| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | SSS | 18.1% | 53.2% | 570,001 | Round 1: 54.2% · 4,584 games (strongest round)54.2Round 2: 53.8% · 3,575 games53.8Round 3: 52.6% · 3,310 games52.6Round 4: 49.6% · 2,945 games49.6 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | SS | 14.3% | 49.9% | 449,869 | Round 1: 50.1% · 3,963 games (strongest round)50.1Round 2: 49.1% · 3,491 games49.1Round 3: 49.5% · 3,650 games49.5Round 4: 49.6% · 3,309 games49.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.3% | 52.3% | 448,247 | Round 1: 49.6% · 2,398 games49.6Round 2: 53.2% · 2,071 games (strongest round)53.2Round 3: 51.5% · 2,202 games51.5Round 4: 51.3% · 1,882 games51.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 13.2% | 53.6% | 415,792 | Round 1: 53.9% · 4,177 games53.9Round 2: 55.3% · 3,033 games (strongest round)55.3Round 3: 54.1% · 2,689 games54.1Round 4: 53.7% · 2,153 games53.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | SS | 9.5% | 51.0% | 298,241 | Round 1: 49.3% · 850 games49.3Round 2: 52.7% · 1,819 games (strongest round)52.7Round 3: 50.7% · 1,836 games50.7Round 4: 49.5% · 1,516 games49.5 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | SS | 8.3% | 50.7% | 259,909 | Round 1: 50.6% · 952 games50.6Round 2: 51.7% · 2,491 games51.7Round 3: 52.6% · 2,547 games (strongest round)52.6Round 4: 50.5% · 2,392 games50.5 |
| THRASHEmpower! | S | 10.4% | 52.5% | 326,137 | Round 1: 52.5% · 8,478 games (strongest round)52.5Round 2: 49.6% · 225 games49.6Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | S | 10.3% | 50.2% | 324,836 | Round 1: 51.6% · 2,165 games51.6Round 2: 52.2% · 1,975 games (strongest round)52.2Round 3: 50.6% · 1,958 games50.6Round 4: 45.3% · 1,742 games45.3 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 9.1% | 50.1% | 285,790 | Round 1: 47.9% · 2,082 games47.9Round 2: 49.7% · 1,959 games (strongest round)49.7Round 3: 49.4% · 2,206 games49.4Round 4: 47.6% · 2,148 games47.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | S | 6.4% | 54.4% | 202,594 | Round 1: 51.6% · 547 games51.6Round 2: 54.2% · 1,359 games54.2Round 3: 55.2% · 1,712 games (strongest round)55.2Round 4: 51.9% · 1,548 games51.9 |
| 1 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 6.3% | 54.2% | 199,474 | Round 1: 54.0% · 2,521 games (strongest round)53.9Round 2: 52.6% · 2,210 games52.6Round 3: 53.2% · 305 games53.2Round 4: not enough games- |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 5.8% | 52.1% | 182,027 | Round 1: 51.3% · 1,026 games51.3Round 2: 50.2% · 993 games50.2Round 3: 51.3% · 1,064 games (strongest round)51.3Round 4: 49.6% · 919 games49.6 |
| Bread and CheeseYour gains 100 Ability Haste. | | 8.6% | 50.2% | 269,261 | Round 1: not enough games-Round 2: 55.0% · 150 games (strongest round)55.0Round 3: 51.5% · 2,827 games51.5Round 4: 50.1% · 3,007 games50.1 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 7.1% | 52.7% | 222,639 | Round 1: 52.8% · 3,547 games52.8Round 2: 50.8% · 2,830 games50.8Round 3: 53.2% · 409 games (strongest round)53.2Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 5.4% | 53.4% | 170,463 | Round 1: 53.7% · 2,401 games (strongest round)53.7Round 2: 52.7% · 1,897 games52.7Round 3: 49.8% · 277 games49.8Round 4: not enough games- |
| 3 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 5.3% | 52.9% | 168,003 | Round 1: 53.4% · 1,024 games53.3Round 2: 54.1% · 1,222 games (strongest round)54.1Round 3: 53.5% · 1,512 games53.4Round 4: 51.0% · 1,398 games51.0 |
| 4 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 5.1% | 52.5% | 161,227 | Round 1: 53.7% · 925 games53.7Round 2: 55.3% · 874 games (strongest round)55.3Round 3: 53.5% · 1,062 games53.5Round 4: 51.6% · 938 games51.6 |
| 5 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 4.6% | 50.5% | 145,422 | Round 1: 47.7% · 867 games47.7Round 2: 51.1% · 903 games51.1Round 3: 47.1% · 979 games47.1Round 4: 51.5% · 850 games (strongest round)51.5 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.2% | 54.4% | 133,091 | Round 1: 53.4% · 579 games53.4Round 2: 55.4% · 787 games55.4Round 3: 58.4% · 859 games (strongest round)58.4Round 4: 54.4% · 781 games54.4 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.9% | 52.1% | 122,366 | Round 1: 50.1% · 1,670 games50.1Round 2: 52.0% · 1,615 games (strongest round)52.0Round 3: 49.0% · 261 games49.0Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.6% | 49.9% | 114,024 | Round 1: 49.8% · 415 games (strongest round)49.8Round 2: 47.5% · 1,112 games47.5Round 3: 49.6% · 1,207 games49.6Round 4: 49.4% · 1,101 games49.4 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.2% | 51.2% | 99,559 | Round 1: 48.9% · 319 games48.9Round 2: 52.8% · 441 games (strongest round)52.8Round 3: 52.2% · 655 games52.2Round 4: 49.7% · 755 games49.7 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 3.1% | 51.2% | 97,307 | Round 1: 50.8% · 1,431 games50.7Round 2: 52.1% · 1,257 games52.1Round 3: 52.6% · 193 games (strongest round)52.6Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 3.0% | 53.8% | 93,855 | Round 1: 56.4% · 329 games (strongest round)56.4Round 2: 54.3% · 906 games54.3Round 3: 54.6% · 1,121 games54.6Round 4: 52.1% · 1,082 games52.1 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 2.7% | 52.6% | 83,982 | Round 1: 49.1% · 268 games49.1Round 2: 53.2% · 730 games (strongest round)53.2Round 3: 50.7% · 869 games50.7Round 4: 51.3% · 879 games51.3 |
| Weapon of Destiny Best with Serpent's Fang+15.9 | | 2.6% | 53.5% | 82,573 | Round 1: 54.0% · 1,415 games54.0Round 2: 53.0% · 1,102 games53.0Round 3: 57.3% · 189 games (strongest round)57.3Round 4: not enough games- |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.6% | 50.7% | 82,153 | Round 1: 51.7% · 153 games51.7Round 2: 52.5% · 524 games (strongest round)52.4Round 3: 49.4% · 708 games49.4Round 4: 49.5% · 739 games49.5 |
| Blunt ForceGain 20% Attack Damage. | | 2.6% | 50.1% | 80,475 | Round 1: 51.1% · 374 games51.1Round 2: 51.8% · 905 games (strongest round)51.8Round 3: 51.1% · 1,023 games51.1Round 4: 49.6% · 984 games49.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.6% | 52.6% | 80,406 | Round 1: 53.8% · 738 games53.8Round 2: 54.5% · 789 games54.5Round 3: 55.1% · 876 games (strongest round)55.1Round 4: 53.1% · 851 games53.1 |
| Warlock JuiceboxGain ? Omnivamp. | | 2.5% | 50.2% | 80,034 | Round 1: 49.9% · 329 games (strongest round)49.9Round 2: 48.8% · 424 games48.8Round 3: 49.1% · 596 games49.1Round 4: 47.5% · 711 games47.5 |
| 7 | TripleshotYour targets 2 additional enemies in front of you. | | 2.2% | 50.0% | 68,933 | Round 1: 52.6% · 1,045 games52.6Round 2: 53.0% · 1,052 games (strongest round)53.0Round 3: 48.6% · 1,004 games48.6Round 4: 50.4% · 787 games50.4 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 2.1% | 50.0% | 67,240 | Round 1: 50.5% · 510 games (strongest round)50.5Round 2: 48.8% · 555 games48.8Round 3: 50.0% · 741 games50.0Round 4: 48.5% · 759 games48.5 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.0% | 50.1% | 63,431 | Round 1: 45.1% · 155 games45.1Round 2: 47.9% · 408 games47.9Round 3: 49.3% · 528 games (strongest round)49.3Round 4: 47.9% · 532 games47.9 |
| 8 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 2.0% | 54.4% | 62,910 | Round 1: 57.9% · 391 games (strongest round)57.9Round 2: 52.3% · 346 games52.3Round 3: 57.9% · 435 games57.9Round 4: 51.0% · 445 games51.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 50.8% | 62,852 | Round 1: not enough games-Round 2: 53.2% · 414 games (strongest round)53.2Round 3: 51.8% · 550 games51.8Round 4: 49.8% · 549 games49.8 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 1.7% | 51.4% | 54,232 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 51.3% · 396 games51.3Round 3: 51.6% · 500 games51.6Round 4: 50.3% · 556 games50.3 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 53.7% | 53,385 | Round 1: 59.6% · 638 games (strongest round)59.6Round 2: 52.6% · 795 games52.6Round 3: 48.1% · 119 games48.1Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.6% | 50.1% | 51,871 | Round 1: 53.5% · 899 games (strongest round)53.5Round 2: 51.8% · 769 games51.8Round 3: 52.6% · 132 games52.6Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 51.2% | 48,317 | Round 1: 46.6% · 150 games46.6Round 2: 48.3% · 150 games (strongest round)48.3Round 3: 47.5% · 150 games47.5Round 4: 46.9% · 150 games46.9 |
| 10 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.5% | 52.4% | 48,088 | Round 1: 48.9% · 501 games48.9Round 2: 49.5% · 561 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.5% | 51.3% | 46,617 | Round 1: 49.0% · 185 games48.9Round 2: 47.6% · 426 games47.6Round 3: 51.3% · 423 games (strongest round)51.3Round 4: 46.7% · 389 games46.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.4% | 50.5% | 44,783 | Round 1: 47.6% · 150 games47.6Round 2: 48.1% · 150 games (strongest round)48.1Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.3% | 50.0% | 41,266 | Round 1: not enough games-Round 2: 52.2% · 213 games (strongest round)52.2Round 3: 50.1% · 332 games50.1Round 4: 48.1% · 371 games48.1 |
| 11 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.3% | 51.9% | 40,102 | Round 1: 51.6% · 552 games51.6Round 2: 49.0% · 610 games49.0Round 3: 53.2% · 110 games (strongest round)53.2Round 4: not enough games- |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 52.1% | 34,848 | Round 1: 51.8% · 198 games51.8Round 2: 54.1% · 248 games (strongest round)54.1Round 3: 52.4% · 341 games52.4Round 4: 49.2% · 301 games49.2 |
| 13 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.1% | 49.9% | 34,483 | Round 1: 52.1% · 268 games52.1Round 2: 54.1% · 225 games (strongest round)54.1Round 3: 48.6% · 308 games48.6Round 4: 51.3% · 257 games51.2 |
| 14 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.9% | 50.0% | 29,231 | Round 1: 53.0% · 150 games53.0Round 2: 57.1% · 183 games (strongest round)57.1Round 3: 52.5% · 229 games52.5Round 4: 51.2% · 227 games51.2 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 50.0% | 28,122 | Round 1: not enough games-Round 2: 48.8% · 225 games48.8Round 3: 51.1% · 338 games (strongest round)51.1Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.9% | 50.5% | 27,103 | Round 1: not enough games-Round 2: 50.9% · 187 games50.9Round 3: 51.9% · 281 games (strongest round)51.9Round 4: 44.2% · 290 games44.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.9% | 50.8% | 27,090 | Round 1: 44.1% · 145 games44.1Round 2: 49.2% · 218 games (strongest round)49.2Round 3: 48.6% · 204 games48.6Round 4: not enough games- |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 50.3% | 24,822 | Round 1: 52.7% · 164 games52.7Round 2: 50.3% · 165 games50.3Round 3: 51.9% · 227 games51.9Round 4: 54.1% · 165 games (strongest round)54.1 |
| 17 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 0.7% | 52.4% | 23,179 | Round 1: 54.6% · 626 games (strongest round)54.6Round 2: 52.1% · 465 games52.1Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 50.1% | 22,751 | Round 1: not enough games-Round 2: 46.8% · 150 games46.8Round 3: 48.0% · 185 games (strongest round)48.0Round 4: 46.2% · 189 games46.2 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.7% | 51.3% | 22,126 | Round 1: 50.3% · 150 games50.3Round 2: 51.7% · 150 games (strongest round)51.7Round 3: 47.2% · 165 games47.2Round 4: 49.3% · 173 games49.3 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 50.6% | 16,850 | Round 1: 51.3% · 150 games (strongest round)51.3Round 2: 47.3% · 150 games47.3Round 3: 50.4% · 150 games50.4Round 4: 49.3% · 150 games49.3 |
| 18 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 53.5% | 16,170 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.0% · 362 games51.0 |
| 19 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 50.6% | 8,725 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.4% · 107 games50.4 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 50.2% | 7,692 | Round 1: not enough games-Round 2: 51.3% · 125 games51.3Round 3: 51.4% · 148 games (strongest round)51.4Round 4: 49.6% · 150 games49.6 |
| DOOMEmpower! | | 0.2% | 55.6% | 6,402 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 11.4% | 48.8% | 359,965 | Round 1: 47.0% · 2,058 games47.0Round 2: 50.7% · 1,939 games (strongest round)50.6Round 3: 47.5% · 1,990 games47.5Round 4: 46.6% · 1,760 games46.6 |
| 21 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 8.5% | 49.0% | 266,372 | Round 1: 45.5% · 2,040 games45.5Round 2: 48.4% · 2,287 games48.4Round 3: 51.0% · 2,284 games (strongest round)51.0Round 4: 48.5% · 1,943 games48.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.3% | 48.6% | 231,026 | Round 1: 48.5% · 1,659 games48.5Round 2: 50.0% · 1,457 games (strongest round)50.0Round 3: 48.2% · 1,533 games48.2Round 4: 48.5% · 1,402 games48.5 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.9% | 49.3% | 216,797 | Round 1: 50.8% · 1,686 games (strongest round)50.8Round 2: 48.9% · 1,088 games48.9Round 3: 49.5% · 1,400 games49.5Round 4: 48.8% · 1,386 games48.8 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 5.3% | 49.6% | 166,727 | Round 1: 53.1% · 536 games (strongest round)53.1Round 2: 48.8% · 1,393 games48.8Round 3: 50.8% · 1,476 games50.8Round 4: 46.7% · 1,376 games46.7 |
| 22 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 5.1% | 46.0% | 159,768 | Round 1: 45.4% · 1,706 games45.4Round 2: 45.2% · 1,324 games45.2Round 3: 50.0% · 1,285 games (strongest round)50.0Round 4: 44.4% · 1,034 games44.4 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 4.6% | 47.2% | 145,150 | Round 1: 46.9% · 2,114 games46.9Round 2: 47.5% · 1,975 games47.5Round 3: 49.0% · 2,060 games (strongest round)48.9Round 4: 46.4% · 433 games46.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.6% | 47.0% | 144,386 | Round 1: 46.5% · 376 games46.5Round 2: 47.3% · 1,118 games47.3Round 3: 46.5% · 1,087 games46.5Round 4: 48.5% · 976 games (strongest round)48.5 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 4.5% | 48.6% | 140,695 | Round 1: 49.4% · 332 games (strongest round)49.4Round 2: 47.8% · 885 games47.8Round 3: 47.7% · 989 games47.7Round 4: 46.8% · 958 games46.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.4% | 48.3% | 137,176 | Round 1: 49.3% · 1,118 games (strongest round)49.3Round 2: 47.2% · 1,060 games47.2Round 3: 47.8% · 1,061 games47.8Round 4: 47.6% · 1,082 games47.6 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 4.1% | 47.2% | 129,758 | Round 1: 45.0% · 856 games45.0Round 2: 46.4% · 949 games46.4Round 3: 46.8% · 1,012 games (strongest round)46.8Round 4: 46.3% · 977 games46.3 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.1% | 48.0% | 128,814 | Round 1: 48.5% · 993 games48.5Round 2: 46.4% · 1,164 games46.4Round 3: 48.7% · 1,365 games (strongest round)48.7Round 4: 48.1% · 1,408 games48.1 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 3.6% | 48.8% | 114,453 | Round 1: 48.9% · 1,165 games48.9Round 2: 50.1% · 1,205 games (strongest round)50.1Round 3: 49.3% · 1,363 games49.3Round 4: 48.9% · 1,438 games48.9 |
| Transmute: GoldGain a random Gold Augment. | | 3.5% | 49.1% | 110,937 | Round 1: 48.7% · 378 games48.7Round 2: 48.8% · 824 games (strongest round)48.8Round 3: 47.9% · 922 games47.9Round 4: 46.3% · 886 games46.3 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 3.3% | 48.0% | 102,587 | Round 1: 48.9% · 635 games48.9Round 2: 49.1% · 1,471 games (strongest round)49.1Round 3: 48.6% · 1,451 games48.6Round 4: 48.3% · 335 games48.3 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 3.1% | 49.2% | 97,147 | Round 1: 48.0% · 241 games48.0Round 2: 47.9% · 643 games47.9Round 3: 50.5% · 632 games (strongest round)50.5Round 4: 47.2% · 538 games47.2 |
| 23 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 49.5% | 94,297 | Round 1: 49.2% · 667 games (strongest round)49.2Round 2: 47.2% · 576 games47.2Round 3: 46.6% · 742 games46.6Round 4: 47.8% · 679 games47.8 |
| GoredrinkGain 15% Omnivamp. | | 2.8% | 49.6% | 87,505 | Round 1: 52.5% · 236 games (strongest round)52.5Round 2: 49.5% · 760 games49.5Round 3: 51.4% · 940 games51.4Round 4: 47.7% · 915 games47.7 |
| 24 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.8% | 46.3% | 86,937 | Round 1: 43.2% · 523 games43.2Round 2: 45.7% · 628 games45.7Round 3: 46.3% · 776 games (strongest round)46.3Round 4: 43.8% · 580 games43.8 |
| 25 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.7% | 47.4% | 85,496 | Round 1: 47.5% · 499 games47.5Round 2: 49.0% · 557 games (strongest round)49.0Round 3: 47.4% · 727 games47.4Round 4: 47.3% · 608 games47.3 |
| It's CriticalGain 50% Crit chance. | | 2.7% | 47.3% | 83,787 | Round 1: 49.6% · 778 games (strongest round)49.6Round 2: 48.1% · 802 games48.1Round 3: 49.0% · 886 games49.0Round 4: 49.0% · 841 games49.0 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.3% | 47.3% | 71,875 | Round 1: 45.8% · 239 games45.8Round 2: 46.5% · 274 games46.5Round 3: 50.7% · 288 games (strongest round)50.7Round 4: 42.6% · 312 games42.6 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 2.3% | 46.6% | 70,935 | Round 1: 48.9% · 729 games (strongest round)48.9Round 2: 48.2% · 788 games48.2Round 3: 44.6% · 815 games44.6Round 4: 46.2% · 771 games46.2 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 2.2% | 47.9% | 70,634 | Round 1: 49.1% · 756 games49.1Round 2: 50.0% · 729 games (strongest round)50.0Round 3: 48.5% · 874 games48.5Round 4: 49.6% · 964 games49.6 |
| 26 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.0% | 47.0% | 64,033 | Round 1: 47.6% · 465 games47.6Round 2: 46.8% · 512 games46.8Round 3: 47.0% · 488 games47.0Round 4: 52.2% · 470 games (strongest round)52.2 |
| HEAVYEmpower! | | 2.0% | 48.1% | 62,325 | Round 1: 47.0% · 2,968 games46.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Scopier WeaponsGain 150 Attack Range. | | 1.9% | 46.6% | 61,064 | Round 1: 48.2% · 694 games48.2Round 2: 48.6% · 698 games (strongest round)48.6Round 3: 45.5% · 829 games45.5Round 4: 46.7% · 922 games46.7 |
| DeftGain 60% Attack Speed. | | 1.9% | 47.8% | 60,553 | Round 1: 46.2% · 202 games (strongest round)46.2Round 2: 45.9% · 489 games45.9Round 3: 45.2% · 593 games45.2Round 4: 45.7% · 670 games45.7 |
| 27 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.9% | 47.9% | 59,658 | Round 1: 44.6% · 491 games44.6Round 2: 47.9% · 467 games47.9Round 3: 50.4% · 498 games (strongest round)50.4Round 4: 46.3% · 475 games46.3 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.9% | 47.1% | 59,185 | Round 1: 49.9% · 481 games (strongest round)49.9Round 2: 47.9% · 565 games47.9Round 3: 47.3% · 710 games47.3Round 4: 48.1% · 726 games48.1 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 1.9% | 48.7% | 58,514 | Round 1: 47.0% · 198 games47.0Round 2: 47.9% · 642 games47.9Round 3: 50.8% · 754 games (strongest round)50.8Round 4: 48.7% · 836 games48.7 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.8% | 46.2% | 57,724 | Round 1: 42.1% · 188 games42.1Round 2: 44.5% · 636 games44.5Round 3: 49.7% · 665 games (strongest round)49.7Round 4: 42.4% · 602 games42.4 |
| 28 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 1.7% | 44.9% | 54,346 | Round 1: 43.3% · 530 games43.3Round 2: 44.4% · 530 games44.4Round 3: 44.4% · 530 games (strongest round)44.4Round 4: 43.9% · 478 games43.9 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 1.7% | 48.5% | 53,907 | Round 1: 48.0% · 216 games48.0Round 2: 46.5% · 544 games46.5Round 3: 46.0% · 629 games46.0Round 4: 48.4% · 650 games (strongest round)48.4 |
| 29 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.7% | 46.2% | 52,744 | Round 1: 46.1% · 351 games46.1Round 2: 48.7% · 472 games (strongest round)48.7Round 3: 43.8% · 581 games43.8Round 4: 43.4% · 573 games43.4 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.7% | 47.7% | 52,690 | Round 1: 47.2% · 367 games47.2Round 2: 45.5% · 362 games45.5Round 3: 50.5% · 424 games (strongest round)50.5Round 4: 44.8% · 416 games44.8 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 1.7% | 46.7% | 52,243 | Round 1: 44.3% · 142 games (strongest round)44.3Round 2: 42.8% · 318 games42.8Round 3: 43.5% · 322 games43.5Round 4: 43.2% · 323 games43.2 |
| 30 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.7% | 46.2% | 51,958 | Round 1: 43.1% · 251 games43.1Round 2: 47.1% · 323 games47.1Round 3: 47.6% · 495 games (strongest round)47.6Round 4: 46.3% · 460 games46.3 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.6% | 48.8% | 51,857 | Round 1: 45.1% · 180 games45.1Round 2: 48.2% · 483 games48.2Round 3: 48.2% · 505 games (strongest round)48.2Round 4: 44.5% · 468 games44.5 |
| 31 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.6% | 44.1% | 51,596 | Round 1: 44.6% · 806 games (strongest round)44.6Round 2: 43.9% · 310 games43.9Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.6% | 49.7% | 49,561 | Round 1: 47.9% · 373 games47.9Round 2: 52.2% · 326 games52.2Round 3: 49.9% · 398 games49.9Round 4: 52.6% · 357 games (strongest round)52.6 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.6% | 46.3% | 49,370 | Round 1: 45.1% · 188 games (strongest round)45.1Round 2: 43.9% · 245 games43.9Round 3: 44.2% · 340 games44.2Round 4: 41.4% · 367 games41.4 |
| 32 | Scopiest WeaponsGain 250 Attack Range. | | 1.4% | 46.9% | 44,290 | Round 1: 50.6% · 494 games (strongest round)50.6Round 2: 47.3% · 490 games47.3Round 3: 45.9% · 598 games45.9Round 4: 47.4% · 536 games47.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 1.4% | 49.0% | 43,951 | Round 1: 47.1% · 176 games47.1Round 2: 50.5% · 392 games (strongest round)50.5Round 3: 46.6% · 398 games46.6Round 4: 47.6% · 387 games47.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.3% | 48.5% | 42,271 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 47.6% · 426 games47.6Round 3: 47.6% · 460 games47.6Round 4: 47.3% · 474 games47.3 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.2% | 48.4% | 38,648 | Round 1: 47.3% · 167 games47.3Round 2: 45.2% · 235 games45.2Round 3: 45.4% · 321 games45.4Round 4: 48.1% · 338 games (strongest round)48.1 |
| 33 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.1% | 48.7% | 35,929 | Round 1: 53.1% · 180 games (strongest round)53.1Round 2: 48.0% · 257 games48.0Round 3: 49.0% · 367 games49.0Round 4: 49.8% · 326 games49.8 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.1% | 46.7% | 35,746 | Round 1: 48.0% · 150 games (strongest round)48.0Round 2: 47.0% · 321 games46.9Round 3: 47.2% · 342 games47.2Round 4: 47.3% · 332 games47.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.1% | 46.7% | 34,906 | Round 1: 44.0% · 530 games44.0Round 2: 50.2% · 481 games (strongest round)50.1Round 3: not enough games-Round 4: not enough games- |
| Scoped WeaponsGain 75 Attack Range. | | 1.1% | 46.0% | 33,785 | Round 1: 43.0% · 150 games43.0Round 2: 48.1% · 387 games (strongest round)48.1Round 3: 45.1% · 421 games45.1Round 4: 43.9% · 423 games43.9 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.1% | 45.7% | 33,499 | Round 1: 49.3% · 728 games (strongest round)49.3Round 2: 45.2% · 660 games45.2Round 3: 48.1% · 117 games48.1Round 4: not enough games- |
| 34 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 1.1% | 46.0% | 33,144 | Round 1: 44.7% · 268 games (strongest round)44.7Round 2: 40.9% · 263 games40.9Round 3: 41.9% · 304 games41.9Round 4: 42.4% · 246 games42.4 |
| 35 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.1% | 45.5% | 33,141 | Round 1: 43.6% · 177 games43.6Round 2: 49.2% · 203 games (strongest round)49.2Round 3: 41.2% · 279 games41.2Round 4: 43.9% · 229 games43.9 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.0% | 47.8% | 31,290 | Round 1: 49.5% · 163 games49.5Round 2: 47.3% · 222 games47.3Round 3: 51.1% · 253 games (strongest round)51.1Round 4: 45.0% · 316 games45.0 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.0% | 49.8% | 29,968 | Round 1: 49.4% · 120 games (strongest round)49.4Round 2: 48.2% · 237 games48.2Round 3: 46.6% · 278 games46.6Round 4: 48.9% · 268 games48.9 |
| 36 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.9% | 46.3% | 29,647 | Round 1: 44.6% · 254 games44.6Round 2: 45.1% · 258 games45.1Round 3: 48.2% · 263 games (strongest round)48.2Round 4: 44.8% · 285 games44.8 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.9% | 48.0% | 29,509 | Round 1: 46.4% · 150 games46.4Round 2: 46.4% · 206 games (strongest round)46.4Round 3: 44.8% · 232 games44.8Round 4: 43.5% · 220 games43.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.8% | 46.4% | 26,597 | Round 1: 43.6% · 168 games43.6Round 2: 46.4% · 149 games46.4Round 3: 45.0% · 216 games45.0Round 4: 46.4% · 237 games (strongest round)46.4 |
| 37 | OverloadedUsing another Ability resets the cooldown of. | | 0.8% | 43.6% | 25,737 | Round 1: 42.0% · 246 games42.0Round 2: 45.9% · 249 games (strongest round)45.9Round 3: 45.2% · 251 games45.2Round 4: 45.1% · 203 games45.1 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.8% | 45.9% | 24,929 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.2% · 447 games (strongest round)46.2Round 4: 45.5% · 469 games45.5 |
| 38 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.8% | 46.7% | 24,769 | Round 1: 50.8% · 190 games50.8Round 2: 45.0% · 227 games45.0Round 3: 49.0% · 221 games49.0Round 4: 52.9% · 223 games (strongest round)52.9 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.8% | 48.5% | 24,115 | Round 1: not enough games-Round 2: 47.3% · 162 games47.3Round 3: 44.1% · 221 games44.1Round 4: 47.4% · 231 games (strongest round)47.3 |
| Lich BrainGain ? Ability Power. | | 0.8% | 49.0% | 24,092 | Round 1: not enough games-Round 2: 45.2% · 140 games45.2Round 3: 50.3% · 170 games (strongest round)50.3Round 4: 46.5% · 164 games46.5 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.7% | 47.3% | 21,626 | Round 1: 45.1% · 150 games45.1Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 48.1% · 160 games48.1Round 4: 46.7% · 214 games46.7 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.7% | 49.6% | 21,547 | Round 1: not enough games-Round 2: 48.0% · 150 games48.0Round 3: 49.4% · 150 games (strongest round)49.4Round 4: 46.0% · 150 games46.0 |
| Bread And JamYour gains 100 Ability Haste. | | 0.6% | 46.9% | 19,572 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 238 games (strongest round)47.3Round 4: 46.7% · 277 games46.7 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 49.6% | 18,964 | Round 1: not enough games-Round 2: 51.6% · 153 games51.6Round 3: 53.1% · 173 games (strongest round)53.1Round 4: 49.9% · 175 games49.9 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 46.9% | 18,184 | Round 1: 47.6% · 145 games47.6Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 47.9% · 150 games47.9Round 4: 47.8% · 150 games47.8 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 0.5% | 46.8% | 16,146 | Round 1: not enough games-Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 47.6% · 150 games47.6Round 4: 47.0% · 163 games47.0 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 49.3% | 15,436 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.7% · 118 games (strongest round)51.7Round 4: 49.9% · 159 games49.9 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.5% | 47.7% | 14,197 | Round 1: 50.0% · 154 games (strongest round)50.0Round 2: 50.0% · 178 games50.0Round 3: 43.7% · 193 games43.7Round 4: not enough games- |
| 39 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.4% | 45.1% | 12,405 | Round 1: 45.9% · 140 games (strongest round)45.9Round 2: 44.8% · 125 games44.8Round 3: not enough games-Round 4: not enough games- |
| 40 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 47.9% | 11,892 | Round 1: 44.3% · 122 games44.3Round 2: 46.1% · 150 games46.1Round 3: 45.6% · 150 games45.6Round 4: 48.7% · 150 games (strongest round)48.7 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 48.3% | 9,736 | Round 1: 43.1% · 133 games43.1Round 2: 42.5% · 149 games42.5Round 3: 45.4% · 143 games45.4Round 4: 46.3% · 122 games (strongest round)46.3 |
| 41 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 46.5% | 9,069 | Round 1: 45.4% · 110 games45.4Round 2: 44.1% · 150 games44.1Round 3: 47.4% · 150 games (strongest round)47.4Round 4: 42.4% · 150 games42.4 |
| 42 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 46.3% | 9,046 | Round 1: 42.8% · 102 games42.8Round 2: 43.6% · 134 games43.6Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 45.5% · 150 games45.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.2% | 46.8% | 7,565 | Round 1: 46.4% · 150 games46.4Round 2: 52.6% · 128 games (strongest round)52.6Round 3: 44.0% · 139 games44.0Round 4: 46.6% · 127 games46.6 |
| 43 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.1% | 6,607 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 46.4% | 6,023 | Round 1: not enough games-Round 2: 48.6% · 104 games (strongest round)48.6Round 3: 48.4% · 101 games48.4Round 4: 45.2% · 107 games45.2 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 48.6% | 5,458 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.2% · 110 games (strongest round)50.2Round 4: 48.3% · 126 games48.3 |
| POWEREmpower! | | 0.2% | 47.2% | 4,817 | Round 1: 40.4% · 184 games40.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 45.3% | 4,380 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 43.6% · 102 games43.6 |
| 44 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 47.8% | 4,225 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 48.5% | 3,602 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 50.7% | 2,269 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 45.6% | 2,048 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 44.5% | 1,464 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |