| Warlock JuiceboxGain ? Omnivamp. | SSS | 16.7% | 48.5% | 144,244 | Round 1: 48.9% · 1,487 games48.9Round 2: 47.9% · 1,392 games47.9Round 3: 49.5% · 1,650 games (strongest round)49.5Round 4: 48.8% · 1,553 games48.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | SS | 14.1% | 48.6% | 121,344 | Round 1: 50.5% · 1,245 games50.5Round 2: 46.1% · 1,228 games46.1Round 3: 51.0% · 1,363 games (strongest round)51.0Round 4: 48.7% · 1,382 games48.7 |
| RecursionGain 60 Ability Haste. | SS | 11.8% | 47.9% | 102,068 | Round 1: 48.6% · 1,082 games48.6Round 2: 50.6% · 982 games (strongest round)50.6Round 3: 48.1% · 978 games48.1Round 4: 45.2% · 882 games45.2 |
| Ultimate RecursionGain? Ultimate Ability Haste. | SS | 11.5% | 47.4% | 99,083 | Round 1: 46.7% · 401 games46.7Round 2: 48.2% · 1,065 games (strongest round)48.2Round 3: 47.3% · 1,086 games47.3Round 4: 45.2% · 1,028 games45.2 |
| POWEREmpower! | SS | 11.1% | 48.4% | 95,792 | Round 1: 48.0% · 3,790 games48.0Round 2: 49.1% · 130 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| 1 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | SS | 9.9% | 48.8% | 85,325 | Round 1: 49.8% · 673 games (strongest round)49.8Round 2: 46.0% · 758 games46.0Round 3: 49.4% · 920 games49.4Round 4: 48.4% · 824 games48.4 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | SS | 9.6% | 50.3% | 83,113 | Round 1: 49.8% · 546 games49.8Round 2: 51.3% · 1,262 games51.3Round 3: 51.1% · 1,366 games51.1Round 4: 51.5% · 313 games (strongest round)51.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 10.7% | 49.1% | 91,854 | Round 1: 49.4% · 1,212 games49.4Round 2: 47.6% · 907 games47.6Round 3: 51.4% · 802 games (strongest round)51.4Round 4: 49.6% · 629 games49.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.0% | 48.4% | 77,826 | Round 1: 48.3% · 797 games48.3Round 2: 47.5% · 533 games47.5Round 3: 49.8% · 697 games (strongest round)49.8Round 4: 47.8% · 636 games47.8 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 8.3% | 49.2% | 71,374 | Round 1: 48.6% · 744 games48.6Round 2: 47.7% · 622 games47.7Round 3: 50.5% · 702 games50.5Round 4: 51.5% · 603 games (strongest round)51.5 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 8.0% | 48.1% | 68,929 | Round 1: 45.8% · 495 games45.8Round 2: 49.1% · 514 games (strongest round)49.1Round 3: 48.4% · 570 games48.4Round 4: 47.9% · 456 games47.9 |
| 3 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | S | 7.4% | 48.3% | 63,864 | Round 1: 50.9% · 527 games50.9Round 2: 51.4% · 545 games (strongest round)51.4Round 3: 50.4% · 591 games50.4Round 4: 47.8% · 547 games47.8 |
| GoredrinkGain 15% Omnivamp. | S | 6.6% | 47.8% | 57,024 | Round 1: 50.3% · 276 games (strongest round)50.3Round 2: 47.1% · 786 games47.1Round 3: 48.1% · 768 games48.1Round 4: 46.8% · 777 games46.8 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | S | 6.5% | 48.3% | 56,203 | Round 1: 52.8% · 241 games (strongest round)52.8Round 2: 51.5% · 575 games51.5Round 3: 48.4% · 623 games48.4Round 4: 48.9% · 587 games48.9 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 7.6% | 48.1% | 65,092 | Round 1: 49.5% · 1,336 games49.5Round 2: 50.6% · 1,269 games (strongest round)50.6Round 3: 47.5% · 193 games47.5Round 4: not enough games- |
| 4 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 5.9% | 49.3% | 50,452 | Round 1: 51.3% · 470 games (strongest round)51.2Round 2: 45.2% · 505 games45.2Round 3: 49.4% · 635 games49.4Round 4: 49.5% · 586 games49.5 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 5.8% | 47.6% | 50,224 | Round 1: 43.4% · 151 games43.4Round 2: 45.3% · 359 games45.3Round 3: 48.7% · 363 games (strongest round)48.7Round 4: 47.4% · 366 games47.4 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.7% | 47.4% | 49,323 | Round 1: 45.8% · 415 games45.8Round 2: 49.0% · 396 games (strongest round)49.0Round 3: 46.7% · 500 games46.7Round 4: 45.2% · 524 games45.2 |
| 5 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 5.6% | 48.4% | 48,438 | Round 1: 48.1% · 945 games48.1Round 2: 47.3% · 1,020 games47.3Round 3: 50.8% · 150 games (strongest round)50.8Round 4: not enough games- |
| 6 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.4% | 52.3% | 46,267 | Round 1: 52.7% · 505 games52.7Round 2: 54.5% · 454 games (strongest round)54.5Round 3: 52.0% · 487 games52.0Round 4: 50.7% · 444 games50.6 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 5.2% | 47.4% | 44,475 | Round 1: 47.3% · 575 games47.3Round 2: 49.7% · 485 games (strongest round)49.7Round 3: 48.3% · 549 games48.3Round 4: 48.4% · 546 games48.4 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 5.0% | 48.5% | 43,251 | Round 1: 50.7% · 485 games50.7Round 2: 50.1% · 454 games50.1Round 3: 50.3% · 476 games50.3Round 4: 50.8% · 381 games (strongest round)50.8 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.9% | 50.2% | 42,229 | Round 1: 50.6% · 777 games50.6Round 2: 50.9% · 666 games50.9Round 3: 52.1% · 118 games (strongest round)52.1Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.8% | 48.1% | 41,323 | Round 1: 47.4% · 150 games47.4Round 2: 46.8% · 399 games46.8Round 3: 50.3% · 494 games (strongest round)50.3Round 4: 44.5% · 472 games44.5 |
| 7 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.5% | 50.7% | 38,712 | Round 1: 52.2% · 648 games (strongest round)52.2Round 2: 51.2% · 685 games51.2Round 3: 49.2% · 101 games49.2Round 4: not enough games- |
| 8 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 4.4% | 49.8% | 38,239 | Round 1: 50.3% · 369 games50.3Round 2: 54.3% · 382 games (strongest round)54.3Round 3: 49.7% · 530 games49.7Round 4: 54.0% · 383 games54.0 |
| 9 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.0% | 49.1% | 34,705 | Round 1: 50.3% · 581 games50.3Round 2: 50.9% · 555 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.8% | 49.3% | 32,866 | Round 1: 49.8% · 317 games (strongest round)49.8Round 2: 49.7% · 304 games49.7Round 3: 48.5% · 291 games48.5Round 4: 49.0% · 270 games48.9 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.6% | 51.4% | 31,140 | Round 1: 52.3% · 150 games52.3Round 2: 53.8% · 372 games (strongest round)53.8Round 3: 50.0% · 396 games50.0Round 4: 50.2% · 447 games50.2 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.5% | 49.5% | 30,428 | Round 1: 45.7% · 220 games45.7Round 2: 50.4% · 306 games (strongest round)50.4Round 3: 46.8% · 320 games46.8Round 4: 45.8% · 376 games45.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.3% | 49.0% | 28,585 | Round 1: 49.4% · 150 games49.4Round 2: 49.1% · 258 games49.1Round 3: 49.9% · 305 games (strongest round)49.9Round 4: 48.1% · 335 games48.1 |
| DonationGet 1750 Gold. No questions asked. | | 3.2% | 48.5% | 27,274 | Round 1: not enough games-Round 2: 47.0% · 228 games47.0Round 3: 50.5% · 307 games (strongest round)50.5Round 4: 48.0% · 314 games48.0 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.9% | 48.6% | 24,952 | Round 1: 52.4% · 150 games (strongest round)52.3Round 2: 49.9% · 150 games49.9Round 3: not enough games-Round 4: not enough games- |
| Weapon of Destiny Best with Liandry's Torment+7.3 | | 2.8% | 49.4% | 23,869 | Round 1: 52.9% · 520 games (strongest round)52.9Round 2: 50.0% · 385 games50.0Round 3: not enough games-Round 4: not enough games- |
| 10 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.7% | 47.9% | 23,398 | Round 1: 54.3% · 297 games (strongest round)54.3Round 2: 53.0% · 246 games53.0Round 3: 44.0% · 284 games44.0Round 4: 46.4% · 237 games46.4 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.6% | 50.0% | 22,638 | Round 1: 51.1% · 150 games51.1Round 2: 50.5% · 367 games50.5Round 3: 54.7% · 416 games (strongest round)54.7Round 4: 49.3% · 406 games49.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.6% | 48.5% | 22,370 | Round 1: 50.0% · 165 games (strongest round)50.0Round 2: 48.2% · 170 games48.2Round 3: 45.0% · 215 games45.0Round 4: 46.4% · 221 games46.4 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.5% | 49.1% | 21,147 | Round 1: 54.1% · 150 games (strongest round)54.1Round 2: 50.4% · 250 games50.4Round 3: 50.8% · 279 games50.8Round 4: 52.5% · 266 games52.5 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.4% | 47.9% | 20,370 | Round 1: 47.9% · 536 games (strongest round)47.9Round 2: 47.7% · 397 games47.7Round 3: not enough games-Round 4: not enough games- |
| 11 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.4% | 47.5% | 20,336 | Round 1: 47.1% · 150 games47.1Round 2: 45.8% · 150 games45.8Round 3: 48.8% · 153 games (strongest round)48.8Round 4: 43.5% · 150 games43.5 |
| 12 | Transmute: ChaosGain 2 random Augments. | | 2.3% | 48.8% | 19,673 | Round 1: 51.6% · 214 games51.6Round 2: 54.9% · 150 games (strongest round)54.9Round 3: 53.7% · 246 games53.7Round 4: 52.1% · 225 games52.1 |
| 13 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.2% | 51.5% | 19,142 | Round 1: 55.7% · 150 games (strongest round)55.7Round 2: 51.7% · 167 games51.7Round 3: 53.2% · 222 games53.2Round 4: 54.3% · 181 games54.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 47.3% | 18,869 | Round 1: 51.4% · 309 games (strongest round)51.4Round 2: 49.0% · 217 games49.0Round 3: not enough games-Round 4: not enough games- |
| 14 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.1% | 48.4% | 18,063 | Round 1: 48.0% · 179 games48.0Round 2: 46.7% · 216 games46.7Round 3: 48.3% · 268 games48.3Round 4: 48.4% · 219 games (strongest round)48.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 48.3% | 16,079 | Round 1: not enough games-Round 2: 50.6% · 150 games50.6Round 3: 50.9% · 186 games (strongest round)50.8Round 4: 48.4% · 207 games48.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.8% | 47.7% | 15,931 | Round 1: 48.3% · 150 games (strongest round)48.3Round 2: 46.0% · 185 games46.0Round 3: 48.2% · 215 games48.2Round 4: 47.6% · 192 games47.6 |
| Lich BrainGain ? Ability Power. | | 1.8% | 47.3% | 15,698 | Round 1: not enough games-Round 2: 48.8% · 162 games48.8Round 3: 51.7% · 197 games (strongest round)51.7Round 4: 48.1% · 185 games48.1 |
| 15 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.8% | 47.8% | 15,584 | Round 1: 52.0% · 150 games (strongest round)52.0Round 2: 51.5% · 155 games51.5Round 3: 51.0% · 195 games51.0Round 4: 48.7% · 150 games48.7 |
| 16 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 1.8% | 47.1% | 15,199 | Round 1: 49.1% · 158 games (strongest round)49.1Round 2: 48.4% · 150 games48.4Round 3: 48.7% · 216 games48.7Round 4: 46.9% · 170 games46.9 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.6% | 48.2% | 14,116 | Round 1: 47.1% · 150 games47.1Round 2: 45.4% · 190 games45.4Round 3: 43.5% · 242 games43.5Round 4: 48.0% · 230 games (strongest round)48.0 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.6% | 49.7% | 13,740 | Round 1: 50.7% · 127 games50.7Round 2: 48.2% · 150 games48.2Round 3: 52.0% · 155 games52.0Round 4: 53.3% · 164 games (strongest round)53.3 |
| 17 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 1.6% | 47.7% | 13,584 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 50.7% · 150 games50.7Round 3: 48.6% · 150 games48.6Round 4: 47.3% · 150 games47.3 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.6% | 49.8% | 13,456 | Round 1: not enough games-Round 2: 53.1% · 109 games (strongest round)53.1Round 3: 50.2% · 112 games50.2Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 1.5% | 49.1% | 13,044 | Round 1: 52.3% · 121 games52.3Round 2: 52.3% · 150 games (strongest round)52.3Round 3: 52.1% · 150 games52.1Round 4: 50.9% · 179 games50.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.4% | 49.4% | 12,337 | Round 1: 47.4% · 110 games47.4Round 2: 48.9% · 150 games48.9Round 3: 48.0% · 190 games48.0Round 4: 49.5% · 208 games (strongest round)49.5 |
| 18 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.4% | 51.8% | 11,810 | Round 1: 52.5% · 150 games52.5Round 2: 55.1% · 150 games (strongest round)55.1Round 3: 52.1% · 150 games52.1Round 4: 50.7% · 150 games50.6 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.4% | 48.0% | 11,728 | Round 1: 47.8% · 150 games47.8Round 2: 47.5% · 150 games47.5Round 3: 51.6% · 157 games (strongest round)51.6Round 4: 50.7% · 158 games50.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 48.6% | 10,793 | Round 1: not enough games-Round 2: 51.5% · 150 games51.4Round 3: 52.0% · 150 games (strongest round)52.0Round 4: 47.9% · 150 games47.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.1% | 47.5% | 9,522 | Round 1: not enough games-Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 48.7% · 150 games48.7Round 4: 48.0% · 150 games48.0 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.0% | 47.6% | 8,376 | Round 1: 44.2% · 119 games (strongest round)44.2Round 2: 43.6% · 150 games43.6Round 3: 40.9% · 150 games40.9Round 4: 40.6% · 150 games40.6 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.0% | 52.0% | 8,299 | Round 1: 54.9% · 137 games54.9Round 2: 56.6% · 150 games (strongest round)56.6Round 3: 56.6% · 157 games56.6Round 4: 51.4% · 182 games51.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.0% | 49.1% | 8,280 | Round 1: not enough games-Round 2: 42.5% · 138 games42.4Round 3: 46.0% · 153 games46.0Round 4: 46.6% · 209 games (strongest round)46.6 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.9% | 48.7% | 7,883 | Round 1: not enough games-Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 49.5% · 150 games49.5Round 4: 48.5% · 150 games48.5 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.9% | 48.1% | 7,854 | Round 1: not enough games-Round 2: 53.9% · 150 games (strongest round)53.8Round 3: 48.9% · 150 games48.9Round 4: 52.5% · 150 games52.5 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.9% | 49.2% | 7,817 | Round 1: 46.9% · 117 games46.9Round 2: 46.5% · 150 games46.5Round 3: 49.6% · 150 games (strongest round)49.6Round 4: 46.2% · 150 games46.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.8% | 48.2% | 7,097 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.3% · 120 games46.3Round 4: 53.5% · 132 games (strongest round)53.5 |
| 19 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.8% | 48.3% | 7,030 | Round 1: 45.7% · 136 games45.7Round 2: 48.5% · 120 games48.4Round 3: 48.7% · 127 games (strongest round)48.7Round 4: 47.5% · 104 games47.5 |
| 20 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.8% | 47.5% | 7,009 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.8% | 48.8% | 6,540 | Round 1: not enough games-Round 2: 50.0% · 150 games50.0Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 50.5% · 150 games50.5 |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.7% | 49.9% | 6,402 | Round 1: 58.3% · 150 games58.3Round 2: 57.5% · 142 games57.5Round 3: 53.9% · 150 games53.9Round 4: 59.7% · 150 games (strongest round)59.7 |
| 21 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.6% | 50.2% | 5,511 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.0% · 102 games52.0Round 4: 53.8% · 112 games (strongest round)53.8 |
| 22 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 50.8% | 5,246 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.2% · 125 games53.2Round 4: 53.8% · 114 games (strongest round)53.8 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 0.6% | 47.3% | 4,846 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 47.5% | 4,768 | Round 1: not enough games-Round 2: 56.6% · 108 games (strongest round)56.6Round 3: 52.5% · 150 games52.5Round 4: not enough games- |
| 24 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 50.0% | 4,646 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 46.1% · 150 games46.1Round 3: not enough games-Round 4: not enough games- |
| 25 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 49.7% | 4,366 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.2% · 105 games50.2 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 47.5% | 3,987 | Round 1: 49.4% · 150 games49.4Round 2: 56.5% · 105 games (strongest round)56.5Round 3: 54.4% · 115 games54.4Round 4: not enough games- |
| 26 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 51.0% | 3,154 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.7% · 150 games52.7 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 8.1% | 46.8% | 69,653 | Round 1: 44.1% · 297 games44.1Round 2: 47.3% · 830 games (strongest round)47.3Round 3: 46.2% · 901 games46.2Round 4: 47.1% · 881 games47.1 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.7% | 46.8% | 58,017 | Round 1: 46.7% · 761 games46.7Round 2: 47.0% · 714 games47.0Round 3: 47.2% · 685 games (strongest round)47.2Round 4: 44.2% · 632 games44.2 |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 5.0% | 45.0% | 43,152 | Round 1: 44.2% · 389 games44.2Round 2: 46.1% · 415 games (strongest round)46.1Round 3: 45.4% · 470 games45.4Round 4: 44.9% · 530 games44.9 |
| 28 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 4.6% | 46.8% | 39,437 | Round 1: 48.4% · 311 games48.4Round 2: 53.2% · 288 games (strongest round)53.2Round 3: 49.2% · 410 games49.2Round 4: 46.9% · 326 games46.9 |
| 29 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 4.3% | 45.7% | 36,708 | Round 1: 46.7% · 316 games46.7Round 2: 44.5% · 321 games44.5Round 3: 48.2% · 403 games (strongest round)48.2Round 4: 43.1% · 380 games43.1 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.7% | 46.2% | 32,287 | Round 1: 45.8% · 398 games45.8Round 2: 45.9% · 388 games45.9Round 3: 43.6% · 408 games43.6Round 4: 47.2% · 367 games (strongest round)47.2 |
| Bread And JamYour gains 100 Ability Haste. | | 3.6% | 45.6% | 30,872 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.8% · 563 games43.8Round 4: 46.7% · 626 games (strongest round)46.7 |
| Transmute: GoldGain a random Gold Augment. | | 3.5% | 46.8% | 30,337 | Round 1: 49.5% · 150 games49.5Round 2: 49.8% · 290 games (strongest round)49.8Round 3: 47.6% · 382 games47.6Round 4: 49.2% · 350 games49.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 3.4% | 46.5% | 29,076 | Round 1: 46.6% · 150 games46.6Round 2: 45.8% · 220 games45.8Round 3: 46.2% · 237 games46.2Round 4: 47.4% · 218 games (strongest round)47.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 3.4% | 44.2% | 28,943 | Round 1: 41.5% · 252 games41.5Round 2: 44.8% · 249 games (strongest round)44.8Round 3: 42.6% · 227 games42.6Round 4: 42.7% · 221 games42.7 |
| 30 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.1% | 46.2% | 26,774 | Round 1: 46.1% · 285 games46.1Round 2: 46.8% · 293 games46.8Round 3: 48.1% · 342 games (strongest round)48.1Round 4: 47.3% · 290 games47.3 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 3.0% | 46.7% | 25,553 | Round 1: 46.7% · 150 games46.7Round 2: 49.2% · 246 games49.2Round 3: 46.6% · 266 games46.6Round 4: 50.5% · 255 games (strongest round)50.5 |
| 31 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.8% | 45.4% | 24,209 | Round 1: 49.7% · 200 games (strongest round)49.7Round 2: 48.2% · 209 games48.2Round 3: 48.5% · 209 games48.4Round 4: 47.4% · 181 games47.4 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.8% | 46.7% | 24,007 | Round 1: 50.6% · 243 games50.6Round 2: 51.8% · 297 games (strongest round)51.8Round 3: 48.6% · 286 games48.6Round 4: 47.6% · 246 games47.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.7% | 46.2% | 23,357 | Round 1: 47.2% · 389 games47.2Round 2: 44.0% · 269 games44.0Round 3: 48.6% · 285 games (strongest round)48.6Round 4: 45.8% · 252 games45.8 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.1% | 46.3% | 18,440 | Round 1: 45.8% · 154 games45.8Round 2: 49.8% · 190 games (strongest round)49.8Round 3: 43.9% · 229 games43.9Round 4: 44.1% · 197 games44.1 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 2.1% | 47.1% | 18,259 | Round 1: 44.6% · 150 games44.6Round 2: 47.0% · 150 games47.0Round 3: 47.8% · 163 games (strongest round)47.8Round 4: 46.8% · 150 games46.8 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.0% | 44.1% | 17,227 | Round 1: 46.6% · 381 games (strongest round)46.6Round 2: 43.3% · 253 games43.3Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 2.0% | 45.9% | 16,824 | Round 1: 45.1% · 369 games45.1Round 2: 46.4% · 221 games (strongest round)46.4Round 3: 43.9% · 201 games43.9Round 4: 44.7% · 190 games44.7 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.9% | 44.6% | 16,443 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.4% · 293 games45.4Round 4: 45.9% · 292 games (strongest round)45.9 |
| 32 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 45.8% | 16,098 | Round 1: 47.6% · 385 games47.6Round 2: 49.5% · 150 games (strongest round)49.5Round 3: not enough games-Round 4: not enough games- |
| 33 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.8% | 47.0% | 15,182 | Round 1: 47.7% · 150 games47.7Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 50.1% · 150 games50.1Round 4: 49.6% · 150 games49.6 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.5% | 45.8% | 13,058 | Round 1: 46.4% · 150 games46.4Round 2: 43.1% · 150 games43.1Round 3: 47.4% · 208 games (strongest round)47.4Round 4: 39.8% · 173 games39.8 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 1.3% | 46.6% | 11,346 | Round 1: 51.3% · 197 games (strongest round)51.3Round 2: 50.0% · 150 games50.0Round 3: 46.1% · 150 games46.1Round 4: 45.8% · 150 games45.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.3% | 46.2% | 11,155 | Round 1: 41.0% · 150 games40.9Round 2: 46.9% · 150 games46.9Round 3: 48.5% · 150 games (strongest round)48.5Round 4: 44.7% · 162 games44.7 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 46.3% | 10,321 | Round 1: 48.6% · 150 games48.6Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 49.7% · 150 games49.7Round 4: 46.5% · 150 games46.5 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.2% | 45.8% | 10,061 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.1% | 45.5% | 9,848 | Round 1: 41.3% · 150 games41.3Round 2: 47.0% · 150 games (strongest round)47.0Round 3: 45.2% · 150 games45.2Round 4: 43.3% · 146 games43.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.1% | 45.2% | 9,519 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.6% · 171 games (strongest round)43.6Round 4: 42.2% · 171 games42.2 |
| 34 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.0% | 45.1% | 8,327 | Round 1: 41.5% · 150 games41.5Round 2: 41.6% · 150 games41.6Round 3: 41.6% · 150 games41.6Round 4: 41.7% · 150 games (strongest round)41.7 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 1.0% | 47.1% | 8,310 | Round 1: 43.9% · 117 games43.9Round 2: 46.2% · 123 games (strongest round)46.2Round 3: 41.5% · 125 games41.5Round 4: 45.7% · 108 games45.7 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.0% | 45.7% | 8,283 | Round 1: 41.9% · 114 games41.9Round 2: 41.9% · 100 games41.9Round 3: 42.1% · 101 games42.1Round 4: 43.9% · 111 games (strongest round)43.9 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.9% | 46.9% | 8,152 | Round 1: 50.4% · 150 games50.4Round 2: 48.4% · 150 games48.4Round 3: 51.6% · 150 games (strongest round)51.6Round 4: 49.9% · 155 games49.9 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.9% | 46.8% | 7,720 | Round 1: 45.0% · 246 games (strongest round)45.0Round 2: 43.8% · 266 games43.8Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.9% | 45.3% | 7,652 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 41.4% · 150 games41.4Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.9% | 44.4% | 7,559 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 0.9% | 46.4% | 7,450 | Round 1: 47.0% · 150 games (strongest round)47.0Round 2: 44.7% · 150 games44.7Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 0.8% | 40.7% | 7,152 | Round 1: 41.9% · 150 games (strongest round)41.9Round 2: 39.3% · 150 games39.3Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 0.8% | 45.4% | 6,902 | Round 1: 48.3% · 180 games48.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.8% | 43.5% | 6,767 | Round 1: 46.1% · 160 games (strongest round)46.1Round 2: 43.6% · 150 games43.6Round 3: not enough games-Round 4: not enough games- |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 0.7% | 42.7% | 6,379 | Round 1: 43.1% · 127 games43.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.7% | 46.9% | 6,334 | Round 1: 52.2% · 150 games (strongest round)52.2Round 2: 51.6% · 150 games51.6Round 3: 46.5% · 150 games46.5Round 4: 48.1% · 150 games48.1 |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.7% | 46.5% | 6,216 | Round 1: 48.3% · 133 games48.3Round 2: 51.3% · 124 games51.3Round 3: 52.3% · 119 games52.3Round 4: 53.6% · 129 games (strongest round)53.6 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.6% | 44.2% | 5,082 | Round 1: 41.8% · 150 games41.8Round 2: 44.8% · 150 games (strongest round)44.8Round 3: 44.0% · 150 games44.0Round 4: 41.1% · 143 games41.1 |
| 37 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.6% | 43.0% | 5,066 | Round 1: 41.8% · 117 games41.8Round 2: 35.4% · 109 games35.4Round 3: 42.2% · 141 games (strongest round)42.2Round 4: 36.4% · 115 games36.4 |
| THRASHEmpower! | | 0.6% | 46.1% | 4,984 | Round 1: 49.6% · 228 games49.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | OverloadedUsing another Ability resets the cooldown of. | | 0.6% | 43.2% | 4,931 | Round 1: 41.3% · 150 games (strongest round)41.3Round 2: 40.8% · 113 games40.8Round 3: 39.7% · 128 games39.7Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.6% | 45.2% | 4,851 | Round 1: 49.6% · 150 games49.6Round 2: 50.5% · 150 games50.4Round 3: 53.5% · 150 games (strongest round)53.5Round 4: 48.9% · 150 games48.9 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 46.4% | 4,779 | Round 1: not enough games-Round 2: 49.5% · 105 games49.5Round 3: 50.9% · 120 games (strongest round)50.9Round 4: 45.3% · 135 games45.3 |
| 39 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.5% | 46.6% | 4,486 | Round 1: 46.0% · 127 games46.0Round 2: 46.8% · 112 games46.8Round 3: 47.5% · 142 games (strongest round)47.4Round 4: 44.3% · 150 games44.3 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 0.5% | 45.9% | 3,884 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.9% · 142 games49.9 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.4% | 46.6% | 3,814 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.5% · 128 games50.5 |
| 40 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.4% | 43.4% | 3,708 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 46.3% | 3,461 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.4% | 43.7% | 3,447 | Round 1: 46.3% · 150 games46.3Round 2: 43.5% · 147 games43.5Round 3: 44.0% · 150 games44.0Round 4: 46.9% · 150 games (strongest round)46.9 |
| 42 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.4% | 43.9% | 3,074 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.4% | 46.1% | 3,022 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 43.9% | 2,928 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.3% | 41.8% | 2,521 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.3% | 44.8% | 2,400 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 46.3% | 2,041 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 44.7% | 1,909 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 42.5% | 1,790 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.2% | 41.2% | 1,654 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.9% | 1,627 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 43.9% | 1,595 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.2% | 51.0% | 1,457 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 46.2% | 1,304 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.0% | 1,283 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 0.1% | 41.0% | 1,202 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 49.3% | 1,128 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |