| Blunt ForceGain 20% Attack Damage. | SS | 9.8% | 49.6% | 71,258 | Round 1: 49.0% · 341 games (strongest round)49.0Round 2: 48.5% · 789 games48.5Round 3: 46.8% · 814 games46.8Round 4: 46.8% · 758 games46.8 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | SS | 8.6% | 48.7% | 62,720 | Round 1: not enough games-Round 2: 49.3% · 637 games49.3Round 3: 50.5% · 823 games (strongest round)50.5Round 4: 49.9% · 738 games49.9 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 10.0% | 55.6% | 72,686 | Round 1: 63.5% · 1,072 games (strongest round)63.5Round 2: 56.4% · 766 games56.4Round 3: 50.1% · 728 games50.1Round 4: 50.8% · 597 games50.8 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 8.1% | 51.6% | 58,825 | Round 1: 51.5% · 584 games51.5Round 2: 51.2% · 555 games51.2Round 3: 54.2% · 669 games (strongest round)54.2Round 4: 51.5% · 707 games51.4 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | S | 7.9% | 56.3% | 57,821 | Round 1: 58.3% · 749 games (strongest round)58.3Round 2: 56.5% · 681 games56.5Round 3: 56.7% · 750 games56.7Round 4: 56.2% · 704 games56.2 |
| 1 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | S | 7.7% | 52.7% | 55,910 | Round 1: 50.8% · 664 games50.8Round 2: 54.8% · 598 games54.8Round 3: 50.9% · 562 games50.9Round 4: 57.0% · 410 games (strongest round)57.0 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 6.4% | 48.1% | 46,316 | Round 1: 44.5% · 425 games44.5Round 2: 49.4% · 402 games (strongest round)49.4Round 3: 47.2% · 443 games47.2Round 4: 46.4% · 347 games46.4 |
| 3 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | S | 6.0% | 48.3% | 43,754 | Round 1: 46.4% · 411 games46.4Round 2: 49.0% · 458 games49.0Round 3: 49.5% · 460 games (strongest round)49.5Round 4: 43.2% · 419 games43.2 |
| 4 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 5.8% | 52.6% | 42,252 | Round 1: 58.2% · 854 games (strongest round)58.2Round 2: 50.8% · 816 games50.7Round 3: 49.3% · 108 games49.3Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.3% | 49.7% | 53,143 | Round 1: 47.1% · 602 games47.1Round 2: 46.4% · 374 games46.4Round 3: 50.0% · 494 games (strongest round)50.0Round 4: 47.4% · 476 games47.4 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 6.4% | 47.6% | 46,679 | Round 1: 46.0% · 381 games46.0Round 2: 43.6% · 374 games43.6Round 3: 44.0% · 455 games44.0Round 4: 47.9% · 448 games (strongest round)47.9 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 6.1% | 51.2% | 44,468 | Round 1: 52.8% · 480 games (strongest round)52.8Round 2: 50.7% · 454 games50.7Round 3: 52.3% · 472 games52.3Round 4: 51.5% · 485 games51.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.6% | 53.6% | 40,553 | Round 1: 52.5% · 550 games52.5Round 2: 50.4% · 473 games50.4Round 3: 54.6% · 390 games (strongest round)54.6Round 4: 50.3% · 346 games50.3 |
| 5 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 5.3% | 52.3% | 38,847 | Round 1: 51.6% · 337 games51.6Round 2: 51.6% · 384 games51.6Round 3: 54.1% · 413 games54.1Round 4: 54.5% · 392 games (strongest round)54.5 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 4.9% | 49.8% | 35,727 | Round 1: 50.8% · 175 games50.8Round 2: 51.3% · 493 games51.3Round 3: 49.0% · 504 games48.9Round 4: 54.2% · 476 games (strongest round)54.2 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.7% | 51.4% | 34,297 | Round 1: 50.9% · 183 games50.9Round 2: 51.1% · 460 games51.1Round 3: 50.8% · 508 games50.8Round 4: 52.8% · 525 games (strongest round)52.8 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 4.6% | 49.6% | 33,311 | Round 1: 50.4% · 150 games50.4Round 2: 52.8% · 283 games (strongest round)52.8Round 3: 50.0% · 289 games50.0Round 4: 48.3% · 271 games48.3 |
| 6 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.5% | 47.8% | 32,518 | Round 1: 48.3% · 412 games48.3Round 2: 50.2% · 375 games (strongest round)50.2Round 3: 48.0% · 362 games48.0Round 4: 45.9% · 276 games45.9 |
| RecursionGain 60 Ability Haste. | | 4.4% | 47.9% | 32,365 | Round 1: 45.8% · 326 games45.8Round 2: 48.6% · 334 games48.6Round 3: 51.8% · 331 games (strongest round)51.8Round 4: 48.1% · 324 games48.1 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.3% | 50.8% | 31,267 | Round 1: 54.1% · 429 games (strongest round)54.1Round 2: 52.4% · 354 games52.4Round 3: 51.8% · 399 games51.8Round 4: 51.8% · 373 games51.8 |
| GoredrinkGain 15% Omnivamp. | | 4.2% | 49.5% | 30,598 | Round 1: 49.2% · 150 games49.2Round 2: 49.5% · 310 games (strongest round)49.5Round 3: 48.6% · 409 games48.6Round 4: 48.7% · 359 games48.7 |
| 7 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 4.0% | 51.2% | 29,130 | Round 1: 51.1% · 411 games51.1Round 2: 50.7% · 411 games50.7Round 3: 54.8% · 373 games (strongest round)54.8Round 4: 49.8% · 335 games49.8 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.0% | 49.7% | 29,015 | Round 1: 53.0% · 261 games53.0Round 2: 54.1% · 278 games (strongest round)54.1Round 3: 49.4% · 319 games49.4Round 4: 47.3% · 316 games47.3 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 3.8% | 50.0% | 28,003 | Round 1: 53.8% · 202 games (strongest round)53.8Round 2: 49.6% · 191 games49.6Round 3: 50.8% · 189 games50.8Round 4: 52.7% · 167 games52.7 |
| 8 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.8% | 49.8% | 27,477 | Round 1: 52.6% · 268 games52.6Round 2: 50.9% · 295 games50.9Round 3: 54.0% · 322 games (strongest round)54.0Round 4: 50.9% · 299 games50.9 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.7% | 49.3% | 26,729 | Round 1: 47.7% · 150 games (strongest round)47.7Round 2: 47.5% · 150 games47.5Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 3.6% | 48.4% | 26,409 | Round 1: 45.3% · 150 games45.3Round 2: 42.9% · 272 games42.9Round 3: 47.2% · 334 games (strongest round)47.2Round 4: 45.5% · 292 games45.5 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 3.6% | 48.6% | 26,234 | Round 1: 48.3% · 150 games (strongest round)48.3Round 2: 45.3% · 283 games45.3Round 3: 46.5% · 321 games46.5Round 4: 46.2% · 309 games46.2 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 3.5% | 50.9% | 25,779 | Round 1: 51.7% · 553 games (strongest round)51.7Round 2: 50.3% · 316 games50.3Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.4% | 48.0% | 25,037 | Round 1: 46.4% · 407 games46.4Round 2: 46.5% · 333 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 3.4% | 49.5% | 24,871 | Round 1: 48.0% · 150 games48.0Round 2: 52.3% · 311 games (strongest round)52.3Round 3: 48.3% · 341 games48.3Round 4: 51.8% · 306 games51.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.3% | 48.5% | 24,392 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.8% · 464 games (strongest round)48.8Round 4: 47.6% · 456 games47.6 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.3% | 53.1% | 23,956 | Round 1: 55.0% · 218 games55.0Round 2: 55.5% · 186 games (strongest round)55.5Round 3: 54.9% · 235 games54.9Round 4: 54.3% · 195 games54.3 |
| 10 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.2% | 48.1% | 23,611 | Round 1: 49.6% · 234 games49.6Round 2: 50.4% · 240 games50.4Round 3: 54.4% · 215 games (strongest round)54.4Round 4: 50.3% · 173 games50.3 |
| Weapon of Destiny Best with Serpent's Fang+7.1 | | 2.9% | 51.8% | 21,098 | Round 1: 49.2% · 487 games49.2Round 2: 51.3% · 383 games (strongest round)51.3Round 3: not enough games-Round 4: not enough games- |
| 11 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.9% | 50.0% | 20,898 | Round 1: 53.5% · 177 games (strongest round)53.5Round 2: 46.1% · 180 games46.1Round 3: 46.2% · 177 games46.2Round 4: 46.7% · 150 games46.7 |
| 12 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.8% | 49.8% | 20,719 | Round 1: 52.6% · 162 games52.6Round 2: 53.6% · 225 games53.6Round 3: 54.9% · 280 games (strongest round)54.9Round 4: 52.5% · 288 games52.5 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.8% | 51.1% | 20,468 | Round 1: 49.8% · 156 games49.8Round 2: 51.5% · 354 games (strongest round)51.5Round 3: 50.7% · 421 games50.7Round 4: 49.1% · 392 games49.1 |
| 13 | Transmute: ChaosGain 2 random Augments. | | 2.8% | 50.0% | 20,445 | Round 1: 49.9% · 247 games49.9Round 2: 51.6% · 190 games (strongest round)51.6Round 3: 50.1% · 246 games50.1Round 4: 51.2% · 233 games51.2 |
| Scopier WeaponsGain 150 Attack Range. | | 2.7% | 47.9% | 19,459 | Round 1: 45.1% · 174 games45.1Round 2: 45.3% · 192 games45.3Round 3: 48.1% · 218 games (strongest round)48.1Round 4: 46.9% · 253 games46.9 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 2.7% | 50.8% | 19,309 | Round 1: 48.0% · 150 games48.0Round 2: 48.4% · 291 games48.4Round 3: 51.0% · 284 games51.0Round 4: 51.7% · 291 games (strongest round)51.7 |
| DonationGet 1750 Gold. No questions asked. | | 2.4% | 49.2% | 17,598 | Round 1: not enough games-Round 2: 44.5% · 150 games44.5Round 3: 46.5% · 230 games46.5Round 4: 53.5% · 214 games (strongest round)53.5 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 2.3% | 49.3% | 16,664 | Round 1: 46.6% · 150 games46.6Round 2: 50.7% · 262 games (strongest round)50.7Round 3: 49.4% · 289 games49.4Round 4: 48.1% · 257 games48.1 |
| 14 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.2% | 48.5% | 16,297 | Round 1: 50.3% · 271 games50.3Round 2: 50.5% · 261 games (strongest round)50.5Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 49.5% | 16,157 | Round 1: 46.2% · 150 games46.2Round 2: 48.9% · 216 games48.9Round 3: 45.8% · 224 games45.8Round 4: 49.3% · 215 games (strongest round)49.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 50.1% | 15,750 | Round 1: 44.7% · 274 games44.7Round 2: 45.2% · 247 games (strongest round)45.2Round 3: not enough games-Round 4: not enough games- |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 2.1% | 48.4% | 15,573 | Round 1: 47.7% · 150 games47.7Round 2: 48.7% · 150 games48.7Round 3: 49.7% · 164 games (strongest round)49.7Round 4: 48.2% · 150 games48.2 |
| 15 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 2.1% | 51.5% | 14,983 | Round 1: 51.5% · 159 games51.5Round 2: 52.4% · 150 games (strongest round)52.4Round 3: 49.7% · 168 games49.7Round 4: 48.4% · 176 games48.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.0% | 47.6% | 14,889 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.0% · 266 games (strongest round)48.9Round 4: 44.8% · 271 games44.8 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 1.9% | 49.3% | 14,066 | Round 1: 49.9% · 194 games49.9Round 2: 54.9% · 150 games (strongest round)54.9Round 3: 51.7% · 161 games51.7Round 4: 50.5% · 150 games50.5 |
| 16 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 47.3% | 13,866 | Round 1: 45.2% · 367 games (strongest round)45.2Round 2: 44.3% · 150 games44.3Round 3: not enough games-Round 4: not enough games- |
| 17 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.9% | 50.1% | 13,779 | Round 1: 51.1% · 253 games (strongest round)51.1Round 2: 47.5% · 216 games47.5Round 3: not enough games-Round 4: not enough games- |
| 18 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 1.8% | 48.1% | 13,318 | Round 1: 47.1% · 177 games47.1Round 2: 42.9% · 150 games42.9Round 3: 47.6% · 163 games (strongest round)47.6Round 4: 46.4% · 164 games46.4 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.8% | 51.2% | 12,904 | Round 1: 46.7% · 150 games46.7Round 2: 49.6% · 150 games49.6Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 52.6% · 197 games52.6 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.7% | 48.9% | 12,730 | Round 1: 52.9% · 190 games (strongest round)52.9Round 2: 50.1% · 161 games50.1Round 3: 52.4% · 157 games52.4Round 4: 50.9% · 168 games50.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.7% | 48.2% | 12,383 | Round 1: 47.9% · 149 games47.9Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 47.1% · 150 games47.1Round 4: 50.5% · 150 games50.5 |
| 19 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.7% | 50.2% | 12,336 | Round 1: 44.5% · 143 games44.5Round 2: 48.5% · 150 games48.5Round 3: 54.7% · 150 games (strongest round)54.7Round 4: 50.3% · 150 games50.3 |
| 20 | Scopiest WeaponsGain 250 Attack Range. | | 1.7% | 48.1% | 12,213 | Round 1: 44.4% · 150 games44.4Round 2: 47.3% · 150 games47.3Round 3: 47.5% · 150 games47.5Round 4: 48.9% · 150 games (strongest round)48.9 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.7% | 48.9% | 12,147 | Round 1: not enough games-Round 2: 48.8% · 185 games (strongest round)48.8Round 3: 47.0% · 202 games47.0Round 4: 46.0% · 151 games46.0 |
| DeftGain 60% Attack Speed. | | 1.7% | 49.0% | 12,046 | Round 1: not enough games-Round 2: 50.8% · 150 games (strongest round)50.8Round 3: 48.4% · 150 games48.4Round 4: 47.4% · 150 games47.4 |
| 21 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.6% | 49.0% | 11,339 | Round 1: 50.7% · 145 games (strongest round)50.7Round 2: 50.6% · 110 games50.6Round 3: 47.6% · 116 games47.6Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.5% | 48.6% | 10,942 | Round 1: 46.3% · 105 games46.3Round 2: 46.1% · 152 games46.1Round 3: 44.2% · 174 games44.2Round 4: 48.0% · 150 games (strongest round)48.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 51.9% | 10,528 | Round 1: not enough games-Round 2: 48.1% · 150 games48.1Round 3: 50.8% · 150 games (strongest round)50.8Round 4: 49.0% · 150 games49.0 |
| 22 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.4% | 49.8% | 10,150 | Round 1: 48.7% · 150 games48.7Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 47.1% · 190 games47.1Round 4: 47.4% · 209 games47.4 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.4% | 49.7% | 9,953 | Round 1: 43.2% · 115 games43.2Round 2: 45.9% · 150 games45.9Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 44.4% · 150 games44.4 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.3% | 50.6% | 9,778 | Round 1: 56.3% · 186 games (strongest round)56.3Round 2: 53.8% · 150 games53.8Round 3: not enough games-Round 4: not enough games- |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.3% | 49.5% | 9,570 | Round 1: 51.7% · 150 games (strongest round)51.7Round 2: 50.8% · 150 games50.8Round 3: 51.5% · 176 games51.5Round 4: 49.4% · 179 games49.4 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.3% | 50.4% | 9,225 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.7% · 114 games54.7Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 48.7% | 8,693 | Round 1: not enough games-Round 2: 45.9% · 123 games45.9Round 3: 45.6% · 134 games45.6Round 4: 47.3% · 142 games (strongest round)47.3 |
| 23 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.1% | 48.6% | 8,333 | Round 1: 47.6% · 150 games47.6Round 2: 47.4% · 150 games47.4Round 3: 48.5% · 150 games48.5Round 4: 50.5% · 150 games (strongest round)50.5 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.0% | 48.6% | 7,598 | Round 1: 46.0% · 210 games (strongest round)46.0Round 2: 45.7% · 193 games45.7Round 3: not enough games-Round 4: not enough games- |
| 24 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 1.0% | 50.1% | 7,338 | Round 1: 54.6% · 150 games54.6Round 2: 56.9% · 150 games (strongest round)56.9Round 3: 52.4% · 150 games52.4Round 4: 53.6% · 150 games53.6 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.0% | 48.5% | 7,287 | Round 1: not enough games-Round 2: 45.8% · 150 games45.8Round 3: 44.5% · 146 games44.5Round 4: 51.4% · 147 games (strongest round)51.4 |
| 25 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.0% | 48.5% | 7,163 | Round 1: 51.7% · 150 games51.7Round 2: 53.2% · 150 games (strongest round)53.2Round 3: 52.5% · 155 games52.5Round 4: 53.2% · 150 games53.2 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 1.0% | 52.0% | 7,122 | Round 1: not enough games-Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 49.6% · 132 games49.6Round 4: not enough games- |
| 26 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 48.9% | 6,243 | Round 1: 50.4% · 115 games50.4Round 2: 52.7% · 132 games (strongest round)52.7Round 3: 48.5% · 105 games48.5Round 4: 48.2% · 100 games48.2 |
| 27 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 51.0% | 5,476 | Round 1: not enough games-Round 2: 46.5% · 108 games46.5Round 3: 49.9% · 150 games (strongest round)49.9Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.7% | 48.1% | 5,292 | Round 1: not enough games-Round 2: 52.0% · 150 games51.9Round 3: 52.3% · 150 games52.3Round 4: 52.7% · 150 games (strongest round)52.7 |
| 28 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 50.0% | 5,204 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.6% · 115 games50.6Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.7% | 50.1% | 5,117 | Round 1: 45.6% · 149 games45.6Round 2: 52.1% · 150 games52.1Round 3: 49.8% · 150 games49.8Round 4: 52.9% · 150 games (strongest round)52.9 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.6% | 48.5% | 4,624 | Round 1: 46.6% · 132 games46.6Round 2: 46.4% · 150 games46.4Round 3: 50.0% · 150 games (strongest round)50.0Round 4: 47.1% · 150 games47.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 48.6% | 4,540 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.2% · 118 games48.2Round 4: 48.4% · 127 games (strongest round)48.4 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.6% | 48.7% | 4,423 | Round 1: not enough games-Round 2: 48.4% · 141 games48.4Round 3: 48.8% · 145 games48.8Round 4: 49.0% · 139 games (strongest round)49.0 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 50.2% | 4,395 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 8.8% | 47.1% | 63,769 | Round 1: 47.8% · 2,722 games47.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 7.3% | 44.0% | 52,877 | Round 1: 42.9% · 440 games (strongest round)42.9Round 2: 42.0% · 448 games42.0Round 3: 42.8% · 449 games42.8Round 4: 42.3% · 405 games42.3 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 6.7% | 44.1% | 48,678 | Round 1: 41.6% · 524 games41.6Round 2: 44.6% · 517 games44.6Round 3: 42.3% · 571 games42.3Round 4: 47.2% · 138 games (strongest round)47.2 |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 6.4% | 45.0% | 46,774 | Round 1: 43.9% · 441 games43.9Round 2: 44.9% · 414 games44.9Round 3: 45.2% · 579 games45.2Round 4: 47.9% · 497 games (strongest round)47.9 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 5.7% | 46.8% | 41,773 | Round 1: 46.8% · 737 games46.8Round 2: 48.1% · 563 games48.1Round 3: 49.4% · 593 games (strongest round)49.4Round 4: 45.7% · 475 games45.7 |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 5.7% | 44.3% | 41,155 | Round 1: 44.9% · 582 games44.9Round 2: 45.6% · 587 games45.6Round 3: 45.6% · 615 games45.6Round 4: 47.3% · 567 games (strongest round)47.3 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 5.5% | 46.1% | 39,854 | Round 1: 47.2% · 222 games47.2Round 2: 45.7% · 495 games45.7Round 3: 45.4% · 507 games45.4Round 4: 47.5% · 114 games (strongest round)47.5 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 5.2% | 47.2% | 38,168 | Round 1: 44.4% · 526 games44.4Round 2: 49.2% · 572 games (strongest round)49.2Round 3: 48.8% · 608 games48.8Round 4: 48.7% · 576 games48.7 |
| SiphonDamaging enemy champions with heals you. | | 4.8% | 45.8% | 34,691 | Round 1: 45.5% · 171 games45.5Round 2: 43.0% · 467 games43.0Round 3: 49.4% · 500 games (strongest round)49.4Round 4: 44.0% · 504 games44.0 |
| It's CriticalGain 50% Crit chance. | | 4.4% | 46.9% | 32,325 | Round 1: 44.7% · 309 games44.7Round 2: 52.4% · 310 games (strongest round)52.4Round 3: 48.4% · 348 games48.4Round 4: 48.1% · 355 games48.1 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 4.2% | 45.8% | 30,348 | Round 1: 37.6% · 197 games37.6Round 2: 44.5% · 204 games44.5Round 3: 45.5% · 245 games45.5Round 4: 47.4% · 231 games (strongest round)47.3 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.6% | 45.5% | 26,203 | Round 1: 49.3% · 112 games (strongest round)49.3Round 2: 43.6% · 320 games43.6Round 3: 47.7% · 353 games47.7Round 4: 48.0% · 306 games48.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.6% | 45.9% | 26,024 | Round 1: 44.5% · 236 games44.5Round 2: 44.3% · 215 games44.3Round 3: 45.0% · 292 games (strongest round)45.0Round 4: 44.8% · 282 games44.8 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.4% | 45.0% | 24,576 | Round 1: 49.3% · 253 games (strongest round)49.3Round 2: 45.7% · 263 games45.7Round 3: 45.1% · 244 games45.1Round 4: 46.9% · 239 games46.9 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.3% | 44.8% | 23,821 | Round 1: 45.7% · 488 games (strongest round)45.7Round 2: 44.8% · 437 games44.8Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.9% | 44.1% | 21,305 | Round 1: 41.4% · 431 games41.4Round 2: 44.3% · 388 games (strongest round)44.3Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.9% | 46.6% | 21,035 | Round 1: 45.7% · 251 games45.7Round 2: 45.4% · 216 games45.4Round 3: 47.6% · 231 games (strongest round)47.6Round 4: 46.4% · 210 games46.4 |
| THRASHEmpower! | | 2.9% | 46.9% | 21,029 | Round 1: 51.9% · 698 games51.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 2.8% | 45.1% | 20,323 | Round 1: 44.0% · 489 games44.0Round 2: 45.0% · 472 games (strongest round)45.0Round 3: not enough games-Round 4: not enough games- |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 2.6% | 46.8% | 19,293 | Round 1: 49.5% · 448 games (strongest round)49.5Round 2: 46.7% · 393 games46.7Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.6% | 46.4% | 18,947 | Round 1: 46.1% · 150 games46.1Round 2: 46.8% · 158 games46.8Round 3: 47.4% · 192 games (strongest round)47.4Round 4: 46.0% · 200 games46.0 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.6% | 46.7% | 18,573 | Round 1: 47.5% · 202 games47.5Round 2: 48.2% · 224 games48.2Round 3: 51.9% · 253 games (strongest round)51.9Round 4: 46.7% · 212 games46.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 2.3% | 46.6% | 16,958 | Round 1: 42.3% · 150 games42.3Round 2: 45.3% · 165 games (strongest round)45.3Round 3: 45.2% · 159 games45.2Round 4: 44.2% · 177 games44.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.1% | 46.4% | 15,486 | Round 1: 50.8% · 261 games50.8Round 2: 51.2% · 275 games (strongest round)51.2Round 3: 49.2% · 250 games49.2Round 4: not enough games- |
| 32 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.8% | 45.5% | 12,770 | Round 1: 47.5% · 150 games47.5Round 2: 48.1% · 150 games (strongest round)48.1Round 3: 44.9% · 237 games44.9Round 4: 47.9% · 198 games47.9 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.7% | 46.0% | 12,611 | Round 1: 49.9% · 150 games49.9Round 2: 49.8% · 150 games49.8Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 50.9% · 150 games50.9 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.7% | 44.4% | 12,231 | Round 1: 46.7% · 240 games (strongest round)46.7Round 2: 45.0% · 162 games45.0Round 3: 45.6% · 150 games45.6Round 4: 44.6% · 150 games44.6 |
| Scoped WeaponsGain 75 Attack Range. | | 1.6% | 46.8% | 11,797 | Round 1: not enough games-Round 2: 52.1% · 150 games (strongest round)52.1Round 3: 48.3% · 150 games48.3Round 4: 46.9% · 150 games46.9 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.6% | 47.0% | 11,353 | Round 1: 50.6% · 150 games (strongest round)50.6Round 2: 49.6% · 150 games49.6Round 3: 49.8% · 150 games49.8Round 4: 50.0% · 150 games50.0 |
| 33 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.6% | 46.7% | 11,314 | Round 1: 45.2% · 150 games45.2Round 2: 45.0% · 150 games45.0Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 45.6% · 160 games45.6 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.5% | 45.2% | 11,260 | Round 1: not enough games-Round 2: 49.2% · 150 games (strongest round)49.2Round 3: 42.3% · 150 games42.3Round 4: 40.0% · 150 games40.0 |
| 34 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 1.5% | 47.2% | 11,202 | Round 1: 49.8% · 150 games (strongest round)49.8Round 2: 47.0% · 150 games47.0Round 3: 46.4% · 150 games46.4Round 4: 45.4% · 150 games45.4 |
| 35 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.5% | 45.8% | 10,842 | Round 1: 47.2% · 150 games47.2Round 2: 47.9% · 150 games47.9Round 3: 48.1% · 150 games48.1Round 4: 50.4% · 150 games (strongest round)50.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.4% | 45.5% | 10,277 | Round 1: 46.7% · 150 games46.7Round 2: 46.8% · 150 games46.8Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 46.6% · 150 games46.6 |
| 36 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.3% | 46.3% | 9,733 | Round 1: 44.6% · 150 games44.6Round 2: 48.2% · 150 games48.2Round 3: 49.5% · 150 games (strongest round)49.5Round 4: 45.6% · 150 games45.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.0% | 46.2% | 7,352 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 48.4% · 143 games48.4 |
| POWEREmpower! | | 0.9% | 44.0% | 6,666 | Round 1: 47.9% · 274 games47.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.9% | 47.2% | 6,294 | Round 1: not enough games-Round 2: 46.1% · 133 games46.1Round 3: 48.8% · 150 games48.8Round 4: 48.9% · 150 games (strongest round)48.9 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.8% | 44.1% | 6,116 | Round 1: 42.4% · 120 games42.4Round 2: 44.3% · 138 games44.3Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 45.0% · 150 games45.0 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.8% | 46.8% | 5,870 | Round 1: 48.0% · 104 games48.0Round 2: not enough games-Round 3: 50.1% · 143 games50.1Round 4: 50.3% · 150 games (strongest round)50.3 |
| 37 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.8% | 43.7% | 5,551 | Round 1: 46.4% · 104 games (strongest round)46.4Round 2: 42.4% · 104 games42.4Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 44.6% | 5,535 | Round 1: 49.2% · 105 games49.2Round 2: 49.9% · 127 games49.9Round 3: 48.7% · 150 games48.7Round 4: 53.1% · 150 games (strongest round)53.1 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.7% | 44.0% | 5,446 | Round 1: 53.0% · 121 games (strongest round)53.0Round 2: 51.1% · 133 games51.1Round 3: 48.8% · 150 games48.8Round 4: 48.0% · 150 games48.0 |
| 38 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.7% | 45.6% | 5,163 | Round 1: 41.7% · 119 games41.7Round 2: 44.5% · 100 games44.5Round 3: 47.6% · 136 games47.6Round 4: 47.7% · 114 games (strongest round)47.7 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 41.7% | 4,746 | Round 1: 36.4% · 150 games36.4Round 2: 39.3% · 132 games (strongest round)39.3Round 3: 37.6% · 150 games37.6Round 4: 36.8% · 150 games36.8 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.6% | 46.1% | 4,544 | Round 1: 48.6% · 114 games (strongest round)48.6Round 2: 44.6% · 100 games44.6Round 3: 47.4% · 127 games47.4Round 4: 45.5% · 125 games45.5 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.6% | 42.3% | 4,525 | Round 1: 47.2% · 191 games (strongest round)47.2Round 2: 45.8% · 136 games45.8Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.6% | 47.0% | 4,503 | Round 1: not enough games-Round 2: 54.9% · 127 games (strongest round)54.9Round 3: 51.7% · 148 games51.7Round 4: 54.7% · 126 games54.7 |
| 39 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.6% | 44.6% | 4,198 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.4% · 120 games44.4 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 45.1% | 3,419 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 41.5% | 3,312 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.4% | 41.9% | 3,167 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 47.3% | 2,973 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 48.9% | 2,893 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.3% · 113 games50.3Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 45.4% | 2,715 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 49.1% | 2,662 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.9% · 100 games42.9 |
| 42 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 51.8% | 2,541 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.0% · 150 games48.0 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 48.1% | 2,454 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.3% | 50.6% | 2,422 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.3% | 49.2% | 2,317 | Round 1: 45.2% · 117 games45.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 44.8% | 2,316 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.3% | 48.5% | 2,241 | Round 1: 41.7% · 130 games41.7Round 2: not enough games-Round 3: 43.9% · 107 games (strongest round)43.9Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 48.4% | 1,782 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.2% | 45.4% | 1,739 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.2% | 48.6% | 1,575 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 41.5% | 1,473 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 46.4% | 1,350 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 48.0% | 1,141 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 46.5% | 884 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 43.8% | 754 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 41.4% | 636 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 53.5% | 540 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |