| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 12.8% | 50.0% | 214,605 | Round 1: 49.7% · 1,792 games49.7Round 2: 50.9% · 1,603 games50.8Round 3: 51.8% · 1,767 games (strongest round)51.8Round 4: 50.7% · 1,592 games50.7 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 8.4% | 50.1% | 141,877 | Round 1: 50.0% · 1,155 games50.0Round 2: 50.8% · 1,257 games50.8Round 3: 50.4% · 1,342 games50.3Round 4: 51.7% · 1,106 games (strongest round)51.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 10.8% | 50.9% | 181,862 | Round 1: 54.0% · 2,115 games (strongest round)54.0Round 2: 52.9% · 1,647 games52.9Round 3: 49.1% · 1,663 games49.1Round 4: 49.4% · 1,475 games49.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 10.5% | 49.8% | 176,357 | Round 1: 50.8% · 2,186 games50.8Round 2: 48.6% · 1,439 games48.6Round 3: 51.5% · 1,344 games (strongest round)51.4Round 4: 47.9% · 1,030 games47.9 |
| RecursionGain 60 Ability Haste. | S | 9.6% | 50.1% | 160,585 | Round 1: 47.9% · 1,387 games47.9Round 2: 50.2% · 1,358 games50.2Round 3: 50.3% · 1,548 games (strongest round)50.3Round 4: 47.4% · 1,418 games47.3 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 8.4% | 51.1% | 141,290 | Round 1: 51.4% · 2,729 games51.4Round 2: 51.6% · 2,256 games (strongest round)51.6Round 3: 49.6% · 369 games49.6Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | S | 7.3% | 49.8% | 122,351 | Round 1: 51.3% · 599 games (strongest round)51.3Round 2: 49.0% · 1,501 games49.0Round 3: 50.4% · 1,553 games50.4Round 4: 49.7% · 1,480 games49.7 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 7.0% | 50.9% | 118,444 | Round 1: 49.7% · 808 games49.7Round 2: 50.5% · 767 games50.5Round 3: 53.3% · 736 games (strongest round)53.3Round 4: 51.4% · 672 games51.4 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | S | 7.0% | 49.0% | 117,436 | Round 1: 48.4% · 420 games48.4Round 2: 47.5% · 1,118 games47.5Round 3: 51.9% · 1,137 games (strongest round)51.9Round 4: 49.9% · 1,097 games49.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | S | 6.7% | 49.9% | 113,388 | Round 1: 52.0% · 370 games51.9Round 2: 51.2% · 868 games51.2Round 3: 52.3% · 919 games (strongest round)52.3Round 4: 48.2% · 866 games48.2 |
| 3 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | S | 6.4% | 51.8% | 107,531 | Round 1: 55.5% · 1,265 games (strongest round)55.5Round 2: 53.9% · 1,260 games53.9Round 3: 53.1% · 1,392 games53.1Round 4: 52.7% · 1,300 games52.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 8.1% | 51.6% | 136,011 | Round 1: 51.1% · 805 games51.1Round 2: 53.6% · 739 games (strongest round)53.6Round 3: 49.6% · 787 games49.6Round 4: 51.5% · 647 games51.5 |
| THRASHEmpower! | | 7.3% | 49.8% | 122,796 | Round 1: 49.9% · 4,261 games (strongest round)49.9Round 2: 49.7% · 142 games49.7Round 3: not enough games-Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.2% | 49.3% | 121,223 | Round 1: 50.4% · 1,140 games50.4Round 2: 50.8% · 776 games (strongest round)50.8Round 3: 50.7% · 1,004 games50.7Round 4: 48.3% · 1,025 games48.3 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 6.5% | 49.1% | 109,870 | Round 1: 49.0% · 1,254 games49.0Round 2: 51.1% · 1,317 games (strongest round)51.1Round 3: 50.9% · 1,597 games50.9Round 4: 48.5% · 1,579 games48.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 6.4% | 48.9% | 106,864 | Round 1: 51.1% · 1,943 games (strongest round)51.1Round 2: 48.6% · 1,480 games48.6Round 3: 46.6% · 223 games46.6Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 6.3% | 49.2% | 105,409 | Round 1: 55.0% · 1,304 games (strongest round)54.9Round 2: 48.8% · 1,093 games48.8Round 3: 50.3% · 1,182 games50.3Round 4: 48.4% · 1,009 games48.4 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.6% | 54.3% | 94,462 | Round 1: 52.3% · 1,600 games52.3Round 2: 55.0% · 1,508 games (strongest round)55.0Round 3: 52.9% · 216 games52.9Round 4: not enough games- |
| 5 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 5.4% | 51.0% | 90,620 | Round 1: 53.2% · 944 games53.2Round 2: 54.8% · 1,005 games (strongest round)54.8Round 3: 53.2% · 1,084 games53.2Round 4: 51.5% · 908 games51.5 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 5.3% | 51.0% | 89,100 | Round 1: 57.5% · 512 games (strongest round)57.5Round 2: 53.8% · 1,089 games53.8Round 3: 54.7% · 1,034 games54.7Round 4: 49.9% · 222 games49.9 |
| Transmute: GoldGain a random Gold Augment. | | 4.8% | 48.4% | 80,254 | Round 1: 48.2% · 341 games48.2Round 2: 50.1% · 758 games (strongest round)50.1Round 3: 47.8% · 818 games47.8Round 4: 46.9% · 844 games46.9 |
| 6 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.7% | 49.1% | 78,668 | Round 1: 49.5% · 879 games49.5Round 2: 49.1% · 856 games49.1Round 3: 49.3% · 808 games49.3Round 4: 49.9% · 600 games (strongest round)49.9 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 4.5% | 50.2% | 75,744 | Round 1: 50.2% · 1,527 games50.1Round 2: 51.4% · 1,169 games51.4Round 3: 56.1% · 185 games (strongest round)56.1Round 4: not enough games- |
| 7 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 4.5% | 50.4% | 75,355 | Round 1: 51.9% · 872 games (strongest round)51.9Round 2: 48.9% · 754 games48.9Round 3: 51.5% · 742 games51.5Round 4: 51.4% · 620 games51.4 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.5% | 52.4% | 75,057 | Round 1: 57.2% · 484 games57.2Round 2: 50.4% · 527 games50.3Round 3: 58.1% · 571 games (strongest round)58.1Round 4: 52.1% · 494 games52.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.3% | 51.0% | 72,613 | Round 1: 53.6% · 272 games (strongest round)53.6Round 2: 53.2% · 857 games53.2Round 3: 52.1% · 909 games52.1Round 4: 49.9% · 867 games49.9 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 4.2% | 51.2% | 71,062 | Round 1: 53.8% · 1,607 games53.8Round 2: 53.3% · 1,609 games53.3Round 3: 54.2% · 301 games (strongest round)54.2Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 3.8% | 49.1% | 64,097 | Round 1: 49.8% · 283 games49.8Round 2: 50.8% · 692 games50.8Round 3: 52.2% · 744 games (strongest round)52.2Round 4: 49.5% · 749 games49.5 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 3.8% | 49.5% | 64,026 | Round 1: 51.1% · 646 games (strongest round)51.1Round 2: 50.0% · 670 games50.0Round 3: 51.0% · 746 games51.0Round 4: 49.2% · 648 games49.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.7% | 49.7% | 61,489 | Round 1: 50.2% · 648 games50.2Round 2: 48.9% · 606 games48.9Round 3: 51.8% · 696 games (strongest round)51.8Round 4: 49.6% · 646 games49.6 |
| HEAVYEmpower! | | 3.4% | 49.1% | 56,675 | Round 1: 50.4% · 1,991 games50.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.4% | 50.5% | 56,670 | Round 1: 52.6% · 221 games (strongest round)52.6Round 2: 50.5% · 559 games50.5Round 3: 52.1% · 584 games52.1Round 4: 51.6% · 492 games51.6 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 3.3% | 49.8% | 55,503 | Round 1: 50.9% · 786 games50.9Round 2: 53.0% · 735 games (strongest round)53.0Round 3: 52.2% · 876 games52.2Round 4: 51.2% · 843 games51.2 |
| 9 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.2% | 48.5% | 54,452 | Round 1: 45.7% · 463 games45.7Round 2: 49.3% · 593 games49.3Round 3: 49.9% · 616 games (strongest round)49.9Round 4: 47.3% · 536 games47.3 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 3.2% | 48.8% | 54,254 | Round 1: 50.7% · 206 games (strongest round)50.7Round 2: 47.9% · 515 games47.9Round 3: 49.3% · 596 games49.3Round 4: 46.0% · 529 games46.0 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.1% | 48.9% | 51,294 | Round 1: 50.6% · 490 games50.6Round 2: 50.5% · 347 games50.5Round 3: 52.4% · 488 games (strongest round)52.3Round 4: 49.9% · 439 games49.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.9% | 48.8% | 49,430 | Round 1: 52.7% · 267 games (strongest round)52.7Round 2: 50.4% · 773 games50.4Round 3: 50.9% · 798 games50.9Round 4: 47.0% · 776 games46.9 |
| 11 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.8% | 48.4% | 46,411 | Round 1: 47.8% · 404 games47.8Round 2: 47.2% · 457 games47.2Round 3: 44.8% · 495 games44.8Round 4: 49.5% · 488 games (strongest round)49.5 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.5% | 48.7% | 41,486 | Round 1: 43.3% · 700 games43.3Round 2: 48.8% · 589 games48.8Round 3: 49.1% · 625 games49.1Round 4: 49.4% · 598 games (strongest round)49.4 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.4% | 49.4% | 40,694 | Round 1: 43.8% · 150 games43.8Round 2: 47.8% · 456 games47.8Round 3: 49.2% · 583 games (strongest round)49.2Round 4: 48.0% · 605 games48.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.3% | 51.8% | 39,004 | Round 1: 54.0% · 150 games (strongest round)54.0Round 2: 52.1% · 445 games52.1Round 3: 49.8% · 569 games49.8Round 4: 52.9% · 533 games52.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.3% | 49.9% | 38,864 | Round 1: not enough games-Round 2: 49.6% · 234 games49.6Round 3: 49.9% · 358 games (strongest round)49.9Round 4: 46.8% · 323 games46.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.2% | 49.5% | 36,251 | Round 1: 48.9% · 168 games48.9Round 2: 50.0% · 449 games (strongest round)50.0Round 3: 48.3% · 484 games48.3Round 4: 48.0% · 447 games47.9 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.1% | 48.3% | 35,547 | Round 1: 47.5% · 582 games47.5Round 2: 51.0% · 448 games51.0Round 3: 47.4% · 478 games47.4Round 4: 51.3% · 354 games (strongest round)51.3 |
| 12 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.1% | 48.6% | 35,316 | Round 1: 48.9% · 257 games48.9Round 2: 48.5% · 258 games48.5Round 3: 48.2% · 248 games48.2Round 4: 51.0% · 236 games (strongest round)50.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 51.8% | 31,073 | Round 1: 56.1% · 150 games (strongest round)56.1Round 2: 55.3% · 150 games55.3Round 3: 55.4% · 150 games55.4Round 4: 53.6% · 150 games53.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.8% | 51.3% | 29,882 | Round 1: 50.5% · 206 games50.5Round 2: 55.5% · 260 games (strongest round)55.5Round 3: 52.2% · 340 games52.2Round 4: 53.1% · 320 games53.1 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.7% | 48.5% | 27,772 | Round 1: 52.9% · 150 games (strongest round)52.9Round 2: 51.5% · 150 games51.5Round 3: 51.0% · 150 games50.9Round 4: 51.0% · 150 games51.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 49.4% | 27,193 | Round 1: not enough games-Round 2: 48.0% · 162 games47.9Round 3: 48.9% · 285 games48.9Round 4: 53.2% · 261 games (strongest round)53.2 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.5% | 50.6% | 25,501 | Round 1: 48.4% · 150 games48.4Round 2: 50.9% · 150 games50.9Round 3: 49.9% · 224 games49.9Round 4: 53.0% · 226 games (strongest round)53.0 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.5% | 48.8% | 25,228 | Round 1: 53.5% · 124 games53.4Round 2: 53.7% · 296 games (strongest round)53.7Round 3: 48.5% · 319 games48.5Round 4: 49.7% · 291 games49.7 |
| Weapon of Destiny Best with Warmog's Armor+11.9 | | 1.4% | 49.4% | 23,112 | Round 1: 50.6% · 384 games50.6Round 2: 53.5% · 316 games (strongest round)53.5Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.3% | 48.6% | 21,668 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 48.1% · 204 games48.1Round 3: 49.3% · 250 games49.3Round 4: 44.7% · 249 games44.7 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.1% | 48.7% | 19,166 | Round 1: 52.6% · 150 games52.6Round 2: 54.5% · 150 games54.5Round 3: 57.0% · 183 games (strongest round)57.0Round 4: 53.0% · 206 games53.0 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.1% | 48.6% | 17,930 | Round 1: 51.5% · 150 games51.5Round 2: 51.7% · 150 games51.7Round 3: 49.7% · 155 games49.7Round 4: 52.7% · 150 games (strongest round)52.7 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.0% | 50.1% | 16,597 | Round 1: 56.1% · 162 games (strongest round)56.1Round 2: 53.7% · 187 games53.7Round 3: not enough games-Round 4: not enough games- |
| 13 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 50.9% | 16,114 | Round 1: 50.3% · 150 games50.3Round 2: 50.2% · 167 games50.2Round 3: 49.6% · 161 games49.6Round 4: 50.7% · 152 games (strongest round)50.7 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 49.0% | 14,348 | Round 1: not enough games-Round 2: 50.7% · 159 games50.7Round 3: 55.4% · 187 games (strongest round)55.4Round 4: not enough games- |
| 15 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 51.2% | 13,065 | Round 1: 51.6% · 150 games51.6Round 2: 53.6% · 150 games53.6Round 3: 54.5% · 176 games (strongest round)54.5Round 4: 52.5% · 150 games52.5 |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 49.3% | 12,925 | Round 1: 47.7% · 193 games47.7Round 2: 50.9% · 197 games (strongest round)50.9Round 3: not enough games-Round 4: not enough games- |
| 17 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.7% | 52.5% | 11,661 | Round 1: 48.8% · 112 games48.8Round 2: 49.2% · 136 games (strongest round)49.2Round 3: 49.1% · 150 games49.1Round 4: 45.6% · 150 games45.6 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.6% | 48.7% | 10,624 | Round 1: not enough games-Round 2: 48.4% · 150 games (strongest round)48.4Round 3: 48.3% · 150 games48.3Round 4: 48.3% · 157 games48.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.5% | 48.5% | 9,055 | Round 1: not enough games-Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 47.0% · 150 games47.0Round 4: 45.8% · 150 games45.8 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 49.2% | 8,005 | Round 1: not enough games-Round 2: 52.2% · 150 games52.2Round 3: 52.0% · 150 games52.0Round 4: 54.7% · 150 games (strongest round)54.7 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.5% | 48.4% | 7,798 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 50.7% | 6,827 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 47.6% · 202 games47.6 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 49.0% | 6,198 | Round 1: 51.6% · 135 games (strongest round)51.6Round 2: 50.9% · 145 games50.9Round 3: 51.0% · 150 games51.0Round 4: 50.3% · 150 games50.3 |
| 19 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 48.8% | 4,791 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.7% · 110 games (strongest round)52.7Round 4: 49.0% · 119 games49.0 |
| DOOMEmpower! | | 0.2% | 59.1% | 3,436 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| MinionmancerYour summons gain 40% increased size, health, and damage. | | 8.3% | 47.1% | 138,998 | Round 1: 46.0% · 1,222 games46.0Round 2: 46.1% · 1,011 games46.1Round 3: 46.6% · 1,095 games46.6Round 4: 47.5% · 1,051 games (strongest round)47.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 7.2% | 47.7% | 120,435 | Round 1: 44.8% · 391 games44.8Round 2: 48.1% · 1,132 games48.1Round 3: 47.3% · 1,250 games47.3Round 4: 48.7% · 1,161 games (strongest round)48.7 |
| 20 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.8% | 47.7% | 113,722 | Round 1: 48.1% · 1,019 games (strongest round)48.1Round 2: 46.9% · 985 games46.9Round 3: 46.7% · 1,038 games46.7Round 4: 48.1% · 921 games48.1 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 6.3% | 46.1% | 106,416 | Round 1: 45.6% · 798 games45.6Round 2: 46.2% · 771 games46.2Round 3: 47.0% · 871 games47.0Round 4: 47.7% · 742 games (strongest round)47.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 5.4% | 47.4% | 91,604 | Round 1: not enough games-Round 2: 51.3% · 115 games (strongest round)51.3Round 3: 48.3% · 1,427 games48.3Round 4: 48.2% · 1,305 games48.2 |
| 21 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 5.3% | 48.0% | 88,520 | Round 1: 46.6% · 683 games46.6Round 2: 48.7% · 701 games48.7Round 3: 51.8% · 732 games (strongest round)51.8Round 4: 48.5% · 663 games48.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 5.2% | 47.1% | 87,980 | Round 1: 48.6% · 354 games48.6Round 2: 50.1% · 932 games (strongest round)50.1Round 3: 47.8% · 1,018 games47.8Round 4: 47.7% · 1,003 games47.7 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 4.8% | 46.9% | 80,923 | Round 1: 43.6% · 165 games43.6Round 2: 46.4% · 493 games46.4Round 3: 49.5% · 539 games (strongest round)49.5Round 4: 48.8% · 473 games48.8 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.5% | 47.5% | 75,115 | Round 1: 49.5% · 1,351 games49.5Round 2: 48.2% · 1,217 games48.2Round 3: 52.8% · 201 games (strongest round)52.8Round 4: not enough games- |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 4.4% | 46.0% | 73,832 | Round 1: 45.7% · 797 games45.7Round 2: 47.2% · 856 games47.2Round 3: 48.8% · 1,035 games (strongest round)48.8Round 4: 48.0% · 952 games47.9 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 3.9% | 46.6% | 65,153 | Round 1: 49.6% · 254 games49.6Round 2: 48.0% · 589 games48.0Round 3: 47.1% · 687 games47.1Round 4: 50.2% · 574 games (strongest round)50.2 |
| 22 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.6% | 46.9% | 60,979 | Round 1: 48.2% · 529 games48.2Round 2: 47.0% · 577 games47.0Round 3: 47.8% · 612 games47.8Round 4: 49.4% · 576 games (strongest round)49.4 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 3.2% | 48.2% | 53,289 | Round 1: 52.4% · 526 games52.4Round 2: 50.4% · 525 games50.4Round 3: 49.3% · 732 games49.3Round 4: 52.9% · 685 games (strongest round)52.9 |
| Witchful ThinkingGain 20-80 Ability Power. | | 3.0% | 48.0% | 50,690 | Round 1: 46.3% · 150 games46.3Round 2: 48.5% · 467 games48.5Round 3: 51.5% · 567 games (strongest round)51.5Round 4: 44.6% · 532 games44.6 |
| Warlock JuiceboxGain ? Omnivamp. | | 2.8% | 48.2% | 47,253 | Round 1: 46.4% · 274 games46.4Round 2: 49.0% · 315 games (strongest round)49.0Round 3: 45.8% · 424 games45.8Round 4: 47.9% · 447 games47.9 |
| 23 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.6% | 47.0% | 44,063 | Round 1: 44.2% · 375 games44.2Round 2: 47.9% · 395 games47.9Round 3: 51.1% · 388 games (strongest round)51.1Round 4: 48.0% · 333 games48.0 |
| 24 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.5% | 47.6% | 41,645 | Round 1: 47.9% · 295 games47.9Round 2: 47.9% · 328 games47.9Round 3: 44.7% · 416 games44.7Round 4: 49.3% · 436 games (strongest round)49.3 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.4% | 47.9% | 40,118 | Round 1: 45.6% · 343 games45.6Round 2: 49.6% · 305 games49.6Round 3: 48.0% · 304 games48.0Round 4: 51.2% · 281 games (strongest round)51.2 |
| Bread And JamYour gains 100 Ability Haste. | | 2.3% | 47.4% | 38,501 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.7% · 713 games47.7Round 4: 48.3% · 799 games (strongest round)48.3 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 2.3% | 47.7% | 38,162 | Round 1: 52.8% · 411 games (strongest round)52.8Round 2: 48.7% · 432 games48.7Round 3: 50.5% · 618 games50.4Round 4: 46.4% · 651 games46.4 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 2.1% | 48.2% | 35,657 | Round 1: 49.8% · 344 games (strongest round)49.8Round 2: 46.4% · 424 games46.4Round 3: 47.7% · 620 games47.7Round 4: 45.2% · 516 games45.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.1% | 47.2% | 34,855 | Round 1: 46.9% · 213 games46.9Round 2: 53.0% · 247 games (strongest round)53.0Round 3: 49.0% · 288 games48.9Round 4: 52.2% · 266 games52.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.1% | 47.5% | 34,638 | Round 1: 45.6% · 221 games45.6Round 2: 44.6% · 512 games44.6Round 3: 46.0% · 438 games (strongest round)46.0Round 4: 45.4% · 381 games45.4 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.0% | 45.8% | 33,179 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.3% · 549 games (strongest round)50.3Round 4: 43.2% · 671 games43.2 |
| POWEREmpower! | | 1.9% | 48.1% | 32,583 | Round 1: 49.4% · 1,379 games49.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 25 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.9% | 47.7% | 31,837 | Round 1: 52.1% · 275 games (strongest round)52.1Round 2: 47.5% · 224 games47.5Round 3: 47.0% · 277 games47.0Round 4: 51.3% · 206 games51.2 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.8% | 47.8% | 30,862 | Round 1: 44.8% · 151 games44.8Round 2: 48.5% · 200 games48.5Round 3: 49.1% · 269 games (strongest round)49.1Round 4: 45.2% · 303 games45.2 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 45.6% | 29,896 | Round 1: 46.3% · 617 games (strongest round)46.3Round 2: 45.6% · 220 games45.6Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.8% | 45.6% | 29,649 | Round 1: 48.5% · 494 games (strongest round)48.5Round 2: 46.1% · 483 games46.1Round 3: 42.7% · 104 games42.7Round 4: not enough games- |
| 27 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.7% | 45.8% | 27,807 | Round 1: 49.5% · 346 games (strongest round)49.5Round 2: 47.4% · 307 games47.4Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.6% | 48.0% | 27,635 | Round 1: 48.6% · 231 games48.6Round 2: 54.7% · 503 games (strongest round)54.7Round 3: 51.7% · 547 games51.7Round 4: 51.6% · 623 games51.6 |
| 28 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.5% | 47.0% | 24,946 | Round 1: 50.0% · 219 games (strongest round)50.0Round 2: 49.3% · 232 games49.3Round 3: 48.6% · 287 games48.6Round 4: 47.7% · 255 games47.7 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.5% | 46.3% | 24,579 | Round 1: 45.5% · 186 games45.5Round 2: 43.7% · 232 games43.7Round 3: 49.8% · 334 games (strongest round)49.8Round 4: 46.5% · 370 games46.5 |
| 29 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.4% | 45.9% | 23,827 | Round 1: 44.6% · 200 games44.6Round 2: 46.7% · 291 games46.7Round 3: 42.6% · 310 games42.6Round 4: 46.9% · 291 games (strongest round)46.9 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.4% | 45.9% | 23,807 | Round 1: 44.9% · 223 games44.9Round 2: 45.3% · 244 games45.3Round 3: 44.7% · 222 games44.7Round 4: 46.5% · 220 games (strongest round)46.5 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.4% | 46.5% | 23,222 | Round 1: 46.1% · 188 games46.1Round 2: 48.5% · 206 games48.5Round 3: 50.3% · 201 games (strongest round)50.3Round 4: 47.5% · 169 games47.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.3% | 47.3% | 21,767 | Round 1: 53.3% · 150 games53.3Round 2: 49.8% · 155 games49.8Round 3: 50.3% · 222 games50.3Round 4: 55.5% · 219 games (strongest round)55.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.2% | 47.5% | 20,604 | Round 1: 47.1% · 150 games (strongest round)47.1Round 2: 45.3% · 202 games45.3Round 3: 46.4% · 237 games46.4Round 4: 45.7% · 244 games45.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.1% | 45.8% | 18,328 | Round 1: 50.0% · 430 games (strongest round)50.0Round 2: 46.6% · 385 games46.6Round 3: not enough games-Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.1% | 47.2% | 18,026 | Round 1: 48.0% · 150 games48.0Round 2: 48.7% · 205 games (strongest round)48.7Round 3: 43.8% · 286 games43.8Round 4: 48.6% · 292 games48.6 |
| 31 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 45.7% | 17,395 | Round 1: 46.6% · 194 games46.6Round 2: 47.4% · 188 games47.4Round 3: 45.3% · 208 games45.3Round 4: 47.7% · 165 games (strongest round)47.7 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.0% | 47.5% | 17,183 | Round 1: 44.5% · 150 games44.5Round 2: 46.0% · 150 games46.0Round 3: 47.7% · 150 games (strongest round)47.7Round 4: 43.8% · 150 games43.8 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.0% | 46.8% | 16,511 | Round 1: not enough games-Round 2: 47.1% · 150 games47.1Round 3: 48.3% · 170 games (strongest round)48.3Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 1.0% | 48.2% | 16,222 | Round 1: not enough games-Round 2: 49.0% · 150 games49.0Round 3: 45.8% · 181 games45.8Round 4: 49.9% · 153 games (strongest round)49.9 |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.9% | 47.5% | 15,568 | Round 1: 45.3% · 150 games45.3Round 2: 50.2% · 150 games50.2Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 46.1% · 150 games46.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.9% | 47.3% | 15,229 | Round 1: 49.1% · 150 games (strongest round)49.1Round 2: 45.9% · 150 games45.9Round 3: 47.0% · 150 games47.0Round 4: 47.5% · 150 games47.5 |
| 33 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 0.9% | 47.9% | 14,778 | Round 1: 49.9% · 197 games49.9Round 2: 51.9% · 214 games (strongest round)51.9Round 3: not enough games-Round 4: not enough games- |
| 34 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.9% | 46.7% | 14,432 | Round 1: 42.5% · 150 games42.5Round 2: 46.8% · 150 games46.8Round 3: 48.0% · 170 games (strongest round)47.9Round 4: 43.1% · 164 games43.1 |
| 35 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.8% | 47.1% | 13,919 | Round 1: 49.0% · 150 games (strongest round)49.0Round 2: 44.1% · 150 games44.1Round 3: 47.6% · 150 games47.6Round 4: 44.7% · 150 games44.7 |
| 36 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.8% | 48.2% | 13,745 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 48.7% · 150 games48.7Round 3: 50.3% · 161 games50.3Round 4: 48.5% · 150 games48.5 |
| 37 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.8% | 47.3% | 12,692 | Round 1: 54.7% · 163 games (strongest round)54.7Round 2: 48.7% · 165 games48.7Round 3: 51.4% · 191 games51.4Round 4: 52.2% · 182 games52.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.7% | 45.2% | 12,550 | Round 1: 51.1% · 130 games51.1Round 2: 53.7% · 137 games (strongest round)53.7Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.7% | 46.8% | 12,502 | Round 1: not enough games-Round 2: 49.9% · 155 games (strongest round)49.9Round 3: 48.2% · 172 games48.2Round 4: 48.0% · 194 games48.0 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 45.5% | 12,088 | Round 1: 49.7% · 150 games49.7Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 46.8% · 150 games46.8Round 4: 48.6% · 150 games48.6 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.7% | 47.8% | 11,808 | Round 1: 44.1% · 149 games44.1Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 47.5% · 150 games47.5Round 4: 46.8% · 150 games46.8 |
| 38 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.7% | 47.8% | 11,228 | Round 1: 47.5% · 107 games47.5Round 2: 55.1% · 126 games (strongest round)55.1Round 3: 49.5% · 150 games49.5Round 4: 50.0% · 108 games50.0 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.7% | 45.8% | 11,143 | Round 1: 47.7% · 126 games47.7Round 2: 48.1% · 150 games (strongest round)48.1Round 3: 45.6% · 150 games45.6Round 4: 44.1% · 150 games44.1 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 47.5% | 10,360 | Round 1: 44.2% · 150 games44.2Round 2: 44.4% · 150 games (strongest round)44.4Round 3: 41.8% · 150 games41.8Round 4: 41.3% · 150 games41.3 |
| 39 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.6% | 47.6% | 10,303 | Round 1: 48.9% · 150 games48.9Round 2: 49.3% · 150 games49.3Round 3: 51.6% · 150 games51.6Round 4: 53.1% · 150 games (strongest round)53.1 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.6% | 44.3% | 10,115 | Round 1: not enough games-Round 2: 43.5% · 150 games43.5Round 3: 43.4% · 150 games43.4Round 4: 48.6% · 150 games (strongest round)48.6 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.6% | 46.7% | 9,607 | Round 1: not enough games-Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 44.7% · 150 games44.7Round 4: 45.7% · 150 games45.7 |
| 40 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.5% | 43.3% | 9,183 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 108 games (strongest round)46.5Round 4: 40.3% · 100 games40.3 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 46.1% | 7,348 | Round 1: 38.7% · 150 games38.7Round 2: 39.1% · 150 games39.1Round 3: 40.2% · 150 games (strongest round)40.2Round 4: not enough games- |
| 41 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.4% | 45.8% | 6,202 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.9% · 124 games (strongest round)49.9Round 4: 46.9% · 126 games46.9 |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 46.5% | 5,544 | Round 1: not enough games-Round 2: 48.6% · 150 games48.6Round 3: 50.0% · 150 games (strongest round)50.0Round 4: 47.2% · 146 games47.2 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.3% | 47.0% | 4,514 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 47.6% | 3,991 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.1% · 109 games (strongest round)53.1Round 4: 52.1% · 106 games52.1 |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 45.6% | 3,584 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 43.2% | 3,511 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 47.3% | 592 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 51.9% | 540 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 100.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |