 3.8% | 47.0% | 19,987 | Round 1: 47.3% · 256 games47.3Round 2: 44.2% · 234 games44.2Round 3: 44.7% · 275 games44.7Round 4: 47.3% · 236 games (strongest round)47.3 |
| Transmute: GoldGain a random Gold Augment. | | 3.8% | 45.6% | 19,722 | Round 1: 45.0% · 150 games45.0Round 2: 49.5% · 242 games (strongest round)49.5Round 3: 48.0% · 267 games48.0Round 4: 48.0% · 275 games48.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.4% | 47.3% | 17,855 | Round 1: 47.1% · 475 games (strongest round)47.1Round 2: 45.9% · 395 games45.9Round 3: not enough games-Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.3% | 47.4% | 17,192 | Round 1: 50.6% · 218 games50.6Round 2: 52.7% · 245 games52.7Round 3: 53.1% · 214 games (strongest round)53.1Round 4: 51.3% · 160 games51.3 |
| 8 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.2% | 47.7% | 16,764 | Round 1: 45.7% · 328 games (strongest round)45.7Round 2: 44.9% · 343 games44.9Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.0% | 46.3% | 15,685 | Round 1: 43.7% · 150 games43.7Round 2: 46.5% · 150 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 46.5% | 15,536 | Round 1: 47.4% · 214 games47.4Round 2: 50.8% · 154 games50.8Round 3: 50.4% · 196 games50.4Round 4: 51.1% · 205 games (strongest round)51.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.0% | 47.0% | 15,500 | Round 1: 47.5% · 150 games (strongest round)47.5Round 2: 46.6% · 171 games46.6Round 3: 46.6% · 235 games46.6Round 4: 43.7% · 288 games43.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.9% | 47.4% | 15,247 | Round 1: 47.5% · 255 games47.5Round 2: 47.5% · 221 games47.5Round 3: 46.0% · 253 games46.0Round 4: 49.1% · 229 games (strongest round)49.1 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 2.9% | 46.7% | 15,220 | Round 1: 48.1% · 150 games48.1Round 2: 48.7% · 171 games48.7Round 3: 49.5% · 222 games (strongest round)49.5Round 4: 47.1% · 224 games47.1 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.8% | 50.3% | 14,824 | Round 1: 52.5% · 316 games (strongest round)52.4Round 2: 51.8% · 229 games51.8Round 3: not enough games-Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 47.6% | 14,551 | Round 1: not enough games-Round 2: 48.5% · 150 games (strongest round)48.5Round 3: 46.1% · 224 games46.1Round 4: 46.6% · 202 games46.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.7% | 47.6% | 14,308 | Round 1: 47.3% · 150 games47.3Round 2: 47.6% · 224 games47.6Round 3: 52.4% · 296 games (strongest round)52.4Round 4: 50.4% · 254 games50.4 |
| 10 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.7% | 46.9% | 14,047 | Round 1: 41.9% · 159 games41.9Round 2: 45.0% · 150 games (strongest round)45.0Round 3: 44.6% · 150 games44.6Round 4: 42.4% · 150 games42.4 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.6% | 48.7% | 13,658 | Round 1: 44.1% · 351 games44.1Round 2: 46.8% · 279 games (strongest round)46.8Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 2.6% | 48.8% | 13,550 | Round 1: not enough games-Round 2: 53.7% · 163 games53.7Round 3: 54.5% · 153 games (strongest round)54.5Round 4: 52.6% · 164 games52.6 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 2.5% | 48.6% | 13,285 | Round 1: 48.9% · 105 games (strongest round)48.9Round 2: 45.3% · 152 games45.3Round 3: 48.3% · 150 games48.3Round 4: 48.2% · 150 games48.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 2.3% | 45.6% | 12,034 | Round 1: 42.1% · 145 games42.1Round 2: 43.7% · 208 games43.7Round 3: 44.6% · 205 games (strongest round)44.6Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.3% | 48.4% | 12,034 | Round 1: 51.1% · 120 games51.1Round 2: 51.6% · 121 games (strongest round)51.6Round 3: 50.2% · 145 games50.2Round 4: 47.5% · 142 games47.5 |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.3% | 48.4% | 11,806 | Round 1: 48.1% · 164 games48.1Round 2: 50.4% · 150 games50.4Round 3: 49.4% · 174 games49.4Round 4: 54.6% · 156 games (strongest round)54.6 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.3% | 46.5% | 11,755 | Round 1: 44.4% · 150 games44.4Round 2: 45.4% · 150 games (strongest round)45.4Round 3: 42.0% · 181 games42.0Round 4: 44.3% · 170 games44.3 |
| 12 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 2.2% | 47.6% | 11,711 | Round 1: 45.3% · 150 games (strongest round)45.3Round 2: 41.0% · 150 games41.0Round 3: 44.8% · 150 games44.8Round 4: 44.1% · 150 games44.1 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.2% | 50.5% | 11,565 | Round 1: 53.6% · 150 games (strongest round)53.6Round 2: 49.2% · 150 games49.2Round 3: 48.2% · 150 games48.2Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 2.2% | 47.0% | 11,517 | Round 1: 45.1% · 150 games45.1Round 2: 45.5% · 213 games45.5Round 3: 43.0% · 229 games43.0Round 4: 47.6% · 232 games (strongest round)47.6 |
| 13 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 2.2% | 45.5% | 11,454 | Round 1: 46.9% · 181 games (strongest round)46.9Round 2: 45.8% · 176 games45.8Round 3: 42.9% · 168 games42.9Round 4: 45.6% · 164 games45.6 |
| 14 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.2% | 45.4% | 11,356 | Round 1: 42.4% · 150 games42.4Round 2: 49.9% · 150 games49.9Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 45.0% · 150 games45.0 |
| GoredrinkGain 15% Omnivamp. | | 2.2% | 45.3% | 11,230 | Round 1: 43.3% · 113 games43.3Round 2: 47.8% · 153 games (strongest round)47.8Round 3: 47.2% · 174 games47.2Round 4: 45.2% · 153 games45.2 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.1% | 48.6% | 11,148 | Round 1: not enough games-Round 2: 47.0% · 125 games47.0Round 3: 47.3% · 117 games47.3Round 4: 48.9% · 118 games (strongest round)48.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.7% | 45.8% | 9,114 | Round 1: 47.4% · 135 games (strongest round)47.4Round 2: 43.7% · 150 games43.7Round 3: 44.2% · 150 games44.2Round 4: 43.9% · 150 games43.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 46.6% | 9,100 | Round 1: not enough games-Round 2: 49.9% · 150 games49.9Round 3: 50.6% · 150 games (strongest round)50.6Round 4: 50.4% · 150 games50.4 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.6% | 47.5% | 8,433 | Round 1: 46.2% · 187 games46.2Round 2: 47.7% · 151 games (strongest round)47.7Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.6% | 46.5% | 8,403 | Round 1: 45.1% · 110 games45.1Round 2: 45.0% · 150 games45.0Round 3: 47.5% · 152 games (strongest round)47.5Round 4: 45.8% · 150 games45.8 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 1.5% | 48.4% | 7,968 | Round 1: 50.5% · 102 games (strongest round)50.5Round 2: 48.7% · 113 games48.7Round 3: 46.6% · 108 games46.6Round 4: 45.3% · 115 games45.3 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 1.5% | 48.3% | 7,810 | Round 1: 50.4% · 150 games50.4Round 2: 46.9% · 150 games46.9Round 3: 51.9% · 150 games (strongest round)51.9Round 4: 45.1% · 150 games45.1 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.5% | 46.4% | 7,775 | Round 1: not enough games-Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 44.6% · 150 games44.6Round 4: 45.4% · 150 games45.4 |
| 15 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.5% | 45.5% | 7,708 | Round 1: 42.4% · 145 games (strongest round)42.4Round 2: 41.9% · 129 games41.9Round 3: 42.0% · 129 games41.9Round 4: 40.1% · 129 games40.1 |
| 16 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.5% | 46.0% | 7,654 | Round 1: 45.9% · 150 games45.9Round 2: 43.8% · 150 games43.8Round 3: 43.6% · 150 games43.6Round 4: 47.3% · 150 games (strongest round)47.3 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.4% | 47.3% | 7,306 | Round 1: 44.3% · 150 games44.3Round 2: 43.8% · 150 games43.8Round 3: 44.9% · 150 games (strongest round)44.9Round 4: 43.6% · 150 games43.6 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 46.6% | 7,132 | Round 1: 48.3% · 117 games (strongest round)48.3Round 2: 46.6% · 150 games46.6Round 3: 43.3% · 150 games43.3Round 4: 45.0% · 150 games45.0 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.3% | 47.2% | 6,884 | Round 1: 48.5% · 155 games (strongest round)48.4Round 2: 46.9% · 212 games46.9Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 48.3% | 6,573 | Round 1: not enough games-Round 2: 50.3% · 150 games50.3Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 50.8% · 150 games50.8 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.2% | 47.8% | 6,379 | Round 1: 48.5% · 101 games48.5Round 2: 49.2% · 150 games (strongest round)49.2Round 3: 48.2% · 150 games48.2Round 4: 42.7% · 150 games42.7 |
| 17 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.2% | 46.5% | 6,159 | Round 1: not enough games-Round 2: 47.1% · 122 games (strongest round)47.1Round 3: 46.5% · 102 games46.5Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.1% | 47.7% | 5,827 | Round 1: 48.1% · 150 games48.1Round 2: 46.6% · 150 games46.6Round 3: 49.5% · 150 games49.5Round 4: 50.7% · 150 games (strongest round)50.7 |
| 18 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.1% | 46.6% | 5,688 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 40.2% · 150 games40.2Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.1% | 45.4% | 5,498 | Round 1: not enough games-Round 2: 45.8% · 150 games45.8Round 3: 42.5% · 150 games42.5Round 4: 47.2% · 144 games (strongest round)47.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.9% | 46.7% | 4,754 | Round 1: not enough games-Round 2: 46.1% · 150 games (strongest round)46.1Round 3: 44.1% · 150 games44.1Round 4: 44.8% · 145 games44.8 |
| 19 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 47.9% | 4,563 | Round 1: not enough games-Round 2: 51.3% · 103 games51.3Round 3: 52.7% · 106 games (strongest round)52.7Round 4: 49.1% · 104 games49.1 |
| 20 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.8% | 45.9% | 4,268 | Round 1: not enough games-Round 2: 42.9% · 120 games42.9Round 3: 48.6% · 113 games (strongest round)48.6Round 4: 46.9% · 139 games46.9 |
| 21 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 47.8% | 4,217 | Round 1: not enough games-Round 2: 51.7% · 122 games51.7Round 3: 54.1% · 147 games (strongest round)54.1Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.8% | 48.2% | 3,967 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.7% | 45.8% | 3,877 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.8% · 139 games (strongest round)45.8Round 4: 44.0% · 137 games44.0 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.7% | 46.1% | 3,600 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.6% | 45.7% | 3,345 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 48.1% | 3,193 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 9.6% | 44.5% | 50,380 | Round 1: 47.6% · 720 games (strongest round)47.6Round 2: 43.9% · 652 games43.9Round 3: 44.2% · 686 games44.2Round 4: 43.3% · 653 games43.3 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 8.1% | 44.6% | 42,333 | Round 1: 47.7% · 514 games47.7Round 2: 46.7% · 520 games46.7Round 3: 49.1% · 543 games (strongest round)49.1Round 4: 45.4% · 471 games45.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.6% | 43.7% | 39,840 | Round 1: 40.9% · 530 games40.9Round 2: 43.9% · 504 games (strongest round)43.9Round 3: 42.9% · 540 games42.9Round 4: 42.2% · 485 games42.2 |
| SiphonDamaging enemy champions with heals you. | | 6.7% | 44.0% | 35,002 | Round 1: 43.2% · 192 games43.2Round 2: 42.7% · 512 games42.7Round 3: 45.5% · 560 games (strongest round)45.5Round 4: 44.2% · 467 games44.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 6.2% | 44.7% | 32,367 | Round 1: 44.4% · 155 games44.4Round 2: 48.6% · 481 games (strongest round)48.6Round 3: 45.4% · 571 games45.4Round 4: 40.8% · 515 games40.8 |
| Warlock JuiceboxGain ? Omnivamp. | | 5.9% | 44.8% | 30,983 | Round 1: 43.9% · 277 games43.9Round 2: 44.0% · 340 games (strongest round)44.0Round 3: 42.5% · 425 games42.5Round 4: 43.9% · 461 games43.9 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.2% | 44.9% | 27,142 | Round 1: 45.9% · 593 games (strongest round)45.9Round 2: 44.1% · 486 games44.1Round 3: 43.4% · 482 games43.4Round 4: 45.8% · 451 games45.8 |
| 23 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 5.0% | 44.5% | 26,167 | Round 1: 42.8% · 238 games42.8Round 2: 44.7% · 257 games (strongest round)44.7Round 3: 42.0% · 353 games42.0Round 4: 44.2% · 318 games44.2 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.7% | 42.6% | 24,554 | Round 1: 43.0% · 635 games (strongest round)43.0Round 2: 40.9% · 558 games40.9Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 4.4% | 44.0% | 23,150 | Round 1: 46.3% · 254 games (strongest round)46.3Round 2: 44.3% · 306 games44.3Round 3: 46.0% · 392 games46.0Round 4: 43.3% · 383 games43.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.4% | 42.6% | 22,967 | Round 1: 44.5% · 575 games (strongest round)44.5Round 2: 41.4% · 432 games41.4Round 3: not enough games-Round 4: not enough games- |
| 24 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 4.4% | 43.3% | 22,839 | Round 1: 42.5% · 285 games42.4Round 2: 39.4% · 321 games39.4Round 3: 44.8% · 336 games (strongest round)44.8Round 4: 41.8% · 351 games41.8 |
| Bread And JamYour gains 100 Ability Haste. | | 4.3% | 44.1% | 22,599 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.2% · 462 games (strongest round)43.2Round 4: 41.6% · 460 games41.6 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.1% | 43.5% | 21,487 | Round 1: not enough games-Round 2: 43.7% · 271 games43.7Round 3: 44.7% · 295 games (strongest round)44.7Round 4: 41.2% · 267 games41.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.8% | 44.8% | 19,867 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.1% · 491 games (strongest round)43.1Round 4: 38.4% · 436 games38.4 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.6% | 44.0% | 18,590 | Round 1: 45.8% · 190 games45.8Round 2: 45.6% · 226 games45.6Round 3: 47.8% · 289 games (strongest round)47.8Round 4: 43.4% · 270 games43.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 3.4% | 44.7% | 17,963 | Round 1: 42.5% · 416 games42.5Round 2: 41.4% · 277 games41.4Round 3: 44.6% · 305 games (strongest round)44.6Round 4: 43.3% · 223 games43.3 |
| 25 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 3.2% | 42.3% | 16,858 | Round 1: 47.6% · 170 games (strongest round)47.6Round 2: 43.9% · 202 games43.9Round 3: 46.1% · 213 games46.1Round 4: 44.2% · 206 games44.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.0% | 44.7% | 15,519 | Round 1: 42.8% · 151 games42.8Round 2: 42.0% · 150 games41.9Round 3: 47.3% · 165 games (strongest round)47.3Round 4: 41.3% · 150 games41.3 |
| 26 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.8% | 44.1% | 14,863 | Round 1: 47.4% · 150 games47.4Round 2: 46.7% · 170 games46.7Round 3: 50.1% · 182 games (strongest round)50.1Round 4: 47.6% · 172 games47.6 |
| 27 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.7% | 44.3% | 13,845 | Round 1: 46.0% · 155 games46.0Round 2: 46.4% · 150 games46.4Round 3: 42.6% · 150 games42.6Round 4: 46.7% · 150 games (strongest round)46.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 2.6% | 43.5% | 13,732 | Round 1: 40.7% · 150 games40.7Round 2: 46.6% · 237 games (strongest round)46.6Round 3: 43.6% · 250 games43.6Round 4: 45.4% · 225 games45.4 |
| 28 | OverloadedUsing another Ability resets the cooldown of. | | 2.6% | 43.9% | 13,710 | Round 1: 46.8% · 178 games46.8Round 2: 41.2% · 183 games41.2Round 3: 48.4% · 200 games (strongest round)48.4Round 4: 42.5% · 189 games42.5 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 2.4% | 43.3% | 12,303 | Round 1: 46.3% · 119 games46.3Round 2: 44.4% · 162 games44.4Round 3: 45.1% · 164 games45.1Round 4: 46.9% · 173 games (strongest round)46.9 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.3% | 44.4% | 12,098 | Round 1: 41.6% · 150 games (strongest round)41.6Round 2: 41.3% · 181 games41.3Round 3: 40.5% · 158 games40.5Round 4: 41.6% · 157 games41.6 |
| 29 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 43.2% | 10,599 | Round 1: 44.3% · 372 games (strongest round)44.3Round 2: 41.8% · 150 games41.8Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.0% | 44.8% | 10,368 | Round 1: 42.8% · 150 games (strongest round)42.8Round 2: 41.0% · 150 games41.0Round 3: 41.9% · 161 games41.9Round 4: 42.7% · 150 games42.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.8% | 43.8% | 9,465 | Round 1: not enough games-Round 2: 40.8% · 150 games40.8Round 3: 43.4% · 150 games (strongest round)43.4Round 4: 41.1% · 150 games41.1 |
| 30 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.7% | 42.1% | 9,021 | Round 1: 41.5% · 150 games41.5Round 2: 45.6% · 150 games45.6Round 3: 45.8% · 150 games (strongest round)45.8Round 4: 42.2% · 150 games42.2 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.5% | 43.2% | 8,047 | Round 1: 45.3% · 150 games (strongest round)45.3Round 2: 44.1% · 150 games44.1Round 3: 38.8% · 150 games38.8Round 4: 41.0% · 150 games41.0 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.4% | 44.4% | 7,403 | Round 1: 45.5% · 150 games (strongest round)45.5Round 2: 42.5% · 150 games42.5Round 3: 43.7% · 150 games43.7Round 4: 43.2% · 150 games43.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.4% | 45.0% | 7,160 | Round 1: 45.5% · 150 games45.5Round 2: 47.7% · 150 games47.7Round 3: 46.1% · 150 games46.1Round 4: 48.6% · 150 games (strongest round)48.6 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 1.3% | 44.2% | 6,731 | Round 1: 43.7% · 150 games43.7Round 2: 46.8% · 150 games (strongest round)46.8Round 3: 44.5% · 150 games44.5Round 4: 44.5% · 150 games44.5 |
| 32 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.3% | 44.8% | 6,551 | Round 1: 43.6% · 147 games43.6Round 2: 45.5% · 150 games (strongest round)45.5Round 3: 44.2% · 150 games44.2Round 4: 42.7% · 150 games42.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.3% | 42.9% | 6,533 | Round 1: 47.3% · 198 games (strongest round)47.3Round 2: 44.9% · 192 games44.9Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.2% | 44.4% | 6,526 | Round 1: 43.0% · 109 games43.0Round 2: not enough games-Round 3: 44.8% · 117 games (strongest round)44.8Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.2% | 44.0% | 6,328 | Round 1: 45.9% · 126 games45.9Round 2: 47.1% · 138 games47.1Round 3: 47.7% · 149 games47.7Round 4: 50.6% · 150 games (strongest round)50.6 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.0% | 44.7% | 5,457 | Round 1: not enough games-Round 2: 43.2% · 150 games43.2Round 3: 47.8% · 150 games (strongest round)47.8Round 4: 45.3% · 150 games45.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.0% | 43.4% | 5,211 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 42.2% · 150 games42.2 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 1.0% | 41.8% | 5,048 | Round 1: 41.0% · 150 games41.0Round 2: 44.5% · 150 games (strongest round)44.5Round 3: 42.0% · 150 games42.0Round 4: 40.8% · 150 games40.8 |
| 33 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 0.9% | 44.5% | 4,629 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.1% · 115 games43.1Round 4: 48.9% · 118 games (strongest round)48.9 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.8% | 43.7% | 4,334 | Round 1: 42.7% · 111 games42.7Round 2: 46.2% · 113 games (strongest round)46.2Round 3: 41.7% · 134 games41.7Round 4: 42.5% · 138 games42.5 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.8% | 44.3% | 3,921 | Round 1: 41.4% · 150 games41.4Round 2: 42.6% · 147 games42.6Round 3: 44.5% · 150 games (strongest round)44.5Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 44.6% | 3,425 | Round 1: 47.6% · 150 games47.6Round 2: 49.5% · 128 games49.5Round 3: 53.9% · 146 games (strongest round)53.9Round 4: 48.2% · 150 games48.2 |
| 34 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.6% | 42.8% | 3,251 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 43.1% | 3,132 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 47.5% | 2,904 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 48.2% | 2,813 | Round 1: 45.2% · 143 games45.2Round 2: 45.3% · 116 games (strongest round)45.3Round 3: not enough games-Round 4: not enough games- |
| 38 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.5% | 41.5% | 2,739 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.5% | 45.2% | 2,722 | Round 1: 45.4% · 150 games45.4Round 2: 44.8% · 139 games44.8Round 3: 47.0% · 150 games (strongest round)46.9Round 4: 45.9% · 150 games45.9 |
| 39 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.5% | 47.0% | 2,357 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 50.4% | 2,199 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.3% · 150 games49.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 44.3% | 1,922 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 43.9% | 1,822 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 46.6% | 1,725 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 44.1% | 1,645 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 44.9% | 1,607 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.3% | 45.5% | 1,565 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 44.1% | 1,463 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 45.3% | 1,431 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 52.0% | 813 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 41.7% | 309 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 45.3% | 201 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |