| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 12.9% | 53.8% | 202,876 | Round 1: 54.1% · 2,060 games54.1Round 2: 55.2% · 1,988 games (strongest round)55.2Round 3: 54.4% · 2,238 games54.4Round 4: 54.4% · 1,873 games54.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 15.3% | 52.7% | 241,041 | Round 1: 53.9% · 3,392 games53.9Round 2: 54.0% · 2,578 games (strongest round)54.0Round 3: 52.0% · 2,333 games52.0Round 4: 49.6% · 1,777 games49.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.4% | 54.6% | 226,551 | Round 1: 55.4% · 1,977 games (strongest round)55.4Round 2: 54.2% · 1,767 games54.2Round 3: 52.6% · 1,907 games52.6Round 4: 51.2% · 1,566 games51.2 |
| 2 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | SS | 9.9% | 51.2% | 155,574 | Round 1: 52.1% · 1,651 games (strongest round)52.1Round 2: 51.8% · 1,718 games51.8Round 3: 51.0% · 1,808 games51.0Round 4: 49.9% · 1,528 games49.9 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | S | 11.0% | 53.9% | 172,340 | Round 1: 55.8% · 3,740 games (strongest round)55.8Round 2: 51.8% · 3,182 games51.8Round 3: 53.3% · 492 games53.3Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | S | 10.9% | 52.4% | 170,619 | Round 1: 53.6% · 2,111 games53.6Round 2: 54.8% · 1,837 games (strongest round)54.8Round 3: 53.0% · 1,937 games53.0Round 4: 49.4% · 1,707 games49.4 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 10.1% | 51.4% | 159,450 | Round 1: 50.3% · 1,938 games50.3Round 2: 51.2% · 1,837 games51.2Round 3: 52.5% · 2,092 games (strongest round)52.5Round 4: 49.4% · 1,922 games49.4 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | S | 8.6% | 51.8% | 134,782 | Round 1: 52.6% · 696 games52.6Round 2: 51.5% · 1,536 games51.5Round 3: 52.3% · 1,574 games52.3Round 4: 53.8% · 1,253 games (strongest round)53.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 7.6% | 51.6% | 120,278 | Round 1: 52.7% · 843 games52.7Round 2: 51.1% · 1,973 games51.1Round 3: 53.0% · 2,060 games (strongest round)52.9Round 4: 49.3% · 1,669 games49.3 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 7.1% | 58.0% | 112,071 | Round 1: 58.6% · 2,334 games (strongest round)58.6Round 2: 56.5% · 2,054 games56.5Round 3: 55.3% · 274 games55.3Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | S | 7.1% | 53.3% | 111,282 | Round 1: 53.9% · 586 games53.9Round 2: 52.9% · 1,426 games52.9Round 3: 55.1% · 1,707 games (strongest round)55.1Round 4: 51.3% · 1,457 games51.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.0% | 51.1% | 125,851 | Round 1: 53.5% · 1,358 games (strongest round)53.5Round 2: 53.1% · 840 games53.1Round 3: 49.5% · 1,118 games49.5Round 4: 48.6% · 1,200 games48.6 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 7.5% | 52.0% | 117,820 | Round 1: 51.0% · 2,677 games51.0Round 2: 52.0% · 2,507 games52.0Round 3: 53.4% · 374 games (strongest round)53.4Round 4: not enough games- |
| HEAVYEmpower! | | 6.6% | 52.4% | 103,605 | Round 1: 51.3% · 4,669 games (strongest round)51.3Round 2: 48.5% · 159 games48.5Round 3: not enough games-Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.6% | 50.8% | 72,551 | Round 1: 48.0% · 292 games48.0Round 2: 52.1% · 1,056 games (strongest round)52.1Round 3: 50.1% · 1,235 games50.1Round 4: 47.2% · 1,282 games47.2 |
| THRASHEmpower! | | 4.4% | 51.9% | 69,402 | Round 1: 49.1% · 2,485 games49.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 4 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.0% | 52.0% | 62,480 | Round 1: 52.5% · 1,071 games52.5Round 2: 52.6% · 1,205 games (strongest round)52.6Round 3: 50.5% · 198 games50.5Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 3.8% | 52.7% | 60,525 | Round 1: 53.7% · 217 games53.7Round 2: 54.6% · 557 games (strongest round)54.6Round 3: 49.7% · 586 games49.7Round 4: 50.8% · 565 games50.7 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.8% | 54.5% | 59,215 | Round 1: 56.8% · 451 games (strongest round)56.8Round 2: 54.0% · 493 games54.0Round 3: 52.8% · 648 games52.8Round 4: 49.7% · 543 games49.7 |
| 6 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 3.6% | 51.0% | 56,536 | Round 1: 49.8% · 613 games49.8Round 2: 51.2% · 651 games (strongest round)51.2Round 3: 51.0% · 788 games50.9Round 4: 49.9% · 676 games49.9 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.5% | 52.9% | 54,266 | Round 1: 55.3% · 195 games55.3Round 2: 54.1% · 517 games54.1Round 3: 52.6% · 526 games52.6Round 4: 56.9% · 454 games (strongest round)56.9 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 3.2% | 52.3% | 50,078 | Round 1: 53.8% · 756 games (strongest round)53.8Round 2: 53.3% · 770 games53.3Round 3: 50.7% · 870 games50.7Round 4: 50.8% · 770 games50.8 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 50.9% | 47,834 | Round 1: 50.2% · 575 games50.1Round 2: 50.3% · 450 games50.3Round 3: 52.9% · 586 games (strongest round)52.9Round 4: 47.8% · 573 games47.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.9% | 54.0% | 45,781 | Round 1: 47.9% · 268 games47.9Round 2: 49.4% · 365 games49.4Round 3: 52.8% · 570 games (strongest round)52.8Round 4: 52.4% · 656 games52.4 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.7% | 52.5% | 41,802 | Round 1: 49.3% · 204 games49.3Round 2: 52.1% · 612 games (strongest round)52.1Round 3: 50.4% · 646 games50.4Round 4: 47.9% · 539 games47.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.4% | 51.4% | 37,086 | Round 1: 50.5% · 578 games50.5Round 2: 51.9% · 536 games (strongest round)51.9Round 3: not enough games-Round 4: not enough games- |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.2% | 53.6% | 34,821 | Round 1: 52.2% · 291 games52.2Round 2: 53.4% · 337 games (strongest round)53.4Round 3: 53.2% · 403 games53.2Round 4: 50.6% · 425 games50.6 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.1% | 53.9% | 33,781 | Round 1: 55.0% · 236 games55.0Round 2: 55.7% · 599 games (strongest round)55.7Round 3: 55.5% · 782 games55.5Round 4: 53.8% · 813 games53.8 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.0% | 53.0% | 31,619 | Round 1: 54.5% · 213 games (strongest round)54.5Round 2: 52.2% · 549 games52.2Round 3: 53.9% · 646 games53.9Round 4: 50.2% · 692 games50.2 |
| 9 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.8% | 52.6% | 28,368 | Round 1: 54.6% · 253 games (strongest round)54.6Round 2: 51.4% · 167 games51.4Round 3: 52.3% · 160 games52.3Round 4: 46.8% · 166 games46.8 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.8% | 51.9% | 28,001 | Round 1: 54.1% · 150 games (strongest round)54.1Round 2: 54.0% · 266 games54.0Round 3: 53.9% · 335 games53.9Round 4: 51.8% · 333 games51.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.6% | 51.5% | 25,391 | Round 1: 50.1% · 150 games50.1Round 2: 50.2% · 150 games50.2Round 3: 51.2% · 150 games (strongest round)51.2Round 4: 48.0% · 150 games47.9 |
| POWEREmpower! | | 1.6% | 51.3% | 24,964 | Round 1: 50.8% · 1,460 games50.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.5% | 51.1% | 23,507 | Round 1: 52.8% · 192 games52.8Round 2: 52.5% · 236 games52.5Round 3: 54.2% · 335 games (strongest round)54.2Round 4: 47.9% · 367 games47.9 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.4% | 51.8% | 21,693 | Round 1: 52.1% · 508 games (strongest round)52.1Round 2: 49.6% · 378 games49.6Round 3: not enough games-Round 4: not enough games- |
| 10 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 1.4% | 53.8% | 21,490 | Round 1: 54.4% · 217 games (strongest round)54.4Round 2: 54.0% · 244 games54.0Round 3: 53.0% · 314 games53.0Round 4: 52.4% · 317 games52.4 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.3% | 50.8% | 19,867 | Round 1: 49.0% · 141 games49.0Round 2: 51.1% · 217 games (strongest round)51.1Round 3: 49.0% · 243 games49.0Round 4: 50.0% · 301 games50.0 |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 51.7% | 19,668 | Round 1: 56.1% · 393 games (strongest round)56.1Round 2: 52.9% · 367 games52.9Round 3: not enough games-Round 4: not enough games- |
| 12 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 51.8% | 17,613 | Round 1: 53.2% · 353 games (strongest round)53.2Round 2: 50.3% · 352 games50.3Round 3: not enough games-Round 4: not enough games- |
| 13 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 53.1% | 16,653 | Round 1: 55.3% · 156 games55.3Round 2: 55.6% · 185 games55.6Round 3: 55.8% · 198 games (strongest round)55.8Round 4: 52.5% · 191 games52.5 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.0% | 51.6% | 15,475 | Round 1: not enough games-Round 2: 54.7% · 150 games (strongest round)54.7Round 3: 53.8% · 187 games53.8Round 4: 52.1% · 219 games52.1 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 51.9% | 11,642 | Round 1: not enough games-Round 2: 48.9% · 150 games48.9Round 3: 50.6% · 228 games (strongest round)50.6Round 4: not enough games- |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 53.1% | 10,085 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.7% · 351 games50.6 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.6% | 51.3% | 8,831 | Round 1: 49.8% · 150 games (strongest round)49.8Round 2: 47.1% · 150 games47.1Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 51.5% | 8,246 | Round 1: 53.1% · 150 games53.1Round 2: 52.1% · 150 games52.1Round 3: 55.0% · 150 games (strongest round)55.0Round 4: 54.6% · 150 games54.6 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 51.4% | 3,282 | Round 1: not enough games-Round 2: 52.3% · 122 games52.3Round 3: 52.7% · 122 games (strongest round)52.7Round 4: 47.1% · 137 games47.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 14.0% | 50.5% | 219,578 | Round 1: 51.2% · 2,732 games51.2Round 2: 52.2% · 2,300 games (strongest round)52.2Round 3: 50.1% · 2,437 games50.1Round 4: 46.5% · 1,953 games46.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.5% | 49.4% | 134,050 | Round 1: 47.3% · 631 games47.3Round 2: 49.5% · 1,786 games49.5Round 3: 49.6% · 1,929 games (strongest round)49.6Round 4: 48.7% · 1,733 games48.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 7.5% | 49.0% | 117,658 | Round 1: 46.8% · 340 games46.8Round 2: 47.6% · 1,025 games (strongest round)47.6Round 3: 45.8% · 1,143 games45.8Round 4: 47.3% · 1,051 games47.3 |
| 16 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 7.2% | 49.1% | 113,904 | Round 1: 46.3% · 1,221 games46.3Round 2: 47.4% · 1,341 games47.4Round 3: 48.8% · 1,430 games48.8Round 4: 48.8% · 1,208 games (strongest round)48.8 |
| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | | 7.0% | 50.2% | 109,599 | Round 1: 51.1% · 1,784 games51.1Round 2: 51.3% · 1,429 games (strongest round)51.3Round 3: 51.3% · 1,487 games51.3Round 4: 50.2% · 1,483 games50.2 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 5.9% | 50.3% | 93,558 | Round 1: 47.7% · 320 games47.7Round 2: 51.6% · 805 games (strongest round)51.6Round 3: 49.2% · 810 games49.2Round 4: 48.7% · 785 games48.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.9% | 48.6% | 92,351 | Round 1: 49.2% · 1,101 games (strongest round)49.2Round 2: 47.8% · 986 games47.8Round 3: 47.9% · 1,050 games47.9Round 4: 48.0% · 950 games48.0 |
| Warlock JuiceboxGain ? Omnivamp. | | 5.6% | 50.6% | 87,582 | Round 1: 49.2% · 465 games49.2Round 2: 50.0% · 636 games50.0Round 3: 50.2% · 972 games (strongest round)50.1Round 4: 48.9% · 968 games48.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 5.6% | 50.5% | 87,433 | Round 1: 49.7% · 941 games49.7Round 2: 48.4% · 1,022 games48.4Round 3: 48.3% · 1,322 games48.3Round 4: 49.8% · 1,228 games (strongest round)49.8 |
| 17 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 5.4% | 50.4% | 84,698 | Round 1: 52.6% · 633 games (strongest round)52.6Round 2: 50.6% · 755 games50.6Round 3: 50.3% · 803 games50.3Round 4: 52.3% · 694 games52.3 |
| Transmute: GoldGain a random Gold Augment. | | 5.0% | 50.5% | 78,184 | Round 1: 53.7% · 461 games (strongest round)53.7Round 2: 51.3% · 852 games51.3Round 3: 50.3% · 1,037 games50.3Round 4: 48.0% · 1,003 games47.9 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.9% | 49.5% | 76,362 | Round 1: 48.3% · 898 games48.3Round 2: 47.5% · 834 games47.5Round 3: 50.0% · 943 games (strongest round)50.0Round 4: 49.0% · 806 games49.0 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.7% | 50.7% | 74,285 | Round 1: 49.2% · 1,524 games49.2Round 2: 50.6% · 1,207 games50.6Round 3: 52.2% · 182 games (strongest round)52.2Round 4: not enough games- |
| RecoilYour deals increased damage and knocks you backward. | | 4.3% | 49.3% | 67,332 | Round 1: 48.3% · 885 games48.3Round 2: 49.9% · 814 games (strongest round)49.9Round 3: 48.7% · 1,024 games48.7Round 4: 46.1% · 975 games46.1 |
| 18 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.3% | 49.4% | 67,003 | Round 1: 48.3% · 892 games48.3Round 2: 50.0% · 1,035 games50.0Round 3: 53.0% · 1,214 games (strongest round)53.0Round 4: 49.4% · 1,025 games49.4 |
| 19 | OverloadedUsing another Ability resets the cooldown of. | | 4.2% | 47.2% | 66,475 | Round 1: 45.7% · 702 games45.7Round 2: 48.2% · 768 games (strongest round)48.2Round 3: 46.5% · 809 games46.5Round 4: 48.0% · 687 games48.0 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.0% | 48.9% | 62,837 | Round 1: not enough games-Round 2: 55.7% · 150 games (strongest round)55.7Round 3: 48.4% · 1,128 games48.4Round 4: 47.8% · 1,133 games47.8 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 4.0% | 50.4% | 62,729 | Round 1: 50.6% · 820 games50.6Round 2: 52.4% · 718 games52.4Round 3: 51.3% · 841 games51.2Round 4: 53.2% · 692 games (strongest round)53.2 |
| 20 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.8% | 50.7% | 60,227 | Round 1: 50.7% · 720 games50.7Round 2: 50.9% · 917 games50.9Round 3: 51.2% · 1,007 games (strongest round)51.2Round 4: 49.0% · 795 games49.0 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.8% | 50.6% | 59,841 | Round 1: 52.4% · 242 games52.4Round 2: 52.6% · 666 games (strongest round)52.6Round 3: 49.3% · 740 games49.3Round 4: 48.9% · 190 games48.9 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 3.6% | 47.7% | 55,899 | Round 1: 46.7% · 280 games46.7Round 2: 44.3% · 797 games44.3Round 3: 49.0% · 827 games (strongest round)49.0Round 4: 42.1% · 881 games42.1 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 3.5% | 49.5% | 54,665 | Round 1: 48.4% · 1,518 games (strongest round)48.4Round 2: 46.3% · 1,304 games46.3Round 3: 45.4% · 207 games45.4Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.3% | 47.9% | 51,297 | Round 1: 45.8% · 444 games45.8Round 2: 49.7% · 478 games (strongest round)49.7Round 3: 48.4% · 499 games48.4Round 4: 46.9% · 477 games46.9 |
| 21 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 3.0% | 46.8% | 46,762 | Round 1: 47.1% · 608 games47.1Round 2: 45.3% · 556 games45.3Round 3: 49.3% · 667 games (strongest round)49.3Round 4: 45.7% · 580 games45.7 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.9% | 46.5% | 45,696 | Round 1: 47.8% · 534 games (strongest round)47.8Round 2: 47.3% · 509 games47.3Round 3: 47.7% · 558 games47.7Round 4: 43.4% · 522 games43.4 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.9% | 48.5% | 45,029 | Round 1: not enough games-Round 2: 55.2% · 150 games (strongest round)55.2Round 3: 47.8% · 867 games47.8Round 4: 48.6% · 846 games48.6 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | | 2.8% | 49.1% | 44,645 | Round 1: 51.8% · 216 games (strongest round)51.8Round 2: 47.7% · 614 games47.7Round 3: 51.5% · 664 games51.5Round 4: 45.7% · 658 games45.7 |
| First-Aid KitGain 20% Heal and Shield Power. | | 2.4% | 49.2% | 37,457 | Round 1: 49.8% · 233 games49.8Round 2: 53.0% · 598 games (strongest round)53.0Round 3: 48.3% · 601 games48.3Round 4: 48.5% · 666 games48.5 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.3% | 50.6% | 36,911 | Round 1: 55.0% · 282 games (strongest round)55.0Round 2: 54.3% · 663 games54.3Round 3: 49.6% · 689 games49.6Round 4: 49.6% · 651 games49.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.1% | 50.7% | 33,260 | Round 1: 50.5% · 326 games50.5Round 2: 50.6% · 341 games50.6Round 3: 53.2% · 353 games (strongest round)53.2Round 4: 52.4% · 312 games52.4 |
| 22 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.1% | 46.7% | 33,017 | Round 1: 48.3% · 299 games (strongest round)48.3Round 2: 47.8% · 377 games47.8Round 3: 46.7% · 487 games46.7Round 4: 42.5% · 479 games42.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.0% | 48.5% | 31,545 | Round 1: 46.7% · 668 games46.7Round 2: 45.6% · 619 games45.6Round 3: 48.1% · 112 games (strongest round)48.1Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 2.0% | 49.9% | 30,876 | Round 1: not enough games-Round 2: 55.9% · 119 games (strongest round)55.9Round 3: 51.2% · 683 games51.2Round 4: 50.4% · 717 games50.4 |
| 23 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 1.9% | 47.3% | 29,151 | Round 1: 48.1% · 150 games48.1Round 2: 50.1% · 150 games (strongest round)50.1Round 3: 47.5% · 150 games47.5Round 4: 47.8% · 150 games47.8 |
| DonationGet 1750 Gold. No questions asked. | | 1.8% | 50.7% | 28,862 | Round 1: not enough games-Round 2: 52.6% · 220 games (strongest round)52.6Round 3: 52.0% · 351 games52.0Round 4: 45.3% · 323 games45.3 |
| 24 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 46.7% | 28,738 | Round 1: 45.4% · 693 games45.4Round 2: 47.8% · 264 games (strongest round)47.8Round 3: not enough games-Round 4: not enough games- |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.7% | 49.3% | 26,527 | Round 1: 46.4% · 311 games46.4Round 2: 52.5% · 290 games (strongest round)52.5Round 3: 48.1% · 422 games48.1Round 4: 47.4% · 356 games47.4 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.7% | 47.1% | 26,160 | Round 1: 47.3% · 276 games (strongest round)47.3Round 2: 42.2% · 318 games42.2Round 3: 44.4% · 487 games44.4Round 4: 44.1% · 457 games44.1 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 1.6% | 47.6% | 25,664 | Round 1: 47.8% · 428 games47.8Round 2: 49.1% · 399 games (strongest round)49.1Round 3: 41.9% · 496 games41.9Round 4: 46.9% · 469 games46.9 |
| 25 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.6% | 49.9% | 25,118 | Round 1: 55.6% · 287 games (strongest round)55.6Round 2: 45.1% · 278 games45.1Round 3: 46.2% · 303 games46.2Round 4: 48.5% · 256 games48.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.6% | 48.6% | 25,090 | Round 1: 49.4% · 223 games49.4Round 2: 53.4% · 263 games (strongest round)53.3Round 3: 49.7% · 366 games49.7Round 4: 46.6% · 395 games46.6 |
| 26 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.5% | 45.6% | 24,121 | Round 1: 47.5% · 245 games47.5Round 2: 45.5% · 251 games45.5Round 3: 47.9% · 346 games (strongest round)47.9Round 4: 42.9% · 296 games42.9 |
| 27 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 1.4% | 48.1% | 22,528 | Round 1: 46.2% · 301 games46.2Round 2: 49.6% · 246 games49.6Round 3: 51.8% · 266 games (strongest round)51.8Round 4: 49.8% · 220 games49.8 |
| Lich BrainGain ? Ability Power. | | 1.4% | 49.8% | 22,265 | Round 1: 44.2% · 114 games44.2Round 2: 46.7% · 261 games46.7Round 3: 48.2% · 296 games (strongest round)48.2Round 4: 47.0% · 287 games47.0 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 1.4% | 47.1% | 21,800 | Round 1: 46.2% · 335 games46.2Round 2: 47.5% · 335 games (strongest round)47.4Round 3: 45.8% · 416 games45.8Round 4: 44.2% · 425 games44.2 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 1.3% | 50.6% | 19,969 | Round 1: 51.1% · 333 games (strongest round)51.1Round 2: 50.5% · 313 games50.5Round 3: 49.0% · 386 games49.0Round 4: 46.1% · 394 games46.1 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.2% | 49.6% | 19,614 | Round 1: 50.1% · 206 games50.1Round 2: 57.5% · 221 games (strongest round)57.5Round 3: 50.4% · 267 games50.4Round 4: 49.1% · 292 games49.1 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.2% | 50.3% | 19,473 | Round 1: 50.6% · 150 games50.6Round 2: 52.3% · 339 games52.3Round 3: 53.7% · 353 games (strongest round)53.7Round 4: 47.0% · 320 games47.0 |
| 28 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.1% | 47.7% | 17,062 | Round 1: 50.1% · 150 games50.1Round 2: 50.5% · 165 games (strongest round)50.5Round 3: 48.9% · 206 games48.9Round 4: 45.7% · 176 games45.7 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.1% | 48.0% | 17,023 | Round 1: 42.0% · 153 games42.0Round 2: 45.6% · 171 games (strongest round)45.6Round 3: 43.0% · 230 games43.0Round 4: 45.2% · 224 games45.2 |
| 29 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 1.0% | 49.6% | 15,449 | Round 1: 50.6% · 230 games50.6Round 2: 52.6% · 242 games (strongest round)52.6Round 3: 49.1% · 301 games49.1Round 4: 50.3% · 276 games50.3 |
| 30 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.0% | 49.4% | 15,004 | Round 1: 48.4% · 176 games48.4Round 2: 51.5% · 164 games (strongest round)51.5Round 3: 48.6% · 218 games48.6Round 4: 48.7% · 150 games48.7 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 50.3% | 13,932 | Round 1: 51.4% · 150 games51.4Round 2: 49.5% · 248 games49.5Round 3: 52.2% · 285 games (strongest round)52.2Round 4: 47.6% · 241 games47.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.9% | 48.4% | 13,754 | Round 1: 53.1% · 150 games53.1Round 2: 53.7% · 317 games (strongest round)53.7Round 3: 52.2% · 323 games52.2Round 4: 51.1% · 282 games51.1 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.8% | 49.5% | 13,130 | Round 1: 48.9% · 150 games (strongest round)48.9Round 2: 47.5% · 150 games47.5Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.8% | 48.3% | 12,767 | Round 1: 45.4% · 150 games45.4Round 2: 46.6% · 180 games (strongest round)46.6Round 3: 46.0% · 265 games46.0Round 4: 46.5% · 269 games46.5 |
| 31 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.7% | 49.9% | 11,027 | Round 1: 49.0% · 150 games (strongest round)48.9Round 2: 48.1% · 150 games48.1Round 3: 45.3% · 153 games45.3Round 4: 46.6% · 150 games46.6 |
| 32 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.6% | 48.9% | 10,085 | Round 1: 46.3% · 129 games46.3Round 2: 49.3% · 150 games49.3Round 3: 45.6% · 150 games45.6Round 4: 50.3% · 150 games (strongest round)50.3 |
| 33 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 0.6% | 47.7% | 9,269 | Round 1: 46.0% · 200 games46.0Round 2: 44.8% · 150 games44.8Round 3: 47.3% · 150 games (strongest round)47.3Round 4: not enough games- |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 47.7% | 9,184 | Round 1: 43.7% · 129 games43.7Round 2: 43.4% · 150 games43.4Round 3: 44.5% · 150 games (strongest round)44.5Round 4: 44.5% · 150 games44.5 |
| 35 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 46.9% | 8,830 | Round 1: 43.0% · 120 games43.0Round 2: 41.9% · 141 games41.9Round 3: 42.8% · 140 games42.8Round 4: 43.2% · 137 games (strongest round)43.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 50.0% | 8,812 | Round 1: 51.5% · 147 games (strongest round)51.5Round 2: 50.1% · 159 games50.1Round 3: not enough games-Round 4: not enough games- |
| 36 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.5% | 45.8% | 8,466 | Round 1: 44.5% · 150 games44.5Round 2: 45.3% · 150 games45.3Round 3: 45.9% · 150 games (strongest round)45.9Round 4: 42.3% · 150 games42.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 45.7% | 8,172 | Round 1: not enough games-Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 48.2% · 150 games48.2Round 4: 44.5% · 150 games44.5 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 0.5% | 50.1% | 7,713 | Round 1: 41.9% · 120 games41.9Round 2: 47.7% · 129 games47.7Round 3: 47.3% · 150 games47.3Round 4: 48.4% · 150 games (strongest round)48.4 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.5% | 47.6% | 7,542 | Round 1: 46.4% · 150 games46.4Round 2: 46.3% · 150 games46.3Round 3: 48.7% · 150 games (strongest round)48.7Round 4: 46.5% · 150 games46.5 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 49.4% | 7,447 | Round 1: not enough games-Round 2: 51.3% · 150 games51.3Round 3: 53.1% · 150 games (strongest round)53.1Round 4: 49.5% · 150 games49.5 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 49.9% | 6,528 | Round 1: 50.4% · 107 games50.4Round 2: 49.3% · 117 games49.3Round 3: 51.6% · 150 games (strongest round)51.6Round 4: 49.2% · 115 games49.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.4% | 49.3% | 6,176 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.7% · 103 games (strongest round)48.7Round 4: 44.7% · 132 games44.7 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.3% | 49.2% | 5,007 | Round 1: 49.5% · 150 games49.5Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 49.3% · 150 games49.3Round 4: 47.5% · 150 games47.4 |
| 37 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 0.3% | 48.6% | 4,943 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.3% · 123 games51.3Round 4: 51.6% · 150 games (strongest round)51.6 |
| 38 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 48.7% | 4,911 | Round 1: not enough games-Round 2: 46.2% · 104 games46.2Round 3: 48.0% · 132 games48.0Round 4: 52.0% · 118 games (strongest round)52.0 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.3% | 48.8% | 4,338 | Round 1: 47.6% · 150 games47.6Round 2: 47.9% · 118 games47.9Round 3: 49.0% · 114 games49.0Round 4: 51.2% · 122 games (strongest round)51.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 48.5% | 4,072 | Round 1: not enough games-Round 2: 48.5% · 112 games48.5Round 3: 48.8% · 102 games (strongest round)48.8Round 4: 48.1% · 116 games48.1 |
| 39 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 46.9% | 3,751 | Round 1: not enough games-Round 2: 38.6% · 101 games38.6Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.2% | 50.1% | 3,482 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.0% · 128 games (strongest round)50.0Round 4: 48.4% · 102 games48.4 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 48.6% | 3,455 | Round 1: 43.0% · 126 games43.0Round 2: 48.2% · 119 games (strongest round)48.2Round 3: 46.7% · 123 games46.7Round 4: not enough games- |
| 40 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.2% | 2,401 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 55.1% | 2,207 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.1% | 50.8% | 1,910 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 49.5% | 1,564 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.1% | 48.0% | 1,018 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 46.1% | 950 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 50.8% | 939 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | <0.1% | 44.7% | 703 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 50.8% | 118 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 50.0% | 78 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |