| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 11.9% | 46.6% | 194,212 | Round 1: 44.6% · 787 games44.6Round 2: 48.7% · 740 games (strongest round)48.7Round 3: 46.1% · 780 games46.1Round 4: 47.9% · 704 games47.9 |
| Warlock JuiceboxGain ? Omnivamp. | SS | 11.8% | 47.2% | 193,189 | Round 1: 46.4% · 1,373 games46.4Round 2: 46.1% · 1,389 games46.1Round 3: 46.4% · 1,487 games46.4Round 4: 48.4% · 1,480 games (strongest round)48.4 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 9.2% | 47.1% | 150,724 | Round 1: 47.2% · 746 games47.2Round 2: 47.2% · 767 games (strongest round)47.2Round 3: 46.9% · 835 games46.9Round 4: 47.1% · 733 games47.1 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | S | 10.1% | 48.4% | 165,397 | Round 1: 49.3% · 1,099 games49.3Round 2: 45.6% · 942 games45.6Round 3: 49.2% · 945 games49.2Round 4: 50.2% · 946 games (strongest round)50.2 |
| HEAVYEmpower! | S | 9.5% | 46.3% | 155,442 | Round 1: 46.8% · 3,636 games46.8Round 2: 47.9% · 129 games (strongest round)47.9Round 3: not enough games-Round 4: not enough games- |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | S | 9.0% | 49.6% | 146,693 | Round 1: 53.5% · 954 games (strongest round)53.5Round 2: 49.9% · 700 games49.9Round 3: 48.1% · 688 games48.1Round 4: 45.3% · 634 games45.3 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 8.8% | 46.8% | 144,039 | Round 1: 45.9% · 1,130 games45.9Round 2: 46.2% · 920 games (strongest round)46.2Round 3: 43.8% · 142 games43.8Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 8.7% | 50.4% | 141,733 | Round 1: 51.9% · 1,396 games51.9Round 2: 52.0% · 1,126 games (strongest round)52.0Round 3: 50.6% · 1,166 games50.6Round 4: 48.7% · 1,004 games48.7 |
| GoredrinkGain 15% Omnivamp. | S | 8.2% | 47.3% | 134,314 | Round 1: 47.0% · 415 games46.9Round 2: 46.6% · 1,073 games46.6Round 3: 47.2% · 1,153 games (strongest round)47.2Round 4: 45.6% · 1,018 games45.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 8.2% | 46.2% | 133,328 | Round 1: 42.6% · 648 games42.6Round 2: 46.2% · 672 games (strongest round)46.2Round 3: 45.6% · 791 games45.6Round 4: 44.8% · 753 games44.8 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | S | 8.0% | 45.7% | 130,101 | Round 1: 46.5% · 364 games (strongest round)46.5Round 2: 45.0% · 1,025 games45.0Round 3: 46.2% · 1,090 games46.2Round 4: 45.9% · 1,014 games45.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 7.7% | 47.3% | 125,849 | Round 1: 46.6% · 868 games46.6Round 2: 50.1% · 571 games (strongest round)50.1Round 3: 48.0% · 703 games48.0Round 4: 48.0% · 611 games48.0 |
| 2 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | S | 7.3% | 47.4% | 118,640 | Round 1: 48.9% · 606 games (strongest round)48.9Round 2: 47.4% · 675 games47.3Round 3: 44.6% · 666 games44.6Round 4: 46.2% · 613 games46.2 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | S | 7.2% | 45.9% | 117,738 | Round 1: 49.0% · 310 games (strongest round)49.0Round 2: 46.6% · 854 games46.6Round 3: 47.6% · 987 games47.6Round 4: 44.0% · 860 games44.0 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | S | 6.5% | 47.2% | 106,355 | Round 1: 48.0% · 229 games48.0Round 2: 46.0% · 617 games46.0Round 3: 49.8% · 666 games (strongest round)49.8Round 4: 48.2% · 638 games48.2 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 6.4% | 45.5% | 104,925 | Round 1: 45.2% · 206 games45.2Round 2: 43.5% · 536 games43.5Round 3: 45.9% · 587 games (strongest round)45.9Round 4: 45.4% · 500 games45.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.1% | 45.9% | 115,316 | Round 1: 48.9% · 853 games (strongest round)48.9Round 2: 46.3% · 807 games46.3Round 3: 45.6% · 871 games45.6Round 4: 48.3% · 832 games48.3 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.8% | 51.5% | 95,124 | Round 1: 53.9% · 774 games53.9Round 2: 52.7% · 667 games52.7Round 3: 54.2% · 764 games (strongest round)54.2Round 4: 52.5% · 740 games52.5 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 5.4% | 48.3% | 87,937 | Round 1: 47.8% · 1,137 games47.8Round 2: 49.1% · 1,065 games49.1Round 3: 51.7% · 170 games (strongest round)51.7Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.4% | 48.1% | 87,576 | Round 1: 48.2% · 788 games48.2Round 2: 50.2% · 622 games50.2Round 3: 48.6% · 542 games48.6Round 4: 51.1% · 444 games (strongest round)51.1 |
| RejuvenationUsing restores Health. | | 5.2% | 46.2% | 85,592 | Round 1: 43.3% · 557 games43.3Round 2: 46.2% · 585 games (strongest round)46.2Round 3: 45.9% · 752 games45.9Round 4: 45.4% · 714 games45.4 |
| Lich BrainGain ? Ability Power. | | 5.0% | 50.2% | 81,392 | Round 1: 47.1% · 234 games47.1Round 2: 49.6% · 521 games (strongest round)49.6Round 3: 44.9% · 593 games44.9Round 4: 47.1% · 516 games47.1 |
| 3 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 4.9% | 46.1% | 80,797 | Round 1: 47.6% · 437 games47.6Round 2: 48.5% · 459 games (strongest round)48.5Round 3: 46.2% · 485 games46.2Round 4: 47.6% · 393 games47.6 |
| RecursionGain 60 Ability Haste. | | 4.7% | 46.6% | 76,688 | Round 1: 47.8% · 641 games (strongest round)47.8Round 2: 47.4% · 551 games47.4Round 3: 47.0% · 580 games47.0Round 4: 46.2% · 486 games46.2 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 4.6% | 45.7% | 75,227 | Round 1: 48.5% · 466 games48.5Round 2: 48.9% · 345 games (strongest round)48.9Round 3: 48.1% · 401 games48.1Round 4: 46.1% · 320 games46.1 |
| Transmute: GoldGain a random Gold Augment. | | 4.5% | 46.5% | 73,729 | Round 1: 48.2% · 240 games (strongest round)48.2Round 2: 47.4% · 459 games47.4Round 3: 47.2% · 526 games47.2Round 4: 43.6% · 439 games43.6 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 4.3% | 46.9% | 70,619 | Round 1: 45.1% · 684 games45.1Round 2: 45.5% · 575 games (strongest round)45.5Round 3: not enough games-Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.3% | 49.2% | 69,858 | Round 1: 47.8% · 215 games47.8Round 2: 51.8% · 579 games (strongest round)51.8Round 3: 51.1% · 696 games51.1Round 4: 48.6% · 662 games48.6 |
| 4 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.2% | 46.7% | 68,562 | Round 1: 48.6% · 448 games48.6Round 2: 49.4% · 513 games (strongest round)49.4Round 3: 49.2% · 583 games49.2Round 4: 48.0% · 557 games48.0 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 4.1% | 47.5% | 67,364 | Round 1: 49.4% · 573 games (strongest round)49.4Round 2: 43.7% · 515 games43.7Round 3: 46.2% · 594 games46.2Round 4: 44.4% · 474 games44.4 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.1% | 49.7% | 67,273 | Round 1: 47.8% · 298 games47.8Round 2: 48.8% · 367 games48.8Round 3: 51.7% · 352 games (strongest round)51.7Round 4: 46.6% · 318 games46.6 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 3.6% | 48.0% | 58,356 | Round 1: 50.8% · 150 games50.8Round 2: 51.1% · 256 games (strongest round)51.1Round 3: 47.7% · 241 games47.7Round 4: not enough games- |
| 6 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.4% | 48.6% | 55,701 | Round 1: 46.3% · 712 games46.3Round 2: 48.6% · 590 games (strongest round)48.6Round 3: not enough games-Round 4: not enough games- |
| 7 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.4% | 47.0% | 55,337 | Round 1: 48.0% · 400 games48.0Round 2: 48.0% · 408 games48.0Round 3: 49.2% · 399 games (strongest round)49.2Round 4: 46.0% · 373 games46.0 |
| 8 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.3% | 46.1% | 54,439 | Round 1: 46.6% · 463 games (strongest round)46.6Round 2: 46.2% · 409 games46.2Round 3: 46.0% · 382 games46.0Round 4: 44.3% · 318 games44.3 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 3.3% | 49.5% | 54,421 | Round 1: 53.3% · 287 games (strongest round)53.3Round 2: 51.2% · 305 games51.2Round 3: 49.8% · 410 games49.8Round 4: 48.2% · 406 games48.2 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 47.0% | 53,428 | Round 1: 51.4% · 382 games (strongest round)51.4Round 2: 47.9% · 223 games47.9Round 3: 46.6% · 334 games46.6Round 4: 50.8% · 327 games50.8 |
| 10 | EurekaGain Ability Haste equal to 30% Ability Power. | | 3.2% | 45.8% | 52,575 | Round 1: 46.7% · 334 games46.7Round 2: 44.4% · 355 games44.4Round 3: 47.0% · 363 games (strongest round)47.0Round 4: 46.6% · 315 games46.6 |
| 11 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 3.1% | 46.4% | 50,778 | Round 1: 44.2% · 305 games44.2Round 2: 45.0% · 386 games45.0Round 3: 45.5% · 442 games (strongest round)45.5Round 4: 45.4% · 419 games45.4 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 3.0% | 47.3% | 48,655 | Round 1: 48.7% · 283 games48.7Round 2: 47.8% · 296 games47.8Round 3: 49.7% · 426 games49.7Round 4: 50.3% · 412 games (strongest round)50.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.9% | 46.0% | 47,103 | Round 1: 48.1% · 575 games (strongest round)48.1Round 2: 44.1% · 425 games44.1Round 3: 46.8% · 434 games46.8Round 4: 45.0% · 380 games45.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.9% | 49.2% | 46,541 | Round 1: 44.5% · 190 games44.5Round 2: 50.4% · 575 games (strongest round)50.4Round 3: 46.7% · 637 games46.7Round 4: 45.8% · 575 games45.8 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.8% | 45.8% | 45,708 | Round 1: 49.5% · 701 games (strongest round)49.5Round 2: 46.5% · 590 games46.5Round 3: 45.6% · 109 games45.6Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.8% | 47.4% | 45,368 | Round 1: 49.1% · 150 games49.1Round 2: 51.3% · 383 games (strongest round)51.2Round 3: 48.3% · 441 games48.3Round 4: 47.6% · 411 games47.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.8% | 46.7% | 45,021 | Round 1: 46.8% · 150 games46.8Round 2: 45.9% · 339 games45.9Round 3: 49.7% · 401 games (strongest round)49.7Round 4: 44.5% · 399 games44.5 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.6% | 45.7% | 42,467 | Round 1: 45.3% · 236 games45.3Round 2: 44.9% · 230 games44.9Round 3: 44.7% · 279 games44.7Round 4: 46.5% · 266 games (strongest round)46.5 |
| 12 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.6% | 46.6% | 41,702 | Round 1: 44.8% · 279 games44.8Round 2: 43.5% · 248 games43.5Round 3: 47.0% · 238 games (strongest round)47.0Round 4: 42.8% · 243 games42.8 |
| Weapon of Destiny Best with Dusk and Dawn+9.1 | | 2.4% | 47.4% | 39,295 | Round 1: 45.7% · 538 games (strongest round)45.7Round 2: 44.0% · 413 games44.0Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.1% | 47.0% | 34,345 | Round 1: 47.9% · 423 games47.9Round 2: 50.2% · 357 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| 13 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 2.1% | 47.7% | 33,563 | Round 1: 49.2% · 381 games (strongest round)49.2Round 2: 48.3% · 389 games48.3Round 3: not enough games-Round 4: not enough games- |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 46.6% | 32,731 | Round 1: not enough games-Round 2: 52.1% · 175 games (strongest round)52.1Round 3: 50.2% · 207 games50.2Round 4: 49.6% · 209 games49.6 |
| 14 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.0% | 48.0% | 32,608 | Round 1: 48.4% · 190 games48.4Round 2: 50.4% · 182 games50.4Round 3: 50.5% · 160 games (strongest round)50.5Round 4: 48.6% · 150 games48.6 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.8% | 48.5% | 29,084 | Round 1: not enough games-Round 2: 51.6% · 193 games (strongest round)51.6Round 3: 51.2% · 192 games51.2Round 4: 50.7% · 161 games50.7 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.8% | 46.8% | 28,908 | Round 1: 47.6% · 150 games47.6Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 45.5% · 150 games45.5Round 4: 47.7% · 150 games47.7 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.8% | 45.9% | 28,605 | Round 1: not enough games-Round 2: 45.6% · 199 games45.6Round 3: 45.9% · 230 games45.9Round 4: 46.0% · 181 games (strongest round)46.0 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.6% | 45.8% | 25,572 | Round 1: 50.4% · 150 games (strongest round)50.4Round 2: 46.3% · 209 games46.3Round 3: 50.3% · 212 games50.3Round 4: 48.2% · 213 games48.2 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 48.1% | 24,286 | Round 1: 44.8% · 111 games44.8Round 2: 45.2% · 150 games (strongest round)45.2Round 3: 42.2% · 150 games42.2Round 4: 41.7% · 150 games41.7 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.5% | 48.6% | 24,078 | Round 1: 49.3% · 150 games49.3Round 2: 51.7% · 212 games (strongest round)51.7Round 3: 47.9% · 232 games47.9Round 4: 46.4% · 199 games46.4 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.4% | 47.1% | 22,987 | Round 1: 44.4% · 150 games44.4Round 2: 44.9% · 150 games44.9Round 3: 47.2% · 150 games47.2Round 4: 50.6% · 150 games (strongest round)50.6 |
| 15 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.4% | 48.5% | 22,986 | Round 1: 51.6% · 188 games51.6Round 2: 51.1% · 189 games51.1Round 3: 54.7% · 198 games (strongest round)54.7Round 4: 45.6% · 206 games45.6 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 47.4% | 22,865 | Round 1: not enough games-Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 48.1% · 161 games48.1Round 4: 44.8% · 199 games44.8 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.2% | 47.2% | 19,497 | Round 1: 48.3% · 101 games (strongest round)48.3Round 2: 42.9% · 150 games42.9Round 3: 45.2% · 150 games45.2Round 4: 45.9% · 150 games45.9 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 50.0% | 18,826 | Round 1: 50.4% · 171 games (strongest round)50.4Round 2: 50.1% · 150 games50.1Round 3: 46.2% · 174 games46.2Round 4: 46.7% · 150 games46.7 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.1% | 45.6% | 18,443 | Round 1: 44.3% · 150 games44.3Round 2: 44.5% · 150 games44.5Round 3: 45.6% · 150 games (strongest round)45.6Round 4: 44.7% · 150 games44.7 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.0% | 46.8% | 16,418 | Round 1: 44.5% · 150 games44.5Round 2: 53.2% · 158 games (strongest round)53.2Round 3: 49.2% · 216 games49.2Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.9% | 47.5% | 15,427 | Round 1: not enough games-Round 2: 48.4% · 150 games48.4Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 47.1% · 150 games47.1 |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 50.4% | 15,268 | Round 1: 42.7% · 150 games42.7Round 2: 47.5% · 150 games (strongest round)47.4Round 3: 42.8% · 150 games42.8Round 4: 45.2% · 150 games45.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.9% | 46.4% | 14,901 | Round 1: 39.6% · 150 games39.6Round 2: 37.6% · 150 games37.6Round 3: 42.2% · 150 games (strongest round)42.2Round 4: 41.6% · 150 games41.6 |
| 18 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.9% | 49.4% | 14,681 | Round 1: 53.2% · 150 games53.2Round 2: 50.3% · 150 games50.3Round 3: 54.2% · 150 games (strongest round)54.2Round 4: 53.0% · 150 games53.0 |
| 19 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 47.5% | 14,173 | Round 1: not enough games-Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 45.3% · 150 games45.3Round 4: not enough games- |
| 20 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.8% | 46.1% | 13,459 | Round 1: 44.7% · 150 games44.7Round 2: 41.4% · 150 games41.4Round 3: 43.1% · 150 games43.1Round 4: 47.5% · 150 games (strongest round)47.5 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.7% | 46.3% | 11,522 | Round 1: not enough games-Round 2: 47.6% · 150 games47.6Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 46.8% · 150 games46.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.7% | 46.2% | 11,209 | Round 1: 47.1% · 127 games47.1Round 2: 45.1% · 150 games45.1Round 3: 49.9% · 150 games (strongest round)49.9Round 4: 49.1% · 150 games49.1 |
| 21 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 48.8% | 10,989 | Round 1: 48.7% · 150 games48.7Round 2: 49.6% · 150 games49.6Round 3: 53.5% · 150 games (strongest round)53.5Round 4: 49.8% · 150 games49.8 |
| 22 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 47.0% | 10,559 | Round 1: 46.9% · 150 games46.9Round 2: 48.5% · 150 games (strongest round)48.5Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 47.4% | 9,523 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 43.7% · 117 games43.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.6% | 47.5% | 9,100 | Round 1: 51.8% · 150 games (strongest round)51.7Round 2: 51.3% · 150 games51.3Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.5% | 46.3% | 8,555 | Round 1: 48.9% · 150 games48.9Round 2: 49.6% · 150 games (strongest round)49.6Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 47.8% | 7,407 | Round 1: not enough games-Round 2: 50.3% · 147 games50.3Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 50.3% · 150 games50.3 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 46.2% | 7,049 | Round 1: 44.9% · 150 games44.9Round 2: 45.9% · 117 games45.9Round 3: 46.1% · 129 games (strongest round)46.1Round 4: 45.0% · 111 games45.0 |
| THRASHEmpower! | | 0.4% | 46.0% | 5,859 | Round 1: 39.2% · 202 games39.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.4% | 45.8% | 5,750 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 114 games42.4Round 4: not enough games- |
| 24 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 49.3% | 5,654 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.3% · 150 games50.3 |
| 25 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 46.0% | 4,577 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 46.0% | 4,548 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 6.2% | 45.5% | 101,468 | Round 1: 47.3% · 858 games47.3Round 2: 47.2% · 820 games47.2Round 3: 47.5% · 934 games (strongest round)47.5Round 4: 47.2% · 882 games47.2 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.8% | 43.9% | 78,839 | Round 1: 43.7% · 189 games43.7Round 2: 47.1% · 517 games (strongest round)47.1Round 3: 41.6% · 550 games41.6Round 4: 45.8% · 510 games45.8 |
| 26 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.3% | 44.3% | 69,649 | Round 1: 44.3% · 445 games44.3Round 2: 41.7% · 459 games41.7Round 3: 46.6% · 440 games (strongest round)46.6Round 4: 43.4% · 368 games43.4 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 4.2% | 44.3% | 68,870 | Round 1: 41.4% · 171 games41.4Round 2: 43.7% · 513 games43.7Round 3: 47.1% · 574 games (strongest round)47.1Round 4: 45.6% · 520 games45.6 |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 4.0% | 44.2% | 66,055 | Round 1: 44.7% · 350 games44.7Round 2: 45.3% · 345 games45.3Round 3: 45.8% · 360 games (strongest round)45.8Round 4: 43.0% · 318 games43.0 |
| 28 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 3.3% | 44.6% | 54,078 | Round 1: 43.1% · 221 games43.1Round 2: 43.8% · 252 games43.8Round 3: 44.5% · 284 games44.5Round 4: 47.2% · 288 games (strongest round)47.2 |
| 29 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.0% | 43.7% | 48,310 | Round 1: 46.0% · 281 games46.0Round 2: 43.8% · 273 games43.8Round 3: 46.3% · 298 games (strongest round)46.3Round 4: 41.5% · 260 games41.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.9% | 44.3% | 47,237 | Round 1: 45.2% · 583 games45.2Round 2: 47.1% · 495 games (strongest round)47.1Round 3: not enough games-Round 4: not enough games- |
| 30 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.8% | 44.2% | 45,445 | Round 1: 47.8% · 332 games47.8Round 2: 45.9% · 313 games45.9Round 3: 46.6% · 314 games46.6Round 4: 49.7% · 287 games (strongest round)49.7 |
| POWEREmpower! | | 2.7% | 43.8% | 43,848 | Round 1: 45.0% · 1,185 games45.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 2.6% | 44.7% | 42,531 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.6% · 437 games44.6Round 4: 45.8% · 486 games (strongest round)45.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.6% | 44.8% | 41,970 | Round 1: 47.4% · 150 games47.3Round 2: 48.8% · 225 games (strongest round)48.8Round 3: 45.0% · 257 games45.0Round 4: 46.8% · 271 games46.8 |
| 31 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 2.5% | 42.6% | 40,695 | Round 1: 43.4% · 322 games43.4Round 2: 41.1% · 341 games41.1Round 3: 48.1% · 292 games (strongest round)48.1Round 4: 43.0% · 251 games43.0 |
| 32 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.5% | 44.3% | 40,129 | Round 1: 41.4% · 208 games41.4Round 2: 41.9% · 252 games41.9Round 3: 45.2% · 291 games (strongest round)45.2Round 4: 43.6% · 266 games43.6 |
| 33 | OverloadedUsing another Ability resets the cooldown of. | | 2.4% | 42.8% | 39,980 | Round 1: 43.3% · 250 games43.3Round 2: 45.5% · 264 games45.5Round 3: 46.1% · 261 games46.1Round 4: 46.2% · 201 games (strongest round)46.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.4% | 45.0% | 39,412 | Round 1: 46.7% · 150 games46.7Round 2: 42.4% · 150 games42.4Round 3: 47.1% · 189 games (strongest round)47.1Round 4: 45.8% · 229 games45.8 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 2.3% | 44.9% | 37,951 | Round 1: 48.0% · 150 games (strongest round)48.0Round 2: 45.0% · 232 games45.0Round 3: 40.9% · 270 games40.9Round 4: 43.9% · 296 games43.9 |
| 34 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.3% | 45.2% | 37,014 | Round 1: 48.5% · 226 games (strongest round)48.5Round 2: 44.9% · 250 games44.9Round 3: 44.7% · 290 games44.7Round 4: 46.8% · 261 games46.8 |
| Scopier WeaponsGain 150 Attack Range. | | 2.1% | 44.2% | 33,755 | Round 1: 42.1% · 218 games42.1Round 2: 41.4% · 234 games41.4Round 3: 48.2% · 263 games (strongest round)48.2Round 4: 45.0% · 305 games45.0 |
| 35 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 43.2% | 32,565 | Round 1: 44.0% · 522 games (strongest round)44.0Round 2: 39.7% · 167 games39.7Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 2.0% | 45.4% | 31,963 | Round 1: 45.1% · 150 games45.1Round 2: 47.2% · 224 games47.2Round 3: 49.0% · 270 games (strongest round)48.9Round 4: 47.2% · 277 games47.2 |
| Bread And JamYour gains 100 Ability Haste. | | 1.9% | 44.3% | 30,400 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.7% · 330 games40.7Round 4: 45.1% · 418 games (strongest round)45.1 |
| 36 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 45.5% | 27,900 | Round 1: 47.2% · 279 games (strongest round)47.2Round 2: 45.6% · 272 games45.6Round 3: not enough games-Round 4: not enough games- |
| 37 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.7% | 43.8% | 27,039 | Round 1: 45.1% · 150 games45.1Round 2: 49.0% · 167 games49.0Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 47.7% · 150 games47.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.6% | 45.3% | 26,008 | Round 1: 39.0% · 150 games39.0Round 2: 42.9% · 150 games (strongest round)42.9Round 3: 40.5% · 150 games40.5Round 4: 41.3% · 150 games41.3 |
| Scoped WeaponsGain 75 Attack Range. | | 1.5% | 44.8% | 25,232 | Round 1: 42.6% · 141 games42.6Round 2: 38.8% · 211 games38.8Round 3: 44.0% · 223 games (strongest round)44.0Round 4: 41.4% · 180 games41.4 |
| 38 | Scopiest WeaponsGain 250 Attack Range. | | 1.4% | 43.9% | 23,236 | Round 1: 45.4% · 150 games45.4Round 2: 47.8% · 162 games (strongest round)47.8Round 3: 43.1% · 194 games43.1Round 4: 44.3% · 150 games44.3 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.4% | 44.5% | 23,011 | Round 1: 41.3% · 150 games41.3Round 2: 42.0% · 154 games (strongest round)42.0Round 3: 40.4% · 186 games40.4Round 4: 40.7% · 196 games40.7 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.3% | 45.0% | 21,862 | Round 1: 45.2% · 150 games45.2Round 2: 45.1% · 150 games45.1Round 3: 45.5% · 151 games45.5Round 4: 46.4% · 150 games (strongest round)46.4 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.3% | 45.1% | 20,920 | Round 1: 42.8% · 145 games42.8Round 2: 43.5% · 202 games (strongest round)43.5Round 3: 43.3% · 195 games43.3Round 4: not enough games- |
| 39 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.2% | 43.9% | 19,382 | Round 1: 46.2% · 150 games46.2Round 2: 46.6% · 150 games46.6Round 3: 48.0% · 154 games (strongest round)47.9Round 4: 45.4% · 150 games45.4 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.1% | 45.1% | 18,554 | Round 1: 46.0% · 150 games46.0Round 2: 42.9% · 150 games42.9Round 3: 48.0% · 160 games (strongest round)48.0Round 4: 43.0% · 189 games43.0 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.1% | 44.4% | 18,521 | Round 1: 45.1% · 134 games45.1Round 2: 46.6% · 110 games46.6Round 3: 46.8% · 100 games (strongest round)46.8Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.1% | 44.3% | 18,233 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.7% · 233 games (strongest round)42.7Round 4: 42.3% · 237 games42.3 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.1% | 43.9% | 17,783 | Round 1: 41.2% · 234 games41.2Round 2: 44.8% · 150 games44.8Round 3: 42.1% · 161 games42.1Round 4: 47.8% · 150 games (strongest round)47.8 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 1.0% | 43.0% | 16,808 | Round 1: 45.4% · 113 games (strongest round)45.4Round 2: 42.0% · 150 games42.0Round 3: 42.5% · 150 games42.5Round 4: 43.1% · 150 games43.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.0% | 44.6% | 16,698 | Round 1: 43.2% · 150 games43.2Round 2: 46.7% · 150 games (strongest round)46.7Round 3: 41.5% · 150 games41.5Round 4: 43.2% · 150 games43.2 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.9% | 44.7% | 15,305 | Round 1: 42.7% · 208 games (strongest round)42.7Round 2: 41.3% · 210 games41.3Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 42.7% | 14,794 | Round 1: 47.5% · 150 games (strongest round)47.5Round 2: 44.3% · 150 games44.3Round 3: 46.9% · 150 games46.9Round 4: 45.1% · 178 games45.1 |
| 40 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.9% | 43.6% | 14,648 | Round 1: 45.6% · 150 games45.6Round 2: 44.5% · 150 games44.5Round 3: 47.6% · 150 games (strongest round)47.6Round 4: 44.8% · 150 games44.8 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.9% | 42.9% | 14,010 | Round 1: not enough games-Round 2: 45.7% · 150 games45.7Round 3: 44.6% · 150 games44.6Round 4: 47.5% · 150 games (strongest round)47.5 |
| 41 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.8% | 44.3% | 12,382 | Round 1: 43.9% · 121 games43.9Round 2: 45.0% · 130 games (strongest round)45.0Round 3: 44.5% · 150 games44.5Round 4: 42.5% · 150 games42.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 43.3% | 11,967 | Round 1: 43.8% · 150 games43.8Round 2: 46.0% · 150 games46.0Round 3: 46.2% · 150 games (strongest round)46.2Round 4: 42.4% · 150 games42.4 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.7% | 42.0% | 11,050 | Round 1: 44.1% · 150 games44.1Round 2: 42.9% · 150 games42.9Round 3: 46.7% · 150 games (strongest round)46.7Round 4: 40.1% · 150 games40.1 |
| 42 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 42.3% | 10,569 | Round 1: 45.0% · 142 games45.0Round 2: 46.7% · 150 games (strongest round)46.7Round 3: 39.2% · 150 games39.2Round 4: 41.6% · 150 games41.6 |
| 43 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 43.1% | 9,727 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.5% | 45.2% | 8,848 | Round 1: 43.3% · 117 games43.3Round 2: 46.6% · 115 games46.6Round 3: 47.1% · 138 games47.1Round 4: 49.6% · 150 games (strongest round)49.6 |
| 44 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.5% | 42.1% | 8,606 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 43.1% | 7,720 | Round 1: 43.2% · 150 games43.2Round 2: 45.0% · 150 games45.0Round 3: 45.8% · 150 games45.8Round 4: 46.7% · 150 games (strongest round)46.7 |
| 45 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.5% | 43.2% | 7,545 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 40.3% | 7,126 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.4% | 44.4% | 7,120 | Round 1: 40.3% · 150 games40.3Round 2: 46.7% · 150 games (strongest round)46.7Round 3: 43.8% · 150 games43.8Round 4: 42.8% · 118 games42.8 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 43.6% | 7,059 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.4% · 107 games (strongest round)44.4Round 4: 41.3% · 114 games41.3 |
| 46 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 44.8% | 6,853 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.6% · 101 games (strongest round)49.6Round 4: 47.6% · 105 games47.6 |
| 47 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.4% | 44.5% | 6,473 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 102 games (strongest round)46.1Round 4: 44.8% · 138 games44.8 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.4% | 43.4% | 6,411 | Round 1: not enough games-Round 2: 40.8% · 111 games40.8Round 3: 43.7% · 150 games (strongest round)43.7Round 4: 41.8% · 116 games41.8 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.3% | 41.2% | 4,763 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 44.2% | 4,753 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 43.1% | 3,410 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 42.0% | 3,093 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.1% · 101 games44.1Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 43.7% | 3,069 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 45.1% | 2,010 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 49.2% | 1,625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 47.0% | 649 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 42.6% | 552 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | <0.1% | 46.5% | 170 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |