| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 11.3% | 54.0% | 114,912 | Round 1: 59.3% · 1,572 games (strongest round)59.3Round 2: 50.2% · 1,077 games50.2Round 3: 51.0% · 978 games51.0Round 4: 48.0% · 779 games48.0 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 10.8% | 51.6% | 110,397 | Round 1: 49.9% · 802 games49.9Round 2: 50.8% · 743 games50.8Round 3: 51.0% · 768 games51.0Round 4: 52.7% · 719 games (strongest round)52.7 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | SS | 10.4% | 51.6% | 106,625 | Round 1: 51.5% · 1,055 games51.5Round 2: 50.9% · 1,145 games50.9Round 3: 51.6% · 1,297 games51.6Round 4: 52.3% · 1,206 games (strongest round)52.3 |
| 1 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | SS | 8.8% | 65.7% | 89,477 | Round 1: 66.9% · 1,043 games66.9Round 2: 67.6% · 1,064 games (strongest round)67.6Round 3: 65.5% · 1,133 games65.5Round 4: 62.1% · 978 games62.1 |
| 2 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 8.5% | 53.4% | 86,391 | Round 1: 52.6% · 677 games52.6Round 2: 54.2% · 722 games (strongest round)54.2Round 3: 53.7% · 817 games53.7Round 4: 51.5% · 742 games51.5 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SS | 7.0% | 54.2% | 71,450 | Round 1: 53.0% · 321 games52.9Round 2: 55.2% · 789 games (strongest round)55.2Round 3: 53.9% · 777 games53.9Round 4: 53.7% · 769 games53.7 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | S | 8.6% | 54.1% | 87,769 | Round 1: 56.0% · 1,186 games (strongest round)56.0Round 2: 54.8% · 1,133 games54.8Round 3: 55.2% · 1,188 games55.2Round 4: 54.7% · 1,104 games54.7 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 8.4% | 53.2% | 86,123 | Round 1: 51.3% · 1,440 games (strongest round)51.3Round 2: 51.0% · 1,229 games51.0Round 3: 50.1% · 221 games50.1Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 7.1% | 58.3% | 72,736 | Round 1: 64.0% · 1,540 games (strongest round)64.0Round 2: 62.0% · 1,137 games62.0Round 3: 58.0% · 975 games58.0Round 4: 56.6% · 754 games56.6 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | S | 6.8% | 52.6% | 69,122 | Round 1: 53.0% · 424 games52.9Round 2: 52.4% · 1,083 games52.4Round 3: 53.6% · 1,103 games (strongest round)53.6Round 4: 49.8% · 1,038 games49.8 |
| 3 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | S | 6.6% | 53.5% | 67,121 | Round 1: 54.1% · 799 games54.1Round 2: 55.4% · 826 games55.4Round 3: 53.9% · 859 games53.9Round 4: 56.5% · 741 games (strongest round)56.5 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 5.2% | 51.2% | 52,611 | Round 1: 50.7% · 281 games50.7Round 2: 53.0% · 747 games53.0Round 3: 53.8% · 838 games (strongest round)53.8Round 4: 52.2% · 781 games52.2 |
| Warlock JuiceboxGain ? Omnivamp. | | 6.8% | 52.9% | 69,404 | Round 1: 51.4% · 880 games51.3Round 2: 54.2% · 929 games (strongest round)54.2Round 3: 54.1% · 1,058 games54.1Round 4: 53.3% · 1,045 games53.3 |
| POWEREmpower! | | 6.8% | 50.8% | 69,393 | Round 1: 50.1% · 3,654 games50.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.5% | 52.3% | 66,635 | Round 1: 51.4% · 855 games51.4Round 2: 55.3% · 558 games (strongest round)55.3Round 3: 50.0% · 752 games50.0Round 4: 50.9% · 725 games50.9 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.0% | 54.1% | 61,412 | Round 1: 55.1% · 980 games55.1Round 2: 52.4% · 897 games52.4Round 3: 53.2% · 939 games53.2Round 4: 55.4% · 780 games (strongest round)55.4 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.8% | 55.3% | 59,071 | Round 1: 56.9% · 820 games56.9Round 2: 52.5% · 809 games52.5Round 3: 57.2% · 919 games (strongest round)57.2Round 4: 53.5% · 785 games53.5 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 5.6% | 51.0% | 57,198 | Round 1: 51.3% · 954 games51.3Round 2: 50.5% · 907 games50.5Round 3: 52.2% · 981 games52.2Round 4: 53.3% · 887 games (strongest round)53.3 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.9% | 53.1% | 50,090 | Round 1: 50.9% · 433 games50.9Round 2: 52.8% · 523 games52.8Round 3: 52.1% · 592 games52.1Round 4: 55.3% · 540 games (strongest round)55.3 |
| GoredrinkGain 15% Omnivamp. | | 4.6% | 52.7% | 46,927 | Round 1: 54.8% · 219 games54.8Round 2: 55.6% · 641 games (strongest round)55.6Round 3: 51.5% · 651 games51.4Round 4: 53.5% · 674 games53.5 |
| RecursionGain 60 Ability Haste. | | 4.6% | 52.2% | 46,670 | Round 1: 52.7% · 645 games52.7Round 2: 51.7% · 573 games51.7Round 3: 54.5% · 610 games (strongest round)54.5Round 4: 52.5% · 553 games52.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.1% | 54.5% | 42,010 | Round 1: 56.9% · 181 games56.9Round 2: 57.1% · 526 games57.1Round 3: 58.4% · 659 games (strongest round)58.4Round 4: 53.0% · 639 games53.0 |
| DeftGain 60% Attack Speed. | | 4.0% | 51.8% | 40,908 | Round 1: 52.7% · 185 games52.7Round 2: 52.2% · 543 games52.2Round 3: 54.1% · 554 games (strongest round)54.1Round 4: 52.5% · 535 games52.5 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 3.5% | 53.4% | 35,618 | Round 1: 58.1% · 219 games (strongest round)58.1Round 2: 57.6% · 575 games57.6Round 3: 52.4% · 587 games52.4Round 4: 51.6% · 525 games51.6 |
| 4 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.5% | 54.5% | 35,315 | Round 1: 55.6% · 298 games (strongest round)55.6Round 2: 54.9% · 309 games54.9Round 3: 55.3% · 342 games55.3Round 4: 52.3% · 255 games52.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 3.4% | 50.7% | 35,136 | Round 1: 50.7% · 501 games50.7Round 2: 51.2% · 570 games51.2Round 3: 53.2% · 608 games (strongest round)53.2Round 4: 52.0% · 159 games52.0 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 3.3% | 50.7% | 33,933 | Round 1: 53.0% · 333 games (strongest round)53.0Round 2: 48.9% · 312 games48.9Round 3: 49.3% · 351 games49.3Round 4: 47.1% · 319 games47.1 |
| Transmute: GoldGain a random Gold Augment. | | 3.2% | 50.9% | 32,965 | Round 1: 47.5% · 224 games47.5Round 2: 55.7% · 417 games (strongest round)55.7Round 3: 53.8% · 463 games53.8Round 4: 54.6% · 395 games54.6 |
| THRASHEmpower! | | 2.9% | 50.5% | 29,544 | Round 1: 49.6% · 1,640 games49.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 5 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 2.8% | 54.3% | 28,998 | Round 1: 55.8% · 407 games (strongest round)55.8Round 2: 54.3% · 430 games54.3Round 3: 54.0% · 444 games54.0Round 4: 53.8% · 409 games53.8 |
| 6 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.8% | 52.1% | 28,942 | Round 1: 54.8% · 270 games (strongest round)54.8Round 2: 53.9% · 340 games53.9Round 3: 52.1% · 397 games52.1Round 4: 52.2% · 350 games52.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.8% | 52.1% | 28,785 | Round 1: 51.0% · 150 games51.0Round 2: 50.8% · 346 games50.8Round 3: 52.6% · 457 games52.6Round 4: 52.7% · 392 games (strongest round)52.7 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 51.1% | 27,503 | Round 1: 51.4% · 386 games51.4Round 2: 53.6% · 269 games (strongest round)53.6Round 3: 51.0% · 335 games51.0Round 4: 51.8% · 322 games51.8 |
| 8 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.6% | 51.9% | 26,858 | Round 1: 54.4% · 326 games (strongest round)54.4Round 2: 52.5% · 315 games52.5Round 3: 53.1% · 349 games53.1Round 4: 52.5% · 303 games52.5 |
| Lich BrainGain ? Ability Power. | | 2.6% | 56.7% | 26,765 | Round 1: 58.5% · 172 games (strongest round)58.5Round 2: 56.1% · 382 games56.1Round 3: 57.0% · 410 games57.0Round 4: 58.0% · 352 games58.0 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.5% | 52.2% | 25,594 | Round 1: 51.5% · 707 games (strongest round)51.5Round 2: 49.6% · 548 games49.6Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 2.5% | 51.3% | 25,096 | Round 1: 50.8% · 756 games50.8Round 2: 53.0% · 637 games53.0Round 3: 53.7% · 120 games (strongest round)53.7Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.4% | 53.0% | 24,881 | Round 1: 57.3% · 150 games (strongest round)57.3Round 2: 52.2% · 218 games52.2Round 3: 53.8% · 174 games53.8Round 4: not enough games- |
| 9 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.4% | 53.2% | 24,649 | Round 1: 54.7% · 353 games54.7Round 2: 58.3% · 374 games (strongest round)58.3Round 3: 56.5% · 415 games56.5Round 4: 53.9% · 331 games53.9 |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.4% | 56.7% | 24,294 | Round 1: 56.3% · 537 games (strongest round)56.3Round 2: 55.3% · 559 games55.3Round 3: not enough games-Round 4: not enough games- |
| 11 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.1% | 58.2% | 21,543 | Round 1: 62.8% · 367 games (strongest round)62.8Round 2: 57.4% · 313 games57.4Round 3: 59.1% · 342 games59.1Round 4: 54.8% · 289 games54.8 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.1% | 51.5% | 21,309 | Round 1: 52.7% · 108 games (strongest round)52.7Round 2: 50.0% · 296 games50.0Round 3: 51.5% · 343 games51.5Round 4: 49.5% · 292 games49.5 |
| 12 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.0% | 51.8% | 20,576 | Round 1: 53.5% · 205 games53.5Round 2: 54.9% · 223 games (strongest round)54.9Round 3: 54.3% · 279 games54.3Round 4: 52.0% · 221 games51.9 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 2.0% | 54.1% | 20,300 | Round 1: 53.8% · 150 games53.8Round 2: 55.8% · 398 games55.8Round 3: 57.0% · 380 games (strongest round)57.0Round 4: 53.5% · 362 games53.5 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 2.0% | 54.9% | 20,093 | Round 1: 56.2% · 172 games (strongest round)56.2Round 2: 54.3% · 444 games54.3Round 3: 52.9% · 513 games52.9Round 4: 54.1% · 474 games54.1 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.8% | 51.0% | 18,286 | Round 1: 43.9% · 150 games43.9Round 2: 47.2% · 178 games47.2Round 3: 49.0% · 184 games49.0Round 4: 50.3% · 193 games (strongest round)50.3 |
| DonationGet 1750 Gold. No questions asked. | | 1.8% | 51.5% | 18,170 | Round 1: not enough games-Round 2: 59.5% · 181 games (strongest round)59.5Round 3: 52.6% · 253 games52.6Round 4: 54.2% · 274 games54.2 |
| 13 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.8% | 51.1% | 18,147 | Round 1: 50.6% · 153 games50.6Round 2: 52.4% · 177 games52.4Round 3: 54.2% · 162 games (strongest round)54.2Round 4: 51.9% · 150 games51.8 |
| 14 | EurekaGain Ability Haste equal to 30% Ability Power. | | 1.7% | 50.8% | 17,816 | Round 1: 50.8% · 258 games50.8Round 2: 51.1% · 234 games51.1Round 3: 52.1% · 234 games (strongest round)52.1Round 4: 50.1% · 211 games50.1 |
| 15 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.7% | 51.7% | 17,093 | Round 1: 54.0% · 173 games (strongest round)54.0Round 2: 54.0% · 251 games54.0Round 3: 52.5% · 276 games52.4Round 4: 50.2% · 245 games50.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.6% | 51.4% | 16,583 | Round 1: 52.7% · 379 games52.7Round 2: 54.1% · 354 games (strongest round)54.1Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.6% | 52.7% | 16,364 | Round 1: not enough games-Round 2: 48.9% · 165 games48.9Round 3: 53.7% · 165 games (strongest round)53.7Round 4: 52.3% · 127 games52.3 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.6% | 51.3% | 16,058 | Round 1: 52.0% · 179 games (strongest round)51.9Round 2: 47.1% · 166 games47.1Round 3: 49.1% · 172 games49.1Round 4: 50.1% · 150 games50.1 |
| Witchful ThinkingGain 20-80 Ability Power. | | 1.5% | 53.1% | 14,998 | Round 1: 52.7% · 150 games52.7Round 2: 54.2% · 286 games (strongest round)54.2Round 3: 51.7% · 327 games51.7Round 4: 50.4% · 313 games50.4 |
| 16 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.5% | 52.6% | 14,974 | Round 1: 57.9% · 219 games (strongest round)57.9Round 2: 51.1% · 245 games51.1Round 3: not enough games-Round 4: not enough games- |
| 17 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 1.3% | 51.1% | 13,188 | Round 1: 48.0% · 150 games48.0Round 2: 50.1% · 160 games50.1Round 3: 51.8% · 204 games51.8Round 4: 52.1% · 180 games (strongest round)52.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 52.4% | 12,513 | Round 1: not enough games-Round 2: 57.1% · 150 games (strongest round)57.1Round 3: 54.5% · 172 games54.5Round 4: 54.1% · 150 games54.1 |
| 18 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.2% | 52.8% | 11,796 | Round 1: 50.4% · 404 games50.4Round 2: 52.9% · 336 games (strongest round)52.9Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.1% | 51.3% | 11,608 | Round 1: not enough games-Round 2: 51.0% · 150 games51.0Round 3: 53.7% · 154 games53.7Round 4: 54.7% · 150 games (strongest round)54.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 52.2% | 11,518 | Round 1: 52.0% · 118 games52.0Round 2: 52.4% · 217 games52.4Round 3: 56.0% · 210 games (strongest round)56.0Round 4: 50.7% · 192 games50.6 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.1% | 51.1% | 10,884 | Round 1: not enough games-Round 2: 48.3% · 150 games48.3Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 46.2% · 150 games46.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.0% | 51.3% | 10,003 | Round 1: 46.3% · 112 games46.3Round 2: 46.0% · 150 games46.0Round 3: 47.8% · 152 games (strongest round)47.8Round 4: 46.8% · 150 games46.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 53.1% | 9,358 | Round 1: not enough games-Round 2: 47.3% · 150 games (strongest round)47.3Round 3: 44.4% · 150 games44.4Round 4: 44.4% · 150 games44.4 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.8% | 52.2% | 8,146 | Round 1: not enough games-Round 2: 50.9% · 148 games50.9Round 3: 50.1% · 149 games50.1Round 4: 51.5% · 179 games (strongest round)51.5 |
| 19 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.7% | 53.7% | 7,456 | Round 1: 54.3% · 175 games54.3Round 2: 57.3% · 177 games (strongest round)57.3Round 3: not enough games-Round 4: not enough games- |
| 20 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.7% | 52.0% | 7,290 | Round 1: 49.1% · 150 games49.1Round 2: 50.9% · 122 games (strongest round)50.9Round 3: 49.9% · 150 games49.9Round 4: 47.8% · 129 games47.8 |
| 21 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 52.3% | 7,045 | Round 1: 55.8% · 132 games55.8Round 2: 55.6% · 115 games55.6Round 3: 49.4% · 150 games49.4Round 4: 55.9% · 126 games (strongest round)55.9 |
| 22 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 51.6% | 6,791 | Round 1: not enough games-Round 2: 50.0% · 150 games50.0Round 3: 52.0% · 150 games (strongest round)52.0Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.6% | 50.5% | 6,390 | Round 1: 49.8% · 165 games49.8Round 2: 48.4% · 282 games48.4Round 3: 52.7% · 273 games (strongest round)52.7Round 4: 48.1% · 224 games48.1 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.5% | 50.8% | 5,064 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 48.4% · 150 games48.4Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 51.5% | 4,798 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.9% · 119 games (strongest round)46.9Round 4: 45.3% · 104 games45.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.4% | 54.5% | 3,953 | Round 1: 49.0% · 150 games49.0Round 2: 50.0% · 150 games (strongest round)50.0Round 3: not enough games-Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 5.5% | 50.3% | 56,407 | Round 1: 50.5% · 592 games50.5Round 2: 50.9% · 472 games50.9Round 3: 51.3% · 510 games (strongest round)51.3Round 4: 48.0% · 453 games48.0 |
| SiphonDamaging enemy champions with heals you. | | 5.3% | 48.2% | 54,170 | Round 1: 46.8% · 264 games46.8Round 2: 49.4% · 704 games (strongest round)49.4Round 3: 46.1% · 812 games46.1Round 4: 47.4% · 718 games47.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.0% | 49.9% | 51,255 | Round 1: 49.3% · 781 games49.3Round 2: 50.8% · 756 games50.7Round 3: 50.2% · 789 games50.2Round 4: 50.9% · 679 games (strongest round)50.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 4.6% | 50.4% | 46,966 | Round 1: 46.9% · 623 games46.9Round 2: 49.5% · 595 games (strongest round)49.5Round 3: 48.2% · 690 games48.2Round 4: 49.2% · 688 games49.2 |
| 23 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 4.3% | 50.5% | 43,578 | Round 1: 48.5% · 355 games48.4Round 2: 48.9% · 377 games48.9Round 3: 53.2% · 428 games (strongest round)53.2Round 4: 50.5% · 412 games50.4 |
| QuickstepWhen you use, dash towards your cursor. | | 4.2% | 48.0% | 43,026 | Round 1: 46.3% · 448 games46.3Round 2: 47.5% · 414 games47.5Round 3: 47.9% · 493 games (strongest round)47.9Round 4: 46.3% · 476 games46.3 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 3.8% | 48.0% | 38,675 | Round 1: 44.8% · 150 games44.8Round 2: 46.9% · 412 games46.9Round 3: 45.0% · 498 games45.0Round 4: 48.0% · 490 games (strongest round)48.0 |
| Scopier WeaponsGain 150 Attack Range. | | 3.7% | 50.2% | 37,542 | Round 1: 51.0% · 450 games (strongest round)51.0Round 2: 48.8% · 430 games48.8Round 3: 50.0% · 508 games50.0Round 4: 49.0% · 467 games49.0 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.6% | 48.6% | 36,703 | Round 1: 45.7% · 663 games45.7Round 2: 49.8% · 562 games (strongest round)49.8Round 3: 46.5% · 558 games46.5Round 4: 49.2% · 453 games49.2 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 3.4% | 49.4% | 34,349 | Round 1: 46.6% · 523 games46.6Round 2: 49.1% · 396 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| 24 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.3% | 50.1% | 33,695 | Round 1: 47.7% · 263 games47.7Round 2: 53.0% · 320 games (strongest round)53.0Round 3: 52.4% · 411 games52.4Round 4: 48.6% · 350 games48.6 |
| 25 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.3% | 49.5% | 33,546 | Round 1: 50.0% · 466 games50.0Round 2: 53.3% · 407 games (strongest round)53.3Round 3: 49.3% · 464 games49.3Round 4: 45.1% · 319 games45.1 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 3.3% | 50.2% | 33,428 | Round 1: 53.5% · 272 games (strongest round)53.5Round 2: 52.0% · 284 games52.0Round 3: 48.4% · 356 games48.4Round 4: 49.8% · 411 games49.8 |
| 26 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 3.1% | 49.7% | 31,711 | Round 1: 49.3% · 669 games (strongest round)49.3Round 2: 46.4% · 731 games46.4Round 3: 47.1% · 113 games47.1Round 4: not enough games- |
| HEAVYEmpower! | | 2.9% | 50.0% | 29,493 | Round 1: 51.9% · 699 games51.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 27 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 2.7% | 48.7% | 27,688 | Round 1: 46.5% · 206 games (strongest round)46.5Round 2: 44.5% · 211 games44.5Round 3: 45.4% · 217 games45.4Round 4: 45.4% · 206 games45.4 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 2.6% | 50.4% | 27,007 | Round 1: not enough games-Round 2: 49.3% · 249 games49.3Round 3: 54.8% · 282 games (strongest round)54.8Round 4: 50.4% · 299 games50.4 |
| 28 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.6% | 50.3% | 26,778 | Round 1: 55.0% · 546 games (strongest round)55.0Round 2: 48.7% · 508 games48.7Round 3: not enough games-Round 4: not enough games- |
| 29 | Scopiest WeaponsGain 250 Attack Range. | | 2.5% | 49.5% | 25,753 | Round 1: 51.0% · 271 games51.0Round 2: 52.3% · 289 games52.3Round 3: 54.8% · 306 games (strongest round)54.8Round 4: 50.1% · 274 games50.1 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 2.4% | 47.9% | 24,548 | Round 1: 47.5% · 150 games47.4Round 2: 43.9% · 289 games43.9Round 3: 48.4% · 317 games (strongest round)48.4Round 4: 46.0% · 232 games46.0 |
| 30 | OverloadedUsing another Ability resets the cooldown of. | | 2.4% | 46.4% | 24,383 | Round 1: 45.6% · 291 games45.6Round 2: 45.5% · 301 games45.5Round 3: 48.8% · 330 games (strongest round)48.8Round 4: 46.6% · 307 games46.6 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.4% | 48.8% | 24,217 | Round 1: not enough games-Round 2: 52.0% · 246 games (strongest round)52.0Round 3: 47.3% · 279 games47.3Round 4: 48.4% · 240 games48.4 |
| Bread And JamYour gains 100 Ability Haste. | | 2.4% | 49.3% | 24,065 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.9% · 559 games (strongest round)47.9Round 4: 44.7% · 564 games44.7 |
| 31 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.3% | 47.4% | 23,447 | Round 1: 48.3% · 337 games48.3Round 2: 49.3% · 339 games49.3Round 3: 48.2% · 334 games48.2Round 4: 51.7% · 293 games (strongest round)51.7 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.3% | 49.3% | 23,070 | Round 1: 50.5% · 150 games50.5Round 2: 51.8% · 234 games (strongest round)51.8Round 3: 49.6% · 241 games49.6Round 4: 47.4% · 257 games47.4 |
| 32 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.2% | 49.3% | 22,374 | Round 1: 47.2% · 256 games47.2Round 2: 45.7% · 283 games45.7Round 3: 51.1% · 302 games (strongest round)51.1Round 4: 49.7% · 242 games49.7 |
| Scoped WeaponsGain 75 Attack Range. | | 2.1% | 50.3% | 21,712 | Round 1: 49.6% · 150 games49.6Round 2: 49.2% · 271 games49.2Round 3: 51.8% · 321 games (strongest round)51.8Round 4: 50.0% · 302 games50.0 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 2.1% | 46.4% | 21,235 | Round 1: 43.6% · 150 games43.6Round 2: 43.3% · 257 games43.3Round 3: 47.1% · 265 games (strongest round)47.1Round 4: 45.6% · 252 games45.6 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.0% | 48.6% | 20,444 | Round 1: 45.2% · 511 games45.2Round 2: 47.8% · 448 games47.8Round 3: 50.4% · 400 games50.4Round 4: 50.8% · 346 games (strongest round)50.8 |
| 33 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.9% | 46.4% | 19,646 | Round 1: 41.9% · 170 games41.9Round 2: 45.1% · 187 games45.1Round 3: 46.8% · 216 games46.8Round 4: 48.6% · 202 games (strongest round)48.6 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.8% | 49.6% | 18,720 | Round 1: 49.4% · 156 games49.4Round 2: 49.7% · 168 games49.7Round 3: 50.4% · 217 games (strongest round)50.4Round 4: 49.7% · 216 games49.7 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.8% | 48.4% | 18,662 | Round 1: 51.1% · 150 games51.1Round 2: 51.1% · 150 games51.1Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 49.9% · 150 games49.9 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.8% | 45.9% | 18,513 | Round 1: 45.3% · 475 games45.3Round 2: 46.3% · 358 games (strongest round)46.3Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 1.7% | 50.2% | 17,743 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.8% · 301 games (strongest round)54.8Round 4: 51.3% · 323 games51.3 |
| Blunt ForceGain 20% Attack Damage. | | 1.7% | 49.7% | 17,451 | Round 1: 53.0% · 119 games (strongest round)53.0Round 2: 49.1% · 161 games49.1Round 3: 51.8% · 164 games51.8Round 4: 50.6% · 150 games50.6 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.7% | 49.6% | 17,133 | Round 1: 48.9% · 200 games48.9Round 2: 51.1% · 204 games51.1Round 3: 52.2% · 220 games52.2Round 4: 55.4% · 222 games (strongest round)55.4 |
| 34 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 48.0% | 17,015 | Round 1: 48.6% · 475 games48.6Round 2: 53.9% · 150 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| 35 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.6% | 50.3% | 16,559 | Round 1: 51.7% · 162 games51.7Round 2: 53.3% · 164 games (strongest round)53.3Round 3: 51.9% · 230 games51.9Round 4: 52.5% · 218 games52.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.6% | 49.1% | 16,123 | Round 1: not enough games-Round 2: 45.5% · 150 games45.5Round 3: 45.6% · 217 games45.6Round 4: 47.3% · 197 games (strongest round)47.3 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.5% | 48.1% | 15,700 | Round 1: 44.6% · 150 games44.6Round 2: 47.8% · 171 games47.8Round 3: 48.2% · 214 games (strongest round)48.2Round 4: 46.7% · 206 games46.7 |
| 36 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 1.5% | 45.2% | 15,518 | Round 1: 37.7% · 150 games37.7Round 2: 36.6% · 186 games36.6Round 3: 42.5% · 210 games (strongest round)42.5Round 4: 39.4% · 197 games39.4 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.5% | 48.6% | 15,277 | Round 1: 44.2% · 150 games44.2Round 2: 42.0% · 150 games42.0Round 3: 45.1% · 150 games45.1Round 4: 45.3% · 150 games (strongest round)45.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.5% | 48.8% | 14,842 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.8% · 337 games (strongest round)48.8Round 4: 42.6% · 322 games42.6 |
| 37 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.3% | 46.4% | 13,780 | Round 1: 44.1% · 150 games44.1Round 2: 43.7% · 150 games43.7Round 3: 46.0% · 160 games (strongest round)46.0Round 4: 44.4% · 150 games44.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.3% | 47.1% | 13,415 | Round 1: 49.6% · 271 games (strongest round)49.6Round 2: 47.3% · 196 games47.3Round 3: 48.3% · 193 games48.3Round 4: 47.7% · 153 games47.7 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.2% | 44.6% | 12,694 | Round 1: 47.0% · 308 games (strongest round)47.0Round 2: 41.7% · 229 games41.7Round 3: not enough games-Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 1.2% | 46.6% | 12,374 | Round 1: 45.8% · 150 games45.8Round 2: 47.3% · 150 games47.3Round 3: 50.0% · 150 games (strongest round)50.0Round 4: 45.4% · 152 games45.4 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.2% | 49.5% | 12,195 | Round 1: 50.6% · 143 games50.6Round 2: 49.1% · 150 games49.1Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 48.6% · 202 games48.6 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 48.7% | 11,900 | Round 1: 48.4% · 150 games48.4Round 2: 46.2% · 172 games46.2Round 3: 49.4% · 169 games (strongest round)49.4Round 4: 44.5% · 150 games44.5 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 1.2% | 48.0% | 11,772 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 47.7% · 150 games47.7Round 4: 49.2% · 150 games (strongest round)49.2 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 1.1% | 44.9% | 10,858 | Round 1: 44.7% · 252 games (strongest round)44.7Round 2: 43.3% · 217 games43.3Round 3: not enough games-Round 4: not enough games- |
| 38 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.1% | 47.9% | 10,741 | Round 1: 51.0% · 150 games51.0Round 2: 48.8% · 150 games48.8Round 3: 46.2% · 150 games46.2Round 4: 51.8% · 150 games (strongest round)51.8 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.0% | 48.8% | 10,629 | Round 1: 47.3% · 198 games47.3Round 2: 51.6% · 204 games (strongest round)51.6Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 1.0% | 45.9% | 10,310 | Round 1: 44.3% · 213 games (strongest round)44.3Round 2: 44.0% · 154 games44.0Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.0% | 46.6% | 10,243 | Round 1: 48.3% · 150 games48.3Round 2: 49.4% · 150 games49.4Round 3: 45.5% · 150 games45.5Round 4: 54.1% · 150 games (strongest round)54.1 |
| 39 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 47.8% | 10,186 | Round 1: 52.1% · 150 games (strongest round)52.1Round 2: 50.9% · 150 games50.9Round 3: 48.1% · 150 games48.1Round 4: 45.2% · 150 games45.2 |
| 40 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.9% | 43.3% | 9,652 | Round 1: 40.8% · 127 games (strongest round)40.8Round 2: 40.4% · 140 games40.4Round 3: 39.1% · 150 games39.1Round 4: 39.0% · 150 games39.0 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 48.5% | 9,611 | Round 1: 50.3% · 150 games50.3Round 2: 51.8% · 164 games51.7Round 3: 52.0% · 178 games (strongest round)52.0Round 4: 47.6% · 206 games47.6 |
| 41 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.9% | 46.8% | 9,527 | Round 1: 45.6% · 142 games45.6Round 2: 46.9% · 150 games46.9Round 3: 48.3% · 150 games48.3Round 4: 48.7% · 168 games (strongest round)48.7 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.9% | 49.5% | 9,436 | Round 1: 51.1% · 116 games51.1Round 2: 51.9% · 168 games51.9Round 3: 52.6% · 156 games (strongest round)52.6Round 4: 51.1% · 150 games51.1 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.8% | 46.7% | 8,398 | Round 1: 52.8% · 284 games (strongest round)52.8Round 2: 47.7% · 310 games47.7Round 3: not enough games-Round 4: not enough games- |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 0.8% | 48.3% | 8,321 | Round 1: not enough games-Round 2: 48.1% · 123 games48.1Round 3: 49.7% · 126 games (strongest round)49.7Round 4: 49.1% · 127 games49.1 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 46.8% | 8,245 | Round 1: 45.3% · 150 games (strongest round)45.3Round 2: 43.6% · 150 games43.6Round 3: 43.2% · 150 games43.2Round 4: 41.6% · 150 games41.6 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.7% | 48.9% | 7,628 | Round 1: 49.7% · 141 games49.7Round 2: 52.0% · 150 games (strongest round)52.0Round 3: 49.6% · 150 games49.6Round 4: 50.0% · 150 games50.0 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.7% | 47.8% | 7,416 | Round 1: 48.4% · 136 games48.4Round 2: 47.3% · 150 games47.3Round 3: 47.4% · 150 games47.4Round 4: 50.2% · 150 games (strongest round)50.1 |
| 42 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 49.9% | 7,212 | Round 1: 42.3% · 138 games42.3Round 2: 47.5% · 117 games47.5Round 3: 51.4% · 126 games (strongest round)51.4Round 4: 45.9% · 102 games45.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 0.7% | 49.2% | 7,120 | Round 1: 49.5% · 150 games (strongest round)49.5Round 2: 48.0% · 150 games48.0Round 3: 44.4% · 150 games44.4Round 4: 48.1% · 150 games48.1 |
| 43 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.7% | 48.4% | 6,774 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.2% · 100 games53.2Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.7% | 48.4% | 6,701 | Round 1: 48.6% · 119 games (strongest round)48.6Round 2: 42.1% · 132 games42.1Round 3: 46.9% · 148 games46.9Round 4: 48.2% · 150 games48.2 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.6% | 47.1% | 6,457 | Round 1: 49.5% · 127 games49.5Round 2: 55.5% · 128 games (strongest round)55.5Round 3: 53.3% · 150 games53.3Round 4: 50.7% · 150 games50.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.6% | 46.6% | 5,883 | Round 1: 42.9% · 115 games42.9Round 2: 44.5% · 121 games (strongest round)44.5Round 3: 39.4% · 146 games39.4Round 4: 44.2% · 150 games44.2 |
| 44 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 49.3% | 5,356 | Round 1: not enough games-Round 2: 50.6% · 100 games50.6Round 3: 56.6% · 144 games (strongest round)56.6Round 4: 50.9% · 108 games50.9 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.5% | 48.9% | 5,170 | Round 1: 47.4% · 147 games47.4Round 2: 52.7% · 136 games (strongest round)52.7Round 3: 52.5% · 150 games52.4Round 4: 49.5% · 150 games49.5 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 46.0% | 5,162 | Round 1: 46.3% · 150 games46.3Round 2: 48.5% · 149 games (strongest round)48.4Round 3: 42.7% · 150 games42.7Round 4: 47.0% · 150 games47.0 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.5% | 45.4% | 5,142 | Round 1: 49.7% · 150 games49.7Round 2: 51.1% · 150 games51.1Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 46.9% · 121 games46.9 |
| 45 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.5% | 47.5% | 5,085 | Round 1: not enough games-Round 2: 50.8% · 100 games (strongest round)50.8Round 3: 48.3% · 150 games48.3Round 4: 46.6% · 129 games46.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.5% | 49.8% | 4,970 | Round 1: not enough games-Round 2: 47.0% · 130 games47.0Round 3: 47.9% · 135 games47.9Round 4: 48.7% · 128 games (strongest round)48.7 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.5% | 50.3% | 4,771 | Round 1: not enough games-Round 2: 52.3% · 150 games52.3Round 3: 54.5% · 150 games (strongest round)54.4Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 43.4% | 4,679 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.5% | 47.0% | 4,669 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 49.7% | 4,290 | Round 1: 52.1% · 150 games (strongest round)52.1Round 2: 49.4% · 130 games49.4Round 3: 49.1% · 126 games49.1Round 4: 45.8% · 106 games45.8 |
| 47 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 50.0% | 3,667 | Round 1: 46.1% · 150 games46.1Round 2: 51.0% · 150 games (strongest round)51.0Round 3: not enough games-Round 4: not enough games- |
| 48 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.3% | 48.9% | 3,225 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 46.3% | 3,062 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 48.8% | 2,895 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 108 games46.1Round 4: not enough games- |
| 49 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 53.4% | 2,712 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 57.0% · 150 games57.0 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 48.4% | 2,651 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 51.3% | 2,641 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.5% · 100 games52.5Round 4: not enough games- |
| 50 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 48.5% | 2,318 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 47.2% | 2,254 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 47.3% | 1,942 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 50.0% | 1,856 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 34.4% | 1,216 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 55.8% | 998 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 48.2% | 502 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 50.5% | 465 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | <0.1% | 42.2% | 116 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |