| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SSS | 21.2% | 49.5% | 228,465 | Round 1: 49.2% · 2,157 games49.2Round 2: 49.7% · 2,034 games49.7Round 3: 51.1% · 2,049 games (strongest round)51.1Round 4: 49.8% · 2,101 games49.8 |
| 1 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | SSS | 15.6% | 65.2% | 167,767 | Round 1: 70.2% · 1,122 games (strongest round)70.2Round 2: 67.0% · 1,199 games67.0Round 3: 66.2% · 1,350 games66.2Round 4: 60.2% · 1,166 games60.2 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | SS | 14.4% | 51.3% | 155,539 | Round 1: 50.5% · 1,375 games50.5Round 2: 50.7% · 1,291 games (strongest round)50.7Round 3: 50.5% · 1,395 games50.5Round 4: 48.5% · 1,447 games48.5 |
| 2 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | SS | 12.8% | 47.7% | 137,864 | Round 1: 46.4% · 1,070 games46.4Round 2: 50.7% · 1,081 games (strongest round)50.7Round 3: 49.7% · 1,103 games49.7Round 4: 48.6% · 931 games48.6 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SS | 12.7% | 47.8% | 137,259 | Round 1: 48.5% · 506 games48.5Round 2: 49.1% · 1,292 games49.1Round 3: 49.2% · 1,440 games (strongest round)49.2Round 4: 48.6% · 1,327 games48.6 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | SS | 10.3% | 47.3% | 111,397 | Round 1: 48.1% · 492 games48.1Round 2: 48.4% · 1,384 games48.4Round 3: 47.7% · 1,325 games47.7Round 4: 50.2% · 327 games (strongest round)50.2 |
| Blunt ForceGain 20% Attack Damage. | SS | 9.5% | 50.1% | 101,844 | Round 1: 50.3% · 294 games (strongest round)50.3Round 2: 44.8% · 835 games44.8Round 3: 49.9% · 898 games49.9Round 4: 50.2% · 883 games50.2 |
| HEAVYEmpower! | S | 10.9% | 47.5% | 117,778 | Round 1: 46.7% · 3,930 games46.7Round 2: 46.9% · 158 games (strongest round)46.9Round 3: not enough games-Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.5% | 47.0% | 113,517 | Round 1: 47.5% · 1,068 games47.5Round 2: 47.2% · 641 games47.2Round 3: 48.2% · 786 games (strongest round)48.2Round 4: 47.8% · 858 games47.8 |
| 3 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 8.8% | 47.3% | 95,053 | Round 1: 48.6% · 736 games48.6Round 2: 49.1% · 870 games49.1Round 3: 49.3% · 856 games (strongest round)49.3Round 4: 47.3% · 705 games47.3 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | S | 7.6% | 49.7% | 81,517 | Round 1: 49.5% · 294 games49.5Round 2: 50.6% · 797 games (strongest round)50.6Round 3: 49.0% · 927 games49.0Round 4: 45.4% · 847 games45.4 |
| GoredrinkGain 15% Omnivamp. | S | 7.4% | 49.0% | 79,883 | Round 1: 48.7% · 247 games48.7Round 2: 50.2% · 761 games (strongest round)50.2Round 3: 47.2% · 870 games47.2Round 4: 48.8% · 800 games48.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 5.5% | 51.7% | 58,870 | Round 1: 52.3% · 180 games52.3Round 2: 56.8% · 480 games (strongest round)56.8Round 3: 50.1% · 621 games50.1Round 4: 49.7% · 644 games49.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.1% | 50.5% | 54,927 | Round 1: 51.4% · 592 games (strongest round)51.4Round 2: 48.3% · 529 games48.3Round 3: 50.0% · 523 games50.0Round 4: 48.5% · 514 games48.5 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.0% | 46.7% | 53,611 | Round 1: 42.9% · 366 games42.9Round 2: 46.2% · 355 games46.2Round 3: 48.2% · 417 games (strongest round)48.2Round 4: 47.3% · 393 games47.3 |
| Weapon of Destiny Best with Infinity Edge+6.8 | | 4.8% | 53.6% | 51,976 | Round 1: 52.8% · 904 games52.8Round 2: 53.6% · 746 games53.6Round 3: 55.0% · 114 games (strongest round)55.0Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 4.6% | 49.9% | 49,351 | Round 1: 53.0% · 150 games (strongest round)53.0Round 2: 50.2% · 150 games50.2Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 4.4% | 48.0% | 47,690 | Round 1: 48.9% · 718 games (strongest round)48.9Round 2: 47.1% · 595 games47.1Round 3: 48.2% · 114 games48.2Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.1% | 46.5% | 43,980 | Round 1: 43.5% · 510 games43.5Round 2: 45.0% · 372 games45.0Round 3: 46.9% · 371 games46.9Round 4: 47.3% · 391 games (strongest round)47.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.9% | 49.1% | 42,303 | Round 1: 48.1% · 747 games48.1Round 2: 48.3% · 586 games (strongest round)48.3Round 3: 48.3% · 104 games48.3Round 4: not enough games- |
| 4 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 3.8% | 52.0% | 41,230 | Round 1: 58.0% · 412 games (strongest round)58.0Round 2: 56.8% · 334 games56.8Round 3: 54.6% · 297 games54.6Round 4: 53.9% · 315 games53.9 |
| DonationGet 1750 Gold. No questions asked. | | 3.7% | 48.5% | 39,919 | Round 1: not enough games-Round 2: 50.7% · 260 games (strongest round)50.7Round 3: 47.8% · 354 games47.8Round 4: 50.7% · 394 games50.7 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 3.4% | 47.2% | 36,309 | Round 1: 46.9% · 219 games46.9Round 2: 46.4% · 240 games46.4Round 3: 48.8% · 295 games (strongest round)48.8Round 4: 46.4% · 330 games46.4 |
| 5 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.7% | 46.6% | 28,791 | Round 1: 49.1% · 576 games (strongest round)49.1Round 2: 44.8% · 516 games44.8Round 3: not enough games-Round 4: not enough games- |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.5% | 48.5% | 27,224 | Round 1: 44.9% · 140 games44.9Round 2: 48.5% · 232 games48.5Round 3: 48.5% · 271 games (strongest round)48.5Round 4: 46.1% · 273 games46.1 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 2.4% | 46.5% | 25,505 | Round 1: 46.2% · 244 games46.2Round 2: 50.1% · 170 games (strongest round)50.1Round 3: 46.6% · 209 games46.6Round 4: 48.7% · 195 games48.7 |
| 7 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.3% | 47.0% | 24,787 | Round 1: 43.1% · 263 games43.1Round 2: 43.9% · 210 games43.9Round 3: 45.1% · 185 games45.1Round 4: 48.1% · 172 games (strongest round)48.1 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.1% | 49.4% | 23,013 | Round 1: 47.9% · 150 games47.9Round 2: 51.5% · 163 games (strongest round)51.5Round 3: 47.2% · 181 games47.2Round 4: 42.5% · 173 games42.5 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 2.1% | 49.1% | 22,195 | Round 1: 49.4% · 150 games49.4Round 2: 46.8% · 275 games46.8Round 3: 49.7% · 244 games (strongest round)49.7Round 4: 47.8% · 238 games47.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.0% | 49.2% | 21,419 | Round 1: not enough games-Round 2: 51.8% · 150 games (strongest round)51.8Round 3: 44.8% · 190 games44.8Round 4: 48.6% · 254 games48.6 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.0% | 47.5% | 21,176 | Round 1: 47.1% · 100 games (strongest round)47.1Round 2: 46.1% · 150 games46.1Round 3: 46.0% · 193 games46.0Round 4: 46.6% · 218 games46.6 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.9% | 49.3% | 20,327 | Round 1: 50.0% · 140 games50.0Round 2: 50.5% · 252 games50.5Round 3: 51.2% · 284 games51.2Round 4: 52.4% · 304 games (strongest round)52.4 |
| 9 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.9% | 49.4% | 19,976 | Round 1: 46.9% · 177 games46.9Round 2: 48.1% · 175 games (strongest round)48.1Round 3: 47.4% · 178 games47.4Round 4: 45.8% · 141 games45.8 |
| 10 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.6% | 50.9% | 17,778 | Round 1: 47.1% · 159 games47.1Round 2: 50.8% · 152 games (strongest round)50.8Round 3: 47.8% · 169 games47.8Round 4: 49.8% · 150 games49.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.6% | 49.6% | 17,495 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 50.7% · 272 games50.7Round 3: 50.6% · 261 games50.6Round 4: 47.1% · 247 games47.1 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.6% | 48.2% | 17,356 | Round 1: not enough games-Round 2: 48.3% · 150 games48.3Round 3: 48.3% · 176 games48.3Round 4: 49.8% · 196 games (strongest round)49.8 |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.6% | 47.8% | 17,097 | Round 1: 51.3% · 210 games (strongest round)51.3Round 2: 46.4% · 227 games46.4Round 3: not enough games-Round 4: not enough games- |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.5% | 47.0% | 16,064 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 45.8% · 150 games45.8Round 4: 47.5% · 150 games (strongest round)47.5 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 48.0% | 12,830 | Round 1: not enough games-Round 2: 44.8% · 150 games44.8Round 3: 46.6% · 150 games (strongest round)46.6Round 4: 46.5% · 150 games46.5 |
| 12 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 49.1% | 10,152 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 47.3% · 150 games47.3Round 3: 49.4% · 150 games49.4Round 4: 48.5% · 146 games48.4 |
| 13 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.7% | 49.6% | 7,406 | Round 1: 52.9% · 150 games (strongest round)52.9Round 2: 51.1% · 150 games51.1Round 3: 50.9% · 150 games50.8Round 4: 47.3% · 150 games47.3 |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 47.2% | 6,556 | Round 1: 46.9% · 117 games (strongest round)46.9Round 2: 45.4% · 126 games45.4Round 3: 46.1% · 128 games46.1Round 4: 43.2% · 114 games43.2 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 47.0% | 6,139 | Round 1: not enough games-Round 2: 49.6% · 141 games49.6Round 3: 50.9% · 150 games (strongest round)50.9Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 0.5% | 48.1% | 5,582 | Round 1: not enough games-Round 2: 48.2% · 110 games48.2Round 3: 50.1% · 110 games50.1Round 4: 51.1% · 148 games (strongest round)51.1 |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 48.0% | 5,549 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 47.4% | 4,042 | Round 1: 49.9% · 132 games49.9Round 2: 50.6% · 140 games (strongest round)50.6Round 3: not enough games-Round 4: not enough games- |
| 17 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.3% | 48.8% | 3,603 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 21.0% | 46.1% | 226,387 | Round 1: 47.8% · 2,544 games47.8Round 2: 46.5% · 2,351 games46.5Round 3: 45.8% · 2,516 games45.8Round 4: 49.3% · 553 games (strongest round)49.3 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 13.1% | 44.6% | 140,770 | Round 1: 46.3% · 1,119 games46.3Round 2: 44.6% · 988 games44.6Round 3: 47.0% · 1,000 games (strongest round)47.0Round 4: 46.4% · 961 games46.4 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 12.2% | 46.0% | 131,559 | Round 1: 48.9% · 454 games48.9Round 2: 44.6% · 1,261 games44.6Round 3: 45.5% · 1,244 games45.5Round 4: 48.9% · 1,116 games (strongest round)48.9 |
| 18 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 8.0% | 45.2% | 86,225 | Round 1: 45.8% · 634 games45.8Round 2: 45.8% · 692 games45.8Round 3: 45.6% · 765 games45.6Round 4: 46.0% · 692 games (strongest round)46.0 |
| 19 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 7.7% | 45.7% | 82,929 | Round 1: 47.5% · 673 games47.5Round 2: 46.5% · 773 games46.5Round 3: 48.3% · 790 games (strongest round)48.3Round 4: 44.0% · 710 games44.0 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 7.5% | 43.8% | 80,952 | Round 1: 41.5% · 770 games41.4Round 2: 40.1% · 793 games40.1Round 3: 47.2% · 780 games (strongest round)47.2Round 4: 44.9% · 794 games44.9 |
| 20 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 6.3% | 44.9% | 67,933 | Round 1: 44.6% · 666 games44.6Round 2: 44.8% · 697 games44.8Round 3: 43.5% · 618 games43.5Round 4: 44.9% · 487 games (strongest round)44.9 |
| It's CriticalGain 50% Crit chance. | | 6.1% | 46.2% | 66,051 | Round 1: 46.8% · 749 games46.8Round 2: 49.3% · 607 games (strongest round)49.3Round 3: 46.7% · 509 games46.7Round 4: 44.5% · 458 games44.5 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 6.0% | 44.7% | 64,984 | Round 1: 41.5% · 479 games41.5Round 2: 42.6% · 468 games42.6Round 3: 46.7% · 561 games (strongest round)46.7Round 4: 46.1% · 553 games46.1 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.6% | 45.2% | 60,348 | Round 1: 46.7% · 509 games46.7Round 2: 47.1% · 524 games47.1Round 3: 46.0% · 563 games46.0Round 4: 47.6% · 654 games (strongest round)47.6 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 4.8% | 45.7% | 52,101 | Round 1: 46.0% · 448 games46.0Round 2: 47.5% · 416 games (strongest round)47.5Round 3: 44.6% · 379 games44.6Round 4: 43.4% · 382 games43.4 |
| 21 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 4.2% | 44.5% | 44,930 | Round 1: 43.0% · 414 games43.0Round 2: 47.1% · 375 games (strongest round)47.1Round 3: 45.8% · 333 games45.8Round 4: 41.8% · 331 games41.8 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.0% | 44.8% | 43,054 | Round 1: 46.8% · 354 games (strongest round)46.8Round 2: 45.4% · 358 games45.4Round 3: 44.6% · 313 games44.6Round 4: 44.3% · 255 games44.3 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 3.9% | 44.9% | 42,164 | Round 1: 43.5% · 419 games43.5Round 2: 46.1% · 363 games46.1Round 3: 45.6% · 310 games45.6Round 4: 46.3% · 238 games (strongest round)46.3 |
| Transmute: GoldGain a random Gold Augment. | | 3.5% | 46.1% | 37,324 | Round 1: 48.1% · 155 games48.1Round 2: 49.6% · 257 games (strongest round)49.6Round 3: 46.5% · 299 games46.5Round 4: 43.4% · 305 games43.4 |
| SiphonDamaging enemy champions with heals you. | | 3.2% | 43.9% | 34,934 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 44.3% · 393 games44.3Round 3: 44.4% · 419 games44.4Round 4: 42.9% · 392 games42.9 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.8% | 43.1% | 30,443 | Round 1: 44.8% · 590 games44.8Round 2: 44.0% · 514 games44.0Round 3: 47.3% · 102 games (strongest round)47.3Round 4: not enough games- |
| Scopier WeaponsGain 150 Attack Range. | | 2.2% | 44.4% | 23,938 | Round 1: 39.3% · 266 games39.3Round 2: 43.0% · 172 games (strongest round)43.0Round 3: 38.8% · 207 games38.8Round 4: 43.0% · 242 games43.0 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.2% | 45.6% | 23,419 | Round 1: 46.2% · 201 games46.2Round 2: 47.5% · 175 games (strongest round)47.4Round 3: 41.6% · 223 games41.6Round 4: 43.7% · 219 games43.7 |
| 23 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 2.2% | 41.7% | 23,264 | Round 1: 43.6% · 186 games (strongest round)43.6Round 2: 41.7% · 204 games41.7Round 3: 43.2% · 201 games43.2Round 4: 43.6% · 170 games43.6 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 2.1% | 42.3% | 22,807 | Round 1: 38.0% · 150 games38.0Round 2: 39.1% · 167 games39.1Round 3: 37.2% · 184 games37.2Round 4: 41.2% · 260 games (strongest round)41.2 |
| 24 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 2.0% | 43.8% | 21,449 | Round 1: 44.2% · 184 games44.2Round 2: 42.5% · 211 games42.5Round 3: 42.8% · 169 games42.8Round 4: 44.4% · 150 games (strongest round)44.4 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.0% | 43.8% | 21,201 | Round 1: 41.3% · 188 games41.3Round 2: 38.4% · 172 games38.4Round 3: 45.7% · 173 games (strongest round)45.7Round 4: 44.5% · 188 games44.5 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.8% | 45.5% | 19,617 | Round 1: 41.2% · 150 games41.2Round 2: 45.6% · 150 games (strongest round)45.6Round 3: 43.6% · 208 games43.6Round 4: 41.9% · 269 games41.9 |
| 25 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 42.9% | 19,048 | Round 1: 43.9% · 356 games (strongest round)43.9Round 2: 41.0% · 150 games41.0Round 3: not enough games-Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.7% | 41.8% | 18,479 | Round 1: 41.0% · 383 games41.0Round 2: 41.9% · 265 games (strongest round)41.9Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | 1.7% | 43.0% | 18,296 | Round 1: 43.1% · 207 games43.1Round 2: 40.9% · 185 games40.9Round 3: 44.6% · 180 games (strongest round)44.6Round 4: 40.5% · 161 games40.5 |
| 26 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.7% | 44.1% | 18,246 | Round 1: 41.1% · 179 games41.1Round 2: 42.3% · 150 games (strongest round)42.3Round 3: 41.4% · 169 games41.4Round 4: 41.4% · 150 games41.4 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 1.6% | 42.3% | 17,527 | Round 1: 39.7% · 150 games39.7Round 2: 37.0% · 163 games37.0Round 3: 40.3% · 180 games (strongest round)40.3Round 4: 38.5% · 158 games38.5 |
| 27 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.5% | 43.8% | 16,516 | Round 1: 43.9% · 150 games43.9Round 2: 44.0% · 150 games44.0Round 3: 40.4% · 150 games40.4Round 4: 44.1% · 150 games (strongest round)44.1 |
| 28 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.5% | 44.2% | 16,207 | Round 1: 46.0% · 150 games46.0Round 2: 44.4% · 150 games44.4Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 43.9% · 150 games43.9 |
| Bread And JamYour gains 100 Ability Haste. | | 1.4% | 43.1% | 15,584 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 267 games (strongest round)42.4Round 4: 41.2% · 322 games41.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.4% | 43.1% | 15,142 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.9% · 216 games43.9Round 4: 48.1% · 279 games (strongest round)48.1 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.1% | 44.3% | 11,974 | Round 1: 45.0% · 170 games (strongest round)45.0Round 2: 41.9% · 150 games41.9Round 3: 44.8% · 150 games44.8Round 4: 43.4% · 150 games43.4 |
| Scoped WeaponsGain 75 Attack Range. | | 1.0% | 44.4% | 10,600 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.3% · 102 games44.3Round 4: 44.4% · 119 games (strongest round)44.4 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.0% | 43.8% | 10,379 | Round 1: 48.9% · 150 games48.9Round 2: 45.2% · 150 games45.2Round 3: 48.5% · 150 games48.5Round 4: 48.9% · 150 games (strongest round)48.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 45.0% | 10,171 | Round 1: not enough games-Round 2: 41.9% · 108 games41.9Round 3: 45.5% · 121 games (strongest round)45.5Round 4: 44.4% · 150 games44.4 |
| 29 | Scopiest WeaponsGain 250 Attack Range. | | 0.9% | 42.3% | 10,040 | Round 1: 43.9% · 114 games43.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 0.9% | 40.8% | 9,210 | Round 1: 41.1% · 134 games41.1Round 2: 38.2% · 129 games38.2Round 3: 45.2% · 117 games (strongest round)45.2Round 4: 40.7% · 119 games40.7 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 0.8% | 45.0% | 9,151 | Round 1: not enough games-Round 2: 40.5% · 150 games40.5Round 3: 41.7% · 150 games41.7Round 4: 43.8% · 150 games (strongest round)43.8 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 0.8% | 43.1% | 9,145 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 45.5% | 8,774 | Round 1: not enough games-Round 2: 47.0% · 133 games47.0Round 3: 46.6% · 138 games46.6Round 4: 48.0% · 135 games (strongest round)48.0 |
| POWEREmpower! | | 0.8% | 45.4% | 8,631 | Round 1: 44.7% · 346 games44.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 0.8% | 43.0% | 8,616 | Round 1: 41.8% · 150 games41.8Round 2: 44.8% · 150 games (strongest round)44.8Round 3: 43.5% · 150 games43.5Round 4: 40.7% · 150 games40.7 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.8% | 41.6% | 8,449 | Round 1: not enough games-Round 2: not enough games-Round 3: 38.0% · 150 games38.0Round 4: 38.5% · 173 games (strongest round)38.5 |
| THRASHEmpower! | | 0.8% | 44.1% | 8,437 | Round 1: 42.1% · 162 games42.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.8% | 42.2% | 8,380 | Round 1: not enough games-Round 2: 44.9% · 150 games44.9Round 3: 46.7% · 150 games (strongest round)46.7Round 4: 45.5% · 150 games45.5 |
| 31 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.7% | 39.2% | 7,444 | Round 1: 40.4% · 119 games40.4Round 2: 40.3% · 122 games40.3Round 3: 41.7% · 150 games (strongest round)41.7Round 4: 40.4% · 131 games40.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.7% | 46.4% | 7,389 | Round 1: not enough games-Round 2: 42.8% · 122 games42.8Round 3: 47.9% · 129 games (strongest round)47.9Round 4: 41.2% · 135 games41.2 |
| 32 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 0.6% | 41.0% | 6,280 | Round 1: 48.0% · 150 games (strongest round)48.0Round 2: 41.8% · 150 games41.8Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.6% | 43.1% | 6,231 | Round 1: 40.5% · 150 games (strongest round)40.5Round 2: not enough games-Round 3: 39.3% · 119 games39.3Round 4: 38.7% · 150 games38.7 |
| 33 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.6% | 41.6% | 6,231 | Round 1: 38.4% · 150 games38.4Round 2: 37.0% · 131 games37.0Round 3: 37.2% · 140 games37.2Round 4: 42.0% · 150 games (strongest round)42.0 |
| 34 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.6% | 44.2% | 5,992 | Round 1: 46.1% · 102 games46.1Round 2: 46.4% · 111 games (strongest round)46.4Round 3: 46.1% · 117 games46.1Round 4: 45.9% · 109 games45.9 |
| 35 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.5% | 41.6% | 5,750 | Round 1: 45.7% · 131 games (strongest round)45.7Round 2: not enough games-Round 3: not enough games-Round 4: 45.2% · 127 games45.2 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.5% | 41.7% | 5,680 | Round 1: 45.0% · 207 games (strongest round)45.0Round 2: 41.3% · 161 games41.3Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.5% | 46.3% | 4,981 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.6% · 118 games45.6Round 4: 46.0% · 109 games (strongest round)46.0 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 45.4% | 4,597 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.4% | 42.0% | 4,372 | Round 1: not enough games-Round 2: 48.8% · 100 games48.8Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.4% | 44.1% | 4,330 | Round 1: not enough games-Round 2: not enough games-Round 3: 36.9% · 100 games36.9Round 4: not enough games- |
| 37 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 0.4% | 42.3% | 4,324 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 44.6% | 3,932 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.4% | 42.3% | 3,782 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.3% | 43.7% | 3,209 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.3% | 44.3% | 3,200 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.1% · 100 games42.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 36.4% | 3,114 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 45.6% | 2,875 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 52.0% | 2,852 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.8% · 150 games50.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.3% | 40.8% | 2,722 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 41.2% | 2,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.2% | 45.2% | 2,122 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 45.0% | 1,956 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 46.2% | 1,915 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.9% | 1,546 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.3% | 1,498 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.1% | 40.9% | 1,268 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 44.5% | 1,123 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.1% | 37.7% | 1,020 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 45.9% | 859 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 43.9% | 726 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | <0.1% | 35.4% | 257 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | <0.1% | 100.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |