| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SSS | 21.6% | 53.8% | 206,994 | Round 1: 53.8% · 1,830 games (strongest round)53.8Round 2: 49.0% · 1,517 games49.0Round 3: 53.1% · 1,501 games53.1Round 4: 49.8% · 1,265 games49.8 |
| 1 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | SSS | 20.8% | 58.6% | 200,015 | Round 1: 60.0% · 1,790 games (strongest round)60.0Round 2: 57.6% · 1,754 games57.6Round 3: 57.7% · 1,856 games57.7Round 4: 53.8% · 1,589 games53.8 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 17.9% | 52.6% | 171,898 | Round 1: 52.7% · 1,459 games52.7Round 2: 53.5% · 1,422 games (strongest round)53.5Round 3: 52.2% · 1,612 games52.2Round 4: 50.7% · 1,351 games50.7 |
| RecursionGain 60 Ability Haste. | SS | 18.8% | 51.8% | 180,073 | Round 1: 49.5% · 2,029 games49.5Round 2: 48.5% · 1,685 games48.5Round 3: 51.6% · 1,683 games (strongest round)51.6Round 4: 49.0% · 1,419 games49.0 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | SS | 16.6% | 52.5% | 159,774 | Round 1: 50.5% · 700 games50.5Round 2: 50.0% · 1,628 games50.0Round 3: 48.5% · 1,606 games48.5Round 4: 51.2% · 1,376 games (strongest round)51.2 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 13.9% | 51.2% | 133,063 | Round 1: 51.7% · 1,708 games (strongest round)51.7Round 2: 48.9% · 1,285 games48.9Round 3: 49.9% · 1,140 games49.9Round 4: 47.6% · 866 games47.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | S | 10.0% | 53.0% | 96,479 | Round 1: 52.2% · 448 games52.2Round 2: 53.4% · 1,101 games (strongest round)53.4Round 3: 51.4% · 1,214 games51.4Round 4: 51.0% · 1,147 games51.0 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 9.3% | 54.4% | 89,319 | Round 1: 53.4% · 1,687 games53.4Round 2: 54.1% · 1,430 games (strongest round)54.1Round 3: 47.6% · 230 games47.6Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 10.5% | 51.1% | 100,697 | Round 1: 50.3% · 1,013 games50.3Round 2: 48.1% · 664 games48.1Round 3: 52.1% · 755 games (strongest round)52.1Round 4: 47.5% · 799 games47.5 |
| HEAVYEmpower! | | 10.4% | 52.9% | 100,250 | Round 1: 50.8% · 3,649 games50.8Round 2: 51.0% · 169 games (strongest round)51.0Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 10.0% | 51.0% | 95,714 | Round 1: 50.4% · 1,787 games50.4Round 2: 50.4% · 1,500 games50.4Round 3: 52.6% · 240 games (strongest round)52.6Round 4: not enough games- |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 8.4% | 51.2% | 80,670 | Round 1: 51.2% · 725 games (strongest round)51.2Round 2: 50.0% · 733 games50.0Round 3: 47.5% · 899 games47.5Round 4: 51.1% · 916 games51.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 7.0% | 52.9% | 67,456 | Round 1: 48.6% · 463 games48.6Round 2: 50.2% · 540 games (strongest round)50.1Round 3: 50.0% · 685 games50.0Round 4: 47.6% · 716 games47.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 6.8% | 51.5% | 65,115 | Round 1: 46.3% · 200 games46.3Round 2: 48.6% · 525 games48.6Round 3: 51.0% · 511 games (strongest round)51.0Round 4: 47.0% · 420 games47.0 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 5.6% | 53.4% | 53,943 | Round 1: 50.3% · 155 games50.3Round 2: 50.5% · 419 games50.5Round 3: 54.5% · 442 games (strongest round)54.5Round 4: 47.9% · 462 games47.9 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 5.3% | 51.4% | 51,197 | Round 1: 51.2% · 1,064 games (strongest round)51.2Round 2: 49.6% · 958 games49.6Round 3: 49.3% · 166 games49.3Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 5.2% | 54.5% | 49,668 | Round 1: 51.7% · 150 games51.7Round 2: 54.0% · 416 games (strongest round)54.0Round 3: 53.0% · 479 games53.0Round 4: 50.6% · 495 games50.6 |
| Warlock JuiceboxGain ? Omnivamp. | | 4.9% | 52.1% | 46,577 | Round 1: 46.3% · 259 games46.3Round 2: 46.4% · 308 games46.4Round 3: 51.4% · 395 games51.4Round 4: 52.1% · 428 games (strongest round)52.1 |
| 4 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.8% | 54.2% | 46,199 | Round 1: 50.6% · 345 games50.6Round 2: 53.1% · 386 games (strongest round)53.1Round 3: 51.4% · 433 games51.3Round 4: 50.8% · 396 games50.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 3.3% | 54.1% | 31,802 | Round 1: 48.7% · 150 games48.7Round 2: 53.4% · 360 games (strongest round)53.4Round 3: 49.7% · 404 games49.7Round 4: 50.7% · 440 games50.7 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 3.1% | 57.0% | 30,051 | Round 1: 49.8% · 181 games49.8Round 2: 53.6% · 480 games53.6Round 3: 56.4% · 588 games (strongest round)56.4Round 4: 52.4% · 603 games52.4 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.0% | 51.6% | 28,926 | Round 1: 51.2% · 628 games (strongest round)51.2Round 2: 50.9% · 460 games50.9Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.3% | 51.8% | 22,140 | Round 1: 50.0% · 150 games50.0Round 2: 46.4% · 195 games46.4Round 3: 51.6% · 234 games (strongest round)51.6Round 4: 45.9% · 275 games45.9 |
| 5 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.3% | 52.4% | 21,790 | Round 1: 47.5% · 161 games47.5Round 2: 49.1% · 200 games (strongest round)49.1Round 3: 46.7% · 239 games46.7Round 4: 48.4% · 246 games48.4 |
| POWEREmpower! | | 2.1% | 54.3% | 20,621 | Round 1: 53.8% · 668 games53.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.8% | 51.4% | 17,401 | Round 1: not enough games-Round 2: 51.8% · 150 games (strongest round)51.8Round 3: 50.7% · 157 games50.7Round 4: 49.1% · 187 games49.1 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.3% | 51.2% | 12,402 | Round 1: 48.3% · 171 games48.3Round 2: 51.0% · 150 games (strongest round)50.9Round 3: not enough games-Round 4: not enough games- |
| 6 | Omni SoulGain 3 random Dragon Souls. | | 1.2% | 52.8% | 11,957 | Round 1: 48.4% · 150 games48.4Round 2: 52.7% · 150 games (strongest round)52.7Round 3: 49.2% · 150 games49.2Round 4: 52.4% · 150 games52.4 |
| 7 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 55.1% | 7,401 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.2% · 231 games52.2 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 51.6% | 6,817 | Round 1: 45.7% · 150 games45.7Round 2: 44.6% · 150 games44.6Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 41.2% · 150 games41.2 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 52.4% | 3,111 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 9.2% | 49.4% | 88,391 | Round 1: 44.7% · 270 games44.7Round 2: 48.1% · 795 games48.1Round 3: 47.6% · 911 games47.6Round 4: 48.3% · 860 games (strongest round)48.3 |
| Bread And JamYour gains 100 Ability Haste. | | 9.2% | 50.0% | 88,005 | Round 1: not enough games-Round 2: 53.8% · 150 games (strongest round)53.8Round 3: 49.5% · 1,555 games49.5Round 4: 48.0% · 1,548 games48.0 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 9.2% | 50.5% | 87,962 | Round 1: 48.8% · 1,080 games48.8Round 2: 50.6% · 975 games50.6Round 3: 52.9% · 909 games (strongest round)52.8Round 4: 46.0% · 728 games46.0 |
| Bread And ButterYour gains 100 Ability Haste. | | 9.2% | 49.2% | 87,915 | Round 1: not enough games-Round 2: 52.8% · 150 games (strongest round)52.8Round 3: 49.7% · 1,442 games49.7Round 4: 48.6% · 1,478 games48.6 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 6.6% | 50.3% | 63,163 | Round 1: 48.1% · 1,092 games48.1Round 2: 52.7% · 1,028 games (strongest round)52.7Round 3: 52.5% · 185 games52.5Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 6.5% | 49.6% | 62,686 | Round 1: 47.1% · 668 games47.1Round 2: 47.9% · 618 games47.9Round 3: 48.1% · 662 games (strongest round)48.1Round 4: 43.8% · 603 games43.8 |
| Transmute: GoldGain a random Gold Augment. | | 6.2% | 49.9% | 59,879 | Round 1: 47.4% · 322 games47.4Round 2: 51.2% · 584 games (strongest round)51.2Round 3: 46.5% · 677 games46.5Round 4: 47.7% · 697 games47.7 |
| 8 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 6.2% | 48.4% | 59,139 | Round 1: 48.5% · 535 games (strongest round)48.4Round 2: 46.7% · 567 games46.7Round 3: 44.9% · 702 games44.9Round 4: 43.8% · 550 games43.8 |
| Witchful ThinkingGain 20-80 Ability Power. | | 6.1% | 48.9% | 58,228 | Round 1: 45.3% · 191 games45.3Round 2: 48.8% · 653 games48.8Round 3: 46.1% · 781 games46.1Round 4: 50.2% · 827 games (strongest round)50.2 |
| 9 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 5.3% | 49.5% | 50,425 | Round 1: 45.1% · 475 games45.1Round 2: 47.7% · 484 games47.7Round 3: 50.4% · 623 games (strongest round)50.4Round 4: 47.1% · 548 games47.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.8% | 48.9% | 45,894 | Round 1: 49.8% · 246 games (strongest round)49.8Round 2: 49.6% · 590 games49.6Round 3: 46.5% · 603 games46.5Round 4: 46.0% · 553 games46.0 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.7% | 49.5% | 45,101 | Round 1: 50.4% · 172 games50.4Round 2: 47.2% · 480 games47.2Round 3: 49.0% · 502 games49.0Round 4: 51.0% · 135 games (strongest round)51.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.2% | 50.1% | 40,711 | Round 1: 49.2% · 775 games (strongest round)49.2Round 2: 47.7% · 681 games47.7Round 3: 46.9% · 114 games46.9Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 4.2% | 49.9% | 40,647 | Round 1: 50.3% · 518 games50.3Round 2: 50.4% · 517 games50.4Round 3: 46.9% · 581 games46.9Round 4: 54.4% · 504 games (strongest round)54.4 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 4.0% | 50.6% | 38,414 | Round 1: 53.0% · 375 games (strongest round)53.0Round 2: 50.5% · 298 games50.5Round 3: 50.4% · 446 games50.4Round 4: 51.7% · 380 games51.7 |
| 11 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.0% | 48.7% | 38,020 | Round 1: 46.2% · 267 games46.2Round 2: 45.7% · 402 games45.7Round 3: 47.1% · 412 games47.1Round 4: 52.0% · 393 games (strongest round)52.0 |
| 12 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 3.7% | 50.4% | 35,907 | Round 1: 50.1% · 541 games50.1Round 2: 51.3% · 585 games (strongest round)51.3Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 3.7% | 47.8% | 35,048 | Round 1: 48.2% · 465 games48.2Round 2: 48.4% · 405 games (strongest round)48.4Round 3: 46.9% · 372 games46.9Round 4: 43.8% · 333 games43.8 |
| 13 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 3.4% | 49.8% | 32,457 | Round 1: 45.0% · 281 games45.0Round 2: 46.3% · 304 games46.3Round 3: 48.1% · 387 games48.1Round 4: 48.9% · 355 games (strongest round)48.9 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 3.3% | 47.7% | 31,554 | Round 1: 45.0% · 150 games45.0Round 2: 50.2% · 299 games (strongest round)50.1Round 3: 47.1% · 347 games47.1Round 4: 43.2% · 283 games43.2 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 3.2% | 48.5% | 30,638 | Round 1: 44.5% · 350 games44.5Round 2: 47.7% · 384 games (strongest round)47.7Round 3: 46.9% · 429 games46.9Round 4: 45.3% · 432 games45.3 |
| 14 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 3.1% | 48.0% | 29,548 | Round 1: 48.6% · 212 games48.6Round 2: 49.1% · 215 games (strongest round)49.1Round 3: 47.8% · 260 games47.8Round 4: 47.0% · 239 games47.0 |
| 15 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.7% | 48.4% | 25,884 | Round 1: 46.4% · 510 games46.4Round 2: 49.5% · 243 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 50.9% | 25,239 | Round 1: not enough games-Round 2: 49.4% · 206 games49.4Round 3: 51.6% · 247 games (strongest round)51.6Round 4: 51.0% · 253 games51.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.6% | 50.6% | 24,719 | Round 1: 51.9% · 442 games (strongest round)51.9Round 2: 49.2% · 385 games49.2Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.4% | 49.2% | 22,601 | Round 1: 47.7% · 150 games47.7Round 2: 46.8% · 409 games46.8Round 3: 48.2% · 419 games (strongest round)48.2Round 4: 45.6% · 346 games45.6 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.2% | 47.7% | 21,320 | Round 1: 45.2% · 179 games45.2Round 2: 50.3% · 199 games (strongest round)50.3Round 3: 47.2% · 271 games47.2Round 4: 44.4% · 256 games44.4 |
| Lich BrainGain ? Ability Power. | | 1.8% | 49.6% | 17,677 | Round 1: not enough games-Round 2: 51.8% · 162 games (strongest round)51.8Round 3: 48.1% · 161 games48.1Round 4: 48.4% · 165 games48.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.8% | 48.1% | 17,618 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.4% · 335 games44.4Round 4: 46.9% · 317 games (strongest round)46.9 |
| 16 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.6% | 49.0% | 15,282 | Round 1: 51.1% · 171 games (strongest round)51.1Round 2: 48.5% · 172 games48.5Round 3: 47.1% · 186 games47.1Round 4: 48.8% · 151 games48.8 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.6% | 48.1% | 15,248 | Round 1: 46.4% · 163 games46.4Round 2: 45.8% · 169 games45.8Round 3: 47.1% · 167 games47.1Round 4: 51.7% · 177 games (strongest round)51.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.5% | 50.2% | 14,198 | Round 1: 47.6% · 102 games47.6Round 2: not enough games-Round 3: 52.0% · 102 games (strongest round)52.0Round 4: not enough games- |
| 17 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 49.4% | 13,542 | Round 1: 52.2% · 226 games (strongest round)52.2Round 2: 51.8% · 198 games51.8Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 49.2% | 12,187 | Round 1: not enough games-Round 2: 48.8% · 150 games48.8Round 3: 45.4% · 150 games45.4Round 4: 49.9% · 150 games (strongest round)49.9 |
| 18 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.3% | 50.4% | 12,172 | Round 1: 51.1% · 150 games51.1Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 48.1% · 150 games48.1Round 4: 51.4% · 150 games51.4 |
| 19 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.3% | 50.4% | 12,157 | Round 1: 49.6% · 103 games49.6Round 2: 48.0% · 149 games48.0Round 3: 50.4% · 150 games (strongest round)50.4Round 4: 49.2% · 150 games49.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.2% | 49.1% | 11,916 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 46.1% · 150 games46.1Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.2% | 50.6% | 11,844 | Round 1: 47.9% · 150 games47.9Round 2: 49.2% · 174 games49.2Round 3: 51.5% · 185 games (strongest round)51.5Round 4: 46.6% · 181 games46.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.2% | 48.7% | 11,654 | Round 1: 46.8% · 139 games46.8Round 2: 50.3% · 163 games50.2Round 3: 52.1% · 173 games (strongest round)52.1Round 4: 45.2% · 182 games45.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.2% | 48.9% | 11,377 | Round 1: 48.1% · 150 games48.1Round 2: 45.9% · 150 games45.9Round 3: 50.0% · 150 games50.0Round 4: 51.2% · 150 games (strongest round)51.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.2% | 50.6% | 11,230 | Round 1: 51.4% · 135 games (strongest round)51.4Round 2: 50.0% · 125 games50.0Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 1.0% | 49.8% | 9,805 | Round 1: not enough games-Round 2: 50.9% · 150 games (strongest round)50.9Round 3: 50.6% · 150 games50.6Round 4: 47.1% · 150 games47.1 |
| 20 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 50.1% | 9,639 | Round 1: not enough games-Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 47.9% · 161 games47.9Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.9% | 48.2% | 8,218 | Round 1: not enough games-Round 2: 42.2% · 150 games42.2Round 3: 43.1% · 150 games (strongest round)43.1Round 4: 36.9% · 150 games36.9 |
| 21 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 50.0% | 8,216 | Round 1: 46.3% · 156 games46.3Round 2: 48.9% · 150 games (strongest round)48.9Round 3: not enough games-Round 4: not enough games- |
| 22 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.8% | 47.8% | 8,040 | Round 1: 47.1% · 110 games47.1Round 2: 47.3% · 111 games47.3Round 3: 46.8% · 150 games46.8Round 4: 47.8% · 150 games (strongest round)47.8 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.8% | 47.1% | 7,436 | Round 1: 44.4% · 108 games (strongest round)44.4Round 2: 39.7% · 106 games39.7Round 3: 44.3% · 102 games44.3Round 4: 41.8% · 107 games41.8 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 48.6% | 6,459 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 46.1% | 5,876 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 24 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.6% | 49.4% | 5,581 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.5% · 107 games48.5Round 4: 50.7% · 125 games (strongest round)50.7 |
| 25 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 47.7% | 5,463 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.2% · 103 games40.2Round 4: 42.4% · 139 games (strongest round)42.4 |
| 26 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.6% | 46.0% | 5,388 | Round 1: 40.7% · 135 games40.7Round 2: 39.1% · 103 games39.1Round 3: 38.4% · 150 games38.4Round 4: 43.2% · 132 games (strongest round)43.2 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.5% | 50.6% | 5,197 | Round 1: 50.3% · 150 games50.3Round 2: 53.7% · 148 games (strongest round)53.7Round 3: 52.1% · 150 games52.1Round 4: 51.9% · 150 games51.9 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 46.1% | 5,180 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.0% · 108 games (strongest round)43.0Round 4: 38.4% · 150 games38.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.5% | 50.5% | 5,029 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 27 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 47.0% | 4,618 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 48.8% | 4,163 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.4% · 100 games (strongest round)45.4Round 4: 39.5% · 117 games39.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 49.6% | 4,108 | Round 1: 49.7% · 150 games (strongest round)49.7Round 2: 47.0% · 123 games47.0Round 3: 48.5% · 119 games48.4Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 45.6% | 3,262 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.0% · 118 games46.0Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 50.4% | 2,795 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.2% · 100 games (strongest round)49.2Round 4: 48.8% · 126 games48.8 |
| 28 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 49.5% | 2,427 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.2% | 45.8% | 2,357 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.0% | 2,313 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 58.1% | 2,244 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 48.5% | 1,890 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 47.3% | 1,680 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 47.6% | 1,646 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 47.1% | 1,568 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 47.8% | 1,453 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 47.8% | 991 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 45.8% | 981 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |