| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 17.9% | 53.9% | 212,475 | Round 1: 51.8% · 1,829 games51.8Round 2: 54.7% · 1,880 games (strongest round)54.7Round 3: 53.6% · 2,038 games53.6Round 4: 51.1% · 1,852 games51.1 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 15.6% | 53.4% | 185,195 | Round 1: 54.4% · 2,643 games (strongest round)54.4Round 2: 53.5% · 1,920 games53.5Round 3: 53.2% · 1,822 games53.2Round 4: 51.5% · 1,411 games51.4 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 11.7% | 50.4% | 139,034 | Round 1: 51.2% · 439 games (strongest round)51.2Round 2: 50.0% · 1,174 games50.0Round 3: 48.3% · 1,136 games48.3Round 4: 48.5% · 1,037 games48.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 13.8% | 52.1% | 164,419 | Round 1: 51.6% · 1,284 games51.6Round 2: 52.1% · 1,211 games52.1Round 3: 51.9% · 1,229 games51.9Round 4: 52.3% · 1,073 games (strongest round)52.3 |
| Warlock JuiceboxGain ? Omnivamp. | S | 13.4% | 52.5% | 159,210 | Round 1: 51.6% · 1,108 games51.6Round 2: 52.0% · 1,199 games (strongest round)52.0Round 3: 50.8% · 1,629 games50.8Round 4: 51.8% · 1,702 games51.8 |
| RecursionGain 60 Ability Haste. | S | 13.3% | 50.5% | 157,516 | Round 1: 53.1% · 1,822 games (strongest round)53.1Round 2: 50.1% · 1,516 games50.1Round 3: 50.2% · 1,678 games50.2Round 4: 50.3% · 1,387 games50.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.5% | 50.9% | 124,755 | Round 1: 53.0% · 1,280 games (strongest round)53.0Round 2: 48.6% · 780 games48.6Round 3: 51.3% · 1,039 games51.3Round 4: 52.3% · 1,046 games52.3 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 10.3% | 51.7% | 122,397 | Round 1: 49.9% · 1,524 games49.9Round 2: 52.0% · 1,421 games52.0Round 3: 52.2% · 1,502 games (strongest round)52.2Round 4: 51.5% · 1,308 games51.5 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | S | 8.7% | 55.4% | 103,135 | Round 1: 58.5% · 520 games (strongest round)58.5Round 2: 55.1% · 1,330 games55.1Round 3: 54.2% · 1,536 games54.2Round 4: 54.6% · 1,392 games54.6 |
| 2 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 8.3% | 54.5% | 99,182 | Round 1: 56.7% · 1,960 games (strongest round)56.7Round 2: 53.2% · 1,620 games53.2Round 3: 52.3% · 210 games52.3Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 9.3% | 50.4% | 111,052 | Round 1: 49.9% · 2,467 games (strongest round)49.9Round 2: 49.1% · 2,291 games49.1Round 3: 46.6% · 329 games46.6Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 8.1% | 50.1% | 96,148 | Round 1: 47.2% · 383 games47.2Round 2: 48.7% · 939 games48.7Round 3: 47.6% · 936 games47.6Round 4: 49.2% · 747 games (strongest round)49.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 8.1% | 51.0% | 95,689 | Round 1: 51.6% · 363 games51.6Round 2: 51.5% · 1,117 games51.5Round 3: 51.6% · 1,278 games51.6Round 4: 52.2% · 330 games (strongest round)52.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 7.9% | 50.5% | 93,960 | Round 1: 48.6% · 403 games48.6Round 2: 49.8% · 1,247 games49.8Round 3: 50.3% · 1,297 games (strongest round)50.3Round 4: 47.8% · 1,412 games47.8 |
| HEAVYEmpower! | | 7.4% | 51.8% | 88,040 | Round 1: 49.7% · 3,696 games (strongest round)49.7Round 2: 49.3% · 154 games49.3Round 3: not enough games-Round 4: not enough games- |
| 3 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 6.9% | 53.2% | 82,054 | Round 1: 54.7% · 1,427 games (strongest round)54.7Round 2: 51.6% · 1,629 games51.6Round 3: 54.1% · 240 games54.1Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 6.7% | 52.2% | 79,971 | Round 1: 53.5% · 1,293 games53.5Round 2: 52.9% · 1,108 games52.9Round 3: 56.4% · 150 games (strongest round)56.4Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 6.0% | 49.9% | 71,313 | Round 1: 53.7% · 344 games (strongest round)53.7Round 2: 49.9% · 725 games49.9Round 3: 50.9% · 804 games50.9Round 4: 50.4% · 851 games50.4 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 5.5% | 50.2% | 65,118 | Round 1: 51.6% · 424 games51.6Round 2: 49.6% · 1,055 games49.6Round 3: 52.1% · 1,141 games (strongest round)52.1Round 4: 49.0% · 1,025 games49.0 |
| THRASHEmpower! | | 5.0% | 51.0% | 58,960 | Round 1: 49.5% · 2,090 games49.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 4.7% | 53.9% | 55,891 | Round 1: 53.2% · 369 games53.2Round 2: 53.3% · 443 games53.3Round 3: 54.3% · 676 games54.3Round 4: 55.8% · 644 games (strongest round)55.8 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 4.7% | 50.1% | 55,522 | Round 1: 52.8% · 150 games (strongest round)52.8Round 2: 51.8% · 150 games51.8Round 3: not enough games-Round 4: not enough games- |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.6% | 55.1% | 55,051 | Round 1: 51.9% · 386 games51.9Round 2: 55.0% · 397 games55.0Round 3: 55.1% · 609 games (strongest round)55.1Round 4: 53.3% · 452 games53.3 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.4% | 49.9% | 51,951 | Round 1: 51.0% · 1,324 games51.0Round 2: 50.5% · 1,125 games50.5Round 3: 51.7% · 182 games (strongest round)51.7Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 4.2% | 54.4% | 50,036 | Round 1: 52.0% · 232 games52.0Round 2: 56.1% · 356 games (strongest round)56.1Round 3: 53.5% · 547 games53.5Round 4: 53.7% · 645 games53.7 |
| Weapon of Destiny Best with Void Staff+3.6 | | 4.2% | 53.0% | 50,001 | Round 1: 51.8% · 1,088 games51.8Round 2: 52.8% · 777 games52.8Round 3: 53.1% · 109 games (strongest round)53.1Round 4: not enough games- |
| 6 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.8% | 57.3% | 45,245 | Round 1: 58.1% · 388 games (strongest round)58.1Round 2: 55.0% · 326 games55.0Round 3: 53.2% · 380 games53.2Round 4: 51.4% · 314 games51.4 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 3.8% | 50.8% | 44,564 | Round 1: 49.0% · 449 games49.0Round 2: 50.0% · 359 games50.0Round 3: 50.2% · 497 games50.1Round 4: 50.2% · 516 games (strongest round)50.2 |
| GoredrinkGain 15% Omnivamp. | | 3.6% | 51.2% | 42,957 | Round 1: 49.6% · 155 games49.6Round 2: 49.8% · 399 games49.8Round 3: 54.3% · 570 games (strongest round)54.3Round 4: 48.0% · 548 games48.0 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.1% | 54.6% | 37,387 | Round 1: 51.5% · 305 games51.5Round 2: 50.6% · 352 games50.6Round 3: 55.7% · 612 games (strongest round)55.7Round 4: 52.6% · 672 games52.6 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 51.2% | 34,557 | Round 1: not enough games-Round 2: 52.2% · 241 games (strongest round)52.2Round 3: 50.3% · 369 games50.3Round 4: 47.0% · 378 games46.9 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.7% | 51.3% | 32,433 | Round 1: 49.8% · 176 games49.8Round 2: 51.7% · 414 games (strongest round)51.7Round 3: 50.9% · 401 games50.9Round 4: 48.6% · 389 games48.6 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.7% | 51.8% | 32,383 | Round 1: 46.9% · 150 games46.9Round 2: 52.7% · 301 games (strongest round)52.7Round 3: 50.7% · 370 games50.7Round 4: 50.2% · 409 games50.2 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.5% | 54.0% | 29,893 | Round 1: 53.8% · 156 games53.8Round 2: 51.3% · 527 games51.3Round 3: 53.9% · 666 games53.9Round 4: 54.4% · 693 games (strongest round)54.4 |
| 8 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.0% | 50.4% | 23,339 | Round 1: 50.7% · 162 games (strongest round)50.7Round 2: 49.2% · 192 games49.2Round 3: 47.9% · 264 games47.9Round 4: 47.1% · 243 games47.1 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 2.0% | 51.1% | 23,253 | Round 1: 53.3% · 150 games (strongest round)53.3Round 2: 48.7% · 370 games48.7Round 3: 50.9% · 385 games50.9Round 4: 45.9% · 366 games45.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.9% | 52.1% | 22,535 | Round 1: 49.6% · 147 games49.6Round 2: 53.5% · 232 games (strongest round)53.5Round 3: 49.1% · 297 games49.1Round 4: 51.6% · 337 games51.6 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 50.5% | 21,636 | Round 1: 50.8% · 140 games (strongest round)50.8Round 2: 47.9% · 150 games47.9Round 3: 48.1% · 150 games48.1Round 4: 47.5% · 150 games47.5 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.6% | 51.2% | 18,832 | Round 1: not enough games-Round 2: 50.8% · 150 games50.8Round 3: 53.6% · 193 games (strongest round)53.6Round 4: 48.5% · 212 games48.5 |
| 9 | Omni SoulGain 3 random Dragon Souls. | | 1.3% | 53.6% | 14,854 | Round 1: 51.0% · 150 games51.0Round 2: 53.4% · 150 games53.4Round 3: 54.3% · 217 games54.3Round 4: 56.3% · 182 games (strongest round)56.3 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.2% | 50.1% | 14,426 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.9% · 102 games45.9Round 4: 47.4% · 100 games (strongest round)47.4 |
| 10 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 51.8% | 13,388 | Round 1: 53.9% · 263 games53.9Round 2: 55.3% · 272 games (strongest round)55.3Round 3: not enough games-Round 4: not enough games- |
| 11 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.1% | 50.7% | 12,611 | Round 1: 42.4% · 150 games42.4Round 2: 44.7% · 150 games44.7Round 3: 40.6% · 176 games40.6Round 4: 46.6% · 183 games (strongest round)46.6 |
| 12 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 50.4% | 11,350 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 50.8% · 210 games (strongest round)50.8Round 4: not enough games- |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.9% | 54.4% | 11,094 | Round 1: not enough games-Round 2: 55.8% · 150 games55.8Round 3: 53.7% · 160 games53.7Round 4: 55.9% · 210 games (strongest round)55.9 |
| 13 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.8% | 55.1% | 9,441 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.8% · 314 games49.8 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 50.7% | 6,105 | Round 1: 50.1% · 150 games50.1Round 2: 52.4% · 150 games (strongest round)52.4Round 3: 50.7% · 150 games50.7Round 4: 50.3% · 150 games50.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 50.7% | 5,765 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 14 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.4% | 50.4% | 4,819 | Round 1: 47.4% · 101 games47.4Round 2: not enough games-Round 3: 52.1% · 109 games (strongest round)52.1Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 50.7% | 3,664 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.7% · 106 games (strongest round)50.7Round 4: 49.0% · 133 games49.0 |
| 15 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 13.3% | 49.7% | 157,520 | Round 1: 48.6% · 1,612 games48.6Round 2: 49.6% · 1,645 games49.6Round 3: 51.0% · 1,911 games (strongest round)51.0Round 4: 51.0% · 1,599 games51.0 |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 9.9% | 47.6% | 117,724 | Round 1: 48.5% · 1,490 games48.4Round 2: 48.5% · 1,477 games (strongest round)48.5Round 3: 47.4% · 1,706 games47.4Round 4: 46.0% · 1,540 games46.0 |
| 16 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 8.8% | 48.9% | 104,193 | Round 1: 49.2% · 1,066 games49.2Round 2: 48.7% · 1,054 games48.7Round 3: 49.5% · 1,207 games (strongest round)49.5Round 4: 48.1% · 965 games48.1 |
| Bread and CheeseYour gains 100 Ability Haste. | | 7.0% | 49.1% | 83,687 | Round 1: not enough games-Round 2: 54.7% · 150 games (strongest round)54.7Round 3: 51.5% · 1,481 games51.5Round 4: 46.2% · 1,483 games46.2 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 7.0% | 49.1% | 83,067 | Round 1: 48.2% · 1,162 games48.2Round 2: 50.0% · 1,093 games (strongest round)50.0Round 3: 48.6% · 1,286 games48.6Round 4: 47.7% · 1,108 games47.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 6.7% | 47.2% | 79,365 | Round 1: 45.5% · 256 games45.5Round 2: 46.0% · 793 games46.0Round 3: 45.2% · 881 games45.2Round 4: 48.3% · 806 games (strongest round)48.3 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 6.6% | 49.0% | 78,866 | Round 1: 49.9% · 830 games49.9Round 2: 50.0% · 955 games (strongest round)50.0Round 3: 47.3% · 1,120 games47.3Round 4: 46.2% · 1,041 games46.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 6.0% | 46.1% | 71,722 | Round 1: 43.0% · 789 games43.0Round 2: 47.1% · 694 games47.1Round 3: 47.9% · 780 games (strongest round)47.9Round 4: 45.8% · 630 games45.8 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 4.3% | 48.9% | 51,343 | Round 1: 47.8% · 1,459 games47.8Round 2: 47.8% · 1,317 games47.8Round 3: 50.0% · 205 games (strongest round)50.0Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.0% | 47.7% | 47,367 | Round 1: 47.4% · 391 games47.4Round 2: 45.8% · 484 games45.8Round 3: 47.7% · 631 games47.7Round 4: 48.0% · 713 games (strongest round)48.0 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.8% | 49.9% | 44,664 | Round 1: 48.5% · 888 games48.5Round 2: 50.6% · 655 games (strongest round)50.6Round 3: 48.8% · 133 games48.8Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.6% | 49.1% | 42,609 | Round 1: 48.9% · 286 games48.9Round 2: 49.6% · 680 games49.6Round 3: 53.7% · 657 games (strongest round)53.7Round 4: 50.4% · 616 games50.4 |
| 17 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.4% | 49.4% | 40,446 | Round 1: 50.7% · 410 games50.7Round 2: 48.8% · 444 games48.8Round 3: 50.9% · 572 games (strongest round)50.9Round 4: 48.6% · 547 games48.6 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.3% | 48.1% | 39,783 | Round 1: 45.3% · 522 games45.3Round 2: 45.6% · 478 games45.6Round 3: 47.6% · 565 games (strongest round)47.6Round 4: 47.0% · 480 games47.0 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.1% | 46.5% | 36,788 | Round 1: not enough games-Round 2: 54.6% · 100 games (strongest round)54.6Round 3: 45.8% · 852 games45.8Round 4: 46.5% · 778 games46.5 |
| 18 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 3.1% | 48.1% | 36,274 | Round 1: 43.6% · 283 games43.6Round 2: 46.8% · 339 games (strongest round)46.8Round 3: 45.5% · 368 games45.5Round 4: 43.8% · 333 games43.8 |
| 19 | OverloadedUsing another Ability resets the cooldown of. | | 3.0% | 45.4% | 35,238 | Round 1: 47.5% · 449 games (strongest round)47.5Round 2: 46.3% · 489 games46.3Round 3: 41.1% · 579 games41.1Round 4: 46.4% · 465 games46.4 |
| 20 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.4% | 45.4% | 29,083 | Round 1: 44.1% · 263 games44.1Round 2: 46.4% · 324 games46.4Round 3: 47.8% · 448 games (strongest round)47.8Round 4: 45.7% · 445 games45.7 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.4% | 47.2% | 28,341 | Round 1: 48.8% · 623 games48.8Round 2: 49.1% · 278 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.2% | 49.7% | 26,337 | Round 1: 50.4% · 150 games (strongest round)50.4Round 2: 49.6% · 346 games49.6Round 3: 46.7% · 360 games46.7Round 4: 47.0% · 363 games47.0 |
| 22 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.1% | 49.3% | 25,097 | Round 1: 46.4% · 227 games46.4Round 2: 50.0% · 234 games50.0Round 3: 51.8% · 256 games (strongest round)51.7Round 4: 50.6% · 287 games50.6 |
| Lich BrainGain ? Ability Power. | | 1.8% | 48.7% | 21,022 | Round 1: 50.5% · 104 games50.5Round 2: 50.9% · 216 games50.9Round 3: 51.1% · 228 games (strongest round)51.1Round 4: 50.3% · 208 games50.3 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 1.6% | 46.5% | 19,480 | Round 1: 44.7% · 176 games44.7Round 2: 46.5% · 157 games46.5Round 3: 48.9% · 201 games48.9Round 4: 50.6% · 213 games (strongest round)50.6 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.6% | 49.0% | 19,419 | Round 1: 45.2% · 354 games45.2Round 2: 48.2% · 215 games (strongest round)48.2Round 3: not enough games-Round 4: not enough games- |
| 23 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.5% | 49.4% | 17,492 | Round 1: 50.7% · 268 games (strongest round)50.7Round 2: 48.3% · 272 games48.3Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.4% | 47.1% | 16,113 | Round 1: 43.3% · 172 games43.3Round 2: 45.2% · 156 games45.2Round 3: 47.6% · 166 games (strongest round)47.6Round 4: 46.4% · 208 games46.4 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.3% | 48.7% | 15,494 | Round 1: 52.8% · 129 games (strongest round)52.8Round 2: 48.5% · 191 games48.4Round 3: 51.0% · 215 games51.0Round 4: 47.8% · 260 games47.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.3% | 46.2% | 15,367 | Round 1: 50.6% · 159 games50.6Round 2: 50.8% · 176 games (strongest round)50.7Round 3: 46.2% · 284 games46.2Round 4: 48.7% · 280 games48.7 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.2% | 49.0% | 14,431 | Round 1: 45.2% · 150 games45.2Round 2: 47.1% · 150 games47.1Round 3: 48.6% · 186 games (strongest round)48.6Round 4: 47.4% · 198 games47.4 |
| Bread And JamYour gains 100 Ability Haste. | | 0.9% | 45.6% | 10,697 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 233 games (strongest round)46.6Round 4: 42.9% · 235 games42.9 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.9% | 48.7% | 10,427 | Round 1: not enough games-Round 2: 46.9% · 150 games46.9Round 3: 49.0% · 150 games (strongest round)49.0Round 4: 44.9% · 167 games44.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.9% | 46.9% | 10,399 | Round 1: 51.7% · 150 games51.7Round 2: 47.7% · 147 games47.7Round 3: 53.3% · 150 games (strongest round)53.3Round 4: 48.7% · 150 games48.7 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 49.8% | 9,857 | Round 1: not enough games-Round 2: 52.2% · 150 games (strongest round)52.2Round 3: 46.1% · 150 games46.1Round 4: 48.3% · 150 games48.3 |
| 24 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.8% | 47.7% | 9,193 | Round 1: not enough games-Round 2: 51.9% · 113 games (strongest round)51.9Round 3: 47.6% · 150 games47.6Round 4: 44.2% · 150 games44.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 49.0% | 8,424 | Round 1: 50.4% · 123 games50.4Round 2: 51.0% · 120 games (strongest round)51.0Round 3: 49.4% · 150 games49.4Round 4: 49.1% · 150 games49.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.7% | 45.9% | 8,377 | Round 1: 44.7% · 109 games44.7Round 2: 48.6% · 150 games (strongest round)48.6Round 3: 44.8% · 191 games44.8Round 4: 47.6% · 183 games47.6 |
| 25 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 49.0% | 8,371 | Round 1: 46.4% · 123 games46.4Round 2: 46.3% · 141 games46.3Round 3: 48.0% · 133 games48.0Round 4: 49.1% · 150 games (strongest round)49.1 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.7% | 46.9% | 8,290 | Round 1: not enough games-Round 2: 43.4% · 150 games43.4Round 3: 43.2% · 150 games43.2Round 4: 45.6% · 150 games (strongest round)45.6 |
| 26 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.6% | 45.5% | 7,685 | Round 1: 46.3% · 150 games46.3Round 2: 45.0% · 150 games45.0Round 3: 45.8% · 150 games45.8Round 4: 50.0% · 150 games (strongest round)50.0 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 44.8% | 6,209 | Round 1: not enough games-Round 2: 43.0% · 150 games43.0Round 3: 44.0% · 150 games44.0Round 4: 48.3% · 150 games (strongest round)48.3 |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 45.8% | 5,882 | Round 1: 44.4% · 133 games44.4Round 2: 42.1% · 120 games42.1Round 3: 44.9% · 150 games (strongest round)44.9Round 4: 44.8% · 144 games44.8 |
| 28 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.5% | 42.9% | 5,432 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.5% | 47.8% | 5,357 | Round 1: 43.3% · 102 games (strongest round)43.3Round 2: not enough games-Round 3: 43.0% · 136 games43.0Round 4: 42.8% · 150 games42.8 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.4% | 49.7% | 4,739 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.1% · 136 games49.1Round 4: 53.6% · 136 games (strongest round)53.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.4% | 49.8% | 4,431 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 47.6% | 4,374 | Round 1: 48.9% · 150 games (strongest round)48.9Round 2: 47.4% · 104 games47.4Round 3: 44.5% · 107 games44.5Round 4: 46.7% · 101 games46.7 |
| 29 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 48.5% | 4,170 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 47.4% | 3,939 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.9% · 114 games47.9Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 48.0% | 3,768 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 47.4% | 3,091 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 31 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 44.6% | 2,694 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 47.9% | 2,446 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 53.0% | 1,738 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.1% | 45.4% | 1,700 | Round 1: 43.3% · 108 games43.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.1% | 46.5% | 1,474 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 45.5% | 1,465 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.1% | 44.6% | 1,382 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 43.4% | 942 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 47.5% | 842 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.7% | 638 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | <0.1% | 46.7% | 199 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |