| 1 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SSS | 19.1% | 54.1% | 543,401 | Round 1: 57.4% · 3,663 games (strongest round)57.4Round 2: 55.5% · 3,866 games55.5Round 3: 53.7% · 4,062 games53.7Round 4: 50.7% · 3,631 games50.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 17.1% | 49.2% | 485,557 | Round 1: 49.2% · 4,550 games49.2Round 2: 49.0% · 3,436 games49.0Round 3: 47.4% · 3,327 games47.4Round 4: 49.6% · 2,729 games (strongest round)49.6 |
| Warlock JuiceboxGain ? Omnivamp. | SS | 14.9% | 49.3% | 421,937 | Round 1: 48.6% · 2,120 games48.6Round 2: 47.6% · 2,344 games47.6Round 3: 49.8% · 3,161 games (strongest round)49.8Round 4: 46.7% · 3,125 games46.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | SS | 12.9% | 48.5% | 367,401 | Round 1: 46.8% · 657 games46.8Round 2: 47.8% · 1,898 games47.8Round 3: 48.9% · 2,132 games (strongest round)48.9Round 4: 46.6% · 2,051 games46.6 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 11.3% | 48.4% | 321,166 | Round 1: 47.3% · 2,013 games47.3Round 2: 47.5% · 1,998 games47.5Round 3: 49.0% · 2,224 games (strongest round)49.0Round 4: 45.6% · 1,863 games45.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 12.9% | 50.3% | 365,753 | Round 1: 51.1% · 1,937 games (strongest round)51.1Round 2: 51.1% · 1,863 games51.1Round 3: 49.6% · 2,175 games49.6Round 4: 50.0% · 1,841 games50.0 |
| RecursionGain 60 Ability Haste. | S | 12.4% | 48.5% | 351,578 | Round 1: 48.0% · 2,789 games48.0Round 2: 48.2% · 2,406 games (strongest round)48.2Round 3: 47.3% · 2,659 games47.3Round 4: 47.9% · 2,495 games47.9 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | S | 11.7% | 50.8% | 332,042 | Round 1: 50.9% · 5,374 games (strongest round)50.9Round 2: 49.2% · 4,648 games49.2Round 3: 48.1% · 736 games48.1Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 11.6% | 49.0% | 330,520 | Round 1: 49.5% · 2,957 games49.5Round 2: 50.1% · 2,781 games (strongest round)50.1Round 3: 47.3% · 3,368 games47.3Round 4: 47.9% · 3,161 games47.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.1% | 48.9% | 288,254 | Round 1: 49.4% · 2,079 games (strongest round)49.4Round 2: 49.3% · 1,345 games49.3Round 3: 48.1% · 1,940 games48.1Round 4: 47.8% · 1,972 games47.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 8.2% | 48.9% | 232,225 | Round 1: 48.6% · 1,038 games48.6Round 2: 48.7% · 2,565 games48.7Round 3: 49.5% · 2,514 games (strongest round)49.5Round 4: 48.2% · 2,179 games48.2 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 6.1% | 50.3% | 173,682 | Round 1: 48.9% · 2,315 games48.9Round 2: 50.2% · 2,069 games (strongest round)50.2Round 3: 46.6% · 258 games46.6Round 4: not enough games- |
| POWEREmpower! | | 6.1% | 47.9% | 172,547 | Round 1: 47.3% · 4,908 games47.3Round 2: 48.2% · 191 games (strongest round)48.2Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 5.8% | 48.5% | 163,990 | Round 1: 46.4% · 4,650 games46.4Round 2: 50.2% · 165 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 5.6% | 52.2% | 157,686 | Round 1: 54.1% · 806 games (strongest round)54.1Round 2: 51.0% · 2,157 games51.0Round 3: 52.3% · 2,393 games52.3Round 4: 48.7% · 2,182 games48.7 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 5.5% | 48.8% | 156,020 | Round 1: 47.7% · 2,797 games (strongest round)47.7Round 2: 46.9% · 2,303 games46.9Round 3: 46.1% · 349 games46.1Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.1% | 53.2% | 145,408 | Round 1: 52.6% · 634 games52.6Round 2: 53.0% · 1,582 games (strongest round)53.0Round 3: 50.3% · 1,805 games50.3Round 4: 51.3% · 1,637 games51.3 |
| Transmute: GoldGain a random Gold Augment. | | 5.1% | 47.9% | 143,970 | Round 1: 50.4% · 611 games (strongest round)50.4Round 2: 48.1% · 1,118 games48.1Round 3: 46.3% · 1,290 games46.3Round 4: 46.3% · 1,227 games46.3 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.7% | 48.2% | 133,988 | Round 1: 44.5% · 439 games44.5Round 2: 46.0% · 1,140 games46.0Round 3: 48.5% · 1,306 games48.5Round 4: 48.7% · 340 games (strongest round)48.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 4.1% | 49.5% | 116,657 | Round 1: 48.3% · 2,265 games48.3Round 2: 48.6% · 1,894 games (strongest round)48.6Round 3: 46.6% · 285 games46.6Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.0% | 49.4% | 113,414 | Round 1: 49.2% · 1,550 games49.2Round 2: 50.6% · 1,419 games50.6Round 3: 51.0% · 217 games (strongest round)51.0Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 3.6% | 49.4% | 103,438 | Round 1: 47.7% · 246 games (strongest round)47.7Round 2: 47.7% · 764 games47.7Round 3: 47.0% · 844 games47.0Round 4: 47.4% · 950 games47.4 |
| 4 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 51.9% | 90,151 | Round 1: 51.5% · 577 games (strongest round)51.5Round 2: 50.1% · 596 games50.1Round 3: 49.5% · 708 games49.5Round 4: 48.3% · 600 games48.3 |
| 5 | Transmute: ChaosGain 2 random Augments. | | 3.1% | 48.3% | 87,567 | Round 1: 51.2% · 674 games (strongest round)51.2Round 2: 47.2% · 489 games47.2Round 3: 49.9% · 677 games49.9Round 4: 48.2% · 636 games48.2 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.0% | 49.4% | 85,417 | Round 1: 47.6% · 1,452 games47.6Round 2: 47.6% · 1,020 games47.6Round 3: 48.7% · 156 games (strongest round)48.7Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.7% | 48.5% | 77,813 | Round 1: not enough games-Round 2: 46.7% · 390 games46.7Round 3: 49.7% · 603 games (strongest round)49.7Round 4: 43.7% · 685 games43.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.6% | 49.0% | 73,356 | Round 1: 48.0% · 234 games48.0Round 2: 42.5% · 335 games42.5Round 3: 49.3% · 621 games (strongest round)49.3Round 4: 47.7% · 751 games47.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.5% | 50.7% | 71,717 | Round 1: 50.4% · 150 games50.4Round 2: 50.5% · 150 games50.5Round 3: 45.9% · 150 games45.9Round 4: 51.1% · 150 games (strongest round)51.1 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.4% | 47.9% | 68,411 | Round 1: 47.4% · 321 games47.4Round 2: 51.0% · 903 games (strongest round)51.0Round 3: 49.2% · 889 games49.2Round 4: 47.6% · 869 games47.6 |
| 6 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.2% | 52.8% | 62,693 | Round 1: 52.5% · 382 games52.5Round 2: 54.4% · 409 games54.4Round 3: 54.6% · 523 games (strongest round)54.6Round 4: 51.5% · 511 games51.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 2.2% | 50.9% | 61,844 | Round 1: 52.3% · 150 games52.3Round 2: 52.7% · 385 games52.7Round 3: 52.7% · 552 games (strongest round)52.7Round 4: 51.5% · 641 games51.5 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.1% | 50.0% | 59,697 | Round 1: 47.4% · 376 games47.3Round 2: 50.7% · 404 games50.7Round 3: 51.9% · 710 games (strongest round)51.9Round 4: 49.9% · 797 games49.9 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.0% | 50.4% | 57,879 | Round 1: 48.9% · 268 games48.9Round 2: 45.9% · 609 games45.9Round 3: 49.3% · 593 games (strongest round)49.3Round 4: 46.2% · 550 games46.2 |
| 7 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.6% | 48.1% | 46,375 | Round 1: 47.6% · 278 games (strongest round)47.6Round 2: 47.1% · 274 games47.1Round 3: 46.2% · 378 games46.2Round 4: 44.4% · 383 games44.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 48.7% | 45,303 | Round 1: not enough games-Round 2: 48.9% · 208 games48.9Round 3: 47.3% · 362 games47.3Round 4: 50.5% · 422 games (strongest round)50.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.4% | 50.2% | 40,894 | Round 1: 52.8% · 150 games52.8Round 2: 46.7% · 310 games46.7Round 3: 53.4% · 374 games (strongest round)53.4Round 4: 48.8% · 477 games48.8 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.4% | 49.3% | 40,807 | Round 1: 51.3% · 150 games (strongest round)51.3Round 2: 46.3% · 278 games46.3Round 3: 48.2% · 367 games48.2Round 4: 45.6% · 403 games45.6 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.3% | 51.4% | 37,692 | Round 1: 53.6% · 168 games (strongest round)53.6Round 2: 50.6% · 533 games50.6Round 3: 51.6% · 743 games51.6Round 4: 49.2% · 760 games49.2 |
| 8 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.2% | 49.3% | 34,511 | Round 1: 48.9% · 150 games (strongest round)48.9Round 2: 45.6% · 212 games45.6Round 3: 48.7% · 293 games48.7Round 4: 46.3% · 307 games46.3 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.2% | 50.0% | 33,812 | Round 1: 49.9% · 150 games49.9Round 2: 51.8% · 286 games (strongest round)51.8Round 3: 46.6% · 346 games46.6Round 4: 51.7% · 415 games51.7 |
| 9 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.2% | 49.0% | 33,317 | Round 1: 48.0% · 484 games (strongest round)48.0Round 2: 45.3% · 467 games45.3Round 3: not enough games-Round 4: not enough games- |
| 10 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.0% | 48.9% | 27,379 | Round 1: 44.9% · 248 games44.9Round 2: 49.3% · 184 games49.3Round 3: 49.6% · 196 games (strongest round)49.6Round 4: 46.0% · 150 games46.0 |
| 11 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 52.0% | 25,711 | Round 1: 49.1% · 169 games (strongest round)49.1Round 2: 48.9% · 179 games48.9Round 3: 47.3% · 272 games47.3Round 4: 47.2% · 224 games47.2 |
| 12 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 51.4% | 23,849 | Round 1: 52.6% · 150 games52.6Round 2: 55.3% · 151 games (strongest round)55.3Round 3: 53.6% · 204 games53.6Round 4: 52.1% · 150 games52.1 |
| 13 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 0.8% | 48.3% | 23,681 | Round 1: 48.4% · 150 games48.4Round 2: 46.8% · 150 games46.8Round 3: 50.3% · 183 games (strongest round)50.2Round 4: 47.2% · 219 games47.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.8% | 48.1% | 22,236 | Round 1: 46.5% · 130 games46.5Round 2: 47.4% · 135 games47.4Round 3: 46.6% · 209 games46.6Round 4: 51.0% · 307 games (strongest round)51.0 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 48.9% | 20,143 | Round 1: not enough games-Round 2: 47.7% · 165 games47.7Round 3: 49.7% · 237 games (strongest round)49.7Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.7% | 48.5% | 18,824 | Round 1: not enough games-Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 45.4% · 150 games45.4Round 4: 41.8% · 150 games41.8 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.5% | 50.5% | 15,204 | Round 1: not enough games-Round 2: 48.0% · 150 games48.0Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 44.2% · 173 games44.2 |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 50.1% | 12,297 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.3% · 326 games50.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.2% | 48.3% | 4,831 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.5% · 109 games49.5Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 48.4% | 4,367 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 48.4% | 3,496 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 9.7% | 47.6% | 276,269 | Round 1: 47.5% · 2,525 games47.5Round 2: 45.4% · 1,998 games45.4Round 3: 48.5% · 2,419 games (strongest round)48.5Round 4: 47.5% · 2,079 games47.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.6% | 46.6% | 244,485 | Round 1: 47.1% · 603 games47.1Round 2: 47.8% · 1,840 games (strongest round)47.8Round 3: 45.8% · 1,949 games45.8Round 4: 44.9% · 1,821 games44.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 8.0% | 47.0% | 228,353 | Round 1: 45.1% · 542 games45.1Round 2: 43.8% · 1,409 games43.8Round 3: 45.6% · 1,429 games45.6Round 4: 46.6% · 1,301 games (strongest round)46.6 |
| 17 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 7.7% | 46.5% | 217,397 | Round 1: 45.3% · 1,676 games45.3Round 2: 45.1% · 1,737 games45.1Round 3: 47.3% · 1,926 games47.3Round 4: 48.1% · 1,701 games (strongest round)48.1 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 7.1% | 47.0% | 201,582 | Round 1: 44.7% · 700 games44.7Round 2: 45.4% · 1,468 games45.4Round 3: 46.4% · 1,404 games (strongest round)46.4Round 4: 43.6% · 1,144 games43.6 |
| 18 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.8% | 46.2% | 193,808 | Round 1: 45.4% · 1,230 games45.4Round 2: 46.8% · 1,242 games (strongest round)46.8Round 3: 44.6% · 1,299 games44.6Round 4: 43.9% · 1,138 games43.9 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 6.8% | 45.3% | 192,547 | Round 1: 45.8% · 1,489 games (strongest round)45.8Round 2: 42.9% · 1,350 games42.9Round 3: 45.3% · 1,574 games45.3Round 4: 43.7% · 1,389 games43.7 |
| 19 | TripleshotYour targets 2 additional enemies in front of you. | | 6.3% | 46.0% | 179,077 | Round 1: 44.3% · 1,224 games44.3Round 2: 45.5% · 1,467 games45.5Round 3: 45.8% · 1,821 games45.8Round 4: 47.1% · 1,653 games (strongest round)47.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 5.9% | 46.7% | 167,532 | Round 1: 45.7% · 1,429 games45.7Round 2: 46.7% · 1,189 games (strongest round)46.7Round 3: 45.4% · 1,251 games45.4Round 4: 42.1% · 1,054 games42.1 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.6% | 45.5% | 159,934 | Round 1: 44.3% · 964 games44.3Round 2: 46.5% · 956 games (strongest round)46.5Round 3: 43.2% · 1,085 games43.2Round 4: 43.8% · 1,022 games43.8 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.8% | 47.5% | 136,315 | Round 1: 44.0% · 417 games44.0Round 2: 47.5% · 1,276 games47.4Round 3: 48.1% · 1,497 games (strongest round)48.1Round 4: 47.2% · 1,497 games47.2 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 4.8% | 47.4% | 135,964 | Round 1: 47.2% · 1,168 games47.2Round 2: 47.6% · 1,115 games47.6Round 3: 48.4% · 1,323 games (strongest round)48.4Round 4: 47.7% · 1,264 games47.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 4.7% | 46.9% | 132,810 | Round 1: 45.9% · 907 games45.9Round 2: 49.8% · 1,072 games (strongest round)49.8Round 3: 48.2% · 1,677 games48.2Round 4: 47.0% · 1,704 games47.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.8% | 46.9% | 109,138 | Round 1: 47.0% · 655 games47.0Round 2: 49.3% · 801 games (strongest round)49.3Round 3: 45.8% · 1,161 games45.8Round 4: 45.4% · 1,221 games45.4 |
| 20 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 3.7% | 47.0% | 104,491 | Round 1: 45.2% · 1,296 games45.2Round 2: 46.3% · 1,428 games (strongest round)46.3Round 3: 45.1% · 191 games45.1Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 3.4% | 45.7% | 96,001 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.2% · 1,344 games (strongest round)44.2Round 4: 44.1% · 1,286 games44.1 |
| 21 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 3.3% | 45.6% | 93,745 | Round 1: 44.3% · 548 games44.3Round 2: 45.1% · 661 games45.1Round 3: 46.3% · 857 games (strongest round)46.3Round 4: 44.1% · 739 games44.1 |
| 22 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.2% | 46.7% | 90,756 | Round 1: 45.8% · 602 games45.8Round 2: 46.3% · 671 games46.3Round 3: 46.4% · 829 games (strongest round)46.4Round 4: 44.8% · 723 games44.8 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.1% | 46.0% | 88,046 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 1,243 games (strongest round)46.6Round 4: 44.5% · 1,193 games44.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.1% | 46.3% | 87,530 | Round 1: 45.6% · 1,254 games45.6Round 2: 46.5% · 1,029 games46.5Round 3: 46.7% · 150 games (strongest round)46.7Round 4: not enough games- |
| 23 | OverloadedUsing another Ability resets the cooldown of. | | 3.1% | 45.3% | 87,448 | Round 1: 41.8% · 741 games41.8Round 2: 45.6% · 726 games (strongest round)45.6Round 3: 43.4% · 713 games43.4Round 4: 44.1% · 606 games44.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.6% | 46.0% | 74,247 | Round 1: 44.3% · 1,232 games44.3Round 2: 44.6% · 1,151 games44.6Round 3: 47.6% · 191 games (strongest round)47.6Round 4: not enough games- |
| 24 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 2.3% | 47.2% | 65,111 | Round 1: 49.1% · 600 games (strongest round)49.1Round 2: 47.8% · 579 games47.8Round 3: 47.9% · 575 games47.9Round 4: 46.8% · 517 games46.8 |
| 25 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.1% | 46.1% | 58,742 | Round 1: 47.4% · 245 games (strongest round)47.4Round 2: 42.6% · 355 games42.6Round 3: 42.9% · 479 games42.9Round 4: 45.7% · 524 games45.7 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 46.8% | 58,389 | Round 1: 48.1% · 953 games (strongest round)48.1Round 2: 45.8% · 431 games45.8Round 3: not enough games-Round 4: not enough games- |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 2.0% | 46.5% | 56,657 | Round 1: 45.1% · 381 games45.1Round 2: 41.9% · 362 games41.9Round 3: 49.7% · 512 games (strongest round)49.7Round 4: 46.0% · 498 games46.0 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.9% | 46.5% | 55,153 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 47.7% · 150 games47.7Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 1.7% | 47.3% | 48,606 | Round 1: 46.9% · 166 games46.9Round 2: 47.6% · 369 games (strongest round)47.6Round 3: 44.8% · 426 games44.8Round 4: 46.2% · 382 games46.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.7% | 46.0% | 48,487 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.7% · 601 games43.7Round 4: 44.8% · 620 games (strongest round)44.8 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.6% | 47.7% | 45,570 | Round 1: 47.0% · 214 games47.0Round 2: 49.3% · 507 games (strongest round)49.3Round 3: 46.7% · 570 games46.7Round 4: 46.8% · 570 games46.8 |
| 27 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.5% | 45.5% | 41,575 | Round 1: 42.4% · 637 games (strongest round)42.4Round 2: 42.4% · 588 games42.4Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.4% | 46.0% | 39,707 | Round 1: 47.3% · 455 games (strongest round)47.3Round 2: 45.7% · 373 games45.7Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.4% | 46.6% | 39,004 | Round 1: 45.8% · 133 games (strongest round)45.8Round 2: 45.4% · 175 games45.4Round 3: 45.3% · 216 games45.3Round 4: 42.6% · 203 games42.6 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.3% | 45.6% | 36,235 | Round 1: 43.3% · 159 games43.3Round 2: 45.1% · 209 games45.1Round 3: 46.6% · 363 games (strongest round)46.6Round 4: 42.6% · 473 games42.6 |
| 28 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.2% | 46.7% | 34,814 | Round 1: 42.3% · 239 games42.3Round 2: 40.6% · 216 games40.6Round 3: 42.7% · 273 games42.7Round 4: 47.1% · 246 games (strongest round)47.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.2% | 47.2% | 33,434 | Round 1: 46.2% · 150 games46.2Round 2: 50.2% · 150 games (strongest round)50.2Round 3: 49.8% · 236 games49.8Round 4: 46.9% · 332 games46.9 |
| 29 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.2% | 46.4% | 33,210 | Round 1: 48.1% · 273 games48.1Round 2: 47.3% · 234 games47.3Round 3: 50.5% · 291 games (strongest round)50.5Round 4: 46.6% · 261 games46.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.1% | 46.8% | 31,505 | Round 1: 45.1% · 150 games45.1Round 2: 46.1% · 310 games46.1Round 3: 48.9% · 345 games (strongest round)48.9Round 4: 45.5% · 347 games45.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.1% | 44.4% | 30,896 | Round 1: 45.0% · 198 games45.0Round 2: 41.7% · 184 games41.7Round 3: 45.2% · 291 games45.2Round 4: 46.2% · 329 games (strongest round)46.2 |
| 30 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.1% | 47.3% | 30,252 | Round 1: 45.9% · 352 games (strongest round)45.9Round 2: 42.7% · 319 games42.7Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.0% | 45.4% | 29,507 | Round 1: 45.9% · 150 games45.9Round 2: 45.2% · 150 games45.2Round 3: 48.3% · 197 games (strongest round)48.3Round 4: 46.4% · 207 games46.4 |
| 31 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.9% | 46.7% | 26,462 | Round 1: 44.1% · 150 games44.1Round 2: 45.9% · 150 games45.9Round 3: 46.2% · 213 games (strongest round)46.2Round 4: 44.8% · 215 games44.8 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 47.4% | 25,684 | Round 1: 51.6% · 150 games (strongest round)51.6Round 2: 44.9% · 309 games44.9Round 3: 43.7% · 329 games43.7Round 4: 45.2% · 290 games45.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.8% | 44.2% | 24,042 | Round 1: not enough games-Round 2: 48.7% · 150 games (strongest round)48.7Round 3: 48.2% · 199 games48.2Round 4: 44.3% · 247 games44.3 |
| HEAVYEmpower! | | 0.7% | 47.6% | 19,397 | Round 1: 47.2% · 464 games47.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 45.5% | 18,966 | Round 1: 44.4% · 150 games44.4Round 2: 47.2% · 150 games47.2Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 45.0% · 177 games45.0 |
| 32 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.6% | 42.4% | 17,867 | Round 1: 39.6% · 150 games39.6Round 2: 45.0% · 150 games (strongest round)45.0Round 3: 44.5% · 188 games44.5Round 4: 43.6% · 197 games43.6 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 47.4% | 15,769 | Round 1: not enough games-Round 2: 52.0% · 150 games52.0Round 3: 50.7% · 150 games50.7Round 4: 52.0% · 157 games (strongest round)52.0 |
| 33 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 44.3% | 15,699 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.0% · 150 games (strongest round)43.0Round 4: 38.8% · 130 games38.8 |
| 34 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 46.8% | 12,766 | Round 1: 44.7% · 111 games44.7Round 2: 45.4% · 125 games45.4Round 3: 44.1% · 150 games44.1Round 4: 51.6% · 140 games (strongest round)51.6 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 47.0% | 12,718 | Round 1: 47.5% · 124 games47.5Round 2: 45.7% · 128 games45.7Round 3: 47.8% · 183 games47.8Round 4: 51.0% · 152 games (strongest round)51.0 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 47.1% | 12,600 | Round 1: 49.8% · 150 games (strongest round)49.8Round 2: 44.0% · 150 games44.0Round 3: 48.8% · 150 games48.8Round 4: 47.5% · 150 games47.5 |
| 35 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.4% | 45.8% | 12,030 | Round 1: 41.5% · 139 games41.5Round 2: 44.2% · 128 games44.2Round 3: 43.3% · 150 games43.3Round 4: 45.2% · 150 games (strongest round)45.2 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 46.0% | 11,893 | Round 1: 42.0% · 139 games42.0Round 2: 42.9% · 142 games42.9Round 3: 42.8% · 150 games42.8Round 4: 43.2% · 150 games (strongest round)43.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.4% | 46.4% | 11,023 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.3% · 103 games (strongest round)52.3Round 4: 51.1% · 140 games51.1 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 44.7% | 10,663 | Round 1: 47.0% · 150 games (strongest round)47.0Round 2: 45.1% · 150 games45.1Round 3: 44.3% · 150 games44.3Round 4: 42.8% · 150 games42.8 |
| 36 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 44.6% | 9,484 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.4% · 150 games (strongest round)44.4Round 4: 44.2% · 150 games44.2 |
| 37 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 46.5% | 9,100 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 45.7% | 8,759 | Round 1: 44.9% · 137 games44.9Round 2: 41.3% · 133 games41.3Round 3: 45.8% · 150 games (strongest round)45.8Round 4: 44.3% · 136 games44.3 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 47.0% | 8,736 | Round 1: not enough games-Round 2: 46.2% · 136 games46.2Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 46.7% · 150 games46.7 |
| 39 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 45.6% | 8,670 | Round 1: not enough games-Round 2: 49.6% · 107 games (strongest round)49.6Round 3: 45.8% · 150 games45.8Round 4: 46.7% · 129 games46.7 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 45.2% | 7,892 | Round 1: not enough games-Round 2: 45.2% · 130 games (strongest round)45.2Round 3: 43.9% · 150 games43.9Round 4: 43.8% · 150 games43.8 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.2% | 46.0% | 5,280 | Round 1: 48.4% · 146 games (strongest round)48.4Round 2: 48.0% · 128 games47.9Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 46.8% | 4,909 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.0% · 107 games (strongest round)53.0Round 4: 48.1% · 110 games48.1 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.2% | 43.7% | 4,807 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.5% · 127 games44.5Round 4: 45.1% · 138 games (strongest round)45.1 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.2% | 4,692 | Round 1: not enough games-Round 2: 43.4% · 100 games43.4Round 3: 47.8% · 129 games (strongest round)47.8Round 4: 46.7% · 144 games46.7 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 41.8% | 4,562 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.1% · 118 games40.1Round 4: not enough games- |
| 40 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.1% | 46.4% | 3,620 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 41.6% | 3,000 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.9% | 2,353 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.1% | 1,906 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 41.2% | 748 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |