| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SS | 11.6% | 46.7% | 63,949 | Round 1: 46.6% · 283 games46.6Round 2: 46.2% · 676 games46.2Round 3: 45.9% · 723 games45.9Round 4: 48.5% · 613 games (strongest round)48.5 |
| HEAVYEmpower! | SS | 11.3% | 46.2% | 62,254 | Round 1: 46.7% · 2,001 games46.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | SS | 10.9% | 46.5% | 59,935 | Round 1: not enough games-Round 2: 49.5% · 528 games49.5Round 3: 51.1% · 665 games (strongest round)51.1Round 4: 47.3% · 593 games47.3 |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | SS | 8.9% | 49.4% | 49,285 | Round 1: 48.0% · 227 games48.0Round 2: 51.3% · 453 games (strongest round)51.3Round 3: 50.4% · 513 games50.4Round 4: 46.4% · 400 games46.4 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 10.0% | 50.1% | 55,336 | Round 1: 48.6% · 494 games (strongest round)48.6Round 2: 47.2% · 420 games47.2Round 3: 44.1% · 397 games44.1Round 4: 46.3% · 321 games46.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | S | 9.0% | 45.9% | 49,422 | Round 1: 48.1% · 466 games48.1Round 2: 48.1% · 410 games48.1Round 3: 48.2% · 445 games (strongest round)48.2Round 4: 46.0% · 388 games46.0 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 9.0% | 46.0% | 49,419 | Round 1: 47.7% · 383 games47.7Round 2: 48.8% · 354 games48.8Round 3: 50.5% · 385 games (strongest round)50.5Round 4: 46.6% · 395 games46.6 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 7.0% | 47.3% | 38,648 | Round 1: 48.7% · 235 games48.7Round 2: 46.2% · 245 games46.2Round 3: 48.9% · 311 games (strongest round)48.9Round 4: 46.4% · 269 games46.4 |
| Blunt ForceGain 20% Attack Damage. | S | 6.9% | 48.5% | 38,304 | Round 1: 48.4% · 150 games48.4Round 2: 50.4% · 345 games (strongest round)50.4Round 3: 48.9% · 379 games48.9Round 4: 48.3% · 323 games48.3 |
| 2 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 6.3% | 50.1% | 35,008 | Round 1: 48.9% · 254 games48.9Round 2: 52.3% · 266 games (strongest round)52.3Round 3: 48.0% · 351 games48.0Round 4: 51.1% · 352 games51.1 |
| 3 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | S | 5.8% | 49.1% | 32,187 | Round 1: 50.5% · 220 games50.5Round 2: 51.4% · 241 games (strongest round)51.4Round 3: 46.8% · 267 games46.8Round 4: 48.9% · 265 games48.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.5% | 47.8% | 41,287 | Round 1: 51.3% · 323 games (strongest round)51.3Round 2: 46.8% · 238 games46.8Round 3: 50.3% · 269 games50.3Round 4: 46.6% · 280 games46.6 |
| RecursionGain 60 Ability Haste. | | 7.4% | 47.4% | 40,582 | Round 1: 49.2% · 424 games49.2Round 2: 49.4% · 417 games (strongest round)49.4Round 3: 47.4% · 386 games47.4Round 4: 47.2% · 301 games47.2 |
| 4 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 5.4% | 49.8% | 29,928 | Round 1: 51.9% · 464 games (strongest round)51.9Round 2: 51.1% · 479 games51.1Round 3: not enough games-Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.2% | 47.6% | 28,932 | Round 1: 47.2% · 301 games (strongest round)47.2Round 2: 47.2% · 259 games47.2Round 3: 45.1% · 231 games45.1Round 4: 45.9% · 231 games45.9 |
| 5 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 5.2% | 49.2% | 28,549 | Round 1: 48.0% · 228 games48.0Round 2: 49.3% · 218 games49.3Round 3: 49.4% · 266 games (strongest round)49.4Round 4: 49.2% · 206 games49.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.1% | 51.2% | 28,115 | Round 1: 51.6% · 267 games51.6Round 2: 47.6% · 249 games47.6Round 3: 53.8% · 257 games (strongest round)53.8Round 4: 45.0% · 227 games45.0 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 4.9% | 48.4% | 27,113 | Round 1: 51.4% · 596 games (strongest round)51.4Round 2: 47.4% · 486 games47.4Round 3: not enough games-Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.9% | 48.5% | 26,956 | Round 1: 44.7% · 213 games44.7Round 2: 49.8% · 200 games (strongest round)49.8Round 3: 48.7% · 233 games48.7Round 4: 47.9% · 199 games47.9 |
| GoredrinkGain 15% Omnivamp. | | 4.9% | 46.6% | 26,911 | Round 1: 49.4% · 150 games49.4Round 2: 51.6% · 262 games (strongest round)51.6Round 3: 48.5% · 319 games48.5Round 4: 48.2% · 253 games48.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.8% | 46.0% | 26,745 | Round 1: 43.5% · 371 games43.5Round 2: 43.3% · 295 games43.3Round 3: 44.1% · 280 games44.1Round 4: 47.5% · 261 games (strongest round)47.5 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.7% | 54.4% | 25,656 | Round 1: 56.4% · 302 games (strongest round)56.4Round 2: 54.0% · 257 games54.0Round 3: 54.1% · 236 games54.1Round 4: 55.1% · 225 games55.1 |
| 6 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 4.6% | 48.7% | 25,552 | Round 1: 49.9% · 188 games (strongest round)49.9Round 2: 48.0% · 170 games48.0Round 3: 44.9% · 190 games44.9Round 4: 48.3% · 162 games48.3 |
| 7 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 4.6% | 47.5% | 25,199 | Round 1: 50.7% · 183 games50.7Round 2: 53.2% · 190 games (strongest round)53.2Round 3: 50.6% · 188 games50.6Round 4: 51.7% · 182 games51.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.4% | 50.5% | 24,450 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 49.6% · 225 games49.6Round 3: 50.8% · 295 games50.8Round 4: 51.4% · 283 games51.4 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 4.4% | 47.6% | 24,422 | Round 1: 48.7% · 150 games48.7Round 2: 49.3% · 211 games49.3Round 3: 49.8% · 232 games (strongest round)49.8Round 4: 46.7% · 225 games46.7 |
| 8 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 4.2% | 48.0% | 23,044 | Round 1: 49.2% · 375 games (strongest round)49.2Round 2: 49.0% · 412 games48.9Round 3: not enough games-Round 4: not enough games- |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 3.8% | 46.9% | 20,805 | Round 1: 47.0% · 118 games47.0Round 2: 47.9% · 155 games47.9Round 3: 49.2% · 236 games (strongest round)49.2Round 4: 48.0% · 204 games48.0 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.7% | 46.2% | 20,138 | Round 1: 46.1% · 219 games46.1Round 2: 45.9% · 240 games45.9Round 3: 46.3% · 274 games46.3Round 4: 47.9% · 251 games (strongest round)47.9 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.5% | 51.6% | 19,265 | Round 1: 54.9% · 150 games54.9Round 2: 51.0% · 150 games51.0Round 3: 56.3% · 150 games (strongest round)56.3Round 4: 50.4% · 150 games50.4 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 3.5% | 46.2% | 19,172 | Round 1: 45.1% · 150 games45.1Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 43.5% · 150 games43.5Round 4: 45.8% · 150 games45.8 |
| Transmute: GoldGain a random Gold Augment. | | 3.4% | 46.5% | 18,993 | Round 1: 46.2% · 150 games46.2Round 2: 45.7% · 150 games45.7Round 3: 45.9% · 186 games45.9Round 4: 49.4% · 150 games (strongest round)49.4 |
| 10 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.2% | 50.9% | 17,439 | Round 1: 53.6% · 264 games (strongest round)53.6Round 2: 50.9% · 233 games50.9Round 3: not enough games-Round 4: not enough games- |
| 11 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.2% | 47.2% | 17,398 | Round 1: 48.9% · 159 games48.9Round 2: 44.1% · 150 games44.1Round 3: 44.2% · 151 games44.2Round 4: 48.9% · 150 games (strongest round)48.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.0% | 46.8% | 16,688 | Round 1: 51.1% · 191 games51.1Round 2: 51.6% · 143 games51.6Round 3: 52.5% · 134 games52.5Round 4: 52.6% · 101 games (strongest round)52.6 |
| 12 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.0% | 45.9% | 16,453 | Round 1: 41.2% · 150 games41.2Round 2: 45.3% · 150 games (strongest round)45.3Round 3: 40.9% · 150 games40.9Round 4: 42.3% · 150 games42.3 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 3.0% | 50.1% | 16,359 | Round 1: 48.0% · 104 games (strongest round)47.9Round 2: 47.9% · 150 games47.9Round 3: 45.9% · 185 games45.9Round 4: 46.1% · 150 games46.1 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.9% | 45.4% | 16,016 | Round 1: not enough games-Round 2: 46.1% · 150 games (strongest round)46.1Round 3: 44.4% · 150 games44.4Round 4: 39.9% · 150 games39.9 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 2.8% | 47.5% | 15,528 | Round 1: not enough games-Round 2: 49.6% · 150 games (strongest round)49.6Round 3: 46.8% · 150 games46.8Round 4: 46.6% · 150 games46.6 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.7% | 46.5% | 15,124 | Round 1: 45.0% · 150 games45.0Round 2: 49.1% · 150 games49.1Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 48.6% · 150 games48.6 |
| 13 | Transmute: ChaosGain 2 random Augments. | | 2.6% | 48.0% | 14,506 | Round 1: 53.8% · 150 games (strongest round)53.8Round 2: 44.4% · 150 games44.4Round 3: 49.8% · 150 games49.8Round 4: 48.3% · 150 games48.3 |
| 14 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.5% | 47.8% | 13,792 | Round 1: 48.9% · 150 games48.9Round 2: 52.8% · 150 games (strongest round)52.8Round 3: 49.4% · 150 games49.4Round 4: 48.1% · 150 games48.1 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 2.5% | 46.6% | 13,713 | Round 1: 46.8% · 150 games46.8Round 2: 47.4% · 150 games47.4Round 3: 49.1% · 180 games (strongest round)49.1Round 4: 47.8% · 172 games47.8 |
| 15 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.5% | 47.6% | 13,615 | Round 1: 46.4% · 150 games46.4Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 45.8% · 150 games45.8Round 4: 47.3% · 150 games47.3 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.5% | 45.6% | 13,553 | Round 1: 51.2% · 150 games (strongest round)51.2Round 2: 47.1% · 150 games47.1Round 3: 48.4% · 150 games48.4Round 4: 48.2% · 150 games48.2 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.4% | 49.2% | 13,428 | Round 1: 49.5% · 224 games49.5Round 2: 49.9% · 201 games (strongest round)49.9Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.4% | 47.7% | 13,381 | Round 1: 47.6% · 127 games47.6Round 2: 46.7% · 154 games46.7Round 3: 49.6% · 150 games (strongest round)49.6Round 4: 48.0% · 150 games48.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.2% | 48.7% | 12,050 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 47.2% · 150 games47.2Round 4: 48.1% · 150 games (strongest round)48.1 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.1% | 47.0% | 11,371 | Round 1: 47.2% · 150 games47.2Round 2: 49.1% · 150 games49.1Round 3: 50.6% · 150 games (strongest round)50.6Round 4: 50.5% · 150 games50.5 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.0% | 48.7% | 11,050 | Round 1: 49.0% · 150 games49.0Round 2: 51.2% · 150 games (strongest round)51.2Round 3: not enough games-Round 4: not enough games- |
| 16 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.9% | 47.5% | 10,557 | Round 1: 44.9% · 116 games44.9Round 2: 47.7% · 140 games47.7Round 3: 50.4% · 150 games (strongest round)50.3Round 4: 47.9% · 150 games47.9 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.8% | 46.1% | 9,729 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.3% · 158 games45.3Round 4: 47.9% · 179 games (strongest round)47.9 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.7% | 47.0% | 9,499 | Round 1: 46.1% · 150 games46.1Round 2: 48.2% · 129 games48.2Round 3: 46.4% · 150 games46.4Round 4: 48.6% · 110 games (strongest round)48.6 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.6% | 48.5% | 8,971 | Round 1: 44.9% · 111 games44.9Round 2: 46.3% · 150 games (strongest round)46.3Round 3: 46.0% · 150 games46.0Round 4: 45.4% · 150 games45.4 |
| 17 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.6% | 46.5% | 8,665 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.5% · 105 games (strongest round)47.5Round 4: 46.4% · 100 games46.4 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.6% | 46.8% | 8,625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 1.6% | 48.2% | 8,596 | Round 1: not enough games-Round 2: 39.0% · 133 games (strongest round)39.0Round 3: 38.4% · 114 games38.4Round 4: not enough games- |
| 18 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.5% | 45.5% | 8,460 | Round 1: 43.1% · 114 games43.1Round 2: 45.5% · 124 games (strongest round)45.5Round 3: 45.0% · 150 games45.0Round 4: 43.6% · 150 games43.6 |
| 19 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.5% | 46.1% | 8,414 | Round 1: 39.6% · 150 games (strongest round)39.6Round 2: 39.6% · 150 games39.6Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.5% | 45.6% | 8,105 | Round 1: 45.4% · 135 games (strongest round)45.4Round 2: 45.0% · 135 games45.0Round 3: 42.7% · 127 games42.7Round 4: 45.1% · 119 games45.1 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.5% | 46.6% | 8,057 | Round 1: not enough games-Round 2: 42.7% · 101 games42.7Round 3: 48.0% · 134 games (strongest round)47.9Round 4: 42.5% · 135 games42.5 |
| 20 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.4% | 48.5% | 7,912 | Round 1: 50.1% · 133 games50.1Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 51.3% · 150 games51.3Round 4: 50.0% · 150 games50.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 47.5% | 7,531 | Round 1: not enough games-Round 2: 45.6% · 116 games45.6Round 3: 45.3% · 147 games45.3Round 4: 45.9% · 150 games (strongest round)45.9 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.3% | 49.4% | 6,927 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 48.8% | 6,628 | Round 1: 47.5% · 136 games (strongest round)47.5Round 2: 46.1% · 110 games46.1Round 3: 47.1% · 124 games47.1Round 4: 44.5% · 110 games44.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.0% | 49.2% | 5,636 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.0% | 47.3% | 5,612 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.1% · 123 games (strongest round)51.1Round 4: 48.5% · 129 games48.5 |
| 22 | Scopiest WeaponsGain 250 Attack Range. | | 1.0% | 45.7% | 5,513 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.0% | 49.6% | 5,322 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 47.1% | 5,313 | Round 1: not enough games-Round 2: 46.0% · 143 games46.0Round 3: 51.8% · 150 games (strongest round)51.8Round 4: 48.6% · 150 games48.6 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.9% | 46.7% | 5,090 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.8% | 46.0% | 4,272 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.0% · 108 games45.0Round 4: not enough games- |
| 24 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 48.8% | 4,113 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 25 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 51.0% | 3,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 26 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 47.6% | 3,638 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 27 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.6% | 46.4% | 3,123 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.5% | 46.2% | 3,011 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 6.7% | 44.9% | 36,779 | Round 1: 40.7% · 192 games40.7Round 2: 43.6% · 163 games43.6Round 3: 47.3% · 189 games47.3Round 4: 49.0% · 150 games (strongest round)49.0 |
| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | | 6.1% | 43.4% | 33,557 | Round 1: 42.7% · 297 games42.7Round 2: 41.8% · 309 games41.8Round 3: 43.5% · 279 games43.5Round 4: 45.6% · 272 games (strongest round)45.6 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 5.7% | 44.3% | 31,205 | Round 1: 45.3% · 403 games (strongest round)45.3Round 2: 41.2% · 283 games41.2Round 3: not enough games-Round 4: not enough games- |
| QuickstepWhen you use, dash towards your cursor. | | 5.5% | 43.6% | 30,096 | Round 1: 40.2% · 260 games40.2Round 2: 46.0% · 234 games46.0Round 3: 44.2% · 284 games44.2Round 4: 47.0% · 281 games (strongest round)47.0 |
| TerrorWhenever you cast, Fear enemies around you. | | 4.6% | 45.2% | 25,641 | Round 1: 47.9% · 268 games47.9Round 2: 47.2% · 272 games47.2Round 3: 48.2% · 372 games48.2Round 4: 50.2% · 354 games (strongest round)50.2 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 4.6% | 44.5% | 25,633 | Round 1: 43.1% · 164 games43.1Round 2: 42.8% · 208 games42.8Round 3: 50.8% · 266 games (strongest round)50.8Round 4: 46.4% · 290 games46.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.6% | 44.8% | 25,437 | Round 1: not enough games-Round 2: 47.1% · 194 games (strongest round)47.1Round 3: 46.9% · 221 games46.9Round 4: 46.6% · 152 games46.6 |
| 28 | OverloadedUsing another Ability resets the cooldown of. | | 4.5% | 43.2% | 24,971 | Round 1: 42.8% · 218 games42.8Round 2: 47.3% · 249 games (strongest round)47.3Round 3: 41.8% · 294 games41.8Round 4: 43.8% · 221 games43.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 4.4% | 44.1% | 24,104 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 369 games (strongest round)47.1Round 4: 45.6% · 357 games45.6 |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 4.3% | 44.0% | 23,899 | Round 1: 42.1% · 383 games42.1Round 2: 45.9% · 427 games (strongest round)45.9Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.5% | 42.5% | 19,143 | Round 1: 46.0% · 321 games46.0Round 2: 47.6% · 280 games (strongest round)47.6Round 3: not enough games-Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 3.3% | 44.2% | 17,990 | Round 1: 43.1% · 171 games (strongest round)43.1Round 2: 41.6% · 150 games41.6Round 3: 42.9% · 150 games42.9Round 4: 41.0% · 150 games41.0 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.3% | 44.7% | 17,985 | Round 1: 44.3% · 111 games44.3Round 2: 45.9% · 150 games (strongest round)45.9Round 3: 45.5% · 159 games45.5Round 4: 43.7% · 178 games43.7 |
| 29 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.1% | 45.3% | 17,346 | Round 1: 49.8% · 150 games (strongest round)49.8Round 2: 42.8% · 150 games42.8Round 3: 48.3% · 150 games48.3Round 4: 48.1% · 150 games48.1 |
| 30 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 2.7% | 44.8% | 15,117 | Round 1: 42.2% · 150 games42.2Round 2: 43.6% · 150 games (strongest round)43.6Round 3: 39.2% · 156 games39.2Round 4: 41.6% · 150 games41.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.6% | 41.5% | 14,430 | Round 1: 45.4% · 274 games45.4Round 2: 46.0% · 229 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.5% | 43.9% | 13,731 | Round 1: 48.5% · 171 games48.5Round 2: 49.7% · 150 games (strongest round)49.7Round 3: not enough games-Round 4: not enough games- |
| 31 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.5% | 43.0% | 13,721 | Round 1: 38.3% · 150 games38.3Round 2: 41.6% · 143 games (strongest round)41.6Round 3: 40.7% · 150 games40.7Round 4: 40.9% · 143 games40.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.0% | 44.9% | 11,089 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 46.2% · 150 games46.2Round 3: 45.1% · 150 games45.1Round 4: 47.6% · 150 games47.6 |
| 32 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 1.9% | 41.3% | 10,526 | Round 1: 41.9% · 122 games41.9Round 2: 44.2% · 150 games (strongest round)44.2Round 3: 42.9% · 150 games42.9Round 4: 41.0% · 150 games41.0 |
| 33 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 44.7% | 10,350 | Round 1: 48.8% · 183 games48.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 1.8% | 44.9% | 9,864 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.2% · 153 games (strongest round)43.2Round 4: 42.5% · 150 games42.5 |
| Scopier WeaponsGain 150 Attack Range. | | 1.7% | 45.1% | 9,471 | Round 1: 46.8% · 150 games (strongest round)46.8Round 2: 41.3% · 150 games41.3Round 3: 46.7% · 150 games46.7Round 4: 42.9% · 150 games42.9 |
| 34 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 1.7% | 44.8% | 9,417 | Round 1: 43.9% · 133 games43.9Round 2: 44.9% · 150 games44.9Round 3: 49.5% · 150 games (strongest round)49.5Round 4: 47.9% · 150 games47.9 |
| 35 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.7% | 42.5% | 9,338 | Round 1: 48.3% · 114 games48.3Round 2: not enough games-Round 3: 46.5% · 135 games46.5Round 4: 49.3% · 150 games (strongest round)49.3 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.7% | 44.8% | 9,262 | Round 1: 48.4% · 150 games48.4Round 2: 50.0% · 150 games (strongest round)50.0Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.6% | 45.1% | 8,794 | Round 1: 43.1% · 109 games43.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.5% | 44.7% | 8,290 | Round 1: 46.9% · 137 games (strongest round)46.9Round 2: 42.8% · 106 games42.8Round 3: 41.5% · 150 games41.5Round 4: 46.6% · 134 games46.6 |
| 37 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.4% | 42.8% | 7,951 | Round 1: 40.2% · 105 games40.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 1.3% | 43.0% | 7,294 | Round 1: not enough games-Round 2: 33.0% · 135 games33.0Round 3: 36.8% · 100 games (strongest round)36.8Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.3% | 44.6% | 7,241 | Round 1: 44.7% · 150 games44.7Round 2: 44.2% · 150 games44.2Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 42.3% · 143 games42.3 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.2% | 44.3% | 6,525 | Round 1: not enough games-Round 2: 46.5% · 102 games (strongest round)46.5Round 3: 43.1% · 124 games43.1Round 4: 43.4% · 129 games43.4 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.2% | 42.5% | 6,455 | Round 1: not enough games-Round 2: 49.1% · 104 games49.1Round 3: 49.4% · 119 games (strongest round)49.4Round 4: not enough games- |
| 38 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.1% | 45.3% | 6,224 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.1% | 44.9% | 6,053 | Round 1: not enough games-Round 2: 47.8% · 120 games47.8Round 3: 48.4% · 119 games (strongest round)48.4Round 4: 47.2% · 102 games47.2 |
| 39 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.1% | 44.5% | 6,041 | Round 1: not enough games-Round 2: 44.9% · 108 games44.9Round 3: 44.9% · 110 games (strongest round)44.9Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.0% | 43.0% | 5,781 | Round 1: 43.3% · 133 games43.3Round 2: 42.9% · 126 games42.9Round 3: 48.1% · 150 games (strongest round)48.1Round 4: 44.6% · 150 games44.6 |
| Scoped WeaponsGain 75 Attack Range. | | 1.0% | 44.4% | 5,682 | Round 1: not enough games-Round 2: 45.3% · 113 games (strongest round)45.3Round 3: 43.2% · 110 games43.2Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.0% | 44.1% | 5,660 | Round 1: 41.6% · 150 games41.6Round 2: 45.8% · 111 games45.8Round 3: 49.2% · 101 games (strongest round)49.2Round 4: not enough games- |
| POWEREmpower! | | 0.9% | 43.2% | 4,838 | Round 1: 51.1% · 163 games51.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.8% | 43.6% | 4,581 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.8% | 42.0% | 4,408 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 42.9% | 4,215 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.4% · 132 games (strongest round)41.4Round 4: 39.6% · 127 games39.6 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.7% | 42.9% | 3,838 | Round 1: 49.9% · 131 games (strongest round)49.9Round 2: 47.7% · 146 games47.7Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.7% | 42.4% | 3,761 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.7% | 40.6% | 3,629 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.3% · 104 games (strongest round)45.3Round 4: 41.9% · 112 games41.9 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.6% | 44.4% | 3,557 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.6% | 45.3% | 3,489 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.6% | 44.4% | 3,332 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.6% | 43.8% | 3,066 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 43.7% | 2,814 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.5% | 43.9% | 2,639 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 47.6% | 2,608 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.5% | 43.8% | 2,550 | Round 1: 41.7% · 126 games41.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 45.4% | 2,540 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 47.3% | 2,453 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.4% | 45.8% | 2,448 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.4% | 43.7% | 2,431 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 43.8% | 2,371 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 39.1% | 2,102 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 51.9% | 1,886 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.7% · 107 games53.7 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 43.5% | 1,879 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.3% | 45.5% | 1,693 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 44.9% | 1,645 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.3% | 40.3% | 1,512 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 42.5% | 1,488 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.3% | 45.0% | 1,443 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 46.7% | 1,380 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 41.9% | 1,377 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 48 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.2% | 42.5% | 1,199 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 38.9% | 678 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.4% | 625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 45.9% | 423 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 48.0% | 404 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |