| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 15.7% | 49.2% | 234,262 | Round 1: 49.1% · 1,866 games49.1Round 2: 50.0% · 1,846 games (strongest round)50.0Round 3: 48.8% · 2,230 games48.8Round 4: 47.5% · 1,935 games47.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.2% | 51.6% | 241,997 | Round 1: 54.5% · 3,239 games (strongest round)54.4Round 2: 52.5% · 2,417 games52.4Round 3: 51.5% · 2,212 games51.5Round 4: 48.3% · 1,780 games48.3 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.5% | 50.0% | 216,032 | Round 1: 49.9% · 1,503 games49.9Round 2: 50.4% · 1,367 games50.4Round 3: 51.0% · 1,545 games (strongest round)51.0Round 4: 48.7% · 1,372 games48.7 |
| RecursionGain 60 Ability Haste. | SS | 13.3% | 47.9% | 198,301 | Round 1: 47.6% · 1,830 games47.6Round 2: 49.3% · 1,777 games (strongest round)49.3Round 3: 49.3% · 1,830 games49.3Round 4: 45.2% · 1,660 games45.2 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 10.6% | 47.4% | 158,476 | Round 1: 49.3% · 1,731 games (strongest round)49.3Round 2: 49.3% · 1,694 games49.3Round 3: 48.2% · 2,030 games48.2Round 4: 44.9% · 1,732 games44.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 8.3% | 47.9% | 123,301 | Round 1: 48.4% · 388 games48.4Round 2: 47.7% · 1,013 games47.7Round 3: 46.8% · 997 games46.8Round 4: 49.0% · 975 games (strongest round)49.0 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | S | 7.2% | 50.7% | 107,967 | Round 1: 50.9% · 476 games50.9Round 2: 53.8% · 1,215 games (strongest round)53.8Round 3: 51.8% · 1,376 games51.8Round 4: 49.1% · 1,343 games49.1 |
| 2 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 7.1% | 50.6% | 105,762 | Round 1: 51.1% · 1,901 games (strongest round)51.1Round 2: 49.8% · 1,687 games49.8Round 3: 47.3% · 198 games47.3Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.3% | 48.0% | 138,569 | Round 1: 45.7% · 1,286 games45.7Round 2: 47.6% · 792 games47.6Round 3: 49.3% · 1,114 games (strongest round)49.3Round 4: 45.5% · 1,119 games45.5 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 9.0% | 48.1% | 134,747 | Round 1: 47.6% · 2,740 games47.6Round 2: 46.5% · 2,490 games46.5Round 3: 50.8% · 394 games (strongest round)50.8Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 7.9% | 49.7% | 118,249 | Round 1: 48.7% · 2,771 games48.7Round 2: 50.9% · 2,343 games (strongest round)50.8Round 3: 50.3% · 372 games50.3Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 7.8% | 48.9% | 116,957 | Round 1: 49.2% · 1,532 games49.2Round 2: 47.5% · 1,388 games47.5Round 3: 50.3% · 1,543 games (strongest round)50.3Round 4: 48.9% · 1,460 games48.9 |
| HEAVYEmpower! | | 6.5% | 48.6% | 96,841 | Round 1: 49.4% · 2,864 games49.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 6.2% | 47.3% | 92,355 | Round 1: 50.2% · 493 games (strongest round)50.2Round 2: 50.2% · 1,235 games50.1Round 3: 47.6% · 1,219 games47.6Round 4: 45.9% · 1,116 games45.9 |
| Warlock JuiceboxGain ? Omnivamp. | | 5.8% | 47.6% | 86,351 | Round 1: 48.0% · 483 games48.0Round 2: 50.0% · 570 games (strongest round)50.0Round 3: 46.5% · 848 games46.5Round 4: 47.0% · 931 games47.0 |
| THRASHEmpower! | | 5.7% | 48.9% | 85,030 | Round 1: 48.2% · 4,014 games48.2Round 2: 49.6% · 130 games (strongest round)49.6Round 3: not enough games-Round 4: not enough games- |
| 3 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.7% | 51.0% | 84,409 | Round 1: 50.5% · 1,463 games50.5Round 2: 52.2% · 1,522 games (strongest round)52.2Round 3: 49.4% · 212 games49.4Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 5.4% | 47.5% | 80,583 | Round 1: 47.9% · 348 games (strongest round)47.9Round 2: 46.1% · 976 games46.1Round 3: 46.0% · 1,002 games46.0Round 4: 44.7% · 251 games44.7 |
| 4 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 4.9% | 47.5% | 73,685 | Round 1: 51.8% · 1,495 games (strongest round)51.8Round 2: 50.0% · 1,309 games50.0Round 3: 48.3% · 182 games48.3Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.1% | 48.7% | 61,317 | Round 1: 49.4% · 1,200 games49.4Round 2: 46.6% · 992 games46.6Round 3: 51.1% · 153 games (strongest round)51.1Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 3.7% | 48.5% | 55,826 | Round 1: 50.4% · 158 games50.3Round 2: 47.4% · 450 games47.3Round 3: 50.6% · 461 games (strongest round)50.6Round 4: 46.9% · 424 games46.9 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.7% | 50.9% | 54,940 | Round 1: 51.0% · 381 games50.9Round 2: 49.4% · 369 games49.4Round 3: 50.8% · 580 games50.8Round 4: 51.3% · 517 games (strongest round)51.3 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 3.5% | 47.7% | 52,416 | Round 1: 49.7% · 513 games (strongest round)49.7Round 2: 46.9% · 388 games46.9Round 3: 48.8% · 589 games48.8Round 4: 46.5% · 576 games46.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.4% | 49.0% | 50,706 | Round 1: 48.9% · 235 games48.9Round 2: 45.1% · 298 games45.1Round 3: 50.4% · 545 games (strongest round)50.4Round 4: 49.9% · 573 games49.9 |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.9% | 50.2% | 43,914 | Round 1: 50.4% · 303 games50.4Round 2: 51.4% · 358 games (strongest round)51.4Round 3: 48.6% · 531 games48.6Round 4: 48.9% · 486 games48.9 |
| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | | 2.8% | 48.3% | 42,119 | Round 1: 47.4% · 439 games47.4Round 2: 49.8% · 417 games49.8Round 3: 50.2% · 538 games (strongest round)50.2Round 4: 47.0% · 510 games47.0 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.8% | 48.3% | 41,782 | Round 1: 47.2% · 320 games47.2Round 2: 51.5% · 298 games (strongest round)51.5Round 3: 46.8% · 527 games46.8Round 4: 49.8% · 574 games49.8 |
| DonationGet 1750 Gold. No questions asked. | | 2.5% | 48.0% | 37,442 | Round 1: not enough games-Round 2: 43.9% · 232 games43.9Round 3: 47.2% · 392 games (strongest round)47.2Round 4: 43.5% · 424 games43.5 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.3% | 48.9% | 34,499 | Round 1: 46.7% · 192 games46.7Round 2: 47.5% · 428 games47.5Round 3: 51.1% · 490 games (strongest round)51.1Round 4: 46.7% · 398 games46.7 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.0% | 50.0% | 30,327 | Round 1: not enough games-Round 2: 47.7% · 252 games47.7Round 3: 50.3% · 259 games50.3Round 4: 54.5% · 260 games (strongest round)54.5 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.8% | 47.3% | 26,320 | Round 1: 48.3% · 128 games48.3Round 2: 49.1% · 443 games (strongest round)49.1Round 3: 47.4% · 517 games47.4Round 4: 45.8% · 554 games45.8 |
| 8 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.7% | 48.1% | 25,438 | Round 1: 49.9% · 240 games (strongest round)49.9Round 2: 49.6% · 279 games49.6Round 3: 42.1% · 289 games42.1Round 4: 48.9% · 295 games48.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.7% | 47.3% | 25,407 | Round 1: 48.4% · 150 games (strongest round)48.4Round 2: 46.7% · 211 games46.7Round 3: 46.0% · 280 games46.0Round 4: 43.6% · 278 games43.6 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.5% | 49.5% | 23,008 | Round 1: 50.2% · 420 games (strongest round)50.2Round 2: 46.6% · 367 games46.6Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 48.2% | 22,172 | Round 1: 46.0% · 150 games46.0Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 47.1% · 150 games47.1Round 4: 47.4% · 150 games47.4 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.5% | 48.2% | 22,164 | Round 1: 50.2% · 150 games (strongest round)50.2Round 2: 49.6% · 210 games49.6Round 3: 47.7% · 239 games47.7Round 4: 47.9% · 260 games47.9 |
| 10 | Omni SoulGain 3 random Dragon Souls. | | 1.4% | 49.2% | 20,428 | Round 1: 49.3% · 174 games49.3Round 2: 48.9% · 169 games48.9Round 3: 50.2% · 236 games (strongest round)50.2Round 4: 46.1% · 240 games46.1 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.4% | 49.3% | 20,394 | Round 1: 48.6% · 441 games48.6Round 2: 50.2% · 352 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 1.1% | 50.5% | 15,896 | Round 1: 49.4% · 164 games49.4Round 2: 49.6% · 193 games49.6Round 3: 53.8% · 255 games (strongest round)53.8Round 4: 50.8% · 291 games50.7 |
| 11 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 49.3% | 15,702 | Round 1: 52.5% · 337 games (strongest round)52.4Round 2: 50.2% · 299 games50.2Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.0% | 48.8% | 15,470 | Round 1: 46.4% · 266 games46.4Round 2: 49.7% · 230 games (strongest round)49.7Round 3: not enough games-Round 4: not enough games- |
| 12 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 48.7% | 15,219 | Round 1: not enough games-Round 2: 44.9% · 158 games (strongest round)44.9Round 3: 44.0% · 276 games44.0Round 4: not enough games- |
| 13 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.9% | 47.9% | 13,188 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 45.5% · 150 games45.5Round 3: 47.7% · 150 games47.7Round 4: 41.6% · 150 games41.6 |
| 14 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 52.6% | 11,356 | Round 1: not enough games-Round 2: not enough games-Round 3: 59.0% · 139 games (strongest round)59.0Round 4: 48.7% · 366 games48.7 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.8% | 47.7% | 11,334 | Round 1: 48.9% · 150 games48.9Round 2: 52.9% · 150 games (strongest round)52.9Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 47.8% | 10,602 | Round 1: 49.4% · 150 games49.4Round 2: 52.4% · 152 games (strongest round)52.4Round 3: 49.8% · 184 games49.8Round 4: 44.8% · 176 games44.8 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.5% | 49.5% | 7,547 | Round 1: not enough games-Round 2: 49.3% · 136 games (strongest round)49.3Round 3: 48.8% · 150 games48.8Round 4: 48.2% · 165 games48.2 |
| 15 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 0.4% | 48.5% | 5,833 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.3% · 150 games (strongest round)51.3Round 4: 46.7% · 121 games46.7 |
| 16 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.4% | 48.4% | 5,293 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.2% · 122 games (strongest round)48.2Round 4: 44.1% · 138 games44.1 |
| DOOMEmpower! | | 0.3% | 53.4% | 4,700 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 13.5% | 46.3% | 201,483 | Round 1: 46.4% · 2,171 games46.4Round 2: 47.7% · 1,865 games (strongest round)47.7Round 3: 47.2% · 1,970 games47.2Round 4: 44.7% · 1,572 games44.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 12.0% | 46.1% | 178,763 | Round 1: 47.8% · 789 games (strongest round)47.8Round 2: 46.2% · 1,985 games46.2Round 3: 44.3% · 2,088 games44.3Round 4: 47.1% · 1,925 games47.1 |
| 17 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 11.3% | 46.8% | 169,180 | Round 1: 44.8% · 1,590 games44.8Round 2: 46.9% · 1,642 games (strongest round)46.9Round 3: 46.4% · 1,999 games46.4Round 4: 46.2% · 1,738 games46.2 |
| 18 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 10.3% | 46.4% | 152,875 | Round 1: 49.1% · 1,218 games (strongest round)49.1Round 2: 48.0% · 1,228 games48.0Round 3: 47.3% · 1,513 games47.3Round 4: 46.6% · 1,280 games46.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 8.1% | 47.2% | 121,166 | Round 1: 48.3% · 469 games (strongest round)48.3Round 2: 47.4% · 1,462 games47.4Round 3: 47.7% · 1,818 games47.7Round 4: 46.6% · 1,655 games46.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 7.0% | 46.6% | 105,013 | Round 1: 48.3% · 374 games48.3Round 2: 49.0% · 1,011 games (strongest round)49.0Round 3: 44.9% · 1,010 games44.9Round 4: 47.3% · 888 games47.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 6.8% | 44.8% | 100,933 | Round 1: 45.3% · 1,241 games45.3Round 2: 45.8% · 1,079 games45.8Round 3: 45.2% · 1,186 games45.2Round 4: 46.2% · 1,049 games (strongest round)46.2 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 6.4% | 46.8% | 95,681 | Round 1: 44.7% · 871 games44.7Round 2: 45.2% · 929 games45.2Round 3: 46.6% · 1,148 games46.6Round 4: 48.7% · 1,050 games (strongest round)48.7 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 6.1% | 46.1% | 90,560 | Round 1: 46.6% · 1,630 games46.6Round 2: 45.7% · 1,280 games45.7Round 3: 47.2% · 188 games (strongest round)47.2Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 6.1% | 45.6% | 90,446 | Round 1: not enough games-Round 2: 51.4% · 151 games (strongest round)51.4Round 3: 46.3% · 1,424 games46.3Round 4: 43.2% · 1,368 games43.2 |
| 19 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 5.2% | 45.6% | 77,659 | Round 1: 45.1% · 588 games45.1Round 2: 43.2% · 681 games43.2Round 3: 44.7% · 935 games44.7Round 4: 45.4% · 821 games (strongest round)45.4 |
| Transmute: GoldGain a random Gold Augment. | | 5.0% | 47.0% | 74,338 | Round 1: 50.3% · 383 games50.3Round 2: 45.4% · 774 games45.4Round 3: 50.9% · 877 games (strongest round)50.9Round 4: 43.3% · 876 games43.3 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.6% | 45.9% | 68,096 | Round 1: 46.7% · 545 games46.7Round 2: 48.8% · 636 games (strongest round)48.8Round 3: 45.9% · 808 games45.9Round 4: 47.0% · 860 games46.9 |
| 20 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.5% | 45.9% | 67,675 | Round 1: 41.5% · 666 games41.5Round 2: 46.1% · 684 games (strongest round)46.1Round 3: 45.0% · 1,007 games45.0Round 4: 45.7% · 813 games45.7 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.7% | 46.8% | 55,339 | Round 1: 47.4% · 339 games47.4Round 2: 48.1% · 898 games (strongest round)48.1Round 3: 46.7% · 1,026 games46.7Round 4: 45.4% · 856 games45.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.6% | 44.6% | 53,556 | Round 1: not enough games-Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 49.6% · 1,020 games49.6Round 4: 45.3% · 955 games45.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 3.2% | 45.4% | 47,140 | Round 1: 44.7% · 1,337 games44.7Round 2: 41.9% · 1,083 games41.9Round 3: 47.4% · 158 games (strongest round)47.4Round 4: not enough games- |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 3.0% | 45.0% | 44,481 | Round 1: 43.0% · 150 games43.0Round 2: 43.8% · 369 games43.8Round 3: 42.2% · 469 games42.2Round 4: 44.3% · 451 games (strongest round)44.3 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 2.8% | 45.8% | 41,998 | Round 1: 49.0% · 439 games49.0Round 2: 46.3% · 504 games46.3Round 3: 50.9% · 705 games (strongest round)50.9Round 4: 44.4% · 711 games44.4 |
| 21 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 2.7% | 46.5% | 40,340 | Round 1: 42.1% · 310 games42.1Round 2: 44.3% · 393 games44.3Round 3: 47.5% · 529 games (strongest round)47.5Round 4: 44.9% · 511 games44.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 2.4% | 45.8% | 35,386 | Round 1: 43.8% · 245 games43.8Round 2: 48.2% · 263 games (strongest round)48.2Round 3: 43.7% · 363 games43.7Round 4: 43.3% · 307 games43.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.4% | 46.6% | 35,259 | Round 1: 46.7% · 150 games46.7Round 2: 47.8% · 150 games (strongest round)47.8Round 3: not enough games-Round 4: not enough games- |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.4% | 44.8% | 35,120 | Round 1: 42.2% · 787 games42.2Round 2: 47.5% · 299 games (strongest round)47.5Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.1% | 46.4% | 31,026 | Round 1: 46.7% · 298 games46.7Round 2: 49.4% · 247 games (strongest round)49.4Round 3: 48.7% · 282 games48.7Round 4: 47.4% · 257 games47.4 |
| Lich BrainGain ? Ability Power. | | 2.0% | 46.8% | 29,687 | Round 1: 47.3% · 110 games47.3Round 2: 49.1% · 294 games49.1Round 3: 49.9% · 301 games (strongest round)49.9Round 4: 47.9% · 305 games47.9 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.0% | 43.9% | 29,446 | Round 1: 44.8% · 324 games44.8Round 2: 49.2% · 302 games49.2Round 3: 46.3% · 363 games46.3Round 4: 49.7% · 367 games (strongest round)49.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.9% | 47.0% | 28,829 | Round 1: 46.9% · 163 games (strongest round)46.9Round 2: 45.5% · 406 games45.5Round 3: 45.5% · 474 games45.5Round 4: 44.6% · 486 games44.6 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 1.8% | 45.7% | 26,242 | Round 1: 47.4% · 133 games47.4Round 2: 48.5% · 211 games48.5Round 3: 50.8% · 291 games (strongest round)50.8Round 4: 44.8% · 305 games44.8 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.7% | 44.9% | 24,954 | Round 1: 43.1% · 150 games43.1Round 2: 46.1% · 257 games (strongest round)46.1Round 3: 45.6% · 283 games45.6Round 4: 44.3% · 273 games44.3 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 47.2% | 23,949 | Round 1: not enough games-Round 2: 49.5% · 154 games (strongest round)49.5Round 3: 46.1% · 285 games46.1Round 4: 48.6% · 330 games48.6 |
| 23 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.6% | 43.2% | 23,654 | Round 1: 44.7% · 191 games (strongest round)44.7Round 2: 43.0% · 265 games43.0Round 3: 41.9% · 378 games41.9Round 4: 42.3% · 368 games42.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.5% | 44.1% | 23,052 | Round 1: 45.8% · 213 games45.8Round 2: 43.5% · 214 games43.5Round 3: 46.3% · 274 games (strongest round)46.3Round 4: 43.4% · 284 games43.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.4% | 46.6% | 21,432 | Round 1: 49.3% · 150 games (strongest round)49.3Round 2: 44.9% · 354 games44.9Round 3: 47.5% · 343 games47.5Round 4: 46.2% · 380 games46.2 |
| 24 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.4% | 44.9% | 20,928 | Round 1: 45.4% · 150 games45.4Round 2: 48.7% · 168 games (strongest round)48.7Round 3: 41.8% · 282 games41.8Round 4: 45.8% · 299 games45.8 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.4% | 44.6% | 20,136 | Round 1: 43.5% · 150 games43.5Round 2: 45.5% · 350 games45.5Round 3: 46.5% · 379 games46.5Round 4: 48.2% · 366 games (strongest round)48.2 |
| 25 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.3% | 46.9% | 19,481 | Round 1: 46.3% · 150 games46.3Round 2: 49.8% · 159 games (strongest round)49.8Round 3: 49.1% · 253 games49.1Round 4: 48.6% · 216 games48.6 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | | 1.1% | 46.8% | 16,742 | Round 1: 46.1% · 108 games46.1Round 2: 51.1% · 150 games (strongest round)51.1Round 3: 49.0% · 160 games49.0Round 4: 46.3% · 169 games46.3 |
| 26 | OverloadedUsing another Ability resets the cooldown of. | | 1.1% | 43.0% | 16,674 | Round 1: 42.8% · 150 games42.8Round 2: 41.4% · 150 games41.4Round 3: 44.9% · 185 games (strongest round)44.9Round 4: 41.0% · 202 games41.0 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.1% | 46.4% | 16,545 | Round 1: 47.2% · 160 games (strongest round)47.2Round 2: 45.2% · 150 games45.2Round 3: 44.2% · 244 games44.2Round 4: 45.2% · 224 games45.2 |
| 27 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.1% | 42.4% | 16,128 | Round 1: 46.7% · 150 games46.7Round 2: 44.6% · 142 games44.6Round 3: 46.8% · 150 games46.8Round 4: 47.9% · 150 games (strongest round)47.9 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.0% | 43.8% | 15,632 | Round 1: 47.7% · 150 games (strongest round)47.7Round 2: 46.8% · 150 games46.8Round 3: 42.0% · 222 games42.0Round 4: 38.5% · 258 games38.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 45.2% | 14,866 | Round 1: 47.9% · 150 games47.9Round 2: 49.0% · 150 games49.0Round 3: 52.4% · 150 games (strongest round)52.4Round 4: 51.1% · 189 games51.1 |
| 28 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.0% | 45.2% | 14,491 | Round 1: 47.6% · 150 games47.6Round 2: 48.5% · 150 games48.5Round 3: 50.0% · 180 games (strongest round)50.0Round 4: 48.6% · 160 games48.6 |
| Bread And JamYour gains 100 Ability Haste. | | 0.9% | 45.1% | 13,363 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.5% · 183 games44.5Round 4: 46.5% · 226 games (strongest round)46.5 |
| 29 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 0.8% | 44.0% | 12,661 | Round 1: 43.2% · 150 games43.2Round 2: 44.5% · 150 games (strongest round)44.5Round 3: 43.8% · 150 games43.8Round 4: 41.6% · 150 games41.6 |
| 30 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.8% | 43.3% | 12,112 | Round 1: 42.2% · 127 games42.2Round 2: 43.7% · 150 games43.7Round 3: 44.3% · 157 games (strongest round)44.3Round 4: 44.0% · 156 games44.0 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 46.3% | 11,670 | Round 1: not enough games-Round 2: 44.5% · 150 games44.5Round 3: 47.0% · 150 games (strongest round)47.0Round 4: 44.3% · 150 games44.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 41.9% | 10,910 | Round 1: not enough games-Round 2: 44.9% · 150 games (strongest round)44.9Round 3: 42.9% · 150 games42.9Round 4: 39.7% · 150 games39.7 |
| 31 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.7% | 46.1% | 10,375 | Round 1: 41.9% · 109 games41.9Round 2: 43.0% · 146 games (strongest round)43.0Round 3: 42.7% · 150 games42.7Round 4: 41.1% · 150 games41.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 44.8% | 8,601 | Round 1: not enough games-Round 2: not enough games-Round 3: 37.9% · 107 games37.9Round 4: 42.0% · 134 games (strongest round)41.9 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.5% | 45.5% | 8,112 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 43.6% · 150 games43.6Round 4: 47.0% · 150 games (strongest round)47.0 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 0.5% | 44.0% | 7,673 | Round 1: 49.3% · 140 games (strongest round)49.3Round 2: 41.5% · 150 games41.4Round 3: 46.4% · 150 games46.4Round 4: 47.5% · 150 games47.5 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 0.5% | 44.0% | 7,604 | Round 1: not enough games-Round 2: 41.3% · 111 games41.3Round 3: 40.6% · 150 games40.6Round 4: 44.4% · 150 games (strongest round)44.4 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 45.7% | 6,501 | Round 1: 48.3% · 105 games (strongest round)48.3Round 2: 42.3% · 101 games42.3Round 3: not enough games-Round 4: not enough games- |
| 32 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 0.4% | 44.8% | 6,387 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.1% · 150 games (strongest round)45.1Round 4: 42.3% · 150 games42.3 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 45.1% | 6,257 | Round 1: 46.8% · 150 games46.8Round 2: 45.6% · 150 games45.6Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 42.4% · 150 games42.4 |
| 33 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 0.4% | 45.0% | 5,883 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.8% · 150 games (strongest round)45.8Round 4: 45.0% · 150 games45.0 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 42.9% | 5,827 | Round 1: 46.1% · 150 games46.1Round 2: 44.5% · 150 games44.5Round 3: 46.7% · 150 games (strongest round)46.7Round 4: not enough games- |
| 34 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 0.3% | 44.8% | 5,156 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 44.8% | 5,128 | Round 1: not enough games-Round 2: 49.1% · 118 games49.1Round 3: 48.3% · 112 games48.3Round 4: 49.9% · 127 games (strongest round)49.9 |
| POWEREmpower! | | 0.3% | 41.4% | 5,107 | Round 1: 43.3% · 143 games43.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 0.3% | 46.5% | 4,766 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.3% · 124 games (strongest round)49.3Round 4: 44.4% · 150 games44.4 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.3% | 43.6% | 4,209 | Round 1: 44.9% · 145 games44.9Round 2: 43.7% · 146 games43.7Round 3: 47.0% · 150 games (strongest round)47.0Round 4: 45.3% · 150 games45.3 |
| 35 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 43.0% | 4,191 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 112 games (strongest round)46.1Round 4: 42.4% · 101 games42.4 |
| 36 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.3% | 45.6% | 4,090 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 44.4% | 3,582 | Round 1: not enough games-Round 2: 48.8% · 106 games (strongest round)48.8Round 3: 48.2% · 144 games48.2Round 4: 47.4% · 128 games47.4 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.2% | 43.4% | 3,502 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 44.8% | 3,335 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.2% | 44.5% | 2,689 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 46.0% | 2,482 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.6% · 102 games39.6Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.1% | 47.9% | 1,565 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.1% | 1,468 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 37.4% | 1,318 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 44.1% | 1,305 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |