| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SSS | 21.3% | 55.1% | 653,845 | Round 1: 52.9% · 3,802 games52.9Round 2: 54.5% · 3,364 games (strongest round)54.5Round 3: 53.8% · 3,303 games53.8Round 4: 53.1% · 2,922 games53.1 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | SSS | 15.5% | 55.7% | 473,645 | Round 1: 54.0% · 1,255 games54.0Round 2: 52.7% · 2,974 games52.7Round 3: 54.5% · 3,190 games (strongest round)54.4Round 4: 53.1% · 2,745 games53.1 |
| Ultimate RecursionGain? Ultimate Ability Haste. | SSS | 15.0% | 54.4% | 460,694 | Round 1: 52.5% · 1,312 games52.5Round 2: 54.9% · 3,349 games (strongest round)54.9Round 3: 52.2% · 3,504 games52.2Round 4: 52.5% · 3,210 games52.5 |
| 1 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | SSS | 14.7% | 54.9% | 450,325 | Round 1: 52.5% · 2,430 games52.5Round 2: 53.1% · 2,517 games53.1Round 3: 53.4% · 2,572 games53.4Round 4: 53.5% · 2,224 games (strongest round)53.5 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 14.4% | 57.2% | 442,481 | Round 1: 55.6% · 2,635 games55.6Round 2: 55.7% · 2,658 games55.7Round 3: 56.1% · 2,889 games (strongest round)56.1Round 4: 54.8% · 2,485 games54.8 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 18.8% | 61.3% | 575,081 | Round 1: 63.1% · 5,558 games (strongest round)63.1Round 2: 61.6% · 4,179 games61.6Round 3: 58.8% · 3,529 games58.8Round 4: 58.9% · 2,861 games58.9 |
| RecursionGain 60 Ability Haste. | SS | 18.3% | 55.0% | 560,301 | Round 1: 54.2% · 3,799 games54.2Round 2: 54.2% · 3,431 games54.2Round 3: 54.5% · 3,408 games (strongest round)54.5Round 4: 51.2% · 3,142 games51.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SS | 17.7% | 61.3% | 541,163 | Round 1: 61.2% · 3,754 games61.2Round 2: 61.5% · 3,353 games (strongest round)61.5Round 3: 61.5% · 3,567 games61.5Round 4: 59.9% · 3,252 games59.9 |
| 3 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SS | 9.5% | 55.3% | 291,988 | Round 1: 52.7% · 2,049 games52.7Round 2: 53.2% · 2,170 games53.2Round 3: 52.4% · 2,452 games52.4Round 4: 53.6% · 2,229 games (strongest round)53.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.7% | 53.7% | 298,681 | Round 1: 51.3% · 2,181 games51.3Round 2: 50.5% · 1,301 games50.5Round 3: 54.4% · 1,779 games (strongest round)54.4Round 4: 52.1% · 1,721 games52.1 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 7.1% | 59.3% | 216,730 | Round 1: 58.1% · 2,790 games (strongest round)58.1Round 2: 56.3% · 2,567 games56.3Round 3: 55.4% · 310 games55.4Round 4: not enough games- |
| HEAVYEmpower! | | 8.8% | 55.4% | 270,774 | Round 1: 53.8% · 7,279 games (strongest round)53.8Round 2: 51.0% · 273 games51.0Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 5.6% | 54.2% | 172,954 | Round 1: 53.6% · 968 games (strongest round)53.6Round 2: 51.5% · 1,091 games51.5Round 3: 52.5% · 1,325 games52.5Round 4: 52.8% · 1,408 games52.8 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.6% | 56.5% | 140,759 | Round 1: 52.6% · 633 games52.6Round 2: 53.2% · 672 games53.2Round 3: 53.7% · 788 games53.7Round 4: 55.4% · 694 games (strongest round)55.4 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.0% | 54.8% | 121,590 | Round 1: 53.1% · 1,517 games53.1Round 2: 52.7% · 1,454 games52.7Round 3: 55.1% · 249 games (strongest round)55.1Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.7% | 54.6% | 112,528 | Round 1: 48.8% · 400 games48.8Round 2: 50.1% · 482 games50.1Round 3: 51.8% · 744 games51.8Round 4: 53.5% · 772 games (strongest round)53.5 |
| 6 | TripleshotYour targets 2 additional enemies in front of you. | | 3.6% | 56.4% | 109,556 | Round 1: 54.4% · 1,098 games54.4Round 2: 58.6% · 1,145 games (strongest round)58.6Round 3: 57.9% · 1,254 games57.9Round 4: 56.5% · 1,138 games56.5 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 53.9% | 100,841 | Round 1: 52.5% · 674 games52.5Round 2: 52.7% · 522 games52.7Round 3: 52.9% · 698 games (strongest round)52.9Round 4: 50.3% · 684 games50.2 |
| THRASHEmpower! | | 3.3% | 55.0% | 100,770 | Round 1: 55.3% · 2,709 games55.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 3.2% | 56.9% | 99,290 | Round 1: 54.8% · 381 games54.8Round 2: 55.1% · 1,159 games55.1Round 3: 54.3% · 1,319 games54.3Round 4: 56.8% · 1,192 games (strongest round)56.8 |
| RecoilYour deals increased damage and knocks you backward. | | 3.2% | 54.1% | 98,362 | Round 1: 51.9% · 994 games51.9Round 2: 51.8% · 924 games51.8Round 3: 53.5% · 1,076 games (strongest round)53.5Round 4: 51.0% · 959 games51.0 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 3.0% | 55.6% | 90,534 | Round 1: 55.4% · 330 games (strongest round)55.4Round 2: 53.1% · 831 games53.1Round 3: 55.3% · 976 games55.3Round 4: 55.2% · 915 games55.2 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 53.7% | 88,079 | Round 1: not enough games-Round 2: 55.4% · 423 games (strongest round)55.4Round 3: 49.7% · 660 games49.7Round 4: 53.3% · 668 games53.3 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.8% | 54.0% | 87,169 | Round 1: 54.2% · 360 games54.2Round 2: 52.1% · 968 games52.1Round 3: 54.3% · 1,061 games54.3Round 4: 55.8% · 955 games (strongest round)55.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.8% | 54.5% | 86,711 | Round 1: 52.7% · 791 games52.7Round 2: 54.0% · 723 games54.0Round 3: 55.8% · 874 games (strongest round)55.8Round 4: 52.0% · 788 games52.0 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.4% | 56.0% | 72,358 | Round 1: 53.1% · 457 games53.1Round 2: 51.8% · 480 games51.8Round 3: 58.2% · 628 games (strongest round)58.2Round 4: 51.8% · 592 games51.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.2% | 54.3% | 67,224 | Round 1: not enough games-Round 2: 49.8% · 256 games49.8Round 3: 53.0% · 437 games53.0Round 4: 53.0% · 480 games (strongest round)53.0 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 2.0% | 53.7% | 62,313 | Round 1: 48.9% · 203 games48.9Round 2: 52.8% · 549 games52.8Round 3: 51.6% · 621 games51.6Round 4: 53.2% · 558 games (strongest round)53.2 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.7% | 54.7% | 53,175 | Round 1: 52.9% · 834 games52.8Round 2: 55.8% · 592 games (strongest round)55.8Round 3: 53.5% · 110 games53.5Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.7% | 56.1% | 53,055 | Round 1: 54.2% · 150 games54.2Round 2: 55.0% · 150 games (strongest round)55.0Round 3: 54.1% · 150 games54.1Round 4: 54.4% · 150 games54.4 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 1.7% | 55.2% | 51,253 | Round 1: 51.8% · 150 games51.8Round 2: 54.0% · 304 games54.0Round 3: 54.5% · 379 games (strongest round)54.5Round 4: 53.4% · 354 games53.4 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.4% | 53.8% | 43,516 | Round 1: 51.4% · 150 games51.4Round 2: 52.1% · 389 games (strongest round)52.1Round 3: 51.4% · 459 games51.4Round 4: 52.0% · 396 games52.0 |
| 9 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.4% | 54.4% | 43,060 | Round 1: 54.0% · 251 games54.0Round 2: 50.8% · 280 games50.8Round 3: 54.6% · 353 games (strongest round)54.6Round 4: 49.8% · 315 games49.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.4% | 53.8% | 42,065 | Round 1: 54.1% · 425 games (strongest round)54.1Round 2: 53.0% · 395 games53.0Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.4% | 54.7% | 41,486 | Round 1: 53.3% · 293 games53.3Round 2: 51.9% · 280 games51.9Round 3: 51.0% · 392 games51.0Round 4: 57.7% · 410 games (strongest round)57.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.3% | 54.7% | 40,362 | Round 1: 55.0% · 150 games54.9Round 2: 55.9% · 350 games (strongest round)55.9Round 3: 55.4% · 373 games55.4Round 4: 50.9% · 348 games50.9 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.3% | 55.0% | 39,369 | Round 1: 52.5% · 150 games52.5Round 2: 56.0% · 250 games (strongest round)56.0Round 3: 55.3% · 281 games55.3Round 4: 51.3% · 312 games51.3 |
| GoredrinkGain 15% Omnivamp. | | 1.2% | 54.2% | 36,648 | Round 1: 54.0% · 150 games (strongest round)53.9Round 2: 51.2% · 291 games51.2Round 3: 50.3% · 360 games50.3Round 4: 52.6% · 383 games52.6 |
| 10 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 55.5% | 30,954 | Round 1: 56.1% · 176 games56.1Round 2: 54.8% · 195 games54.8Round 3: 55.7% · 259 games55.7Round 4: 57.4% · 236 games (strongest round)57.4 |
| 11 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 54.0% | 28,076 | Round 1: not enough games-Round 2: 51.6% · 185 games51.6Round 3: 53.4% · 297 games (strongest round)53.4Round 4: not enough games- |
| 12 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 54.5% | 26,052 | Round 1: 54.5% · 392 games (strongest round)54.5Round 2: 49.9% · 382 games49.9Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 53.8% | 14,954 | Round 1: 57.3% · 150 games (strongest round)57.3Round 2: 56.3% · 150 games56.3Round 3: 56.0% · 167 games56.0Round 4: 52.0% · 150 games52.0 |
| 13 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 56.5% | 13,664 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.3% · 299 games53.3 |
| 14 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.4% | 53.9% | 13,544 | Round 1: 52.7% · 145 games52.7Round 2: 56.2% · 141 games56.2Round 3: 56.9% · 150 games (strongest round)56.9Round 4: 56.0% · 149 games56.0 |
| DOOMEmpower! | | 0.3% | 59.4% | 8,051 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 9.1% | 52.9% | 279,614 | Round 1: 49.6% · 1,988 games49.6Round 2: 54.0% · 1,932 games (strongest round)54.0Round 3: 53.0% · 2,254 games53.0Round 4: 52.6% · 2,155 games52.6 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 7.0% | 53.1% | 215,764 | Round 1: 51.4% · 3,195 games51.4Round 2: 51.7% · 3,065 games51.7Round 3: 52.6% · 459 games (strongest round)52.6Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 6.5% | 52.3% | 200,094 | Round 1: 52.6% · 1,395 games (strongest round)52.6Round 2: 49.9% · 1,331 games49.9Round 3: 50.9% · 1,577 games50.9Round 4: 49.9% · 1,467 games49.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 6.5% | 53.5% | 199,284 | Round 1: 49.0% · 583 games49.0Round 2: 51.1% · 1,313 games51.1Round 3: 56.9% · 1,299 games (strongest round)56.9Round 4: 53.6% · 1,154 games53.6 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.6% | 51.6% | 173,099 | Round 1: 49.9% · 1,512 games49.9Round 2: 50.6% · 1,279 games50.6Round 3: 51.0% · 1,431 games (strongest round)51.0Round 4: 48.9% · 1,265 games48.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 5.5% | 53.0% | 167,818 | Round 1: 51.8% · 655 games51.8Round 2: 52.1% · 1,650 games (strongest round)52.1Round 3: 51.5% · 1,729 games51.5Round 4: 51.2% · 1,521 games51.2 |
| 15 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 5.4% | 51.8% | 164,683 | Round 1: 47.4% · 1,241 games47.4Round 2: 51.2% · 1,242 games51.2Round 3: 51.0% · 1,311 games51.0Round 4: 51.5% · 1,261 games (strongest round)51.5 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 5.3% | 52.4% | 163,589 | Round 1: 48.3% · 436 games48.3Round 2: 49.3% · 1,151 games49.3Round 3: 48.4% · 1,379 games48.4Round 4: 49.8% · 1,241 games (strongest round)49.8 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 5.3% | 52.7% | 162,237 | Round 1: 53.1% · 1,708 games53.1Round 2: 53.9% · 1,641 games (strongest round)53.9Round 3: 52.6% · 1,827 games52.6Round 4: 52.1% · 1,689 games52.1 |
| 16 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 5.1% | 52.8% | 156,173 | Round 1: 50.2% · 1,028 games50.2Round 2: 54.2% · 1,153 games (strongest round)54.2Round 3: 51.5% · 1,275 games51.5Round 4: 51.2% · 1,156 games51.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.6% | 52.8% | 141,271 | Round 1: 54.1% · 329 games (strongest round)54.1Round 2: 51.6% · 1,171 games51.6Round 3: 51.4% · 1,326 games51.3Round 4: 53.7% · 1,314 games53.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 4.6% | 52.6% | 141,122 | Round 1: 53.7% · 341 games (strongest round)53.7Round 2: 52.4% · 869 games52.4Round 3: 50.0% · 1,017 games50.0Round 4: 51.9% · 1,028 games51.9 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.6% | 52.2% | 140,036 | Round 1: 47.5% · 1,863 games47.5Round 2: 49.1% · 1,577 games49.1Round 3: 51.6% · 282 games (strongest round)51.6Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.2% | 53.3% | 129,239 | Round 1: 53.1% · 492 games (strongest round)53.1Round 2: 52.1% · 910 games52.1Round 3: 52.0% · 985 games52.0Round 4: 52.5% · 974 games52.5 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 4.2% | 52.3% | 128,789 | Round 1: 48.0% · 750 games48.0Round 2: 50.6% · 683 games50.6Round 3: 50.7% · 859 games50.7Round 4: 53.9% · 804 games (strongest round)53.9 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 3.9% | 52.8% | 121,012 | Round 1: 49.1% · 1,095 games49.1Round 2: 51.1% · 967 games51.1Round 3: 51.8% · 1,036 games51.8Round 4: 54.8% · 955 games (strongest round)54.8 |
| 17 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.6% | 53.3% | 109,314 | Round 1: 50.4% · 723 games50.4Round 2: 51.1% · 773 games51.1Round 3: 55.2% · 838 games55.2Round 4: 55.5% · 780 games (strongest round)55.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.3% | 52.2% | 102,445 | Round 1: 49.4% · 601 games49.4Round 2: 49.7% · 664 games49.7Round 3: 51.0% · 866 games (strongest round)50.9Round 4: 49.8% · 972 games49.8 |
| SiphonDamaging enemy champions with heals you. | | 3.1% | 52.0% | 93,677 | Round 1: 48.1% · 448 games48.1Round 2: 49.5% · 1,047 games49.5Round 3: 47.6% · 1,130 games47.6Round 4: 52.7% · 923 games (strongest round)52.7 |
| 18 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 3.0% | 52.4% | 93,374 | Round 1: 47.1% · 1,071 games47.1Round 2: 52.1% · 1,002 games (strongest round)52.1Round 3: 46.6% · 133 games46.6Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 2.4% | 51.5% | 74,137 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 1,142 games47.1Round 4: 50.1% · 1,067 games (strongest round)50.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.3% | 52.0% | 71,721 | Round 1: 49.2% · 1,043 games49.2Round 2: 50.0% · 916 games50.0Round 3: 50.6% · 150 games (strongest round)50.6Round 4: not enough games- |
| 19 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 49.3% | 65,301 | Round 1: 47.6% · 961 games (strongest round)47.6Round 2: 45.4% · 404 games45.4Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 2.1% | 51.9% | 63,343 | Round 1: 53.5% · 165 games53.5Round 2: 54.9% · 441 games (strongest round)54.9Round 3: 50.7% · 553 games50.7Round 4: 50.9% · 530 games50.9 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 1.9% | 49.7% | 57,407 | Round 1: 48.5% · 446 games48.5Round 2: 48.8% · 471 games48.8Round 3: 50.0% · 594 games (strongest round)50.0Round 4: 48.0% · 593 games48.0 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.8% | 50.4% | 56,247 | Round 1: 49.8% · 369 games49.8Round 2: 50.5% · 409 games50.5Round 3: 52.0% · 531 games (strongest round)52.0Round 4: 47.5% · 554 games47.5 |
| Scopier WeaponsGain 150 Attack Range. | | 1.7% | 49.8% | 51,501 | Round 1: 46.5% · 545 games46.5Round 2: 46.1% · 508 games46.1Round 3: 47.4% · 637 games47.4Round 4: 47.9% · 579 games (strongest round)47.9 |
| 20 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.5% | 48.9% | 47,456 | Round 1: 47.1% · 245 games47.1Round 2: 46.1% · 208 games46.1Round 3: 47.4% · 361 games47.3Round 4: 49.7% · 355 games (strongest round)49.7 |
| Lich BrainGain ? Ability Power. | | 1.5% | 52.5% | 46,128 | Round 1: 50.8% · 125 games50.8Round 2: 47.3% · 272 games47.3Round 3: 51.7% · 329 games (strongest round)51.7Round 4: 50.5% · 306 games50.5 |
| 21 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.4% | 49.2% | 44,449 | Round 1: 49.9% · 313 games (strongest round)49.9Round 2: 49.0% · 342 games49.0Round 3: 45.5% · 435 games45.5Round 4: 46.3% · 381 games46.3 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.4% | 51.8% | 43,470 | Round 1: 53.1% · 150 games53.1Round 2: 54.5% · 356 games (strongest round)54.5Round 3: 50.9% · 358 games50.9Round 4: not enough games- |
| 22 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 52.6% | 42,564 | Round 1: 52.0% · 478 games (strongest round)52.0Round 2: 48.7% · 429 games48.7Round 3: not enough games-Round 4: not enough games- |
| 23 | OverloadedUsing another Ability resets the cooldown of. | | 1.4% | 50.2% | 41,435 | Round 1: 49.0% · 274 games49.0Round 2: 50.2% · 270 games50.2Round 3: 50.7% · 349 games50.7Round 4: 51.3% · 263 games (strongest round)51.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.3% | 51.6% | 40,715 | Round 1: 44.7% · 150 games44.7Round 2: 48.2% · 150 games (strongest round)48.2Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.3% | 52.0% | 39,873 | Round 1: 48.9% · 622 games48.9Round 2: 50.6% · 624 games50.6Round 3: 52.8% · 114 games (strongest round)52.8Round 4: not enough games- |
| 24 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.3% | 52.0% | 38,701 | Round 1: 50.2% · 150 games50.1Round 2: 51.4% · 199 games (strongest round)51.4Round 3: 50.6% · 228 games50.6Round 4: 49.6% · 262 games49.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 1.2% | 51.1% | 37,291 | Round 1: 49.3% · 200 games49.3Round 2: 48.9% · 242 games48.9Round 3: 50.2% · 275 games (strongest round)50.2Round 4: 48.2% · 309 games48.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.2% | 50.6% | 36,513 | Round 1: 51.7% · 150 games (strongest round)51.7Round 2: 50.4% · 150 games50.4Round 3: 49.8% · 203 games49.8Round 4: 48.1% · 209 games48.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.2% | 51.6% | 36,188 | Round 1: 55.6% · 283 games (strongest round)55.6Round 2: 50.8% · 229 games50.8Round 3: 51.5% · 269 games51.5Round 4: 55.0% · 282 games55.0 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 1.2% | 52.6% | 36,133 | Round 1: 47.1% · 150 games47.1Round 2: 49.5% · 270 games49.5Round 3: 50.5% · 319 games (strongest round)50.5Round 4: 47.7% · 305 games47.7 |
| 25 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.2% | 49.7% | 36,092 | Round 1: 47.3% · 243 games47.3Round 2: 47.0% · 276 games46.9Round 3: 48.0% · 331 games (strongest round)48.0Round 4: 47.8% · 320 games47.8 |
| 26 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.2% | 52.2% | 35,801 | Round 1: 49.6% · 194 games49.6Round 2: 50.3% · 189 games50.3Round 3: 53.7% · 261 games (strongest round)53.7Round 4: 49.3% · 252 games49.3 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.2% | 51.4% | 35,402 | Round 1: 49.3% · 152 games49.3Round 2: 48.4% · 433 games48.4Round 3: 52.3% · 416 games (strongest round)52.3Round 4: 51.0% · 400 games51.0 |
| 27 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.1% | 53.6% | 33,761 | Round 1: 54.5% · 246 games54.5Round 2: 56.5% · 219 games (strongest round)56.5Round 3: 53.7% · 276 games53.7Round 4: 55.0% · 282 games55.0 |
| 28 | Scopiest WeaponsGain 250 Attack Range. | | 1.1% | 49.2% | 32,599 | Round 1: 48.8% · 302 games48.8Round 2: 47.9% · 306 games47.9Round 3: 51.7% · 366 games (strongest round)51.7Round 4: 48.8% · 349 games48.8 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.0% | 52.9% | 30,050 | Round 1: 45.6% · 150 games45.6Round 2: 46.7% · 150 games (strongest round)46.7Round 3: 43.3% · 168 games43.3Round 4: 46.6% · 188 games46.6 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 52.4% | 28,582 | Round 1: not enough games-Round 2: 51.7% · 150 games51.7Round 3: 54.6% · 182 games (strongest round)54.6Round 4: 52.9% · 200 games52.9 |
| 29 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.9% | 53.4% | 28,554 | Round 1: 51.0% · 222 games51.0Round 2: 52.1% · 187 games (strongest round)52.1Round 3: 51.2% · 240 games51.2Round 4: 49.3% · 190 games49.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.9% | 50.6% | 28,533 | Round 1: 50.0% · 113 games50.0Round 2: 52.4% · 164 games (strongest round)52.4Round 3: 49.9% · 182 games49.9Round 4: 50.8% · 162 games50.8 |
| Bread And JamYour gains 100 Ability Haste. | | 0.9% | 50.6% | 27,666 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.6% · 220 games (strongest round)52.6Round 4: 51.9% · 342 games51.9 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.8% | 52.8% | 25,804 | Round 1: 47.8% · 150 games47.8Round 2: 50.4% · 222 games50.4Round 3: 49.3% · 240 games49.3Round 4: 53.0% · 241 games (strongest round)53.0 |
| Scoped WeaponsGain 75 Attack Range. | | 0.8% | 49.2% | 24,821 | Round 1: 49.8% · 150 games (strongest round)49.8Round 2: 47.5% · 308 games47.5Round 3: 49.7% · 364 games49.7Round 4: 46.0% · 305 games46.0 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.8% | 52.2% | 23,570 | Round 1: 51.0% · 200 games (strongest round)51.0Round 2: 50.4% · 198 games50.4Round 3: 50.5% · 188 games50.5Round 4: 49.4% · 197 games49.4 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 0.8% | 52.0% | 23,139 | Round 1: not enough games-Round 2: 49.7% · 127 games49.7Round 3: 56.4% · 126 games (strongest round)56.4Round 4: 50.7% · 131 games50.7 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.7% | 51.3% | 22,614 | Round 1: 45.2% · 150 games45.2Round 2: 50.9% · 150 games50.9Round 3: 51.2% · 152 games51.2Round 4: 51.8% · 150 games (strongest round)51.8 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.7% | 52.2% | 22,566 | Round 1: 54.3% · 172 games54.3Round 2: 55.9% · 195 games (strongest round)55.9Round 3: 52.9% · 243 games52.9Round 4: not enough games- |
| 30 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 0.7% | 47.9% | 21,431 | Round 1: 46.8% · 150 games46.8Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 47.3% · 162 games47.3Round 4: 46.4% · 155 games46.4 |
| 31 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.7% | 49.7% | 20,999 | Round 1: 51.9% · 170 games (strongest round)51.9Round 2: 50.5% · 165 games50.5Round 3: 49.2% · 228 games49.2Round 4: 46.3% · 213 games46.3 |
| 32 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.6% | 48.6% | 17,888 | Round 1: 48.5% · 150 games (strongest round)48.5Round 2: 46.6% · 150 games46.6Round 3: 43.7% · 150 games43.7Round 4: 46.3% · 150 games46.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.6% | 50.0% | 17,857 | Round 1: 50.3% · 150 games50.3Round 2: 53.2% · 150 games (strongest round)53.2Round 3: 46.9% · 150 games46.9Round 4: 46.5% · 150 games46.5 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.6% | 52.6% | 17,641 | Round 1: 50.9% · 103 games (strongest round)50.9Round 2: 48.8% · 163 games48.8Round 3: 49.0% · 154 games48.9Round 4: 50.2% · 162 games50.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 52.5% | 17,270 | Round 1: 52.2% · 114 games52.2Round 2: 46.7% · 115 games46.7Round 3: 52.4% · 138 games52.4Round 4: 54.6% · 155 games (strongest round)54.6 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.5% | 50.7% | 15,012 | Round 1: 46.3% · 150 games46.3Round 2: 45.6% · 150 games45.6Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 45.2% · 150 games45.2 |
| 33 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.5% | 49.5% | 14,798 | Round 1: 43.7% · 150 games43.7Round 2: 45.3% · 150 games45.3Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 46.8% · 150 games46.8 |
| 34 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 0.4% | 48.4% | 12,969 | Round 1: 47.8% · 150 games47.8Round 2: 48.3% · 150 games48.3Round 3: 49.3% · 150 games49.3Round 4: 54.0% · 150 games (strongest round)54.0 |
| 35 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.4% | 52.4% | 11,801 | Round 1: 49.6% · 100 games49.6Round 2: 47.5% · 109 games47.5Round 3: 51.0% · 138 games51.0Round 4: 52.5% · 143 games (strongest round)52.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 51.3% | 11,610 | Round 1: 48.2% · 150 games48.2Round 2: 49.2% · 150 games49.2Round 3: 50.0% · 150 games50.0Round 4: 50.2% · 150 games (strongest round)50.2 |
| POWEREmpower! | | 0.4% | 51.3% | 11,100 | Round 1: 52.5% · 119 games52.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.4% | 47.5% | 10,873 | Round 1: 43.7% · 150 games43.7Round 2: 48.5% · 150 games (strongest round)48.4Round 3: 48.3% · 150 games48.3Round 4: 45.6% · 150 games45.6 |
| 36 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.4% | 49.9% | 10,832 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.9% · 122 games (strongest round)46.9Round 4: 44.6% · 124 games44.6 |
| 37 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.3% | 48.3% | 9,908 | Round 1: 42.5% · 130 games42.4Round 2: 46.4% · 115 games (strongest round)46.4Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.3% | 52.8% | 8,886 | Round 1: not enough games-Round 2: not enough games-Round 3: 57.7% · 118 games57.7Round 4: not enough games- |
| 38 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.3% | 50.2% | 8,869 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.5% · 122 games45.5Round 4: 51.7% · 110 games (strongest round)51.7 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.2% | 53.4% | 7,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 50.2% | 5,831 | Round 1: not enough games-Round 2: 51.7% · 135 games51.7Round 3: 55.8% · 118 games (strongest round)55.8Round 4: not enough games- |
| 39 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 49.0% | 5,672 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.2% · 107 games50.1Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 53.1% | 5,031 | Round 1: 56.1% · 106 games56.1Round 2: not enough games-Round 3: 57.2% · 101 games (strongest round)57.2Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 53.1% | 4,626 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 50.0% | 4,254 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.1% · 109 games51.1Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 51.8% | 4,219 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 48.4% | 2,889 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 49.7% | 2,583 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.1% | 42.0% | 2,167 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 48.5% | 821 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |