| MinionmancerYour summons gain 40% increased size, health, and damage. | SSS | 22.9% | 52.9% | 180,615 | Round 1: 53.0% · 2,029 games53.0Round 2: 54.3% · 1,829 games (strongest round)54.3Round 3: 53.0% · 2,078 games53.0Round 4: 51.3% · 2,008 games51.2 |
| 1 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SSS | 15.9% | 50.0% | 125,593 | Round 1: 49.1% · 1,156 games49.1Round 2: 48.2% · 1,342 games48.2Round 3: 51.4% · 1,451 games (strongest round)51.4Round 4: 49.6% · 1,311 games49.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.2% | 51.3% | 127,563 | Round 1: 52.9% · 1,923 games (strongest round)52.9Round 2: 52.4% · 1,393 games52.4Round 3: 51.6% · 1,281 games51.6Round 4: 52.0% · 1,019 games52.0 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 13.3% | 50.8% | 104,522 | Round 1: 50.9% · 921 games (strongest round)50.8Round 2: 49.6% · 974 games49.6Round 3: 50.5% · 1,041 games50.5Round 4: 49.0% · 886 games49.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 12.1% | 52.1% | 95,375 | Round 1: 52.0% · 871 games52.0Round 2: 51.9% · 796 games51.9Round 3: 55.3% · 770 games (strongest round)55.3Round 4: 50.5% · 677 games50.5 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 11.5% | 50.6% | 90,773 | Round 1: 50.8% · 1,250 games50.8Round 2: 51.3% · 1,116 games51.2Round 3: 52.3% · 1,256 games (strongest round)52.3Round 4: 47.0% · 1,169 games47.0 |
| RecursionGain 60 Ability Haste. | S | 11.4% | 50.3% | 89,490 | Round 1: 51.5% · 1,050 games51.5Round 2: 52.5% · 903 games (strongest round)52.5Round 3: 50.4% · 1,007 games50.4Round 4: 49.8% · 857 games49.8 |
| HEAVYEmpower! | S | 11.1% | 51.6% | 87,265 | Round 1: 51.5% · 3,499 games51.5Round 2: 55.3% · 139 games (strongest round)55.3Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | S | 10.4% | 51.5% | 81,680 | Round 1: 49.4% · 696 games49.4Round 2: 48.8% · 818 games48.8Round 3: 53.2% · 980 games (strongest round)53.2Round 4: 50.8% · 1,000 games50.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 10.0% | 50.3% | 78,658 | Round 1: 49.2% · 537 games49.2Round 2: 54.1% · 1,200 games (strongest round)54.1Round 3: 51.4% · 1,241 games51.4Round 4: 50.7% · 1,134 games50.7 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | S | 9.8% | 53.0% | 76,899 | Round 1: 53.9% · 1,944 games53.9Round 2: 53.4% · 1,648 games53.4Round 3: 56.8% · 252 games (strongest round)56.8Round 4: not enough games- |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 7.1% | 52.2% | 55,666 | Round 1: 54.5% · 1,146 games (strongest round)54.5Round 2: 54.1% · 965 games54.1Round 3: 51.6% · 139 games51.6Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.1% | 50.3% | 71,741 | Round 1: 49.8% · 795 games49.8Round 2: 50.0% · 489 games (strongest round)50.0Round 3: 49.5% · 653 games49.5Round 4: 46.5% · 647 games46.5 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 7.9% | 50.8% | 62,091 | Round 1: 51.3% · 308 games (strongest round)51.3Round 2: 51.2% · 807 games51.2Round 3: 49.7% · 937 games49.7Round 4: 50.4% · 209 games50.4 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 7.5% | 50.7% | 58,763 | Round 1: 48.2% · 234 games48.2Round 2: 47.9% · 487 games47.9Round 3: 49.7% · 538 games (strongest round)49.7Round 4: 47.5% · 491 games47.5 |
| Witchful ThinkingGain 20-80 Ability Power. | | 6.5% | 50.5% | 51,076 | Round 1: 54.7% · 225 games (strongest round)54.7Round 2: 52.0% · 673 games52.0Round 3: 51.4% · 807 games51.4Round 4: 48.7% · 791 games48.7 |
| 4 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.4% | 54.7% | 42,827 | Round 1: 54.2% · 852 games54.2Round 2: 53.9% · 892 games53.9Round 3: 55.5% · 135 games (strongest round)55.5Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 5.4% | 49.7% | 42,737 | Round 1: 51.0% · 555 games51.0Round 2: 53.0% · 484 games (strongest round)53.0Round 3: 50.1% · 511 games50.1Round 4: 51.5% · 418 games51.5 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.3% | 53.6% | 41,861 | Round 1: 52.7% · 246 games52.7Round 2: 53.6% · 589 games53.6Round 3: 56.6% · 720 games (strongest round)56.6Round 4: 53.2% · 673 games53.2 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 5.2% | 52.9% | 41,053 | Round 1: 53.9% · 302 games53.9Round 2: 54.8% · 850 games (strongest round)54.8Round 3: 54.2% · 873 games54.2Round 4: 52.3% · 912 games52.3 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 5.1% | 51.4% | 39,954 | Round 1: 51.9% · 974 games51.9Round 2: 51.6% · 815 games51.6Round 3: 53.9% · 150 games (strongest round)53.9Round 4: not enough games- |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.9% | 53.5% | 30,866 | Round 1: 51.9% · 309 games51.9Round 2: 52.5% · 313 games52.5Round 3: 53.2% · 401 games (strongest round)53.2Round 4: 51.3% · 324 games51.3 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 3.3% | 50.5% | 26,213 | Round 1: 51.4% · 383 games51.4Round 2: 50.2% · 330 games50.2Round 3: 52.2% · 336 games (strongest round)52.2Round 4: 49.8% · 305 games49.8 |
| 6 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.1% | 53.2% | 24,403 | Round 1: 54.2% · 212 games (strongest round)54.2Round 2: 51.9% · 276 games51.9Round 3: 53.7% · 325 games53.7Round 4: 53.8% · 292 games53.8 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.1% | 49.9% | 24,185 | Round 1: 47.9% · 150 games47.9Round 2: 49.8% · 418 games (strongest round)49.8Round 3: 49.5% · 403 games49.5Round 4: 45.5% · 388 games45.5 |
| Weapon of Destiny Best with Void Staff+6.3 | | 2.8% | 53.9% | 22,328 | Round 1: 51.4% · 534 games51.4Round 2: 53.7% · 367 games (strongest round)53.7Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.8% | 50.6% | 22,327 | Round 1: 51.3% · 150 games (strongest round)51.3Round 2: 48.8% · 303 games48.8Round 3: 49.5% · 371 games49.5Round 4: 50.6% · 330 games50.6 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.5% | 51.3% | 20,012 | Round 1: 48.8% · 402 games48.8Round 2: 49.9% · 335 games (strongest round)49.9Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.5% | 51.1% | 19,828 | Round 1: 52.8% · 186 games52.8Round 2: 49.0% · 216 games49.0Round 3: 53.9% · 317 games (strongest round)53.8Round 4: 53.6% · 315 games53.6 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.5% | 51.6% | 19,762 | Round 1: 54.4% · 416 games (strongest round)54.4Round 2: 49.5% · 323 games49.5Round 3: not enough games-Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.5% | 50.3% | 19,414 | Round 1: not enough games-Round 2: 50.5% · 161 games50.5Round 3: 50.0% · 244 games50.0Round 4: 52.6% · 236 games (strongest round)52.6 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.4% | 50.9% | 19,272 | Round 1: 47.2% · 150 games47.2Round 2: 48.7% · 150 games (strongest round)48.7Round 3: 48.6% · 150 games48.6Round 4: 46.0% · 150 games46.0 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.3% | 51.6% | 18,471 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 50.0% · 150 games50.0Round 3: 48.4% · 219 games48.4Round 4: 50.3% · 273 games50.3 |
| 7 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.6% | 49.9% | 12,827 | Round 1: 49.1% · 262 games49.1Round 2: 50.9% · 245 games (strongest round)50.9Round 3: not enough games-Round 4: not enough games- |
| 8 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.5% | 49.9% | 12,187 | Round 1: 47.4% · 150 games47.4Round 2: 55.6% · 150 games (strongest round)55.6Round 3: 50.9% · 171 games50.9Round 4: 50.7% · 166 games50.7 |
| 9 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.4% | 50.6% | 11,422 | Round 1: 48.8% · 150 games48.8Round 2: 50.1% · 150 games50.1Round 3: 51.5% · 179 games51.5Round 4: 52.2% · 159 games (strongest round)52.2 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 50.9% | 11,203 | Round 1: not enough games-Round 2: 50.4% · 150 games50.4Round 3: 53.8% · 150 games (strongest round)53.8Round 4: 49.4% · 150 games49.4 |
| 10 | Omni SoulGain 3 random Dragon Souls. | | 1.4% | 51.9% | 11,196 | Round 1: 51.7% · 150 games (strongest round)51.7Round 2: 49.2% · 150 games49.2Round 3: 49.9% · 159 games49.9Round 4: 50.1% · 165 games50.1 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.4% | 50.6% | 10,724 | Round 1: not enough games-Round 2: 48.3% · 196 games48.3Round 3: 51.0% · 241 games (strongest round)51.0Round 4: 48.4% · 307 games48.4 |
| 11 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.3% | 53.2% | 10,466 | Round 1: 55.9% · 167 games55.9Round 2: 57.4% · 150 games57.4Round 3: 55.2% · 150 games55.2Round 4: 58.2% · 150 games (strongest round)58.2 |
| 12 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.3% | 51.0% | 10,260 | Round 1: 50.9% · 229 games (strongest round)50.9Round 2: 49.7% · 240 games49.7Round 3: not enough games-Round 4: not enough games- |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 50.1% | 7,116 | Round 1: not enough games-Round 2: 53.0% · 150 games (strongest round)53.0Round 3: 51.6% · 164 games51.6Round 4: not enough games- |
| 14 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.9% | 54.6% | 7,110 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.8% · 281 games54.8 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.8% | 50.7% | 5,927 | Round 1: not enough games-Round 2: 47.3% · 112 games47.3Round 3: 51.6% · 137 games (strongest round)51.6Round 4: 44.4% · 115 games44.4 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 50.4% | 5,448 | Round 1: not enough games-Round 2: 51.0% · 136 games51.0Round 3: 54.9% · 150 games (strongest round)54.9Round 4: 48.5% · 150 games48.5 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 13.3% | 49.4% | 104,859 | Round 1: 46.7% · 313 games46.7Round 2: 47.0% · 932 games47.0Round 3: 50.0% · 1,017 games (strongest round)50.0Round 4: 48.6% · 1,092 games48.6 |
| 15 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 8.3% | 47.5% | 65,705 | Round 1: 49.3% · 564 games (strongest round)49.3Round 2: 48.3% · 581 games48.3Round 3: 46.9% · 699 games46.9Round 4: 45.5% · 549 games45.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.3% | 47.8% | 65,289 | Round 1: 49.2% · 271 games (strongest round)49.2Round 2: 48.0% · 715 games48.0Round 3: 46.6% · 825 games46.6Round 4: 46.5% · 802 games46.5 |
| 16 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 8.1% | 49.2% | 63,540 | Round 1: 46.6% · 780 games46.6Round 2: 46.5% · 821 games46.5Round 3: 48.8% · 867 games (strongest round)48.8Round 4: 48.0% · 771 games48.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 7.3% | 47.8% | 57,492 | Round 1: 47.8% · 824 games (strongest round)47.8Round 2: 46.5% · 684 games46.5Round 3: 45.2% · 746 games45.2Round 4: 46.4% · 650 games46.4 |
| Bread And ButterYour gains 100 Ability Haste. | | 6.7% | 49.0% | 52,531 | Round 1: not enough games-Round 2: 54.5% · 150 games (strongest round)54.5Round 3: 47.8% · 951 games47.8Round 4: 46.2% · 905 games46.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.3% | 48.8% | 49,437 | Round 1: 45.1% · 209 games45.1Round 2: 48.3% · 490 games (strongest round)48.3Round 3: 47.7% · 472 games47.7Round 4: 47.3% · 361 games47.3 |
| Transmute: GoldGain a random Gold Augment. | | 6.0% | 49.2% | 47,218 | Round 1: 52.3% · 265 games (strongest round)52.3Round 2: 45.4% · 555 games45.4Round 3: 50.9% · 594 games50.9Round 4: 47.6% · 625 games47.6 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.7% | 47.0% | 45,268 | Round 1: 47.4% · 433 games47.4Round 2: 49.2% · 406 games (strongest round)49.2Round 3: 46.5% · 395 games46.5Round 4: 45.1% · 354 games45.1 |
| RecoilYour deals increased damage and knocks you backward. | | 4.7% | 49.1% | 36,984 | Round 1: 44.7% · 518 games44.7Round 2: 51.6% · 482 games (strongest round)51.6Round 3: 49.2% · 587 games49.2Round 4: 48.9% · 534 games48.9 |
| 17 | Transmute: ChaosGain 2 random Augments. | | 3.6% | 49.2% | 28,315 | Round 1: 50.3% · 362 games50.3Round 2: 51.0% · 257 games51.0Round 3: 47.4% · 387 games47.4Round 4: 51.3% · 379 games (strongest round)51.3 |
| 18 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 3.5% | 46.2% | 27,771 | Round 1: 43.8% · 271 games43.8Round 2: 46.1% · 307 games46.1Round 3: 49.7% · 427 games49.7Round 4: 50.5% · 354 games (strongest round)50.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.2% | 49.5% | 24,919 | Round 1: 47.8% · 258 games47.8Round 2: 51.5% · 260 games (strongest round)51.5Round 3: 49.8% · 362 games49.8Round 4: 48.3% · 397 games48.3 |
| 19 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.9% | 47.0% | 22,869 | Round 1: 45.9% · 277 games45.9Round 2: 51.1% · 300 games (strongest round)51.1Round 3: 50.7% · 391 games50.7Round 4: 47.8% · 308 games47.8 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 2.7% | 47.6% | 21,389 | Round 1: 49.1% · 202 games49.1Round 2: 49.2% · 246 games (strongest round)49.2Round 3: 46.1% · 296 games46.1Round 4: 48.3% · 259 games48.3 |
| 20 | OverloadedUsing another Ability resets the cooldown of. | | 2.7% | 45.1% | 21,298 | Round 1: 41.9% · 199 games41.9Round 2: 43.8% · 193 games (strongest round)43.8Round 3: 42.7% · 258 games42.7Round 4: 43.3% · 197 games43.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.6% | 47.0% | 20,619 | Round 1: 48.3% · 440 games (strongest round)48.3Round 2: 44.3% · 359 games44.3Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 2.4% | 46.9% | 19,148 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.8% · 352 games (strongest round)49.8Round 4: 46.4% · 300 games46.4 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.3% | 46.4% | 18,388 | Round 1: 45.2% · 414 games45.2Round 2: 47.4% · 170 games (strongest round)47.4Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.3% | 47.5% | 18,373 | Round 1: 45.9% · 499 games (strongest round)45.9Round 2: 45.0% · 425 games45.0Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.3% | 47.1% | 18,305 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.7% · 335 games (strongest round)48.7Round 4: 46.7% · 366 games46.7 |
| Lich BrainGain ? Ability Power. | | 2.1% | 49.5% | 16,278 | Round 1: not enough games-Round 2: 48.8% · 205 games48.8Round 3: 48.1% · 179 games48.1Round 4: 48.9% · 216 games (strongest round)48.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.9% | 46.8% | 14,765 | Round 1: 49.0% · 150 games48.9Round 2: 48.4% · 150 games48.4Round 3: 47.8% · 150 games47.8Round 4: 50.3% · 150 games (strongest round)50.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.9% | 48.4% | 14,694 | Round 1: 44.7% · 150 games44.7Round 2: 47.6% · 253 games (strongest round)47.6Round 3: 45.6% · 264 games45.6Round 4: 46.0% · 275 games46.0 |
| 22 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.7% | 48.5% | 13,427 | Round 1: 50.0% · 171 games50.0Round 2: 52.2% · 184 games52.2Round 3: 52.9% · 178 games (strongest round)52.8Round 4: 49.9% · 161 games49.9 |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.7% | 46.1% | 13,058 | Round 1: 44.8% · 150 games44.8Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 43.1% · 163 games43.1Round 4: 44.1% · 150 games44.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.6% | 45.9% | 12,924 | Round 1: 48.6% · 152 games48.6Round 2: 46.6% · 169 games46.6Round 3: 47.4% · 170 games47.4Round 4: 49.5% · 180 games (strongest round)49.5 |
| 24 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.5% | 48.0% | 12,189 | Round 1: 48.2% · 150 games48.2Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 45.9% · 167 games45.9Round 4: 48.8% · 168 games48.8 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.5% | 47.1% | 11,496 | Round 1: 47.6% · 150 games47.6Round 2: 46.4% · 175 games46.4Round 3: 51.5% · 199 games (strongest round)51.5Round 4: 50.0% · 205 games50.0 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.4% | 48.9% | 11,384 | Round 1: not enough games-Round 2: 46.8% · 150 games (strongest round)46.8Round 3: 44.4% · 150 games44.4Round 4: 45.8% · 150 games45.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.4% | 48.5% | 11,199 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.3% | 46.6% | 10,507 | Round 1: 45.5% · 231 games (strongest round)45.5Round 2: 42.7% · 181 games42.7Round 3: not enough games-Round 4: not enough games- |
| 25 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.3% | 45.9% | 9,992 | Round 1: 46.8% · 127 games46.8Round 2: 45.1% · 102 games45.1Round 3: 48.8% · 132 games (strongest round)48.8Round 4: 47.1% · 144 games47.1 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.3% | 47.4% | 9,939 | Round 1: 46.8% · 150 games46.8Round 2: 47.9% · 150 games47.9Round 3: 48.0% · 155 games (strongest round)48.0Round 4: 46.9% · 150 games46.9 |
| POWEREmpower! | | 1.1% | 48.6% | 8,760 | Round 1: 51.1% · 453 games51.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.0% | 49.5% | 8,022 | Round 1: not enough games-Round 2: 48.6% · 150 games48.6Round 3: 48.0% · 150 games48.0Round 4: 51.7% · 161 games (strongest round)51.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 47.2% | 7,883 | Round 1: 46.8% · 150 games46.8Round 2: 46.9% · 150 games46.9Round 3: 47.0% · 150 games47.0Round 4: 47.6% · 150 games (strongest round)47.6 |
| 26 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.0% | 46.4% | 7,510 | Round 1: 50.9% · 118 games (strongest round)50.9Round 2: 44.6% · 111 games44.6Round 3: 50.2% · 150 games50.2Round 4: 50.9% · 150 games50.9 |
| 27 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.9% | 46.1% | 7,237 | Round 1: 48.7% · 150 games48.7Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 47.4% · 150 games47.4Round 4: 49.3% · 150 games49.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.9% | 49.3% | 7,159 | Round 1: 45.6% · 150 games45.6Round 2: 46.0% · 150 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.9% | 46.3% | 6,840 | Round 1: 47.4% · 150 games47.4Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 43.8% · 150 games43.8Round 4: 42.6% · 150 games42.6 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.9% | 45.9% | 6,760 | Round 1: 49.1% · 150 games (strongest round)49.1Round 2: 47.5% · 150 games47.5Round 3: 46.6% · 150 games46.6Round 4: 46.5% · 153 games46.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 45.2% | 5,900 | Round 1: not enough games-Round 2: 50.8% · 141 games50.8Round 3: 51.9% · 150 games (strongest round)51.9Round 4: 51.5% · 150 games51.5 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 48.3% | 5,185 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 28 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.6% | 47.3% | 5,024 | Round 1: 47.7% · 112 games47.7Round 2: 49.8% · 105 games (strongest round)49.8Round 3: 49.5% · 150 games49.5Round 4: 49.4% · 129 games49.4 |
| 29 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.6% | 46.6% | 4,348 | Round 1: 41.8% · 112 games41.8Round 2: 46.7% · 110 games (strongest round)46.7Round 3: 46.1% · 150 games46.1Round 4: 44.0% · 137 games44.0 |
| 30 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 48.6% | 3,763 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.4% | 45.8% | 3,371 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 43.9% · 102 games43.9 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 49.2% | 3,299 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.9% · 120 games49.9 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 47.7% | 3,114 | Round 1: 52.0% · 150 games52.0Round 2: not enough games-Round 3: 52.4% · 131 games52.4Round 4: 53.2% · 106 games (strongest round)53.2 |
| THRASHEmpower! | | 0.4% | 49.4% | 2,993 | Round 1: 53.9% · 193 games53.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.4% | 46.7% | 2,947 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.4% | 46.1% | 2,759 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 48.1% | 2,253 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 47.2% · 104 games47.2 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 50.2% | 1,965 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 45.5% | 1,950 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 45.7% | 1,843 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.8% | 1,714 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 55.6% | 1,621 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.2% | 47.6% | 1,589 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.2% | 45.4% | 1,480 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.2% | 48.4% | 1,396 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 50.1% | 1,346 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 48.1% | 1,338 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 46.7% | 860 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 44.7% | 787 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 48.9% | 713 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 46.4% | 422 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 45.2% | 281 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |