| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | SSS | 13.4% | 49.9% | 296,206 | Round 1: 46.7% · 1,093 games46.7Round 2: 48.0% · 2,613 games48.0Round 3: 49.8% · 2,788 games49.8Round 4: 51.1% · 2,696 games (strongest round)51.1 |
| 1 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | SS | 10.0% | 48.8% | 220,358 | Round 1: 50.2% · 1,979 games (strongest round)50.2Round 2: 50.1% · 1,784 games50.1Round 3: 47.8% · 1,756 games47.8Round 4: 49.3% · 1,525 games49.3 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 10.4% | 53.6% | 229,259 | Round 1: 51.5% · 1,414 games51.5Round 2: 52.9% · 1,289 games (strongest round)52.9Round 3: 52.0% · 1,275 games52.0Round 4: 48.3% · 1,164 games48.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 9.9% | 51.5% | 219,573 | Round 1: 52.6% · 2,386 games (strongest round)52.6Round 2: 51.1% · 1,817 games51.1Round 3: 51.7% · 1,500 games51.7Round 4: 46.7% · 1,183 games46.7 |
| RecursionGain 60 Ability Haste. | S | 9.5% | 50.7% | 210,345 | Round 1: 49.7% · 1,710 games49.7Round 2: 49.8% · 1,502 games49.8Round 3: 50.2% · 1,491 games (strongest round)50.2Round 4: 45.0% · 1,320 games45.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 8.8% | 48.1% | 193,232 | Round 1: 50.0% · 1,630 games (strongest round)50.0Round 2: 49.5% · 1,078 games49.5Round 3: 48.6% · 1,232 games48.6Round 4: 47.2% · 1,327 games47.2 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 6.1% | 58.6% | 135,070 | Round 1: 60.1% · 878 games (strongest round)60.1Round 2: 57.6% · 776 games57.6Round 3: 59.7% · 785 games59.7Round 4: 58.1% · 728 games58.1 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.7% | 48.4% | 171,049 | Round 1: 47.7% · 1,783 games47.7Round 2: 49.5% · 1,554 games49.5Round 3: 49.9% · 1,526 games (strongest round)49.9Round 4: 49.2% · 1,524 games49.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 6.4% | 49.0% | 140,887 | Round 1: 47.1% · 2,102 games47.1Round 2: 47.5% · 1,852 games47.5Round 3: 50.5% · 287 games (strongest round)50.5Round 4: not enough games- |
| MinionmancerYour summons gain 40% increased size, health, and damage. | | 6.2% | 53.8% | 137,099 | Round 1: 52.3% · 1,048 games52.3Round 2: 55.3% · 937 games (strongest round)55.3Round 3: 51.2% · 941 games51.2Round 4: 50.5% · 913 games50.5 |
| 3 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 5.3% | 47.4% | 117,031 | Round 1: 45.2% · 937 games45.2Round 2: 50.2% · 938 games (strongest round)50.2Round 3: 48.4% · 1,025 games48.4Round 4: 49.9% · 868 games49.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 4.9% | 55.1% | 107,490 | Round 1: 56.5% · 328 games (strongest round)56.5Round 2: 52.1% · 723 games52.1Round 3: 51.1% · 744 games51.1Round 4: 53.0% · 578 games53.0 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.7% | 56.3% | 103,060 | Round 1: 56.4% · 1,310 games (strongest round)56.4Round 2: 50.2% · 1,203 games50.2Round 3: 53.3% · 158 games53.3Round 4: not enough games- |
| 5 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 4.6% | 53.8% | 101,817 | Round 1: 54.3% · 622 games (strongest round)54.3Round 2: 53.9% · 640 games53.9Round 3: 54.0% · 667 games54.0Round 4: 53.7% · 631 games53.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.4% | 48.7% | 97,038 | Round 1: 48.2% · 253 games48.2Round 2: 48.1% · 738 games48.1Round 3: 47.2% · 894 games47.2Round 4: 50.1% · 949 games (strongest round)50.1 |
| Bread And JamYour gains 100 Ability Haste. | | 4.4% | 52.4% | 97,016 | Round 1: not enough games-Round 2: 53.8% · 150 games (strongest round)53.8Round 3: 53.4% · 1,214 games53.4Round 4: 51.0% · 1,194 games51.0 |
| POWEREmpower! | | 4.4% | 56.9% | 96,256 | Round 1: 55.0% · 2,271 games55.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 6 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 4.3% | 50.1% | 95,058 | Round 1: 49.3% · 602 games49.3Round 2: 50.8% · 590 games (strongest round)50.8Round 3: 49.5% · 624 games49.5Round 4: 46.5% · 647 games46.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.3% | 48.9% | 94,669 | Round 1: 49.7% · 237 games (strongest round)49.7Round 2: 48.7% · 705 games48.7Round 3: 48.2% · 754 games48.2Round 4: 47.9% · 673 games47.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 4.3% | 51.7% | 94,591 | Round 1: 47.9% · 699 games47.9Round 2: 50.1% · 694 games (strongest round)50.1Round 3: 48.9% · 735 games48.9Round 4: 48.9% · 684 games48.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 4.1% | 51.6% | 90,922 | Round 1: 48.2% · 243 games48.2Round 2: 53.0% · 609 games (strongest round)53.0Round 3: 49.1% · 590 games49.1Round 4: 50.5% · 571 games50.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.8% | 53.0% | 84,916 | Round 1: 51.6% · 1,270 games51.6Round 2: 52.6% · 985 games (strongest round)52.6Round 3: 50.4% · 150 games50.4Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 3.8% | 49.5% | 83,688 | Round 1: 49.0% · 307 games49.0Round 2: 49.2% · 811 games49.2Round 3: 46.5% · 900 games46.5Round 4: 50.2% · 774 games (strongest round)50.2 |
| Weapon of Destiny Best with Infinity Edge+6.3 | | 3.8% | 50.4% | 83,682 | Round 1: 50.5% · 1,377 games (strongest round)50.5Round 2: 47.9% · 1,038 games47.9Round 3: 49.4% · 172 games49.4Round 4: not enough games- |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.7% | 54.0% | 81,553 | Round 1: 58.3% · 426 games (strongest round)58.3Round 2: 51.8% · 547 games51.8Round 3: 55.4% · 588 games55.4Round 4: 54.7% · 551 games54.7 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 3.4% | 52.7% | 76,062 | Round 1: 50.2% · 1,189 games50.2Round 2: 50.7% · 1,036 games50.7Round 3: 53.3% · 168 games (strongest round)53.3Round 4: not enough games- |
| 8 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 3.4% | 49.1% | 74,713 | Round 1: 54.7% · 1,233 games (strongest round)54.7Round 2: 49.9% · 1,042 games49.9Round 3: 46.6% · 182 games46.6Round 4: not enough games- |
| 9 | TripleshotYour targets 2 additional enemies in front of you. | | 3.2% | 49.9% | 69,627 | Round 1: 49.8% · 644 games49.8Round 2: 51.3% · 676 games51.3Round 3: 50.0% · 773 games50.0Round 4: 51.4% · 659 games (strongest round)51.4 |
| Warlock JuiceboxGain ? Omnivamp. | | 3.1% | 51.6% | 67,644 | Round 1: 47.6% · 329 games47.6Round 2: 49.4% · 403 games49.4Round 3: 49.6% · 457 games49.6Round 4: 51.7% · 517 games (strongest round)51.7 |
| DonationGet 1750 Gold. No questions asked. | | 3.0% | 48.1% | 65,163 | Round 1: not enough games-Round 2: 53.3% · 424 games (strongest round)53.3Round 3: 50.7% · 535 games50.6Round 4: 45.6% · 552 games45.6 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 47.9% | 63,735 | Round 1: 50.3% · 493 games (strongest round)50.3Round 2: 42.5% · 406 games42.5Round 3: 48.7% · 537 games48.7Round 4: 50.1% · 487 games50.1 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.9% | 48.0% | 63,578 | Round 1: 47.5% · 552 games47.5Round 2: 45.3% · 519 games45.3Round 3: 48.9% · 534 games (strongest round)48.9Round 4: 46.1% · 527 games46.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.8% | 48.6% | 61,723 | Round 1: 48.1% · 1,007 games48.1Round 2: 48.4% · 876 games (strongest round)48.4Round 3: 46.9% · 150 games46.9Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.8% | 52.5% | 61,035 | Round 1: 52.9% · 173 games (strongest round)52.9Round 2: 52.7% · 558 games52.7Round 3: 50.5% · 678 games50.5Round 4: 50.0% · 619 games50.0 |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.8% | 49.8% | 60,869 | Round 1: 49.8% · 316 games49.8Round 2: 47.6% · 430 games47.6Round 3: 51.4% · 523 games (strongest round)51.4Round 4: 47.2% · 494 games47.2 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.6% | 48.7% | 57,662 | Round 1: 48.5% · 150 games48.5Round 2: 49.7% · 462 games (strongest round)49.7Round 3: 47.8% · 506 games47.8Round 4: 48.9% · 531 games48.9 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.5% | 50.2% | 54,867 | Round 1: 47.1% · 242 games47.1Round 2: 43.3% · 339 games43.3Round 3: 46.3% · 421 games46.3Round 4: 47.2% · 487 games (strongest round)47.2 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.5% | 52.4% | 54,329 | Round 1: 48.7% · 643 games48.7Round 2: 48.6% · 470 games48.6Round 3: 52.3% · 525 games (strongest round)52.3Round 4: 52.0% · 475 games52.0 |
| 12 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.5% | 51.1% | 54,210 | Round 1: 46.0% · 311 games46.0Round 2: 50.5% · 335 games (strongest round)50.5Round 3: 48.1% · 443 games48.1Round 4: 46.0% · 437 games46.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 48.7% | 49,495 | Round 1: 47.8% · 682 games47.8Round 2: 49.7% · 601 games (strongest round)49.7Round 3: 49.6% · 113 games49.6Round 4: not enough games- |
| 13 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.8% | 50.9% | 40,479 | Round 1: 51.8% · 518 games (strongest round)51.8Round 2: 48.9% · 498 games48.9Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 50.0% | 40,157 | Round 1: 48.7% · 150 games48.7Round 2: 47.9% · 150 games47.9Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 46.9% · 150 games46.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 48.7% | 38,064 | Round 1: not enough games-Round 2: 50.2% · 248 games (strongest round)50.2Round 3: 44.6% · 311 games44.6Round 4: 46.8% · 340 games46.8 |
| 14 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.7% | 52.5% | 37,422 | Round 1: 49.9% · 468 games49.9Round 2: 51.1% · 417 games (strongest round)51.1Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.7% | 47.4% | 37,060 | Round 1: 45.2% · 150 games45.2Round 2: 48.9% · 333 games48.9Round 3: 47.6% · 384 games47.6Round 4: 50.1% · 383 games (strongest round)50.1 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.6% | 56.1% | 34,459 | Round 1: 53.3% · 150 games53.3Round 2: 59.0% · 218 games (strongest round)59.0Round 3: 55.1% · 248 games55.1Round 4: 56.7% · 226 games56.7 |
| 15 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 1.5% | 47.6% | 33,767 | Round 1: 45.5% · 199 games45.5Round 2: 45.7% · 228 games45.7Round 3: 45.4% · 281 games45.4Round 4: 48.2% · 260 games (strongest round)48.2 |
| 16 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.5% | 49.1% | 32,956 | Round 1: 51.4% · 276 games51.4Round 2: 48.8% · 270 games48.8Round 3: 47.6% · 287 games47.6Round 4: 53.5% · 224 games (strongest round)53.5 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.3% | 51.7% | 27,851 | Round 1: 51.8% · 150 games51.8Round 2: 53.6% · 277 games53.6Round 3: 56.0% · 318 games (strongest round)56.0Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.1% | 49.6% | 25,198 | Round 1: 55.4% · 133 games55.4Round 2: 51.3% · 191 games51.2Round 3: 56.2% · 236 games56.2Round 4: 58.0% · 213 games (strongest round)58.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 52.8% | 23,139 | Round 1: 53.5% · 110 games53.5Round 2: 56.0% · 209 games (strongest round)56.0Round 3: 53.5% · 224 games53.5Round 4: 52.7% · 273 games52.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.0% | 48.4% | 22,309 | Round 1: 47.7% · 150 games47.7Round 2: 47.9% · 174 games47.9Round 3: 47.8% · 158 games47.8Round 4: 48.1% · 208 games (strongest round)48.1 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.0% | 52.2% | 22,173 | Round 1: 50.9% · 143 games50.9Round 2: 51.7% · 212 games51.7Round 3: 52.8% · 214 games (strongest round)52.8Round 4: 47.1% · 166 games47.1 |
| 17 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.0% | 51.0% | 21,329 | Round 1: 49.0% · 150 games49.0Round 2: 49.9% · 150 games (strongest round)49.9Round 3: 46.5% · 157 games46.5Round 4: 44.2% · 159 games44.2 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 48.4% | 20,358 | Round 1: not enough games-Round 2: 49.5% · 162 games (strongest round)49.5Round 3: 45.9% · 173 games45.9Round 4: 45.2% · 187 games45.2 |
| Lich BrainGain ? Ability Power. | | 0.9% | 51.1% | 20,314 | Round 1: not enough games-Round 2: 44.9% · 165 games44.9Round 3: 51.8% · 179 games (strongest round)51.8Round 4: 50.5% · 155 games50.5 |
| 18 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.9% | 55.6% | 18,859 | Round 1: 52.8% · 150 games52.8Round 2: 51.1% · 150 games51.1Round 3: 48.7% · 163 games48.7Round 4: 55.1% · 150 games (strongest round)55.1 |
| 19 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.9% | 48.5% | 18,793 | Round 1: 49.1% · 150 games49.1Round 2: 49.3% · 150 games49.3Round 3: 45.8% · 174 games45.8Round 4: 49.8% · 182 games (strongest round)49.8 |
| 20 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 48.2% | 18,479 | Round 1: not enough games-Round 2: 46.1% · 171 games46.1Round 3: 46.2% · 242 games (strongest round)46.2Round 4: not enough games- |
| 21 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 51.0% | 18,415 | Round 1: 51.8% · 150 games51.7Round 2: 51.3% · 150 games51.3Round 3: 52.5% · 167 games (strongest round)52.5Round 4: 50.6% · 150 games50.6 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.8% | 50.2% | 18,024 | Round 1: 48.0% · 208 games48.0Round 2: 53.3% · 187 games (strongest round)53.3Round 3: 48.2% · 200 games48.2Round 4: 45.4% · 175 games45.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.8% | 50.1% | 16,697 | Round 1: 49.4% · 127 games49.4Round 2: 49.6% · 196 games (strongest round)49.6Round 3: 48.7% · 205 games48.7Round 4: 45.7% · 199 games45.7 |
| 22 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 50.6% | 14,216 | Round 1: 52.0% · 233 games (strongest round)52.0Round 2: 50.4% · 267 games50.4Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.6% | 53.9% | 13,414 | Round 1: 52.3% · 150 games52.3Round 2: 53.0% · 150 games53.0Round 3: 52.9% · 150 games52.9Round 4: 54.4% · 150 games (strongest round)54.4 |
| 23 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 53.6% | 10,805 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.3% · 213 games48.3 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 48.7% | 6,118 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 48.9% | 5,990 | Round 1: 49.5% · 133 games (strongest round)49.5Round 2: 49.3% · 106 games49.3Round 3: 46.9% · 149 games46.9Round 4: 43.5% · 137 games43.5 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 49.2% | 5,260 | Round 1: not enough games-Round 2: 51.2% · 106 games (strongest round)51.2Round 3: 48.8% · 135 games48.8Round 4: 43.7% · 106 games43.7 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.2% | 50.4% | 5,060 | Round 1: 48.1% · 150 games48.1Round 2: 50.2% · 140 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 61.8% | 3,912 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 9.5% | 42.0% | 210,666 | Round 1: 41.9% · 2,299 games41.9Round 2: 42.6% · 2,008 games42.6Round 3: 44.1% · 2,069 games (strongest round)44.1Round 4: 43.7% · 467 games43.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 9.5% | 43.0% | 210,543 | Round 1: 40.9% · 1,600 games40.9Round 2: 41.6% · 1,593 games41.6Round 3: 43.0% · 1,596 games43.0Round 4: 44.5% · 1,600 games (strongest round)44.5 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 7.4% | 46.5% | 163,992 | Round 1: 45.9% · 1,284 games45.9Round 2: 46.8% · 1,240 games46.8Round 3: 49.4% · 1,267 games (strongest round)49.4Round 4: 46.3% · 1,262 games46.3 |
| 24 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 7.3% | 43.7% | 160,658 | Round 1: 45.2% · 1,347 games (strongest round)45.2Round 2: 43.0% · 1,170 games43.0Round 3: 43.5% · 1,228 games43.5Round 4: 44.9% · 1,138 games44.9 |
| 25 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 6.5% | 43.5% | 144,446 | Round 1: 44.9% · 847 games44.9Round 2: 42.2% · 889 games42.2Round 3: 40.5% · 1,113 games40.5Round 4: 45.8% · 948 games (strongest round)45.8 |
| Blunt ForceGain 20% Attack Damage. | | 6.4% | 44.9% | 141,210 | Round 1: 43.0% · 472 games43.0Round 2: 47.7% · 1,140 games (strongest round)47.7Round 3: 47.0% · 1,242 games46.9Round 4: 46.2% · 1,285 games46.2 |
| HEAVYEmpower! | | 6.3% | 43.3% | 139,948 | Round 1: 43.9% · 4,190 games (strongest round)43.9Round 2: 41.3% · 162 games41.3Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 6.2% | 44.0% | 136,565 | Round 1: not enough games-Round 2: 45.5% · 132 games (strongest round)45.5Round 3: 44.4% · 1,765 games44.4Round 4: 45.3% · 1,932 games45.3 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 6.0% | 42.7% | 133,068 | Round 1: 42.5% · 675 games42.5Round 2: 42.4% · 1,520 games42.4Round 3: 42.7% · 1,540 games42.7Round 4: 44.5% · 399 games (strongest round)44.5 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 5.0% | 44.1% | 110,507 | Round 1: 44.3% · 763 games44.3Round 2: 44.4% · 786 games44.4Round 3: 48.6% · 866 games (strongest round)48.6Round 4: 43.3% · 916 games43.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 5.0% | 46.0% | 109,719 | Round 1: 46.6% · 401 games46.6Round 2: 48.0% · 1,014 games (strongest round)48.0Round 3: 47.7% · 1,069 games47.7Round 4: 45.5% · 1,078 games45.5 |
| It's CriticalGain 50% Crit chance. | | 4.7% | 43.2% | 104,607 | Round 1: 45.9% · 1,019 games (strongest round)45.9Round 2: 43.4% · 991 games43.4Round 3: 43.8% · 958 games43.8Round 4: 41.8% · 877 games41.8 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.7% | 44.6% | 103,916 | Round 1: 43.4% · 841 games43.4Round 2: 44.1% · 787 games44.1Round 3: 46.9% · 899 games46.9Round 4: 47.5% · 1,050 games (strongest round)47.5 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 4.6% | 45.9% | 101,483 | Round 1: 48.0% · 199 games (strongest round)48.0Round 2: 42.4% · 150 games42.4Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.5% | 47.0% | 99,454 | Round 1: 45.7% · 373 games (strongest round)45.7Round 2: 43.8% · 728 games43.8Round 3: 45.0% · 832 games45.0Round 4: 45.0% · 904 games45.0 |
| Scopier WeaponsGain 150 Attack Range. | | 4.3% | 44.9% | 95,115 | Round 1: 45.8% · 725 games45.8Round 2: 47.0% · 681 games (strongest round)47.0Round 3: 46.0% · 763 games46.0Round 4: 46.2% · 859 games46.2 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.8% | 44.8% | 84,254 | Round 1: 45.0% · 302 games45.0Round 2: 45.3% · 621 games (strongest round)45.3Round 3: 43.9% · 625 games43.9Round 4: 44.6% · 653 games44.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 3.8% | 43.6% | 83,212 | Round 1: 41.4% · 350 games41.4Round 2: 40.6% · 420 games40.6Round 3: 44.3% · 429 games44.3Round 4: 46.1% · 506 games (strongest round)46.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.7% | 45.9% | 82,487 | Round 1: 44.6% · 1,090 games44.6Round 2: 48.1% · 900 games (strongest round)48.1Round 3: 45.4% · 880 games45.4Round 4: 45.0% · 736 games45.0 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 3.4% | 46.8% | 75,697 | Round 1: 45.3% · 271 games45.3Round 2: 43.7% · 791 games43.7Round 3: 46.9% · 919 games (strongest round)46.9Round 4: 44.0% · 869 games44.0 |
| 26 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.4% | 45.7% | 74,568 | Round 1: 44.1% · 511 games44.1Round 2: 44.0% · 535 games44.0Round 3: 44.9% · 544 games44.9Round 4: 46.3% · 416 games (strongest round)46.3 |
| 27 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.3% | 42.5% | 72,995 | Round 1: 40.6% · 435 games40.6Round 2: 42.2% · 416 games (strongest round)42.2Round 3: 40.0% · 450 games40.0Round 4: 40.9% · 431 games40.9 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 2.9% | 44.5% | 64,961 | Round 1: 46.8% · 178 games46.8Round 2: 41.8% · 615 games41.8Round 3: 46.8% · 737 games (strongest round)46.8Round 4: 45.0% · 715 games45.0 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 2.8% | 46.1% | 62,603 | Round 1: 45.2% · 353 games45.2Round 2: 48.7% · 422 games (strongest round)48.7Round 3: 45.8% · 478 games45.8Round 4: 46.6% · 513 games46.6 |
| Scoped WeaponsGain 75 Attack Range. | | 2.8% | 42.8% | 61,263 | Round 1: 41.8% · 192 games41.8Round 2: 42.1% · 529 games42.1Round 3: 45.6% · 543 games (strongest round)45.6Round 4: 44.7% · 501 games44.7 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.7% | 44.3% | 60,507 | Round 1: 42.2% · 424 games42.2Round 2: 43.2% · 402 games43.2Round 3: 44.5% · 406 games44.5Round 4: 45.6% · 407 games (strongest round)45.6 |
| GoredrinkGain 15% Omnivamp. | | 2.7% | 47.0% | 60,166 | Round 1: 47.4% · 150 games47.4Round 2: 45.7% · 415 games45.7Round 3: 47.4% · 468 games (strongest round)47.4Round 4: 47.3% · 499 games47.3 |
| 28 | Scopiest WeaponsGain 250 Attack Range. | | 2.6% | 47.1% | 56,321 | Round 1: 46.7% · 406 games46.7Round 2: 49.4% · 374 games (strongest round)49.4Round 3: 48.1% · 487 games48.1Round 4: 46.0% · 456 games46.0 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 2.4% | 41.8% | 53,747 | Round 1: 40.2% · 380 games40.2Round 2: 43.6% · 449 games43.6Round 3: 45.3% · 457 games (strongest round)45.3Round 4: 41.9% · 548 games41.9 |
| 29 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.2% | 43.9% | 49,193 | Round 1: 44.6% · 301 games44.6Round 2: 42.5% · 347 games42.5Round 3: 46.5% · 386 games (strongest round)46.5Round 4: 44.4% · 410 games44.4 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.1% | 42.4% | 47,385 | Round 1: 40.6% · 657 games40.6Round 2: 40.1% · 595 games40.1Round 3: 43.1% · 576 games43.1Round 4: 43.8% · 150 games (strongest round)43.8 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.1% | 47.3% | 45,457 | Round 1: 47.8% · 150 games47.8Round 2: 47.8% · 456 games47.8Round 3: 48.4% · 500 games (strongest round)48.4Round 4: 44.7% · 442 games44.7 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.0% | 46.1% | 43,499 | Round 1: 42.8% · 337 games42.8Round 2: 45.9% · 293 games45.9Round 3: 48.7% · 284 games (strongest round)48.7Round 4: 43.9% · 368 games43.9 |
| THRASHEmpower! | | 2.0% | 46.7% | 43,336 | Round 1: 47.9% · 1,713 games47.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.9% | 46.2% | 42,646 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.9% · 665 games43.9Round 4: 48.1% · 667 games (strongest round)48.1 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.8% | 46.3% | 40,790 | Round 1: 42.9% · 431 games42.9Round 2: 45.8% · 348 games45.8Round 3: 46.4% · 352 games (strongest round)46.4Round 4: 44.4% · 330 games44.4 |
| 30 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 45.1% | 40,124 | Round 1: 45.1% · 709 games45.1Round 2: 48.4% · 288 games (strongest round)48.4Round 3: not enough games-Round 4: not enough games- |
| 31 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 1.6% | 40.3% | 35,378 | Round 1: 42.1% · 339 games42.1Round 2: 41.9% · 365 games41.9Round 3: 42.4% · 373 games (strongest round)42.4Round 4: 42.3% · 341 games42.3 |
| 32 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.3% | 46.7% | 28,349 | Round 1: 47.2% · 173 games47.2Round 2: 46.9% · 220 games46.9Round 3: 48.0% · 274 games (strongest round)48.0Round 4: 45.4% · 267 games45.4 |
| 33 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.2% | 43.0% | 26,256 | Round 1: 41.7% · 228 games41.7Round 2: 43.4% · 223 games43.4Round 3: 45.0% · 205 games (strongest round)45.0Round 4: 45.0% · 196 games45.0 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 1.2% | 42.8% | 25,862 | Round 1: not enough games-Round 2: 43.3% · 170 games43.3Round 3: 40.7% · 203 games40.7Round 4: 43.4% · 192 games (strongest round)43.4 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 45.2% | 21,666 | Round 1: 45.0% · 150 games45.0Round 2: 51.6% · 278 games (strongest round)51.6Round 3: 45.9% · 306 games45.9Round 4: 44.6% · 359 games44.6 |
| 34 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 44.2% | 21,140 | Round 1: 43.6% · 167 games43.6Round 2: 41.4% · 164 games41.4Round 3: 43.3% · 155 games43.3Round 4: 45.1% · 169 games (strongest round)45.1 |
| 35 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 44.0% | 19,851 | Round 1: 46.0% · 168 games46.0Round 2: 43.9% · 151 games43.9Round 3: 47.1% · 184 games47.1Round 4: 47.1% · 150 games (strongest round)47.1 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 0.9% | 43.4% | 18,989 | Round 1: 40.5% · 345 games40.5Round 2: 43.8% · 307 games (strongest round)43.8Round 3: not enough games-Round 4: not enough games- |
| 36 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.8% | 42.7% | 18,639 | Round 1: 38.3% · 150 games38.3Round 2: 42.3% · 150 games42.3Round 3: 41.1% · 183 games41.1Round 4: 44.9% · 179 games (strongest round)44.9 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.7% | 47.2% | 14,599 | Round 1: 47.3% · 171 games (strongest round)47.3Round 2: 45.6% · 150 games45.6Round 3: 46.3% · 150 games46.3Round 4: 47.0% · 150 games47.0 |
| 37 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.6% | 40.8% | 14,291 | Round 1: 41.2% · 150 games41.2Round 2: 39.0% · 150 games39.0Round 3: 40.3% · 150 games40.3Round 4: 42.5% · 150 games (strongest round)42.5 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.6% | 44.3% | 13,659 | Round 1: 43.2% · 150 games (strongest round)43.2Round 2: 40.7% · 150 games40.7Round 3: 40.6% · 150 games40.6Round 4: 42.3% · 150 games42.3 |
| 38 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 41.9% | 12,490 | Round 1: 41.2% · 150 games41.2Round 2: 43.2% · 150 games (strongest round)43.2Round 3: 42.2% · 150 games42.2Round 4: 39.1% · 150 games39.1 |
| 39 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 45.5% | 12,326 | Round 1: 48.2% · 113 games (strongest round)48.2Round 2: 46.5% · 150 games46.5Round 3: 45.3% · 150 games45.3Round 4: 46.9% · 150 games46.9 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.6% | 46.6% | 12,260 | Round 1: 44.4% · 142 games44.4Round 2: 46.6% · 150 games (strongest round)46.6Round 3: 46.4% · 150 games46.4Round 4: 42.7% · 150 games42.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.5% | 45.6% | 11,845 | Round 1: 40.6% · 150 games40.6Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 47.3% · 150 games47.3Round 4: 41.8% · 150 games41.8 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 44.5% | 11,805 | Round 1: not enough games-Round 2: 43.1% · 150 games43.1Round 3: 46.7% · 150 games (strongest round)46.7Round 4: 44.1% · 150 games44.1 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.5% | 43.5% | 11,113 | Round 1: not enough games-Round 2: 44.3% · 113 games44.3Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.5% | 46.5% | 11,078 | Round 1: 55.1% · 150 games (strongest round)55.1Round 2: 53.5% · 150 games53.5Round 3: 53.6% · 150 games53.6Round 4: 52.4% · 150 games52.4 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.4% | 46.1% | 9,453 | Round 1: 45.1% · 114 games (strongest round)45.1Round 2: 43.6% · 148 games43.6Round 3: 41.4% · 150 games41.3Round 4: 40.3% · 150 games40.3 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.4% | 39.7% | 8,016 | Round 1: 38.8% · 150 games38.8Round 2: 42.9% · 150 games (strongest round)42.9Round 3: not enough games-Round 4: not enough games- |
| 40 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 43.5% | 7,213 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.2% · 103 games42.2Round 4: 42.5% · 108 games (strongest round)42.5 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.3% | 41.7% | 6,645 | Round 1: 48.1% · 150 games48.1Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 46.3% · 150 games46.3Round 4: 46.4% · 150 games46.4 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 43.0% | 4,974 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.2% | 44.3% | 4,963 | Round 1: 45.7% · 148 games45.7Round 2: 47.3% · 106 games (strongest round)47.3Round 3: 42.2% · 125 games42.2Round 4: 42.5% · 111 games42.5 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 45.9% | 4,535 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.4% · 112 games (strongest round)49.4Round 4: 49.3% · 137 games49.3 |
| 41 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 41.6% | 4,449 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 45.4% | 3,639 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 43.4% | 3,350 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 46.2% | 3,089 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.1% | 49.0% | 2,688 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.1% | 49.7% | 2,469 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.1% | 44.0% | 2,286 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | <0.1% | 47.1% | 940 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 0.0% | 2 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |