| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 13.6% | 48.0% | 31,448 | Round 1: 47.0% · 451 games47.0Round 2: 45.2% · 389 games45.2Round 3: 49.6% · 406 games49.6Round 4: 49.6% · 347 games (strongest round)49.6 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 12.7% | 50.7% | 29,353 | Round 1: 54.0% · 502 games (strongest round)54.0Round 2: 49.2% · 402 games49.2Round 3: 49.7% · 444 games49.7Round 4: 47.6% · 338 games47.6 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 8.0% | 46.1% | 18,430 | Round 1: 48.3% · 215 games (strongest round)48.3Round 2: 46.6% · 245 games46.6Round 3: 47.8% · 248 games47.8Round 4: 45.6% · 236 games45.6 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | S | 10.0% | 46.8% | 23,077 | Round 1: 42.8% · 441 games42.8Round 2: 44.3% · 374 games44.3Round 3: 44.4% · 359 games44.4Round 4: 48.2% · 333 games (strongest round)48.2 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | S | 9.8% | 47.7% | 22,631 | Round 1: 47.2% · 459 games47.2Round 2: 45.5% · 493 games45.5Round 3: 47.5% · 546 games (strongest round)47.5Round 4: 47.4% · 478 games47.4 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 9.5% | 46.9% | 21,931 | Round 1: 43.2% · 607 games43.2Round 2: 44.1% · 535 games (strongest round)44.1Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | S | 9.0% | 46.6% | 20,901 | Round 1: 45.5% · 1,280 games45.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 2 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | S | 6.5% | 49.6% | 15,113 | Round 1: 51.0% · 221 games51.0Round 2: 50.8% · 262 games50.8Round 3: 52.5% · 283 games (strongest round)52.5Round 4: 47.7% · 230 games47.7 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | S | 6.4% | 47.7% | 14,903 | Round 1: 49.2% · 150 games49.2Round 2: 50.6% · 249 games (strongest round)50.6Round 3: 46.3% · 237 games46.3Round 4: 48.9% · 240 games48.9 |
| 3 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | S | 6.1% | 46.3% | 14,090 | Round 1: 48.7% · 235 games48.7Round 2: 48.9% · 258 games (strongest round)48.9Round 3: 46.6% · 299 games46.6Round 4: 45.3% · 250 games45.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | S | 5.8% | 46.0% | 13,355 | Round 1: 42.4% · 150 games42.4Round 2: 44.0% · 227 games44.0Round 3: 47.0% · 258 games (strongest round)47.0Round 4: 41.9% · 234 games41.9 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | S | 5.7% | 48.1% | 13,279 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 46.4% · 232 games46.4Round 3: 44.6% · 182 games44.6Round 4: not enough games- |
| 4 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | S | 5.5% | 49.2% | 12,746 | Round 1: 51.4% · 241 games51.4Round 2: 52.2% · 248 games (strongest round)52.2Round 3: 50.0% · 230 games50.0Round 4: 48.2% · 196 games48.2 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | S | 5.5% | 48.9% | 12,711 | Round 1: 50.3% · 150 games50.3Round 2: 48.4% · 261 games48.4Round 3: 50.6% · 278 games50.6Round 4: 52.4% · 227 games (strongest round)52.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | S | 5.4% | 46.5% | 12,547 | Round 1: 47.8% · 111 games47.8Round 2: 49.6% · 287 games (strongest round)49.6Round 3: 45.8% · 319 games45.8Round 4: 46.4% · 269 games46.4 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 6.8% | 48.2% | 15,730 | Round 1: 53.8% · 335 games (strongest round)53.8Round 2: 48.8% · 313 games48.8Round 3: 47.3% · 334 games47.3Round 4: 49.0% · 229 games49.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.5% | 47.8% | 14,938 | Round 1: 46.8% · 279 games46.8Round 2: 50.8% · 164 games (strongest round)50.8Round 3: 48.5% · 233 games48.5Round 4: 47.5% · 207 games47.5 |
| RecursionGain 60 Ability Haste. | | 6.4% | 48.4% | 14,752 | Round 1: 50.1% · 317 games50.1Round 2: 50.5% · 252 games (strongest round)50.5Round 3: 48.7% · 271 games48.7Round 4: 50.1% · 269 games50.1 |
| RejuvenationUsing restores Health. | | 5.6% | 46.2% | 12,979 | Round 1: 46.9% · 293 games46.9Round 2: 43.9% · 282 games43.9Round 3: 47.5% · 310 games (strongest round)47.5Round 4: 42.0% · 294 games42.0 |
| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | | 5.4% | 48.4% | 12,570 | Round 1: 48.2% · 334 games48.2Round 2: 49.3% · 311 games49.3Round 3: 54.6% · 296 games (strongest round)54.6Round 4: 46.4% · 258 games46.4 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 5.0% | 46.0% | 11,662 | Round 1: 49.3% · 249 games49.3Round 2: 46.1% · 240 games46.1Round 3: 50.8% · 281 games (strongest round)50.8Round 4: 45.1% · 273 games45.1 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 5.0% | 48.1% | 11,652 | Round 1: 47.6% · 150 games47.6Round 2: 51.2% · 264 games (strongest round)51.2Round 3: 50.8% · 328 games50.8Round 4: 47.9% · 321 games47.9 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 5.0% | 49.5% | 11,468 | Round 1: 50.7% · 150 games50.7Round 2: 51.5% · 296 games (strongest round)51.5Round 3: 51.1% · 313 games51.1Round 4: 51.2% · 275 games51.2 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 4.9% | 48.2% | 11,339 | Round 1: 50.8% · 320 games (strongest round)50.8Round 2: 46.9% · 271 games46.9Round 3: not enough games-Round 4: not enough games- |
| 5 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.7% | 48.0% | 10,928 | Round 1: 51.8% · 244 games (strongest round)51.7Round 2: 50.7% · 240 games50.7Round 3: 51.3% · 183 games51.3Round 4: 51.6% · 150 games51.6 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.7% | 46.3% | 10,775 | Round 1: 48.5% · 398 games (strongest round)48.5Round 2: 45.7% · 348 games45.7Round 3: not enough games-Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.6% | 46.1% | 10,728 | Round 1: 41.1% · 140 games41.1Round 2: 41.7% · 179 games (strongest round)41.7Round 3: 38.6% · 156 games38.6Round 4: 41.3% · 165 games41.3 |
| 6 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 4.4% | 50.2% | 10,124 | Round 1: 53.2% · 194 games53.2Round 2: 54.0% · 215 games (strongest round)54.0Round 3: 48.1% · 187 games48.1Round 4: 48.4% · 172 games48.4 |
| Bread And JamYour gains 100 Ability Haste. | | 4.4% | 47.3% | 10,120 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.9% · 325 games (strongest round)51.9Round 4: 49.0% · 363 games49.0 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 4.1% | 47.1% | 9,541 | Round 1: 47.6% · 150 games47.6Round 2: 47.9% · 181 games47.9Round 3: 48.4% · 192 games (strongest round)48.4Round 4: 46.6% · 192 games46.6 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 3.9% | 49.0% | 8,971 | Round 1: 46.8% · 150 games46.8Round 2: 48.0% · 169 games48.0Round 3: 52.0% · 193 games (strongest round)52.0Round 4: 46.3% · 198 games46.3 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.8% | 50.1% | 8,810 | Round 1: not enough games-Round 2: 47.7% · 149 games (strongest round)47.7Round 3: 44.8% · 171 games44.8Round 4: 46.8% · 114 games46.8 |
| 7 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.8% | 50.4% | 8,763 | Round 1: 50.5% · 287 games (strongest round)50.5Round 2: 48.2% · 235 games48.2Round 3: not enough games-Round 4: not enough games- |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 3.7% | 48.0% | 8,636 | Round 1: 46.9% · 194 games46.9Round 2: 48.4% · 214 games48.4Round 3: 47.1% · 214 games47.1Round 4: 49.6% · 213 games (strongest round)49.6 |
| Transmute: GoldGain a random Gold Augment. | | 3.7% | 46.5% | 8,464 | Round 1: 48.3% · 143 games48.3Round 2: 49.8% · 170 games (strongest round)49.8Round 3: 46.7% · 183 games46.7Round 4: 48.4% · 150 games48.4 |
| First-Aid KitGain 20% Heal and Shield Power. | | 3.5% | 46.0% | 8,130 | Round 1: 46.2% · 118 games46.2Round 2: 47.8% · 159 games (strongest round)47.8Round 3: 46.6% · 178 games46.6Round 4: 40.2% · 162 games40.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.5% | 48.7% | 7,996 | Round 1: 50.8% · 168 games (strongest round)50.8Round 2: 47.9% · 150 games47.9Round 3: 48.5% · 150 games48.5Round 4: 49.9% · 150 games49.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.4% | 49.0% | 7,959 | Round 1: 45.3% · 150 games45.3Round 2: 45.0% · 188 games45.0Round 3: 49.2% · 230 games (strongest round)49.2Round 4: 47.6% · 205 games47.6 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | | 3.3% | 47.1% | 7,551 | Round 1: 48.3% · 150 games48.3Round 2: 48.8% · 161 games (strongest round)48.8Round 3: 48.6% · 216 games48.6Round 4: 47.3% · 181 games47.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.2% | 46.0% | 7,368 | Round 1: 44.6% · 318 games44.6Round 2: 43.9% · 203 games43.9Round 3: 47.8% · 193 games (strongest round)47.8Round 4: 45.0% · 156 games45.0 |
| 8 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 3.2% | 47.3% | 7,333 | Round 1: 50.8% · 150 games (strongest round)50.8Round 2: 45.9% · 140 games45.9Round 3: 45.2% · 147 games45.2Round 4: 47.2% · 147 games47.2 |
| Mind to MatterIncrease max Health by half of your Mana. | | 3.1% | 46.3% | 7,215 | Round 1: 45.9% · 129 games45.9Round 2: 49.4% · 162 games (strongest round)49.4Round 3: 46.2% · 173 games46.2Round 4: 43.1% · 163 games43.1 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.1% | 49.5% | 7,116 | Round 1: 48.7% · 150 games48.7Round 2: 54.4% · 150 games (strongest round)54.4Round 3: 54.1% · 150 games54.1Round 4: 47.5% · 146 games47.5 |
| 10 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 2.9% | 49.2% | 6,719 | Round 1: 50.2% · 198 games (strongest round)50.2Round 2: 49.0% · 176 games49.0Round 3: 47.5% · 174 games47.5Round 4: 47.9% · 150 games47.9 |
| 11 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.8% | 48.3% | 6,564 | Round 1: 49.3% · 162 games (strongest round)49.3Round 2: 49.0% · 160 games49.0Round 3: 47.7% · 160 games47.7Round 4: 47.9% · 150 games47.9 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 2.7% | 48.8% | 6,353 | Round 1: 44.9% · 119 games44.9Round 2: 47.0% · 120 games47.0Round 3: 48.2% · 134 games (strongest round)48.2Round 4: 47.7% · 116 games47.7 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.4% | 47.4% | 5,457 | Round 1: 43.6% · 150 games43.6Round 2: 46.0% · 150 games (strongest round)46.0Round 3: 45.3% · 150 games45.3Round 4: 43.8% · 150 games43.8 |
| 12 | Transmute: ChaosGain 2 random Augments. | | 2.3% | 46.9% | 5,360 | Round 1: 49.6% · 150 games49.6Round 2: 50.6% · 145 games50.6Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 47.4% · 150 games47.4 |
| Lich BrainGain ? Ability Power. | | 2.3% | 50.6% | 5,299 | Round 1: not enough games-Round 2: 52.5% · 104 games (strongest round)52.5Round 3: 50.6% · 104 games50.6Round 4: not enough games- |
| 13 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.2% | 47.4% | 5,139 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 51.8% · 150 games51.8Round 3: 47.6% · 145 games47.6Round 4: 51.3% · 137 games51.3 |
| 14 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 2.2% | 46.1% | 5,099 | Round 1: 44.9% · 150 games44.9Round 2: 45.6% · 150 games45.6Round 3: 44.3% · 150 games44.3Round 4: 49.5% · 146 games (strongest round)49.5 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 2.1% | 48.4% | 4,946 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 50.5% · 150 games50.5Round 3: 46.3% · 157 games46.3Round 4: 45.5% · 150 games45.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.0% | 46.0% | 4,508 | Round 1: 51.6% · 174 games (strongest round)51.6Round 2: 48.1% · 150 games48.1Round 3: 50.9% · 150 games50.9Round 4: 50.3% · 150 games50.3 |
| 15 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 1.9% | 46.6% | 4,391 | Round 1: 45.6% · 150 games45.6Round 2: 46.9% · 150 games (strongest round)46.9Round 3: 41.7% · 150 games41.7Round 4: 42.6% · 104 games42.6 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.9% | 46.9% | 4,371 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 1.8% | 49.2% | 4,075 | Round 1: 47.1% · 137 games47.1Round 2: 51.0% · 125 games51.0Round 3: 52.3% · 150 games (strongest round)52.3Round 4: 48.9% · 150 games48.9 |
| DonationGet 1750 Gold. No questions asked. | | 1.8% | 48.4% | 4,058 | Round 1: not enough games-Round 2: 45.4% · 102 games45.4Round 3: 45.9% · 150 games45.9Round 4: 47.8% · 110 games (strongest round)47.8 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.7% | 46.7% | 3,959 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.0% · 164 games (strongest round)50.0Round 4: 46.0% · 163 games46.0 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.7% | 46.1% | 3,927 | Round 1: not enough games-Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 48.4% · 132 games48.4Round 4: 49.7% · 104 games49.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.6% | 47.5% | 3,620 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 17 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.5% | 46.1% | 3,523 | Round 1: 43.5% · 110 games43.5Round 2: 47.8% · 118 games47.8Round 3: 46.2% · 134 games46.2Round 4: 49.4% · 111 games (strongest round)49.4 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.5% | 48.5% | 3,508 | Round 1: not enough games-Round 2: 52.4% · 148 games (strongest round)52.4Round 3: 51.1% · 150 games51.1Round 4: 48.8% · 149 games48.8 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 4.5% | 45.8% | 10,296 | Round 1: 48.7% · 357 games (strongest round)48.7Round 2: 48.4% · 365 games48.4Round 3: not enough games-Round 4: not enough games- |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 4.3% | 45.2% | 9,957 | Round 1: 46.1% · 150 games46.1Round 2: 45.9% · 208 games45.9Round 3: 42.5% · 234 games42.5Round 4: 48.7% · 195 games (strongest round)48.7 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.8% | 44.1% | 8,815 | Round 1: 41.7% · 150 games41.7Round 2: 48.3% · 145 games48.3Round 3: 48.5% · 150 games (strongest round)48.5Round 4: 45.2% · 150 games45.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.7% | 45.8% | 8,526 | Round 1: 48.8% · 150 games (strongest round)48.8Round 2: 46.7% · 232 games46.7Round 3: 44.2% · 224 games44.2Round 4: 46.4% · 210 games46.4 |
| 18 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 3.6% | 44.4% | 8,239 | Round 1: 42.4% · 195 games42.4Round 2: 41.0% · 190 games41.0Round 3: 44.8% · 179 games (strongest round)44.8Round 4: 42.2% · 150 games42.2 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 3.5% | 45.9% | 8,109 | Round 1: 45.7% · 150 games45.7Round 2: 46.0% · 162 games46.0Round 3: 46.0% · 188 games (strongest round)46.0Round 4: 43.7% · 162 games43.7 |
| 19 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.4% | 45.3% | 7,934 | Round 1: 46.1% · 150 games (strongest round)46.1Round 2: 43.3% · 150 games43.3Round 3: 45.8% · 150 games45.8Round 4: 45.0% · 150 games45.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.4% | 45.6% | 7,744 | Round 1: 43.3% · 158 games43.3Round 2: 46.0% · 107 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| 20 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 3.3% | 45.8% | 7,616 | Round 1: 48.1% · 166 games48.1Round 2: 49.3% · 197 games (strongest round)49.3Round 3: 46.1% · 176 games46.1Round 4: 45.4% · 178 games45.4 |
| 21 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.9% | 44.3% | 6,680 | Round 1: 46.0% · 150 games (strongest round)46.0Round 2: 39.6% · 150 games39.6Round 3: 41.8% · 150 games41.8Round 4: 44.6% · 150 games44.6 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 2.8% | 45.8% | 6,499 | Round 1: 51.0% · 150 games51.0Round 2: 52.7% · 150 games (strongest round)52.7Round 3: 49.7% · 168 games49.7Round 4: 47.9% · 153 games47.9 |
| 22 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.7% | 45.4% | 6,331 | Round 1: 41.3% · 150 games41.3Round 2: 45.7% · 150 games45.7Round 3: 45.9% · 150 games (strongest round)45.9Round 4: 45.4% · 150 games45.4 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 2.4% | 44.0% | 5,563 | Round 1: 45.6% · 150 games45.6Round 2: 48.0% · 150 games48.0Round 3: 45.3% · 150 games45.3Round 4: 49.9% · 150 games (strongest round)49.9 |
| 23 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.3% | 45.4% | 5,204 | Round 1: 48.9% · 150 games48.9Round 2: 47.6% · 150 games47.6Round 3: 48.1% · 150 games48.1Round 4: 49.6% · 150 games (strongest round)49.6 |
| 24 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 2.3% | 43.1% | 5,203 | Round 1: 44.9% · 150 games (strongest round)44.9Round 2: 43.3% · 150 games43.3Round 3: 42.4% · 150 games42.4Round 4: 42.9% · 150 games42.9 |
| THRASHEmpower! | | 2.2% | 45.3% | 4,995 | Round 1: 45.1% · 523 games45.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.0% | 41.6% | 4,730 | Round 1: 46.8% · 127 games46.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.0% | 45.9% | 4,729 | Round 1: 49.7% · 110 games (strongest round)49.7Round 2: 48.3% · 109 games48.3Round 3: 45.4% · 150 games45.4Round 4: 46.3% · 124 games46.3 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.0% | 45.4% | 4,658 | Round 1: 49.6% · 150 games (strongest round)49.6Round 2: 48.3% · 150 games48.3Round 3: 49.4% · 150 games49.4Round 4: 46.7% · 150 games46.7 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.0% | 45.5% | 4,543 | Round 1: 44.4% · 141 games44.4Round 2: 45.3% · 150 games (strongest round)45.3Round 3: 43.5% · 150 games43.5Round 4: 44.5% · 150 games44.5 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 1.9% | 42.2% | 4,331 | Round 1: 48.0% · 150 games48.0Round 2: 49.3% · 150 games (strongest round)49.3Round 3: 44.4% · 150 games44.4Round 4: 47.6% · 150 games47.6 |
| 25 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.7% | 44.6% | 4,029 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.7% | 43.7% | 3,894 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 26 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.7% | 43.2% | 3,868 | Round 1: 46.5% · 142 games (strongest round)46.5Round 2: 44.2% · 150 games44.2Round 3: 44.9% · 150 games44.9Round 4: 45.6% · 150 games45.6 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.5% | 44.1% | 3,494 | Round 1: 35.1% · 150 games35.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 1.4% | 45.0% | 3,258 | Round 1: 46.6% · 209 games46.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 28 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.3% | 43.8% | 3,094 | Round 1: 43.9% · 150 games43.9Round 2: 50.4% · 117 games (strongest round)50.4Round 3: 47.9% · 104 games47.9Round 4: not enough games- |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.3% | 46.8% | 2,982 | Round 1: 39.1% · 104 games (strongest round)39.1Round 2: 38.2% · 110 games38.2Round 3: 37.8% · 118 games37.8Round 4: 38.3% · 122 games38.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.2% | 48.0% | 2,845 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.2% | 47.1% | 2,839 | Round 1: 48.6% · 113 games48.6Round 2: 50.6% · 103 games50.6Round 3: 52.2% · 116 games (strongest round)52.2Round 4: 50.3% · 140 games50.3 |
| 29 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 1.2% | 44.7% | 2,823 | Round 1: 45.8% · 102 games45.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.2% | 42.0% | 2,760 | Round 1: 46.9% · 150 games (strongest round)46.9Round 2: 44.9% · 150 games44.9Round 3: not enough games-Round 4: not enough games- |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 1.2% | 44.7% | 2,683 | Round 1: not enough games-Round 2: 41.5% · 111 games41.5Round 3: 44.6% · 140 games44.6Round 4: 46.9% · 147 games (strongest round)46.9 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.2% | 47.2% | 2,677 | Round 1: 42.4% · 150 games42.4Round 2: not enough games-Round 3: 45.1% · 112 games (strongest round)45.1Round 4: not enough games- |
| 30 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.1% | 44.5% | 2,597 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 1.1% | 45.4% | 2,531 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 50.2% · 150 games50.2Round 3: not enough games-Round 4: not enough games- |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.1% | 47.1% | 2,517 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.0% | 48.4% | 2,376 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 1.0% | 44.0% | 2,276 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 46.1% | 2,071 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.8% · 125 games50.8Round 4: 52.9% · 110 games (strongest round)52.9 |
| 31 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.9% | 46.8% | 2,035 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.9% | 43.4% | 2,010 | Round 1: 52.5% · 145 games (strongest round)52.4Round 2: not enough games-Round 3: 48.4% · 116 games48.4Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 46.5% | 1,969 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.8% | 45.0% | 1,943 | Round 1: not enough games-Round 2: 47.4% · 109 games47.4Round 3: 47.9% · 134 games (strongest round)47.9Round 4: 43.7% · 124 games43.7 |
| 32 | EurekaGain Ability Haste equal to 30% Ability Power. | | 0.8% | 46.0% | 1,894 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.7% | 45.7% | 1,727 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.7% | 47.1% | 1,682 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 50.5% | 1,641 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | OverloadedUsing another Ability resets the cooldown of. | | 0.7% | 42.7% | 1,627 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.7% | 41.8% | 1,618 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 0.7% | 41.9% | 1,610 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 0.7% | 47.1% | 1,605 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.7% | 50.4% | 1,569 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 45.3% | 1,551 | Round 1: 48.6% · 100 games48.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.7% | 44.3% | 1,513 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.6% | 46.3% | 1,494 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.6% | 46.6% | 1,459 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 0.6% | 43.4% | 1,425 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.6% | 41.1% | 1,371 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 0.6% | 44.3% | 1,360 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.6% | 46.5% | 1,347 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 47.2% | 1,340 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.6% | 42.8% | 1,321 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 49.5% | 1,313 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.5% | 46.0% | 1,232 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.5% | 41.4% | 1,210 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 48.3% | 1,119 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.5% | 41.0% | 1,078 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 0.4% | 41.6% | 1,021 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.4% | 48.1% | 938 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 0.4% | 43.5% | 922 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 45.5% | 914 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.4% | 44.9% | 902 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.4% | 40.5% | 893 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.4% | 44.9% | 855 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.4% | 40.8% | 824 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.3% | 50.7% | 749 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.3% | 43.3% | 732 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.3% | 42.4% | 688 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 40.2% | 666 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.3% | 42.0% | 634 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 49.7% | 634 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.3% | 42.4% | 629 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.3% | 41.4% | 626 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.3% | 42.7% | 625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.3% | 43.7% | 611 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 45.1% | 596 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 48 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 48.9% | 587 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.2% | 41.4% | 572 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 49 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 44.1% | 567 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.2% | 40.1% | 559 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 50 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 47.6% | 515 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 42.5% | 463 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.2% | 41.9% | 437 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 58.0% | 348 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.1% | 47.4% | 346 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 50.0% | 240 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 43.5% | 193 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |