| Still HereGain Attack Speed and Lifesteal based on your missing Health. | SSS | 15.8% | 59.8% | 232,900 | Round 1: 61.2% · 1,787 games61.2Round 2: 61.6% · 1,639 games (strongest round)61.6Round 3: 60.0% · 1,674 games60.0Round 4: 57.8% · 1,635 games57.8 |
| Scopier WeaponsGain 150 Attack Range. | SS | 12.5% | 54.3% | 184,214 | Round 1: 55.6% · 1,208 games (strongest round)55.6Round 2: 55.6% · 1,129 games55.6Round 3: 54.8% · 1,202 games54.8Round 4: 55.2% · 1,194 games55.2 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 12.3% | 50.8% | 180,496 | Round 1: 51.9% · 1,484 games51.9Round 2: 51.8% · 1,398 games51.8Round 3: 51.1% · 1,483 games51.1Round 4: 55.4% · 359 games (strongest round)55.4 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 11.4% | 52.3% | 167,919 | Round 1: 52.9% · 1,313 games52.9Round 2: 52.4% · 1,198 games52.4Round 3: 54.3% · 1,185 games (strongest round)54.3Round 4: 52.4% · 1,127 games52.4 |
| DeftGain 60% Attack Speed. | SS | 8.5% | 53.0% | 125,719 | Round 1: 54.9% · 343 games (strongest round)54.9Round 2: 53.9% · 895 games53.8Round 3: 54.3% · 973 games54.3Round 4: 53.7% · 793 games53.7 |
| 1 | Scopiest WeaponsGain 250 Attack Range. | SS | 8.3% | 57.6% | 122,731 | Round 1: 58.7% · 697 games58.7Round 2: 61.0% · 731 games (strongest round)61.0Round 3: 57.6% · 786 games57.6Round 4: 57.0% · 743 games57.0 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | S | 9.4% | 51.1% | 137,737 | Round 1: 54.3% · 1,054 games (strongest round)54.3Round 2: 52.4% · 1,052 games52.4Round 3: 51.5% · 1,033 games51.5Round 4: 52.7% · 899 games52.7 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | S | 8.0% | 50.6% | 117,940 | Round 1: 49.7% · 810 games49.7Round 2: 52.8% · 775 games52.8Round 3: 53.1% · 1,055 games (strongest round)53.1Round 4: 50.5% · 1,087 games50.5 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 7.2% | 53.5% | 106,376 | Round 1: 52.9% · 382 games (strongest round)52.9Round 2: 52.3% · 949 games52.3Round 3: 52.4% · 1,070 games52.4Round 4: 52.6% · 960 games52.6 |
| 2 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | S | 6.5% | 57.6% | 95,599 | Round 1: 60.3% · 504 games (strongest round)60.3Round 2: 57.9% · 615 games57.9Round 3: 56.7% · 618 games56.7Round 4: 56.5% · 515 games56.5 |
| Scoped WeaponsGain 75 Attack Range. | S | 6.2% | 52.4% | 91,479 | Round 1: 51.5% · 261 games51.5Round 2: 52.0% · 576 games (strongest round)52.0Round 3: 51.1% · 669 games51.1Round 4: 50.0% · 591 games50.0 |
| Blunt ForceGain 20% Attack Damage. | S | 6.1% | 54.4% | 89,195 | Round 1: 58.4% · 241 games (strongest round)58.4Round 2: 57.3% · 672 games57.3Round 3: 54.4% · 687 games54.4Round 4: 55.1% · 671 games55.1 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.7% | 51.9% | 98,883 | Round 1: 55.7% · 705 games55.7Round 2: 55.0% · 440 games54.9Round 3: 55.9% · 507 games (strongest round)55.9Round 4: 49.0% · 512 games48.9 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 6.5% | 51.0% | 95,989 | Round 1: 50.7% · 671 games50.7Round 2: 48.3% · 612 games48.3Round 3: 53.3% · 529 games53.3Round 4: 53.8% · 465 games (strongest round)53.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.4% | 55.3% | 93,707 | Round 1: 54.1% · 732 games54.1Round 2: 53.6% · 736 games53.6Round 3: 55.7% · 769 games (strongest round)55.7Round 4: 53.3% · 691 games53.3 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.4% | 51.3% | 79,079 | Round 1: 49.5% · 392 games49.5Round 2: 52.9% · 493 games52.9Round 3: 55.2% · 516 games (strongest round)55.2Round 4: 52.9% · 486 games52.8 |
| 3 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 5.1% | 52.6% | 75,391 | Round 1: 52.9% · 408 games (strongest round)52.9Round 2: 51.9% · 469 games51.9Round 3: 51.3% · 570 games51.3Round 4: 52.2% · 511 games52.2 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.8% | 52.9% | 70,264 | Round 1: 56.0% · 251 games (strongest round)56.0Round 2: 55.1% · 651 games55.1Round 3: 52.4% · 681 games52.4Round 4: 48.1% · 578 games48.1 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 4.5% | 52.6% | 66,559 | Round 1: 53.9% · 244 games53.9Round 2: 52.4% · 581 games52.4Round 3: 54.2% · 620 games (strongest round)54.2Round 4: 54.1% · 499 games54.1 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 4.5% | 52.9% | 65,596 | Round 1: 51.6% · 150 games51.6Round 2: 55.9% · 453 games (strongest round)55.9Round 3: 52.2% · 495 games52.2Round 4: 51.0% · 515 games51.0 |
| 4 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 4.5% | 55.0% | 65,555 | Round 1: 54.1% · 503 games54.1Round 2: 57.6% · 442 games (strongest round)57.6Round 3: 54.8% · 416 games54.8Round 4: 53.2% · 406 games53.2 |
| 5 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.3% | 59.3% | 63,898 | Round 1: 64.8% · 889 games (strongest round)64.8Round 2: 58.6% · 821 games58.6Round 3: 63.0% · 131 games63.0Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.1% | 54.7% | 60,279 | Round 1: 56.9% · 548 games56.9Round 2: 56.1% · 439 games56.1Round 3: 57.1% · 451 games (strongest round)57.1Round 4: 55.2% · 424 games55.2 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 3.9% | 55.5% | 57,950 | Round 1: 60.6% · 506 games (strongest round)60.6Round 2: 51.7% · 340 games51.7Round 3: 50.7% · 243 games50.7Round 4: 50.3% · 222 games50.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.7% | 50.5% | 54,894 | Round 1: 56.2% · 150 games (strongest round)56.2Round 2: 53.4% · 364 games53.4Round 3: 51.4% · 423 games51.4Round 4: 54.1% · 483 games54.1 |
| GoredrinkGain 15% Omnivamp. | | 3.6% | 52.4% | 53,199 | Round 1: 52.7% · 150 games52.7Round 2: 53.5% · 367 games53.5Round 3: 55.1% · 430 games (strongest round)55.1Round 4: 50.8% · 396 games50.8 |
| 6 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 3.4% | 54.6% | 50,604 | Round 1: 54.4% · 337 games54.4Round 2: 57.5% · 351 games (strongest round)57.5Round 3: 55.9% · 365 games55.9Round 4: 55.7% · 351 games55.7 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 3.4% | 50.8% | 49,476 | Round 1: 48.2% · 175 games48.2Round 2: 50.4% · 346 games50.3Round 3: 51.8% · 278 games (strongest round)51.8Round 4: not enough games- |
| 7 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.3% | 53.4% | 49,288 | Round 1: 55.4% · 222 games55.4Round 2: 52.0% · 235 games51.9Round 3: 56.2% · 263 games (strongest round)56.2Round 4: 52.9% · 237 games52.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.3% | 52.5% | 48,097 | Round 1: 52.0% · 150 games (strongest round)51.9Round 2: 51.0% · 332 games51.0Round 3: 48.3% · 384 games48.3Round 4: 50.8% · 381 games50.8 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 3.0% | 51.2% | 43,937 | Round 1: not enough games-Round 2: 51.4% · 261 games51.4Round 3: 52.3% · 323 games (strongest round)52.3Round 4: 50.2% · 274 games50.2 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 2.8% | 53.2% | 41,554 | Round 1: 54.7% · 150 games54.7Round 2: 56.8% · 325 games56.8Round 3: 57.4% · 392 games (strongest round)57.4Round 4: 53.6% · 367 games53.6 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.7% | 54.3% | 40,242 | Round 1: 54.3% · 517 games (strongest round)54.3Round 2: 53.0% · 394 games53.0Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 2.7% | 50.5% | 39,337 | Round 1: 49.0% · 150 games49.0Round 2: 46.2% · 222 games46.2Round 3: 51.2% · 293 games51.2Round 4: 53.8% · 268 games (strongest round)53.8 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 2.7% | 54.0% | 39,328 | Round 1: 52.4% · 150 games52.4Round 2: 57.2% · 186 games (strongest round)57.2Round 3: 55.7% · 240 games55.7Round 4: 56.2% · 211 games56.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.7% | 51.4% | 39,089 | Round 1: 50.0% · 207 games50.0Round 2: 48.1% · 180 games48.1Round 3: 51.4% · 244 games51.4Round 4: 53.4% · 235 games (strongest round)53.4 |
| 8 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 2.6% | 51.4% | 38,951 | Round 1: 54.4% · 264 games54.4Round 2: 56.2% · 319 games (strongest round)56.2Round 3: 55.9% · 370 games55.9Round 4: 55.3% · 333 games55.3 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 2.5% | 51.8% | 37,135 | Round 1: 55.9% · 631 games (strongest round)55.9Round 2: 54.9% · 598 games54.9Round 3: 51.8% · 110 games51.8Round 4: not enough games- |
| 9 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.4% | 51.1% | 35,802 | Round 1: 50.4% · 268 games50.4Round 2: 54.2% · 242 games (strongest round)54.2Round 3: 50.3% · 235 games50.3Round 4: 53.7% · 201 games53.7 |
| 10 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.2% | 55.6% | 32,456 | Round 1: 55.3% · 178 games55.3Round 2: 56.2% · 185 games (strongest round)56.2Round 3: 54.6% · 204 games54.6Round 4: 55.2% · 189 games55.2 |
| 11 | Transmute: ChaosGain 2 random Augments. | | 2.2% | 52.0% | 32,284 | Round 1: 52.4% · 238 games52.4Round 2: 52.1% · 171 games52.1Round 3: 54.4% · 231 games (strongest round)54.4Round 4: 52.2% · 203 games52.2 |
| 12 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.2% | 50.8% | 31,896 | Round 1: 49.4% · 201 games49.4Round 2: 53.0% · 200 games53.0Round 3: 52.8% · 220 games52.8Round 4: 54.6% · 219 games (strongest round)54.6 |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 52.6% | 28,854 | Round 1: not enough games-Round 2: 50.0% · 173 games (strongest round)50.0Round 3: 49.1% · 210 games49.1Round 4: 49.2% · 227 games49.2 |
| 13 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.9% | 51.4% | 27,466 | Round 1: 51.0% · 310 games (strongest round)50.9Round 2: 49.3% · 299 games49.3Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.8% | 54.2% | 26,749 | Round 1: 58.9% · 150 games58.9Round 2: 60.7% · 150 games (strongest round)60.7Round 3: not enough games-Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 1.8% | 51.8% | 26,553 | Round 1: not enough games-Round 2: 50.4% · 124 games (strongest round)50.3Round 3: 45.7% · 128 games45.7Round 4: 46.3% · 169 games46.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.7% | 51.8% | 25,078 | Round 1: 51.3% · 117 games51.3Round 2: 52.7% · 167 games52.7Round 3: 55.8% · 216 games (strongest round)55.8Round 4: 53.4% · 196 games53.4 |
| 14 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.7% | 50.9% | 24,698 | Round 1: 47.5% · 198 games47.5Round 2: 47.6% · 176 games47.6Round 3: 51.5% · 173 games51.5Round 4: 52.0% · 133 games (strongest round)52.0 |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 57.2% | 24,378 | Round 1: 56.6% · 281 games (strongest round)56.6Round 2: 49.4% · 265 games49.4Round 3: not enough games-Round 4: not enough games- |
| 16 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.6% | 53.7% | 23,922 | Round 1: 56.5% · 150 games (strongest round)56.5Round 2: 52.8% · 150 games52.8Round 3: 55.8% · 150 games55.8Round 4: 53.9% · 150 games53.9 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.6% | 50.8% | 23,026 | Round 1: 52.3% · 150 games52.3Round 2: 55.7% · 281 games55.7Round 3: 55.8% · 302 games (strongest round)55.8Round 4: 52.9% · 279 games52.9 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.5% | 52.1% | 22,794 | Round 1: not enough games-Round 2: 50.1% · 150 games50.1Round 3: 51.9% · 184 games (strongest round)51.9Round 4: 48.3% · 136 games48.3 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 1.5% | 52.4% | 22,514 | Round 1: 53.5% · 150 games53.5Round 2: 56.8% · 155 games (strongest round)56.8Round 3: 53.3% · 162 games53.3Round 4: 55.9% · 181 games55.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.5% | 53.3% | 21,980 | Round 1: 57.9% · 301 games (strongest round)57.9Round 2: 57.0% · 287 games57.0Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.2% | 51.1% | 18,274 | Round 1: 49.4% · 198 games49.4Round 2: 52.1% · 178 games (strongest round)52.1Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 52.9% | 17,780 | Round 1: not enough games-Round 2: 53.1% · 150 games53.1Round 3: 50.1% · 150 games50.1Round 4: 57.8% · 150 games (strongest round)57.8 |
| 17 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.9% | 50.4% | 13,394 | Round 1: 50.4% · 116 games50.4Round 2: 54.9% · 147 games (strongest round)54.9Round 3: 54.0% · 150 games54.0Round 4: 52.5% · 150 games52.5 |
| 18 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 50.6% | 12,643 | Round 1: 52.3% · 150 games (strongest round)52.3Round 2: 48.6% · 150 games48.6Round 3: 49.3% · 150 games49.3Round 4: 49.1% · 141 games49.1 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.7% | 52.8% | 10,549 | Round 1: not enough games-Round 2: 52.2% · 106 games52.2Round 3: 51.9% · 144 games51.9Round 4: 55.7% · 131 games (strongest round)55.7 |
| 19 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 51.8% | 9,072 | Round 1: 58.7% · 143 games58.7Round 2: 54.7% · 148 games54.7Round 3: 63.0% · 145 games (strongest round)63.0Round 4: 61.5% · 134 games61.5 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.6% | 50.9% | 8,547 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 53.1% | 8,148 | Round 1: not enough games-Round 2: 56.1% · 130 games (strongest round)56.1Round 3: 54.8% · 150 games54.8Round 4: not enough games- |
| 21 | Omni SoulGain 3 random Dragon Souls. | | 0.5% | 53.7% | 6,925 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.2% · 115 games49.2Round 4: not enough games- |
| 22 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.5% | 53.9% | 6,675 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.2% · 102 games50.2Round 4: 53.8% · 107 games (strongest round)53.8 |
| Stats!Gain 2 Stat Anvils! | | 0.4% | 50.9% | 5,352 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 0.4% | 50.8% | 5,324 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 50.9% | 4,082 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.2% | 54.9% | 3,471 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.6% · 147 games50.6 |
| THRASHEmpower! | | 9.1% | 50.4% | 133,607 | Round 1: 52.0% · 3,412 games52.0Round 2: 55.5% · 107 games (strongest round)55.5Round 3: not enough games-Round 4: not enough games- |
| 24 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 7.5% | 47.5% | 110,060 | Round 1: 46.1% · 646 games46.1Round 2: 47.6% · 688 games47.6Round 3: 50.5% · 714 games (strongest round)50.5Round 4: 49.0% · 589 games48.9 |
| 25 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 7.2% | 45.4% | 105,410 | Round 1: 47.2% · 657 games (strongest round)47.2Round 2: 43.3% · 627 games43.3Round 3: 46.2% · 664 games46.2Round 4: 43.4% · 637 games43.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 5.6% | 49.3% | 83,122 | Round 1: 48.5% · 202 games48.5Round 2: 50.8% · 527 games50.8Round 3: 51.5% · 593 games (strongest round)51.5Round 4: 47.3% · 532 games47.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.5% | 48.9% | 81,007 | Round 1: 50.4% · 658 games50.4Round 2: 53.4% · 635 games (strongest round)53.4Round 3: 52.1% · 699 games52.1Round 4: 50.6% · 593 games50.6 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | | 4.9% | 48.6% | 72,793 | Round 1: 48.1% · 206 games48.1Round 2: 48.0% · 532 games48.0Round 3: 50.4% · 566 games (strongest round)50.4Round 4: 47.1% · 463 games47.1 |
| It's CriticalGain 50% Crit chance. | | 4.7% | 50.1% | 69,015 | Round 1: 48.9% · 600 games48.9Round 2: 48.9% · 463 games48.9Round 3: 50.2% · 419 games50.2Round 4: 50.7% · 354 games (strongest round)50.6 |
| 26 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 4.1% | 50.3% | 59,973 | Round 1: 52.5% · 440 games52.4Round 2: 52.5% · 449 games (strongest round)52.5Round 3: 52.5% · 495 games52.5Round 4: 51.4% · 370 games51.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.0% | 49.7% | 59,334 | Round 1: 50.0% · 604 games50.0Round 2: 50.3% · 443 games50.3Round 3: 54.2% · 404 games (strongest round)54.2Round 4: 51.3% · 367 games51.3 |
| HEAVYEmpower! | | 3.3% | 49.6% | 49,116 | Round 1: 50.7% · 1,361 games50.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.3% | 47.0% | 48,369 | Round 1: 44.9% · 598 games44.9Round 2: 46.7% · 528 games46.7Round 3: 47.7% · 101 games (strongest round)47.7Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 3.3% | 49.5% | 47,930 | Round 1: 47.5% · 276 games47.5Round 2: 48.1% · 298 games48.1Round 3: 52.5% · 283 games (strongest round)52.5Round 4: 49.4% · 259 games49.4 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 3.2% | 49.5% | 46,676 | Round 1: 49.9% · 482 games (strongest round)49.9Round 2: 48.9% · 338 games48.9Round 3: not enough games-Round 4: not enough games- |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 3.0% | 49.9% | 43,526 | Round 1: 46.7% · 150 games46.7Round 2: 51.5% · 294 games51.5Round 3: 50.1% · 345 games50.1Round 4: 52.3% · 368 games (strongest round)52.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.0% | 49.4% | 43,520 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.4% · 437 games (strongest round)53.4Round 4: 51.6% · 527 games51.6 |
| 27 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.8% | 43.2% | 41,725 | Round 1: 41.3% · 272 games41.3Round 2: 45.6% · 237 games45.6Round 3: 44.3% · 235 games44.3Round 4: 47.5% · 200 games (strongest round)47.5 |
| 28 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.8% | 48.4% | 40,941 | Round 1: 48.1% · 218 games48.1Round 2: 50.6% · 206 games (strongest round)50.6Round 3: 49.6% · 235 games49.6Round 4: 48.2% · 248 games48.2 |
| 29 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.6% | 48.8% | 38,738 | Round 1: 47.6% · 253 games47.6Round 2: 44.3% · 285 games44.3Round 3: 48.4% · 323 games (strongest round)48.4Round 4: 47.1% · 306 games47.1 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 2.6% | 49.5% | 38,277 | Round 1: 49.2% · 165 games49.2Round 2: 49.3% · 150 games49.3Round 3: 52.7% · 150 games52.7Round 4: 54.3% · 150 games (strongest round)54.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 2.6% | 49.0% | 37,939 | Round 1: 51.0% · 314 games (strongest round)50.9Round 2: 49.3% · 246 games49.3Round 3: 47.9% · 202 games47.9Round 4: 49.1% · 160 games49.1 |
| 30 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 2.5% | 45.2% | 36,300 | Round 1: 52.8% · 313 games (strongest round)52.8Round 2: 47.6% · 193 games47.6Round 3: 46.7% · 155 games46.7Round 4: 48.2% · 150 games48.2 |
| TerrorWhenever you cast, Fear enemies around you. | | 2.4% | 48.3% | 35,887 | Round 1: 48.8% · 221 games48.8Round 2: 50.0% · 246 games50.0Round 3: 50.0% · 342 games50.0Round 4: 50.1% · 393 games (strongest round)50.1 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.3% | 49.0% | 33,562 | Round 1: 51.3% · 150 games51.3Round 2: 52.2% · 225 games (strongest round)52.2Round 3: 50.8% · 255 games50.8Round 4: 49.5% · 191 games49.5 |
| 31 | OverloadedUsing another Ability resets the cooldown of. | | 2.2% | 46.8% | 32,723 | Round 1: 44.2% · 214 games44.2Round 2: 44.8% · 225 games (strongest round)44.8Round 3: 44.0% · 209 games44.0Round 4: 44.4% · 192 games44.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.2% | 46.8% | 32,387 | Round 1: 45.7% · 181 games45.7Round 2: 46.5% · 235 games46.5Round 3: 47.5% · 219 games (strongest round)47.5Round 4: 45.0% · 183 games45.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.1% | 48.5% | 30,797 | Round 1: 51.4% · 166 games51.4Round 2: 56.5% · 157 games (strongest round)56.5Round 3: 54.8% · 181 games54.8Round 4: 54.5% · 150 games54.5 |
| 32 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.1% | 48.8% | 30,605 | Round 1: 51.7% · 150 games (strongest round)51.7Round 2: 45.6% · 187 games45.6Round 3: 46.8% · 197 games46.8Round 4: 49.0% · 224 games49.0 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.0% | 49.6% | 28,734 | Round 1: 51.7% · 161 games51.7Round 2: 55.2% · 152 games (strongest round)55.2Round 3: 50.6% · 168 games50.6Round 4: 52.9% · 231 games52.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.8% | 49.1% | 26,002 | Round 1: 44.0% · 179 games44.0Round 2: 51.7% · 182 games51.7Round 3: 51.4% · 213 games51.4Round 4: 52.8% · 230 games (strongest round)52.8 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.6% | 47.9% | 23,381 | Round 1: 46.7% · 151 games46.7Round 2: 51.6% · 181 games (strongest round)51.6Round 3: 45.8% · 194 games45.8Round 4: 47.2% · 209 games47.2 |
| QuickstepWhen you use, dash towards your cursor. | | 1.6% | 47.0% | 23,243 | Round 1: 44.3% · 160 games44.3Round 2: 46.9% · 150 games (strongest round)46.9Round 3: 46.3% · 150 games46.3Round 4: 46.8% · 150 games46.8 |
| 33 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.5% | 46.4% | 22,265 | Round 1: 48.8% · 150 games (strongest round)48.8Round 2: 47.9% · 150 games47.9Round 3: 46.2% · 150 games46.2Round 4: 48.6% · 150 games48.6 |
| 34 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.5% | 49.5% | 21,838 | Round 1: 50.9% · 150 games50.9Round 2: 47.3% · 150 games47.3Round 3: 49.9% · 150 games49.9Round 4: 52.2% · 150 games (strongest round)52.2 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.5% | 44.9% | 21,616 | Round 1: 46.2% · 296 games46.2Round 2: 47.7% · 275 games (strongest round)47.7Round 3: not enough games-Round 4: not enough games- |
| 35 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.4% | 48.3% | 20,624 | Round 1: 44.5% · 344 games44.5Round 2: 50.0% · 150 games (strongest round)50.0Round 3: not enough games-Round 4: not enough games- |
| 36 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 1.4% | 47.0% | 20,601 | Round 1: 51.6% · 150 games51.6Round 2: 52.3% · 150 games (strongest round)52.3Round 3: 48.9% · 170 games48.9Round 4: 52.3% · 170 games52.3 |
| 37 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 1.4% | 49.1% | 20,045 | Round 1: 46.7% · 150 games46.7Round 2: 46.5% · 150 games46.5Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 45.2% · 150 games45.2 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.3% | 49.1% | 19,165 | Round 1: 52.2% · 150 games52.2Round 2: 52.4% · 150 games (strongest round)52.3Round 3: 51.1% · 150 games51.1Round 4: 52.3% · 150 games52.3 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.2% | 49.8% | 18,222 | Round 1: 47.0% · 150 games46.9Round 2: 46.6% · 150 games46.6Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 48.9% · 150 games48.9 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.2% | 46.6% | 17,301 | Round 1: 46.5% · 150 games (strongest round)46.5Round 2: 46.5% · 150 games46.5Round 3: 45.1% · 150 games45.1Round 4: 43.5% · 185 games43.5 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 1.0% | 48.3% | 14,921 | Round 1: 53.8% · 150 games (strongest round)53.8Round 2: 51.8% · 150 games51.8Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 1.0% | 48.5% | 14,824 | Round 1: 43.7% · 150 games43.7Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 46.0% · 150 games46.0Round 4: 48.7% · 150 games48.7 |
| 38 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 1.0% | 46.0% | 14,630 | Round 1: 49.2% · 150 games49.2Round 2: 45.6% · 150 games45.6Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 47.7% · 150 games47.7 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 1.0% | 47.7% | 14,343 | Round 1: 51.8% · 150 games (strongest round)51.8Round 2: 49.4% · 150 games49.4Round 3: 46.0% · 139 games46.0Round 4: 45.6% · 139 games45.6 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.9% | 48.6% | 13,765 | Round 1: 50.2% · 175 games50.2Round 2: 49.6% · 150 games49.6Round 3: 52.4% · 150 games (strongest round)52.4Round 4: 49.9% · 150 games49.9 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.9% | 45.8% | 13,567 | Round 1: 45.3% · 171 games (strongest round)45.3Round 2: 43.9% · 150 games43.9Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.9% | 41.8% | 13,403 | Round 1: 38.7% · 142 games38.7Round 2: 43.1% · 150 games (strongest round)43.1Round 3: 42.7% · 150 games42.7Round 4: 40.8% · 150 games40.8 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 0.9% | 48.7% | 13,392 | Round 1: 55.8% · 150 games (strongest round)55.8Round 2: 50.2% · 150 games50.2Round 3: 52.6% · 150 games52.6Round 4: 53.9% · 150 games53.9 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.9% | 49.4% | 13,308 | Round 1: not enough games-Round 2: 51.6% · 150 games51.6Round 3: 52.2% · 150 games (strongest round)52.2Round 4: 50.6% · 150 games50.6 |
| 39 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.9% | 50.0% | 12,809 | Round 1: 48.2% · 163 games (strongest round)48.2Round 2: 47.5% · 159 games47.5Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.9% | 45.7% | 12,538 | Round 1: 45.8% · 128 games45.8Round 2: 47.1% · 116 games47.1Round 3: 48.9% · 141 games48.9Round 4: 49.6% · 150 games (strongest round)49.6 |
| 40 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.8% | 45.4% | 12,445 | Round 1: 43.5% · 107 games43.5Round 2: not enough games-Round 3: 47.8% · 105 games (strongest round)47.8Round 4: 46.9% · 101 games46.9 |
| 41 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.8% | 48.4% | 12,444 | Round 1: 45.8% · 150 games45.8Round 2: 43.9% · 150 games43.9Round 3: 49.6% · 150 games (strongest round)49.6Round 4: 46.8% · 150 games46.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.8% | 45.2% | 12,354 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 45.5% · 150 games45.5 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.8% | 50.2% | 12,067 | Round 1: 48.6% · 113 games48.6Round 2: 50.3% · 150 games50.3Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 46.8% · 150 games46.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.7% | 48.0% | 10,736 | Round 1: 48.4% · 102 games48.4Round 2: 50.5% · 107 games (strongest round)50.5Round 3: 50.3% · 146 games50.3Round 4: 48.5% · 150 games48.5 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.6% | 49.3% | 8,828 | Round 1: not enough games-Round 2: 54.8% · 150 games54.8Round 3: 53.6% · 141 games53.6Round 4: 56.9% · 110 games (strongest round)56.9 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.6% | 50.0% | 8,490 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.6% | 48.3% | 8,356 | Round 1: 51.1% · 121 games (strongest round)51.1Round 2: 50.9% · 124 games50.9Round 3: 49.5% · 150 games49.5Round 4: 50.5% · 150 games50.5 |
| 42 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.6% | 47.3% | 8,275 | Round 1: 48.3% · 116 games48.3Round 2: 50.4% · 103 games50.3Round 3: 48.4% · 107 games48.4Round 4: 50.9% · 104 games (strongest round)50.9 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 47.3% | 8,096 | Round 1: 48.8% · 116 games (strongest round)48.8Round 2: 47.3% · 101 games47.3Round 3: 47.3% · 122 games47.3Round 4: 46.3% · 150 games46.3 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 0.5% | 49.5% | 8,016 | Round 1: not enough games-Round 2: 50.8% · 106 games50.8Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 48.6% · 148 games48.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.5% | 49.3% | 7,867 | Round 1: not enough games-Round 2: 50.0% · 131 games (strongest round)50.0Round 3: 48.2% · 150 games48.2Round 4: 48.1% · 150 games48.1 |
| 43 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.5% | 49.2% | 7,667 | Round 1: not enough games-Round 2: 47.7% · 120 games47.7Round 3: 50.8% · 147 games (strongest round)50.8Round 4: 48.1% · 132 games48.1 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.5% | 49.5% | 6,884 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.3% · 114 games (strongest round)52.3Round 4: 52.1% · 115 games52.1 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.5% | 46.0% | 6,678 | Round 1: 49.5% · 150 games (strongest round)49.5Round 2: not enough games-Round 3: not enough games-Round 4: 48.4% · 112 games48.4 |
| 44 | EurekaGain Ability Haste equal to 30% Ability Power. | | 0.4% | 45.4% | 5,703 | Round 1: 44.6% · 115 games44.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.4% | 46.7% | 5,410 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 150 games (strongest round)47.3Round 4: 46.1% · 149 games46.1 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.4% | 46.6% | 5,339 | Round 1: 51.6% · 150 games51.6Round 2: 52.8% · 124 games52.8Round 3: 54.8% · 123 games54.8Round 4: 57.4% · 112 games (strongest round)57.4 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 48.2% | 5,317 | Round 1: 49.1% · 105 games49.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 0.3% | 43.0% | 4,682 | Round 1: 40.3% · 132 games40.3Round 2: 44.0% · 138 games (strongest round)44.0Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.3% | 47.2% | 4,615 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.6% · 101 games49.6Round 4: 52.2% · 113 games (strongest round)52.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.3% | 49.1% | 4,604 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.3% · 102 games51.3Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 0.3% | 42.9% | 4,435 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.3% | 48.7% | 4,028 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 50.2% | 3,993 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 49.1% | 3,836 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.2% | 48.7% | 3,544 | Round 1: 44.7% · 123 games (strongest round)44.7Round 2: 42.5% · 109 games42.5Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 0.2% | 47.0% | 2,935 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.2% | 41.3% | 2,926 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.2% | 42.2% | 2,874 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 49.4% | 2,800 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 51.1% | 2,701 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.2% | 41.4% | 2,469 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 47.0% | 2,444 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 49.7% | 2,367 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 48.3% | 2,325 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.1% | 43.1% | 2,204 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 48.3% | 1,887 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 48 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 50.1% | 1,730 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.1% | 46.2% | 1,719 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 49 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.1% | 45.1% | 1,369 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 54.3% | 1,349 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 50 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 49.5% | 1,296 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 48.8% | 1,088 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 49.9% | 967 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 53.1% | 884 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.1% | 44.8% | 792 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | <0.1% | 39.3% | 720 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |