| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 17.3% | 52.3% | 216,269 | Round 1: 51.9% · 1,972 games51.8Round 2: 49.7% · 1,843 games49.7Round 3: 54.3% · 2,133 games54.3Round 4: 54.5% · 1,900 games (strongest round)54.5 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 12.1% | 52.5% | 151,716 | Round 1: 53.2% · 1,405 games (strongest round)53.2Round 2: 53.2% · 1,509 games53.2Round 3: 53.0% · 1,596 games52.9Round 4: 51.9% · 1,490 games51.8 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 15.4% | 52.2% | 192,537 | Round 1: 54.4% · 2,308 games (strongest round)54.4Round 2: 51.7% · 1,870 games51.7Round 3: 50.6% · 1,965 games50.6Round 4: 50.1% · 1,819 games50.1 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | SS | 10.2% | 53.1% | 127,581 | Round 1: 52.8% · 550 games52.8Round 2: 53.4% · 1,619 games53.4Round 3: 54.4% · 1,783 games (strongest round)54.4Round 4: 52.6% · 1,631 games52.6 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | S | 11.6% | 52.9% | 145,041 | Round 1: 52.9% · 3,058 games (strongest round)52.9Round 2: 52.0% · 2,565 games52.0Round 3: 51.8% · 427 games51.8Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | S | 9.8% | 51.5% | 122,521 | Round 1: 56.5% · 1,679 games (strongest round)56.5Round 2: 53.7% · 1,311 games53.7Round 3: 52.4% · 1,535 games52.3Round 4: 49.3% · 1,327 games49.3 |
| 2 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | S | 7.7% | 51.2% | 96,617 | Round 1: 52.7% · 1,130 games (strongest round)52.7Round 2: 50.9% · 1,202 games50.9Round 3: 52.4% · 1,262 games52.4Round 4: 52.3% · 1,228 games52.3 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | S | 7.6% | 52.7% | 94,805 | Round 1: 53.5% · 568 games (strongest round)53.5Round 2: 52.9% · 1,317 games52.9Round 3: 51.2% · 1,305 games51.2Round 4: 49.4% · 312 games49.4 |
| 3 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | S | 6.7% | 51.3% | 84,196 | Round 1: 51.3% · 1,061 games51.3Round 2: 53.0% · 1,129 games (strongest round)53.0Round 3: 51.6% · 1,167 games51.6Round 4: 50.9% · 993 games50.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.4% | 50.8% | 104,856 | Round 1: 50.1% · 1,203 games50.1Round 2: 51.3% · 766 games51.2Round 3: 51.9% · 1,056 games (strongest round)51.9Round 4: 49.7% · 1,011 games49.7 |
| RecursionGain 60 Ability Haste. | | 6.7% | 51.8% | 83,434 | Round 1: 52.4% · 925 games52.3Round 2: 50.7% · 854 games50.7Round 3: 52.4% · 1,053 games52.3Round 4: 54.7% · 897 games (strongest round)54.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.6% | 49.9% | 83,134 | Round 1: 47.3% · 1,068 games47.3Round 2: 52.4% · 813 games (strongest round)52.4Round 3: 51.7% · 767 games51.7Round 4: 50.3% · 593 games50.3 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 6.2% | 51.6% | 77,900 | Round 1: 50.0% · 341 games50.0Round 2: 50.8% · 867 games (strongest round)50.8Round 3: 49.7% · 860 games49.7Round 4: 50.6% · 812 games50.6 |
| HEAVYEmpower! | | 6.0% | 50.2% | 74,989 | Round 1: 49.7% · 2,682 games49.7Round 2: 50.8% · 116 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 5.9% | 51.5% | 74,245 | Round 1: 51.1% · 1,548 games51.1Round 2: 52.2% · 1,289 games (strongest round)52.2Round 3: 50.3% · 207 games50.3Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.6% | 52.5% | 70,644 | Round 1: 55.4% · 353 games (strongest round)55.4Round 2: 53.5% · 922 games53.5Round 3: 54.7% · 1,077 games54.7Round 4: 52.0% · 1,081 games52.0 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 5.6% | 51.7% | 70,420 | Round 1: 50.9% · 1,032 games50.9Round 2: 56.1% · 888 games (strongest round)56.1Round 3: 51.9% · 959 games51.9Round 4: 51.5% · 870 games51.5 |
| 4 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 5.5% | 50.1% | 69,131 | Round 1: 46.8% · 660 games46.8Round 2: 49.5% · 680 games49.5Round 3: 51.6% · 723 games (strongest round)51.6Round 4: 49.1% · 709 games49.1 |
| POWEREmpower! | | 5.4% | 51.1% | 67,508 | Round 1: 50.0% · 3,120 games (strongest round)50.0Round 2: 49.2% · 102 games49.2Round 3: not enough games-Round 4: not enough games- |
| 5 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 5.3% | 51.1% | 66,166 | Round 1: 53.6% · 813 games (strongest round)53.6Round 2: 51.8% · 702 games51.8Round 3: 48.6% · 726 games48.6Round 4: 49.3% · 644 games49.3 |
| Transmute: GoldGain a random Gold Augment. | | 5.1% | 50.3% | 63,806 | Round 1: 52.6% · 353 games (strongest round)52.6Round 2: 50.6% · 691 games50.6Round 3: 51.4% · 803 games51.4Round 4: 50.4% · 710 games50.4 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.0% | 55.1% | 62,622 | Round 1: 54.6% · 497 games54.6Round 2: 53.4% · 502 games53.4Round 3: 54.7% · 562 games (strongest round)54.7Round 4: 51.9% · 509 games51.9 |
| Lich BrainGain ? Ability Power. | | 5.0% | 55.2% | 62,387 | Round 1: 54.3% · 288 games54.3Round 2: 55.6% · 722 games (strongest round)55.6Round 3: 53.2% · 880 games53.2Round 4: 51.4% · 823 games51.4 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 4.9% | 52.0% | 61,477 | Round 1: 51.7% · 1,588 games51.7Round 2: 52.1% · 1,575 games (strongest round)52.1Round 3: 51.4% · 276 games51.4Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 4.6% | 50.7% | 57,460 | Round 1: 46.3% · 150 games46.3Round 2: 44.7% · 387 games44.7Round 3: 49.2% · 393 games49.2Round 4: 51.0% · 397 games (strongest round)51.0 |
| 7 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 4.6% | 56.4% | 57,035 | Round 1: 56.9% · 473 games (strongest round)56.9Round 2: 53.7% · 410 games53.7Round 3: 53.6% · 460 games53.6Round 4: 51.7% · 387 games51.7 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 4.4% | 50.0% | 54,716 | Round 1: 51.0% · 263 games51.0Round 2: 52.1% · 648 games (strongest round)52.1Round 3: 51.4% · 754 games51.4Round 4: 47.3% · 764 games47.3 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 4.4% | 50.0% | 54,678 | Round 1: 49.8% · 584 games49.8Round 2: 50.6% · 587 games50.6Round 3: 51.3% · 863 games (strongest round)51.3Round 4: 49.2% · 841 games49.2 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.1% | 52.3% | 51,662 | Round 1: 53.8% · 1,055 games (strongest round)53.8Round 2: 53.6% · 993 games53.6Round 3: 53.4% · 164 games53.4Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 3.8% | 52.7% | 47,686 | Round 1: 51.6% · 611 games51.6Round 2: 54.2% · 532 games54.2Round 3: 54.3% · 765 games54.3Round 4: 54.3% · 735 games (strongest round)54.3 |
| 8 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.7% | 55.7% | 46,939 | Round 1: 56.0% · 993 games56.0Round 2: 54.5% · 904 games54.5Round 3: 58.4% · 144 games (strongest round)58.4Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 3.6% | 51.9% | 45,475 | Round 1: 50.0% · 314 games50.0Round 2: 51.3% · 368 games51.3Round 3: 53.9% · 499 games (strongest round)53.9Round 4: 53.2% · 536 games53.2 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.5% | 51.2% | 43,999 | Round 1: 52.1% · 477 games52.1Round 2: 51.0% · 359 games51.0Round 3: 48.4% · 502 games48.4Round 4: 52.7% · 446 games (strongest round)52.7 |
| Mind to MatterIncrease max Health by half of your Mana. | | 3.5% | 50.0% | 43,469 | Round 1: 49.9% · 291 games49.9Round 2: 50.8% · 721 games (strongest round)50.8Round 3: 50.0% · 721 games50.0Round 4: 48.6% · 634 games48.6 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.4% | 53.0% | 43,235 | Round 1: 52.7% · 163 games52.7Round 2: 51.8% · 476 games51.7Round 3: 55.7% · 507 games (strongest round)55.7Round 4: 54.2% · 412 games54.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.2% | 52.8% | 39,564 | Round 1: 54.4% · 376 games54.4Round 2: 54.2% · 390 games54.2Round 3: 50.7% · 516 games50.7Round 4: 55.4% · 463 games (strongest round)55.4 |
| 10 | EurekaGain Ability Haste equal to 30% Ability Power. | | 3.1% | 52.1% | 39,416 | Round 1: 49.1% · 351 games49.1Round 2: 49.5% · 288 games49.5Round 3: 50.1% · 305 games50.1Round 4: 52.7% · 276 games (strongest round)52.7 |
| Bread And JamYour gains 100 Ability Haste. | | 3.1% | 52.8% | 38,856 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.0% · 857 games (strongest round)51.0Round 4: 49.6% · 951 games49.6 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.1% | 52.0% | 38,740 | Round 1: 52.1% · 182 games (strongest round)52.1Round 2: 49.8% · 485 games49.8Round 3: 52.0% · 569 games52.0Round 4: 50.5% · 582 games50.5 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.9% | 50.4% | 36,217 | Round 1: 50.5% · 332 games50.5Round 2: 52.1% · 266 games52.1Round 3: 51.8% · 276 games51.8Round 4: 52.1% · 256 games (strongest round)52.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.8% | 52.6% | 35,511 | Round 1: 52.7% · 243 games52.7Round 2: 52.8% · 263 games52.8Round 3: 56.6% · 278 games (strongest round)56.6Round 4: 55.7% · 196 games55.7 |
| 11 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.8% | 49.9% | 35,356 | Round 1: 51.1% · 355 games (strongest round)51.1Round 2: 50.4% · 344 games50.4Round 3: 48.5% · 310 games48.5Round 4: 49.0% · 262 games49.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 52.2% | 32,141 | Round 1: not enough games-Round 2: 52.8% · 225 games (strongest round)52.8Round 3: 49.8% · 412 games49.8Round 4: 52.1% · 357 games52.1 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.5% | 50.2% | 31,133 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 51.6% · 150 games51.6Round 3: 52.4% · 150 games52.4Round 4: 51.0% · 150 games51.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.4% | 52.0% | 30,609 | Round 1: 49.4% · 339 games49.4Round 2: 53.9% · 369 games (strongest round)53.9Round 3: 52.8% · 404 games52.8Round 4: 50.4% · 379 games50.4 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.3% | 50.7% | 28,349 | Round 1: 49.0% · 150 games49.0Round 2: 51.2% · 321 games51.2Round 3: 49.6% · 346 games49.6Round 4: 51.9% · 378 games (strongest round)51.9 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.1% | 52.0% | 26,472 | Round 1: 53.6% · 150 games (strongest round)53.6Round 2: 49.9% · 388 games49.9Round 3: 53.4% · 413 games53.4Round 4: 51.9% · 433 games51.9 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.1% | 50.6% | 26,422 | Round 1: 48.0% · 107 games48.0Round 2: 49.1% · 323 games49.1Round 3: 50.7% · 377 games50.7Round 4: 52.1% · 296 games (strongest round)52.1 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.0% | 50.8% | 25,263 | Round 1: 50.0% · 150 games50.0Round 2: 48.5% · 262 games48.5Round 3: 51.4% · 254 games (strongest round)51.4Round 4: 48.8% · 255 games48.8 |
| 12 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.8% | 54.0% | 22,443 | Round 1: 54.0% · 384 games (strongest round)54.0Round 2: 49.7% · 360 games49.7Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.8% | 51.7% | 22,386 | Round 1: 51.4% · 259 games (strongest round)51.4Round 2: 49.4% · 233 games49.4Round 3: not enough games-Round 4: not enough games- |
| 13 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.7% | 50.1% | 21,843 | Round 1: 51.0% · 151 games (strongest round)50.9Round 2: 49.4% · 209 games49.4Round 3: 47.3% · 174 games47.3Round 4: 46.0% · 157 games46.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 51.4% | 21,044 | Round 1: not enough games-Round 2: 54.1% · 150 games54.1Round 3: 56.5% · 239 games (strongest round)56.5Round 4: 52.0% · 230 games52.0 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.6% | 52.4% | 20,485 | Round 1: 48.4% · 142 games48.4Round 2: 53.3% · 150 games53.3Round 3: 55.7% · 150 games (strongest round)55.7Round 4: 52.1% · 150 games52.1 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.6% | 50.8% | 20,321 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 51.4% · 335 games51.4Round 3: 49.0% · 404 games48.9Round 4: 48.8% · 409 games48.8 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.4% | 50.1% | 18,162 | Round 1: 48.8% · 150 games (strongest round)48.8Round 2: 48.7% · 239 games48.7Round 3: 47.8% · 261 games47.8Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 1.4% | 53.9% | 17,824 | Round 1: 54.6% · 150 games54.6Round 2: 53.4% · 246 games53.4Round 3: 54.9% · 277 games54.9Round 4: 55.6% · 291 games (strongest round)55.6 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.4% | 52.5% | 17,298 | Round 1: 49.4% · 364 games49.4Round 2: 54.0% · 274 games (strongest round)54.0Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.3% | 50.6% | 16,818 | Round 1: 46.4% · 101 games46.4Round 2: 50.2% · 291 games (strongest round)50.2Round 3: 47.2% · 376 games47.2Round 4: 47.7% · 375 games47.7 |
| 14 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 1.3% | 49.9% | 16,386 | Round 1: 51.7% · 152 games (strongest round)51.7Round 2: 48.0% · 175 games48.0Round 3: 45.9% · 203 games45.9Round 4: 44.2% · 200 games44.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.2% | 51.1% | 14,535 | Round 1: 49.4% · 150 games49.4Round 2: 52.6% · 201 games (strongest round)52.6Round 3: 51.7% · 240 games51.7Round 4: 51.8% · 218 games51.8 |
| 15 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 51.6% | 14,005 | Round 1: 48.6% · 150 games48.6Round 2: 50.3% · 150 games50.3Round 3: 50.9% · 168 games (strongest round)50.9Round 4: 50.2% · 172 games50.2 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.1% | 50.9% | 13,750 | Round 1: 54.1% · 150 games (strongest round)54.1Round 2: 51.7% · 150 games51.7Round 3: 51.9% · 176 games51.9Round 4: 53.1% · 187 games53.1 |
| 16 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.1% | 52.0% | 13,588 | Round 1: 53.9% · 241 games (strongest round)53.9Round 2: 51.0% · 255 games51.0Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.0% | 50.1% | 12,932 | Round 1: 52.3% · 150 games (strongest round)52.3Round 2: 51.3% · 150 games51.3Round 3: not enough games-Round 4: not enough games- |
| 17 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.0% | 50.8% | 12,175 | Round 1: 50.5% · 150 games (strongest round)50.5Round 2: 48.3% · 150 games48.3Round 3: 49.2% · 150 games49.2Round 4: 50.4% · 150 games50.4 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 51.1% | 11,955 | Round 1: not enough games-Round 2: 47.7% · 156 games47.7Round 3: 48.3% · 202 games (strongest round)48.3Round 4: not enough games- |
| 19 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.9% | 49.9% | 11,787 | Round 1: 53.4% · 150 games53.4Round 2: 53.8% · 150 games (strongest round)53.8Round 3: 53.6% · 150 games53.6Round 4: 51.4% · 150 games51.4 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.9% | 51.9% | 11,758 | Round 1: 49.7% · 121 games49.7Round 2: 51.8% · 143 games51.8Round 3: 55.6% · 150 games (strongest round)55.6Round 4: 46.7% · 150 games46.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.9% | 50.4% | 11,551 | Round 1: not enough games-Round 2: 47.1% · 150 games47.1Round 3: 49.9% · 150 games (strongest round)49.9Round 4: 47.8% · 150 games47.8 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 51.2% | 11,429 | Round 1: not enough games-Round 2: 52.0% · 150 games (strongest round)52.0Round 3: 50.0% · 150 games50.0Round 4: 49.6% · 150 games49.6 |
| 20 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.8% | 51.5% | 10,115 | Round 1: 45.3% · 144 games45.3Round 2: 53.3% · 150 games53.3Round 3: 53.7% · 150 games (strongest round)53.7Round 4: 51.3% · 150 games51.3 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.8% | 50.3% | 9,797 | Round 1: 52.6% · 150 games52.6Round 2: 52.9% · 150 games (strongest round)52.8Round 3: 51.0% · 150 games50.9Round 4: 52.5% · 150 games52.4 |
| 21 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.7% | 53.9% | 9,065 | Round 1: 55.0% · 103 games (strongest round)55.0Round 2: 53.3% · 107 games53.3Round 3: 52.5% · 140 games52.4Round 4: 52.7% · 148 games52.7 |
| 22 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 50.5% | 8,892 | Round 1: 50.3% · 177 games (strongest round)50.3Round 2: 46.1% · 170 games46.1Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 50.8% | 8,865 | Round 1: 55.1% · 150 games (strongest round)55.1Round 2: 53.3% · 150 games53.3Round 3: 53.3% · 150 games53.3Round 4: 51.4% · 150 games51.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.7% | 50.9% | 8,516 | Round 1: not enough games-Round 2: 56.6% · 150 games (strongest round)56.6Round 3: 55.5% · 150 games55.5Round 4: 52.3% · 150 games52.3 |
| 23 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 53.4% | 6,954 | Round 1: 53.2% · 150 games53.2Round 2: 50.5% · 150 games50.5Round 3: 55.3% · 150 games (strongest round)55.3Round 4: 47.8% · 108 games47.8 |
| 24 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 54.8% | 5,918 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.4% · 193 games50.4 |
| 25 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 52.1% | 5,515 | Round 1: 49.4% · 105 games49.4Round 2: 50.5% · 107 games50.5Round 3: 52.4% · 123 games (strongest round)52.3Round 4: 50.3% · 118 games50.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 6.9% | 48.8% | 86,694 | Round 1: 48.4% · 309 games48.4Round 2: 51.8% · 945 games (strongest round)51.8Round 3: 48.3% · 1,113 games48.3Round 4: 46.9% · 1,008 games46.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 5.1% | 49.6% | 63,863 | Round 1: 47.0% · 779 games47.0Round 2: 48.7% · 811 games48.7Round 3: 48.9% · 1,032 games48.9Round 4: 52.3% · 1,066 games (strongest round)52.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.7% | 47.7% | 58,288 | Round 1: 44.8% · 615 games44.8Round 2: 47.2% · 565 games47.2Round 3: 47.0% · 657 games47.0Round 4: 47.8% · 595 games (strongest round)47.8 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 4.4% | 48.8% | 55,247 | Round 1: 47.7% · 387 games47.7Round 2: 47.4% · 445 games47.4Round 3: 46.0% · 585 games46.0Round 4: 52.6% · 471 games (strongest round)52.6 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 3.7% | 49.4% | 46,998 | Round 1: 50.4% · 529 games50.4Round 2: 50.0% · 553 games50.0Round 3: 50.9% · 803 games (strongest round)50.9Round 4: 47.2% · 800 games47.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 3.5% | 49.6% | 43,949 | Round 1: 45.5% · 877 games45.5Round 2: 50.7% · 719 games50.7Round 3: 50.8% · 796 games50.8Round 4: 51.2% · 619 games (strongest round)51.2 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 3.0% | 49.7% | 37,928 | Round 1: 54.2% · 392 games (strongest round)54.2Round 2: 52.5% · 436 games52.5Round 3: 49.8% · 600 games49.8Round 4: 50.0% · 571 games50.0 |
| 26 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.0% | 48.3% | 37,107 | Round 1: 48.0% · 345 games47.9Round 2: 51.7% · 379 games51.7Round 3: 49.7% · 463 games49.7Round 4: 51.8% · 374 games (strongest round)51.7 |
| 27 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 2.8% | 46.9% | 35,238 | Round 1: 51.6% · 695 games (strongest round)51.6Round 2: 48.1% · 631 games48.1Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.8% | 49.3% | 35,213 | Round 1: 48.5% · 195 games48.5Round 2: 51.9% · 238 games51.9Round 3: 52.6% · 326 games (strongest round)52.6Round 4: 52.3% · 317 games52.3 |
| 28 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.7% | 49.1% | 34,094 | Round 1: 46.6% · 297 games46.6Round 2: 46.6% · 247 games46.6Round 3: 50.5% · 272 games (strongest round)50.5Round 4: 49.4% · 214 games49.4 |
| 29 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 2.5% | 48.3% | 31,234 | Round 1: 46.7% · 394 games46.7Round 2: 47.3% · 455 games (strongest round)47.3Round 3: 46.9% · 496 games46.9Round 4: 46.5% · 429 games46.5 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.5% | 48.7% | 31,180 | Round 1: 49.3% · 261 games49.3Round 2: 49.7% · 245 games49.7Round 3: 49.8% · 309 games (strongest round)49.8Round 4: 48.0% · 272 games47.9 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.3% | 49.5% | 28,778 | Round 1: 50.4% · 633 games50.4Round 2: 51.5% · 540 games (strongest round)51.5Round 3: 50.3% · 102 games50.2Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 2.2% | 48.5% | 27,320 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.4% · 420 games46.4Round 4: 50.0% · 431 games (strongest round)50.0 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.2% | 47.9% | 27,103 | Round 1: 46.1% · 105 games46.1Round 2: 45.5% · 309 games45.5Round 3: 44.5% · 332 games44.5Round 4: 48.2% · 318 games (strongest round)48.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.1% | 49.1% | 26,727 | Round 1: 49.4% · 182 games49.4Round 2: 46.0% · 361 games46.0Round 3: 48.2% · 367 games48.2Round 4: 51.1% · 296 games (strongest round)51.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.1% | 48.6% | 26,074 | Round 1: 52.7% · 497 games (strongest round)52.7Round 2: 48.9% · 431 games48.9Round 3: not enough games-Round 4: not enough games- |
| 31 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 46.5% | 25,942 | Round 1: 45.9% · 618 games45.9Round 2: 46.9% · 230 games (strongest round)46.9Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 2.1% | 48.0% | 25,938 | Round 1: 46.5% · 240 games46.5Round 2: 46.3% · 298 games46.3Round 3: 49.5% · 396 games (strongest round)49.5Round 4: 47.2% · 441 games47.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.0% | 49.0% | 24,730 | Round 1: 51.1% · 489 games51.1Round 2: 52.5% · 390 games52.5Round 3: 52.8% · 357 games (strongest round)52.8Round 4: 49.7% · 325 games49.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.9% | 49.4% | 23,658 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.5% · 420 games (strongest round)54.5Round 4: 47.6% · 481 games47.6 |
| 32 | OverloadedUsing another Ability resets the cooldown of. | | 1.9% | 45.8% | 23,225 | Round 1: 49.0% · 256 games (strongest round)49.0Round 2: 46.3% · 238 games46.3Round 3: 48.2% · 238 games48.2Round 4: 46.2% · 228 games46.2 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.6% | 47.1% | 20,399 | Round 1: 43.5% · 150 games43.5Round 2: 45.8% · 150 games45.8Round 3: 49.0% · 196 games49.0Round 4: 50.3% · 226 games (strongest round)50.3 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.6% | 49.8% | 20,112 | Round 1: 48.7% · 167 games48.7Round 2: 46.9% · 150 games46.9Round 3: 49.8% · 210 games49.8Round 4: 51.4% · 187 games (strongest round)51.4 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.6% | 49.4% | 19,616 | Round 1: 48.1% · 150 games48.1Round 2: 52.2% · 194 games (strongest round)52.2Round 3: 52.1% · 237 games52.1Round 4: 51.1% · 197 games51.1 |
| 33 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.5% | 47.0% | 18,307 | Round 1: 48.1% · 260 games48.1Round 2: 46.0% · 281 games46.0Round 3: 49.0% · 279 games (strongest round)49.0Round 4: 46.0% · 263 games46.0 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.5% | 48.9% | 18,286 | Round 1: 53.7% · 150 games (strongest round)53.7Round 2: 47.6% · 254 games47.6Round 3: 51.7% · 344 games51.7Round 4: 50.3% · 361 games50.3 |
| 34 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.4% | 47.1% | 18,053 | Round 1: 47.7% · 217 games47.7Round 2: 49.5% · 234 games49.5Round 3: 51.1% · 212 games (strongest round)51.1Round 4: 47.4% · 208 games47.4 |
| 35 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 1.4% | 49.5% | 17,797 | Round 1: 48.0% · 245 games48.0Round 2: 49.1% · 260 games (strongest round)49.1Round 3: 46.5% · 290 games46.5Round 4: 48.9% · 268 games48.9 |
| THRASHEmpower! | | 1.4% | 49.2% | 17,292 | Round 1: 48.5% · 575 games48.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.3% | 47.6% | 15,967 | Round 1: 52.5% · 426 games (strongest round)52.5Round 2: 46.9% · 397 games46.9Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.2% | 46.4% | 15,374 | Round 1: 44.5% · 229 games44.5Round 2: 43.6% · 189 games43.6Round 3: 45.7% · 178 games (strongest round)45.7Round 4: 43.7% · 181 games43.7 |
| 36 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.2% | 48.1% | 14,943 | Round 1: 44.0% · 165 games44.0Round 2: 50.0% · 171 games50.0Round 3: 50.6% · 203 games (strongest round)50.6Round 4: 49.5% · 176 games49.5 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 1.0% | 49.6% | 12,446 | Round 1: 51.6% · 150 games51.6Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 50.8% · 150 games50.8Round 4: 51.3% · 150 games51.3 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 0.9% | 49.5% | 11,395 | Round 1: not enough games-Round 2: 52.5% · 150 games (strongest round)52.5Round 3: 50.3% · 150 games50.2Round 4: 46.6% · 150 games46.6 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.9% | 49.2% | 11,005 | Round 1: 50.0% · 150 games50.0Round 2: 51.5% · 150 games51.5Round 3: 55.2% · 150 games (strongest round)55.2Round 4: 50.2% · 150 games50.2 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.9% | 48.1% | 10,995 | Round 1: 46.0% · 150 games46.0Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 46.5% · 150 games46.5Round 4: 45.9% · 150 games45.9 |
| 37 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.8% | 47.4% | 10,301 | Round 1: 48.4% · 150 games48.4Round 2: 47.2% · 150 games47.2Round 3: 44.7% · 150 games44.7Round 4: 50.0% · 150 games (strongest round)50.0 |
| 38 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.8% | 47.6% | 9,987 | Round 1: 48.1% · 145 games48.1Round 2: 47.1% · 150 games47.1Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 47.0% · 150 games47.0 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.8% | 49.2% | 9,913 | Round 1: 49.8% · 116 games49.8Round 2: 50.1% · 150 games50.1Round 3: 49.0% · 165 games49.0Round 4: 51.7% · 150 games (strongest round)51.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.8% | 46.3% | 9,548 | Round 1: not enough games-Round 2: 44.7% · 150 games44.7Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 43.8% · 150 games43.8 |
| 39 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.7% | 47.1% | 9,345 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.8% · 113 games (strongest round)52.8Round 4: 48.5% · 109 games48.5 |
| 40 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.7% | 44.9% | 9,212 | Round 1: 46.5% · 150 games46.5Round 2: 48.4% · 150 games (strongest round)48.4Round 3: 46.7% · 150 games46.7Round 4: 46.2% · 150 games46.2 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 0.7% | 48.6% | 9,043 | Round 1: 50.5% · 150 games50.5Round 2: 49.1% · 150 games49.1Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 46.2% · 150 games46.2 |
| 41 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.7% | 49.1% | 8,432 | Round 1: not enough games-Round 2: 47.5% · 109 games (strongest round)47.5Round 3: 47.3% · 129 games47.3Round 4: 47.0% · 103 games47.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 47.2% | 7,869 | Round 1: 51.9% · 117 games51.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.5% | 48.8% | 6,718 | Round 1: 45.6% · 125 games45.6Round 2: 45.0% · 113 games45.0Round 3: 47.8% · 150 games (strongest round)47.8Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.5% | 47.9% | 6,528 | Round 1: 52.5% · 107 games (strongest round)52.5Round 2: 51.1% · 106 games51.1Round 3: 48.2% · 150 games48.2Round 4: 51.8% · 150 games51.8 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.4% | 48.3% | 5,041 | Round 1: not enough games-Round 2: 46.7% · 118 games46.7Round 3: 50.0% · 150 games50.0Round 4: 50.2% · 150 games (strongest round)50.2 |
| 42 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.4% | 47.0% | 4,937 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.4% · 117 games (strongest round)47.3Round 4: 44.3% · 133 games44.3 |
| 43 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.4% | 44.4% | 4,594 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.2% · 125 games47.2Round 4: 48.4% · 138 games (strongest round)48.4 |
| 44 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 46.0% | 4,299 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 47.2% | 4,256 | Round 1: not enough games-Round 2: 45.6% · 145 games45.6Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 50.5% · 128 games50.5 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.3% | 42.7% | 4,141 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.4% · 111 games46.4Round 4: 51.7% · 111 games (strongest round)51.7 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 46.6% | 3,469 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.7% · 123 games51.7Round 4: 54.0% · 128 games (strongest round)54.0 |
| 45 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 46.9% | 1,704 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 48.5% | 1,031 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 57.8% | 898 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 49.0% | 857 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 44.7% | 642 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |