| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 10.3% | 63.2% | 90,590 | Round 1: 67.8% · 1,028 games (strongest round)67.8Round 2: 63.2% · 744 games63.2Round 3: 58.7% · 728 games58.7Round 4: 55.2% · 649 games55.2 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | SS | 8.3% | 55.0% | 72,500 | Round 1: 54.0% · 471 games54.0Round 2: 52.7% · 526 games52.7Round 3: 55.1% · 636 games (strongest round)55.1Round 4: 54.0% · 546 games54.0 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 8.8% | 53.9% | 77,086 | Round 1: 54.9% · 844 games (strongest round)54.9Round 2: 54.9% · 688 games54.9Round 3: 53.6% · 604 games53.6Round 4: 53.6% · 477 games53.6 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | S | 8.2% | 53.6% | 71,671 | Round 1: 55.9% · 422 games55.9Round 2: 52.8% · 375 games52.8Round 3: 56.2% · 410 games (strongest round)56.2Round 4: 55.2% · 347 games55.2 |
| 2 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | S | 6.7% | 54.9% | 59,126 | Round 1: 50.7% · 612 games50.7Round 2: 53.2% · 623 games53.2Round 3: 56.8% · 675 games (strongest round)56.8Round 4: 49.9% · 579 games49.9 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | S | 6.0% | 56.5% | 52,658 | Round 1: 56.1% · 229 games56.1Round 2: 55.3% · 522 games55.3Round 3: 57.3% · 584 games (strongest round)57.3Round 4: 52.4% · 532 games52.4 |
| GoredrinkGain 15% Omnivamp. | S | 5.3% | 54.3% | 46,970 | Round 1: 58.2% · 176 games (strongest round)58.2Round 2: 52.0% · 457 games52.0Round 3: 52.4% · 596 games52.4Round 4: 52.0% · 542 games51.9 |
| THRASHEmpower! | | 7.2% | 53.6% | 63,124 | Round 1: 52.6% · 1,711 games52.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 7.2% | 53.7% | 62,950 | Round 1: 54.3% · 577 games54.3Round 2: 56.7% · 568 games56.7Round 3: 52.8% · 692 games52.8Round 4: 57.1% · 668 games (strongest round)57.1 |
| Warlock JuiceboxGain ? Omnivamp. | | 6.9% | 53.4% | 60,688 | Round 1: 50.2% · 486 games50.1Round 2: 51.6% · 516 games51.6Round 3: 52.4% · 604 games (strongest round)52.4Round 4: 52.2% · 580 games52.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.8% | 57.3% | 59,285 | Round 1: 59.0% · 757 games59.0Round 2: 59.6% · 668 games (strongest round)59.6Round 3: 58.9% · 698 games58.9Round 4: 57.9% · 600 games57.9 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.5% | 54.1% | 57,285 | Round 1: 56.1% · 515 games56.1Round 2: 58.3% · 343 games (strongest round)58.3Round 3: 53.8% · 438 games53.8Round 4: 54.0% · 417 games54.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.5% | 62.2% | 56,760 | Round 1: 63.6% · 725 games63.6Round 2: 61.7% · 599 games61.7Round 3: 64.9% · 673 games (strongest round)64.9Round 4: 61.4% · 651 games61.4 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 6.3% | 54.3% | 55,715 | Round 1: 52.7% · 755 games52.7Round 2: 53.8% · 585 games (strongest round)53.8Round 3: 52.3% · 102 games52.3Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 5.8% | 55.4% | 50,700 | Round 1: 53.7% · 413 games53.7Round 2: 56.8% · 390 games56.8Round 3: 62.2% · 441 games (strongest round)62.2Round 4: 53.4% · 398 games53.4 |
| 3 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 5.5% | 56.8% | 48,136 | Round 1: 58.6% · 423 games58.6Round 2: 61.5% · 427 games (strongest round)61.5Round 3: 56.1% · 432 games56.1Round 4: 57.8% · 363 games57.8 |
| RecursionGain 60 Ability Haste. | | 5.0% | 54.1% | 43,777 | Round 1: 54.7% · 392 games (strongest round)54.7Round 2: 54.3% · 363 games54.3Round 3: 54.1% · 411 games54.1Round 4: 51.6% · 339 games51.6 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.9% | 53.3% | 42,776 | Round 1: 54.8% · 150 games54.8Round 2: 56.5% · 381 games (strongest round)56.5Round 3: 55.6% · 475 games55.6Round 4: 53.5% · 420 games53.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 4.7% | 53.6% | 41,532 | Round 1: 56.5% · 596 games (strongest round)56.5Round 2: 52.1% · 495 games52.1Round 3: not enough games-Round 4: not enough games- |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 4.7% | 54.7% | 41,432 | Round 1: 58.4% · 210 games (strongest round)58.4Round 2: 54.9% · 586 games54.9Round 3: 53.0% · 712 games53.0Round 4: 54.9% · 601 games54.9 |
| HEAVYEmpower! | | 4.6% | 54.7% | 40,772 | Round 1: 56.8% · 1,687 games56.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 4 | EurekaGain Ability Haste equal to 30% Ability Power. | | 4.6% | 56.0% | 40,043 | Round 1: 53.2% · 304 games53.2Round 2: 51.9% · 283 games51.9Round 3: 56.2% · 246 games (strongest round)56.2Round 4: 53.9% · 231 games53.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 4.2% | 52.6% | 37,270 | Round 1: 52.9% · 441 games52.9Round 2: 56.5% · 383 games (strongest round)56.5Round 3: 56.3% · 425 games56.3Round 4: 54.8% · 384 games54.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.2% | 55.7% | 36,530 | Round 1: 56.7% · 154 games56.7Round 2: 53.5% · 445 games53.5Round 3: 57.7% · 540 games (strongest round)57.7Round 4: 54.0% · 499 games54.0 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.1% | 56.9% | 36,184 | Round 1: 54.4% · 329 games54.4Round 2: 60.2% · 338 games (strongest round)60.2Round 3: 57.4% · 424 games57.4Round 4: 55.2% · 394 games55.2 |
| Transmute: GoldGain a random Gold Augment. | | 3.9% | 52.8% | 33,863 | Round 1: 55.5% · 168 games (strongest round)55.5Round 2: 54.5% · 251 games54.5Round 3: 54.9% · 326 games54.9Round 4: 49.4% · 278 games49.4 |
| 5 | OverloadedUsing another Ability resets the cooldown of. | | 3.8% | 55.4% | 33,681 | Round 1: 54.7% · 276 games54.7Round 2: 55.8% · 296 games (strongest round)55.8Round 3: 55.8% · 305 games55.8Round 4: 54.4% · 271 games54.4 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 3.8% | 52.8% | 33,665 | Round 1: 53.2% · 502 games (strongest round)53.2Round 2: 53.0% · 514 games53.0Round 3: not enough games-Round 4: not enough games- |
| 6 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 3.8% | 55.1% | 33,557 | Round 1: 59.3% · 715 games (strongest round)59.3Round 2: 55.9% · 630 games55.9Round 3: 54.2% · 108 games54.2Round 4: not enough games- |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.8% | 57.3% | 32,938 | Round 1: 59.9% · 197 games (strongest round)59.9Round 2: 57.2% · 227 games57.2Round 3: 58.3% · 217 games58.3Round 4: 57.9% · 212 games57.9 |
| Lich BrainGain ? Ability Power. | | 3.7% | 54.7% | 32,136 | Round 1: 54.0% · 137 games54.0Round 2: 52.7% · 322 games52.7Round 3: 56.7% · 337 games (strongest round)56.7Round 4: 51.3% · 325 games51.3 |
| 8 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.5% | 59.4% | 30,432 | Round 1: 61.2% · 459 games61.2Round 2: 63.2% · 431 games (strongest round)63.1Round 3: not enough games-Round 4: not enough games- |
| 9 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.4% | 53.2% | 29,540 | Round 1: 52.1% · 173 games52.1Round 2: 48.8% · 203 games48.8Round 3: 53.3% · 220 games53.3Round 4: 54.0% · 200 games (strongest round)54.0 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 3.2% | 52.9% | 27,806 | Round 1: 53.8% · 348 games53.8Round 2: 53.9% · 427 games53.9Round 3: 55.3% · 408 games (strongest round)55.3Round 4: 54.6% · 104 games54.6 |
| 10 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 3.2% | 54.0% | 27,687 | Round 1: 52.9% · 196 games52.9Round 2: 53.3% · 195 games53.3Round 3: 53.6% · 208 games (strongest round)53.6Round 4: 53.4% · 198 games53.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.0% | 52.8% | 26,706 | Round 1: not enough games-Round 2: 54.5% · 238 games54.5Round 3: 56.3% · 268 games (strongest round)56.3Round 4: 54.0% · 234 games54.0 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 3.0% | 52.6% | 26,347 | Round 1: 50.1% · 150 games50.1Round 2: 50.9% · 185 games50.9Round 3: 49.9% · 176 games49.9Round 4: 53.0% · 150 games (strongest round)53.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.0% | 54.1% | 26,103 | Round 1: 51.3% · 167 games51.3Round 2: 50.1% · 150 games50.1Round 3: 57.4% · 170 games (strongest round)57.4Round 4: 52.8% · 150 games52.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.8% | 53.7% | 24,498 | Round 1: 53.8% · 150 games53.8Round 2: 55.2% · 234 games (strongest round)55.2Round 3: 53.5% · 276 games53.5Round 4: 50.5% · 212 games50.4 |
| 11 | Transmute: ChaosGain 2 random Augments. | | 2.8% | 53.8% | 24,283 | Round 1: 57.2% · 217 games57.2Round 2: 57.8% · 150 games (strongest round)57.8Round 3: 56.4% · 203 games56.4Round 4: 57.7% · 196 games57.7 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.6% | 55.6% | 23,144 | Round 1: not enough games-Round 2: 56.8% · 210 games56.8Round 3: 57.5% · 235 games (strongest round)57.5Round 4: 53.0% · 192 games53.0 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.5% | 53.6% | 22,052 | Round 1: 54.8% · 418 games (strongest round)54.8Round 2: 53.2% · 312 games53.2Round 3: not enough games-Round 4: not enough games- |
| Scopier WeaponsGain 150 Attack Range. | | 2.4% | 53.5% | 21,050 | Round 1: 53.0% · 166 games53.0Round 2: 53.1% · 235 games53.1Round 3: 55.0% · 278 games (strongest round)55.0Round 4: 53.7% · 223 games53.7 |
| Blunt ForceGain 20% Attack Damage. | | 2.3% | 53.2% | 20,206 | Round 1: 53.6% · 150 games53.6Round 2: 55.3% · 177 games55.3Round 3: 59.1% · 251 games (strongest round)59.1Round 4: 52.6% · 184 games52.6 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.3% | 54.9% | 19,980 | Round 1: 54.1% · 150 games54.1Round 2: 55.5% · 161 games55.5Round 3: 55.6% · 150 games (strongest round)55.6Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.2% | 53.1% | 19,600 | Round 1: 53.0% · 170 games (strongest round)53.0Round 2: 50.5% · 182 games50.5Round 3: 51.7% · 188 games51.7Round 4: 50.8% · 182 games50.8 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.2% | 54.6% | 19,232 | Round 1: 54.5% · 150 games54.5Round 2: 55.9% · 236 games55.9Round 3: 56.1% · 265 games (strongest round)56.1Round 4: 52.8% · 245 games52.8 |
| 12 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.2% | 53.5% | 19,184 | Round 1: 54.2% · 164 games54.2Round 2: 56.8% · 150 games56.8Round 3: 58.5% · 150 games (strongest round)58.5Round 4: 52.2% · 150 games52.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.2% | 54.2% | 19,081 | Round 1: 57.2% · 141 games57.2Round 2: 56.4% · 181 games56.4Round 3: 56.2% · 239 games56.2Round 4: 58.2% · 220 games (strongest round)58.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.1% | 53.2% | 18,109 | Round 1: 51.5% · 257 games51.4Round 2: 54.3% · 228 games (strongest round)54.3Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 2.0% | 53.3% | 17,728 | Round 1: 51.1% · 127 games51.1Round 2: 55.5% · 170 games (strongest round)55.5Round 3: 53.4% · 199 games53.4Round 4: 50.9% · 181 games50.8 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.9% | 53.0% | 16,554 | Round 1: 55.3% · 150 games55.3Round 2: 54.3% · 150 games54.3Round 3: 54.2% · 158 games54.2Round 4: 55.8% · 190 games (strongest round)55.8 |
| Scoped WeaponsGain 75 Attack Range. | | 1.9% | 52.9% | 16,393 | Round 1: 49.2% · 112 games49.2Round 2: 48.0% · 200 games47.9Round 3: 53.1% · 236 games (strongest round)53.1Round 4: 50.5% · 194 games50.5 |
| 13 | Scopiest WeaponsGain 250 Attack Range. | | 1.8% | 54.1% | 16,001 | Round 1: 56.8% · 155 games56.8Round 2: 51.4% · 152 games51.4Round 3: 55.7% · 174 games55.7Round 4: 58.2% · 163 games (strongest round)58.2 |
| DonationGet 1750 Gold. No questions asked. | | 1.8% | 53.9% | 15,727 | Round 1: not enough games-Round 2: 51.7% · 150 games51.7Round 3: 56.2% · 150 games (strongest round)56.2Round 4: 53.6% · 150 games53.6 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.7% | 53.2% | 15,326 | Round 1: not enough games-Round 2: 54.6% · 183 games (strongest round)54.6Round 3: 54.2% · 213 games54.2Round 4: 53.1% · 168 games53.1 |
| 14 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.7% | 52.6% | 15,044 | Round 1: 52.5% · 150 games (strongest round)52.5Round 2: 47.6% · 150 games47.6Round 3: 48.8% · 190 games48.8Round 4: 47.2% · 150 games47.2 |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.6% | 54.6% | 14,259 | Round 1: 52.7% · 203 games (strongest round)52.7Round 2: 51.0% · 203 games51.0Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 55.4% | 12,887 | Round 1: not enough games-Round 2: 62.3% · 150 games62.3Round 3: 63.7% · 150 games (strongest round)63.7Round 4: 61.5% · 150 games61.5 |
| 16 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.5% | 54.0% | 12,796 | Round 1: 49.6% · 157 games49.6Round 2: 53.0% · 209 games53.0Round 3: 54.1% · 200 games (strongest round)54.1Round 4: 50.0% · 200 games50.0 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 1.4% | 52.6% | 12,002 | Round 1: 58.3% · 110 games58.3Round 2: 54.9% · 150 games54.9Round 3: 57.8% · 150 games57.8Round 4: 58.4% · 150 games (strongest round)58.4 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.3% | 52.7% | 11,510 | Round 1: 47.9% · 150 games47.9Round 2: 50.6% · 150 games50.6Round 3: 52.7% · 150 games (strongest round)52.7Round 4: 52.3% · 150 games52.3 |
| 17 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.3% | 55.4% | 11,333 | Round 1: 57.7% · 143 games57.7Round 2: 60.6% · 142 games (strongest round)60.6Round 3: 59.6% · 150 games59.6Round 4: 54.8% · 147 games54.8 |
| 18 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.3% | 53.1% | 11,056 | Round 1: 57.7% · 150 games (strongest round)57.7Round 2: 54.2% · 150 games54.2Round 3: 54.8% · 150 games54.8Round 4: 54.0% · 150 games54.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 55.2% | 10,734 | Round 1: not enough games-Round 2: 54.3% · 150 games (strongest round)54.3Round 3: 52.3% · 150 games52.3Round 4: 52.7% · 150 games52.7 |
| 19 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.2% | 53.3% | 10,721 | Round 1: 54.4% · 150 games54.4Round 2: 51.6% · 150 games51.6Round 3: 55.9% · 152 games (strongest round)55.9Round 4: 53.2% · 150 games53.2 |
| 20 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.2% | 55.0% | 10,123 | Round 1: 50.0% · 150 games50.0Round 2: 55.5% · 150 games55.5Round 3: 56.7% · 150 games (strongest round)56.7Round 4: 54.0% · 150 games54.0 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.1% | 53.5% | 10,073 | Round 1: not enough games-Round 2: 50.2% · 150 games50.1Round 3: 55.9% · 150 games (strongest round)55.9Round 4: 51.6% · 150 games51.6 |
| Bread And JamYour gains 100 Ability Haste. | | 1.1% | 54.3% | 9,551 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.7% · 150 games (strongest round)55.7Round 4: 53.2% · 165 games53.2 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 1.0% | 53.6% | 8,703 | Round 1: 55.5% · 106 games (strongest round)55.5Round 2: 54.8% · 150 games54.8Round 3: 52.2% · 153 games52.2Round 4: 52.8% · 150 games52.8 |
| 21 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 55.2% | 8,385 | Round 1: 57.8% · 145 games57.8Round 2: 56.7% · 128 games56.7Round 3: 58.5% · 150 games (strongest round)58.5Round 4: 54.4% · 150 games54.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 52.7% | 8,326 | Round 1: not enough games-Round 2: 48.4% · 150 games48.4Round 3: 52.5% · 150 games (strongest round)52.4Round 4: 50.1% · 150 games50.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.9% | 53.0% | 8,179 | Round 1: not enough games-Round 2: 51.6% · 126 games51.6Round 3: 56.2% · 150 games (strongest round)56.2Round 4: 51.6% · 150 games51.6 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.9% | 53.5% | 7,683 | Round 1: not enough games-Round 2: 54.1% · 150 games54.1Round 3: 59.3% · 150 games (strongest round)59.3Round 4: 53.7% · 138 games53.7 |
| POWEREmpower! | | 0.8% | 53.9% | 7,210 | Round 1: 53.2% · 308 games53.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 22 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 55.0% | 6,537 | Round 1: not enough games-Round 2: 54.1% · 117 games (strongest round)54.1Round 3: 53.8% · 150 games53.8Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 54.2% | 5,833 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.2% · 113 games48.2Round 4: not enough games- |
| 23 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.7% | 54.5% | 5,789 | Round 1: 52.7% · 135 games (strongest round)52.7Round 2: 50.8% · 118 games50.8Round 3: not enough games-Round 4: not enough games- |
| 24 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 52.9% | 5,236 | Round 1: 55.1% · 134 games (strongest round)55.1Round 2: 53.3% · 147 games53.3Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.6% | 52.7% | 4,936 | Round 1: not enough games-Round 2: not enough games-Round 3: 59.4% · 103 games59.4Round 4: not enough games- |
| 25 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 54.5% | 4,907 | Round 1: not enough games-Round 2: 51.6% · 114 games51.6Round 3: 47.9% · 124 games47.9Round 4: 54.0% · 102 games (strongest round)54.0 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.5% | 53.2% | 4,423 | Round 1: not enough games-Round 2: not enough games-Round 3: 58.1% · 101 games58.1Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 53.0% | 3,377 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.9% | 51.8% | 69,378 | Round 1: 51.8% · 516 games51.8Round 2: 53.3% · 508 games (strongest round)53.3Round 3: 50.8% · 544 games50.8Round 4: 50.5% · 515 games50.5 |
| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | | 6.9% | 52.2% | 60,893 | Round 1: 51.5% · 658 games51.5Round 2: 55.8% · 722 games (strongest round)55.8Round 3: 51.9% · 762 games51.9Round 4: 53.4% · 704 games53.4 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 5.4% | 50.5% | 47,262 | Round 1: 49.9% · 150 games49.9Round 2: 51.6% · 283 games51.6Round 3: 53.6% · 308 games (strongest round)53.6Round 4: 49.0% · 288 games48.9 |
| 26 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 5.3% | 50.2% | 46,704 | Round 1: 49.5% · 341 games49.5Round 2: 57.3% · 308 games (strongest round)57.3Round 3: 50.3% · 346 games50.2Round 4: 53.1% · 317 games53.1 |
| 27 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 5.3% | 52.0% | 46,581 | Round 1: 50.1% · 314 games50.1Round 2: 53.9% · 390 games (strongest round)53.9Round 3: 50.6% · 489 games50.6Round 4: 53.0% · 420 games53.0 |
| RecoilYour deals increased damage and knocks you backward. | | 4.4% | 50.7% | 39,005 | Round 1: 53.8% · 360 games (strongest round)53.8Round 2: 51.9% · 334 games51.9Round 3: 53.2% · 345 games53.2Round 4: 51.2% · 333 games51.2 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 4.3% | 52.2% | 37,758 | Round 1: not enough games-Round 2: 52.9% · 403 games52.9Round 3: 52.7% · 533 games52.7Round 4: 53.1% · 493 games (strongest round)53.1 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.1% | 52.5% | 36,184 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.1% · 431 games51.1Round 4: 52.5% · 418 games (strongest round)52.4 |
| 28 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 4.0% | 51.7% | 34,891 | Round 1: 50.2% · 214 games50.2Round 2: 52.7% · 256 games52.7Round 3: 50.1% · 275 games50.1Round 4: 53.6% · 258 games (strongest round)53.6 |
| 29 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 3.8% | 51.6% | 33,444 | Round 1: 53.2% · 229 games53.2Round 2: 53.7% · 261 games (strongest round)53.7Round 3: 52.2% · 246 games52.2Round 4: 50.7% · 218 games50.7 |
| Stackosaurus RexWhen you gain permanent Stacks of an Ability, gain 100% more! | | 3.7% | 51.9% | 32,430 | Round 1: 49.0% · 247 games49.0Round 2: 51.0% · 565 games (strongest round)51.0Round 3: not enough games-Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.5% | 50.2% | 31,176 | Round 1: 51.2% · 437 games (strongest round)51.2Round 2: 46.5% · 395 games46.5Round 3: not enough games-Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 3.1% | 52.2% | 27,129 | Round 1: 60.8% · 233 games (strongest round)60.8Round 2: 58.4% · 187 games58.4Round 3: 56.9% · 203 games56.9Round 4: 54.2% · 150 games54.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.9% | 52.5% | 25,619 | Round 1: 55.2% · 150 games (strongest round)55.2Round 2: 51.3% · 201 games51.3Round 3: 50.6% · 289 games50.6Round 4: 53.6% · 262 games53.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.9% | 52.0% | 25,191 | Round 1: 48.7% · 362 games48.7Round 2: 51.9% · 257 games51.9Round 3: 51.6% · 298 games51.6Round 4: 54.0% · 267 games (strongest round)54.0 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 2.9% | 50.6% | 25,163 | Round 1: 50.7% · 184 games50.7Round 2: 50.6% · 246 games50.6Round 3: 51.2% · 251 games (strongest round)51.2Round 4: 50.2% · 229 games50.1 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.8% | 51.1% | 24,187 | Round 1: 45.5% · 216 games45.5Round 2: 45.6% · 156 games45.6Round 3: 51.4% · 160 games (strongest round)51.4Round 4: 49.6% · 137 games49.6 |
| 31 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.6% | 51.3% | 23,023 | Round 1: 50.6% · 242 games50.6Round 2: 52.2% · 197 games (strongest round)52.2Round 3: 49.8% · 204 games49.8Round 4: 51.0% · 156 games51.0 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.6% | 52.0% | 23,017 | Round 1: 49.9% · 279 games49.9Round 2: 50.5% · 175 games (strongest round)50.4Round 3: not enough games-Round 4: not enough games- |
| QuickstepWhen you use, dash towards your cursor. | | 2.3% | 50.3% | 20,286 | Round 1: 50.0% · 151 games50.0Round 2: 50.0% · 173 games50.0Round 3: 49.0% · 212 games49.0Round 4: 50.8% · 203 games (strongest round)50.8 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 2.3% | 50.4% | 20,117 | Round 1: 48.5% · 127 games48.5Round 2: 52.1% · 150 games (strongest round)52.1Round 3: 43.3% · 200 games43.3Round 4: 47.4% · 165 games47.4 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.2% | 49.1% | 19,562 | Round 1: 53.4% · 110 games (strongest round)53.3Round 2: 50.6% · 150 games50.6Round 3: 51.7% · 182 games51.7Round 4: 52.9% · 182 games52.9 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.1% | 50.4% | 18,295 | Round 1: 48.5% · 150 games48.5Round 2: 52.2% · 150 games (strongest round)52.2Round 3: 50.6% · 150 games50.6Round 4: 48.1% · 150 games48.1 |
| 32 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 2.1% | 51.6% | 18,239 | Round 1: 52.5% · 216 games (strongest round)52.5Round 2: 50.6% · 216 games50.6Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.9% | 51.6% | 17,068 | Round 1: 50.1% · 267 games (strongest round)50.1Round 2: 49.5% · 214 games49.5Round 3: not enough games-Round 4: not enough games- |
| 33 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.8% | 51.2% | 15,932 | Round 1: 48.1% · 150 games48.1Round 2: 50.8% · 150 games50.8Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 52.7% · 150 games52.7 |
| 34 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.7% | 49.1% | 14,837 | Round 1: 49.0% · 144 games49.0Round 2: 49.5% · 150 games49.5Round 3: 52.0% · 150 games (strongest round)52.0Round 4: 48.4% · 150 games48.4 |
| 35 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.6% | 50.2% | 14,476 | Round 1: 49.2% · 293 games49.2Round 2: 54.3% · 150 games (strongest round)54.3Round 3: not enough games-Round 4: not enough games- |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 1.6% | 51.6% | 14,352 | Round 1: not enough games-Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 49.2% · 150 games49.2Round 4: 50.7% · 157 games50.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.6% | 52.5% | 13,995 | Round 1: 53.0% · 150 games53.0Round 2: 54.7% · 150 games (strongest round)54.7Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.5% | 51.6% | 13,599 | Round 1: 54.2% · 150 games (strongest round)54.2Round 2: 53.9% · 150 games53.9Round 3: 51.5% · 150 games51.5Round 4: 49.1% · 150 games49.1 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 1.5% | 50.8% | 13,528 | Round 1: 55.0% · 372 games54.9Round 2: 56.4% · 293 games (strongest round)56.4Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 1.5% | 49.6% | 13,330 | Round 1: 48.6% · 255 games48.6Round 2: 49.1% · 229 games (strongest round)49.1Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 1.5% | 50.6% | 13,292 | Round 1: 48.8% · 150 games48.8Round 2: 49.2% · 150 games49.2Round 3: 53.0% · 150 games53.0Round 4: 53.0% · 150 games (strongest round)53.0 |
| 36 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.4% | 46.7% | 12,638 | Round 1: 44.1% · 137 games44.1Round 2: 44.9% · 150 games44.9Round 3: 48.2% · 150 games48.2Round 4: 49.2% · 150 games (strongest round)49.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.4% | 52.5% | 12,383 | Round 1: not enough games-Round 2: 50.8% · 150 games50.8Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 50.8% · 150 games50.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.4% | 48.9% | 11,892 | Round 1: 50.1% · 150 games50.1Round 2: 51.7% · 150 games51.7Round 3: 51.5% · 150 games51.5Round 4: 51.8% · 150 games (strongest round)51.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 51.3% | 11,881 | Round 1: 49.4% · 150 games49.4Round 2: 47.4% · 140 games47.4Round 3: 50.7% · 150 games (strongest round)50.7Round 4: 50.2% · 150 games50.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.3% | 51.5% | 11,589 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.1% · 204 games (strongest round)55.1Round 4: 51.3% · 230 games51.3 |
| 37 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.2% | 47.2% | 10,867 | Round 1: 50.3% · 150 games50.3Round 2: 48.4% · 150 games48.4Round 3: 53.2% · 150 games (strongest round)53.2Round 4: 50.8% · 150 games50.8 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.2% | 49.1% | 10,792 | Round 1: 47.5% · 150 games47.5Round 2: 45.9% · 150 games45.9Round 3: 48.8% · 150 games48.8Round 4: 50.4% · 150 games (strongest round)50.4 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.2% | 49.4% | 10,428 | Round 1: not enough games-Round 2: 54.1% · 141 games (strongest round)54.1Round 3: 53.6% · 150 games53.6Round 4: 51.8% · 148 games51.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.2% | 46.9% | 10,282 | Round 1: 49.7% · 125 games49.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 1.1% | 52.1% | 9,835 | Round 1: 54.2% · 150 games (strongest round)54.2Round 2: 51.0% · 150 games51.0Round 3: 51.1% · 150 games51.1Round 4: 52.8% · 150 games52.8 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.9% | 50.1% | 8,182 | Round 1: 50.0% · 114 games50.0Round 2: 50.2% · 150 games50.2Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 47.9% · 150 games47.9 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 0.9% | 51.3% | 7,920 | Round 1: 48.5% · 129 games48.5Round 2: not enough games-Round 3: 52.9% · 119 games (strongest round)52.9Round 4: 50.2% · 145 games50.2 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.9% | 51.0% | 7,903 | Round 1: not enough games-Round 2: 56.7% · 150 games (strongest round)56.7Round 3: 52.3% · 150 games52.3Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.9% | 50.1% | 7,731 | Round 1: 50.2% · 150 games (strongest round)50.2Round 2: 50.1% · 150 games50.1Round 3: 47.5% · 150 games47.5Round 4: 49.3% · 150 games49.3 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 48.6% | 7,579 | Round 1: 48.8% · 120 games (strongest round)48.8Round 2: 44.2% · 125 games44.2Round 3: 46.1% · 150 games46.1Round 4: 46.2% · 150 games46.2 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 0.9% | 50.5% | 7,564 | Round 1: 50.7% · 132 games50.6Round 2: 53.8% · 119 games (strongest round)53.8Round 3: 50.5% · 150 games50.5Round 4: 49.1% · 150 games49.1 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 0.8% | 48.6% | 6,912 | Round 1: 50.4% · 118 games50.3Round 2: not enough games-Round 3: 54.3% · 150 games54.3Round 4: 54.7% · 150 games (strongest round)54.7 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.7% | 51.0% | 6,412 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.9% · 148 games52.9Round 4: 58.9% · 150 games (strongest round)58.9 |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.7% | 49.2% | 5,786 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.1% · 100 games53.1Round 4: 55.1% · 107 games (strongest round)55.1 |
| 39 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 49.2% | 5,610 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.6% | 51.7% | 5,483 | Round 1: not enough games-Round 2: not enough games-Round 3: 57.3% · 101 games (strongest round)57.3Round 4: 53.9% · 122 games53.9 |
| 40 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.6% | 51.9% | 5,111 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.7% · 120 games53.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.6% | 49.5% | 5,070 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.3% · 117 games48.3Round 4: 49.7% · 101 games (strongest round)49.7 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.5% | 48.8% | 4,637 | Round 1: 49.2% · 113 games (strongest round)49.2Round 2: not enough games-Round 3: 47.4% · 127 games47.4Round 4: 48.7% · 111 games48.7 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.4% | 50.2% | 3,671 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 50.0% | 3,585 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.4% | 47.1% | 3,412 | Round 1: 44.1% · 143 games44.1Round 2: not enough games-Round 3: 51.4% · 105 games (strongest round)51.4Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.4% | 50.8% | 3,289 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 57.0% | 2,888 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.3% · 150 games54.3 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 52.0% | 2,851 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 49.8% | 2,285 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.3% | 50.8% | 2,228 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 47.6% | 1,749 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.2% | 48.6% | 1,657 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 48.9% | 1,250 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 37.1% | 1,241 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.1% | 48.7% | 1,081 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 47.7% | 921 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 61.0% | 800 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 48.7% | 193 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 50.3% | 181 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |