| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 15.2% | 51.3% | 156,840 | Round 1: 56.6% · 1,916 games (strongest round)56.6Round 2: 50.7% · 1,451 games50.7Round 3: 49.0% · 1,557 games49.0Round 4: 50.4% · 1,409 games50.4 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 14.6% | 49.6% | 150,461 | Round 1: 49.9% · 1,349 games49.9Round 2: 49.2% · 1,136 games49.2Round 3: 51.4% · 1,407 games51.4Round 4: 51.7% · 1,128 games (strongest round)51.7 |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | SS | 11.1% | 51.8% | 114,442 | Round 1: 55.9% · 512 games (strongest round)55.9Round 2: 53.6% · 1,367 games53.6Round 3: 52.3% · 1,446 games52.3Round 4: 52.2% · 1,214 games52.2 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 10.5% | 50.4% | 108,228 | Round 1: 49.5% · 904 games49.5Round 2: 51.8% · 901 games51.8Round 3: 50.6% · 971 games50.6Round 4: 52.1% · 902 games (strongest round)52.1 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 10.7% | 50.5% | 110,297 | Round 1: 48.4% · 2,124 games48.4Round 2: 50.1% · 1,715 games (strongest round)50.1Round 3: 48.8% · 264 games48.8Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | S | 9.0% | 49.5% | 93,533 | Round 1: 51.5% · 1,254 games51.5Round 2: 52.6% · 992 games (strongest round)52.6Round 3: 52.2% · 1,135 games52.2Round 4: 49.3% · 994 games49.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | S | 7.7% | 49.2% | 79,510 | Round 1: 52.1% · 350 games (strongest round)52.1Round 2: 52.0% · 896 games52.0Round 3: 49.0% · 1,050 games49.0Round 4: 50.2% · 1,036 games50.2 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | S | 7.6% | 51.3% | 78,215 | Round 1: 56.2% · 479 games (strongest round)56.2Round 2: 53.0% · 1,061 games53.0Round 3: 49.3% · 1,090 games49.3Round 4: 52.9% · 257 games52.9 |
| 2 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | S | 6.4% | 48.6% | 66,241 | Round 1: 49.0% · 915 games49.0Round 2: 52.0% · 916 games52.0Round 3: 52.6% · 932 games (strongest round)52.6Round 4: 49.2% · 795 games49.2 |
| 3 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | S | 6.0% | 52.7% | 62,449 | Round 1: 55.4% · 615 games (strongest round)55.4Round 2: 54.3% · 675 games54.3Round 3: 53.6% · 673 games53.6Round 4: 54.6% · 577 games54.6 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 7.9% | 48.9% | 81,884 | Round 1: 50.9% · 642 games50.9Round 2: 53.7% · 655 games (strongest round)53.7Round 3: 48.2% · 725 games48.2Round 4: 50.7% · 643 games50.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.8% | 48.8% | 80,680 | Round 1: 50.7% · 931 games50.7Round 2: 49.8% · 567 games49.8Round 3: 50.1% · 794 games50.1Round 4: 51.1% · 865 games (strongest round)51.1 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 6.8% | 51.4% | 69,976 | Round 1: 52.2% · 1,479 games (strongest round)52.2Round 2: 51.8% · 1,266 games51.8Round 3: 51.1% · 181 games51.1Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 6.2% | 49.3% | 63,975 | Round 1: 46.0% · 256 games46.0Round 2: 49.2% · 673 games49.2Round 3: 51.1% · 688 games (strongest round)51.1Round 4: 47.5% · 662 games47.5 |
| 4 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 5.9% | 48.9% | 60,978 | Round 1: 51.6% · 701 games (strongest round)51.6Round 2: 46.6% · 680 games46.6Round 3: 48.7% · 744 games48.7Round 4: 50.4% · 639 games50.4 |
| 5 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 5.8% | 49.0% | 59,774 | Round 1: 47.6% · 836 games47.6Round 2: 50.1% · 933 games50.1Round 3: 51.7% · 910 games (strongest round)51.7Round 4: 48.3% · 719 games48.3 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.5% | 52.8% | 57,194 | Round 1: 53.5% · 771 games53.5Round 2: 54.4% · 746 games54.4Round 3: 55.5% · 856 games (strongest round)55.5Round 4: 53.5% · 698 games53.5 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 5.1% | 48.6% | 53,178 | Round 1: 49.5% · 816 games49.5Round 2: 46.6% · 765 games46.6Round 3: 51.4% · 986 games (strongest round)51.4Round 4: 49.7% · 872 games49.7 |
| 6 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 5.0% | 49.3% | 51,622 | Round 1: 50.5% · 516 games50.5Round 2: 49.1% · 599 games49.1Round 3: 49.2% · 620 games49.2Round 4: 51.8% · 622 games (strongest round)51.8 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 5.0% | 50.0% | 51,578 | Round 1: 52.9% · 658 games (strongest round)52.9Round 2: 52.5% · 589 games52.5Round 3: 50.2% · 655 games50.2Round 4: 49.0% · 613 games49.0 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.9% | 49.9% | 50,974 | Round 1: 50.9% · 1,075 games50.9Round 2: 53.4% · 1,061 games53.4Round 3: 53.9% · 176 games (strongest round)53.9Round 4: not enough games- |
| 7 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.9% | 48.1% | 50,415 | Round 1: 47.6% · 724 games (strongest round)47.6Round 2: 46.5% · 636 games46.5Round 3: 45.4% · 554 games45.4Round 4: 44.8% · 454 games44.8 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 4.3% | 49.4% | 44,560 | Round 1: 48.9% · 421 games48.9Round 2: 47.0% · 439 games47.0Round 3: 50.9% · 687 games50.9Round 4: 51.1% · 669 games (strongest round)51.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.3% | 51.5% | 44,092 | Round 1: 48.6% · 166 games48.6Round 2: 52.1% · 461 games52.1Round 3: 53.9% · 617 games (strongest round)53.9Round 4: 50.3% · 611 games50.2 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 4.2% | 48.2% | 43,697 | Round 1: 50.5% · 1,069 games (strongest round)50.5Round 2: 49.1% · 1,050 games49.1Round 3: 48.0% · 174 games48.0Round 4: not enough games- |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.2% | 50.5% | 43,273 | Round 1: 49.8% · 288 games49.8Round 2: 50.8% · 295 games50.8Round 3: 52.5% · 323 games (strongest round)52.5Round 4: 48.3% · 281 games48.3 |
| Warlock JuiceboxGain ? Omnivamp. | | 4.2% | 48.1% | 43,267 | Round 1: 46.9% · 286 games46.9Round 2: 47.6% · 332 games47.6Round 3: 50.2% · 543 games (strongest round)50.2Round 4: 50.1% · 546 games50.1 |
| Transmute: GoldGain a random Gold Augment. | | 4.1% | 48.1% | 42,001 | Round 1: 50.7% · 222 games (strongest round)50.7Round 2: 49.3% · 439 games49.3Round 3: 44.8% · 518 games44.8Round 4: 46.6% · 493 games46.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.0% | 48.1% | 41,477 | Round 1: 49.1% · 968 games49.1Round 2: 46.1% · 700 games46.1Round 3: 52.2% · 773 games (strongest round)52.2Round 4: 48.4% · 717 games48.4 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 4.0% | 48.5% | 41,358 | Round 1: 49.2% · 525 games49.2Round 2: 51.4% · 565 games (strongest round)51.3Round 3: 50.0% · 651 games50.0Round 4: 48.5% · 708 games48.5 |
| Lich BrainGain ? Ability Power. | | 3.8% | 51.2% | 38,947 | Round 1: 51.7% · 185 games51.7Round 2: 54.5% · 423 games (strongest round)54.5Round 3: 54.1% · 501 games54.1Round 4: 51.1% · 484 games51.1 |
| THRASHEmpower! | | 3.7% | 48.0% | 38,645 | Round 1: 48.2% · 1,625 games48.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 9 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 3.7% | 50.7% | 38,053 | Round 1: 57.0% · 514 games (strongest round)57.0Round 2: 54.4% · 427 games54.4Round 3: 53.4% · 421 games53.4Round 4: 55.9% · 317 games55.9 |
| QuickstepWhen you use, dash towards your cursor. | | 3.4% | 48.4% | 35,119 | Round 1: 48.2% · 332 games48.2Round 2: 51.7% · 303 games (strongest round)51.7Round 3: 50.8% · 487 games50.8Round 4: 49.2% · 448 games49.2 |
| 10 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 3.3% | 49.5% | 34,249 | Round 1: 47.4% · 525 games47.4Round 2: 49.0% · 564 games49.0Round 3: 50.5% · 537 games (strongest round)50.5Round 4: 48.2% · 513 games48.2 |
| 11 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 50.4% | 32,953 | Round 1: 49.0% · 362 games49.0Round 2: 51.8% · 282 games (strongest round)51.8Round 3: 49.0% · 333 games49.0Round 4: 47.4% · 341 games47.4 |
| 12 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.1% | 50.3% | 32,173 | Round 1: 52.6% · 339 games (strongest round)52.6Round 2: 51.0% · 321 games51.0Round 3: 51.4% · 327 games51.4Round 4: 49.3% · 251 games49.3 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 2.9% | 51.2% | 30,350 | Round 1: 48.7% · 373 games48.7Round 2: 51.0% · 348 games51.0Round 3: 53.5% · 401 games (strongest round)53.5Round 4: 53.2% · 457 games53.2 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.9% | 48.1% | 29,718 | Round 1: 47.2% · 152 games47.2Round 2: 50.5% · 410 games (strongest round)50.5Round 3: 50.1% · 438 games50.1Round 4: 48.2% · 467 games48.2 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 2.8% | 48.5% | 29,120 | Round 1: 48.6% · 374 games48.6Round 2: 47.5% · 362 games47.5Round 3: 48.5% · 461 games48.5Round 4: 49.0% · 450 games (strongest round)49.0 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.6% | 51.4% | 26,653 | Round 1: 51.6% · 108 games51.6Round 2: 49.9% · 297 games49.9Round 3: 55.0% · 294 games (strongest round)55.0Round 4: 53.8% · 255 games53.8 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.5% | 50.6% | 25,783 | Round 1: 53.4% · 181 games53.4Round 2: 54.4% · 540 games (strongest round)54.4Round 3: 52.4% · 556 games52.4Round 4: 48.9% · 577 games48.9 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.5% | 48.1% | 25,535 | Round 1: 47.9% · 150 games47.9Round 2: 48.1% · 150 games48.1Round 3: 50.4% · 150 games (strongest round)50.4Round 4: 48.0% · 150 games48.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.4% | 48.8% | 25,239 | Round 1: not enough games-Round 2: 51.2% · 199 games (strongest round)51.2Round 3: 50.7% · 313 games50.7Round 4: 48.2% · 339 games48.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.3% | 48.3% | 24,072 | Round 1: 45.8% · 150 games45.8Round 2: 47.6% · 150 games47.6Round 3: 48.2% · 205 games48.2Round 4: 51.3% · 203 games (strongest round)51.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.3% | 47.7% | 23,647 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.6% · 535 games (strongest round)47.6Round 4: 46.3% · 534 games46.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 48.5% | 22,652 | Round 1: 48.4% · 150 games48.4Round 2: 47.9% · 293 games47.9Round 3: 48.2% · 371 games48.2Round 4: 49.0% · 352 games (strongest round)49.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.1% | 51.7% | 21,937 | Round 1: 54.8% · 187 games54.8Round 2: 52.1% · 191 games52.1Round 3: 55.2% · 261 games (strongest round)55.2Round 4: 55.2% · 239 games55.2 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.9% | 48.9% | 19,127 | Round 1: 51.7% · 539 games (strongest round)51.7Round 2: 49.4% · 475 games49.4Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.7% | 48.8% | 17,957 | Round 1: not enough games-Round 2: 53.7% · 213 games (strongest round)53.7Round 3: 46.9% · 223 games46.9Round 4: 48.7% · 221 games48.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 49.4% | 16,631 | Round 1: not enough games-Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 47.6% · 185 games47.6Round 4: 47.6% · 191 games47.6 |
| GoredrinkGain 15% Omnivamp. | | 1.6% | 48.5% | 16,518 | Round 1: 52.4% · 130 games52.4Round 2: 55.3% · 209 games55.3Round 3: 53.4% · 211 games53.4Round 4: 56.7% · 253 games (strongest round)56.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.6% | 49.7% | 16,328 | Round 1: 50.9% · 150 games50.9Round 2: 52.3% · 223 games52.3Round 3: 52.7% · 241 games (strongest round)52.7Round 4: 52.1% · 270 games52.1 |
| 13 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.6% | 49.5% | 16,308 | Round 1: 53.1% · 174 games53.1Round 2: 55.0% · 194 games (strongest round)55.0Round 3: 53.3% · 222 games53.3Round 4: 49.1% · 253 games49.1 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 51.2% | 15,446 | Round 1: 54.5% · 121 games (strongest round)54.5Round 2: 53.7% · 150 games53.7Round 3: 53.3% · 150 games53.3Round 4: 50.5% · 150 games50.5 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.3% | 50.9% | 13,671 | Round 1: 47.3% · 133 games47.3Round 2: 51.6% · 303 games (strongest round)51.6Round 3: 51.0% · 334 games51.0Round 4: 49.3% · 322 games49.3 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.3% | 48.5% | 13,409 | Round 1: 49.7% · 270 games49.7Round 2: 51.1% · 212 games (strongest round)51.1Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.3% | 48.0% | 13,156 | Round 1: 48.8% · 150 games48.8Round 2: 52.3% · 150 games52.3Round 3: 52.6% · 150 games (strongest round)52.6Round 4: 49.1% · 157 games49.1 |
| 14 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.1% | 47.8% | 11,254 | Round 1: 49.7% · 142 games49.7Round 2: 49.0% · 150 games49.0Round 3: 49.7% · 150 games49.7Round 4: 50.2% · 137 games (strongest round)50.2 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.1% | 48.8% | 11,238 | Round 1: 54.5% · 110 games (strongest round)54.5Round 2: 53.5% · 150 games53.5Round 3: 51.6% · 150 games51.6Round 4: 50.5% · 150 games50.5 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 1.0% | 50.3% | 10,451 | Round 1: 58.2% · 150 games (strongest round)58.2Round 2: 56.7% · 150 games56.7Round 3: 56.1% · 150 games56.1Round 4: 55.6% · 150 games55.6 |
| 15 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 1.0% | 48.3% | 9,937 | Round 1: 47.6% · 150 games47.6Round 2: 47.3% · 187 games47.3Round 3: 50.8% · 150 games (strongest round)50.8Round 4: 47.8% · 150 games47.8 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 54.1% | 9,163 | Round 1: 56.5% · 150 games56.5Round 2: 57.0% · 150 games (strongest round)57.0Round 3: 56.7% · 150 games56.7Round 4: 53.4% · 139 games53.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 47.9% | 9,062 | Round 1: not enough games-Round 2: 49.2% · 150 games49.2Round 3: 49.7% · 150 games (strongest round)49.7Round 4: 48.8% · 150 games48.8 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.9% | 48.2% | 8,969 | Round 1: 45.5% · 143 games45.5Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 49.1% · 150 games49.1Round 4: 48.2% · 150 games48.2 |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 52.0% | 8,617 | Round 1: 51.3% · 146 games51.3Round 2: 56.3% · 150 games (strongest round)56.3Round 3: 54.4% · 150 games54.4Round 4: 50.0% · 150 games50.0 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.8% | 48.7% | 8,172 | Round 1: not enough games-Round 2: 49.2% · 150 games49.2Round 3: 54.4% · 150 games (strongest round)54.4Round 4: 50.6% · 150 games50.6 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 48.8% | 7,970 | Round 1: not enough games-Round 2: 48.0% · 150 games47.9Round 3: 53.3% · 150 games (strongest round)53.3Round 4: not enough games- |
| 19 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.7% | 48.5% | 7,713 | Round 1: 48.7% · 150 games48.7Round 2: 51.8% · 150 games (strongest round)51.8Round 3: 49.9% · 150 games49.9Round 4: 49.0% · 150 games49.0 |
| 20 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.7% | 49.5% | 7,512 | Round 1: 53.2% · 106 games53.2Round 2: 54.2% · 103 games54.2Round 3: 47.8% · 143 games47.8Round 4: 56.0% · 130 games (strongest round)56.0 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 48.1% | 7,456 | Round 1: 55.4% · 150 games55.4Round 2: 53.1% · 150 games53.1Round 3: 55.4% · 150 games55.4Round 4: 56.3% · 150 games (strongest round)56.3 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 48.3% | 7,019 | Round 1: not enough games-Round 2: 51.8% · 108 games (strongest round)51.8Round 3: 49.3% · 150 games49.3Round 4: 46.3% · 150 games46.3 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.5% | 49.3% | 4,819 | Round 1: not enough games-Round 2: 52.3% · 145 games52.3Round 3: 55.1% · 150 games (strongest round)55.1Round 4: 50.9% · 143 games50.9 |
| 21 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 55.6% | 4,309 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.5% · 111 games52.5 |
| 22 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 48.8% | 3,032 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.4% · 150 games44.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 7.8% | 46.4% | 80,151 | Round 1: 48.1% · 421 games48.1Round 2: 46.1% · 1,190 games46.1Round 3: 48.1% · 1,260 games48.1Round 4: 48.2% · 1,125 games (strongest round)48.2 |
| RecursionGain 60 Ability Haste. | | 6.0% | 47.3% | 62,160 | Round 1: 49.0% · 740 games49.0Round 2: 46.8% · 734 games46.8Round 3: 49.1% · 944 games49.1Round 4: 50.4% · 837 games (strongest round)50.4 |
| HEAVYEmpower! | | 5.8% | 47.1% | 60,107 | Round 1: 49.8% · 3,019 games (strongest round)49.8Round 2: 47.5% · 106 games47.5Round 3: not enough games-Round 4: not enough games- |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.4% | 47.0% | 56,231 | Round 1: 47.7% · 488 games47.7Round 2: 48.4% · 519 games (strongest round)48.4Round 3: 47.8% · 584 games47.8Round 4: 47.0% · 597 games47.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.4% | 47.5% | 56,062 | Round 1: 50.4% · 617 games (strongest round)50.4Round 2: 49.5% · 493 games49.5Round 3: 50.3% · 560 games50.3Round 4: 49.7% · 472 games49.7 |
| 23 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 5.0% | 47.2% | 51,693 | Round 1: 45.1% · 450 games45.1Round 2: 45.9% · 470 games45.9Round 3: 48.4% · 463 games (strongest round)48.4Round 4: 47.2% · 406 games47.2 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 3.9% | 47.5% | 40,771 | Round 1: 50.7% · 151 games (strongest round)50.7Round 2: 46.9% · 436 games46.9Round 3: 46.0% · 430 games46.0Round 4: 48.7% · 435 games48.7 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 3.4% | 45.8% | 35,259 | Round 1: 46.6% · 150 games46.6Round 2: 47.2% · 226 games47.2Round 3: 45.7% · 273 games45.7Round 4: 49.6% · 262 games (strongest round)49.6 |
| 24 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.3% | 47.6% | 33,727 | Round 1: 49.3% · 636 games (strongest round)49.3Round 2: 47.7% · 647 games47.7Round 3: not enough games-Round 4: not enough games- |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | | 3.2% | 46.4% | 33,561 | Round 1: 45.5% · 246 games45.5Round 2: 44.2% · 641 games44.2Round 3: 48.1% · 728 games (strongest round)48.1Round 4: 45.9% · 705 games45.9 |
| POWEREmpower! | | 2.9% | 47.4% | 30,476 | Round 1: 46.5% · 893 games46.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.9% | 46.5% | 30,346 | Round 1: 48.0% · 345 games48.0Round 2: 43.5% · 297 games43.5Round 3: 51.2% · 357 games (strongest round)51.2Round 4: 49.1% · 315 games49.1 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 2.9% | 45.7% | 29,655 | Round 1: 46.6% · 284 games46.6Round 2: 48.5% · 380 games (strongest round)48.5Round 3: 45.5% · 466 games45.5Round 4: 44.7% · 507 games44.7 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.8% | 44.9% | 28,670 | Round 1: 47.2% · 376 games47.2Round 2: 47.8% · 462 games (strongest round)47.8Round 3: 44.6% · 481 games44.6Round 4: 46.9% · 422 games46.9 |
| 26 | EurekaGain Ability Haste equal to 30% Ability Power. | | 2.7% | 45.5% | 27,698 | Round 1: 45.9% · 288 games45.9Round 2: 46.6% · 238 games46.6Round 3: 48.6% · 251 games (strongest round)48.6Round 4: 44.1% · 210 games44.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.4% | 47.1% | 24,924 | Round 1: 44.5% · 335 games44.5Round 2: 48.3% · 311 games48.3Round 3: 49.4% · 341 games (strongest round)49.4Round 4: 45.4% · 324 games45.4 |
| 27 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.4% | 44.3% | 24,386 | Round 1: 45.3% · 249 games45.3Round 2: 43.0% · 257 games43.0Round 3: 48.2% · 292 games (strongest round)48.2Round 4: 44.0% · 302 games44.0 |
| 28 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.3% | 45.2% | 24,207 | Round 1: 45.7% · 268 games (strongest round)45.7Round 2: 44.6% · 227 games44.6Round 3: 44.3% · 216 games44.3Round 4: 44.9% · 197 games44.9 |
| 29 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.2% | 45.2% | 22,872 | Round 1: 49.0% · 202 games48.9Round 2: 49.3% · 230 games (strongest round)49.3Round 3: 47.5% · 253 games47.5Round 4: 46.2% · 227 games46.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.1% | 46.4% | 21,822 | Round 1: 46.0% · 512 games46.0Round 2: 48.1% · 361 games48.1Round 3: 49.2% · 366 games (strongest round)49.2Round 4: 47.3% · 293 games47.3 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.0% | 46.1% | 20,277 | Round 1: 45.2% · 154 games45.2Round 2: 44.4% · 333 games44.4Round 3: 45.9% · 300 games45.9Round 4: 46.5% · 255 games (strongest round)46.5 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.9% | 45.8% | 19,420 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.9% · 316 games (strongest round)47.9Round 4: 42.8% · 344 games42.8 |
| Witchful ThinkingGain 20-80 Ability Power. | | 1.9% | 46.4% | 19,327 | Round 1: 51.3% · 121 games (strongest round)51.3Round 2: 45.7% · 215 games45.7Round 3: 49.5% · 258 games49.5Round 4: 47.7% · 298 games47.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.8% | 44.9% | 18,996 | Round 1: 48.3% · 142 games (strongest round)48.3Round 2: 47.3% · 199 games47.3Round 3: 46.3% · 215 games46.3Round 4: 44.5% · 196 games44.5 |
| 30 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 46.2% | 18,772 | Round 1: 45.6% · 424 games (strongest round)45.6Round 2: 45.0% · 160 games45.0Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.7% | 44.5% | 17,347 | Round 1: 45.3% · 315 games45.3Round 2: 46.2% · 332 games (strongest round)46.2Round 3: not enough games-Round 4: not enough games- |
| 31 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.5% | 46.4% | 15,738 | Round 1: 45.8% · 246 games45.8Round 2: 48.7% · 218 games (strongest round)48.7Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.5% | 45.3% | 15,542 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 47.8% · 159 games47.8Round 3: 45.6% · 220 games45.6Round 4: 47.6% · 217 games47.6 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.5% | 46.7% | 15,273 | Round 1: 52.9% · 158 games (strongest round)52.9Round 2: 48.6% · 156 games48.6Round 3: 46.6% · 255 games46.6Round 4: 48.8% · 292 games48.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.4% | 47.5% | 14,938 | Round 1: 49.0% · 150 games49.0Round 2: 45.7% · 150 games45.7Round 3: 45.8% · 150 games45.8Round 4: 50.0% · 150 games (strongest round)50.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.4% | 46.9% | 13,976 | Round 1: 44.4% · 220 games44.4Round 2: 46.1% · 239 games (strongest round)46.1Round 3: not enough games-Round 4: not enough games- |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.3% | 45.9% | 13,672 | Round 1: 46.2% · 179 games46.2Round 2: 48.3% · 177 games (strongest round)48.3Round 3: 44.9% · 150 games44.9Round 4: 47.6% · 150 games47.6 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.3% | 45.2% | 13,555 | Round 1: 47.1% · 106 games47.1Round 2: 50.7% · 159 games (strongest round)50.6Round 3: 49.9% · 218 games49.9Round 4: 49.2% · 239 games49.2 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.2% | 47.3% | 12,156 | Round 1: not enough games-Round 2: 46.7% · 150 games46.7Round 3: 50.3% · 153 games (strongest round)50.3Round 4: 44.1% · 184 games44.1 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.1% | 46.6% | 11,702 | Round 1: 44.3% · 109 games44.3Round 2: 50.2% · 152 games (strongest round)50.2Round 3: 46.1% · 177 games46.1Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.1% | 45.6% | 11,587 | Round 1: not enough games-Round 2: 48.4% · 150 games48.4Round 3: 49.9% · 150 games (strongest round)49.9Round 4: 47.1% · 150 games47.1 |
| 33 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.1% | 46.6% | 11,212 | Round 1: 44.1% · 150 games44.1Round 2: 45.7% · 135 games45.7Round 3: 50.1% · 150 games (strongest round)50.1Round 4: 46.9% · 150 games46.9 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.0% | 45.2% | 10,815 | Round 1: 45.0% · 150 games45.0Round 2: 46.9% · 150 games (strongest round)46.9Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.0% | 44.1% | 10,626 | Round 1: 42.1% · 216 games42.1Round 2: 44.1% · 213 games (strongest round)44.1Round 3: not enough games-Round 4: not enough games- |
| 34 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.9% | 47.1% | 9,787 | Round 1: 49.6% · 142 games49.6Round 2: 47.6% · 150 games47.6Round 3: 50.4% · 150 games (strongest round)50.4Round 4: 49.9% · 150 games49.9 |
| 35 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.9% | 45.9% | 9,220 | Round 1: 44.0% · 150 games44.0Round 2: 48.6% · 149 games (strongest round)48.6Round 3: 45.2% · 150 games45.2Round 4: 46.8% · 150 games46.8 |
| 36 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 0.9% | 46.8% | 9,005 | Round 1: 47.5% · 150 games (strongest round)47.5Round 2: 46.8% · 150 games46.8Round 3: not enough games-Round 4: not enough games- |
| 37 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.8% | 45.6% | 8,695 | Round 1: 48.4% · 150 games (strongest round)48.4Round 2: 48.4% · 150 games48.4Round 3: 46.9% · 150 games46.9Round 4: 45.1% · 150 games45.1 |
| 38 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.8% | 45.5% | 8,593 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.8% | 46.9% | 8,095 | Round 1: 51.7% · 150 games51.7Round 2: 49.2% · 150 games49.2Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 51.4% · 150 games51.4 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 45.1% | 7,761 | Round 1: 44.6% · 150 games (strongest round)44.6Round 2: 43.2% · 150 games43.2Round 3: 40.8% · 150 games40.8Round 4: 43.9% · 150 games43.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.7% | 46.8% | 7,072 | Round 1: not enough games-Round 2: 44.9% · 150 games44.9Round 3: 46.5% · 150 games (strongest round)46.5Round 4: 45.3% · 150 games45.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.7% | 45.5% | 6,966 | Round 1: not enough games-Round 2: 45.0% · 101 games45.0Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 46.2% · 150 games46.2 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.7% | 42.3% | 6,863 | Round 1: 43.9% · 120 games43.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 47.5% | 6,805 | Round 1: 57.5% · 150 games (strongest round)57.5Round 2: 53.3% · 150 games53.3Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 47.3% | 6,513 | Round 1: not enough games-Round 2: 47.7% · 120 games47.7Round 3: 48.6% · 150 games (strongest round)48.6Round 4: 48.1% · 150 games48.1 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.6% | 45.6% | 6,140 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.9% · 116 games (strongest round)46.9Round 4: 46.7% · 121 games46.7 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.6% | 46.3% | 5,796 | Round 1: 43.1% · 106 games43.1Round 2: 46.5% · 111 games (strongest round)46.5Round 3: 44.4% · 103 games44.4Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 43.8% | 5,705 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.5% | 46.9% | 5,337 | Round 1: not enough games-Round 2: 48.5% · 148 games48.4Round 3: 53.2% · 150 games53.2Round 4: 53.9% · 150 games (strongest round)53.9 |
| 40 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.5% | 46.3% | 4,907 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.4% | 43.2% | 4,383 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 47.3% | 4,125 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.4% | 46.3% | 3,820 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 47.1% | 3,509 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.2% · 115 games50.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 45.1% | 2,796 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 45.2% | 2,755 | Round 1: not enough games-Round 2: 52.9% · 109 games52.9Round 3: 54.7% · 119 games54.7Round 4: 56.0% · 100 games (strongest round)56.0 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 45.7% | 2,393 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.7% | 1,246 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 48.0% | 925 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 49.2% | 697 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |