| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 15.9% | 50.9% | 193,843 | Round 1: 51.2% · 1,458 games51.2Round 2: 52.5% · 1,563 games (strongest round)52.5Round 3: 51.9% · 1,998 games51.9Round 4: 50.3% · 1,624 games50.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 19.6% | 52.3% | 238,888 | Round 1: 54.4% · 3,228 games (strongest round)54.4Round 2: 53.5% · 2,402 games53.5Round 3: 52.8% · 2,284 games52.8Round 4: 50.1% · 1,844 games50.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 15.8% | 51.8% | 193,119 | Round 1: 51.2% · 1,364 games51.2Round 2: 52.2% · 1,296 games52.2Round 3: 52.4% · 1,495 games (strongest round)52.4Round 4: 51.9% · 1,306 games51.9 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | S | 14.8% | 50.7% | 180,282 | Round 1: 51.3% · 2,025 games51.2Round 2: 53.7% · 1,784 games53.7Round 3: 53.9% · 2,058 games (strongest round)53.9Round 4: 50.9% · 1,699 games50.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | S | 13.0% | 50.0% | 158,505 | Round 1: 49.3% · 1,736 games49.3Round 2: 49.8% · 1,747 games (strongest round)49.8Round 3: 49.2% · 2,066 games49.2Round 4: 48.3% · 2,021 games48.3 |
| RecursionGain 60 Ability Haste. | S | 12.8% | 49.9% | 156,662 | Round 1: 52.0% · 1,658 games (strongest round)52.0Round 2: 49.8% · 1,458 games49.8Round 3: 51.7% · 1,680 games51.7Round 4: 49.4% · 1,437 games49.4 |
| HEAVYEmpower! | S | 11.5% | 51.7% | 140,384 | Round 1: 51.3% · 5,703 games (strongest round)51.3Round 2: 50.6% · 208 games50.6Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 9.7% | 51.3% | 118,952 | Round 1: 50.7% · 727 games50.7Round 2: 53.6% · 895 games (strongest round)53.6Round 3: 51.9% · 1,388 games51.9Round 4: 49.3% · 1,508 games49.3 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 9.7% | 50.9% | 118,015 | Round 1: 50.6% · 2,672 games50.6Round 2: 50.9% · 2,454 games (strongest round)50.9Round 3: 48.4% · 359 games48.4Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 9.1% | 51.9% | 111,732 | Round 1: 52.3% · 2,693 games52.3Round 2: 52.3% · 2,278 games52.3Round 3: 54.1% · 351 games (strongest round)54.1Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 8.8% | 50.3% | 106,908 | Round 1: 51.7% · 633 games51.7Round 2: 52.1% · 1,539 games (strongest round)52.1Round 3: 49.0% · 1,604 games48.9Round 4: 51.9% · 1,391 games51.9 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 8.5% | 53.9% | 103,647 | Round 1: 55.8% · 509 games55.8Round 2: 55.8% · 1,269 games (strongest round)55.8Round 3: 54.4% · 1,346 games54.4Round 4: 52.2% · 1,350 games52.2 |
| 2 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 7.3% | 52.5% | 89,198 | Round 1: 54.6% · 1,721 games (strongest round)54.6Round 2: 52.3% · 1,522 games52.3Round 3: 53.2% · 208 games53.2Round 4: not enough games- |
| 3 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 7.2% | 52.8% | 88,373 | Round 1: 54.5% · 1,920 games (strongest round)54.5Round 2: 52.0% · 1,768 games52.0Round 3: 49.0% · 255 games49.0Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 6.5% | 50.4% | 79,546 | Round 1: 50.5% · 1,065 games50.5Round 2: 49.2% · 1,024 games49.2Round 3: 52.2% · 1,205 games52.2Round 4: 53.2% · 1,090 games (strongest round)53.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 6.1% | 50.3% | 74,402 | Round 1: 47.8% · 324 games47.8Round 2: 49.2% · 829 games49.2Round 3: 49.9% · 1,042 games (strongest round)49.9Round 4: 46.3% · 244 games46.3 |
| 4 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.2% | 51.4% | 63,179 | Round 1: 55.0% · 1,119 games (strongest round)55.0Round 2: 51.6% · 1,273 games51.6Round 3: 52.7% · 182 games52.7Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.1% | 51.0% | 50,323 | Round 1: 54.7% · 915 games (strongest round)54.7Round 2: 50.6% · 811 games50.6Round 3: 54.0% · 148 games53.9Round 4: not enough games- |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.7% | 53.3% | 45,442 | Round 1: 53.4% · 359 games53.4Round 2: 54.7% · 356 games54.7Round 3: 54.9% · 584 games (strongest round)54.9Round 4: 50.1% · 488 games50.1 |
| GoredrinkGain 15% Omnivamp. | | 3.7% | 51.0% | 45,389 | Round 1: 48.5% · 156 games48.5Round 2: 49.4% · 474 games49.4Round 3: 53.4% · 565 games (strongest round)53.4Round 4: 51.1% · 593 games51.1 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 3.6% | 50.1% | 43,962 | Round 1: 52.5% · 470 games (strongest round)52.5Round 2: 51.3% · 324 games51.3Round 3: 51.3% · 554 games51.3Round 4: 50.4% · 541 games50.4 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.4% | 51.8% | 41,239 | Round 1: 54.1% · 160 games54.1Round 2: 53.3% · 266 games53.3Round 3: 53.4% · 513 games53.4Round 4: 54.6% · 596 games (strongest round)54.6 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 3.3% | 51.6% | 40,103 | Round 1: 52.2% · 900 games52.2Round 2: 53.1% · 681 games (strongest round)53.1Round 3: 52.5% · 107 games52.5Round 4: not enough games- |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.2% | 53.5% | 38,890 | Round 1: 52.3% · 264 games52.3Round 2: 55.1% · 341 games55.1Round 3: 57.0% · 542 games (strongest round)57.0Round 4: 53.7% · 531 games53.7 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.9% | 52.3% | 34,947 | Round 1: 53.1% · 287 games (strongest round)53.1Round 2: 48.1% · 341 games48.1Round 3: 52.0% · 602 games52.0Round 4: 51.2% · 704 games51.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.8% | 51.5% | 34,412 | Round 1: 49.7% · 169 games (strongest round)49.7Round 2: 48.1% · 421 games48.1Round 3: 49.4% · 462 games49.4Round 4: 48.2% · 452 games48.2 |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 49.8% | 32,192 | Round 1: not enough games-Round 2: 48.1% · 224 games48.1Round 3: 50.2% · 356 games (strongest round)50.2Round 4: 47.1% · 450 games47.1 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.2% | 51.3% | 27,269 | Round 1: 54.8% · 183 games54.8Round 2: 55.0% · 486 games (strongest round)55.0Round 3: 51.2% · 631 games51.2Round 4: 50.7% · 697 games50.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.0% | 51.7% | 24,541 | Round 1: 57.0% · 150 games (strongest round)57.0Round 2: 54.6% · 150 games54.6Round 3: 54.2% · 150 games54.2Round 4: 54.4% · 150 games54.4 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.8% | 50.2% | 21,436 | Round 1: 51.3% · 125 games51.3Round 2: 52.0% · 183 games52.0Round 3: 53.6% · 253 games (strongest round)53.6Round 4: 48.0% · 250 games48.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.7% | 50.9% | 20,219 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 51.1% · 324 games51.1Round 3: 48.4% · 381 games48.4Round 4: 52.2% · 442 games52.2 |
| 8 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.6% | 53.4% | 19,197 | Round 1: 54.8% · 180 games (strongest round)54.8Round 2: 53.7% · 150 games53.7Round 3: 52.4% · 220 games52.4Round 4: 54.7% · 151 games54.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 50.3% | 19,055 | Round 1: not enough games-Round 2: 53.8% · 150 games (strongest round)53.8Round 3: 53.5% · 241 games53.5Round 4: 50.5% · 260 games50.5 |
| 9 | Omni SoulGain 3 random Dragon Souls. | | 1.3% | 52.9% | 15,458 | Round 1: 53.4% · 150 games53.4Round 2: 54.2% · 150 games (strongest round)54.2Round 3: 52.7% · 232 games52.7Round 4: 53.2% · 220 games53.2 |
| 10 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 49.9% | 15,357 | Round 1: 49.3% · 268 games49.3Round 2: 50.7% · 252 games (strongest round)50.7Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.1% | 50.0% | 14,032 | Round 1: 51.6% · 150 games (strongest round)51.6Round 2: 50.4% · 212 games50.4Round 3: 50.1% · 232 games50.1Round 4: 45.4% · 276 games45.4 |
| 11 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 52.2% | 13,049 | Round 1: 53.2% · 279 games53.2Round 2: 53.6% · 276 games (strongest round)53.6Round 3: not enough games-Round 4: not enough games- |
| 12 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 52.2% | 9,397 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.0% · 325 games54.0 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.8% | 50.5% | 9,206 | Round 1: 52.0% · 150 games52.0Round 2: 53.1% · 150 games (strongest round)53.1Round 3: 48.2% · 166 games48.2Round 4: 47.6% · 180 games47.6 |
| 13 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.5% | 50.1% | 6,069 | Round 1: 50.3% · 150 games50.3Round 2: 50.6% · 105 games (strongest round)50.6Round 3: 50.6% · 150 games50.6Round 4: 49.5% · 143 games49.5 |
| 14 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 11.3% | 48.8% | 137,994 | Round 1: 49.5% · 1,345 games49.5Round 2: 48.1% · 1,366 games48.1Round 3: 50.5% · 1,793 games (strongest round)50.5Round 4: 47.9% · 1,540 games47.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 10.7% | 49.7% | 130,375 | Round 1: 49.0% · 1,339 games49.0Round 2: 53.4% · 805 games (strongest round)53.4Round 3: 51.0% · 1,163 games51.0Round 4: 49.5% · 1,237 games49.5 |
| 15 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 9.2% | 49.1% | 112,446 | Round 1: 54.1% · 931 games (strongest round)54.1Round 2: 50.8% · 978 games50.8Round 3: 52.9% · 1,279 games52.9Round 4: 49.5% · 1,120 games49.5 |
| 16 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 9.1% | 47.9% | 111,337 | Round 1: 50.1% · 975 games (strongest round)50.1Round 2: 49.1% · 930 games49.1Round 3: 46.5% · 1,141 games46.5Round 4: 47.9% · 1,053 games47.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 8.9% | 47.8% | 109,141 | Round 1: 49.6% · 464 games (strongest round)49.6Round 2: 47.0% · 1,157 games47.0Round 3: 49.6% · 1,183 games49.6Round 4: 48.5% · 1,038 games48.5 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 8.7% | 49.5% | 106,316 | Round 1: 46.9% · 298 games46.9Round 2: 49.8% · 839 games (strongest round)49.8Round 3: 49.5% · 917 games49.5Round 4: 49.2% · 808 games49.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 7.8% | 49.2% | 95,103 | Round 1: 49.0% · 419 games48.9Round 2: 51.5% · 990 games (strongest round)51.5Round 3: 49.3% · 925 games49.3Round 4: 48.8% · 732 games48.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 7.4% | 48.7% | 90,093 | Round 1: not enough games-Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 50.7% · 1,670 games50.7Round 4: 48.2% · 1,591 games48.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 7.0% | 49.2% | 85,566 | Round 1: 49.6% · 361 games49.6Round 2: 54.2% · 1,183 games (strongest round)54.2Round 3: 51.8% · 1,375 games51.8Round 4: 49.0% · 1,335 games49.0 |
| Transmute: GoldGain a random Gold Augment. | | 5.7% | 49.7% | 69,557 | Round 1: 52.3% · 396 games52.3Round 2: 55.9% · 691 games (strongest round)55.9Round 3: 51.6% · 870 games51.6Round 4: 48.5% · 852 games48.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.4% | 49.0% | 53,698 | Round 1: 50.0% · 1,117 games50.0Round 2: 50.0% · 904 games (strongest round)50.0Round 3: 49.8% · 144 games49.8Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 4.0% | 49.5% | 48,671 | Round 1: 52.9% · 303 games (strongest round)52.9Round 2: 49.7% · 782 games49.7Round 3: 51.6% · 845 games51.6Round 4: 50.0% · 722 games50.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.0% | 47.9% | 48,551 | Round 1: 46.6% · 406 games46.6Round 2: 47.8% · 510 games (strongest round)47.8Round 3: 46.7% · 708 games46.7Round 4: 45.3% · 767 games45.3 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 3.8% | 48.5% | 46,283 | Round 1: 51.9% · 150 games (strongest round)51.9Round 2: 47.1% · 453 games47.1Round 3: 49.1% · 542 games49.1Round 4: 50.3% · 502 games50.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 3.6% | 48.4% | 44,282 | Round 1: 49.3% · 1,362 games49.3Round 2: 46.9% · 1,097 games46.9Round 3: 50.3% · 154 games (strongest round)50.3Round 4: not enough games- |
| 17 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 3.5% | 47.1% | 42,440 | Round 1: 48.7% · 373 games48.7Round 2: 49.9% · 470 games (strongest round)49.9Round 3: 44.3% · 597 games44.3Round 4: 47.6% · 553 games47.6 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.4% | 48.0% | 41,157 | Round 1: 47.0% · 474 games47.0Round 2: 47.5% · 424 games47.5Round 3: 49.1% · 558 games (strongest round)49.1Round 4: 48.9% · 583 games48.9 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.1% | 48.0% | 37,364 | Round 1: 51.4% · 377 games (strongest round)51.4Round 2: 48.6% · 514 games48.6Round 3: 49.6% · 718 games49.6Round 4: 48.3% · 706 games48.3 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.0% | 48.8% | 36,850 | Round 1: 47.5% · 843 games47.5Round 2: 52.0% · 780 games (strongest round)52.0Round 3: 48.6% · 139 games48.6Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.9% | 46.8% | 35,263 | Round 1: 45.4% · 175 games45.4Round 2: 48.6% · 538 games (strongest round)48.6Round 3: 46.9% · 585 games46.9Round 4: 45.6% · 533 games45.6 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.6% | 46.6% | 32,075 | Round 1: 49.8% · 211 games (strongest round)49.8Round 2: 46.5% · 198 games46.5Round 3: 49.6% · 295 games49.6Round 4: 49.6% · 309 games49.6 |
| 18 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.5% | 47.2% | 30,358 | Round 1: 48.2% · 280 games48.2Round 2: 49.9% · 343 games49.9Round 3: 50.2% · 518 games (strongest round)50.2Round 4: 49.7% · 434 games49.7 |
| 19 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.4% | 46.9% | 29,793 | Round 1: 44.7% · 214 games44.7Round 2: 49.6% · 299 games (strongest round)49.6Round 3: 47.8% · 491 games47.8Round 4: 48.0% · 526 games48.0 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 2.4% | 47.8% | 29,532 | Round 1: 44.2% · 333 games44.2Round 2: 48.4% · 366 games48.4Round 3: 48.7% · 451 games (strongest round)48.7Round 4: 47.4% · 433 games47.4 |
| Bread And JamYour gains 100 Ability Haste. | | 2.3% | 46.6% | 28,058 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.7% · 566 games (strongest round)50.7Round 4: 45.8% · 543 games45.8 |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.3% | 46.1% | 27,947 | Round 1: 47.8% · 589 games (strongest round)47.8Round 2: 46.1% · 299 games46.1Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.2% | 49.0% | 26,289 | Round 1: 49.6% · 150 games49.6Round 2: 50.8% · 150 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.1% | 49.5% | 25,526 | Round 1: 50.8% · 151 games50.8Round 2: 49.0% · 336 games48.9Round 3: 51.5% · 462 games (strongest round)51.5Round 4: 48.6% · 409 games48.6 |
| 21 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.9% | 49.6% | 23,679 | Round 1: 48.0% · 203 games48.0Round 2: 55.1% · 221 games (strongest round)55.1Round 3: 50.5% · 344 games50.5Round 4: 49.2% · 285 games49.2 |
| Lich BrainGain ? Ability Power. | | 1.8% | 49.1% | 22,580 | Round 1: 52.7% · 102 games52.7Round 2: 54.4% · 249 games (strongest round)54.4Round 3: 49.5% · 232 games49.5Round 4: 48.1% · 240 games48.1 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.8% | 45.9% | 21,934 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.4% · 425 games45.4Round 4: 49.6% · 471 games (strongest round)49.6 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 1.7% | 46.9% | 21,035 | Round 1: 52.6% · 105 games52.6Round 2: 50.7% · 162 games50.6Round 3: 50.7% · 209 games50.7Round 4: 52.6% · 268 games (strongest round)52.6 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.7% | 49.6% | 20,739 | Round 1: 50.4% · 356 games (strongest round)50.4Round 2: 49.2% · 325 games49.2Round 3: not enough games-Round 4: not enough games- |
| 22 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.6% | 49.0% | 19,597 | Round 1: 47.3% · 150 games47.3Round 2: 52.7% · 150 games (strongest round)52.7Round 3: 48.4% · 255 games48.4Round 4: 46.6% · 253 games46.6 |
| 23 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.2% | 49.0% | 15,259 | Round 1: 46.3% · 150 games46.3Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 45.0% · 223 games45.0Round 4: 48.9% · 207 games48.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.2% | 48.0% | 15,183 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.1% · 105 games48.1Round 4: 50.0% · 119 games (strongest round)50.0 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.2% | 47.5% | 15,160 | Round 1: 44.4% · 150 games44.4Round 2: 48.8% · 150 games48.8Round 3: 51.3% · 150 games (strongest round)51.3Round 4: 46.4% · 150 games46.4 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.2% | 47.7% | 14,241 | Round 1: 50.4% · 150 games (strongest round)50.4Round 2: 42.9% · 213 games42.9Round 3: 49.2% · 281 games49.2Round 4: 44.8% · 258 games44.8 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.2% | 45.9% | 14,131 | Round 1: 46.4% · 150 games46.4Round 2: 47.1% · 150 games47.1Round 3: 51.2% · 207 games (strongest round)51.2Round 4: 47.1% · 267 games47.1 |
| 24 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.0% | 45.3% | 11,849 | Round 1: 45.0% · 150 games (strongest round)45.0Round 2: 44.8% · 150 games44.8Round 3: 44.5% · 245 games44.5Round 4: 44.0% · 190 games44.0 |
| 25 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 49.5% | 10,791 | Round 1: not enough games-Round 2: 50.8% · 150 games50.8Round 3: 52.9% · 226 games (strongest round)52.9Round 4: not enough games- |
| POWEREmpower! | | 0.8% | 49.7% | 9,956 | Round 1: 48.9% · 408 games48.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.8% | 47.7% | 9,748 | Round 1: 49.1% · 146 games (strongest round)49.1Round 2: 48.1% · 150 games48.1Round 3: 46.9% · 150 games46.9Round 4: 47.5% · 150 games47.5 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 49.0% | 8,190 | Round 1: not enough games-Round 2: 48.6% · 150 games (strongest round)48.6Round 3: 46.0% · 150 games46.0Round 4: 41.9% · 150 games41.9 |
| 26 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 44.6% | 7,932 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 48.2% | 7,282 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.5% · 112 games46.5Round 4: 49.7% · 143 games (strongest round)49.7 |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 45.8% | 5,709 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.4% · 150 games (strongest round)49.4Round 4: 46.5% · 142 games46.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 47.9% | 4,959 | Round 1: 48.3% · 150 games48.3Round 2: 45.9% · 150 games45.9Round 3: 44.6% · 145 games44.6Round 4: 49.0% · 150 games (strongest round)49.0 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 48.6% | 4,956 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 28 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.4% | 48.0% | 4,778 | Round 1: not enough games-Round 2: 46.9% · 108 games46.9Round 3: 48.6% · 150 games (strongest round)48.6Round 4: 44.0% · 118 games44.0 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 47.8% | 4,032 | Round 1: not enough games-Round 2: 49.3% · 101 games (strongest round)49.3Round 3: not enough games-Round 4: 47.9% · 110 games47.9 |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.3% | 47.4% | 3,951 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.4% · 101 games51.4Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.3% | 47.1% | 3,884 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.3% · 122 games52.3 |
| THRASHEmpower! | | 0.3% | 48.6% | 3,278 | Round 1: 52.8% · 176 games52.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 49.3% | 3,149 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.3% · 111 games49.3 |
| DOOMEmpower! | | 0.2% | 53.5% | 2,705 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 48.2% | 2,677 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.2% | 46.7% | 2,453 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 44.9% | 2,243 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 44.0% | 2,021 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 49.1% | 1,979 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 48.7% | 1,318 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 49.2% | 1,115 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 45.7% | 921 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 40.6% | 421 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | <0.1% | 100.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |