| MinionmancerYour summons gain 40% increased size, health, and damage. | SSS | 19.8% | 50.9% | 208,238 | Round 1: 52.1% · 2,593 games52.1Round 2: 52.3% · 2,376 games (strongest round)52.3Round 3: 52.2% · 2,817 games52.2Round 4: 51.7% · 2,626 games51.7 |
| 1 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SSS | 17.8% | 51.1% | 186,487 | Round 1: 52.6% · 2,016 games52.6Round 2: 54.2% · 2,187 games54.2Round 3: 54.3% · 2,277 games (strongest round)54.3Round 4: 50.4% · 2,035 games50.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.3% | 49.6% | 171,288 | Round 1: 53.0% · 2,762 games (strongest round)53.0Round 2: 49.7% · 2,051 games49.7Round 3: 50.9% · 1,829 games50.9Round 4: 49.5% · 1,518 games49.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.3% | 52.3% | 150,443 | Round 1: 53.1% · 1,379 games53.1Round 2: 55.4% · 1,273 games (strongest round)55.4Round 3: 52.5% · 1,298 games52.5Round 4: 51.8% · 1,129 games51.8 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 12.9% | 51.1% | 135,771 | Round 1: 52.0% · 1,462 games52.0Round 2: 53.4% · 1,419 games (strongest round)53.3Round 3: 51.8% · 1,529 games51.8Round 4: 52.1% · 1,246 games52.1 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 12.7% | 50.5% | 132,925 | Round 1: 51.8% · 1,708 games51.8Round 2: 52.0% · 1,682 games (strongest round)52.0Round 3: 51.9% · 2,070 games51.8Round 4: 49.7% · 1,852 games49.7 |
| RecursionGain 60 Ability Haste. | S | 10.7% | 50.7% | 112,299 | Round 1: 52.3% · 1,538 games52.3Round 2: 53.1% · 1,257 games (strongest round)53.1Round 3: 52.5% · 1,444 games52.5Round 4: 50.9% · 1,303 games50.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 9.7% | 50.0% | 101,550 | Round 1: 52.0% · 765 games (strongest round)52.0Round 2: 50.8% · 1,791 games50.8Round 3: 51.9% · 1,878 games51.8Round 4: 49.0% · 1,595 games49.0 |
| 3 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | S | 8.8% | 49.7% | 92,635 | Round 1: 50.3% · 1,010 games50.3Round 2: 51.3% · 1,070 games (strongest round)51.3Round 3: 50.9% · 1,137 games50.9Round 4: 50.5% · 929 games50.5 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 7.2% | 54.0% | 75,422 | Round 1: 54.9% · 1,758 games (strongest round)54.9Round 2: 52.7% · 1,556 games52.7Round 3: 49.7% · 215 games49.7Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 9.0% | 50.9% | 94,331 | Round 1: 53.9% · 2,601 games (strongest round)53.9Round 2: 51.2% · 2,219 games51.2Round 3: 52.4% · 343 games52.4Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.5% | 49.9% | 88,757 | Round 1: 50.5% · 1,079 games50.5Round 2: 51.1% · 669 games (strongest round)51.1Round 3: 50.4% · 883 games50.4Round 4: 50.1% · 865 games50.1 |
| Warlock JuiceboxGain ? Omnivamp. | | 8.3% | 50.1% | 87,002 | Round 1: 48.2% · 715 games48.2Round 2: 52.1% · 826 games (strongest round)52.1Round 3: 51.4% · 1,129 games51.4Round 4: 49.3% · 1,231 games49.3 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 6.9% | 52.1% | 72,669 | Round 1: 51.8% · 1,948 games51.8Round 2: 53.3% · 1,772 games (strongest round)53.3Round 3: 52.2% · 254 games52.2Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 6.9% | 53.3% | 72,286 | Round 1: 52.7% · 429 games52.7Round 2: 54.2% · 1,003 games54.2Round 3: 55.2% · 1,121 games55.2Round 4: 56.9% · 1,173 games (strongest round)56.9 |
| HEAVYEmpower! | | 5.7% | 50.3% | 59,421 | Round 1: 51.7% · 3,094 games (strongest round)51.7Round 2: 50.5% · 115 games50.5Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 5.2% | 52.6% | 54,753 | Round 1: 55.6% · 413 games (strongest round)55.6Round 2: 55.2% · 1,118 games55.2Round 3: 51.9% · 1,318 games51.9Round 4: 52.4% · 1,269 games52.3 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.8% | 49.7% | 49,912 | Round 1: 48.1% · 245 games48.1Round 2: 49.4% · 734 games49.4Round 3: 51.1% · 776 games (strongest round)51.1Round 4: 49.1% · 200 games49.1 |
| RejuvenationUsing restores Health. | | 4.6% | 49.8% | 48,497 | Round 1: 49.2% · 467 games49.2Round 2: 49.4% · 558 games49.4Round 3: 52.0% · 716 games (strongest round)52.0Round 4: 49.6% · 703 games49.6 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.1% | 49.9% | 43,173 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 48.0% · 414 games48.0Round 3: 48.3% · 423 games48.3Round 4: 46.9% · 363 games46.9 |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.1% | 49.3% | 42,890 | Round 1: 49.2% · 903 games (strongest round)49.2Round 2: 48.5% · 862 games48.4Round 3: 47.0% · 140 games47.0Round 4: not enough games- |
| THRASHEmpower! | | 3.8% | 49.3% | 40,140 | Round 1: 48.2% · 1,756 games48.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.6% | 53.2% | 37,412 | Round 1: 52.8% · 389 games52.8Round 2: 55.0% · 369 games (strongest round)55.0Round 3: 51.6% · 413 games51.6Round 4: 53.2% · 394 games53.2 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 49.7% | 34,678 | Round 1: 48.9% · 446 games48.9Round 2: 49.7% · 348 games49.7Round 3: 50.1% · 475 games (strongest round)50.1Round 4: 49.3% · 481 games49.3 |
| POWEREmpower! | | 3.1% | 49.3% | 32,752 | Round 1: 51.8% · 1,330 games51.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 3.1% | 49.5% | 32,088 | Round 1: 49.2% · 513 games49.2Round 2: 52.2% · 458 games (strongest round)52.2Round 3: 49.0% · 506 games49.0Round 4: 49.4% · 391 games49.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.9% | 49.7% | 30,572 | Round 1: 52.1% · 214 games52.1Round 2: 52.4% · 664 games52.4Round 3: 52.9% · 692 games (strongest round)52.9Round 4: 48.6% · 662 games48.6 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.9% | 51.0% | 30,532 | Round 1: 53.8% · 181 games (strongest round)53.8Round 2: 49.7% · 468 games49.7Round 3: 52.6% · 474 games52.6Round 4: 51.3% · 468 games51.3 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.9% | 51.2% | 30,016 | Round 1: 55.1% · 684 games (strongest round)55.1Round 2: 53.5% · 500 games53.5Round 3: 49.2% · 100 games49.2Round 4: not enough games- |
| 8 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.8% | 49.1% | 29,557 | Round 1: 53.4% · 396 games (strongest round)53.4Round 2: 47.9% · 408 games47.9Round 3: 50.6% · 543 games50.6Round 4: 48.0% · 453 games48.0 |
| Weapon of Destiny Best with Rabadon's Deathcap+6.2 | | 2.7% | 51.0% | 28,865 | Round 1: 53.0% · 753 games (strongest round)52.9Round 2: 52.8% · 544 games52.8Round 3: not enough games-Round 4: not enough games- |
| 9 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 53.4% | 28,595 | Round 1: 58.2% · 246 games (strongest round)58.2Round 2: 53.8% · 314 games53.8Round 3: 52.9% · 390 games52.9Round 4: 54.1% · 365 games54.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.6% | 51.2% | 27,726 | Round 1: 52.3% · 166 games52.3Round 2: 53.7% · 236 games53.7Round 3: 53.7% · 372 games53.7Round 4: 54.2% · 370 games (strongest round)54.2 |
| GoredrinkGain 15% Omnivamp. | | 2.5% | 50.0% | 26,535 | Round 1: 51.2% · 150 games51.2Round 2: 51.8% · 368 games (strongest round)51.8Round 3: 50.1% · 441 games50.1Round 4: 47.0% · 504 games46.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.5% | 51.2% | 26,389 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 49.2% · 150 games49.2Round 3: 50.5% · 150 games50.5Round 4: 49.7% · 150 games49.7 |
| DonationGet 1750 Gold. No questions asked. | | 2.1% | 49.2% | 22,105 | Round 1: not enough games-Round 2: 47.8% · 202 games47.8Round 3: 49.6% · 280 games (strongest round)49.6Round 4: 48.5% · 281 games48.5 |
| 10 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.7% | 49.9% | 17,500 | Round 1: 49.4% · 216 games49.4Round 2: 51.7% · 206 games (strongest round)51.7Round 3: 51.4% · 241 games51.4Round 4: 47.4% · 187 games47.4 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.7% | 49.7% | 17,497 | Round 1: 52.9% · 168 games52.8Round 2: 53.8% · 211 games (strongest round)53.8Round 3: 52.9% · 313 games52.9Round 4: 49.6% · 308 games49.6 |
| 11 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.4% | 51.2% | 14,760 | Round 1: 52.0% · 359 games52.0Round 2: 52.1% · 335 games (strongest round)52.1Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.4% | 49.9% | 14,233 | Round 1: not enough games-Round 2: 51.1% · 281 games51.1Round 3: 52.3% · 386 games (strongest round)52.3Round 4: 50.9% · 369 games50.9 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.3% | 51.8% | 13,626 | Round 1: 46.8% · 164 games46.8Round 2: 47.6% · 165 games47.6Round 3: 49.3% · 197 games (strongest round)49.3Round 4: 47.8% · 199 games47.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 49.5% | 12,752 | Round 1: not enough games-Round 2: 54.0% · 150 games (strongest round)54.0Round 3: 52.2% · 156 games52.2Round 4: 53.3% · 185 games53.3 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.9% | 49.3% | 9,940 | Round 1: 48.7% · 182 games48.7Round 2: 49.5% · 181 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 50.3% | 8,543 | Round 1: not enough games-Round 2: 48.9% · 150 games (strongest round)48.9Round 3: 46.6% · 163 games46.6Round 4: not enough games- |
| 14 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.8% | 49.2% | 8,034 | Round 1: 49.3% · 135 games49.3Round 2: 48.4% · 150 games48.4Round 3: 49.7% · 150 games49.7Round 4: 51.3% · 150 games (strongest round)51.3 |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 52.7% | 8,024 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.1% · 301 games49.1 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 50.6% | 7,587 | Round 1: 54.4% · 150 games54.4Round 2: 52.0% · 150 games52.0Round 3: 58.4% · 150 games (strongest round)58.4Round 4: 52.7% · 150 games52.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 14.9% | 48.8% | 156,031 | Round 1: 49.9% · 477 games (strongest round)49.9Round 2: 49.2% · 1,402 games49.2Round 3: 49.7% · 1,659 games49.7Round 4: 47.8% · 1,576 games47.8 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 7.8% | 49.1% | 81,769 | Round 1: 49.6% · 442 games49.6Round 2: 50.6% · 924 games50.6Round 3: 50.7% · 896 games (strongest round)50.7Round 4: 50.1% · 728 games50.1 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.9% | 46.9% | 72,835 | Round 1: 44.6% · 1,118 games44.6Round 2: 47.7% · 944 games47.7Round 3: 48.7% · 1,003 games48.7Round 4: 50.1% · 911 games (strongest round)50.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 6.8% | 47.5% | 71,048 | Round 1: 50.1% · 889 games (strongest round)50.1Round 2: 47.4% · 736 games47.4Round 3: 50.0% · 831 games50.0Round 4: 48.8% · 694 games48.8 |
| 16 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 6.7% | 47.6% | 70,518 | Round 1: 47.7% · 877 games47.7Round 2: 51.4% · 915 games (strongest round)51.4Round 3: 47.9% · 1,048 games47.9Round 4: 48.6% · 944 games48.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 6.4% | 48.5% | 67,682 | Round 1: 49.2% · 250 games49.2Round 2: 50.9% · 679 games (strongest round)50.9Round 3: 48.9% · 690 games48.9Round 4: 49.7% · 674 games49.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 5.8% | 47.8% | 60,580 | Round 1: 49.0% · 252 games49.0Round 2: 49.1% · 780 games (strongest round)49.1Round 3: 48.3% · 809 games48.3Round 4: 48.1% · 766 games48.1 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.7% | 45.8% | 59,699 | Round 1: 46.9% · 648 games46.9Round 2: 45.0% · 611 games45.0Round 3: 48.8% · 644 games (strongest round)48.8Round 4: 45.7% · 542 games45.7 |
| Transmute: GoldGain a random Gold Augment. | | 5.4% | 49.0% | 57,175 | Round 1: 52.3% · 384 games52.3Round 2: 51.1% · 727 games51.1Round 3: 53.0% · 826 games (strongest round)53.0Round 4: 51.0% · 831 games51.0 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.9% | 48.4% | 51,798 | Round 1: 47.7% · 265 games47.7Round 2: 48.6% · 884 games48.6Round 3: 49.7% · 1,016 games (strongest round)49.7Round 4: 48.1% · 1,045 games48.1 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 4.3% | 48.4% | 45,433 | Round 1: 46.7% · 538 games46.7Round 2: 48.1% · 536 games (strongest round)48.1Round 3: 48.1% · 628 games48.1Round 4: 46.4% · 610 games46.4 |
| Bread And JamYour gains 100 Ability Haste. | | 3.6% | 48.0% | 38,166 | Round 1: not enough games-Round 2: 54.8% · 142 games (strongest round)54.8Round 3: 50.8% · 917 games50.8Round 4: 49.2% · 929 games49.2 |
| 17 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 3.5% | 47.2% | 36,364 | Round 1: 43.5% · 360 games43.5Round 2: 49.7% · 487 games (strongest round)49.7Round 3: 46.8% · 653 games46.8Round 4: 47.6% · 632 games47.6 |
| 18 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 3.4% | 48.8% | 35,944 | Round 1: 53.8% · 396 games (strongest round)53.8Round 2: 49.9% · 441 games49.9Round 3: 48.1% · 521 games48.1Round 4: 49.4% · 467 games49.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.1% | 46.5% | 32,882 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 651 games47.1Round 4: 47.9% · 584 games (strongest round)47.9 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.1% | 47.2% | 32,591 | Round 1: 50.2% · 751 games (strongest round)50.2Round 2: 46.6% · 617 games46.6Round 3: 50.2% · 106 games50.2Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.9% | 47.4% | 30,332 | Round 1: 50.2% · 350 games (strongest round)50.2Round 2: 50.2% · 410 games50.2Round 3: 46.7% · 546 games46.7Round 4: 45.1% · 562 games45.1 |
| 19 | OverloadedUsing another Ability resets the cooldown of. | | 2.7% | 45.4% | 28,713 | Round 1: 45.2% · 333 games45.2Round 2: 46.7% · 329 games46.7Round 3: 47.0% · 430 games (strongest round)47.0Round 4: 43.3% · 313 games43.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.6% | 46.1% | 27,781 | Round 1: 45.0% · 830 games45.0Round 2: 47.0% · 735 games (strongest round)47.0Round 3: 45.2% · 116 games45.2Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.6% | 46.3% | 27,062 | Round 1: 46.5% · 363 games46.5Round 2: 45.7% · 304 games45.7Round 3: 47.5% · 352 games (strongest round)47.5Round 4: 46.4% · 348 games46.4 |
| 20 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.3% | 47.3% | 23,662 | Round 1: 50.7% · 194 games (strongest round)50.7Round 2: 47.2% · 154 games47.2Round 3: 47.4% · 178 games47.4Round 4: 43.3% · 160 games43.3 |
| 21 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.2% | 47.1% | 23,180 | Round 1: 44.7% · 278 games44.7Round 2: 47.2% · 369 games (strongest round)47.2Round 3: 45.9% · 432 games45.9Round 4: 45.4% · 361 games45.4 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 2.1% | 47.6% | 22,291 | Round 1: 47.1% · 273 games47.1Round 2: 46.9% · 251 games46.9Round 3: 48.5% · 349 games (strongest round)48.5Round 4: 46.2% · 337 games46.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.1% | 46.4% | 21,917 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.8% · 486 games (strongest round)49.8Round 4: 45.6% · 508 games45.6 |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 47.0% | 21,561 | Round 1: 49.7% · 542 games (strongest round)49.7Round 2: 49.1% · 255 games49.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.7% | 48.7% | 17,990 | Round 1: 50.8% · 159 games (strongest round)50.8Round 2: 47.2% · 308 games47.2Round 3: 48.0% · 442 games48.0Round 4: 47.6% · 407 games47.6 |
| Lich BrainGain ? Ability Power. | | 1.7% | 48.0% | 17,983 | Round 1: not enough games-Round 2: 50.0% · 248 games (strongest round)50.0Round 3: 49.6% · 295 games49.6Round 4: 42.8% · 244 games42.8 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.6% | 46.5% | 17,073 | Round 1: 48.9% · 429 games48.9Round 2: 49.7% · 388 games (strongest round)49.7Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.5% | 47.7% | 15,922 | Round 1: 47.3% · 306 games (strongest round)47.3Round 2: 46.8% · 292 games46.8Round 3: not enough games-Round 4: not enough games- |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.5% | 46.7% | 15,670 | Round 1: 47.1% · 168 games47.1Round 2: 46.6% · 178 games46.6Round 3: 55.5% · 201 games (strongest round)55.5Round 4: 49.7% · 163 games49.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.4% | 48.7% | 14,902 | Round 1: 46.3% · 122 games46.3Round 2: 46.8% · 123 games46.8Round 3: 43.3% · 136 games43.3Round 4: 47.3% · 137 games (strongest round)47.3 |
| 24 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 48.7% | 14,623 | Round 1: 55.5% · 290 games (strongest round)55.5Round 2: 51.0% · 264 games51.0Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.4% | 46.4% | 14,445 | Round 1: 47.9% · 150 games47.9Round 2: 54.4% · 150 games (strongest round)54.4Round 3: 49.8% · 150 games49.8Round 4: 47.5% · 150 games47.5 |
| 25 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.3% | 48.2% | 13,982 | Round 1: 47.2% · 150 games47.2Round 2: 45.7% · 150 games45.7Round 3: 50.0% · 177 games (strongest round)50.0Round 4: 48.2% · 152 games48.2 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.3% | 46.6% | 13,248 | Round 1: 49.3% · 150 games49.3Round 2: 49.5% · 165 games49.5Round 3: 49.7% · 218 games (strongest round)49.7Round 4: 46.3% · 247 games46.3 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.2% | 45.9% | 12,773 | Round 1: 44.5% · 150 games44.5Round 2: 47.9% · 215 games (strongest round)47.9Round 3: 45.9% · 275 games45.9Round 4: 46.7% · 254 games46.7 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.2% | 48.5% | 12,766 | Round 1: not enough games-Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 48.8% · 154 games48.8Round 4: 45.6% · 212 games45.6 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.0% | 47.0% | 10,377 | Round 1: 47.1% · 150 games47.1Round 2: 45.9% · 173 games45.9Round 3: 48.1% · 241 games (strongest round)48.1Round 4: 45.3% · 252 games45.3 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 48.3% | 9,018 | Round 1: 48.4% · 103 games48.4Round 2: 50.6% · 179 games (strongest round)50.6Round 3: 50.4% · 204 games50.4Round 4: 48.7% · 187 games48.7 |
| 26 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.8% | 44.3% | 8,878 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.1% · 117 games48.1Round 4: 48.4% · 123 games (strongest round)48.4 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.8% | 46.6% | 8,618 | Round 1: 44.5% · 150 games44.5Round 2: 47.8% · 150 games (strongest round)47.8Round 3: not enough games-Round 4: not enough games- |
| 27 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.8% | 43.8% | 7,974 | Round 1: 42.6% · 150 games42.6Round 2: 40.3% · 150 games40.3Round 3: 40.1% · 150 games40.1Round 4: 43.6% · 150 games (strongest round)43.6 |
| 28 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.7% | 47.4% | 7,349 | Round 1: not enough games-Round 2: 46.2% · 131 games46.2Round 3: 46.2% · 150 games46.2Round 4: 47.6% · 150 games (strongest round)47.6 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.6% | 44.9% | 6,620 | Round 1: 52.6% · 143 games52.6Round 2: 49.7% · 124 games49.7Round 3: 52.5% · 150 games52.5Round 4: 53.5% · 150 games (strongest round)53.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 45.9% | 6,204 | Round 1: 47.1% · 118 games47.1Round 2: not enough games-Round 3: 49.6% · 139 games (strongest round)49.6Round 4: 47.7% · 150 games47.7 |
| 29 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 45.5% | 5,939 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.9% · 150 games49.9Round 4: 50.0% · 150 games (strongest round)50.0 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 48.7% | 5,714 | Round 1: not enough games-Round 2: 48.1% · 148 games48.1Round 3: 50.1% · 150 games (strongest round)50.1Round 4: 46.9% · 150 games46.9 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 44.2% | 5,499 | Round 1: not enough games-Round 2: 46.1% · 150 games (strongest round)46.1Round 3: 42.4% · 150 games42.4Round 4: 45.5% · 150 games45.5 |
| 30 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 47.1% | 5,385 | Round 1: 45.8% · 150 games45.8Round 2: 49.9% · 109 games (strongest round)49.9Round 3: 45.9% · 150 games45.9Round 4: 46.5% · 106 games46.5 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 48.8% | 5,112 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.4% | 48.3% | 4,503 | Round 1: 47.1% · 150 games47.1Round 2: 48.4% · 150 games (strongest round)48.4Round 3: 45.0% · 150 games45.0Round 4: 44.6% · 150 games44.6 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 47.8% | 3,810 | Round 1: 54.3% · 150 games (strongest round)54.3Round 2: 51.6% · 102 games51.6Round 3: not enough games-Round 4: 52.8% · 115 games52.8 |
| 31 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.3% | 46.5% | 3,664 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 46.0% | 3,473 | Round 1: not enough games-Round 2: 50.0% · 105 games50.0Round 3: 50.2% · 110 games (strongest round)50.2Round 4: not enough games- |
| 32 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 46.9% | 3,448 | Round 1: not enough games-Round 2: not enough games-Round 3: 57.5% · 115 games (strongest round)57.5Round 4: 57.0% · 101 games57.0 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.3% | 46.8% | 3,111 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.3% | 45.5% | 2,992 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 43.7% | 2,614 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 48.7% | 2,367 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 49.3% | 2,141 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 48.1% | 1,845 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 47.8% | 1,832 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 51.4% | 1,659 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 49.2% | 1,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 47.6% | 1,171 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 43.1% | 900 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.9% | 770 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 39.8% | 324 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |