| 1 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | SSS | 14.5% | 68.5% | 351,421 | Round 1: 74.1% · 2,209 games (strongest round)74.1Round 2: 71.5% · 2,384 games71.5Round 3: 68.3% · 2,423 games68.3Round 4: 61.5% · 2,022 games61.5 |
| 2 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | SSS | 12.8% | 60.2% | 308,897 | Round 1: 62.5% · 2,106 games (strongest round)62.5Round 2: 61.3% · 2,005 games61.3Round 3: 59.1% · 2,165 games59.1Round 4: 56.4% · 1,748 games56.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 16.1% | 59.8% | 387,726 | Round 1: 59.8% · 3,576 games (strongest round)59.8Round 2: 57.7% · 2,560 games57.7Round 3: 57.0% · 2,375 games57.0Round 4: 55.0% · 1,792 games55.0 |
| 3 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 10.6% | 56.1% | 257,196 | Round 1: 54.1% · 1,815 games54.1Round 2: 54.6% · 1,917 games54.6Round 3: 56.3% · 2,048 games (strongest round)56.3Round 4: 52.9% · 1,690 games52.9 |
| 4 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 10.5% | 56.8% | 254,295 | Round 1: 54.2% · 1,447 games54.2Round 2: 56.6% · 1,484 games56.6Round 3: 56.6% · 1,621 games56.6Round 4: 56.7% · 1,326 games (strongest round)56.7 |
| RecoilYour deals increased damage and knocks you backward. | S | 12.2% | 60.9% | 295,712 | Round 1: 62.2% · 2,648 games62.2Round 2: 62.7% · 2,427 games (strongest round)62.7Round 3: 59.3% · 2,638 games59.3Round 4: 58.1% · 2,452 games58.1 |
| HEAVYEmpower! | S | 11.5% | 60.5% | 278,033 | Round 1: 60.1% · 7,299 games (strongest round)60.1Round 2: 59.1% · 265 games59.1Round 3: not enough games-Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 11.1% | 56.7% | 268,091 | Round 1: 56.3% · 1,218 games56.3Round 2: 57.2% · 1,131 games57.2Round 3: 58.0% · 1,156 games (strongest round)58.0Round 4: 56.9% · 1,043 games56.9 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | S | 8.9% | 59.9% | 214,407 | Round 1: 59.2% · 741 games59.2Round 2: 60.7% · 1,752 games (strongest round)60.7Round 3: 60.5% · 1,864 games60.5Round 4: 58.9% · 1,847 games58.9 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | S | 7.5% | 56.7% | 181,511 | Round 1: 53.0% · 569 games53.0Round 2: 57.1% · 1,214 games (strongest round)57.1Round 3: 56.8% · 1,280 games56.8Round 4: 55.6% · 1,085 games55.6 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | S | 7.1% | 56.4% | 170,655 | Round 1: 54.4% · 611 games54.4Round 2: 57.1% · 1,581 games (strongest round)57.1Round 3: 54.9% · 1,649 games54.9Round 4: 53.7% · 1,487 games53.7 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 8.1% | 57.1% | 195,198 | Round 1: 56.5% · 2,797 games56.5Round 2: 57.6% · 2,555 games (strongest round)57.6Round 3: 56.9% · 423 games56.9Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 7.8% | 57.9% | 187,811 | Round 1: 57.7% · 799 games57.7Round 2: 57.4% · 958 games57.4Round 3: 57.7% · 1,284 games (strongest round)57.7Round 4: 56.0% · 1,334 games56.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 7.6% | 56.1% | 182,634 | Round 1: 55.9% · 2,481 games55.9Round 2: 57.1% · 2,269 games57.1Round 3: 58.1% · 358 games (strongest round)58.1Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 6.2% | 57.3% | 149,953 | Round 1: 56.7% · 1,229 games56.7Round 2: 56.7% · 1,103 games56.7Round 3: 59.7% · 1,216 games (strongest round)59.7Round 4: 57.8% · 1,071 games57.8 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.4% | 58.1% | 130,989 | Round 1: 58.6% · 1,628 games (strongest round)58.6Round 2: 55.3% · 1,423 games55.3Round 3: 55.7% · 188 games55.7Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.2% | 57.8% | 124,428 | Round 1: 54.9% · 1,378 games54.9Round 2: 55.5% · 1,215 games55.5Round 3: 56.0% · 168 games (strongest round)56.0Round 4: not enough games- |
| 6 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.7% | 59.5% | 112,836 | Round 1: 55.9% · 1,290 games55.9Round 2: 59.7% · 1,434 games59.7Round 3: 60.1% · 215 games (strongest round)60.1Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 4.3% | 56.5% | 104,211 | Round 1: 56.2% · 268 games56.2Round 2: 57.1% · 762 games (strongest round)57.1Round 3: 55.9% · 845 games55.9Round 4: 55.7% · 203 games55.7 |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.6% | 59.8% | 86,863 | Round 1: 57.3% · 512 games57.3Round 2: 61.7% · 504 games (strongest round)61.7Round 3: 58.2% · 643 games58.2Round 4: 55.5% · 565 games55.5 |
| Weapon of Destiny Best with Void Staff+5.2 | | 3.3% | 57.9% | 80,818 | Round 1: 58.2% · 1,200 games58.2Round 2: 58.7% · 851 games58.7Round 3: 60.1% · 135 games (strongest round)60.1Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.9% | 56.9% | 69,938 | Round 1: 58.5% · 229 games (strongest round)58.5Round 2: 57.6% · 362 games57.6Round 3: 55.5% · 450 games55.5Round 4: 55.9% · 577 games55.9 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 58.6% | 66,045 | Round 1: 59.1% · 337 games59.1Round 2: 66.4% · 424 games (strongest round)66.4Round 3: 59.1% · 527 games59.1Round 4: 59.3% · 494 games59.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.2% | 58.2% | 53,951 | Round 1: 62.8% · 200 games (strongest round)62.8Round 2: 58.0% · 476 games58.0Round 3: 57.1% · 494 games57.1Round 4: 60.1% · 392 games60.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.2% | 56.3% | 52,262 | Round 1: not enough games-Round 2: 55.2% · 262 games55.2Round 3: 56.4% · 390 games (strongest round)56.4Round 4: 52.9% · 369 games52.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.1% | 56.4% | 50,839 | Round 1: 52.7% · 150 games52.7Round 2: 54.3% · 394 games54.3Round 3: 52.9% · 478 games52.9Round 4: 54.8% · 420 games (strongest round)54.8 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.7% | 56.3% | 41,826 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 51.4% · 150 games51.4Round 3: 52.9% · 150 games52.8Round 4: 49.8% · 150 games49.8 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 58.0% | 41,084 | Round 1: 58.2% · 512 games (strongest round)58.2Round 2: 57.5% · 524 games57.5Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.7% | 56.8% | 40,709 | Round 1: 58.3% · 150 games (strongest round)58.3Round 2: 56.3% · 433 games56.3Round 3: 55.2% · 450 games55.2Round 4: 53.3% · 437 games53.3 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.6% | 59.1% | 39,627 | Round 1: 58.4% · 234 games (strongest round)58.4Round 2: 58.0% · 242 games58.0Round 3: 58.2% · 354 games58.2Round 4: 55.6% · 457 games55.6 |
| 10 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.6% | 56.5% | 38,572 | Round 1: 57.4% · 199 games57.4Round 2: 58.2% · 239 games58.2Round 3: 60.2% · 309 games (strongest round)60.2Round 4: 55.1% · 353 games55.1 |
| 11 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 58.4% | 27,693 | Round 1: 57.2% · 397 games (strongest round)57.2Round 2: 55.5% · 388 games55.5Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.1% | 58.1% | 27,147 | Round 1: not enough games-Round 2: 60.4% · 293 games (strongest round)60.4Round 3: 59.5% · 360 games59.5Round 4: 54.7% · 362 games54.7 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 58.5% | 26,838 | Round 1: 59.2% · 164 games59.2Round 2: 61.2% · 186 games61.2Round 3: 62.5% · 280 games62.5Round 4: 62.9% · 239 games (strongest round)62.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.9% | 57.4% | 21,050 | Round 1: not enough games-Round 2: 59.6% · 150 games (strongest round)59.6Round 3: 56.9% · 181 games56.9Round 4: 58.3% · 150 games58.3 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 56.9% | 18,000 | Round 1: 60.7% · 152 games (strongest round)60.7Round 2: 60.6% · 159 games60.6Round 3: 56.5% · 162 games56.5Round 4: 58.1% · 150 games58.1 |
| 13 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 58.3% | 15,669 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.5% · 360 games56.5 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 56.8% | 6,996 | Round 1: not enough games-Round 2: 57.1% · 115 games57.1Round 3: 58.0% · 111 games (strongest round)58.0Round 4: 52.4% · 131 games52.4 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 12.9% | 55.0% | 312,577 | Round 1: 55.5% · 2,638 games55.5Round 2: 54.2% · 2,162 games54.2Round 3: 55.9% · 2,049 games (strongest round)55.9Round 4: 52.0% · 1,653 games52.0 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 9.9% | 55.8% | 239,115 | Round 1: 53.6% · 584 games53.6Round 2: 55.7% · 1,499 games (strongest round)55.7Round 3: 54.9% · 1,485 games54.9Round 4: 54.4% · 1,328 games54.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.8% | 54.4% | 211,620 | Round 1: 52.4% · 1,376 games52.4Round 2: 52.2% · 1,280 games52.2Round 3: 52.6% · 1,431 games52.6Round 4: 52.7% · 1,261 games (strongest round)52.7 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 8.6% | 55.1% | 208,485 | Round 1: 55.3% · 1,662 games55.3Round 2: 55.3% · 1,615 games55.3Round 3: 57.7% · 1,674 games (strongest round)57.7Round 4: 53.9% · 1,535 games53.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.6% | 55.6% | 206,753 | Round 1: 53.7% · 1,611 games53.7Round 2: 55.3% · 953 games (strongest round)55.3Round 3: 52.7% · 1,189 games52.7Round 4: 54.2% · 1,120 games54.2 |
| RecursionGain 60 Ability Haste. | | 8.3% | 56.0% | 201,044 | Round 1: 54.9% · 1,513 games54.9Round 2: 55.5% · 1,273 games55.5Round 3: 56.6% · 1,269 games (strongest round)56.6Round 4: 52.6% · 1,042 games52.6 |
| Bread And ButterYour gains 100 Ability Haste. | | 7.5% | 55.8% | 182,257 | Round 1: not enough games-Round 2: 60.9% · 150 games (strongest round)60.9Round 3: 55.8% · 2,000 games55.8Round 4: 55.3% · 2,001 games55.3 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 7.4% | 55.2% | 179,929 | Round 1: 53.9% · 562 games53.9Round 2: 57.3% · 1,540 games (strongest round)57.3Round 3: 56.0% · 1,710 games56.0Round 4: 54.9% · 1,509 games54.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 6.5% | 54.4% | 157,487 | Round 1: 53.9% · 1,510 games53.9Round 2: 56.6% · 1,407 games (strongest round)56.6Round 3: 54.6% · 1,555 games54.6Round 4: 51.4% · 1,480 games51.4 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 6.1% | 54.4% | 146,263 | Round 1: 52.3% · 368 games52.3Round 2: 53.2% · 982 games53.2Round 3: 53.4% · 1,146 games (strongest round)53.4Round 4: 51.7% · 1,109 games51.7 |
| Witchful ThinkingGain 20-80 Ability Power. | | 5.8% | 56.1% | 140,363 | Round 1: 60.1% · 377 games (strongest round)60.1Round 2: 57.4% · 1,198 games57.4Round 3: 58.0% · 1,345 games58.0Round 4: 59.3% · 1,306 games59.3 |
| Transmute: GoldGain a random Gold Augment. | | 4.9% | 55.4% | 118,814 | Round 1: 53.7% · 423 games53.7Round 2: 55.0% · 808 games55.0Round 3: 57.3% · 949 games (strongest round)57.3Round 4: 56.4% · 897 games56.4 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.5% | 56.0% | 108,364 | Round 1: 55.0% · 926 games55.0Round 2: 55.6% · 868 games55.6Round 3: 58.2% · 1,037 games (strongest round)58.2Round 4: 55.6% · 1,001 games55.6 |
| 14 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 4.3% | 51.4% | 104,481 | Round 1: 51.7% · 617 games51.7Round 2: 50.1% · 555 games50.1Round 3: 53.0% · 666 games (strongest round)53.0Round 4: 49.6% · 512 games49.6 |
| 15 | OverloadedUsing another Ability resets the cooldown of. | | 4.3% | 50.8% | 102,906 | Round 1: 51.3% · 601 games51.3Round 2: 54.3% · 648 games (strongest round)54.3Round 3: 52.2% · 720 games52.2Round 4: 52.4% · 591 games52.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 4.2% | 55.8% | 101,075 | Round 1: 57.1% · 346 games (strongest round)57.1Round 2: 56.2% · 1,024 games56.2Round 3: 56.3% · 1,095 games56.3Round 4: 53.1% · 925 games53.1 |
| Scopier WeaponsGain 150 Attack Range. | | 3.8% | 52.3% | 92,609 | Round 1: 51.5% · 984 games51.4Round 2: 52.8% · 1,013 games (strongest round)52.8Round 3: 50.6% · 1,182 games50.6Round 4: 50.8% · 1,183 games50.8 |
| 16 | Transmute: ChaosGain 2 random Augments. | | 3.1% | 55.1% | 74,246 | Round 1: 53.7% · 545 games53.7Round 2: 52.7% · 443 games52.7Round 3: 55.5% · 613 games (strongest round)55.5Round 4: 52.7% · 560 games52.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 2.9% | 53.3% | 71,086 | Round 1: 52.7% · 592 games52.7Round 2: 50.3% · 534 games50.3Round 3: 53.5% · 559 games (strongest round)53.5Round 4: 50.7% · 548 games50.7 |
| Scoped WeaponsGain 75 Attack Range. | | 2.9% | 52.0% | 70,553 | Round 1: 51.7% · 268 games51.7Round 2: 52.8% · 834 games (strongest round)52.8Round 3: 51.6% · 924 games51.6Round 4: 51.2% · 866 games51.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.8% | 54.7% | 68,696 | Round 1: 50.3% · 669 games50.3Round 2: 52.4% · 743 games52.4Round 3: 53.8% · 893 games53.8Round 4: 55.0% · 190 games (strongest round)55.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.6% | 53.3% | 63,942 | Round 1: 54.9% · 335 games54.9Round 2: 53.5% · 415 games53.5Round 3: 56.2% · 529 games56.2Round 4: 58.3% · 588 games (strongest round)58.3 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 2.6% | 53.1% | 63,371 | Round 1: 52.0% · 395 games52.0Round 2: 52.3% · 403 games52.3Round 3: 53.1% · 465 games (strongest round)53.1Round 4: 52.7% · 469 games52.7 |
| 17 | Scopiest WeaponsGain 250 Attack Range. | | 2.5% | 52.2% | 59,845 | Round 1: 49.5% · 615 games49.5Round 2: 49.8% · 687 games49.8Round 3: 52.7% · 898 games (strongest round)52.7Round 4: 49.1% · 773 games49.1 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.4% | 54.3% | 57,457 | Round 1: 48.7% · 150 games (strongest round)48.7Round 2: 46.3% · 150 games46.3Round 3: not enough games-Round 4: not enough games- |
| 18 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.1% | 50.9% | 50,018 | Round 1: 49.2% · 796 games49.2Round 2: 50.5% · 296 games (strongest round)50.5Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 2.0% | 51.7% | 47,727 | Round 1: 51.8% · 378 games51.8Round 2: 55.3% · 319 games55.3Round 3: 55.5% · 388 games (strongest round)55.5Round 4: 48.6% · 357 games48.6 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 1.8% | 51.0% | 44,115 | Round 1: 48.2% · 180 games48.2Round 2: 46.6% · 460 games46.6Round 3: 49.4% · 527 games (strongest round)49.4Round 4: 47.0% · 535 games47.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.8% | 55.1% | 43,258 | Round 1: 53.4% · 491 games53.4Round 2: 55.7% · 427 games (strongest round)55.7Round 3: not enough games-Round 4: not enough games- |
| 19 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.7% | 47.7% | 41,905 | Round 1: 41.9% · 304 games41.9Round 2: 44.3% · 311 games44.3Round 3: 46.9% · 319 games (strongest round)46.9Round 4: 46.1% · 323 games46.1 |
| Lich BrainGain ? Ability Power. | | 1.6% | 54.9% | 37,843 | Round 1: 57.6% · 115 games (strongest round)57.6Round 2: 55.4% · 272 games55.4Round 3: 53.9% · 252 games53.9Round 4: 48.0% · 243 games48.0 |
| DeftGain 60% Attack Speed. | | 1.5% | 50.3% | 37,153 | Round 1: 49.0% · 150 games (strongest round)49.0Round 2: 47.3% · 330 games47.3Round 3: 46.8% · 363 games46.8Round 4: 45.4% · 343 games45.4 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.5% | 52.3% | 36,627 | Round 1: 52.4% · 657 games (strongest round)52.4Round 2: 47.4% · 574 games47.4Round 3: not enough games-Round 4: not enough games- |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 1.5% | 52.0% | 36,501 | Round 1: not enough games-Round 2: 52.5% · 182 games (strongest round)52.5Round 3: 50.6% · 203 games50.6Round 4: 50.2% · 193 games50.2 |
| 20 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.5% | 55.0% | 35,279 | Round 1: 54.1% · 267 games54.1Round 2: 58.7% · 253 games (strongest round)58.7Round 3: 56.2% · 282 games56.2Round 4: 53.4% · 263 games53.4 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.4% | 52.7% | 32,902 | Round 1: 52.3% · 150 games52.3Round 2: 53.6% · 364 games (strongest round)53.6Round 3: 50.9% · 436 games50.9Round 4: 52.1% · 386 games52.1 |
| Bread And JamYour gains 100 Ability Haste. | | 1.3% | 52.1% | 31,479 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.9% · 481 games50.9Round 4: 52.4% · 491 games (strongest round)52.4 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 1.3% | 55.7% | 31,408 | Round 1: 59.0% · 150 games (strongest round)59.0Round 2: 58.1% · 193 games58.1Round 3: 57.7% · 211 games57.7Round 4: 52.8% · 163 games52.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 55.4% | 30,158 | Round 1: not enough games-Round 2: 50.1% · 150 games50.1Round 3: 54.5% · 213 games (strongest round)54.5Round 4: 52.9% · 231 games52.9 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.2% | 55.4% | 29,429 | Round 1: 55.2% · 126 games (strongest round)55.2Round 2: 54.1% · 241 games54.1Round 3: 54.3% · 265 games54.3Round 4: 53.8% · 265 games53.8 |
| 21 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.1% | 50.7% | 27,533 | Round 1: 54.2% · 158 games (strongest round)54.2Round 2: 51.0% · 150 games51.0Round 3: 53.0% · 225 games53.0Round 4: 50.7% · 214 games50.7 |
| 22 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.1% | 47.3% | 26,319 | Round 1: 49.9% · 226 games49.9Round 2: 49.8% · 213 games49.8Round 3: 47.5% · 251 games47.5Round 4: 51.2% · 261 games (strongest round)51.2 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.1% | 53.4% | 25,868 | Round 1: 51.8% · 192 games51.8Round 2: 52.6% · 200 games52.6Round 3: 52.8% · 267 games (strongest round)52.8Round 4: 51.2% · 266 games51.2 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.1% | 50.0% | 25,481 | Round 1: 41.0% · 150 games41.0Round 2: 43.8% · 150 games43.8Round 3: 45.4% · 194 games (strongest round)45.4Round 4: 41.8% · 163 games41.8 |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.0% | 51.1% | 24,994 | Round 1: 54.3% · 184 games54.3Round 2: 54.0% · 193 games54.0Round 3: 55.4% · 239 games (strongest round)55.4Round 4: 54.7% · 220 games54.7 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 0.9% | 49.5% | 22,582 | Round 1: 53.8% · 140 games (strongest round)53.8Round 2: 46.6% · 178 games46.6Round 3: 49.1% · 198 games49.1Round 4: 50.4% · 183 games50.4 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 48.9% | 21,920 | Round 1: 46.7% · 150 games (strongest round)46.7Round 2: 43.1% · 150 games43.1Round 3: 43.8% · 170 games43.8Round 4: 42.4% · 185 games42.4 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.9% | 48.8% | 21,810 | Round 1: 47.8% · 150 games47.8Round 2: 46.5% · 232 games46.5Round 3: 49.5% · 229 games (strongest round)49.5Round 4: 47.9% · 210 games47.9 |
| POWEREmpower! | | 0.9% | 52.5% | 21,309 | Round 1: 48.8% · 843 games48.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 24 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 55.1% | 19,377 | Round 1: not enough games-Round 2: 55.3% · 165 games (strongest round)55.3Round 3: 53.5% · 234 games53.5Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.8% | 50.7% | 18,993 | Round 1: 45.6% · 150 games45.6Round 2: 46.1% · 170 games (strongest round)46.1Round 3: 43.1% · 208 games43.1Round 4: 46.0% · 229 games46.0 |
| It's CriticalGain 50% Crit chance. | | 0.8% | 50.5% | 18,499 | Round 1: 48.6% · 150 games48.6Round 2: 49.0% · 150 games48.9Round 3: 50.2% · 191 games (strongest round)50.1Round 4: 45.3% · 223 games45.3 |
| 25 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.8% | 47.4% | 18,335 | Round 1: 45.4% · 150 games45.4Round 2: 50.6% · 187 games50.6Round 3: 52.1% · 160 games (strongest round)52.1Round 4: 48.5% · 160 games48.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.8% | 51.9% | 18,161 | Round 1: 47.0% · 150 games47.0Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 50.4% · 150 games50.3Round 4: 49.5% · 150 games49.5 |
| 26 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.7% | 52.6% | 17,979 | Round 1: 45.9% · 150 games45.9Round 2: 46.9% · 161 games46.9Round 3: 49.4% · 178 games (strongest round)49.4Round 4: 47.3% · 173 games47.3 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 55.2% | 17,956 | Round 1: not enough games-Round 2: 53.6% · 150 games (strongest round)53.6Round 3: 50.2% · 150 games50.2Round 4: 52.0% · 150 games52.0 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 53.4% | 17,853 | Round 1: 54.6% · 150 games (strongest round)54.6Round 2: 54.3% · 150 games54.3Round 3: 53.3% · 150 games53.3Round 4: 51.5% · 150 games51.5 |
| 27 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 0.7% | 41.0% | 17,750 | Round 1: 42.6% · 170 games42.6Round 2: 46.9% · 128 games (strongest round)46.9Round 3: 43.3% · 114 games43.3Round 4: 44.7% · 103 games44.7 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.7% | 52.7% | 17,291 | Round 1: not enough games-Round 2: 55.3% · 150 games (strongest round)55.3Round 3: 54.9% · 150 games54.9Round 4: 47.8% · 150 games47.8 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 50.9% | 16,683 | Round 1: 53.0% · 150 games (strongest round)52.9Round 2: 50.6% · 150 games50.6Round 3: 50.2% · 150 games50.2Round 4: 50.6% · 199 games50.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.7% | 51.3% | 16,256 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 47.3% · 150 games47.3Round 3: 48.7% · 150 games48.7Round 4: 46.2% · 150 games46.2 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.7% | 44.4% | 16,034 | Round 1: 46.0% · 163 games46.0Round 2: 44.8% · 158 games44.8Round 3: 44.8% · 182 games44.8Round 4: 46.0% · 210 games (strongest round)46.0 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 0.6% | 49.4% | 14,806 | Round 1: 41.8% · 150 games41.8Round 2: 47.3% · 150 games (strongest round)47.3Round 3: 43.9% · 150 games43.9Round 4: 42.6% · 169 games42.6 |
| 28 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.6% | 52.5% | 14,463 | Round 1: 49.3% · 123 games49.3Round 2: 51.1% · 133 games51.1Round 3: 48.8% · 150 games48.8Round 4: 54.0% · 150 games (strongest round)54.0 |
| 29 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 0.6% | 44.9% | 14,454 | Round 1: 48.6% · 150 games48.6Round 2: 44.5% · 150 games44.5Round 3: 47.9% · 208 games47.9Round 4: 48.7% · 150 games (strongest round)48.7 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 53.9% | 12,405 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.3% · 104 games (strongest round)49.3Round 4: 47.3% · 112 games47.3 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 0.5% | 52.2% | 12,260 | Round 1: not enough games-Round 2: 50.9% · 150 games50.9Round 3: 50.6% · 150 games50.6Round 4: 53.8% · 150 games (strongest round)53.8 |
| 30 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.5% | 48.0% | 11,961 | Round 1: 45.2% · 150 games45.2Round 2: 43.4% · 150 games43.4Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 44.8% · 150 games44.8 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 0.5% | 44.7% | 11,941 | Round 1: 43.4% · 158 games43.4Round 2: 48.1% · 150 games (strongest round)48.1Round 3: 46.2% · 161 games46.2Round 4: not enough games- |
| 31 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 0.4% | 48.2% | 9,831 | Round 1: 46.7% · 150 games46.7Round 2: 44.8% · 114 games44.8Round 3: 42.8% · 141 games42.8Round 4: 47.3% · 150 games (strongest round)47.3 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.4% | 52.3% | 9,404 | Round 1: 50.7% · 127 games50.7Round 2: 50.0% · 115 games50.0Round 3: 54.0% · 150 games (strongest round)54.0Round 4: 52.2% · 150 games52.2 |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 51.1% | 9,272 | Round 1: not enough games-Round 2: 49.8% · 107 games49.8Round 3: 51.4% · 138 games51.4Round 4: 56.3% · 123 games (strongest round)56.3 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 0.3% | 43.2% | 8,326 | Round 1: not enough games-Round 2: 40.0% · 150 games40.0Round 3: 42.6% · 146 games42.6Round 4: 45.5% · 122 games (strongest round)45.5 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.3% | 52.8% | 7,929 | Round 1: 50.8% · 150 games50.8Round 2: 51.1% · 142 games51.1Round 3: 56.3% · 147 games (strongest round)56.3Round 4: 50.4% · 144 games50.4 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 0.3% | 46.9% | 7,738 | Round 1: not enough games-Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 46.4% · 150 games46.4Round 4: not enough games- |
| 33 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.3% | 51.8% | 6,727 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.4% · 139 games (strongest round)53.4Round 4: 48.9% · 124 games48.9 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 53.8% | 6,695 | Round 1: not enough games-Round 2: 55.4% · 114 games (strongest round)55.4Round 3: 49.0% · 124 games49.0Round 4: 53.1% · 116 games53.1 |
| 34 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.3% | 45.8% | 6,554 | Round 1: 44.0% · 102 games44.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 54.1% | 6,043 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.2% | 51.8% | 5,969 | Round 1: 54.2% · 150 games54.2Round 2: 58.0% · 150 games (strongest round)58.0Round 3: not enough games-Round 4: not enough games- |
| 36 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 51.6% | 5,946 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.3% · 108 games53.3 |
| Blunt ForceGain 20% Attack Damage. | | 0.2% | 46.7% | 5,567 | Round 1: not enough games-Round 2: 42.5% · 121 games42.5Round 3: 47.9% · 126 games (strongest round)47.9Round 4: 43.8% · 122 games43.8 |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 52.2% | 5,505 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.2% | 44.3% | 5,272 | Round 1: 42.0% · 300 games42.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 0.2% | 46.0% | 4,051 | Round 1: 45.5% · 150 games (strongest round)45.5Round 2: 45.3% · 148 games45.3Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 51.6% | 3,541 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.1% | 51.9% | 3,518 | Round 1: 47.0% · 115 games47.0Round 2: not enough games-Round 3: 48.8% · 132 games48.8Round 4: 49.3% · 143 games (strongest round)49.3 |
| 39 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 54.3% | 2,671 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 52.5% | 2,667 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 50.8% | 2,533 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.1% | 48.9% | 2,485 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 49.6% | 1,691 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | <0.1% | 47.7% | 239 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | <0.1% | 57.0% | 237 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |