| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | SS | 15.0% | 55.7% | 78,410 | Round 1: 57.7% · 1,532 games57.7Round 2: 58.7% · 1,393 games (strongest round)58.7Round 3: 54.4% · 1,322 games54.4Round 4: 52.3% · 1,138 games52.3 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 14.6% | 56.5% | 76,655 | Round 1: 57.6% · 994 games (strongest round)57.6Round 2: 55.3% · 822 games55.3Round 3: 55.3% · 779 games55.3Round 4: 57.2% · 581 games57.2 |
| First-Aid KitGain 20% Heal and Shield Power. | SS | 10.5% | 53.1% | 55,077 | Round 1: 52.8% · 391 games52.8Round 2: 54.4% · 1,081 games (strongest round)54.4Round 3: 52.0% · 1,131 games51.9Round 4: 52.0% · 1,050 games52.0 |
| 1 | Group HugHealing or Shielding an allied champion with casts that spell again on 2 other nearby allied champions. | SS | 9.5% | 55.1% | 49,754 | Round 1: 57.9% · 808 games (strongest round)57.9Round 2: 54.8% · 915 games54.8Round 3: 56.8% · 971 games56.8Round 4: 51.3% · 874 games51.3 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | SS | 9.3% | 51.9% | 48,708 | Round 1: 52.7% · 325 games52.7Round 2: 52.9% · 895 games52.9Round 3: 53.1% · 947 games (strongest round)53.1Round 4: 49.7% · 879 games49.7 |
| RecursionGain 60 Ability Haste. | S | 10.4% | 52.0% | 54,638 | Round 1: 54.0% · 893 games54.0Round 2: 55.1% · 816 games55.1Round 3: 56.2% · 734 games (strongest round)56.2Round 4: 51.4% · 539 games51.4 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | S | 10.3% | 54.7% | 54,121 | Round 1: 55.0% · 972 games55.0Round 2: 54.0% · 942 games54.0Round 3: 55.8% · 894 games (strongest round)55.8Round 4: 53.8% · 726 games53.8 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 8.8% | 52.1% | 46,129 | Round 1: 55.4% · 960 games (strongest round)55.4Round 2: 54.2% · 644 games54.2Round 3: 50.0% · 523 games50.0Round 4: 52.7% · 389 games52.7 |
| All For YouYour Heals and Shields are stronger when used on an ally. | S | 8.6% | 52.0% | 45,120 | Round 1: 54.3% · 880 games (strongest round)54.3Round 2: 52.9% · 815 games52.9Round 3: 50.6% · 832 games50.6Round 4: 51.7% · 751 games51.7 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | S | 7.3% | 52.6% | 38,306 | Round 1: 54.4% · 258 games54.4Round 2: 52.7% · 712 games52.7Round 3: 55.1% · 786 games (strongest round)55.1Round 4: 51.6% · 700 games51.6 |
| 2 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | S | 6.2% | 52.3% | 32,428 | Round 1: 53.6% · 518 games (strongest round)53.6Round 2: 52.7% · 527 games52.7Round 3: 52.7% · 503 games52.7Round 4: 53.6% · 374 games53.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.8% | 52.1% | 40,695 | Round 1: 54.7% · 664 games (strongest round)54.7Round 2: 54.5% · 417 games54.5Round 3: 53.5% · 446 games53.5Round 4: 48.6% · 447 games48.6 |
| HEAVYEmpower! | | 7.2% | 51.2% | 37,697 | Round 1: 51.0% · 1,788 games51.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 6.9% | 57.0% | 36,397 | Round 1: 56.7% · 807 games56.7Round 2: 58.3% · 705 games (strongest round)58.3Round 3: 54.7% · 767 games54.7Round 4: 54.9% · 700 games54.9 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 6.8% | 51.6% | 35,465 | Round 1: 53.3% · 818 games53.3Round 2: 51.8% · 749 games51.8Round 3: 53.9% · 741 games53.9Round 4: 54.6% · 607 games (strongest round)54.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.1% | 52.0% | 31,799 | Round 1: 51.5% · 205 games51.5Round 2: 51.5% · 427 games51.4Round 3: 52.8% · 443 games (strongest round)52.8Round 4: 50.7% · 360 games50.7 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.8% | 56.0% | 30,244 | Round 1: 59.5% · 869 games (strongest round)59.5Round 2: 55.0% · 754 games55.0Round 3: not enough games-Round 4: not enough games- |
| 4 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 5.4% | 58.8% | 28,413 | Round 1: 64.3% · 424 games (strongest round)64.3Round 2: 64.1% · 438 games64.1Round 3: 61.7% · 495 games61.7Round 4: 58.6% · 430 games58.6 |
| 5 | EurekaGain Ability Haste equal to 30% Ability Power. | | 5.4% | 51.2% | 28,223 | Round 1: 52.6% · 349 games52.6Round 2: 51.6% · 281 games51.6Round 3: 53.1% · 314 games53.1Round 4: 53.4% · 263 games (strongest round)53.3 |
| 6 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 5.0% | 56.1% | 26,256 | Round 1: 58.9% · 150 games58.9Round 2: 57.6% · 150 games57.6Round 3: 59.9% · 150 games (strongest round)59.9Round 4: 57.3% · 150 games57.3 |
| THRASHEmpower! | | 4.9% | 57.4% | 25,874 | Round 1: 54.8% · 1,758 games54.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 4.9% | 53.8% | 25,764 | Round 1: 51.6% · 186 games51.6Round 2: 55.6% · 426 games (strongest round)55.6Round 3: 52.5% · 379 games52.5Round 4: 50.8% · 323 games50.8 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 4.9% | 53.7% | 25,438 | Round 1: 55.9% · 155 games55.9Round 2: 59.0% · 344 games (strongest round)59.0Round 3: 55.8% · 328 games55.8Round 4: 53.8% · 262 games53.8 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.5% | 53.1% | 23,824 | Round 1: 54.2% · 166 games54.2Round 2: 54.9% · 411 games54.9Round 3: 55.4% · 443 games (strongest round)55.4Round 4: 51.2% · 372 games51.2 |
| 7 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 4.0% | 53.3% | 20,883 | Round 1: 52.1% · 363 games52.1Round 2: 52.8% · 404 games52.8Round 3: 54.0% · 403 games (strongest round)54.0Round 4: 51.2% · 356 games51.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.8% | 53.0% | 20,153 | Round 1: not enough games-Round 2: 56.9% · 130 games (strongest round)56.9Round 3: 52.7% · 538 games52.7Round 4: 51.6% · 550 games51.6 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.1% | 52.6% | 16,151 | Round 1: 52.7% · 169 games52.7Round 2: 52.6% · 183 games52.6Round 3: 54.3% · 206 games (strongest round)54.3Round 4: 53.3% · 235 games53.3 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.2% | 54.4% | 11,716 | Round 1: 51.4% · 150 games51.4Round 2: 50.3% · 150 games50.3Round 3: 51.6% · 150 games (strongest round)51.6Round 4: 49.0% · 150 games49.0 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.0% | 51.4% | 10,564 | Round 1: 49.5% · 150 games49.5Round 2: 50.3% · 151 games50.2Round 3: 55.5% · 150 games (strongest round)55.5Round 4: 46.8% · 160 games46.8 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.0% | 53.5% | 10,328 | Round 1: not enough games-Round 2: 53.3% · 259 games53.3Round 3: 53.8% · 287 games (strongest round)53.8Round 4: 52.5% · 271 games52.5 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.9% | 52.5% | 9,759 | Round 1: 50.0% · 127 games50.0Round 2: 53.4% · 160 games (strongest round)53.4Round 3: 53.3% · 170 games53.3Round 4: 47.9% · 191 games47.9 |
| DonationGet 1750 Gold. No questions asked. | | 1.9% | 51.3% | 9,759 | Round 1: not enough games-Round 2: 52.6% · 150 games52.6Round 3: 53.8% · 150 games (strongest round)53.8Round 4: 47.0% · 150 games47.0 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.8% | 52.4% | 9,677 | Round 1: 52.5% · 150 games52.5Round 2: 56.3% · 176 games (strongest round)56.3Round 3: 50.8% · 198 games50.8Round 4: 51.4% · 150 games51.4 |
| 9 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.6% | 51.8% | 8,626 | Round 1: 53.9% · 201 games (strongest round)53.9Round 2: 51.4% · 187 games51.4Round 3: not enough games-Round 4: not enough games- |
| 10 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.4% | 51.4% | 7,242 | Round 1: 50.2% · 150 games50.2Round 2: 50.2% · 150 games50.2Round 3: 52.8% · 150 games (strongest round)52.8Round 4: 48.6% · 150 games48.6 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.4% | 51.5% | 7,104 | Round 1: 52.1% · 216 games (strongest round)52.1Round 2: 51.8% · 174 games51.8Round 3: not enough games-Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.1% | 51.6% | 5,694 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 46.2% · 150 games46.2Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.1% | 51.0% | 5,525 | Round 1: 53.8% · 147 games (strongest round)53.8Round 2: 49.6% · 130 games49.6Round 3: 51.2% · 147 games51.2Round 4: 49.4% · 123 games49.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.0% | 51.6% | 5,469 | Round 1: not enough games-Round 2: 50.0% · 124 games50.0Round 3: 52.6% · 150 games (strongest round)52.6Round 4: 45.8% · 150 games45.8 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 51.1% | 5,025 | Round 1: 54.2% · 146 games (strongest round)54.2Round 2: 52.5% · 125 games52.5Round 3: 50.2% · 150 games50.2Round 4: 50.2% · 113 games50.2 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.8% | 53.5% | 4,375 | Round 1: 55.8% · 150 games (strongest round)55.8Round 2: 55.1% · 146 games55.1Round 3: 47.3% · 142 games47.3Round 4: 54.2% · 132 games54.2 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.8% | 51.3% | 4,106 | Round 1: not enough games-Round 2: 51.0% · 114 games51.0Round 3: 54.1% · 116 games (strongest round)54.1Round 4: 47.9% · 137 games47.9 |
| 13 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 52.8% | 3,483 | Round 1: not enough games-Round 2: 48.9% · 131 games48.9Round 3: 49.1% · 150 games (strongest round)49.1Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.6% | 55.3% | 3,044 | Round 1: not enough games-Round 2: 51.9% · 100 games51.9Round 3: 54.5% · 114 games (strongest round)54.5Round 4: 53.7% · 108 games53.7 |
| 14 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 8.3% | 50.5% | 43,260 | Round 1: 50.8% · 719 games50.8Round 2: 52.0% · 691 games52.0Round 3: 54.4% · 706 games (strongest round)54.4Round 4: 51.9% · 607 games51.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 8.1% | 50.2% | 42,437 | Round 1: 51.9% · 650 games51.9Round 2: 52.3% · 717 games (strongest round)52.3Round 3: 52.2% · 637 games52.2Round 4: 50.1% · 519 games50.1 |
| 15 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.7% | 50.5% | 35,012 | Round 1: 49.9% · 482 games49.9Round 2: 51.4% · 516 games (strongest round)51.4Round 3: 51.2% · 483 games51.2Round 4: 49.0% · 436 games49.0 |
| SiphonDamaging enemy champions with heals you. | | 6.0% | 48.6% | 31,400 | Round 1: 48.9% · 195 games48.9Round 2: 48.1% · 546 games48.1Round 3: 49.1% · 542 games (strongest round)49.1Round 4: 48.8% · 478 games48.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 5.3% | 49.2% | 27,969 | Round 1: not enough games-Round 2: 54.5% · 150 games (strongest round)54.5Round 3: 49.9% · 628 games49.9Round 4: 49.9% · 594 games49.9 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 5.3% | 48.7% | 27,780 | Round 1: 50.0% · 384 games50.0Round 2: 51.8% · 310 games (strongest round)51.8Round 3: 45.9% · 282 games45.9Round 4: 51.6% · 255 games51.6 |
| Mercy's StrikeAfter healing or shielding your ally with, your next basic attack gains attack range, attack speed and deals bonus max Health magic damage. | | 4.9% | 50.0% | 25,471 | Round 1: 55.0% · 551 games (strongest round)55.0Round 2: 54.0% · 458 games54.0Round 3: 51.0% · 486 games51.0Round 4: 50.1% · 399 games50.1 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.9% | 47.0% | 25,413 | Round 1: 49.2% · 420 games49.2Round 2: 52.4% · 341 games (strongest round)52.4Round 3: 50.7% · 311 games50.6Round 4: 48.8% · 295 games48.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 4.8% | 47.6% | 24,917 | Round 1: 51.8% · 472 games (strongest round)51.7Round 2: 47.9% · 422 games47.9Round 3: 47.5% · 353 games47.5Round 4: 51.7% · 296 games51.7 |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 4.6% | 47.3% | 24,175 | Round 1: 48.3% · 445 games48.3Round 2: 49.0% · 441 games (strongest round)49.0Round 3: 46.0% · 497 games46.0Round 4: 47.6% · 504 games47.6 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 4.5% | 49.4% | 23,401 | Round 1: 51.7% · 426 games51.7Round 2: 52.3% · 427 games52.3Round 3: 53.0% · 400 games (strongest round)53.0Round 4: 51.3% · 358 games51.3 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.3% | 50.1% | 22,551 | Round 1: 49.8% · 110 games49.8Round 2: 50.8% · 370 games50.8Round 3: 53.1% · 395 games (strongest round)53.1Round 4: 51.4% · 376 games51.4 |
| Transmute: GoldGain a random Gold Augment. | | 4.0% | 50.9% | 21,021 | Round 1: 52.5% · 182 games52.5Round 2: 54.3% · 363 games (strongest round)54.3Round 3: 50.3% · 392 games50.3Round 4: 52.5% · 317 games52.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.9% | 49.6% | 20,517 | Round 1: 52.3% · 597 games (strongest round)52.3Round 2: 48.1% · 412 games48.1Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 3.8% | 48.0% | 19,943 | Round 1: 52.2% · 267 games52.2Round 2: 50.4% · 240 games50.4Round 3: 54.6% · 234 games (strongest round)54.6Round 4: 48.1% · 213 games48.1 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 3.7% | 49.4% | 19,207 | Round 1: 54.3% · 555 games (strongest round)54.3Round 2: 51.0% · 397 games51.0Round 3: not enough games-Round 4: not enough games- |
| 16 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 3.5% | 50.1% | 18,241 | Round 1: 52.4% · 269 games (strongest round)52.4Round 2: 50.5% · 364 games50.5Round 3: 51.7% · 426 games51.7Round 4: 51.5% · 348 games51.5 |
| 17 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 3.4% | 50.8% | 18,026 | Round 1: 49.4% · 303 games49.4Round 2: 49.5% · 290 games49.5Round 3: 51.3% · 319 games (strongest round)51.3Round 4: 48.9% · 246 games48.9 |
| 18 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 3.4% | 47.8% | 17,727 | Round 1: 48.3% · 235 games48.3Round 2: 51.3% · 255 games51.3Round 3: 52.7% · 269 games (strongest round)52.7Round 4: 48.2% · 258 games48.2 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 3.1% | 49.5% | 15,983 | Round 1: 51.5% · 394 games (strongest round)51.5Round 2: 50.7% · 379 games50.6Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.9% | 47.5% | 15,397 | Round 1: 49.8% · 150 games49.8Round 2: 50.3% · 258 games (strongest round)50.3Round 3: 47.1% · 312 games47.1Round 4: 48.7% · 208 games48.7 |
| 19 | Transmute: ChaosGain 2 random Augments. | | 2.8% | 50.1% | 14,547 | Round 1: 53.5% · 267 games53.5Round 2: 55.1% · 184 games (strongest round)55.1Round 3: 52.8% · 231 games52.8Round 4: 53.8% · 177 games53.8 |
| 20 | TripleshotYour targets 2 additional enemies in front of you. | | 2.6% | 45.4% | 13,579 | Round 1: 43.8% · 198 games43.8Round 2: 50.1% · 244 games (strongest round)50.1Round 3: 47.3% · 214 games47.3Round 4: 48.2% · 168 games48.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.4% | 50.0% | 12,556 | Round 1: 55.6% · 147 games (strongest round)55.6Round 2: 54.2% · 193 games54.2Round 3: 51.6% · 230 games51.6Round 4: 48.7% · 234 games48.7 |
| 21 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 2.3% | 48.7% | 12,069 | Round 1: 49.5% · 307 games49.5Round 2: 48.8% · 269 games48.8Round 3: 53.1% · 244 games (strongest round)53.1Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 2.2% | 50.1% | 11,516 | Round 1: 54.6% · 103 games (strongest round)54.6Round 2: 49.0% · 150 games49.0Round 3: 53.4% · 150 games53.4Round 4: 53.6% · 150 games53.6 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 2.1% | 49.8% | 11,246 | Round 1: 47.0% · 194 games47.0Round 2: 51.0% · 204 games51.0Round 3: 52.0% · 180 games (strongest round)52.0Round 4: 50.7% · 153 games50.7 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.1% | 47.3% | 10,962 | Round 1: 44.5% · 150 games44.5Round 2: 48.6% · 150 games48.6Round 3: 47.5% · 150 games47.5Round 4: 49.5% · 150 games (strongest round)49.5 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.0% | 50.4% | 10,473 | Round 1: 53.0% · 111 games53.0Round 2: 56.0% · 150 games56.0Round 3: 56.2% · 192 games (strongest round)56.2Round 4: 55.9% · 172 games55.9 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.9% | 47.8% | 9,804 | Round 1: 51.7% · 158 games (strongest round)51.7Round 2: 49.9% · 137 games49.9Round 3: 48.9% · 104 games48.9Round 4: 48.6% · 107 games48.6 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 46.7% | 9,772 | Round 1: 51.9% · 279 games51.9Round 2: 53.9% · 150 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.8% | 47.3% | 9,675 | Round 1: 45.2% · 150 games45.2Round 2: 46.4% · 155 games (strongest round)46.4Round 3: 45.0% · 151 games45.0Round 4: 45.4% · 150 games45.4 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.8% | 46.7% | 9,477 | Round 1: 49.3% · 241 games (strongest round)49.3Round 2: 44.9% · 228 games44.9Round 3: not enough games-Round 4: not enough games- |
| 24 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.8% | 49.5% | 9,294 | Round 1: 52.6% · 150 games52.6Round 2: 49.3% · 150 games49.3Round 3: 53.1% · 150 games53.1Round 4: 53.2% · 150 games (strongest round)53.2 |
| 25 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.7% | 49.5% | 9,097 | Round 1: 50.8% · 150 games (strongest round)50.8Round 2: 49.1% · 153 games49.1Round 3: 46.7% · 158 games46.7Round 4: 47.5% · 167 games47.5 |
| 26 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.7% | 48.4% | 8,974 | Round 1: 45.8% · 150 games45.8Round 2: 45.3% · 150 games45.3Round 3: 51.6% · 198 games (strongest round)51.6Round 4: 50.8% · 162 games50.8 |
| 27 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.7% | 50.9% | 8,684 | Round 1: 48.8% · 160 games48.8Round 2: 53.3% · 150 games53.3Round 3: 54.0% · 150 games (strongest round)54.0Round 4: 48.5% · 150 games48.5 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.5% | 50.1% | 7,884 | Round 1: 53.1% · 205 games (strongest round)53.1Round 2: 52.4% · 179 games52.4Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 1.4% | 50.0% | 7,118 | Round 1: 50.7% · 209 games50.6Round 2: 55.9% · 202 games (strongest round)55.9Round 3: 50.3% · 152 games50.3Round 4: 54.3% · 159 games54.3 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 1.4% | 47.8% | 7,081 | Round 1: not enough games-Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 47.8% · 150 games47.8Round 4: 46.0% · 150 games46.0 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.2% | 49.7% | 6,509 | Round 1: not enough games-Round 2: 53.6% · 150 games (strongest round)53.6Round 3: 52.8% · 150 games52.8Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 1.2% | 47.2% | 6,394 | Round 1: 49.2% · 150 games49.2Round 2: 48.7% · 150 games48.7Round 3: 51.3% · 150 games (strongest round)51.3Round 4: 45.8% · 141 games45.8 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.2% | 49.4% | 6,290 | Round 1: 52.2% · 122 games52.2Round 2: 55.2% · 150 games (strongest round)55.2Round 3: 54.4% · 150 games54.4Round 4: 51.2% · 150 games51.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.1% | 46.2% | 5,625 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.1% | 48.7% | 5,602 | Round 1: not enough games-Round 2: 45.2% · 150 games (strongest round)45.2Round 3: 43.9% · 150 games43.9Round 4: 43.0% · 150 games43.0 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 49.1% | 5,358 | Round 1: 49.8% · 150 games49.8Round 2: 53.2% · 150 games (strongest round)53.2Round 3: 50.6% · 150 games50.6Round 4: 52.9% · 147 games52.9 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 1.0% | 45.9% | 5,318 | Round 1: not enough games-Round 2: 51.2% · 127 games (strongest round)51.2Round 3: 47.3% · 150 games47.3Round 4: 45.4% · 150 games45.4 |
| 28 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.0% | 48.2% | 4,976 | Round 1: 47.4% · 125 games (strongest round)47.4Round 2: 45.4% · 146 games45.4Round 3: 46.3% · 150 games46.3Round 4: 46.0% · 150 games46.0 |
| Warlock JuiceboxGain ? Omnivamp. | | 0.9% | 46.4% | 4,932 | Round 1: 44.1% · 103 games (strongest round)44.1Round 2: 44.1% · 110 games44.1Round 3: 42.9% · 138 games42.9Round 4: 42.9% · 147 games42.9 |
| Lich BrainGain ? Ability Power. | | 0.9% | 48.6% | 4,881 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.9% | 45.1% | 4,600 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 150 games45.2Round 4: 46.8% · 150 games (strongest round)46.8 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.9% | 48.8% | 4,551 | Round 1: 44.8% · 112 games44.8Round 2: not enough games-Round 3: 50.6% · 129 games (strongest round)50.6Round 4: 44.8% · 150 games44.8 |
| 29 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.9% | 47.6% | 4,487 | Round 1: 46.5% · 127 games46.5Round 2: 44.3% · 150 games44.3Round 3: 43.8% · 150 games43.8Round 4: 47.6% · 150 games (strongest round)47.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 0.8% | 49.6% | 4,370 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 0.8% | 50.2% | 3,958 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 49.2% · 125 games49.2Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.8% | 46.6% | 3,953 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 49.0% | 3,818 | Round 1: 51.8% · 150 games51.8Round 2: 52.2% · 150 games (strongest round)52.2Round 3: not enough games-Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.7% | 48.9% | 3,670 | Round 1: not enough games-Round 2: 49.0% · 121 games49.0Round 3: 50.9% · 150 games50.8Round 4: 51.2% · 150 games (strongest round)51.2 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.7% | 44.9% | 3,622 | Round 1: 46.2% · 141 games46.2Round 2: 53.1% · 122 games (strongest round)53.1Round 3: 49.3% · 133 games49.3Round 4: 49.0% · 124 games49.0 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.7% | 49.0% | 3,608 | Round 1: not enough games-Round 2: 51.4% · 150 games (strongest round)51.4Round 3: 49.9% · 126 games49.9Round 4: 46.1% · 144 games46.1 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.7% | 50.1% | 3,424 | Round 1: not enough games-Round 2: 54.1% · 144 games (strongest round)54.1Round 3: 49.3% · 134 games49.3Round 4: 45.9% · 124 games45.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 50.2% | 3,206 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.6% | 45.7% | 3,182 | Round 1: not enough games-Round 2: 50.7% · 150 games50.7Round 3: 52.7% · 150 games (strongest round)52.7Round 4: 51.8% · 150 games51.8 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 48.4% | 2,869 | Round 1: not enough games-Round 2: 46.3% · 100 games46.3Round 3: 47.3% · 129 games (strongest round)47.3Round 4: 45.2% · 108 games45.2 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.5% | 48.0% | 2,790 | Round 1: not enough games-Round 2: 53.8% · 124 games (strongest round)53.8Round 3: 52.9% · 136 games52.9Round 4: 52.3% · 122 games52.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 46.7% | 2,693 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 57.1% | 2,676 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.9% · 150 games56.9 |
| POWEREmpower! | | 0.5% | 46.0% | 2,644 | Round 1: 51.1% · 112 games51.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.5% | 49.1% | 2,536 | Round 1: 54.4% · 150 games54.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 46.5% | 2,508 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.4% | 46.5% | 2,270 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.4% | 44.4% | 2,207 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.4% | 47.2% | 2,179 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.4% | 49.0% | 2,156 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.4% | 46.3% | 1,995 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 50.8% | 1,705 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.3% | 42.8% | 1,546 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.3% | 61.1% | 1,505 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 0.3% | 42.6% | 1,321 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 44.6% | 1,151 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.2% | 46.6% | 1,105 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 48.8% | 1,035 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.2% | 1,022 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.2% | 49.4% | 992 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 50.9% | 977 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 48.7% | 943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 47.3% | 919 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 43.0% | 908 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.2% | 44.0% | 816 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.1% | 39.8% | 777 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.1% | 46.7% | 766 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.1% | 43.3% | 746 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.7% | 587 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 48.1% | 586 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |