| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.0% | 50.1% | 83,941 | Round 1: 50.6% · 1,356 games50.6Round 2: 50.9% · 1,066 games50.9Round 3: 51.2% · 1,057 games (strongest round)51.2Round 4: 50.8% · 884 games50.8 |
| 1 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | SS | 13.1% | 51.8% | 68,336 | Round 1: 54.5% · 914 games (strongest round)54.5Round 2: 53.1% · 924 games53.1Round 3: 52.4% · 906 games52.4Round 4: 48.8% · 744 games48.8 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 10.8% | 46.6% | 56,472 | Round 1: 48.4% · 671 games48.4Round 2: 45.9% · 657 games45.9Round 3: 48.8% · 715 games (strongest round)48.8Round 4: 47.2% · 573 games47.2 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 12.0% | 48.8% | 63,044 | Round 1: 50.1% · 903 games50.1Round 2: 50.6% · 903 games50.6Round 3: 50.5% · 996 games50.4Round 4: 51.7% · 850 games (strongest round)51.7 |
| HEAVYEmpower! | S | 11.0% | 48.2% | 57,629 | Round 1: 49.4% · 3,011 games (strongest round)49.4Round 2: 47.8% · 139 games47.8Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | S | 9.9% | 48.4% | 52,037 | Round 1: 51.8% · 933 games (strongest round)51.7Round 2: 47.3% · 741 games47.3Round 3: 48.1% · 763 games48.1Round 4: 47.6% · 632 games47.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.8% | 47.3% | 51,367 | Round 1: 47.3% · 748 games47.3Round 2: 46.3% · 416 games46.3Round 3: 48.8% · 592 games (strongest round)48.8Round 4: 43.9% · 619 games43.9 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 8.4% | 48.3% | 43,929 | Round 1: 45.1% · 284 games45.1Round 2: 49.9% · 714 games (strongest round)49.9Round 3: 45.6% · 641 games45.6Round 4: 47.2% · 590 games47.2 |
| Warlock JuiceboxGain ? Omnivamp. | | 7.6% | 48.2% | 39,575 | Round 1: 50.3% · 313 games50.2Round 2: 52.9% · 407 games (strongest round)52.9Round 3: 51.7% · 588 games51.7Round 4: 49.2% · 625 games49.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 7.3% | 47.7% | 38,395 | Round 1: 45.7% · 459 games45.7Round 2: 53.3% · 362 games (strongest round)53.3Round 3: 50.3% · 433 games50.3Round 4: 47.6% · 394 games47.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 6.9% | 46.7% | 36,105 | Round 1: 49.3% · 1,149 games (strongest round)49.3Round 2: 48.5% · 959 games48.5Round 3: 46.5% · 182 games46.5Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 6.6% | 49.5% | 34,375 | Round 1: 48.1% · 847 games48.1Round 2: 50.2% · 756 games50.2Round 3: 51.0% · 127 games (strongest round)51.0Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 6.5% | 47.2% | 33,820 | Round 1: 46.6% · 641 games46.6Round 2: 46.4% · 680 games46.4Round 3: 46.3% · 770 games46.3Round 4: 47.2% · 688 games (strongest round)47.2 |
| 3 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 6.4% | 48.2% | 33,681 | Round 1: 50.3% · 765 games (strongest round)50.3Round 2: 50.2% · 804 games50.2Round 3: 48.4% · 140 games48.4Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 6.1% | 49.4% | 32,064 | Round 1: 54.2% · 283 games (strongest round)54.2Round 2: 52.8% · 687 games52.8Round 3: 49.6% · 696 games49.6Round 4: 50.2% · 643 games50.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 5.8% | 46.4% | 30,186 | Round 1: 45.7% · 199 games45.7Round 2: 44.3% · 483 games44.3Round 3: 46.9% · 544 games (strongest round)46.9Round 4: 44.5% · 150 games44.5 |
| 4 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 5.6% | 46.8% | 29,113 | Round 1: 45.6% · 318 games45.6Round 2: 46.6% · 392 games46.6Round 3: 47.9% · 467 games (strongest round)47.9Round 4: 44.4% · 417 games44.4 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 5.5% | 46.6% | 28,736 | Round 1: 48.3% · 307 games48.3Round 2: 47.2% · 331 games47.2Round 3: 49.6% · 456 games (strongest round)49.6Round 4: 48.5% · 445 games48.5 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.1% | 47.3% | 26,764 | Round 1: 47.5% · 666 games47.5Round 2: 48.8% · 553 games (strongest round)48.8Round 3: not enough games-Round 4: not enough games- |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 4.6% | 48.3% | 24,001 | Round 1: 52.3% · 150 games (strongest round)52.3Round 2: 49.4% · 324 games49.4Round 3: 48.0% · 373 games48.0Round 4: 45.1% · 364 games45.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.4% | 49.0% | 23,110 | Round 1: 56.2% · 150 games (strongest round)56.2Round 2: 51.5% · 279 games51.5Round 3: 50.8% · 344 games50.8Round 4: 52.9% · 424 games52.9 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 4.3% | 47.0% | 22,640 | Round 1: 50.5% · 187 games50.5Round 2: 52.7% · 465 games (strongest round)52.7Round 3: 50.6% · 497 games50.6Round 4: 44.0% · 418 games44.0 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 4.3% | 48.0% | 22,583 | Round 1: 48.5% · 150 games (strongest round)48.5Round 2: 47.2% · 150 games47.2Round 3: not enough games-Round 4: not enough games- |
| 6 | Transmute: ChaosGain 2 random Augments. | | 4.0% | 47.1% | 20,856 | Round 1: 44.8% · 314 games44.8Round 2: 46.3% · 239 games46.3Round 3: 46.8% · 314 games (strongest round)46.8Round 4: 45.1% · 297 games45.1 |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.7% | 49.9% | 19,263 | Round 1: 52.7% · 210 games (strongest round)52.7Round 2: 52.0% · 228 games52.0Round 3: 50.3% · 261 games50.3Round 4: 49.1% · 234 games49.1 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.5% | 48.9% | 18,292 | Round 1: 50.6% · 192 games50.6Round 2: 51.8% · 238 games (strongest round)51.8Round 3: 51.1% · 279 games51.1Round 4: 49.8% · 262 games49.8 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.4% | 48.9% | 17,876 | Round 1: 48.3% · 486 games (strongest round)48.3Round 2: 46.6% · 340 games46.6Round 3: not enough games-Round 4: not enough games- |
| 9 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.3% | 49.9% | 17,167 | Round 1: 50.8% · 240 games50.7Round 2: 53.5% · 237 games (strongest round)53.5Round 3: 48.9% · 292 games48.9Round 4: 50.2% · 292 games50.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 3.1% | 47.1% | 16,297 | Round 1: 47.0% · 150 games47.0Round 2: 50.8% · 237 games (strongest round)50.8Round 3: 44.5% · 310 games44.5Round 4: 50.7% · 267 games50.7 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 2.9% | 49.9% | 15,363 | Round 1: 49.5% · 150 games49.5Round 2: 52.5% · 150 games (strongest round)52.5Round 3: 52.3% · 150 games52.3Round 4: 47.6% · 150 games47.6 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 46.7% | 15,127 | Round 1: not enough games-Round 2: 48.1% · 150 games48.1Round 3: 50.8% · 219 games (strongest round)50.8Round 4: 46.9% · 219 games46.9 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.6% | 47.8% | 13,698 | Round 1: 48.4% · 266 games48.4Round 2: 51.3% · 194 games (strongest round)51.3Round 3: 45.6% · 265 games45.6Round 4: 48.2% · 243 games48.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 2.3% | 48.6% | 12,137 | Round 1: 53.7% · 150 games (strongest round)53.7Round 2: 50.2% · 326 games50.1Round 3: 51.2% · 348 games51.2Round 4: 46.8% · 294 games46.8 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.3% | 49.4% | 11,957 | Round 1: 52.4% · 150 games52.4Round 2: 47.0% · 176 games47.0Round 3: 56.7% · 233 games (strongest round)56.7Round 4: 50.4% · 297 games50.4 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.2% | 48.2% | 11,603 | Round 1: 51.3% · 123 games51.3Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 51.0% · 150 games51.0Round 4: 50.2% · 150 games50.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.0% | 47.9% | 10,694 | Round 1: 44.8% · 154 games44.8Round 2: 48.7% · 152 games (strongest round)48.7Round 3: 48.6% · 194 games48.6Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.0% | 47.8% | 10,656 | Round 1: 48.5% · 150 games48.5Round 2: 48.6% · 150 games48.6Round 3: 51.8% · 155 games (strongest round)51.8Round 4: 49.2% · 193 games49.2 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.0% | 48.2% | 10,498 | Round 1: not enough games-Round 2: 45.8% · 150 games45.8Round 3: 48.8% · 150 games (strongest round)48.8Round 4: 42.8% · 157 games42.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.9% | 47.4% | 10,056 | Round 1: 50.0% · 143 games (strongest round)50.0Round 2: 44.9% · 165 games44.9Round 3: 47.1% · 159 games47.1Round 4: 49.1% · 160 games49.1 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.8% | 46.7% | 9,506 | Round 1: not enough games-Round 2: 44.6% · 150 games44.6Round 3: 46.1% · 150 games46.1Round 4: 46.7% · 150 games (strongest round)46.7 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.6% | 47.2% | 8,610 | Round 1: not enough games-Round 2: 53.3% · 138 games (strongest round)53.3Round 3: 51.5% · 189 games51.5Round 4: 50.8% · 209 games50.8 |
| 10 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.6% | 47.5% | 8,321 | Round 1: 45.8% · 181 games45.8Round 2: 46.5% · 161 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 1.6% | 48.0% | 8,117 | Round 1: 51.3% · 389 games51.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 48.1% | 7,854 | Round 1: not enough games-Round 2: 47.2% · 150 games (strongest round)47.2Round 3: 46.5% · 150 games46.5Round 4: 45.9% · 150 games45.9 |
| 11 | Omni SoulGain 3 random Dragon Souls. | | 1.4% | 49.5% | 7,502 | Round 1: 51.3% · 150 games51.3Round 2: 53.4% · 150 games (strongest round)53.4Round 3: 51.2% · 150 games51.2Round 4: 48.6% · 150 games48.6 |
| 12 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.2% | 47.3% | 6,534 | Round 1: 50.5% · 150 games50.5Round 2: 50.9% · 148 games (strongest round)50.9Round 3: 46.9% · 150 games46.9Round 4: 48.4% · 150 games48.4 |
| 13 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 48.6% | 5,571 | Round 1: 52.8% · 152 games (strongest round)52.8Round 2: 48.4% · 161 games48.4Round 3: not enough games-Round 4: not enough games- |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 48.3% | 5,336 | Round 1: not enough games-Round 2: 46.7% · 150 games46.7Round 3: 47.8% · 150 games (strongest round)47.8Round 4: not enough games- |
| 15 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.9% | 48.4% | 4,835 | Round 1: 51.7% · 101 games51.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 50.9% | 4,055 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.4% · 150 games44.4 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 49.7% | 3,835 | Round 1: 54.3% · 131 games (strongest round)54.3Round 2: 51.4% · 139 games51.4Round 3: 50.1% · 150 games50.1Round 4: 49.9% · 150 games49.9 |
| 17 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 13.1% | 45.9% | 68,758 | Round 1: 48.1% · 920 games (strongest round)48.1Round 2: 47.4% · 1,007 games47.4Round 3: 47.4% · 1,021 games47.4Round 4: 46.9% · 866 games46.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 9.9% | 45.9% | 51,787 | Round 1: 46.7% · 245 games46.7Round 2: 47.1% · 509 games (strongest round)47.1Round 3: 45.5% · 585 games45.5Round 4: 46.1% · 569 games46.1 |
| RecursionGain 60 Ability Haste. | | 8.2% | 46.0% | 42,886 | Round 1: 48.5% · 652 games48.5Round 2: 50.8% · 523 games (strongest round)50.8Round 3: 47.4% · 615 games47.4Round 4: 47.1% · 525 games47.1 |
| Witchful ThinkingGain 20-80 Ability Power. | | 7.7% | 46.0% | 40,107 | Round 1: 43.7% · 196 games43.7Round 2: 47.6% · 667 games47.6Round 3: 48.1% · 785 games (strongest round)48.1Round 4: 47.7% · 719 games47.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.4% | 44.4% | 38,637 | Round 1: 43.9% · 591 games43.9Round 2: 44.7% · 569 games44.7Round 3: 43.0% · 688 games43.0Round 4: 45.2% · 569 games (strongest round)45.2 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 6.9% | 45.5% | 36,255 | Round 1: 47.5% · 569 games47.5Round 2: 48.5% · 556 games (strongest round)48.5Round 3: 44.8% · 739 games44.8Round 4: 43.8% · 634 games43.8 |
| Transmute: GoldGain a random Gold Augment. | | 6.2% | 46.0% | 32,693 | Round 1: 44.4% · 222 games44.4Round 2: 45.9% · 404 games45.9Round 3: 48.9% · 494 games (strongest round)48.9Round 4: 45.8% · 477 games45.8 |
| 18 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.2% | 44.7% | 27,293 | Round 1: 46.8% · 339 games46.8Round 2: 46.7% · 314 games46.7Round 3: 48.2% · 339 games (strongest round)48.2Round 4: 43.3% · 288 games43.3 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.9% | 44.6% | 25,587 | Round 1: 49.4% · 296 games (strongest round)49.4Round 2: 46.9% · 321 games46.9Round 3: 45.0% · 459 games45.0Round 4: 43.1% · 462 games43.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 4.7% | 44.5% | 24,641 | Round 1: 49.3% · 385 games49.3Round 2: 48.4% · 318 games48.4Round 3: 49.4% · 368 games (strongest round)49.4Round 4: 43.9% · 282 games43.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.6% | 46.1% | 24,300 | Round 1: 48.1% · 151 games48.1Round 2: 50.4% · 441 games (strongest round)50.4Round 3: 47.8% · 492 games47.8Round 4: 50.4% · 407 games50.4 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.6% | 45.3% | 24,196 | Round 1: 47.0% · 697 games46.9Round 2: 47.1% · 696 games47.1Round 3: 50.9% · 132 games (strongest round)50.9Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 4.5% | 44.7% | 23,771 | Round 1: 45.2% · 248 games45.2Round 2: 47.4% · 219 games (strongest round)47.4Round 3: 47.4% · 287 games47.3Round 4: 43.0% · 282 games43.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.3% | 46.2% | 22,533 | Round 1: 47.3% · 296 games47.3Round 2: 50.8% · 260 games50.8Round 3: 52.5% · 302 games (strongest round)52.5Round 4: 48.7% · 296 games48.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 4.3% | 44.9% | 22,511 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 44.8% · 289 games44.8Round 3: 43.3% · 288 games43.3Round 4: 42.5% · 254 games42.5 |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.9% | 44.7% | 20,549 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.7% · 470 games (strongest round)47.7Round 4: 43.1% · 489 games43.1 |
| 19 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 3.6% | 45.5% | 18,823 | Round 1: 47.9% · 237 games47.9Round 2: 51.8% · 220 games (strongest round)51.7Round 3: 46.3% · 259 games46.3Round 4: 48.6% · 250 games48.6 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.6% | 43.8% | 18,699 | Round 1: 44.3% · 150 games44.3Round 2: 46.5% · 340 games (strongest round)46.5Round 3: 43.5% · 337 games43.5Round 4: 43.5% · 316 games43.5 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 3.3% | 46.4% | 17,056 | Round 1: 50.1% · 125 games (strongest round)50.1Round 2: 49.4% · 216 games49.4Round 3: 43.9% · 248 games43.9Round 4: 48.6% · 277 games48.6 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.2% | 44.6% | 16,908 | Round 1: 45.2% · 402 games (strongest round)45.2Round 2: 44.4% · 380 games44.4Round 3: not enough games-Round 4: not enough games- |
| 20 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.1% | 46.0% | 16,205 | Round 1: 49.6% · 210 games (strongest round)49.6Round 2: 49.0% · 220 games49.0Round 3: 45.6% · 248 games45.6Round 4: 44.0% · 226 games44.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 3.1% | 43.8% | 16,140 | Round 1: 47.1% · 434 games (strongest round)47.1Round 2: 43.2% · 387 games43.2Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 3.1% | 42.6% | 16,018 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.6% · 370 games (strongest round)43.6Round 4: 42.2% · 382 games42.2 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.0% | 44.7% | 15,693 | Round 1: 48.9% · 225 games (strongest round)48.9Round 2: 45.3% · 255 games45.3Round 3: 47.8% · 292 games47.8Round 4: 46.5% · 283 games46.5 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.7% | 43.7% | 14,150 | Round 1: 46.0% · 417 games46.0Round 2: 48.2% · 187 games (strongest round)48.2Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 2.3% | 45.5% | 12,181 | Round 1: 46.0% · 150 games46.0Round 2: 48.0% · 150 games48.0Round 3: 48.6% · 150 games (strongest round)48.6Round 4: 45.7% · 150 games45.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.0% | 43.6% | 10,512 | Round 1: 50.5% · 171 games (strongest round)50.5Round 2: 49.7% · 164 games49.7Round 3: 49.0% · 185 games49.0Round 4: 50.3% · 184 games50.2 |
| 22 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.6% | 45.6% | 8,427 | Round 1: 40.7% · 150 games40.7Round 2: 46.8% · 150 games46.8Round 3: 45.2% · 150 games45.2Round 4: 47.2% · 150 games (strongest round)47.2 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.6% | 44.5% | 8,244 | Round 1: 43.3% · 366 games43.3Round 2: 44.4% · 272 games (strongest round)44.4Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 1.6% | 44.3% | 8,202 | Round 1: not enough games-Round 2: 41.4% · 121 games41.4Round 3: 49.1% · 109 games (strongest round)49.1Round 4: not enough games- |
| 23 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 1.6% | 45.4% | 8,119 | Round 1: 43.1% · 150 games43.1Round 2: 45.3% · 150 games45.3Round 3: 46.5% · 160 games (strongest round)46.5Round 4: 45.1% · 150 games45.1 |
| 24 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.5% | 41.9% | 7,658 | Round 1: 40.5% · 150 games40.5Round 2: 42.7% · 150 games (strongest round)42.7Round 3: 42.3% · 164 games42.3Round 4: 39.9% · 150 games39.9 |
| 25 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 1.5% | 42.4% | 7,632 | Round 1: 41.3% · 150 games41.3Round 2: 41.1% · 150 games41.1Round 3: 42.9% · 150 games42.9Round 4: 43.3% · 150 games (strongest round)43.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.3% | 45.2% | 7,056 | Round 1: 46.7% · 177 games (strongest round)46.7Round 2: 42.8% · 125 games42.8Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.3% | 43.1% | 6,558 | Round 1: 43.8% · 116 games43.8Round 2: 43.6% · 131 games43.6Round 3: 44.9% · 150 games (strongest round)44.9Round 4: 43.8% · 150 games43.8 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.1% | 44.4% | 6,016 | Round 1: not enough games-Round 2: 43.9% · 150 games43.9Round 3: 44.4% · 182 games44.4Round 4: 48.1% · 158 games (strongest round)48.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.1% | 45.1% | 6,003 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.9% | 45.7% | 4,481 | Round 1: not enough games-Round 2: 50.6% · 105 games (strongest round)50.6Round 3: 46.8% · 113 games46.8Round 4: 46.5% · 110 games46.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.8% | 46.1% | 4,436 | Round 1: 40.9% · 109 games40.9Round 2: 46.5% · 119 games46.5Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 47.0% · 150 games47.0 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 44.3% | 4,380 | Round 1: not enough games-Round 2: 44.2% · 104 games44.2Round 3: 45.2% · 114 games45.2Round 4: 45.7% · 139 games (strongest round)45.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.8% | 44.9% | 4,249 | Round 1: not enough games-Round 2: 47.4% · 137 games47.4Round 3: 48.3% · 140 games48.3Round 4: 48.5% · 122 games (strongest round)48.5 |
| 26 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 43.8% | 3,574 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 121 games47.0Round 4: not enough games- |
| 27 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.6% | 45.6% | 3,288 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.9% · 137 games41.9Round 4: not enough games- |
| 28 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 42.5% | 3,100 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.6% | 42.9% | 3,042 | Round 1: 44.1% · 113 games (strongest round)44.1Round 2: not enough games-Round 3: 39.9% · 118 games39.9Round 4: 36.1% · 107 games36.1 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 45.9% | 2,993 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.6% | 45.1% | 2,908 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 142 games47.1Round 4: 51.2% · 132 games (strongest round)51.2 |
| 30 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.5% | 42.6% | 2,466 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.5% | 46.2% | 2,360 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.4% | 41.9% | 2,333 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 46.9% | 1,730 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.3% | 46.3% | 1,707 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 42.6% | 1,655 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.3% | 45.2% | 1,486 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.3% | 44.2% | 1,344 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.2% | 42.4% | 1,220 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 41.6% | 830 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.1% | 43.3% | 755 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.1% | 49.1% | 709 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.7% | 680 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.8% | 594 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 53.5% | 303 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | <0.1% | 44.6% | 175 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |