| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 22.0% | 49.7% | 336,168 | Round 1: 47.6% · 2,320 games47.6Round 2: 50.2% · 2,201 games (strongest round)50.2Round 3: 49.9% · 2,521 games49.9Round 4: 49.7% · 2,177 games49.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SSS | 19.7% | 52.2% | 301,142 | Round 1: 54.7% · 2,885 games (strongest round)54.7Round 2: 51.9% · 2,448 games51.9Round 3: 50.9% · 2,555 games50.9Round 4: 50.3% · 2,432 games50.3 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 14.2% | 50.1% | 216,365 | Round 1: 49.2% · 1,660 games49.2Round 2: 49.7% · 1,735 games49.7Round 3: 49.8% · 1,718 games49.8Round 4: 52.0% · 1,512 games (strongest round)52.0 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 14.7% | 49.7% | 224,833 | Round 1: 49.6% · 3,666 games (strongest round)49.6Round 2: 49.1% · 3,216 games49.1Round 3: 48.1% · 518 games48.1Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | SS | 13.1% | 48.5% | 200,649 | Round 1: 49.9% · 1,982 games (strongest round)49.9Round 2: 49.0% · 1,567 games49.0Round 3: 47.6% · 1,847 games47.6Round 4: 48.0% · 1,644 games48.0 |
| 2 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | SS | 11.6% | 50.4% | 176,463 | Round 1: 53.6% · 1,659 games53.6Round 2: 53.7% · 1,747 games (strongest round)53.7Round 3: 50.6% · 1,872 games50.6Round 4: 48.4% · 1,602 games48.4 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SS | 11.4% | 50.1% | 174,024 | Round 1: 51.1% · 671 games51.1Round 2: 52.3% · 1,707 games (strongest round)52.3Round 3: 51.8% · 1,902 games51.8Round 4: 51.5% · 1,719 games51.5 |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | SS | 9.2% | 51.8% | 141,008 | Round 1: 52.6% · 603 games52.6Round 2: 54.5% · 1,527 games (strongest round)54.5Round 3: 54.0% · 1,692 games54.0Round 4: 50.8% · 1,404 games50.8 |
| 3 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | S | 7.4% | 51.0% | 113,062 | Round 1: 51.5% · 1,164 games51.5Round 2: 51.7% · 1,133 games (strongest round)51.7Round 3: 51.1% · 1,099 games51.1Round 4: 50.6% · 1,029 games50.6 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | S | 7.0% | 48.3% | 107,630 | Round 1: 46.7% · 325 games46.7Round 2: 49.2% · 777 games (strongest round)49.2Round 3: 48.5% · 905 games48.5Round 4: 48.7% · 842 games48.7 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | S | 6.8% | 50.9% | 103,997 | Round 1: 54.7% · 467 games (strongest round)54.7Round 2: 51.3% · 1,090 games51.3Round 3: 50.4% · 972 games50.4Round 4: 51.0% · 243 games51.0 |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | S | 6.0% | 48.0% | 91,472 | Round 1: 47.3% · 1,120 games47.3Round 2: 47.8% · 1,040 games47.8Round 3: 50.5% · 831 games (strongest round)50.5Round 4: 46.4% · 664 games46.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.3% | 48.6% | 127,071 | Round 1: 50.7% · 1,125 games (strongest round)50.7Round 2: 49.2% · 666 games49.2Round 3: 50.0% · 1,078 games50.0Round 4: 48.4% · 972 games48.4 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 7.9% | 48.0% | 121,022 | Round 1: 48.1% · 1,313 games48.1Round 2: 46.9% · 1,216 games46.9Round 3: 48.7% · 1,601 games48.7Round 4: 48.8% · 1,552 games (strongest round)48.8 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 7.8% | 50.5% | 119,176 | Round 1: 51.0% · 2,363 games51.0Round 2: 51.3% · 2,131 games51.3Round 3: 54.0% · 358 games (strongest round)54.0Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 7.5% | 50.7% | 115,209 | Round 1: 48.9% · 1,895 games48.9Round 2: 49.9% · 1,576 games49.9Round 3: 51.2% · 269 games (strongest round)51.2Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 6.8% | 49.5% | 104,470 | Round 1: 51.5% · 1,035 games (strongest round)51.5Round 2: 49.8% · 917 games49.8Round 3: 47.4% · 1,095 games47.4Round 4: 48.9% · 952 games48.9 |
| HEAVYEmpower! | | 6.5% | 48.1% | 99,212 | Round 1: 48.2% · 3,134 games48.2Round 2: 49.8% · 119 games (strongest round)49.8Round 3: not enough games-Round 4: not enough games- |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 6.3% | 48.2% | 96,435 | Round 1: 52.4% · 715 games (strongest round)52.4Round 2: 49.4% · 786 games49.4Round 3: 48.5% · 1,064 games48.5Round 4: 45.1% · 1,058 games45.1 |
| RecursionGain 60 Ability Haste. | | 5.4% | 49.5% | 81,994 | Round 1: 47.7% · 695 games47.7Round 2: 48.4% · 660 games48.4Round 3: 48.8% · 909 games (strongest round)48.8Round 4: 47.1% · 775 games47.1 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.1% | 51.5% | 78,394 | Round 1: 53.4% · 478 games53.4Round 2: 53.9% · 530 games (strongest round)53.9Round 3: 52.1% · 475 games52.1Round 4: 51.7% · 478 games51.7 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 5.0% | 48.2% | 76,589 | Round 1: 49.5% · 737 games49.5Round 2: 49.2% · 755 games49.2Round 3: 50.3% · 1,012 games (strongest round)50.2Round 4: 47.8% · 1,044 games47.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.0% | 50.5% | 76,175 | Round 1: 51.3% · 259 games51.3Round 2: 51.0% · 718 games51.0Round 3: 52.1% · 841 games (strongest round)52.1Round 4: 51.1% · 809 games51.1 |
| POWEREmpower! | | 4.8% | 48.8% | 73,156 | Round 1: 50.1% · 2,793 games50.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 4.6% | 48.1% | 70,565 | Round 1: 48.2% · 644 games48.2Round 2: 50.1% · 608 games (strongest round)50.1Round 3: 50.0% · 802 games50.0Round 4: 48.8% · 778 games48.8 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.3% | 50.8% | 65,316 | Round 1: 51.7% · 736 games (strongest round)51.7Round 2: 50.2% · 726 games50.2Round 3: 50.7% · 879 games50.7Round 4: 50.0% · 867 games50.0 |
| Transmute: GoldGain a random Gold Augment. | | 4.1% | 48.1% | 62,248 | Round 1: 48.1% · 227 games48.1Round 2: 47.0% · 596 games47.0Round 3: 52.1% · 648 games (strongest round)52.1Round 4: 47.1% · 603 games47.1 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 3.6% | 49.0% | 55,676 | Round 1: 49.0% · 542 games49.0Round 2: 50.2% · 367 games (strongest round)50.2Round 3: 49.5% · 475 games49.5Round 4: 47.1% · 462 games47.1 |
| 7 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.2% | 51.4% | 48,840 | Round 1: 52.5% · 866 games (strongest round)52.5Round 2: 50.9% · 828 games50.8Round 3: 49.9% · 111 games49.9Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.0% | 50.9% | 46,317 | Round 1: 55.3% · 160 games (strongest round)55.3Round 2: 52.1% · 428 games52.1Round 3: 51.6% · 446 games51.6Round 4: 52.5% · 366 games52.5 |
| Bread And JamYour gains 100 Ability Haste. | | 3.0% | 48.0% | 45,704 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 784 games (strongest round)46.5Round 4: 45.8% · 846 games45.8 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.9% | 48.2% | 45,020 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 46.7% · 150 games46.7Round 3: 47.0% · 150 games47.0Round 4: 44.9% · 150 games44.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.9% | 49.4% | 43,970 | Round 1: 49.3% · 150 games49.3Round 2: 51.1% · 494 games51.1Round 3: 53.5% · 598 games (strongest round)53.5Round 4: 47.9% · 497 games47.9 |
| Lich BrainGain ? Ability Power. | | 2.7% | 50.5% | 41,345 | Round 1: 51.1% · 144 games51.1Round 2: 52.2% · 352 games52.2Round 3: 53.5% · 452 games (strongest round)53.5Round 4: 52.0% · 452 games52.0 |
| 8 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.6% | 48.4% | 39,599 | Round 1: 46.2% · 353 games46.2Round 2: 48.3% · 288 games48.3Round 3: 50.1% · 306 games50.1Round 4: 51.6% · 234 games (strongest round)51.6 |
| DonationGet 1750 Gold. No questions asked. | | 2.4% | 49.5% | 36,909 | Round 1: not enough games-Round 2: 49.2% · 213 games (strongest round)49.2Round 3: 47.1% · 314 games47.1Round 4: 47.8% · 320 games47.8 |
| 9 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 2.2% | 49.3% | 33,920 | Round 1: 49.5% · 404 games49.5Round 2: 50.5% · 381 games (strongest round)50.5Round 3: 50.3% · 401 games50.3Round 4: 46.9% · 275 games46.9 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.0% | 49.5% | 29,956 | Round 1: 47.0% · 100 games46.9Round 2: 44.6% · 324 games44.6Round 3: 47.0% · 374 games (strongest round)47.0Round 4: 46.1% · 319 games46.1 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.9% | 53.4% | 28,959 | Round 1: 52.5% · 194 games52.5Round 2: 52.7% · 244 games52.7Round 3: 57.2% · 346 games (strongest round)57.2Round 4: 52.6% · 300 games52.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.7% | 49.8% | 26,549 | Round 1: 48.6% · 166 games48.6Round 2: 47.9% · 150 games47.9Round 3: 47.9% · 150 games47.9Round 4: 50.1% · 150 games (strongest round)50.1 |
| 10 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.7% | 48.4% | 26,481 | Round 1: 52.8% · 272 games (strongest round)52.8Round 2: 52.6% · 340 games52.6Round 3: 49.4% · 366 games49.4Round 4: 49.7% · 298 games49.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 49.1% | 26,013 | Round 1: not enough games-Round 2: 53.9% · 150 games (strongest round)53.8Round 3: 49.9% · 242 games49.9Round 4: 47.3% · 261 games47.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.7% | 48.6% | 25,699 | Round 1: 52.2% · 160 games (strongest round)52.2Round 2: 46.5% · 376 games46.5Round 3: 51.2% · 482 games51.2Round 4: 47.6% · 441 games47.6 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.6% | 49.4% | 24,869 | Round 1: 52.2% · 150 games (strongest round)52.2Round 2: 50.1% · 306 games50.1Round 3: 47.9% · 321 games47.9Round 4: 48.4% · 295 games48.4 |
| 11 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.5% | 48.0% | 23,130 | Round 1: 43.7% · 150 games43.7Round 2: 45.7% · 150 games (strongest round)45.7Round 3: 40.2% · 150 games40.2Round 4: 43.5% · 150 games43.5 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.4% | 48.1% | 21,098 | Round 1: 48.5% · 157 games48.5Round 2: 51.9% · 154 games (strongest round)51.9Round 3: 47.0% · 186 games47.0Round 4: 48.6% · 156 games48.6 |
| THRASHEmpower! | | 1.4% | 48.6% | 20,701 | Round 1: 49.4% · 557 games49.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.2% | 49.2% | 18,785 | Round 1: 47.2% · 336 games (strongest round)47.2Round 2: 46.6% · 276 games46.6Round 3: not enough games-Round 4: not enough games- |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.2% | 50.7% | 18,623 | Round 1: 53.9% · 150 games53.8Round 2: 54.2% · 150 games (strongest round)54.2Round 3: 52.4% · 183 games52.4Round 4: 49.3% · 157 games49.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 51.7% | 18,136 | Round 1: 52.3% · 106 games52.3Round 2: 54.0% · 150 games (strongest round)54.0Round 3: 53.9% · 150 games53.9Round 4: 53.2% · 150 games53.2 |
| 13 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 1.2% | 48.0% | 17,700 | Round 1: 46.9% · 150 games46.9Round 2: 46.5% · 150 games46.5Round 3: 46.4% · 150 games46.4Round 4: 49.0% · 150 games (strongest round)48.9 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 48.5% | 15,443 | Round 1: not enough games-Round 2: 46.2% · 172 games46.2Round 3: 50.4% · 171 games (strongest round)50.4Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.8% | 47.9% | 12,642 | Round 1: 49.9% · 150 games (strongest round)49.9Round 2: 48.7% · 150 games48.7Round 3: 47.0% · 150 games47.0Round 4: 45.0% · 150 games45.0 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 49.1% | 11,034 | Round 1: not enough games-Round 2: 47.9% · 150 games47.9Round 3: 48.2% · 150 games48.2Round 4: 49.1% · 150 games (strongest round)49.1 |
| 15 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.7% | 49.0% | 10,882 | Round 1: 47.1% · 119 games (strongest round)47.1Round 2: 44.3% · 138 games44.3Round 3: 44.1% · 142 games44.1Round 4: 46.6% · 132 games46.6 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 48.1% | 9,022 | Round 1: not enough games-Round 2: 47.8% · 150 games47.8Round 3: 48.1% · 150 games (strongest round)48.1Round 4: 47.5% · 150 games47.5 |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 48.9% | 8,710 | Round 1: 47.2% · 150 games47.2Round 2: 52.2% · 150 games (strongest round)52.2Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 48.2% | 6,914 | Round 1: not enough games-Round 2: 42.8% · 150 games42.8Round 3: 44.9% · 150 games (strongest round)44.9Round 4: 43.3% · 150 games43.3 |
| 17 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 48.8% | 6,811 | Round 1: not enough games-Round 2: 43.3% · 106 games43.3Round 3: 43.5% · 119 games43.5Round 4: 45.0% · 116 games (strongest round)45.0 |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 51.4% | 6,304 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.6% · 195 games53.6 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.4% | 47.9% | 5,395 | Round 1: not enough games-Round 2: 52.0% · 125 games (strongest round)51.9Round 3: 50.5% · 109 games50.5Round 4: 46.4% · 108 games46.4 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 7.6% | 47.0% | 116,442 | Round 1: 48.4% · 403 games (strongest round)48.4Round 2: 46.3% · 1,101 games46.3Round 3: 48.2% · 1,340 games48.2Round 4: 47.0% · 1,286 games47.0 |
| 19 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 6.9% | 47.6% | 105,660 | Round 1: 46.6% · 749 games46.6Round 2: 48.0% · 882 games48.0Round 3: 48.3% · 850 games48.3Round 4: 48.6% · 754 games (strongest round)48.6 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 6.1% | 47.5% | 93,457 | Round 1: 51.7% · 299 games (strongest round)51.7Round 2: 47.5% · 808 games47.5Round 3: 47.8% · 1,013 games47.8Round 4: 45.7% · 891 games45.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.9% | 45.8% | 59,556 | Round 1: 47.6% · 542 games (strongest round)47.6Round 2: 45.3% · 434 games45.3Round 3: 43.6% · 477 games43.6Round 4: 43.7% · 354 games43.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.6% | 47.5% | 54,772 | Round 1: 45.0% · 962 games45.0Round 2: 46.9% · 805 games46.9Round 3: 47.4% · 851 games47.4Round 4: 49.4% · 686 games (strongest round)49.4 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 3.2% | 46.4% | 48,551 | Round 1: 48.4% · 150 games (strongest round)48.4Round 2: 48.2% · 487 games48.2Round 3: 45.4% · 577 games45.4Round 4: 47.8% · 550 games47.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.1% | 47.6% | 47,825 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.5% · 829 games (strongest round)48.4Round 4: 44.8% · 775 games44.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 3.1% | 47.7% | 47,662 | Round 1: 45.1% · 274 games45.1Round 2: 45.3% · 294 games45.3Round 3: 48.3% · 364 games (strongest round)48.3Round 4: 46.6% · 350 games46.6 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.1% | 45.5% | 47,468 | Round 1: 46.0% · 938 games46.0Round 2: 46.9% · 718 games46.9Round 3: 47.0% · 128 games (strongest round)47.0Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.9% | 47.4% | 44,683 | Round 1: 50.1% · 195 games50.1Round 2: 45.8% · 575 games45.8Round 3: 51.0% · 620 games (strongest round)51.0Round 4: 49.3% · 543 games49.3 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.8% | 46.3% | 42,858 | Round 1: 44.3% · 135 games44.3Round 2: 47.4% · 414 games (strongest round)47.4Round 3: 46.2% · 469 games46.2Round 4: 46.8% · 427 games46.8 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 2.6% | 45.8% | 39,139 | Round 1: 46.6% · 305 games46.6Round 2: 46.0% · 335 games46.0Round 3: 46.8% · 502 games (strongest round)46.8Round 4: 45.0% · 525 games45.0 |
| 20 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.4% | 46.9% | 37,332 | Round 1: 48.9% · 264 games (strongest round)48.9Round 2: 46.4% · 277 games46.4Round 3: 48.8% · 248 games48.8Round 4: 45.9% · 234 games45.9 |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.3% | 46.2% | 35,747 | Round 1: 45.8% · 317 games45.8Round 2: 49.0% · 338 games (strongest round)49.0Round 3: 46.9% · 340 games46.9Round 4: 48.8% · 325 games48.8 |
| 22 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 2.3% | 46.6% | 35,197 | Round 1: 46.9% · 405 games46.9Round 2: 47.8% · 423 games47.8Round 3: 47.2% · 488 games47.2Round 4: 48.1% · 415 games (strongest round)48.1 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.2% | 46.6% | 33,633 | Round 1: 47.2% · 573 games47.2Round 2: 46.6% · 460 games46.6Round 3: 50.3% · 443 games (strongest round)50.3Round 4: 48.4% · 367 games48.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.0% | 46.7% | 30,492 | Round 1: 46.3% · 211 games46.3Round 2: 46.9% · 411 games46.9Round 3: 49.4% · 405 games (strongest round)49.4Round 4: 48.7% · 326 games48.7 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 44.5% | 29,887 | Round 1: 46.0% · 561 games (strongest round)46.0Round 2: 43.9% · 247 games43.9Round 3: not enough games-Round 4: not enough games- |
| 24 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.9% | 45.9% | 28,987 | Round 1: 47.8% · 270 games47.8Round 2: 45.6% · 299 games45.6Round 3: 46.6% · 313 games46.6Round 4: 48.8% · 304 games (strongest round)48.8 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 1.9% | 46.3% | 28,551 | Round 1: 45.2% · 336 games45.2Round 2: 47.0% · 397 games (strongest round)46.9Round 3: not enough games-Round 4: not enough games- |
| 25 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.8% | 45.1% | 27,475 | Round 1: 48.0% · 299 games48.0Round 2: 45.8% · 312 games45.8Round 3: 46.1% · 283 games46.1Round 4: 48.1% · 206 games (strongest round)48.1 |
| 26 | OverloadedUsing another Ability resets the cooldown of. | | 1.8% | 44.1% | 27,329 | Round 1: 41.4% · 194 games41.4Round 2: 40.4% · 242 games40.4Round 3: 43.9% · 266 games (strongest round)43.9Round 4: 43.4% · 240 games43.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.6% | 46.2% | 25,046 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.3% · 341 games (strongest round)45.3Round 4: 45.1% · 407 games45.1 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 1.6% | 45.2% | 24,064 | Round 1: not enough games-Round 2: 42.8% · 150 games42.8Round 3: 42.1% · 150 games42.1Round 4: 43.0% · 150 games (strongest round)43.0 |
| 27 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.5% | 47.2% | 22,424 | Round 1: 49.4% · 150 games49.4Round 2: 52.0% · 182 games (strongest round)52.0Round 3: 50.4% · 165 games50.4Round 4: 47.9% · 150 games47.9 |
| 28 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 1.5% | 46.9% | 22,268 | Round 1: 43.5% · 260 games43.5Round 2: 48.5% · 288 games48.5Round 3: 45.7% · 313 games45.7Round 4: 49.1% · 268 games (strongest round)49.1 |
| 29 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.4% | 42.6% | 22,137 | Round 1: 39.3% · 152 games39.3Round 2: 37.0% · 227 games37.0Round 3: 41.8% · 225 games41.8Round 4: 44.8% · 233 games (strongest round)44.8 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.3% | 45.8% | 20,270 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 45.8% · 290 games45.8Round 3: 49.7% · 264 games49.7Round 4: 46.7% · 258 games46.7 |
| Warlock JuiceboxGain ? Omnivamp. | | 1.2% | 45.7% | 18,172 | Round 1: 43.5% · 145 games43.5Round 2: 43.3% · 150 games43.3Round 3: 46.3% · 162 games46.3Round 4: 47.8% · 175 games (strongest round)47.8 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.2% | 43.2% | 17,741 | Round 1: 44.1% · 279 games44.1Round 2: 47.1% · 216 games (strongest round)47.1Round 3: not enough games-Round 4: not enough games- |
| 30 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.2% | 47.4% | 17,599 | Round 1: 47.5% · 150 games47.4Round 2: 52.0% · 150 games (strongest round)51.9Round 3: 44.2% · 156 games44.2Round 4: 46.2% · 162 games46.2 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.1% | 46.6% | 17,165 | Round 1: 46.7% · 150 games (strongest round)46.7Round 2: 44.2% · 150 games44.2Round 3: 44.9% · 150 games44.9Round 4: 45.2% · 150 games45.2 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 47.6% | 16,985 | Round 1: 45.9% · 150 games45.9Round 2: 45.3% · 255 games45.3Round 3: 46.4% · 278 games (strongest round)46.4Round 4: 42.8% · 248 games42.8 |
| 31 | EurekaGain Ability Haste equal to 30% Ability Power. | | 1.1% | 45.2% | 16,967 | Round 1: 41.3% · 150 games41.3Round 2: 42.2% · 150 games42.2Round 3: 47.0% · 150 games (strongest round)47.0Round 4: 44.8% · 132 games44.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.1% | 41.9% | 16,897 | Round 1: 42.4% · 243 games42.4Round 2: 42.0% · 149 games42.0Round 3: 44.1% · 180 games44.1Round 4: 45.6% · 180 games (strongest round)45.6 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.0% | 44.9% | 15,682 | Round 1: 44.8% · 104 games44.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.0% | 47.0% | 15,550 | Round 1: 50.1% · 196 games (strongest round)50.1Round 2: 49.6% · 207 games49.6Round 3: not enough games-Round 4: not enough games- |
| 33 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 1.0% | 43.4% | 15,510 | Round 1: 42.8% · 150 games (strongest round)42.8Round 2: 42.0% · 145 games42.0Round 3: 42.6% · 150 games42.6Round 4: 42.7% · 142 games42.7 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.9% | 45.9% | 13,794 | Round 1: 40.9% · 150 games40.9Round 2: 45.0% · 150 games (strongest round)45.0Round 3: 41.9% · 150 games41.9Round 4: 43.0% · 150 games43.0 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.8% | 44.7% | 12,439 | Round 1: 47.5% · 296 games (strongest round)47.5Round 2: 46.3% · 245 games46.3Round 3: not enough games-Round 4: not enough games- |
| 34 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.8% | 47.1% | 12,203 | Round 1: 49.2% · 140 games49.2Round 2: 51.5% · 150 games (strongest round)51.5Round 3: 46.9% · 150 games46.9Round 4: 50.9% · 146 games50.9 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.8% | 46.7% | 11,673 | Round 1: 48.9% · 104 games48.9Round 2: 46.5% · 150 games46.5Round 3: 49.1% · 150 games (strongest round)49.1Round 4: 42.9% · 151 games42.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.8% | 45.6% | 11,613 | Round 1: not enough games-Round 2: 47.4% · 150 games (strongest round)47.4Round 3: 45.5% · 150 games45.5Round 4: 46.3% · 150 games46.3 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.7% | 47.2% | 11,096 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 141 games (strongest round)46.6Round 4: 43.2% · 150 games43.2 |
| 35 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.7% | 43.2% | 11,073 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 42.8% | 11,070 | Round 1: not enough games-Round 2: 49.9% · 150 games (strongest round)49.9Round 3: 46.8% · 150 games46.8Round 4: 46.3% · 150 games46.3 |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.7% | 46.0% | 10,902 | Round 1: not enough games-Round 2: 44.2% · 138 games44.2Round 3: 48.3% · 150 games (strongest round)48.3Round 4: 45.7% · 150 games45.7 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 47.3% | 10,778 | Round 1: 47.4% · 150 games47.4Round 2: 44.3% · 150 games44.3Round 3: 49.6% · 150 games (strongest round)49.6Round 4: 45.8% · 150 games45.8 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.7% | 47.3% | 10,674 | Round 1: not enough games-Round 2: 54.8% · 150 games (strongest round)54.8Round 3: 52.9% · 150 games52.9Round 4: 51.8% · 150 games51.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.7% | 45.9% | 10,652 | Round 1: 43.9% · 104 games43.9Round 2: 44.1% · 146 games44.1Round 3: 44.1% · 150 games44.1Round 4: 45.6% · 150 games (strongest round)45.6 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 0.7% | 46.5% | 10,361 | Round 1: 47.2% · 150 games47.2Round 2: 46.2% · 150 games46.2Round 3: 48.7% · 150 games (strongest round)48.7Round 4: 45.6% · 150 games45.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.6% | 42.5% | 9,801 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.3% · 130 games40.3Round 4: 41.9% · 150 games (strongest round)41.9 |
| 36 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 44.1% | 9,194 | Round 1: not enough games-Round 2: 49.4% · 115 games49.4Round 3: 49.6% · 150 games (strongest round)49.6Round 4: 46.9% · 150 games46.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 0.6% | 45.8% | 9,051 | Round 1: not enough games-Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 48.3% · 150 games48.3Round 4: 43.5% · 137 games43.5 |
| 37 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.6% | 45.1% | 9,004 | Round 1: 35.9% · 150 games35.9Round 2: 44.2% · 128 games (strongest round)44.2Round 3: not enough games-Round 4: not enough games- |
| 38 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.5% | 43.6% | 8,211 | Round 1: not enough games-Round 2: 52.0% · 112 games (strongest round)52.0Round 3: 48.2% · 100 games48.2Round 4: 48.5% · 110 games48.5 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 42.6% | 8,186 | Round 1: 43.5% · 100 games43.5Round 2: 44.7% · 107 games44.7Round 3: 45.7% · 134 games (strongest round)45.7Round 4: 45.6% · 150 games45.6 |
| 39 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.5% | 46.0% | 7,796 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.5% · 125 games (strongest round)47.5Round 4: 45.0% · 100 games45.0 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 0.5% | 46.6% | 7,749 | Round 1: not enough games-Round 2: 49.8% · 136 games (strongest round)49.8Round 3: 48.6% · 116 games48.6Round 4: 47.5% · 150 games47.5 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.5% | 43.0% | 7,073 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.5% | 42.5% | 7,059 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.8% · 136 games (strongest round)48.8Round 4: 48.2% · 141 games48.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.4% | 46.8% | 6,453 | Round 1: not enough games-Round 2: 48.8% · 127 games48.8Round 3: 50.8% · 140 games50.8Round 4: 51.5% · 120 games (strongest round)51.5 |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.4% | 44.8% | 5,963 | Round 1: 44.6% · 102 games44.6Round 2: 48.0% · 150 games48.0Round 3: 48.3% · 150 games48.3Round 4: 49.7% · 150 games (strongest round)49.7 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.4% | 42.0% | 5,793 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 43.0% · 103 games43.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.4% | 47.2% | 5,540 | Round 1: 53.2% · 147 games53.2Round 2: 60.9% · 131 games (strongest round)60.9Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.4% | 45.4% | 5,348 | Round 1: 46.9% · 118 games (strongest round)46.9Round 2: not enough games-Round 3: 46.3% · 141 games46.3Round 4: 45.0% · 138 games45.0 |
| 40 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 43.9% | 5,115 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 43.9% | 4,738 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.3% | 45.1% | 4,712 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.2% | 45.5% | 3,692 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 115 games47.0Round 4: 48.3% · 143 games (strongest round)48.3 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 42.4% | 3,363 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.2% | 45.2% | 3,334 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 46.6% | 2,610 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 48.1% | 1,726 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 55.0% | 1,624 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 49.5% | 732 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 50.8% | 644 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | <0.1% | 43.7% | 327 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |