| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 16.6% | 53.8% | 258,272 | Round 1: 55.0% · 1,783 games (strongest round)54.9Round 2: 53.6% · 1,830 games53.6Round 3: 53.2% · 2,088 games53.2Round 4: 51.8% · 1,803 games51.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.4% | 51.0% | 224,033 | Round 1: 50.1% · 1,486 games50.1Round 2: 49.1% · 1,304 games49.1Round 3: 51.5% · 1,486 games (strongest round)51.5Round 4: 49.6% · 1,231 games49.6 |
| Warlock JuiceboxGain ? Omnivamp. | SS | 13.6% | 52.0% | 210,928 | Round 1: 49.5% · 1,174 games49.5Round 2: 50.3% · 1,370 games50.3Round 3: 50.9% · 1,870 games50.9Round 4: 51.9% · 1,916 games (strongest round)51.9 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 10.6% | 49.7% | 164,473 | Round 1: 48.4% · 1,362 games48.4Round 2: 47.6% · 1,327 games47.6Round 3: 51.1% · 1,726 games (strongest round)51.1Round 4: 49.6% · 1,543 games49.6 |
| RecursionGain 60 Ability Haste. | S | 12.2% | 49.2% | 189,932 | Round 1: 50.7% · 1,756 games (strongest round)50.7Round 2: 49.1% · 1,503 games49.1Round 3: 48.5% · 1,646 games48.5Round 4: 44.8% · 1,370 games44.8 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 12.2% | 50.6% | 188,823 | Round 1: 49.8% · 2,151 games49.8Round 2: 51.6% · 1,519 games (strongest round)51.6Round 3: 49.8% · 1,456 games49.8Round 4: 49.0% · 1,242 games49.0 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 10.8% | 49.5% | 166,781 | Round 1: 46.2% · 425 games46.2Round 2: 49.4% · 1,064 games49.4Round 3: 48.2% · 1,381 games48.2Round 4: 50.5% · 1,304 games (strongest round)50.5 |
| HEAVYEmpower! | S | 10.5% | 50.1% | 162,472 | Round 1: 49.4% · 5,236 games (strongest round)49.4Round 2: 45.9% · 194 games45.9Round 3: not enough games-Round 4: not enough games- |
| Stackosaurus RexWhen you gain permanent Stacks of an Ability, gain 100% more! | S | 9.9% | 53.4% | 154,106 | Round 1: 53.2% · 1,329 games (strongest round)53.2Round 2: 51.9% · 3,276 games51.8Round 3: 52.2% · 595 games52.2Round 4: not enough games- |
| 3 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | S | 8.0% | 53.0% | 124,742 | Round 1: 58.0% · 1,227 games (strongest round)58.0Round 2: 52.9% · 1,148 games52.9Round 3: 52.6% · 1,401 games52.6Round 4: 50.2% · 1,134 games50.1 |
| RecoilYour deals increased damage and knocks you backward. | | 9.6% | 49.9% | 149,356 | Round 1: 51.3% · 1,704 games (strongest round)51.3Round 2: 48.6% · 1,626 games48.6Round 3: 48.1% · 1,967 games48.1Round 4: 46.7% · 1,831 games46.7 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.3% | 49.6% | 144,367 | Round 1: 47.8% · 1,161 games47.8Round 2: 50.4% · 747 games (strongest round)50.4Round 3: 49.4% · 1,032 games49.4Round 4: 47.2% · 998 games47.2 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 6.9% | 54.3% | 106,424 | Round 1: 53.0% · 765 games53.0Round 2: 52.9% · 809 games52.9Round 3: 51.9% · 1,181 games51.9Round 4: 54.9% · 1,248 games (strongest round)54.9 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 6.7% | 52.2% | 103,372 | Round 1: 52.5% · 1,583 games (strongest round)52.5Round 2: 49.4% · 1,387 games49.4Round 3: 48.0% · 207 games48.0Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.8% | 53.4% | 90,272 | Round 1: 52.7% · 329 games52.7Round 2: 53.6% · 880 games53.6Round 3: 53.9% · 1,191 games (strongest round)53.9Round 4: 52.0% · 1,223 games52.0 |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.7% | 50.7% | 87,865 | Round 1: 48.6% · 1,173 games48.6Round 2: 52.2% · 1,310 games (strongest round)52.2Round 3: 49.9% · 220 games49.9Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 5.4% | 50.9% | 84,115 | Round 1: 53.2% · 197 games (strongest round)53.2Round 2: 50.2% · 540 games50.2Round 3: 52.4% · 825 games52.4Round 4: 48.9% · 846 games48.9 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 4.9% | 50.0% | 76,079 | Round 1: 50.5% · 915 games50.5Round 2: 52.0% · 875 games (strongest round)52.0Round 3: 50.0% · 955 games50.0Round 4: 51.2% · 861 games51.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.7% | 49.5% | 72,766 | Round 1: 50.1% · 239 games (strongest round)50.1Round 2: 47.9% · 651 games47.9Round 3: 49.8% · 925 games49.8Round 4: 48.1% · 244 games48.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.8% | 52.4% | 58,915 | Round 1: 48.6% · 296 games48.6Round 2: 50.9% · 376 games50.9Round 3: 50.7% · 563 games50.7Round 4: 54.0% · 635 games (strongest round)53.9 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.6% | 53.9% | 55,982 | Round 1: 50.7% · 304 games50.7Round 2: 54.0% · 341 games (strongest round)54.0Round 3: 51.8% · 445 games51.8Round 4: 50.4% · 423 games50.4 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.5% | 49.7% | 54,064 | Round 1: 47.3% · 1,041 games47.3Round 2: 47.2% · 735 games47.2Round 3: 48.5% · 119 games (strongest round)48.5Round 4: not enough games- |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.1% | 49.4% | 47,496 | Round 1: 48.0% · 371 games48.0Round 2: 48.5% · 308 games (strongest round)48.5Round 3: 45.4% · 401 games45.4Round 4: 47.9% · 397 games47.9 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.6% | 53.7% | 39,808 | Round 1: 53.8% · 171 games53.8Round 2: 50.0% · 502 games50.0Round 3: 51.9% · 744 games51.9Round 4: 54.5% · 891 games (strongest round)54.5 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.5% | 52.9% | 38,591 | Round 1: 57.2% · 193 games (strongest round)57.2Round 2: 55.6% · 253 games55.6Round 3: 53.8% · 430 games53.8Round 4: 50.7% · 381 games50.7 |
| GoredrinkGain 15% Omnivamp. | | 2.3% | 50.0% | 35,552 | Round 1: 46.2% · 150 games46.2Round 2: 52.2% · 229 games (strongest round)52.2Round 3: 48.5% · 367 games48.5Round 4: 46.9% · 417 games46.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.2% | 49.1% | 34,859 | Round 1: not enough games-Round 2: 48.9% · 197 games48.9Round 3: 50.3% · 301 games (strongest round)50.3Round 4: 48.5% · 326 games48.5 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.1% | 51.3% | 33,074 | Round 1: 53.7% · 150 games (strongest round)53.7Round 2: 50.8% · 317 games50.8Round 3: 53.0% · 420 games53.0Round 4: 50.7% · 406 games50.7 |
| 9 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.0% | 54.8% | 31,099 | Round 1: 56.8% · 280 games (strongest round)56.8Round 2: 53.5% · 239 games53.5Round 3: 54.0% · 306 games54.0Round 4: 48.8% · 252 games48.8 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.5% | 49.9% | 23,925 | Round 1: 46.0% · 140 games46.0Round 2: 47.3% · 151 games47.3Round 3: 49.5% · 170 games (strongest round)49.5Round 4: 47.3% · 161 games47.3 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 49.3% | 22,761 | Round 1: not enough games-Round 2: 44.6% · 150 games44.6Round 3: 47.7% · 164 games47.7Round 4: 49.0% · 210 games (strongest round)49.0 |
| 10 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.3% | 48.8% | 19,983 | Round 1: 47.5% · 178 games47.5Round 2: 48.2% · 186 games48.2Round 3: 52.6% · 213 games (strongest round)52.6Round 4: 44.0% · 204 games44.0 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.1% | 50.1% | 17,293 | Round 1: 51.6% · 150 games51.6Round 2: 49.2% · 203 games49.2Round 3: 49.1% · 277 games49.1Round 4: 54.2% · 285 games (strongest round)54.2 |
| 11 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 53.3% | 15,273 | Round 1: 52.5% · 150 games52.5Round 2: 53.5% · 150 games (strongest round)53.4Round 3: 50.5% · 156 games50.5Round 4: 50.7% · 184 games50.7 |
| 12 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 49.1% | 13,185 | Round 1: not enough games-Round 2: 49.2% · 150 games49.2Round 3: 52.3% · 180 games (strongest round)52.3Round 4: not enough games- |
| 13 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.8% | 49.4% | 12,296 | Round 1: 50.0% · 104 games50.0Round 2: 49.0% · 140 games49.0Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 47.4% · 150 games47.4 |
| 14 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.7% | 53.2% | 11,572 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.1% · 326 games52.1 |
| 15 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 48.9% | 11,326 | Round 1: 51.6% · 179 games (strongest round)51.6Round 2: 49.1% · 183 games49.1Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.7% | 49.3% | 10,696 | Round 1: 43.8% · 399 games43.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.5% | 48.7% | 8,398 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.4% · 147 games44.4Round 4: 46.6% · 150 games (strongest round)46.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 48.7% | 7,878 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.0% · 122 games46.0 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 50.6% | 7,656 | Round 1: 53.0% · 150 games (strongest round)52.9Round 2: 51.2% · 150 games51.2Round 3: 52.3% · 150 games52.3Round 4: 52.4% · 150 games52.4 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 50.2% | 4,266 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.6% · 129 games (strongest round)49.6Round 4: 49.2% · 150 games49.2 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 12.8% | 48.5% | 198,989 | Round 1: 45.8% · 3,557 games45.8Round 2: 47.4% · 3,082 games (strongest round)47.4Round 3: 45.1% · 438 games45.1Round 4: not enough games- |
| 17 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 8.5% | 47.5% | 132,212 | Round 1: 46.6% · 835 games46.6Round 2: 45.8% · 874 games45.8Round 3: 47.2% · 1,059 games (strongest round)47.2Round 4: 45.7% · 851 games45.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.0% | 46.4% | 124,692 | Round 1: 45.3% · 953 games45.3Round 2: 46.8% · 803 games (strongest round)46.8Round 3: 43.7% · 925 games43.7Round 4: 42.3% · 816 games42.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 7.0% | 48.3% | 108,849 | Round 1: 48.8% · 1,886 games48.8Round 2: 46.6% · 1,500 games46.6Round 3: 52.2% · 209 games (strongest round)52.2Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 6.9% | 48.2% | 107,612 | Round 1: 45.2% · 323 games45.2Round 2: 47.1% · 984 games47.1Round 3: 47.1% · 1,308 games47.1Round 4: 47.7% · 1,396 games (strongest round)47.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.7% | 48.3% | 104,385 | Round 1: 51.4% · 338 games (strongest round)51.4Round 2: 47.4% · 736 games47.4Round 3: 46.0% · 931 games46.0Round 4: 46.2% · 839 games46.2 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 6.6% | 46.1% | 103,149 | Round 1: 43.9% · 226 games43.9Round 2: 44.3% · 679 games44.3Round 3: 43.7% · 841 games43.7Round 4: 46.2% · 862 games (strongest round)46.2 |
| 18 | TripleshotYour targets 2 additional enemies in front of you. | | 6.6% | 45.6% | 102,357 | Round 1: 46.9% · 745 games (strongest round)46.9Round 2: 44.6% · 972 games44.6Round 3: 43.8% · 1,305 games43.8Round 4: 45.7% · 1,157 games45.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 6.2% | 47.5% | 96,637 | Round 1: not enough games-Round 2: 53.9% · 150 games (strongest round)53.9Round 3: 48.3% · 1,525 games48.3Round 4: 48.6% · 1,465 games48.6 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 5.8% | 47.7% | 90,734 | Round 1: 49.0% · 869 games (strongest round)49.0Round 2: 46.8% · 849 games46.8Round 3: 45.5% · 934 games45.5Round 4: 44.9% · 880 games44.9 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 5.8% | 47.1% | 89,362 | Round 1: 45.7% · 800 games45.7Round 2: 45.2% · 688 games45.2Round 3: 48.1% · 705 games (strongest round)48.1Round 4: 45.3% · 557 games45.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 5.7% | 47.7% | 88,679 | Round 1: not enough games-Round 2: 52.2% · 150 games (strongest round)52.2Round 3: 46.8% · 1,402 games46.8Round 4: 44.8% · 1,412 games44.8 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 5.7% | 46.9% | 88,091 | Round 1: 45.7% · 272 games45.7Round 2: 44.2% · 798 games44.2Round 3: 47.1% · 1,068 games (strongest round)47.1Round 4: 44.6% · 946 games44.6 |
| SiphonDamaging enemy champions with heals you. | | 4.7% | 48.3% | 73,143 | Round 1: 45.1% · 196 games45.1Round 2: 47.1% · 650 games (strongest round)47.1Round 3: 45.5% · 850 games45.5Round 4: 46.4% · 873 games46.4 |
| Transmute: GoldGain a random Gold Augment. | | 4.7% | 48.3% | 72,406 | Round 1: 49.3% · 268 games (strongest round)49.3Round 2: 47.7% · 521 games47.7Round 3: 48.7% · 791 games48.7Round 4: 47.6% · 769 games47.6 |
| 19 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 4.5% | 47.5% | 69,778 | Round 1: 47.1% · 1,181 games47.1Round 2: 48.0% · 1,192 games (strongest round)48.0Round 3: 46.6% · 145 games46.6Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.0% | 48.5% | 62,610 | Round 1: 51.6% · 287 games (strongest round)51.6Round 2: 49.6% · 648 games49.6Round 3: 46.8% · 812 games46.8Round 4: 48.9% · 716 games48.9 |
| 20 | OverloadedUsing another Ability resets the cooldown of. | | 3.9% | 45.9% | 60,023 | Round 1: 48.4% · 505 games (strongest round)48.4Round 2: 44.8% · 470 games44.8Round 3: 46.3% · 548 games46.3Round 4: 41.0% · 488 games41.0 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.9% | 47.5% | 59,847 | Round 1: 47.1% · 1,129 games47.1Round 2: 47.1% · 1,047 games47.1Round 3: 48.7% · 154 games (strongest round)48.7Round 4: not enough games- |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.8% | 47.6% | 58,527 | Round 1: 44.8% · 623 games44.8Round 2: 46.3% · 580 games46.3Round 3: 48.0% · 679 games (strongest round)48.0Round 4: 46.0% · 658 games46.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.7% | 47.3% | 58,033 | Round 1: 46.9% · 396 games46.9Round 2: 46.9% · 473 games46.9Round 3: 48.6% · 593 games (strongest round)48.6Round 4: 42.1% · 672 games42.1 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.2% | 48.3% | 49,574 | Round 1: 46.5% · 727 games46.5Round 2: 46.7% · 606 games (strongest round)46.7Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 2.9% | 48.0% | 45,692 | Round 1: 46.4% · 164 games46.4Round 2: 49.2% · 342 games (strongest round)49.2Round 3: 47.3% · 433 games47.3Round 4: 46.1% · 402 games46.1 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.8% | 46.7% | 44,185 | Round 1: 44.5% · 898 games44.5Round 2: 44.6% · 811 games44.6Round 3: 44.6% · 117 games (strongest round)44.6Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 2.7% | 46.7% | 42,241 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.9% · 602 games (strongest round)45.9Round 4: 45.7% · 603 games45.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.7% | 47.5% | 41,170 | Round 1: 45.3% · 150 games45.3Round 2: 50.4% · 150 games (strongest round)50.4Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 2.6% | 48.4% | 40,296 | Round 1: 45.2% · 347 games45.2Round 2: 44.2% · 315 games44.2Round 3: 51.3% · 393 games51.3Round 4: 51.4% · 400 games (strongest round)51.4 |
| 21 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.5% | 44.6% | 38,925 | Round 1: 43.5% · 240 games (strongest round)43.5Round 2: 43.0% · 281 games43.0Round 3: 43.5% · 415 games43.5Round 4: 42.4% · 341 games42.4 |
| 22 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.4% | 48.1% | 36,607 | Round 1: 45.4% · 266 games45.4Round 2: 46.9% · 282 games46.9Round 3: 48.0% · 400 games (strongest round)48.0Round 4: 46.0% · 369 games46.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 2.3% | 47.6% | 36,139 | Round 1: 47.8% · 652 games47.8Round 2: 48.9% · 589 games (strongest round)48.9Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 47.8% | 34,429 | Round 1: 51.3% · 477 games (strongest round)51.3Round 2: 48.2% · 389 games48.2Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.0% | 48.2% | 31,627 | Round 1: 47.0% · 172 games47.0Round 2: 49.8% · 238 games (strongest round)49.8Round 3: 47.1% · 318 games47.1Round 4: 46.5% · 384 games46.5 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.9% | 48.5% | 30,245 | Round 1: 48.0% · 155 games48.0Round 2: 49.5% · 358 games (strongest round)49.5Round 3: 45.2% · 480 games45.2Round 4: 49.4% · 464 games49.4 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.8% | 47.1% | 28,485 | Round 1: 45.3% · 281 games45.3Round 2: 43.9% · 268 games43.9Round 3: 48.0% · 322 games (strongest round)48.0Round 4: 46.4% · 323 games46.4 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 46.2% | 27,710 | Round 1: 42.7% · 477 games42.7Round 2: 44.0% · 194 games (strongest round)44.0Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 1.4% | 48.4% | 22,331 | Round 1: 45.3% · 790 games45.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 1.4% | 45.6% | 22,075 | Round 1: 43.3% · 171 games43.3Round 2: 47.5% · 157 games (strongest round)47.5Round 3: 46.8% · 164 games46.8Round 4: 45.9% · 157 games45.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.3% | 48.0% | 19,802 | Round 1: 49.3% · 110 games (strongest round)49.3Round 2: 47.6% · 111 games47.6Round 3: 48.6% · 126 games48.6Round 4: 48.5% · 124 games48.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.3% | 45.8% | 19,739 | Round 1: 45.8% · 206 games45.8Round 2: 48.9% · 169 games (strongest round)48.9Round 3: 45.9% · 236 games45.9Round 4: 45.8% · 214 games45.8 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.2% | 48.5% | 19,335 | Round 1: 44.3% · 150 games44.3Round 2: 46.9% · 196 games (strongest round)46.9Round 3: 45.8% · 239 games45.8Round 4: 46.1% · 271 games46.1 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 48.3% | 19,110 | Round 1: not enough games-Round 2: 52.8% · 150 games (strongest round)52.8Round 3: 51.0% · 150 games51.0Round 4: 47.8% · 150 games47.8 |
| 24 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.2% | 48.5% | 18,953 | Round 1: 44.5% · 258 games (strongest round)44.5Round 2: 44.3% · 244 games44.3Round 3: not enough games-Round 4: not enough games- |
| 25 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.2% | 47.6% | 18,741 | Round 1: 42.6% · 150 games42.6Round 2: 44.9% · 150 games44.9Round 3: 48.4% · 201 games (strongest round)48.4Round 4: 46.2% · 189 games46.2 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 46.0% | 14,802 | Round 1: 42.6% · 143 games42.6Round 2: 46.1% · 184 games46.1Round 3: 46.1% · 236 games46.1Round 4: 50.2% · 208 games (strongest round)50.2 |
| 26 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.9% | 43.7% | 14,652 | Round 1: 43.9% · 120 games43.9Round 2: 44.9% · 121 games44.9Round 3: 44.5% · 150 games44.5Round 4: 49.8% · 134 games (strongest round)49.8 |
| 27 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.8% | 47.3% | 12,752 | Round 1: 43.6% · 150 games43.6Round 2: 47.9% · 150 games (strongest round)47.9Round 3: 43.0% · 173 games43.0Round 4: 42.9% · 150 games42.9 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.8% | 45.9% | 12,443 | Round 1: 43.2% · 150 games43.2Round 2: 45.1% · 150 games45.1Round 3: 45.5% · 155 games (strongest round)45.5Round 4: 44.1% · 180 games44.1 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 46.7% | 11,304 | Round 1: 41.8% · 150 games41.8Round 2: 47.9% · 134 games (strongest round)47.9Round 3: 47.1% · 150 games47.1Round 4: 46.9% · 150 games46.9 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 47.5% | 10,579 | Round 1: not enough games-Round 2: 49.5% · 146 games49.5Round 3: 45.5% · 150 games45.5Round 4: 51.6% · 150 games (strongest round)51.6 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.7% | 48.2% | 10,488 | Round 1: 47.8% · 154 games (strongest round)47.8Round 2: 45.3% · 162 games45.3Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.7% | 47.3% | 10,398 | Round 1: not enough games-Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 46.3% · 150 games46.3Round 4: 44.6% · 150 games44.6 |
| 28 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 44.5% | 8,079 | Round 1: 42.2% · 131 games42.2Round 2: 39.1% · 143 games39.1Round 3: 43.6% · 150 games (strongest round)43.6Round 4: 42.4% · 150 games42.4 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 44.9% | 7,817 | Round 1: not enough games-Round 2: 50.2% · 111 games (strongest round)50.2Round 3: 49.8% · 150 games49.8Round 4: 49.8% · 150 games49.8 |
| 29 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 45.4% | 7,519 | Round 1: 38.9% · 140 games38.9Round 2: 46.2% · 109 games (strongest round)46.2Round 3: 40.5% · 150 games40.5Round 4: 41.4% · 134 games41.4 |
| 30 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 47.5% | 6,994 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.1% · 136 games (strongest round)53.1Round 4: 51.0% · 108 games51.0 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 46.8% | 5,911 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.3% · 128 games46.3Round 4: 48.1% · 150 games (strongest round)48.1 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.3% | 46.5% | 5,144 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 44.1% | 5,107 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.3% | 46.8% | 4,376 | Round 1: 48.9% · 150 games48.9Round 2: 51.0% · 110 games (strongest round)51.0Round 3: 50.6% · 114 games50.6Round 4: 48.6% · 114 games48.6 |
| 31 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.3% | 46.0% | 4,194 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.9% · 117 games (strongest round)45.9Round 4: 45.6% · 125 games45.6 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 47.5% | 3,700 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 108 games (strongest round)46.6Round 4: 44.3% · 112 games44.3 |
| 32 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 47.1% | 3,579 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 45.7% | 3,292 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 46.5% | 3,236 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.2% | 48.4% | 3,042 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.1% | 2,978 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.2% | 45.7% | 2,890 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.5% | 2,815 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 43.5% | 2,786 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.2% | 46.2% | 2,420 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.8% · 105 games (strongest round)46.8Round 4: 45.5% · 101 games45.5 |
| DOOMEmpower! | | 0.1% | 57.3% | 2,231 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 44.9% | 1,879 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 45.5% | 1,604 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 44.3% | 1,158 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.5% | 1,091 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 47.3% | 602 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |