| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SSS | 24.3% | 58.3% | 692,096 | Round 1: 58.7% · 4,603 games (strongest round)58.7Round 2: 57.4% · 4,274 games57.4Round 3: 56.4% · 4,496 games56.4Round 4: 54.3% · 3,880 games54.3 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SSS | 19.7% | 59.7% | 560,214 | Round 1: 60.0% · 3,766 games (strongest round)60.0Round 2: 59.4% · 3,828 games59.4Round 3: 57.6% · 3,946 games57.6Round 4: 55.5% · 3,487 games55.5 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SSS | 16.9% | 58.5% | 479,716 | Round 1: 58.1% · 3,373 games58.1Round 2: 57.0% · 2,993 games57.0Round 3: 58.2% · 3,265 games (strongest round)58.2Round 4: 55.1% · 2,909 games55.1 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | SS | 13.0% | 58.7% | 369,965 | Round 1: 54.5% · 5,037 games54.5Round 2: 56.3% · 4,625 games (strongest round)56.3Round 3: 54.6% · 784 games54.6Round 4: not enough games- |
| HEAVYEmpower! | SS | 12.2% | 54.9% | 347,246 | Round 1: 53.3% · 9,365 games53.3Round 2: 53.7% · 318 games (strongest round)53.7Round 3: not enough games-Round 4: not enough games- |
| 2 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | SS | 10.6% | 55.5% | 300,889 | Round 1: 54.8% · 1,975 games54.8Round 2: 54.9% · 2,009 games (strongest round)54.9Round 3: 53.8% · 1,923 games53.8Round 4: 50.0% · 1,615 games50.0 |
| 3 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | SS | 8.5% | 58.2% | 242,120 | Round 1: 56.0% · 1,596 games56.0Round 2: 57.3% · 1,583 games (strongest round)57.3Round 3: 56.8% · 1,478 games56.8Round 4: 53.9% · 1,357 games53.9 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | S | 9.9% | 55.6% | 282,514 | Round 1: 57.3% · 2,642 games (strongest round)57.3Round 2: 57.0% · 2,173 games57.0Round 3: 52.7% · 2,338 games52.7Round 4: 49.6% · 1,888 games49.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 9.5% | 63.6% | 268,833 | Round 1: 64.5% · 2,748 games (strongest round)64.5Round 2: 64.0% · 2,009 games63.9Round 3: 61.0% · 1,816 games61.0Round 4: 55.3% · 1,414 games55.3 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | S | 6.2% | 54.0% | 177,330 | Round 1: 51.3% · 384 games51.2Round 2: 53.0% · 1,017 games53.0Round 3: 54.2% · 988 games54.2Round 4: 55.3% · 963 games (strongest round)55.3 |
| Lich BrainGain ? Ability Power. | S | 6.2% | 59.6% | 175,561 | Round 1: 56.1% · 504 games56.1Round 2: 58.2% · 1,372 games58.2Round 3: 59.6% · 1,591 games (strongest round)59.6Round 4: 56.5% · 1,567 games56.5 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 6.0% | 53.3% | 171,989 | Round 1: 57.3% · 627 games (strongest round)57.3Round 2: 50.8% · 1,463 games50.8Round 3: 50.3% · 1,265 games50.2Round 4: 45.2% · 268 games45.2 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 4.8% | 53.7% | 137,368 | Round 1: 52.1% · 1,233 games52.1Round 2: 53.0% · 1,157 games (strongest round)53.0Round 3: 51.1% · 1,252 games51.1Round 4: 48.7% · 1,050 games48.7 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.3% | 54.4% | 121,131 | Round 1: 54.2% · 1,002 games (strongest round)54.2Round 2: 52.8% · 1,024 games52.8Round 3: 54.1% · 1,248 games54.1Round 4: 53.8% · 1,153 games53.8 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.9% | 55.1% | 83,098 | Round 1: 52.8% · 589 games52.8Round 2: 51.2% · 617 games51.2Round 3: 53.3% · 816 games (strongest round)53.3Round 4: 49.5% · 772 games49.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.7% | 53.2% | 76,544 | Round 1: 50.8% · 1,067 games50.8Round 2: 52.1% · 918 games (strongest round)52.1Round 3: 50.7% · 182 games50.7Round 4: not enough games- |
| Weapon of Destiny Best with Thornmail+7.9 | | 2.7% | 56.3% | 75,864 | Round 1: 51.9% · 1,093 games51.9Round 2: 54.1% · 944 games (strongest round)54.1Round 3: 54.1% · 166 games54.1Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.1% | 53.5% | 59,931 | Round 1: 47.5% · 219 games47.5Round 2: 50.4% · 584 games (strongest round)50.4Round 3: 49.1% · 685 games49.1Round 4: 48.9% · 604 games48.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 54.0% | 57,947 | Round 1: not enough games-Round 2: 52.8% · 319 games52.8Round 3: 53.0% · 448 games53.0Round 4: 53.5% · 395 games (strongest round)53.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.7% | 53.3% | 48,611 | Round 1: 48.7% · 150 games48.7Round 2: 49.5% · 150 games49.5Round 3: 52.1% · 150 games (strongest round)52.1Round 4: 48.4% · 150 games48.4 |
| 4 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.7% | 54.4% | 47,229 | Round 1: 51.6% · 343 games51.6Round 2: 51.7% · 390 games (strongest round)51.7Round 3: 51.7% · 439 games51.7Round 4: 49.8% · 310 games49.8 |
| 5 | Omni SoulGain 3 random Dragon Souls. | | 1.4% | 54.5% | 41,109 | Round 1: 55.4% · 285 games55.4Round 2: 56.5% · 299 games (strongest round)56.5Round 3: 54.5% · 347 games54.5Round 4: 54.3% · 350 games54.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.5% | 53.1% | 15,344 | Round 1: 50.1% · 150 games50.1Round 2: 52.5% · 150 games (strongest round)52.5Round 3: not enough games-Round 4: not enough games- |
| 6 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 54.7% | 12,508 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.2% · 273 games52.2 |
| THRASHEmpower! | | 0.4% | 56.4% | 12,226 | Round 1: 47.9% · 299 games47.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 59.8% | 4,118 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 14.8% | 53.0% | 422,174 | Round 1: 51.3% · 1,393 games51.3Round 2: 51.5% · 3,713 games (strongest round)51.5Round 3: 51.2% · 3,843 games51.2Round 4: 49.7% · 3,503 games49.7 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 11.7% | 50.7% | 331,632 | Round 1: 49.5% · 2,747 games49.5Round 2: 50.2% · 2,148 games (strongest round)50.2Round 3: 48.1% · 2,297 games48.1Round 4: 47.8% · 1,884 games47.8 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 8.2% | 51.7% | 232,002 | Round 1: 48.7% · 1,588 games48.7Round 2: 49.8% · 1,488 games49.8Round 3: 51.1% · 1,831 games (strongest round)51.1Round 4: 49.9% · 1,679 games49.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.3% | 51.1% | 206,355 | Round 1: 48.2% · 1,623 games48.2Round 2: 48.5% · 1,031 games48.5Round 3: 51.1% · 1,372 games (strongest round)51.1Round 4: 50.0% · 1,253 games50.0 |
| 7 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 5.8% | 50.3% | 163,778 | Round 1: 47.8% · 1,131 games47.8Round 2: 47.1% · 1,196 games47.1Round 3: 48.0% · 1,217 games (strongest round)48.0Round 4: 46.7% · 1,063 games46.7 |
| Transmute: GoldGain a random Gold Augment. | | 5.7% | 51.9% | 162,210 | Round 1: 52.8% · 569 games (strongest round)52.8Round 2: 50.5% · 1,129 games50.4Round 3: 51.5% · 1,298 games51.5Round 4: 50.4% · 1,183 games50.4 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.6% | 52.8% | 160,234 | Round 1: 51.9% · 443 games51.9Round 2: 52.3% · 1,376 games (strongest round)52.3Round 3: 52.0% · 1,545 games52.0Round 4: 48.8% · 1,400 games48.8 |
| 8 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 5.6% | 49.8% | 158,417 | Round 1: 49.0% · 1,507 games49.0Round 2: 49.9% · 1,352 games (strongest round)49.9Round 3: 47.5% · 1,231 games47.5Round 4: 46.1% · 986 games46.1 |
| Bread And ButterYour gains 100 Ability Haste. | | 5.5% | 52.9% | 155,824 | Round 1: not enough games-Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 49.0% · 1,846 games49.0Round 4: 49.1% · 1,904 games49.1 |
| RecursionGain 60 Ability Haste. | | 4.9% | 51.8% | 137,969 | Round 1: 48.5% · 990 games48.5Round 2: 48.8% · 868 games48.8Round 3: 50.2% · 979 games (strongest round)50.2Round 4: 48.3% · 898 games48.3 |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | | 4.7% | 47.8% | 133,027 | Round 1: 44.3% · 383 games44.3Round 2: 46.6% · 1,082 games (strongest round)46.6Round 3: 46.2% · 1,204 games46.2Round 4: 45.5% · 1,092 games45.5 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 4.6% | 51.6% | 130,029 | Round 1: 51.4% · 1,668 games51.4Round 2: 48.4% · 1,417 games48.4Round 3: 53.5% · 216 games (strongest round)53.5Round 4: not enough games- |
| 9 | Transmute: ChaosGain 2 random Augments. | | 4.5% | 51.1% | 127,546 | Round 1: 49.6% · 1,010 games49.6Round 2: 49.9% · 720 games49.9Round 3: 50.2% · 946 games (strongest round)50.2Round 4: 49.2% · 878 games49.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.2% | 53.0% | 118,186 | Round 1: 54.0% · 363 games (strongest round)54.0Round 2: 53.5% · 1,100 games53.5Round 3: 50.9% · 1,246 games50.9Round 4: 49.6% · 1,074 games49.6 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 3.7% | 50.9% | 104,538 | Round 1: 50.6% · 720 games50.6Round 2: 51.7% · 821 games (strongest round)51.7Round 3: 49.9% · 976 games49.9Round 4: 48.0% · 951 games47.9 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 3.7% | 47.8% | 104,155 | Round 1: 43.3% · 622 games43.3Round 2: 44.1% · 627 games44.1Round 3: 48.8% · 706 games (strongest round)48.8Round 4: 47.8% · 711 games47.8 |
| 10 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 3.3% | 47.4% | 93,896 | Round 1: 43.8% · 588 games43.8Round 2: 44.1% · 562 games44.1Round 3: 45.7% · 534 games45.7Round 4: 48.1% · 485 games (strongest round)48.1 |
| RejuvenationUsing restores Health. | | 3.2% | 47.5% | 90,924 | Round 1: 47.4% · 681 games (strongest round)47.4Round 2: 45.7% · 667 games45.7Round 3: 47.3% · 830 games47.3Round 4: 46.2% · 810 games46.2 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.2% | 52.6% | 90,525 | Round 1: 50.7% · 228 games50.6Round 2: 51.7% · 638 games51.7Round 3: 51.7% · 655 games (strongest round)51.7Round 4: 48.8% · 543 games48.8 |
| 11 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.1% | 52.0% | 88,309 | Round 1: 49.4% · 1,257 games (strongest round)49.4Round 2: 48.1% · 1,134 games48.1Round 3: 47.6% · 170 games47.6Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.0% | 50.8% | 85,667 | Round 1: 48.0% · 612 games48.0Round 2: 51.5% · 546 games51.5Round 3: 52.0% · 641 games (strongest round)52.0Round 4: 49.7% · 591 games49.7 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 2.8% | 52.1% | 80,732 | Round 1: 50.1% · 150 games50.1Round 2: 49.9% · 396 games49.9Round 3: 50.7% · 511 games (strongest round)50.7Round 4: 49.6% · 480 games49.6 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 2.8% | 50.9% | 79,811 | Round 1: 44.6% · 452 games44.6Round 2: 50.4% · 500 games (strongest round)50.4Round 3: 47.6% · 601 games47.6Round 4: 49.1% · 509 games49.1 |
| 12 | EurekaGain Ability Haste equal to 30% Ability Power. | | 2.6% | 50.5% | 74,425 | Round 1: 49.2% · 409 games49.2Round 2: 49.2% · 375 games49.2Round 3: 52.5% · 439 games52.5Round 4: 52.8% · 424 games (strongest round)52.8 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.5% | 49.6% | 70,515 | Round 1: 45.6% · 865 games45.6Round 2: 45.6% · 745 games45.6Round 3: 48.5% · 762 games (strongest round)48.5Round 4: 47.6% · 664 games47.6 |
| 13 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.4% | 50.4% | 68,157 | Round 1: 50.3% · 465 games50.3Round 2: 54.5% · 478 games (strongest round)54.5Round 3: 51.8% · 475 games51.8Round 4: 49.6% · 369 games49.6 |
| Mind to MatterIncrease max Health by half of your Mana. | | 2.3% | 51.9% | 66,488 | Round 1: 50.4% · 337 games50.4Round 2: 51.3% · 830 games (strongest round)51.2Round 3: 49.9% · 830 games49.9Round 4: 49.8% · 750 games49.8 |
| 14 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.3% | 43.9% | 66,031 | Round 1: 41.5% · 1,162 games41.5Round 2: 43.4% · 453 games (strongest round)43.4Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 2.3% | 49.0% | 65,716 | Round 1: 48.3% · 442 games (strongest round)48.3Round 2: 48.1% · 526 games48.1Round 3: 47.9% · 645 games47.9Round 4: 41.9% · 661 games41.9 |
| Warlock JuiceboxGain ? Omnivamp. | | 2.3% | 51.2% | 64,201 | Round 1: 48.0% · 271 games48.0Round 2: 46.3% · 308 games46.3Round 3: 47.3% · 463 games47.3Round 4: 52.0% · 466 games (strongest round)51.9 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 2.2% | 49.4% | 63,650 | Round 1: 45.6% · 256 games45.6Round 2: 49.2% · 591 games (strongest round)49.2Round 3: 47.8% · 665 games47.8Round 4: 43.5% · 602 games43.5 |
| 15 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.2% | 49.5% | 63,361 | Round 1: 47.3% · 513 games47.3Round 2: 46.6% · 532 games46.6Round 3: 47.0% · 558 games47.0Round 4: 49.2% · 523 games (strongest round)49.2 |
| GoredrinkGain 15% Omnivamp. | | 2.2% | 51.8% | 63,000 | Round 1: 50.2% · 150 games50.2Round 2: 50.1% · 520 games50.1Round 3: 50.4% · 611 games (strongest round)50.4Round 4: 47.3% · 561 games47.3 |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 2.1% | 49.8% | 60,778 | Round 1: 49.7% · 150 games49.7Round 2: 47.9% · 380 games47.9Round 3: 52.1% · 366 games (strongest round)52.1Round 4: 47.8% · 341 games47.8 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.1% | 50.8% | 60,727 | Round 1: 52.1% · 178 games (strongest round)52.1Round 2: 50.3% · 573 games50.3Round 3: 50.7% · 587 games50.7Round 4: 47.8% · 464 games47.8 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.1% | 53.0% | 60,623 | Round 1: 53.2% · 150 games (strongest round)53.2Round 2: 51.6% · 431 games51.6Round 3: 50.7% · 483 games50.7Round 4: 52.2% · 480 games52.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.1% | 49.2% | 59,442 | Round 1: 45.5% · 150 games45.5Round 2: 44.8% · 414 games44.8Round 3: 52.0% · 465 games (strongest round)52.0Round 4: 45.5% · 396 games45.5 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 2.0% | 48.5% | 57,032 | Round 1: 45.8% · 273 games45.8Round 2: 49.9% · 570 games (strongest round)49.9Round 3: 48.9% · 608 games48.9Round 4: 49.6% · 500 games49.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 1.9% | 48.5% | 54,269 | Round 1: 43.4% · 711 games43.4Round 2: 48.8% · 635 games (strongest round)48.8Round 3: 47.2% · 137 games47.2Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 1.9% | 51.0% | 54,054 | Round 1: 45.9% · 599 games45.9Round 2: 47.4% · 635 games47.4Round 3: 47.5% · 140 games (strongest round)47.5Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.8% | 51.3% | 52,002 | Round 1: 48.1% · 248 games48.1Round 2: 50.1% · 262 games50.1Round 3: 51.2% · 390 games (strongest round)51.2Round 4: 49.1% · 413 games49.1 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.8% | 50.0% | 49,812 | Round 1: 47.8% · 150 games47.8Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 46.4% · 150 games46.4Round 4: 46.5% · 150 games46.5 |
| 16 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.7% | 46.4% | 49,593 | Round 1: 47.0% · 394 games (strongest round)47.0Round 2: 46.6% · 403 games46.6Round 3: 42.6% · 392 games42.6Round 4: 45.5% · 280 games45.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.7% | 52.2% | 47,902 | Round 1: 47.3% · 386 games47.3Round 2: 51.9% · 432 games51.9Round 3: 52.8% · 523 games52.8Round 4: 53.1% · 150 games (strongest round)53.1 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.7% | 47.5% | 47,606 | Round 1: 47.9% · 279 games47.9Round 2: 48.9% · 332 games48.9Round 3: 49.2% · 419 games (strongest round)49.2Round 4: 41.7% · 449 games41.7 |
| 17 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 52.6% | 47,542 | Round 1: 51.5% · 516 games (strongest round)51.5Round 2: 50.8% · 474 games50.8Round 3: not enough games-Round 4: not enough games- |
| 18 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.7% | 45.6% | 47,090 | Round 1: 44.0% · 332 games (strongest round)44.0Round 2: 43.7% · 333 games43.7Round 3: 42.5% · 300 games42.5Round 4: 43.7% · 294 games43.7 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.6% | 49.0% | 46,656 | Round 1: 48.6% · 612 games (strongest round)48.6Round 2: 46.8% · 451 games46.8Round 3: 48.4% · 456 games48.4Round 4: 48.4% · 385 games48.4 |
| 19 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 1.6% | 44.9% | 45,818 | Round 1: 43.3% · 338 games (strongest round)43.3Round 2: 41.5% · 382 games41.4Round 3: 42.3% · 348 games42.3Round 4: 40.2% · 363 games40.2 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.5% | 49.2% | 43,438 | Round 1: 50.1% · 421 games (strongest round)50.1Round 2: 48.3% · 329 games48.3Round 3: not enough games-Round 4: not enough games- |
| 20 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.5% | 47.1% | 42,655 | Round 1: 45.2% · 220 games45.2Round 2: 46.5% · 236 games (strongest round)46.5Round 3: 46.0% · 323 games46.0Round 4: 42.2% · 258 games42.2 |
| QuickstepWhen you use, dash towards your cursor. | | 1.5% | 48.3% | 42,037 | Round 1: 39.0% · 256 games39.0Round 2: 46.4% · 280 games (strongest round)46.4Round 3: 44.4% · 338 games44.4Round 4: 43.2% · 351 games43.2 |
| 21 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.4% | 46.5% | 40,814 | Round 1: 44.7% · 368 games44.7Round 2: 47.8% · 349 games (strongest round)47.8Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 52.2% | 39,549 | Round 1: not enough games-Round 2: 51.6% · 212 games51.6Round 3: 49.3% · 340 games49.3Round 4: 52.7% · 339 games (strongest round)52.7 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.4% | 51.1% | 38,544 | Round 1: 47.8% · 150 games47.8Round 2: 50.1% · 264 games50.1Round 3: 50.9% · 293 games50.9Round 4: 52.5% · 281 games (strongest round)52.5 |
| 22 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.3% | 51.6% | 37,843 | Round 1: 46.2% · 271 games46.2Round 2: 48.6% · 292 games48.6Round 3: 47.7% · 325 games47.7Round 4: 49.9% · 274 games (strongest round)49.9 |
| 23 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 47.2% | 37,836 | Round 1: 48.6% · 199 games48.6Round 2: 47.8% · 218 games47.8Round 3: 53.4% · 247 games (strongest round)53.3Round 4: 49.5% · 209 games49.5 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.3% | 51.6% | 37,469 | Round 1: 49.0% · 161 games49.0Round 2: 47.9% · 212 games47.9Round 3: 51.0% · 214 games50.9Round 4: 53.5% · 213 games (strongest round)53.5 |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 1.3% | 49.1% | 36,221 | Round 1: 49.8% · 580 games (strongest round)49.8Round 2: 48.1% · 613 games48.1Round 3: 47.2% · 116 games47.2Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.3% | 52.4% | 35,880 | Round 1: 47.7% · 150 games47.7Round 2: 50.1% · 310 games50.1Round 3: 54.0% · 382 games (strongest round)54.0Round 4: 48.8% · 365 games48.8 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.2% | 52.9% | 35,257 | Round 1: 51.5% · 150 games51.4Round 2: 51.9% · 277 games51.9Round 3: 47.1% · 323 games47.1Round 4: 52.3% · 310 games (strongest round)52.3 |
| 24 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.2% | 52.3% | 33,917 | Round 1: not enough games-Round 2: 49.0% · 325 games (strongest round)49.0Round 3: 47.8% · 429 games47.8Round 4: not enough games- |
| 25 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.2% | 47.5% | 33,885 | Round 1: 44.3% · 150 games44.3Round 2: 47.9% · 150 games (strongest round)47.9Round 3: 46.5% · 188 games46.5Round 4: 43.7% · 196 games43.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 1.2% | 47.0% | 33,524 | Round 1: not enough games-Round 2: 45.4% · 206 games45.4Round 3: 49.2% · 219 games (strongest round)49.2Round 4: 42.2% · 197 games42.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.1% | 52.4% | 31,423 | Round 1: 49.5% · 254 games49.5Round 2: 51.5% · 248 games (strongest round)51.5Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.1% | 45.3% | 31,134 | Round 1: 45.1% · 314 games45.1Round 2: 47.4% · 243 games (strongest round)47.4Round 3: 44.1% · 272 games44.1Round 4: 44.1% · 199 games44.1 |
| 26 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 1.1% | 48.0% | 30,851 | Round 1: 46.2% · 247 games46.2Round 2: 44.7% · 310 games44.7Round 3: 47.5% · 314 games (strongest round)47.5Round 4: 45.8% · 309 games45.8 |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 1.1% | 47.3% | 30,814 | Round 1: 50.4% · 171 games (strongest round)50.4Round 2: 45.7% · 191 games45.7Round 3: 48.1% · 239 games48.1Round 4: 44.3% · 238 games44.3 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.1% | 51.0% | 30,235 | Round 1: 48.6% · 150 games48.6Round 2: 46.7% · 298 games46.7Round 3: 50.1% · 278 games (strongest round)50.1Round 4: 46.7% · 309 games46.7 |
| 27 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 1.0% | 46.7% | 29,535 | Round 1: 42.8% · 223 games42.8Round 2: 45.2% · 208 games (strongest round)45.2Round 3: 45.0% · 227 games45.0Round 4: 44.0% · 190 games44.0 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.0% | 51.3% | 28,871 | Round 1: 47.4% · 150 games47.4Round 2: 49.2% · 242 games49.2Round 3: 49.9% · 277 games (strongest round)49.9Round 4: 48.8% · 221 games48.8 |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 1.0% | 52.4% | 27,722 | Round 1: 49.4% · 197 games49.4Round 2: 51.5% · 468 games (strongest round)51.5Round 3: 49.8% · 495 games49.8Round 4: 48.5% · 360 games48.4 |
| Stats!Gain 2 Stat Anvils! | | 1.0% | 51.5% | 27,538 | Round 1: not enough games-Round 2: 47.0% · 195 games (strongest round)47.0Round 3: 46.3% · 239 games46.3Round 4: 46.7% · 223 games46.7 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.9% | 48.6% | 25,749 | Round 1: 46.2% · 150 games46.2Round 2: 49.3% · 150 games (strongest round)49.3Round 3: 47.9% · 150 games47.9Round 4: 48.9% · 150 games48.9 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.9% | 50.9% | 25,274 | Round 1: 46.8% · 141 games46.8Round 2: 50.6% · 127 games50.6Round 3: 48.8% · 162 games48.8Round 4: 51.6% · 178 games (strongest round)51.6 |
| 28 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.9% | 49.2% | 25,261 | Round 1: 48.5% · 150 games48.5Round 2: 47.6% · 150 games47.6Round 3: 48.5% · 150 games (strongest round)48.5Round 4: 48.0% · 150 games48.0 |
| 29 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.9% | 47.4% | 24,991 | Round 1: 40.9% · 150 games40.9Round 2: 45.8% · 164 games45.8Round 3: 48.9% · 193 games (strongest round)48.9Round 4: 42.1% · 172 games42.1 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 0.9% | 48.8% | 24,869 | Round 1: 44.0% · 150 games44.0Round 2: 41.1% · 150 games41.1Round 3: 44.7% · 150 games (strongest round)44.7Round 4: 44.1% · 150 games44.1 |
| 30 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 51.0% | 22,481 | Round 1: 48.0% · 320 games48.0Round 2: 53.3% · 322 games (strongest round)53.3Round 3: not enough games-Round 4: not enough games- |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 0.7% | 49.7% | 21,070 | Round 1: 50.2% · 150 games (strongest round)50.2Round 2: 47.7% · 150 games47.7Round 3: 47.7% · 176 games47.7Round 4: 47.9% · 170 games47.9 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.7% | 46.9% | 20,459 | Round 1: 43.0% · 150 games43.0Round 2: 45.1% · 150 games (strongest round)45.1Round 3: 44.6% · 188 games44.6Round 4: 43.5% · 185 games43.5 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.7% | 48.4% | 20,391 | Round 1: 50.5% · 148 games (strongest round)50.5Round 2: 46.9% · 173 games46.9Round 3: 45.0% · 171 games45.0Round 4: 44.6% · 212 games44.6 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.7% | 50.5% | 19,781 | Round 1: 49.7% · 107 games49.7Round 2: 53.5% · 184 games (strongest round)53.5Round 3: 50.3% · 213 games50.3Round 4: 48.6% · 182 games48.6 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.7% | 47.9% | 19,159 | Round 1: not enough games-Round 2: 48.9% · 194 games (strongest round)48.9Round 3: 48.0% · 242 games48.0Round 4: 46.1% · 271 games46.1 |
| 32 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.7% | 45.5% | 19,153 | Round 1: 35.5% · 150 games35.5Round 2: 40.0% · 167 games40.0Round 3: 42.1% · 175 games (strongest round)42.1Round 4: 39.2% · 201 games39.2 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 50.4% | 18,412 | Round 1: 44.8% · 150 games44.8Round 2: 45.2% · 150 games45.2Round 3: 44.8% · 152 games44.8Round 4: 48.7% · 169 games (strongest round)48.7 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.6% | 47.0% | 18,082 | Round 1: 38.9% · 150 games38.9Round 2: 39.8% · 150 games39.8Round 3: 38.6% · 150 games38.6Round 4: 40.5% · 150 games (strongest round)40.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.6% | 50.1% | 16,774 | Round 1: 45.4% · 150 games45.4Round 2: 47.3% · 150 games47.3Round 3: 52.6% · 150 games (strongest round)52.6Round 4: 46.7% · 150 games46.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.5% | 45.0% | 15,238 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.4% · 204 games40.4Round 4: 43.8% · 235 games (strongest round)43.8 |
| 33 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 47.8% | 13,619 | Round 1: 41.8% · 150 games41.8Round 2: 42.1% · 150 games42.1Round 3: 41.3% · 150 games41.3Round 4: 42.2% · 150 games (strongest round)42.2 |
| 34 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.5% | 45.6% | 13,188 | Round 1: 43.2% · 150 games43.2Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 45.6% · 150 games45.6Round 4: 45.1% · 150 games45.1 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 0.4% | 45.4% | 12,208 | Round 1: not enough games-Round 2: 43.2% · 150 games43.2Round 3: 43.9% · 150 games (strongest round)43.9Round 4: 43.4% · 150 games43.4 |
| Bread And JamYour gains 100 Ability Haste. | | 0.4% | 46.4% | 11,361 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.4% · 158 games (strongest round)43.4Round 4: 41.2% · 150 games41.2 |
| 35 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 0.4% | 50.8% | 10,680 | Round 1: 44.3% · 104 games44.3Round 2: 42.9% · 108 games42.9Round 3: 47.5% · 146 games (strongest round)47.5Round 4: 43.4% · 139 games43.4 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.3% | 45.6% | 9,433 | Round 1: not enough games-Round 2: 50.6% · 150 games50.6Round 3: 46.3% · 150 games46.3Round 4: 51.5% · 150 games (strongest round)51.5 |
| 36 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 45.7% | 9,343 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 45.7% | 9,054 | Round 1: not enough games-Round 2: 35.4% · 107 games35.4Round 3: 38.7% · 142 games38.7Round 4: 40.9% · 145 games (strongest round)40.9 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.3% | 48.2% | 8,567 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.5% · 124 games45.5Round 4: 51.7% · 150 games (strongest round)51.7 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.3% | 49.7% | 8,093 | Round 1: not enough games-Round 2: 47.9% · 122 games (strongest round)47.9Round 3: 47.4% · 150 games47.4Round 4: 42.1% · 150 games42.1 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 50.2% | 7,778 | Round 1: 55.2% · 150 games55.2Round 2: 55.4% · 111 games (strongest round)55.4Round 3: 54.7% · 150 games54.7Round 4: 53.4% · 141 games53.4 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.3% | 47.0% | 7,418 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.3% · 120 games43.3Round 4: not enough games- |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.2% | 45.5% | 6,873 | Round 1: not enough games-Round 2: 44.6% · 110 games (strongest round)44.6Round 3: 43.9% · 103 games43.9Round 4: 40.8% · 134 games40.8 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 48.3% | 6,186 | Round 1: 42.7% · 105 games42.7Round 2: not enough games-Round 3: 44.4% · 134 games44.4Round 4: 45.8% · 118 games (strongest round)45.8 |
| 38 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.2% | 45.7% | 5,985 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.2% | 46.5% | 5,113 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.1% | 46.1% | 3,963 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.1% | 45.9% | 2,766 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 48.4% | 2,674 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.1% | 57.5% | 2,354 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 46.3% | 1,428 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 49.6% | 1,376 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | <0.1% | 49.6% | 1,135 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |