| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | SS | 14.9% | 50.6% | 169,415 | Round 1: 50.7% · 2,122 games50.7Round 2: 52.0% · 1,988 games (strongest round)52.0Round 3: 50.6% · 2,054 games50.6Round 4: 50.3% · 1,972 games50.3 |
| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 9.4% | 51.5% | 106,891 | Round 1: 54.8% · 1,036 games (strongest round)54.8Round 2: 50.0% · 1,050 games50.0Round 3: 50.8% · 1,053 games50.8Round 4: 54.8% · 983 games54.8 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 10.6% | 52.5% | 121,070 | Round 1: 54.4% · 1,639 games (strongest round)54.4Round 2: 53.0% · 1,230 games53.0Round 3: 53.6% · 1,145 games53.6Round 4: 52.4% · 884 games52.4 |
| RecursionGain 60 Ability Haste. | S | 9.2% | 49.0% | 104,375 | Round 1: 50.7% · 1,109 games (strongest round)50.6Round 2: 49.4% · 1,061 games49.4Round 3: 49.8% · 1,117 games49.8Round 4: 49.1% · 975 games49.1 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 8.2% | 49.2% | 93,834 | Round 1: 49.0% · 967 games49.0Round 2: 50.2% · 971 games (strongest round)50.2Round 3: 47.9% · 949 games47.9Round 4: 47.8% · 865 games47.8 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 7.8% | 49.4% | 88,788 | Round 1: 48.3% · 293 games48.3Round 2: 49.5% · 821 games (strongest round)49.5Round 3: 47.4% · 850 games47.4Round 4: 48.1% · 791 games48.1 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 7.8% | 50.2% | 89,323 | Round 1: 51.5% · 802 games (strongest round)51.5Round 2: 51.2% · 696 games51.2Round 3: 50.7% · 795 games50.7Round 4: 50.6% · 684 games50.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.7% | 49.6% | 87,316 | Round 1: 50.7% · 1,018 games50.7Round 2: 51.0% · 628 games (strongest round)51.0Round 3: 49.2% · 797 games49.2Round 4: 48.1% · 772 games48.1 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 7.3% | 48.7% | 82,657 | Round 1: 48.5% · 926 games48.5Round 2: 49.2% · 918 games (strongest round)49.2Round 3: 46.6% · 1,051 games46.6Round 4: 47.3% · 955 games47.3 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 7.2% | 51.1% | 81,441 | Round 1: 53.4% · 1,028 games (strongest round)53.4Round 2: 52.0% · 879 games52.0Round 3: 51.8% · 959 games51.8Round 4: 50.5% · 825 games50.5 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 6.8% | 52.1% | 76,953 | Round 1: 54.0% · 970 games (strongest round)54.0Round 2: 50.1% · 582 games50.1Round 3: 47.5% · 491 games47.5Round 4: 50.7% · 433 games50.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 5.9% | 51.7% | 67,381 | Round 1: 49.3% · 490 games49.3Round 2: 53.1% · 430 games (strongest round)53.1Round 3: 50.9% · 544 games50.9Round 4: 52.4% · 434 games52.4 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 5.7% | 48.9% | 64,378 | Round 1: 50.1% · 292 games50.1Round 2: 50.7% · 740 games (strongest round)50.7Round 3: 50.2% · 732 games50.2Round 4: 50.5% · 657 games50.5 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.6% | 51.5% | 63,531 | Round 1: 52.4% · 1,161 games52.4Round 2: 54.1% · 1,082 games (strongest round)54.1Round 3: 50.1% · 186 games50.1Round 4: not enough games- |
| THRASHEmpower! | | 5.5% | 48.8% | 62,303 | Round 1: 47.4% · 2,232 games47.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 5.4% | 50.1% | 61,404 | Round 1: 46.0% · 478 games46.0Round 2: 50.4% · 549 games50.4Round 3: 50.9% · 664 games (strongest round)50.9Round 4: 49.5% · 676 games49.5 |
| HEAVYEmpower! | | 5.4% | 50.1% | 61,242 | Round 1: 51.0% · 2,590 games51.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 5.3% | 50.5% | 60,156 | Round 1: 49.6% · 702 games49.6Round 2: 46.4% · 591 games46.4Round 3: 50.8% · 667 games (strongest round)50.8Round 4: 48.5% · 500 games48.5 |
| Witchful ThinkingGain 20-80 Ability Power. | | 5.0% | 49.1% | 57,150 | Round 1: 47.9% · 211 games47.9Round 2: 49.1% · 673 games49.1Round 3: 52.9% · 856 games (strongest round)52.9Round 4: 48.1% · 834 games48.1 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.9% | 53.2% | 55,433 | Round 1: 50.3% · 420 games50.3Round 2: 51.7% · 441 games51.7Round 3: 50.3% · 511 games50.3Round 4: 53.2% · 443 games (strongest round)53.2 |
| Transmute: GoldGain a random Gold Augment. | | 4.8% | 48.7% | 54,553 | Round 1: 53.7% · 254 games (strongest round)53.7Round 2: 50.1% · 622 games50.1Round 3: 45.7% · 658 games45.7Round 4: 46.8% · 628 games46.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.7% | 51.2% | 53,430 | Round 1: 55.5% · 183 games (strongest round)55.5Round 2: 52.1% · 593 games52.1Round 3: 53.0% · 646 games53.0Round 4: 50.8% · 637 games50.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.5% | 53.4% | 50,898 | Round 1: 54.9% · 536 games54.9Round 2: 55.4% · 570 games (strongest round)55.4Round 3: 54.1% · 639 games54.1Round 4: 55.0% · 558 games55.0 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.4% | 48.7% | 50,068 | Round 1: 47.7% · 980 games47.7Round 2: 47.5% · 1,015 games47.5Round 3: 48.5% · 163 games (strongest round)48.5Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.2% | 49.3% | 48,294 | Round 1: 49.0% · 187 games48.9Round 2: 49.4% · 439 games49.4Round 3: 48.1% · 522 games48.1Round 4: 49.6% · 497 games (strongest round)49.6 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.1% | 52.3% | 47,098 | Round 1: 51.2% · 803 games51.2Round 2: 52.6% · 766 games (strongest round)52.6Round 3: 48.1% · 150 games48.1Round 4: not enough games- |
| 6 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.1% | 52.2% | 47,016 | Round 1: 51.0% · 885 games51.0Round 2: 52.4% · 908 games (strongest round)52.4Round 3: 51.3% · 136 games51.3Round 4: not enough games- |
| 7 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 3.8% | 49.9% | 43,276 | Round 1: 50.9% · 475 games (strongest round)50.9Round 2: 50.7% · 387 games50.7Round 3: 50.3% · 387 games50.3Round 4: 47.1% · 351 games47.1 |
| 8 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 3.4% | 49.5% | 38,465 | Round 1: 48.8% · 403 games48.8Round 2: 48.4% · 478 games48.4Round 3: 50.7% · 529 games (strongest round)50.7Round 4: 49.7% · 496 games49.7 |
| Lich BrainGain ? Ability Power. | | 3.3% | 49.2% | 37,576 | Round 1: 49.1% · 213 games (strongest round)49.1Round 2: 48.7% · 374 games48.7Round 3: 48.3% · 426 games48.3Round 4: 46.5% · 390 games46.5 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 49.4% | 37,127 | Round 1: 50.4% · 407 games (strongest round)50.4Round 2: 48.3% · 299 games48.3Round 3: 49.0% · 399 games49.0Round 4: 48.9% · 377 games48.9 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.2% | 49.7% | 36,458 | Round 1: 50.3% · 203 games50.3Round 2: 51.8% · 489 games (strongest round)51.7Round 3: 51.6% · 553 games51.6Round 4: 48.3% · 137 games48.3 |
| Weapon of Destiny Best with Luden's Echo+6.0 | | 2.9% | 52.1% | 33,232 | Round 1: 53.5% · 691 games (strongest round)53.5Round 2: 52.3% · 500 games52.3Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.9% | 50.8% | 33,171 | Round 1: 50.7% · 150 games50.7Round 2: 52.6% · 150 games (strongest round)52.6Round 3: not enough games-Round 4: not enough games- |
| 10 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 2.8% | 49.1% | 31,657 | Round 1: 49.3% · 214 games49.3Round 2: 50.4% · 180 games50.4Round 3: 51.9% · 192 games (strongest round)51.9Round 4: 47.0% · 185 games46.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.7% | 48.4% | 30,611 | Round 1: 48.7% · 151 games48.7Round 2: 46.1% · 405 games46.1Round 3: 48.8% · 403 games48.8Round 4: 50.0% · 379 games (strongest round)50.0 |
| GoredrinkGain 15% Omnivamp. | | 2.6% | 49.6% | 29,759 | Round 1: 54.2% · 150 games (strongest round)54.2Round 2: 49.5% · 397 games49.5Round 3: 52.8% · 395 games52.8Round 4: 51.2% · 396 games51.2 |
| 11 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.6% | 52.1% | 29,356 | Round 1: 56.0% · 224 games (strongest round)56.0Round 2: 51.9% · 225 games51.9Round 3: 53.5% · 234 games53.5Round 4: 52.5% · 188 games52.5 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.5% | 49.3% | 28,254 | Round 1: 50.8% · 345 games (strongest round)50.8Round 2: 50.4% · 325 games50.4Round 3: 48.8% · 345 games48.8Round 4: 46.0% · 309 games46.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.4% | 49.9% | 27,828 | Round 1: not enough games-Round 2: 48.3% · 214 games48.3Round 3: 52.7% · 318 games (strongest round)52.7Round 4: 48.0% · 362 games48.0 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.4% | 49.2% | 27,453 | Round 1: 44.6% · 298 games44.6Round 2: 48.3% · 346 games48.3Round 3: 47.5% · 420 games47.5Round 4: 51.6% · 105 games (strongest round)51.6 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.2% | 50.0% | 25,245 | Round 1: not enough games-Round 2: 51.3% · 195 games51.3Round 3: 55.1% · 226 games (strongest round)55.1Round 4: 51.1% · 173 games51.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.2% | 49.7% | 25,040 | Round 1: 48.5% · 336 games48.4Round 2: 48.1% · 275 games48.1Round 3: 47.7% · 346 games47.7Round 4: 49.1% · 317 games (strongest round)49.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.2% | 49.6% | 24,662 | Round 1: 48.0% · 150 games (strongest round)47.9Round 2: 45.4% · 341 games45.4Round 3: 47.8% · 324 games47.8Round 4: 42.6% · 274 games42.6 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.1% | 49.7% | 24,136 | Round 1: 50.8% · 150 games (strongest round)50.8Round 2: 45.9% · 204 games45.9Round 3: 47.2% · 154 games47.2Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.1% | 48.3% | 24,080 | Round 1: 49.0% · 343 games (strongest round)49.0Round 2: 47.2% · 229 games47.2Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.1% | 49.9% | 24,076 | Round 1: 49.9% · 150 games49.9Round 2: 51.1% · 256 games (strongest round)51.1Round 3: 46.7% · 315 games46.7Round 4: 48.6% · 309 games48.6 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.1% | 51.4% | 24,010 | Round 1: 52.4% · 150 games (strongest round)52.3Round 2: 49.2% · 263 games49.2Round 3: 52.0% · 305 games52.0Round 4: 49.2% · 351 games49.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.0% | 48.6% | 22,455 | Round 1: 53.8% · 433 games (strongest round)53.8Round 2: 51.1% · 307 games51.1Round 3: 50.7% · 260 games50.7Round 4: 47.3% · 234 games47.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.9% | 50.4% | 21,482 | Round 1: 51.9% · 124 games51.9Round 2: 54.0% · 404 games (strongest round)54.0Round 3: 50.0% · 507 games50.0Round 4: 52.0% · 446 games52.0 |
| POWEREmpower! | | 1.7% | 48.8% | 19,923 | Round 1: 45.6% · 652 games45.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.7% | 49.7% | 19,123 | Round 1: 52.3% · 141 games (strongest round)52.3Round 2: 48.6% · 242 games48.6Round 3: 50.7% · 247 games50.7Round 4: 48.3% · 273 games48.3 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 1.7% | 50.2% | 19,058 | Round 1: 46.4% · 182 games46.4Round 2: 51.1% · 189 games (strongest round)51.1Round 3: 50.9% · 214 games50.9Round 4: 47.9% · 209 games47.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.7% | 51.0% | 18,973 | Round 1: 46.1% · 133 games (strongest round)46.1Round 2: 43.5% · 150 games43.5Round 3: 44.4% · 150 games44.4Round 4: 42.6% · 150 games42.6 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.6% | 49.5% | 18,688 | Round 1: 51.4% · 150 games (strongest round)51.4Round 2: 45.6% · 227 games45.6Round 3: 50.3% · 247 games50.3Round 4: 49.6% · 220 games49.6 |
| 12 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.5% | 53.9% | 17,611 | Round 1: 50.8% · 150 games50.8Round 2: 53.2% · 157 games (strongest round)53.2Round 3: 52.6% · 206 games52.6Round 4: 53.0% · 188 games53.0 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.5% | 48.6% | 17,341 | Round 1: 50.9% · 149 games (strongest round)50.9Round 2: 48.0% · 261 games47.9Round 3: 47.3% · 284 games47.3Round 4: 47.7% · 259 games47.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.5% | 50.2% | 16,919 | Round 1: 43.5% · 150 games43.5Round 2: 45.7% · 150 games45.7Round 3: 49.8% · 182 games (strongest round)49.8Round 4: 46.4% · 221 games46.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 49.9% | 16,917 | Round 1: not enough games-Round 2: 54.6% · 150 games (strongest round)54.6Round 3: 51.9% · 207 games51.9Round 4: 50.8% · 203 games50.7 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.5% | 48.5% | 16,825 | Round 1: 50.4% · 150 games50.4Round 2: 49.3% · 150 games49.3Round 3: 52.5% · 219 games (strongest round)52.5Round 4: 48.4% · 231 games48.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.5% | 50.1% | 16,572 | Round 1: 50.0% · 150 games50.0Round 2: 54.0% · 263 games54.0Round 3: 54.0% · 287 games (strongest round)54.0Round 4: 48.5% · 258 games48.5 |
| 13 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.4% | 48.9% | 16,009 | Round 1: 49.2% · 150 games49.2Round 2: 52.6% · 150 games52.6Round 3: 54.5% · 169 games (strongest round)54.5Round 4: 47.9% · 169 games47.9 |
| 14 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 48.8% | 15,214 | Round 1: 47.1% · 253 games47.1Round 2: 47.7% · 202 games (strongest round)47.7Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.3% | 48.7% | 14,799 | Round 1: 45.9% · 111 games45.9Round 2: 48.2% · 221 games48.2Round 3: 49.6% · 263 games (strongest round)49.6Round 4: 47.4% · 294 games47.4 |
| 15 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.1% | 49.2% | 12,267 | Round 1: 48.6% · 150 games48.6Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 47.3% · 150 games47.3Round 4: 48.6% · 150 games48.6 |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 51.7% | 11,033 | Round 1: 50.3% · 150 games50.3Round 2: 52.7% · 150 games (strongest round)52.7Round 3: 45.0% · 150 games45.0Round 4: 48.7% · 150 games48.7 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 48.4% | 10,030 | Round 1: not enough games-Round 2: 48.2% · 150 games48.2Round 3: 51.0% · 150 games (strongest round)51.0Round 4: 48.9% · 150 games48.9 |
| 17 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 49.2% | 9,835 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 51.5% · 177 games (strongest round)51.5Round 4: not enough games- |
| 18 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 50.5% | 8,341 | Round 1: 53.5% · 157 games (strongest round)53.5Round 2: 52.4% · 152 games52.4Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.7% | 48.7% | 8,209 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 19 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 53.9% | 5,992 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.0% · 189 games53.0 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.8% | 47.1% | 100,336 | Round 1: 46.5% · 432 games46.5Round 2: 49.8% · 1,124 games (strongest round)49.8Round 3: 49.1% · 1,198 games49.1Round 4: 49.2% · 1,138 games49.2 |
| 20 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 6.3% | 47.5% | 71,431 | Round 1: 45.3% · 528 games45.3Round 2: 47.1% · 541 games47.1Round 3: 50.0% · 635 games (strongest round)50.0Round 4: 46.0% · 570 games46.0 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 6.0% | 47.6% | 67,860 | Round 1: 48.0% · 436 games (strongest round)48.0Round 2: 45.2% · 395 games45.2Round 3: 46.3% · 415 games46.3Round 4: 47.8% · 325 games47.8 |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.4% | 46.0% | 62,053 | Round 1: 45.0% · 620 games45.0Round 2: 45.6% · 618 games45.6Round 3: 47.0% · 605 games (strongest round)46.9Round 4: 41.4% · 548 games41.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.8% | 46.7% | 54,895 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.4% · 1,006 games (strongest round)48.4Round 4: 45.1% · 1,076 games45.1 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 4.3% | 47.6% | 49,454 | Round 1: 45.6% · 704 games45.6Round 2: 46.5% · 505 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| 22 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.1% | 46.6% | 47,164 | Round 1: 46.8% · 457 games46.8Round 2: 48.8% · 497 games48.8Round 3: 47.7% · 610 games47.7Round 4: 49.3% · 574 games (strongest round)49.3 |
| SiphonDamaging enemy champions with heals you. | | 4.1% | 46.2% | 46,270 | Round 1: 50.0% · 233 games (strongest round)50.0Round 2: 47.4% · 650 games47.4Round 3: 46.5% · 614 games46.5Round 4: 45.3% · 575 games45.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.0% | 45.3% | 45,462 | Round 1: 43.2% · 510 games43.2Round 2: 46.3% · 534 games46.3Round 3: 48.7% · 559 games (strongest round)48.7Round 4: 48.0% · 435 games48.0 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 3.9% | 48.2% | 44,099 | Round 1: 47.5% · 420 games47.5Round 2: 47.1% · 457 games47.1Round 3: 48.0% · 512 games48.0Round 4: 48.6% · 505 games (strongest round)48.6 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.8% | 47.1% | 43,398 | Round 1: 51.7% · 150 games (strongest round)51.7Round 2: 48.9% · 367 games48.9Round 3: 45.4% · 443 games45.4Round 4: 46.4% · 402 games46.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.4% | 47.8% | 38,867 | Round 1: 46.1% · 694 games46.1Round 2: 46.1% · 572 games46.1Round 3: 50.0% · 594 games (strongest round)50.0Round 4: 46.7% · 448 games46.7 |
| 23 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.4% | 47.8% | 38,532 | Round 1: 50.7% · 440 games (strongest round)50.7Round 2: 46.4% · 510 games46.4Round 3: 47.3% · 574 games47.3Round 4: 44.4% · 506 games44.4 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.3% | 46.1% | 37,843 | Round 1: 47.5% · 817 games (strongest round)47.5Round 2: 44.7% · 696 games44.7Round 3: 43.6% · 144 games43.6Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.2% | 48.3% | 36,390 | Round 1: 46.5% · 289 games46.5Round 2: 46.7% · 339 games46.7Round 3: 47.0% · 515 games (strongest round)46.9Round 4: 46.1% · 525 games46.1 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 2.9% | 46.6% | 33,299 | Round 1: 45.4% · 326 games45.4Round 2: 47.4% · 260 games47.3Round 3: 51.8% · 273 games (strongest round)51.8Round 4: 45.7% · 244 games45.7 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 2.9% | 47.6% | 32,820 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 51.8% · 254 games51.8Round 3: 49.8% · 299 games49.8Round 4: 48.9% · 282 games48.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.8% | 47.3% | 31,917 | Round 1: 46.4% · 264 games46.4Round 2: 50.6% · 277 games (strongest round)50.6Round 3: 48.5% · 396 games48.5Round 4: 47.2% · 386 games47.2 |
| 24 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 2.6% | 47.7% | 29,992 | Round 1: 49.1% · 281 games49.1Round 2: 45.7% · 300 games45.7Round 3: 51.1% · 346 games (strongest round)51.1Round 4: 43.4% · 348 games43.4 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.3% | 47.4% | 25,827 | Round 1: 50.6% · 224 games (strongest round)50.6Round 2: 47.9% · 224 games47.9Round 3: 48.0% · 240 games48.0Round 4: 44.6% · 207 games44.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.3% | 46.4% | 25,787 | Round 1: 49.2% · 530 games (strongest round)49.2Round 2: 46.4% · 549 games46.4Round 3: not enough games-Round 4: not enough games- |
| 25 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.2% | 47.1% | 25,580 | Round 1: 47.6% · 229 games47.6Round 2: 48.3% · 253 games48.3Round 3: 50.4% · 278 games (strongest round)50.4Round 4: 45.5% · 269 games45.5 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 46.4% | 22,240 | Round 1: 48.9% · 567 games (strongest round)48.9Round 2: 48.8% · 204 games48.8Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.9% | 47.2% | 22,045 | Round 1: 46.1% · 386 games46.1Round 2: 48.6% · 420 games (strongest round)48.6Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.9% | 48.1% | 21,934 | Round 1: 48.1% · 177 games48.1Round 2: 45.2% · 306 games45.2Round 3: 49.7% · 283 games49.7Round 4: 53.8% · 254 games (strongest round)53.8 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.8% | 47.2% | 20,558 | Round 1: 44.6% · 698 games44.6Round 2: 46.2% · 568 games (strongest round)46.2Round 3: not enough games-Round 4: not enough games- |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.8% | 45.0% | 20,304 | Round 1: 43.6% · 165 games43.6Round 2: 45.3% · 164 games45.3Round 3: 51.0% · 180 games (strongest round)51.0Round 4: 46.2% · 150 games46.2 |
| 28 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 1.7% | 45.6% | 19,829 | Round 1: 45.0% · 150 games45.0Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 41.7% · 171 games41.7Round 4: 43.4% · 150 games43.4 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.7% | 48.1% | 19,671 | Round 1: 50.4% · 150 games50.4Round 2: 52.0% · 176 games (strongest round)51.9Round 3: 50.7% · 257 games50.7Round 4: 49.8% · 264 games49.8 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.7% | 47.3% | 19,170 | Round 1: 47.4% · 150 games (strongest round)47.4Round 2: 46.2% · 150 games46.2Round 3: 45.9% · 180 games45.9Round 4: 46.3% · 220 games46.3 |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.7% | 47.3% | 19,025 | Round 1: 44.8% · 150 games44.8Round 2: 45.7% · 157 games45.7Round 3: 47.1% · 165 games (strongest round)47.1Round 4: 44.1% · 150 games44.1 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 1.6% | 47.8% | 18,705 | Round 1: not enough games-Round 2: 42.4% · 150 games42.4Round 3: 44.4% · 150 games (strongest round)44.4Round 4: 43.5% · 187 games43.5 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.6% | 43.8% | 18,450 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.1% · 352 games (strongest round)49.1Round 4: 46.0% · 307 games46.0 |
| 30 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.6% | 44.7% | 18,322 | Round 1: 40.9% · 150 games40.9Round 2: 43.7% · 163 games (strongest round)43.7Round 3: 43.7% · 241 games43.7Round 4: 42.4% · 231 games42.4 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.5% | 47.1% | 16,641 | Round 1: 50.2% · 273 games50.2Round 2: 51.3% · 256 games (strongest round)51.3Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 46.5% | 16,323 | Round 1: 46.4% · 150 games46.4Round 2: 47.9% · 150 games47.9Round 3: 45.1% · 150 games45.1Round 4: 50.5% · 150 games (strongest round)50.5 |
| 31 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.4% | 45.1% | 16,004 | Round 1: 47.3% · 150 games (strongest round)47.3Round 2: 46.8% · 150 games46.8Round 3: 45.2% · 150 games45.2Round 4: 45.6% · 150 games45.6 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.3% | 46.0% | 14,339 | Round 1: 44.2% · 189 games (strongest round)44.2Round 2: 43.4% · 179 games43.4Round 3: 40.8% · 154 games40.8Round 4: 41.8% · 146 games41.8 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 1.2% | 46.1% | 13,730 | Round 1: 46.1% · 150 games46.1Round 2: 47.1% · 150 games47.1Round 3: 50.4% · 159 games (strongest round)50.3Round 4: 47.2% · 169 games47.2 |
| Bread And JamYour gains 100 Ability Haste. | | 1.2% | 45.4% | 13,481 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.1% · 216 games43.1Round 4: 45.2% · 221 games (strongest round)45.2 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.0% | 45.5% | 11,895 | Round 1: 48.1% · 150 games48.1Round 2: 49.7% · 150 games49.7Round 3: 49.5% · 150 games49.5Round 4: 50.4% · 150 games (strongest round)50.4 |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 46.1% | 11,769 | Round 1: 48.6% · 150 games48.6Round 2: 51.0% · 150 games (strongest round)51.0Round 3: 49.8% · 150 games49.8Round 4: 47.6% · 150 games47.6 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.0% | 46.7% | 11,747 | Round 1: 48.7% · 150 games48.7Round 2: 50.7% · 150 games50.7Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 46.7% · 150 games46.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.0% | 44.7% | 10,870 | Round 1: 47.5% · 106 games (strongest round)47.5Round 2: 46.9% · 150 games46.9Round 3: 46.2% · 150 games46.2Round 4: 43.3% · 150 games43.3 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 0.9% | 45.4% | 9,772 | Round 1: not enough games-Round 2: 47.9% · 150 games (strongest round)47.9Round 3: 45.4% · 150 games45.4Round 4: 46.8% · 150 games46.8 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.9% | 47.1% | 9,715 | Round 1: 51.5% · 124 games51.5Round 2: 47.6% · 138 games47.6Round 3: 51.7% · 150 games (strongest round)51.7Round 4: 51.2% · 150 games51.2 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 44.3% | 8,873 | Round 1: 46.0% · 125 games46.0Round 2: 49.1% · 134 games (strongest round)49.1Round 3: 47.5% · 150 games47.5Round 4: 45.8% · 150 games45.8 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.8% | 46.5% | 8,684 | Round 1: not enough games-Round 2: 44.8% · 150 games44.8Round 3: 43.6% · 150 games43.6Round 4: 45.8% · 150 games (strongest round)45.8 |
| 33 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.7% | 45.5% | 7,864 | Round 1: 43.2% · 104 games (strongest round)43.2Round 2: 42.0% · 128 games42.0Round 3: 41.0% · 150 games41.0Round 4: 43.1% · 150 games43.1 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 42.9% | 7,735 | Round 1: not enough games-Round 2: 46.5% · 150 games (strongest round)46.5Round 3: 44.4% · 148 games44.4Round 4: 45.6% · 150 games45.6 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.7% | 47.9% | 7,503 | Round 1: 43.8% · 101 games43.8Round 2: not enough games-Round 3: 48.3% · 115 games (strongest round)48.3Round 4: not enough games- |
| 34 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 48.2% | 7,502 | Round 1: 46.2% · 127 games46.2Round 2: 49.3% · 118 games (strongest round)49.3Round 3: 46.2% · 150 games46.2Round 4: 45.3% · 108 games45.3 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 48.1% | 7,448 | Round 1: 51.6% · 150 games51.6Round 2: 49.3% · 150 games49.3Round 3: 53.9% · 150 games (strongest round)53.9Round 4: 52.6% · 150 games52.6 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.6% | 45.6% | 7,099 | Round 1: 44.6% · 150 games44.6Round 2: 44.8% · 150 games44.8Round 3: 42.3% · 150 games42.3Round 4: 47.1% · 150 games (strongest round)47.1 |
| 35 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 41.7% | 7,096 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 48.1% | 7,018 | Round 1: not enough games-Round 2: 53.0% · 124 games (strongest round)53.0Round 3: 51.1% · 150 games51.1Round 4: 49.8% · 150 games49.8 |
| 36 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.6% | 46.4% | 6,588 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.6% | 45.2% | 6,344 | Round 1: not enough games-Round 2: 41.7% · 136 games41.7Round 3: 44.8% · 137 games (strongest round)44.8Round 4: 43.4% · 150 games43.4 |
| 37 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.5% | 45.7% | 5,587 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 45.1% · 112 games45.1 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.5% | 48.3% | 5,516 | Round 1: 50.6% · 150 games (strongest round)50.6Round 2: 48.2% · 126 games48.2Round 3: 50.4% · 146 games50.3Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.5% | 48.0% | 5,411 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 46.7% | 5,069 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.0% · 135 games (strongest round)46.0Round 4: 42.9% · 123 games42.9 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 48.1% | 5,045 | Round 1: not enough games-Round 2: 44.2% · 117 games (strongest round)44.2Round 3: 42.3% · 129 games42.3Round 4: 40.4% · 142 games40.4 |
| 39 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 44.7% | 4,790 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.4% | 46.1% | 4,687 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.7% · 123 games (strongest round)44.7Round 4: 41.9% · 122 games41.9 |
| 40 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 43.0% | 3,525 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 45.1% | 3,317 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.5% · 119 games45.5Round 4: not enough games- |
| 41 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.3% | 45.2% | 2,949 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 48.2% | 2,526 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 53.6% | 2,059 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 46.9% | 2,051 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.9% | 1,529 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 48.0% | 971 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 47.2% | 791 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 0.0% | 2 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |