| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 14.8% | 50.6% | 86,241 | Round 1: 55.0% · 1,286 games (strongest round)55.0Round 2: 50.5% · 962 games50.5Round 3: 50.7% · 890 games50.6Round 4: 48.8% · 740 games48.8 |
| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 9.7% | 46.7% | 56,393 | Round 1: 46.1% · 497 games (strongest round)46.1Round 2: 44.4% · 522 games44.4Round 3: 45.1% · 498 games45.1Round 4: 43.4% · 434 games43.4 |
| RecursionGain 60 Ability Haste. | S | 11.5% | 46.0% | 67,124 | Round 1: 47.4% · 840 games (strongest round)47.4Round 2: 45.9% · 695 games45.9Round 3: 43.6% · 822 games43.6Round 4: 46.6% · 712 games46.6 |
| HEAVYEmpower! | S | 9.4% | 47.0% | 54,596 | Round 1: 47.3% · 2,516 games47.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | S | 8.8% | 46.8% | 51,426 | Round 1: 44.6% · 345 games44.6Round 2: 45.3% · 890 games45.3Round 3: 45.7% · 948 games45.7Round 4: 47.3% · 221 games (strongest round)47.3 |
| 2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 7.7% | 45.2% | 44,884 | Round 1: 41.9% · 433 games41.9Round 2: 49.5% · 497 games (strongest round)49.5Round 3: 47.6% · 538 games47.6Round 4: 47.0% · 442 games46.9 |
| 3 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | S | 7.4% | 47.7% | 43,038 | Round 1: 50.9% · 544 games (strongest round)50.9Round 2: 49.1% · 612 games49.1Round 3: 49.9% · 682 games49.9Round 4: 47.0% · 669 games47.0 |
| Witchful ThinkingGain 20-80 Ability Power. | S | 6.7% | 45.2% | 38,907 | Round 1: 42.7% · 153 games42.7Round 2: 47.5% · 570 games (strongest round)47.5Round 3: 45.1% · 631 games45.1Round 4: 42.6% · 655 games42.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.6% | 46.7% | 49,968 | Round 1: 43.9% · 568 games43.9Round 2: 44.4% · 396 games44.4Round 3: 45.8% · 518 games45.8Round 4: 45.9% · 521 games (strongest round)45.9 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 8.2% | 47.2% | 47,895 | Round 1: 47.9% · 662 games47.9Round 2: 48.8% · 620 games (strongest round)48.8Round 3: 48.3% · 674 games48.3Round 4: 47.7% · 641 games47.7 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 7.0% | 45.3% | 41,024 | Round 1: 45.2% · 962 games45.2Round 2: 45.3% · 892 games45.3Round 3: 46.5% · 150 games (strongest round)46.5Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 7.0% | 47.3% | 40,616 | Round 1: 46.2% · 298 games46.2Round 2: 46.1% · 290 games46.1Round 3: 45.6% · 415 games45.6Round 4: 47.7% · 499 games (strongest round)47.7 |
| RecoilYour deals increased damage and knocks you backward. | | 6.5% | 45.4% | 37,679 | Round 1: 47.4% · 632 games (strongest round)47.4Round 2: 42.8% · 570 games42.8Round 3: 43.8% · 627 games43.8Round 4: 43.2% · 593 games43.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 6.5% | 46.9% | 37,625 | Round 1: 49.2% · 307 games49.2Round 2: 48.4% · 292 games48.4Round 3: 50.1% · 351 games (strongest round)50.1Round 4: 48.6% · 253 games48.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 6.3% | 46.1% | 36,628 | Round 1: 46.0% · 150 games46.0Round 2: 50.1% · 314 games (strongest round)50.1Round 3: 45.3% · 326 games45.3Round 4: 45.5% · 356 games45.5 |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 6.1% | 47.5% | 35,277 | Round 1: 47.7% · 519 games47.7Round 2: 48.8% · 485 games (strongest round)48.8Round 3: 44.6% · 485 games44.6Round 4: 48.1% · 407 games48.1 |
| 5 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 5.5% | 46.8% | 32,134 | Round 1: 46.0% · 370 games46.0Round 2: 47.1% · 428 games47.1Round 3: 50.2% · 461 games (strongest round)50.1Round 4: 45.7% · 400 games45.7 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 5.5% | 45.4% | 31,806 | Round 1: 46.1% · 456 games46.1Round 2: 43.5% · 442 games43.5Round 3: 47.6% · 515 games (strongest round)47.6Round 4: 44.5% · 498 games44.5 |
| 6 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.4% | 48.5% | 31,147 | Round 1: 48.6% · 483 games48.6Round 2: 50.3% · 415 games (strongest round)50.3Round 3: 46.9% · 412 games46.9Round 4: 45.3% · 323 games45.3 |
| 7 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.9% | 47.1% | 28,575 | Round 1: 49.1% · 570 games49.1Round 2: 49.1% · 520 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.7% | 45.5% | 27,111 | Round 1: 48.4% · 151 games (strongest round)48.4Round 2: 46.2% · 347 games46.2Round 3: 47.7% · 378 games47.7Round 4: 45.3% · 366 games45.3 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 4.6% | 46.0% | 26,968 | Round 1: 44.1% · 448 games44.1Round 2: 46.3% · 402 games46.3Round 3: 47.6% · 416 games (strongest round)47.6Round 4: 41.6% · 342 games41.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.4% | 45.7% | 25,879 | Round 1: 43.1% · 597 games43.1Round 2: 44.5% · 567 games (strongest round)44.5Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.1% | 45.8% | 24,019 | Round 1: 48.4% · 150 games (strongest round)48.4Round 2: 48.2% · 328 games48.2Round 3: 47.6% · 353 games47.6Round 4: 44.8% · 355 games44.8 |
| 8 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.0% | 49.0% | 23,430 | Round 1: 46.8% · 437 games46.8Round 2: 47.1% · 498 games (strongest round)47.1Round 3: not enough games-Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.0% | 46.7% | 23,373 | Round 1: 46.9% · 150 games46.9Round 2: 48.7% · 237 games (strongest round)48.7Round 3: 45.5% · 258 games45.5Round 4: 47.4% · 220 games47.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 3.9% | 45.5% | 22,773 | Round 1: 45.9% · 213 games (strongest round)45.9Round 2: 42.4% · 382 games42.4Round 3: 42.9% · 367 games42.9Round 4: 43.3% · 370 games43.3 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.8% | 46.7% | 22,215 | Round 1: 48.4% · 497 games (strongest round)48.4Round 2: 46.6% · 385 games46.6Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 3.6% | 48.4% | 21,228 | Round 1: 48.3% · 150 games48.3Round 2: 48.6% · 335 games (strongest round)48.6Round 3: 47.9% · 374 games47.9Round 4: 48.5% · 340 games48.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.5% | 45.6% | 20,177 | Round 1: 45.6% · 150 games45.6Round 2: 46.1% · 265 games46.1Round 3: 44.6% · 320 games44.6Round 4: 47.2% · 342 games (strongest round)47.2 |
| 9 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 3.4% | 46.1% | 19,806 | Round 1: 46.7% · 195 games (strongest round)46.7Round 2: 46.5% · 218 games46.5Round 3: 43.7% · 294 games43.7Round 4: 43.3% · 284 games43.3 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.3% | 46.1% | 19,092 | Round 1: 45.4% · 150 games45.4Round 2: 48.4% · 347 games (strongest round)48.4Round 3: 43.7% · 367 games43.7Round 4: 47.5% · 333 games47.5 |
| THRASHEmpower! | | 2.9% | 46.0% | 16,716 | Round 1: 45.8% · 885 games45.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.8% | 47.0% | 16,512 | Round 1: 50.0% · 150 games50.0Round 2: 46.7% · 207 games46.7Round 3: 50.0% · 306 games50.0Round 4: 51.1% · 284 games (strongest round)51.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 2.6% | 48.0% | 15,372 | Round 1: 53.9% · 131 games (strongest round)53.9Round 2: 48.0% · 197 games48.0Round 3: 49.3% · 228 games49.3Round 4: 43.5% · 260 games43.5 |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 46.2% | 14,876 | Round 1: not enough games-Round 2: 42.6% · 150 games42.6Round 3: 47.8% · 184 games (strongest round)47.8Round 4: 39.9% · 194 games39.9 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.5% | 47.3% | 14,585 | Round 1: 45.6% · 150 games (strongest round)45.6Round 2: 45.4% · 150 games45.4Round 3: not enough games-Round 4: not enough games- |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.4% | 47.6% | 14,076 | Round 1: 44.3% · 376 games (strongest round)44.3Round 2: 43.7% · 235 games43.7Round 3: not enough games-Round 4: not enough games- |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.4% | 46.1% | 14,062 | Round 1: 43.4% · 159 games43.4Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 44.3% · 198 games44.3Round 4: 41.9% · 172 games41.9 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.3% | 48.5% | 13,440 | Round 1: 51.3% · 150 games51.2Round 2: 46.8% · 152 games46.8Round 3: 51.5% · 216 games (strongest round)51.5Round 4: 48.2% · 261 games48.2 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.3% | 45.8% | 13,293 | Round 1: 42.3% · 150 games42.3Round 2: 41.9% · 150 games41.9Round 3: 43.0% · 150 games (strongest round)43.0Round 4: 41.8% · 150 games41.8 |
| 11 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.2% | 49.2% | 12,777 | Round 1: 45.7% · 150 games45.7Round 2: 47.1% · 150 games47.1Round 3: 46.0% · 150 games46.0Round 4: 49.4% · 150 games (strongest round)49.4 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.2% | 45.3% | 12,521 | Round 1: 39.4% · 126 games39.4Round 2: not enough games-Round 3: 41.1% · 127 games41.1Round 4: 43.5% · 116 games (strongest round)43.5 |
| 12 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.1% | 47.8% | 12,319 | Round 1: 49.5% · 150 games (strongest round)49.5Round 2: 47.8% · 150 games47.8Round 3: 46.2% · 181 games46.2Round 4: 45.1% · 175 games45.1 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.9% | 47.3% | 11,010 | Round 1: 46.2% · 102 games46.2Round 2: 47.5% · 150 games (strongest round)47.5Round 3: 47.1% · 163 games47.1Round 4: 44.4% · 184 games44.4 |
| Lich BrainGain ? Ability Power. | | 1.8% | 45.6% | 10,648 | Round 1: not enough games-Round 2: 47.3% · 122 games47.3Round 3: 45.9% · 137 games45.9Round 4: 48.0% · 147 games (strongest round)47.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.8% | 46.2% | 10,272 | Round 1: not enough games-Round 2: 41.2% · 150 games41.2Round 3: 43.0% · 150 games (strongest round)43.0Round 4: 40.5% · 150 games40.5 |
| 13 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.7% | 48.1% | 9,665 | Round 1: 52.5% · 150 games (strongest round)52.5Round 2: 51.1% · 150 games51.1Round 3: 49.8% · 150 games49.8Round 4: 50.0% · 150 games50.0 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.6% | 45.3% | 9,358 | Round 1: 43.0% · 146 games43.0Round 2: 47.3% · 150 games (strongest round)47.3Round 3: 44.7% · 150 games44.7Round 4: 45.3% · 162 games45.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.5% | 46.9% | 8,566 | Round 1: 47.7% · 115 games47.7Round 2: 48.4% · 150 games (strongest round)48.4Round 3: 44.1% · 150 games44.1Round 4: 47.0% · 150 games47.0 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.4% | 45.4% | 8,216 | Round 1: 43.8% · 120 games43.8Round 2: 44.5% · 154 games44.5Round 3: 46.6% · 181 games (strongest round)46.6Round 4: 43.8% · 195 games43.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 45.6% | 8,134 | Round 1: not enough games-Round 2: 45.7% · 150 games (strongest round)45.7Round 3: 42.3% · 150 games42.3Round 4: 42.4% · 150 games42.4 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.4% | 46.0% | 8,114 | Round 1: not enough games-Round 2: 43.3% · 150 games43.3Round 3: 42.2% · 150 games42.2Round 4: 44.2% · 150 games (strongest round)44.2 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.3% | 47.7% | 7,590 | Round 1: not enough games-Round 2: 40.5% · 105 games40.5Round 3: 45.2% · 154 games45.2Round 4: 46.1% · 178 games (strongest round)46.1 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.3% | 45.6% | 7,561 | Round 1: 45.8% · 169 games45.8Round 2: 47.4% · 184 games (strongest round)47.4Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.2% | 45.4% | 6,901 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.1% | 45.2% | 6,301 | Round 1: not enough games-Round 2: 50.4% · 150 games (strongest round)50.3Round 3: 47.2% · 150 games47.2Round 4: 45.2% · 150 games45.2 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 45.4% | 6,128 | Round 1: not enough games-Round 2: 44.6% · 150 games (strongest round)44.6Round 3: 42.6% · 150 games42.6Round 4: 40.1% · 150 games40.1 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 1.0% | 45.8% | 6,093 | Round 1: 53.2% · 150 games (strongest round)53.2Round 2: 52.7% · 150 games52.7Round 3: 48.3% · 150 games48.3Round 4: 49.0% · 150 games49.0 |
| 14 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.0% | 45.3% | 5,816 | Round 1: 45.6% · 100 games45.6Round 2: 47.8% · 130 games47.8Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 41.6% · 150 games41.6 |
| 15 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.8% | 45.2% | 4,556 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.8% | 48.8% | 4,414 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 48.4% | 4,180 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.2% · 104 games44.2 |
| 18 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 47.3% | 4,150 | Round 1: 45.3% · 150 games45.3Round 2: 46.0% · 130 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| 19 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.5% | 45.9% | 3,154 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.0% · 132 games44.0Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 46.0% | 3,089 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 48.1% · 105 games48.1 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 10.7% | 44.8% | 62,402 | Round 1: 45.1% · 348 games45.1Round 2: 44.4% · 917 games44.4Round 3: 45.8% · 988 games (strongest round)45.8Round 4: 42.7% · 839 games42.7 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 8.4% | 45.0% | 48,942 | Round 1: 42.6% · 574 games42.6Round 2: 41.3% · 586 games41.3Round 3: 42.6% · 594 games42.6Round 4: 44.7% · 527 games (strongest round)44.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.0% | 44.1% | 46,581 | Round 1: 44.3% · 518 games44.3Round 2: 44.8% · 515 games (strongest round)44.8Round 3: 43.5% · 528 games43.5Round 4: 40.9% · 504 games40.9 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 6.8% | 44.4% | 39,319 | Round 1: 45.3% · 443 games (strongest round)45.3Round 2: 43.4% · 375 games43.4Round 3: 43.1% · 390 games43.1Round 4: 42.1% · 326 games42.1 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 5.4% | 43.2% | 31,205 | Round 1: 48.3% · 150 games (strongest round)48.3Round 2: 43.2% · 446 games43.2Round 3: 45.1% · 523 games45.1Round 4: 44.6% · 514 games44.6 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 5.4% | 44.6% | 31,156 | Round 1: 46.8% · 432 games (strongest round)46.8Round 2: 44.5% · 517 games44.5Round 3: 42.7% · 652 games42.7Round 4: 42.2% · 604 games42.2 |
| 20 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.2% | 43.7% | 30,510 | Round 1: 39.7% · 285 games39.7Round 2: 44.5% · 254 games (strongest round)44.5Round 3: 40.8% · 288 games40.8Round 4: 42.2% · 259 games42.2 |
| 21 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 4.7% | 43.9% | 27,132 | Round 1: 43.2% · 229 games43.2Round 2: 47.1% · 280 games (strongest round)47.1Round 3: 44.2% · 352 games44.2Round 4: 39.6% · 354 games39.6 |
| 22 | Spell SplitYour missile splits into two on hit, at max Range, or when Recast. | | 4.6% | 44.8% | 26,914 | Round 1: 42.9% · 376 games42.9Round 2: 48.7% · 373 games (strongest round)48.7Round 3: 47.2% · 381 games47.2Round 4: 44.3% · 296 games44.3 |
| 23 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.6% | 43.6% | 26,797 | Round 1: 43.5% · 355 games43.5Round 2: 46.3% · 408 games (strongest round)46.3Round 3: 44.9% · 453 games44.9Round 4: 43.9% · 397 games43.9 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.4% | 43.8% | 25,702 | Round 1: 44.4% · 208 games44.4Round 2: 43.9% · 290 games43.9Round 3: 46.1% · 391 games (strongest round)46.1Round 4: 44.4% · 361 games44.4 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.1% | 43.9% | 23,905 | Round 1: 43.3% · 496 games43.3Round 2: 43.6% · 427 games (strongest round)43.6Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 3.9% | 44.1% | 22,752 | Round 1: 46.2% · 150 games46.2Round 2: 44.8% · 252 games44.8Round 3: 45.2% · 257 games45.2Round 4: 47.2% · 239 games (strongest round)47.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.8% | 44.9% | 22,393 | Round 1: 44.1% · 536 games44.1Round 2: 44.9% · 443 games44.9Round 3: 45.2% · 426 games (strongest round)45.2Round 4: 44.5% · 390 games44.5 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.7% | 43.5% | 21,815 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.5% · 396 games (strongest round)45.5Round 4: 39.8% · 390 games39.8 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.7% | 43.4% | 21,714 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 423 games (strongest round)47.3Round 4: 45.0% · 414 games45.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 3.7% | 44.4% | 21,621 | Round 1: 44.9% · 423 games44.9Round 2: 47.8% · 359 games (strongest round)47.8Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 3.4% | 44.9% | 19,600 | Round 1: 43.1% · 462 games43.1Round 2: 45.0% · 330 games45.0Round 3: 47.6% · 317 games (strongest round)47.6Round 4: 46.6% · 281 games46.6 |
| 24 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 2.8% | 45.0% | 16,185 | Round 1: 43.2% · 381 games43.2Round 2: 44.3% · 333 games (strongest round)44.3Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.7% | 44.5% | 16,002 | Round 1: 43.2% · 525 games43.2Round 2: 43.3% · 438 games (strongest round)43.3Round 3: not enough games-Round 4: not enough games- |
| 25 | OverloadedUsing another Ability resets the cooldown of. | | 2.6% | 43.3% | 15,338 | Round 1: 43.2% · 164 games43.2Round 2: 44.0% · 160 games (strongest round)44.0Round 3: 41.3% · 164 games41.3Round 4: 39.6% · 150 games39.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 2.6% | 44.5% | 15,314 | Round 1: 43.0% · 163 games43.0Round 2: 45.9% · 167 games45.9Round 3: 46.3% · 175 games (strongest round)46.3Round 4: 45.4% · 177 games45.4 |
| 26 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.6% | 44.1% | 14,936 | Round 1: 46.3% · 203 games46.3Round 2: 43.3% · 212 games43.3Round 3: 46.6% · 272 games (strongest round)46.6Round 4: 46.0% · 229 games46.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.4% | 44.2% | 14,169 | Round 1: 45.5% · 174 games45.5Round 2: 41.4% · 177 games41.4Round 3: 41.2% · 196 games41.2Round 4: 47.7% · 190 games (strongest round)47.7 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 2.2% | 44.9% | 12,529 | Round 1: 41.1% · 113 games41.1Round 2: 42.1% · 150 games42.1Round 3: 44.7% · 150 games (strongest round)44.7Round 4: 43.8% · 150 games43.8 |
| 27 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 2.1% | 44.0% | 12,338 | Round 1: 39.9% · 167 games39.9Round 2: 42.8% · 155 games42.8Round 3: 45.0% · 198 games (strongest round)45.0Round 4: 42.6% · 163 games42.6 |
| 28 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 43.9% | 10,598 | Round 1: 45.4% · 264 games45.4Round 2: 45.6% · 150 games (strongest round)45.6Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.3% | 42.7% | 7,804 | Round 1: 42.4% · 150 games (strongest round)42.4Round 2: 40.8% · 150 games40.8Round 3: 39.9% · 150 games39.9Round 4: 41.7% · 155 games41.7 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.2% | 42.1% | 6,919 | Round 1: 39.5% · 108 games39.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.0% | 43.2% | 6,062 | Round 1: not enough games-Round 2: 44.3% · 122 games44.3Round 3: 46.2% · 111 games (strongest round)46.2Round 4: 43.6% · 131 games43.6 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.0% | 43.8% | 6,051 | Round 1: 50.7% · 123 games (strongest round)50.7Round 2: 50.7% · 129 games50.7Round 3: 46.9% · 150 games46.9Round 4: 47.5% · 150 games47.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 43.5% | 5,927 | Round 1: 45.0% · 150 games45.0Round 2: 49.9% · 150 games (strongest round)49.9Round 3: 44.7% · 150 games44.7Round 4: 45.0% · 150 games45.0 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 43.8% | 5,908 | Round 1: not enough games-Round 2: 43.4% · 150 games43.4Round 3: 45.9% · 150 games (strongest round)45.9Round 4: 38.8% · 150 games38.8 |
| 29 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.0% | 44.2% | 5,823 | Round 1: 47.7% · 150 games47.7Round 2: 48.0% · 150 games (strongest round)48.0Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.9% | 43.4% | 5,291 | Round 1: 42.7% · 150 games42.7Round 2: 45.3% · 140 games45.3Round 3: 46.8% · 150 games46.8Round 4: 47.4% · 150 games (strongest round)47.4 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 0.9% | 44.2% | 5,122 | Round 1: 46.8% · 150 games (strongest round)46.8Round 2: 44.7% · 141 games44.7Round 3: 46.7% · 150 games46.7Round 4: 45.3% · 150 games45.3 |
| 30 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.8% | 39.9% | 4,815 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.8% | 40.9% | 4,673 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.7% · 102 games40.7Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.8% | 42.5% | 4,612 | Round 1: 43.4% · 150 games43.4Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 43.8% · 150 games43.8Round 4: 46.6% · 150 games46.6 |
| Bread And JamYour gains 100 Ability Haste. | | 0.8% | 44.2% | 4,540 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.6% · 150 games42.6Round 4: 44.3% · 150 games (strongest round)44.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.8% | 44.1% | 4,409 | Round 1: not enough games-Round 2: 40.5% · 132 games40.5Round 3: 42.9% · 126 games42.9Round 4: 46.0% · 150 games (strongest round)46.0 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.8% | 41.4% | 4,390 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 43.3% | 4,045 | Round 1: not enough games-Round 2: 46.8% · 107 games46.8Round 3: 44.7% · 117 games44.7Round 4: 49.3% · 134 games (strongest round)49.3 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.7% | 43.6% | 3,976 | Round 1: 46.9% · 150 games (strongest round)46.9Round 2: 43.5% · 150 games43.5Round 3: 45.0% · 150 games45.0Round 4: 44.0% · 150 games44.0 |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 43.9% | 3,893 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 45.1% | 3,348 | Round 1: 40.1% · 116 games40.1Round 2: 42.2% · 103 games42.2Round 3: 41.9% · 150 games41.9Round 4: 43.9% · 150 games (strongest round)43.9 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.6% | 42.8% | 3,202 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.5% | 40.2% | 3,070 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.5% | 45.6% | 2,971 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.5% | 43.4% | 2,905 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 42.9% | 2,806 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.5% | 44.5% | 2,763 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.5% | 39.1% | 2,745 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 50.1% | 2,678 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.0% · 150 games44.0 |
| 37 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.5% | 42.9% | 2,676 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.4% | 39.5% | 2,569 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 40.7% | 2,347 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 0.4% | 43.3% | 2,148 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.3% | 41.7% | 1,819 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.3% | 42.5% | 1,573 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.3% | 32.9% | 1,527 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 44.8% | 1,486 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 36.9% | 1,470 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.2% | 45.7% | 1,202 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.0% · 119 games44.0 |
| 41 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.2% | 38.7% | 1,071 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.2% | 45.5% | 909 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 45.2% | 861 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.1% | 810 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 41.8% | 744 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |