| Ultimate RecursionGain? Ultimate Ability Haste. | SS | 14.4% | 48.8% | 71,732 | Round 1: 48.4% · 429 games48.4Round 2: 48.8% · 1,116 games48.8Round 3: 49.8% · 1,219 games (strongest round)49.8Round 4: 47.2% · 1,018 games47.2 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 13.5% | 51.9% | 67,075 | Round 1: 55.6% · 1,135 games (strongest round)55.6Round 2: 53.2% · 916 games53.2Round 3: 51.8% · 869 games51.8Round 4: 50.5% · 634 games50.5 |
| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 11.7% | 53.0% | 58,491 | Round 1: 53.5% · 680 games53.5Round 2: 53.2% · 637 games53.2Round 3: 53.5% · 728 games (strongest round)53.5Round 4: 53.4% · 590 games53.4 |
| RecursionGain 60 Ability Haste. | S | 12.4% | 50.9% | 61,886 | Round 1: 50.1% · 925 games50.1Round 2: 49.6% · 789 games49.6Round 3: 52.3% · 775 games (strongest round)52.3Round 4: 50.1% · 685 games50.1 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.4% | 50.8% | 46,555 | Round 1: 51.3% · 667 games (strongest round)51.3Round 2: 51.0% · 436 games51.0Round 3: 50.5% · 570 games50.5Round 4: 48.7% · 512 games48.7 |
| Warlock JuiceboxGain ? Omnivamp. | S | 9.3% | 51.6% | 46,531 | Round 1: 52.2% · 441 games52.2Round 2: 50.1% · 522 games50.1Round 3: 53.4% · 638 games53.4Round 4: 54.3% · 632 games (strongest round)54.3 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 9.1% | 50.2% | 45,060 | Round 1: 48.8% · 793 games48.8Round 2: 47.5% · 744 games47.5Round 3: 49.6% · 810 games49.6Round 4: 52.6% · 686 games (strongest round)52.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 8.9% | 51.2% | 44,328 | Round 1: 52.1% · 613 games52.1Round 2: 48.7% · 481 games48.7Round 3: 52.6% · 480 games (strongest round)52.6Round 4: 52.6% · 419 games52.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 8.5% | 49.6% | 42,377 | Round 1: 49.5% · 160 games49.5Round 2: 49.9% · 438 games49.9Round 3: 47.4% · 431 games47.4Round 4: 50.7% · 445 games (strongest round)50.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 8.1% | 48.9% | 40,177 | Round 1: 51.3% · 205 games51.3Round 2: 50.9% · 656 games50.9Round 3: 51.8% · 738 games (strongest round)51.8Round 4: 48.0% · 734 games47.9 |
| HEAVYEmpower! | | 7.9% | 48.7% | 39,101 | Round 1: 48.9% · 2,113 games48.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 7.7% | 50.7% | 38,565 | Round 1: 51.8% · 1,117 games (strongest round)51.7Round 2: 51.1% · 1,056 games51.1Round 3: 47.0% · 177 games47.0Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 7.2% | 49.5% | 36,086 | Round 1: 51.5% · 228 games51.5Round 2: 49.8% · 604 games49.8Round 3: 53.3% · 666 games (strongest round)53.3Round 4: 51.7% · 151 games51.7 |
| 2 | TripleshotYour targets 2 additional enemies in front of you. | | 6.9% | 50.9% | 34,239 | Round 1: 51.1% · 603 games51.1Round 2: 51.4% · 579 games51.4Round 3: 51.6% · 575 games (strongest round)51.6Round 4: 47.9% · 523 games47.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 6.7% | 49.5% | 33,419 | Round 1: 48.0% · 498 games48.0Round 2: 52.0% · 473 games (strongest round)52.0Round 3: 46.4% · 555 games46.4Round 4: 49.6% · 527 games49.6 |
| 3 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.5% | 48.2% | 32,481 | Round 1: 45.1% · 356 games45.1Round 2: 49.5% · 370 games (strongest round)49.5Round 3: 48.0% · 459 games48.0Round 4: 46.8% · 344 games46.8 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.3% | 49.4% | 31,441 | Round 1: 48.5% · 208 games48.5Round 2: 49.8% · 431 games (strongest round)49.8Round 3: 48.7% · 397 games48.7Round 4: 47.5% · 382 games47.4 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.9% | 54.7% | 29,399 | Round 1: 54.3% · 731 games (strongest round)54.3Round 2: 52.5% · 656 games52.5Round 3: not enough games-Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 5.8% | 50.3% | 28,830 | Round 1: 51.9% · 229 games (strongest round)51.9Round 2: 51.1% · 534 games51.1Round 3: 49.0% · 521 games49.0Round 4: 51.4% · 464 games51.4 |
| Transmute: GoldGain a random Gold Augment. | | 5.7% | 49.7% | 28,479 | Round 1: 50.3% · 220 games50.3Round 2: 49.5% · 384 games49.5Round 3: 52.1% · 417 games (strongest round)52.1Round 4: 48.6% · 499 games48.6 |
| 5 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 5.7% | 51.3% | 28,235 | Round 1: 50.7% · 374 games50.7Round 2: 54.1% · 350 games54.1Round 3: 55.8% · 407 games (strongest round)55.8Round 4: 49.8% · 369 games49.8 |
| 6 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 5.6% | 49.6% | 27,923 | Round 1: 46.1% · 334 games46.1Round 2: 47.8% · 373 games47.8Round 3: 50.8% · 431 games (strongest round)50.8Round 4: 48.0% · 420 games48.0 |
| 7 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.3% | 53.0% | 26,434 | Round 1: 51.6% · 598 games (strongest round)51.6Round 2: 50.6% · 632 games50.6Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.8% | 52.5% | 23,826 | Round 1: 55.2% · 214 games (strongest round)55.2Round 2: 54.2% · 533 games54.2Round 3: 54.0% · 559 games54.0Round 4: 55.0% · 588 games55.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.7% | 51.5% | 23,597 | Round 1: 51.9% · 630 games51.9Round 2: 52.3% · 547 games (strongest round)52.3Round 3: not enough games-Round 4: not enough games- |
| 8 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.7% | 49.5% | 23,519 | Round 1: 50.4% · 343 games50.4Round 2: 52.7% · 378 games (strongest round)52.7Round 3: 49.3% · 437 games49.3Round 4: 49.2% · 310 games49.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.6% | 48.6% | 17,693 | Round 1: 50.5% · 315 games (strongest round)50.5Round 2: 49.0% · 293 games49.0Round 3: 49.6% · 328 games49.6Round 4: 50.3% · 299 games50.3 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 3.5% | 48.6% | 17,184 | Round 1: 45.6% · 128 games45.6Round 2: 49.9% · 168 games49.9Round 3: 46.9% · 212 games46.9Round 4: 50.3% · 195 games (strongest round)50.3 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.3% | 51.3% | 16,498 | Round 1: 51.8% · 198 games51.8Round 2: 52.8% · 216 games52.8Round 3: 55.8% · 288 games (strongest round)55.8Round 4: 52.8% · 326 games52.8 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.3% | 48.4% | 16,266 | Round 1: 49.4% · 150 games49.4Round 2: 50.4% · 313 games50.4Round 3: 52.9% · 362 games (strongest round)52.8Round 4: 50.4% · 345 games50.4 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.0% | 53.5% | 14,953 | Round 1: 52.8% · 178 games52.8Round 2: 55.0% · 185 games55.0Round 3: 53.3% · 214 games53.3Round 4: 55.1% · 193 games (strongest round)55.1 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 3.0% | 50.6% | 14,751 | Round 1: 46.9% · 229 games46.9Round 2: 50.6% · 170 games50.6Round 3: 51.1% · 247 games (strongest round)51.1Round 4: 50.1% · 217 games50.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 50.2% | 14,492 | Round 1: not enough games-Round 2: 48.5% · 159 games48.5Round 3: 47.8% · 235 games47.8Round 4: 50.2% · 250 games (strongest round)50.2 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.9% | 50.7% | 14,211 | Round 1: 55.9% · 150 games (strongest round)55.9Round 2: 53.8% · 166 games53.8Round 3: 52.5% · 216 games52.5Round 4: 52.5% · 240 games52.5 |
| Weapon of Destiny Best with Shadowflame+4.7 | | 2.7% | 50.7% | 13,614 | Round 1: 53.6% · 449 games (strongest round)53.6Round 2: 51.5% · 308 games51.5Round 3: not enough games-Round 4: not enough games- |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 51.5% | 13,588 | Round 1: 51.1% · 150 games (strongest round)51.1Round 2: 48.9% · 176 games48.9Round 3: 48.9% · 221 games48.9Round 4: 50.3% · 186 games50.3 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 2.7% | 50.2% | 13,438 | Round 1: 50.7% · 150 games50.7Round 2: 52.2% · 171 games (strongest round)52.2Round 3: 48.0% · 168 games48.0Round 4: 51.1% · 154 games51.1 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 2.6% | 48.9% | 13,085 | Round 1: 46.1% · 107 games (strongest round)46.1Round 2: 44.0% · 150 games44.0Round 3: 44.8% · 155 games44.8Round 4: 44.7% · 211 games44.7 |
| 12 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.6% | 49.3% | 13,041 | Round 1: 49.5% · 223 games49.5Round 2: 53.3% · 219 games (strongest round)53.3Round 3: 47.4% · 200 games47.4Round 4: 48.0% · 178 games48.0 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 2.5% | 49.5% | 12,551 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 46.5% · 263 games46.5Round 3: 50.3% · 282 games50.3Round 4: 46.3% · 241 games46.3 |
| 13 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 2.4% | 50.0% | 11,785 | Round 1: 47.6% · 150 games47.6Round 2: 54.3% · 150 games (strongest round)54.3Round 3: 53.2% · 188 games53.2Round 4: 49.7% · 201 games49.7 |
| Lich BrainGain ? Ability Power. | | 2.3% | 48.4% | 11,468 | Round 1: not enough games-Round 2: 49.1% · 155 games (strongest round)49.1Round 3: 48.6% · 154 games48.6Round 4: 45.9% · 169 games45.9 |
| 14 | Group HugHealing or Shielding an allied champion with casts that spell again on 2 other nearby allied champions. | | 2.2% | 51.6% | 11,085 | Round 1: 49.8% · 218 games49.8Round 2: 53.9% · 190 games (strongest round)53.9Round 3: 50.5% · 235 games50.5Round 4: 52.6% · 229 games52.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.2% | 50.5% | 11,068 | Round 1: 55.6% · 150 games (strongest round)55.6Round 2: 51.6% · 217 games51.6Round 3: 55.3% · 261 games55.3Round 4: 50.1% · 304 games50.1 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.2% | 49.4% | 10,944 | Round 1: 46.4% · 150 games46.4Round 2: 48.9% · 182 games48.9Round 3: 47.8% · 227 games47.8Round 4: 49.6% · 207 games (strongest round)49.6 |
| 15 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.2% | 49.3% | 10,890 | Round 1: 51.9% · 319 games (strongest round)51.8Round 2: 49.6% · 150 games49.6Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.0% | 53.5% | 10,186 | Round 1: not enough games-Round 2: 54.7% · 257 games54.7Round 3: 57.5% · 308 games (strongest round)57.5Round 4: 55.8% · 315 games55.8 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 1.9% | 49.1% | 9,220 | Round 1: 51.4% · 184 games51.4Round 2: 51.4% · 166 games (strongest round)51.4Round 3: 46.8% · 197 games46.8Round 4: 51.3% · 192 games51.3 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.8% | 50.1% | 9,172 | Round 1: not enough games-Round 2: 50.0% · 160 games50.0Round 3: 50.2% · 179 games (strongest round)50.2Round 4: 49.8% · 175 games49.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 50.8% | 8,983 | Round 1: 45.6% · 113 games45.6Round 2: 47.8% · 150 games47.8Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 47.2% · 150 games47.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.8% | 51.7% | 8,860 | Round 1: 54.7% · 150 games (strongest round)54.7Round 2: 52.0% · 168 games51.9Round 3: 51.1% · 177 games51.1Round 4: 50.9% · 150 games50.9 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.7% | 50.6% | 8,610 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.8% · 208 games (strongest round)49.8Round 4: 47.7% · 205 games47.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 50.2% | 8,320 | Round 1: not enough games-Round 2: 49.9% · 150 games49.9Round 3: 48.7% · 150 games48.7Round 4: 51.4% · 150 games (strongest round)51.4 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.5% | 48.6% | 7,625 | Round 1: 49.3% · 148 games49.3Round 2: 50.7% · 120 games (strongest round)50.7Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 1.3% | 51.2% | 6,346 | Round 1: 53.4% · 314 games53.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 49.5% | 6,305 | Round 1: 53.6% · 151 games (strongest round)53.6Round 2: 51.3% · 150 games51.3Round 3: not enough games-Round 4: not enough games- |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 53.1% | 4,485 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.1% · 148 games (strongest round)55.1Round 4: 53.0% · 150 games53.0 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 48.4% | 4,031 | Round 1: not enough games-Round 2: 49.7% · 129 games (strongest round)49.7Round 3: 49.3% · 133 games49.3Round 4: 48.8% · 150 games48.8 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.8% | 48.7% | 3,832 | Round 1: 54.5% · 150 games (strongest round)54.5Round 2: 51.0% · 119 games51.0Round 3: 51.3% · 139 games51.3Round 4: 51.6% · 137 games51.6 |
| 18 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 52.3% | 3,782 | Round 1: 50.1% · 150 games (strongest round)50.1Round 2: 47.3% · 150 games47.3Round 3: not enough games-Round 4: not enough games- |
| 19 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 48.6% | 3,485 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.9% · 150 games51.9Round 4: not enough games- |
| MinionmancerYour summons gain 40% increased size, health, and damage. | | 16.7% | 48.1% | 83,003 | Round 1: 48.5% · 945 games (strongest round)48.5Round 2: 48.4% · 904 games48.4Round 3: 47.9% · 1,012 games47.9Round 4: 47.9% · 1,034 games47.9 |
| 20 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 9.4% | 48.2% | 46,761 | Round 1: 50.1% · 670 games50.1Round 2: 50.2% · 687 games50.2Round 3: 52.0% · 747 games (strongest round)52.0Round 4: 49.4% · 584 games49.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 6.1% | 46.6% | 30,253 | Round 1: 46.2% · 435 games46.2Round 2: 49.7% · 395 games (strongest round)49.7Round 3: 48.8% · 439 games48.8Round 4: 48.7% · 369 games48.7 |
| 21 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 6.0% | 47.3% | 29,788 | Round 1: 47.5% · 339 games47.4Round 2: 43.8% · 373 games43.8Round 3: 48.4% · 454 games (strongest round)48.4Round 4: 46.5% · 387 games46.5 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 6.0% | 47.6% | 29,685 | Round 1: 46.4% · 459 games46.4Round 2: 48.4% · 533 games48.4Round 3: 47.2% · 627 games47.2Round 4: 50.4% · 551 games (strongest round)50.4 |
| RecoilYour deals increased damage and knocks you backward. | | 5.4% | 46.7% | 27,102 | Round 1: 49.4% · 494 games (strongest round)49.4Round 2: 46.6% · 447 games46.6Round 3: 48.0% · 513 games48.0Round 4: 45.5% · 458 games45.5 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.9% | 47.1% | 24,532 | Round 1: 44.0% · 295 games44.0Round 2: 48.3% · 307 games48.3Round 3: 46.9% · 402 games46.9Round 4: 49.1% · 422 games (strongest round)49.1 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.5% | 46.6% | 17,358 | Round 1: 47.1% · 562 games (strongest round)47.1Round 2: 43.5% · 472 games43.5Round 3: not enough games-Round 4: not enough games- |
| 22 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 3.4% | 47.2% | 16,777 | Round 1: 47.4% · 214 games47.4Round 2: 47.5% · 243 games47.5Round 3: 47.6% · 295 games (strongest round)47.6Round 4: 46.3% · 264 games46.3 |
| POWEREmpower! | | 3.3% | 46.7% | 16,610 | Round 1: 46.4% · 849 games46.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 3.3% | 48.2% | 16,516 | Round 1: 48.5% · 692 games (strongest round)48.5Round 2: 45.3% · 550 games45.3Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.2% | 47.9% | 15,759 | Round 1: 48.9% · 150 games48.9Round 2: 49.1% · 150 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.9% | 45.0% | 14,487 | Round 1: 45.0% · 376 games45.0Round 2: 45.9% · 324 games (strongest round)45.9Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 2.7% | 45.6% | 13,639 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.1% · 380 games (strongest round)50.1Round 4: 46.4% · 356 games46.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.6% | 46.8% | 12,988 | Round 1: 43.8% · 150 games43.8Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 44.1% · 150 games44.1Round 4: 45.9% · 150 games45.9 |
| Bread And JamYour gains 100 Ability Haste. | | 2.3% | 45.8% | 11,357 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 286 games45.2Round 4: 49.0% · 307 games (strongest round)49.0 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.2% | 45.6% | 11,019 | Round 1: 48.7% · 120 games48.7Round 2: 51.5% · 158 games (strongest round)51.5Round 3: 50.5% · 176 games50.5Round 4: 47.3% · 225 games47.3 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.0% | 46.6% | 9,996 | Round 1: 49.1% · 165 games (strongest round)49.1Round 2: 46.5% · 129 games46.5Round 3: 47.1% · 132 games47.1Round 4: 44.5% · 141 games44.5 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.9% | 47.6% | 9,596 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 23 | OverloadedUsing another Ability resets the cooldown of. | | 1.9% | 45.8% | 9,550 | Round 1: 45.6% · 150 games45.6Round 2: 46.9% · 150 games (strongest round)46.9Round 3: 42.0% · 153 games42.0Round 4: 44.2% · 150 games44.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.8% | 47.0% | 8,877 | Round 1: 44.6% · 150 games44.6Round 2: 46.9% · 150 games46.9Round 3: 47.0% · 150 games (strongest round)47.0Round 4: 47.0% · 150 games47.0 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.7% | 45.0% | 8,431 | Round 1: 45.8% · 150 games45.8Round 2: 47.8% · 150 games47.8Round 3: 48.2% · 150 games48.2Round 4: 48.3% · 150 games (strongest round)48.3 |
| 24 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.7% | 47.9% | 8,280 | Round 1: 44.2% · 150 games44.2Round 2: 45.1% · 150 games45.1Round 3: 46.2% · 150 games (strongest round)46.2Round 4: 44.3% · 150 games44.3 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.6% | 46.7% | 8,187 | Round 1: 46.2% · 150 games46.2Round 2: 50.1% · 150 games50.1Round 3: 47.5% · 160 games47.4Round 4: 50.5% · 161 games (strongest round)50.4 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.3% | 45.9% | 6,304 | Round 1: 50.8% · 150 games50.8Round 2: 52.2% · 150 games (strongest round)52.2Round 3: 48.8% · 150 games48.8Round 4: 49.6% · 150 games49.6 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 46.3% | 6,148 | Round 1: 45.8% · 146 games45.8Round 2: 47.1% · 150 games47.1Round 3: 49.7% · 150 games (strongest round)49.7Round 4: 46.9% · 150 games46.9 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 1.2% | 46.0% | 6,138 | Round 1: 46.4% · 166 games46.4Round 2: 48.5% · 150 games (strongest round)48.5Round 3: not enough games-Round 4: not enough games- |
| 25 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.2% | 47.7% | 5,932 | Round 1: 51.2% · 122 games (strongest round)51.2Round 2: 51.1% · 136 games51.1Round 3: 46.4% · 150 games46.4Round 4: 48.4% · 137 games48.4 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.2% | 46.3% | 5,736 | Round 1: 50.3% · 164 games (strongest round)50.3Round 2: 47.4% · 150 games47.4Round 3: 50.2% · 150 games50.2Round 4: 47.0% · 150 games47.0 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.1% | 46.6% | 5,369 | Round 1: 46.4% · 150 games (strongest round)46.4Round 2: 45.5% · 150 games45.5Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.0% | 44.4% | 4,900 | Round 1: not enough games-Round 2: 45.3% · 150 games (strongest round)45.3Round 3: 43.1% · 150 games43.1Round 4: 42.9% · 150 games42.9 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.0% | 47.4% | 4,810 | Round 1: 49.5% · 145 games (strongest round)49.5Round 2: 48.4% · 141 games48.4Round 3: 47.0% · 150 games47.0Round 4: 46.3% · 150 games46.3 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.9% | 45.7% | 4,619 | Round 1: 44.3% · 119 games44.3Round 2: not enough games-Round 3: 46.1% · 150 games (strongest round)46.1Round 4: 45.2% · 150 games45.2 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.8% | 44.4% | 3,955 | Round 1: 47.9% · 125 games47.9Round 2: 48.9% · 105 games48.9Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 47.5% · 150 games47.5 |
| 26 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.7% | 46.3% | 3,637 | Round 1: 52.6% · 112 games52.6Round 2: 52.7% · 102 games (strongest round)52.7Round 3: 51.7% · 136 games51.7Round 4: 48.6% · 113 games48.6 |
| 27 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 46.0% | 3,577 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 28 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.7% | 44.2% | 3,484 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.2% · 128 games (strongest round)51.2Round 4: 45.9% · 120 games45.9 |
| 29 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.7% | 41.4% | 3,470 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.6% | 45.4% | 3,199 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.6% | 46.4% | 3,116 | Round 1: 51.9% · 145 games51.9Round 2: 49.7% · 118 games49.7Round 3: 52.6% · 150 games (strongest round)52.6Round 4: 52.3% · 150 games52.3 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.6% | 46.3% | 3,107 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.6% | 40.0% | 2,970 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.6% | 44.0% | 2,938 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.6% | 45.0% | 2,900 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 46.4% | 2,811 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 55.1% | 2,575 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.0% · 150 games52.0 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 48.4% | 2,388 | Round 1: 46.2% · 132 games46.2Round 2: not enough games-Round 3: 51.9% · 132 games (strongest round)51.9Round 4: 48.1% · 102 games48.1 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.5% | 47.3% | 2,372 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.5% | 51.6% | 2,276 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 41.6% | 1,694 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.3% | 44.1% | 1,639 | Round 1: 49.3% · 140 games49.3Round 2: not enough games-Round 3: 52.4% · 100 games (strongest round)52.4Round 4: 49.0% · 107 games49.0 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 46.4% | 1,487 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.3% | 44.8% | 1,380 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 56.1% | 818 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.0% | 742 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 47.7% | 688 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.2% | 572 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.1% | 45.7% | 435 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |