| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | SSS | 17.3% | 56.4% | 206,330 | Round 1: 62.1% · 1,758 games (strongest round)62.1Round 2: 60.1% · 1,555 games60.1Round 3: 59.0% · 1,576 games59.0Round 4: 55.8% · 1,527 games55.8 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 12.3% | 60.5% | 146,616 | Round 1: 64.0% · 1,452 games (strongest round)64.0Round 2: 62.9% · 1,065 games62.9Round 3: 57.7% · 1,109 games57.7Round 4: 56.9% · 967 games56.9 |
| HEAVYEmpower! | S | 9.6% | 53.5% | 115,146 | Round 1: 55.6% · 3,674 games55.6Round 2: 55.9% · 123 games (strongest round)55.9Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | S | 7.8% | 51.6% | 93,339 | Round 1: 52.6% · 922 games52.6Round 2: 52.1% · 862 games52.1Round 3: 53.0% · 785 games (strongest round)53.0Round 4: 51.6% · 663 games51.6 |
| 1 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 7.5% | 50.1% | 89,264 | Round 1: 49.7% · 474 games49.7Round 2: 50.0% · 514 games50.0Round 3: 52.8% · 665 games (strongest round)52.8Round 4: 49.1% · 595 games49.1 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | S | 6.3% | 50.5% | 75,588 | Round 1: 56.3% · 320 games (strongest round)56.3Round 2: 55.4% · 677 games55.4Round 3: 51.4% · 818 games51.4Round 4: 52.5% · 742 games52.5 |
| Stackosaurus RexWhen you gain permanent Stacks of an Ability, gain 100% more! | S | 6.3% | 53.5% | 75,445 | Round 1: 57.8% · 598 games57.8Round 2: 56.9% · 1,424 games56.9Round 3: 58.4% · 289 games (strongest round)58.4Round 4: not enough games- |
| 2 | Scopiest WeaponsGain 250 Attack Range. | S | 5.6% | 53.1% | 67,371 | Round 1: 51.6% · 566 games51.6Round 2: 54.9% · 554 games (strongest round)54.9Round 3: 53.7% · 663 games53.7Round 4: 52.4% · 591 games52.4 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 7.1% | 51.0% | 85,345 | Round 1: 51.0% · 1,057 games51.0Round 2: 51.5% · 967 games51.5Round 3: 54.5% · 1,040 games (strongest round)54.5Round 4: 51.5% · 224 games51.5 |
| Scopier WeaponsGain 150 Attack Range. | | 7.0% | 51.7% | 83,186 | Round 1: 53.1% · 838 games53.1Round 2: 54.3% · 795 games54.3Round 3: 54.6% · 783 games (strongest round)54.6Round 4: 54.4% · 751 games54.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 6.3% | 50.5% | 75,422 | Round 1: 51.6% · 680 games51.6Round 2: 54.5% · 411 games54.5Round 3: 55.1% · 511 games (strongest round)55.1Round 4: 50.4% · 490 games50.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.9% | 50.4% | 71,008 | Round 1: 52.0% · 776 games (strongest round)52.0Round 2: 51.0% · 560 games51.0Round 3: 49.4% · 405 games49.4Round 4: 49.4% · 362 games49.4 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 5.9% | 50.9% | 70,920 | Round 1: 53.0% · 507 games53.0Round 2: 52.9% · 528 games52.9Round 3: 54.5% · 577 games54.5Round 4: 55.9% · 520 games (strongest round)55.9 |
| Bread And ButterYour gains 100 Ability Haste. | | 5.6% | 50.5% | 66,855 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.8% · 1,032 games (strongest round)53.8Round 4: 48.9% · 1,050 games48.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 5.6% | 57.7% | 66,369 | Round 1: 60.6% · 689 games (strongest round)60.6Round 2: 58.5% · 670 games58.5Round 3: 58.2% · 624 games58.2Round 4: 59.2% · 577 games59.2 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 5.1% | 50.0% | 60,787 | Round 1: 52.7% · 150 games52.7Round 2: 52.8% · 442 games52.8Round 3: 52.1% · 647 games52.1Round 4: 53.1% · 646 games (strongest round)53.1 |
| 3 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 5.0% | 53.7% | 60,331 | Round 1: 52.5% · 400 games52.5Round 2: 54.5% · 472 games54.4Round 3: 57.7% · 661 games (strongest round)57.7Round 4: 52.9% · 558 games52.9 |
| 4 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 4.9% | 49.9% | 58,795 | Round 1: 53.9% · 548 games (strongest round)53.8Round 2: 50.0% · 494 games50.0Round 3: 53.8% · 603 games53.8Round 4: 50.9% · 529 games50.9 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | | 4.9% | 49.7% | 57,989 | Round 1: 50.3% · 440 games50.3Round 2: 51.8% · 556 games51.8Round 3: 53.2% · 649 games53.2Round 4: 54.1% · 649 games (strongest round)54.1 |
| GoredrinkGain 15% Omnivamp. | | 4.8% | 51.0% | 57,483 | Round 1: 53.2% · 172 games53.2Round 2: 53.6% · 470 games (strongest round)53.6Round 3: 52.8% · 627 games52.8Round 4: 52.2% · 617 games52.2 |
| Scoped WeaponsGain 75 Attack Range. | | 4.8% | 50.3% | 57,176 | Round 1: 54.4% · 212 games (strongest round)54.4Round 2: 52.7% · 544 games52.7Round 3: 50.8% · 633 games50.8Round 4: 50.7% · 512 games50.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.7% | 53.8% | 55,844 | Round 1: 56.6% · 165 games56.6Round 2: 58.0% · 496 games (strongest round)58.0Round 3: 57.1% · 697 games57.1Round 4: 55.0% · 654 games55.0 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.6% | 52.0% | 54,462 | Round 1: 53.9% · 174 games53.9Round 2: 52.8% · 473 games52.8Round 3: 53.2% · 607 games53.2Round 4: 54.5% · 587 games (strongest round)54.5 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 4.5% | 53.7% | 54,095 | Round 1: 52.8% · 402 games52.8Round 2: 57.1% · 411 games (strongest round)57.1Round 3: 53.3% · 485 games53.3Round 4: 56.3% · 458 games56.3 |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.5% | 54.9% | 53,988 | Round 1: 58.9% · 309 games (strongest round)58.9Round 2: 57.2% · 330 games57.2Round 3: 58.3% · 376 games58.3Round 4: 53.2% · 358 games53.2 |
| 6 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.4% | 54.9% | 52,186 | Round 1: 56.2% · 737 games (strongest round)56.2Round 2: 56.0% · 746 games56.0Round 3: 55.0% · 110 games55.0Round 4: not enough games- |
| 7 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.0% | 51.0% | 47,398 | Round 1: 52.3% · 287 games52.3Round 2: 56.0% · 315 games (strongest round)56.0Round 3: 54.7% · 456 games54.7Round 4: 50.5% · 395 games50.5 |
| 8 | Mosh MonsterCasting grants? bonus Health and Slows nearby enemies for the duration of Getting a takedown permanently increases this effect. | | 3.7% | 51.2% | 44,494 | Round 1: 50.7% · 769 games50.7Round 2: 50.4% · 859 games50.4Round 3: 51.6% · 114 games (strongest round)51.6Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.6% | 52.2% | 42,544 | Round 1: 54.0% · 296 games54.0Round 2: 56.3% · 297 games56.3Round 3: 60.0% · 293 games (strongest round)60.0Round 4: 55.4% · 265 games55.4 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 3.5% | 50.5% | 41,608 | Round 1: 51.4% · 365 games51.4Round 2: 48.6% · 386 games48.6Round 3: 53.7% · 377 games (strongest round)53.7Round 4: 49.8% · 343 games49.8 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.4% | 51.2% | 40,816 | Round 1: 53.7% · 678 games (strongest round)53.7Round 2: 50.9% · 469 games50.9Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 3.0% | 50.0% | 35,286 | Round 1: 46.4% · 215 games46.4Round 2: 47.2% · 281 games47.2Round 3: 47.3% · 337 games47.3Round 4: 50.0% · 331 games (strongest round)50.0 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 50.3% | 35,229 | Round 1: 53.7% · 285 games (strongest round)53.7Round 2: 50.7% · 212 games50.7Round 3: 49.9% · 300 games49.9Round 4: 52.0% · 253 games52.0 |
| 10 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.9% | 51.2% | 35,116 | Round 1: 51.7% · 241 games51.7Round 2: 52.9% · 202 games (strongest round)52.9Round 3: 52.2% · 318 games52.2Round 4: 51.3% · 259 games51.3 |
| 11 | OverloadedUsing another Ability resets the cooldown of. | | 2.8% | 51.1% | 33,778 | Round 1: 50.7% · 321 games50.7Round 2: 52.9% · 235 games (strongest round)52.9Round 3: 51.8% · 276 games51.8Round 4: 52.4% · 208 games52.4 |
| THRASHEmpower! | | 2.8% | 50.8% | 33,335 | Round 1: 53.4% · 919 games53.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 12 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 54.1% | 32,770 | Round 1: 59.2% · 215 games59.2Round 2: 58.3% · 233 games58.3Round 3: 59.9% · 288 games (strongest round)59.9Round 4: 57.1% · 251 games57.1 |
| 13 | EurekaGain Ability Haste equal to 30% Ability Power. | | 2.4% | 50.0% | 29,185 | Round 1: 50.0% · 253 games50.0Round 2: 50.2% · 178 games (strongest round)50.2Round 3: 47.8% · 190 games47.8Round 4: 48.7% · 157 games48.7 |
| 14 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | | 2.3% | 50.4% | 27,864 | Round 1: 54.3% · 222 games (strongest round)54.3Round 2: 51.8% · 167 games51.8Round 3: 50.0% · 200 games50.0Round 4: 51.4% · 194 games51.4 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 2.2% | 49.9% | 26,363 | Round 1: 50.3% · 222 games50.3Round 2: 52.1% · 246 games52.1Round 3: 50.4% · 263 games50.4Round 4: 55.0% · 274 games (strongest round)54.9 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.1% | 51.6% | 25,573 | Round 1: 52.7% · 150 games (strongest round)52.7Round 2: 52.6% · 255 games52.6Round 3: 52.5% · 353 games52.5Round 4: 52.0% · 303 games52.0 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.1% | 51.5% | 24,903 | Round 1: 50.8% · 150 games50.8Round 2: 51.1% · 167 games51.1Round 3: 52.7% · 180 games52.7Round 4: 54.2% · 213 games (strongest round)54.2 |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 50.8% | 23,880 | Round 1: not enough games-Round 2: 51.4% · 167 games (strongest round)51.4Round 3: 50.2% · 204 games50.2Round 4: 50.5% · 198 games50.5 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 2.0% | 52.0% | 23,783 | Round 1: not enough games-Round 2: 48.0% · 165 games48.0Round 3: 50.7% · 184 games (strongest round)50.7Round 4: 50.2% · 147 games50.2 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.8% | 51.5% | 21,092 | Round 1: 51.0% · 150 games51.0Round 2: 53.1% · 150 games53.1Round 3: 50.7% · 150 games50.7Round 4: 54.0% · 150 games (strongest round)54.0 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.8% | 49.9% | 21,021 | Round 1: 54.3% · 267 games (strongest round)54.3Round 2: 53.1% · 250 games53.1Round 3: not enough games-Round 4: not enough games- |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.7% | 49.9% | 20,431 | Round 1: 53.9% · 256 games53.8Round 2: 54.3% · 249 games (strongest round)54.3Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.7% | 51.6% | 19,774 | Round 1: 48.6% · 136 games48.6Round 2: 48.5% · 194 games48.5Round 3: 51.0% · 230 games (strongest round)51.0Round 4: 50.1% · 211 games50.1 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.6% | 51.2% | 19,169 | Round 1: 49.2% · 150 games49.2Round 2: 50.7% · 150 games50.7Round 3: 47.9% · 182 games47.9Round 4: 51.5% · 201 games (strongest round)51.5 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.5% | 49.9% | 18,389 | Round 1: not enough games-Round 2: 52.7% · 180 games (strongest round)52.7Round 3: 48.4% · 191 games48.4Round 4: 48.9% · 171 games48.9 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 1.5% | 50.1% | 17,703 | Round 1: 53.2% · 317 games (strongest round)53.2Round 2: 51.6% · 298 games51.6Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.5% | 51.0% | 17,437 | Round 1: 52.9% · 150 games (strongest round)52.9Round 2: 51.2% · 180 games51.2Round 3: 52.0% · 194 games52.0Round 4: 47.3% · 160 games47.3 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.5% | 53.2% | 17,329 | Round 1: 53.1% · 124 games53.1Round 2: 57.9% · 150 games (strongest round)57.9Round 3: 56.9% · 150 games56.9Round 4: 53.9% · 150 games53.9 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 51.2% | 16,360 | Round 1: not enough games-Round 2: 51.6% · 150 games51.6Round 3: 51.3% · 150 games51.3Round 4: 55.4% · 150 games (strongest round)55.4 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.3% | 52.3% | 15,431 | Round 1: 55.0% · 110 games55.0Round 2: 53.9% · 150 games53.9Round 3: 57.6% · 166 games (strongest round)57.6Round 4: 55.7% · 180 games55.7 |
| 16 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.3% | 50.2% | 15,005 | Round 1: 56.7% · 150 games (strongest round)56.7Round 2: 51.0% · 165 games51.0Round 3: 50.7% · 203 games50.7Round 4: 53.6% · 204 games53.6 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.0% | 51.1% | 12,112 | Round 1: not enough games-Round 2: 51.7% · 150 games51.7Round 3: 53.8% · 150 games (strongest round)53.8Round 4: 53.7% · 150 games53.7 |
| 17 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.0% | 55.0% | 11,721 | Round 1: 58.3% · 150 games58.3Round 2: 57.3% · 150 games57.3Round 3: 56.7% · 150 games56.7Round 4: 58.7% · 150 games (strongest round)58.7 |
| 18 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 52.4% | 10,566 | Round 1: 56.3% · 150 games56.3Round 2: 59.0% · 150 games59.0Round 3: 59.1% · 150 games (strongest round)59.1Round 4: 52.9% · 150 games52.9 |
| 19 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 50.9% | 10,077 | Round 1: not enough games-Round 2: 56.3% · 150 games56.3Round 3: 56.4% · 150 games (strongest round)56.4Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.8% | 50.0% | 9,125 | Round 1: 49.7% · 150 games49.7Round 2: 52.7% · 150 games (strongest round)52.7Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 49.9% | 8,652 | Round 1: not enough games-Round 2: 49.6% · 145 games49.6Round 3: 49.8% · 150 games49.8Round 4: 50.8% · 150 games (strongest round)50.8 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.7% | 49.7% | 8,550 | Round 1: not enough games-Round 2: 50.8% · 150 games (strongest round)50.8Round 3: 47.5% · 150 games47.5Round 4: 48.2% · 150 games48.2 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.6% | 53.4% | 7,188 | Round 1: not enough games-Round 2: 49.4% · 112 games49.4Round 3: 54.8% · 130 games (strongest round)54.8Round 4: 52.0% · 135 games52.0 |
| 20 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 51.9% | 4,905 | Round 1: not enough games-Round 2: 49.5% · 112 games49.5Round 3: 48.7% · 110 games48.7Round 4: 50.6% · 106 games (strongest round)50.6 |
| 21 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 52.1% | 4,705 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.8% · 150 games53.8 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 8.2% | 49.4% | 97,405 | Round 1: 49.9% · 548 games49.9Round 2: 50.1% · 537 games50.1Round 3: 53.5% · 544 games (strongest round)53.4Round 4: 50.3% · 418 games50.3 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 6.4% | 46.6% | 76,613 | Round 1: 49.1% · 862 games49.1Round 2: 50.6% · 703 games (strongest round)50.6Round 3: 49.9% · 100 games49.9Round 4: not enough games- |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 4.9% | 49.1% | 57,964 | Round 1: not enough games-Round 2: 50.0% · 350 games (strongest round)50.0Round 3: 49.4% · 525 games49.4Round 4: 48.4% · 462 games48.4 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.7% | 47.5% | 56,576 | Round 1: 47.8% · 377 games47.8Round 2: 49.4% · 368 games49.4Round 3: 50.7% · 406 games (strongest round)50.7Round 4: 45.0% · 378 games45.0 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 4.6% | 47.5% | 55,277 | Round 1: 47.3% · 459 games47.3Round 2: 49.7% · 397 games (strongest round)49.7Round 3: 49.3% · 405 games49.3Round 4: 49.3% · 393 games49.3 |
| Blunt ForceGain 20% Attack Damage. | | 4.6% | 48.5% | 54,854 | Round 1: 49.6% · 150 games49.6Round 2: 50.7% · 369 games50.7Round 3: 46.4% · 411 games46.4Round 4: 51.0% · 434 games (strongest round)51.0 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 4.2% | 47.7% | 50,691 | Round 1: 44.0% · 321 games44.0Round 2: 45.4% · 337 games45.4Round 3: 51.3% · 324 games51.3Round 4: 51.4% · 290 games (strongest round)51.4 |
| Transmute: GoldGain a random Gold Augment. | | 4.0% | 49.4% | 47,578 | Round 1: 51.2% · 215 games51.2Round 2: 51.5% · 358 games51.5Round 3: 53.0% · 444 games (strongest round)53.0Round 4: 49.8% · 402 games49.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.9% | 48.4% | 46,680 | Round 1: not enough games-Round 2: 52.1% · 334 games (strongest round)52.1Round 3: 50.3% · 407 games50.3Round 4: 47.4% · 334 games47.4 |
| 23 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 3.5% | 49.3% | 41,867 | Round 1: 51.5% · 554 games (strongest round)51.5Round 2: 51.0% · 565 games51.0Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 3.3% | 48.5% | 39,083 | Round 1: 49.7% · 150 games (strongest round)49.7Round 2: 48.5% · 237 games48.4Round 3: 48.6% · 349 games48.6Round 4: 49.4% · 347 games49.4 |
| 24 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 3.2% | 46.2% | 38,742 | Round 1: 47.3% · 222 games47.3Round 2: 47.2% · 229 games47.2Round 3: 49.8% · 286 games49.8Round 4: 51.4% · 266 games (strongest round)51.4 |
| 25 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.2% | 49.4% | 38,342 | Round 1: 51.2% · 246 games (strongest round)51.2Round 2: 46.5% · 260 games46.5Round 3: 49.7% · 264 games49.7Round 4: 51.1% · 213 games51.1 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 3.1% | 46.4% | 36,758 | Round 1: 45.8% · 324 games45.8Round 2: 48.5% · 260 games (strongest round)48.5Round 3: 47.3% · 262 games47.3Round 4: 43.9% · 212 games43.9 |
| 26 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.9% | 47.5% | 35,007 | Round 1: 50.1% · 264 games50.1Round 2: 51.0% · 251 games51.0Round 3: 52.7% · 251 games (strongest round)52.7Round 4: 49.2% · 239 games49.2 |
| 27 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.8% | 49.4% | 33,387 | Round 1: 48.8% · 239 games48.8Round 2: 48.6% · 222 games48.6Round 3: 53.5% · 257 games (strongest round)53.5Round 4: 52.7% · 240 games52.7 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.7% | 49.4% | 32,690 | Round 1: 47.4% · 470 games47.4Round 2: 50.1% · 418 games (strongest round)50.1Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.7% | 48.8% | 31,931 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.0% · 445 games (strongest round)49.0Round 4: 47.7% · 398 games47.7 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 2.7% | 48.6% | 31,707 | Round 1: 54.4% · 294 games54.4Round 2: 48.5% · 265 games48.5Round 3: 50.8% · 311 games50.8Round 4: 54.6% · 299 games (strongest round)54.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.6% | 48.4% | 31,526 | Round 1: 46.5% · 382 games46.5Round 2: 50.8% · 293 games50.8Round 3: 47.4% · 296 games47.4Round 4: 51.5% · 297 games (strongest round)51.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.6% | 47.7% | 31,277 | Round 1: 49.2% · 145 games49.2Round 2: 48.4% · 212 games48.4Round 3: 50.0% · 312 games (strongest round)50.0Round 4: 47.5% · 281 games47.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.6% | 48.2% | 31,222 | Round 1: 48.0% · 557 games (strongest round)48.0Round 2: 47.6% · 418 games47.6Round 3: not enough games-Round 4: not enough games- |
| TerrorWhenever you cast, Fear enemies around you. | | 2.6% | 46.8% | 31,164 | Round 1: 49.8% · 208 games49.8Round 2: 53.0% · 262 games (strongest round)53.0Round 3: 47.9% · 346 games47.9Round 4: 44.1% · 384 games44.1 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.5% | 48.6% | 29,660 | Round 1: 48.5% · 150 games48.5Round 2: 47.3% · 220 games47.3Round 3: 49.2% · 216 games (strongest round)49.2Round 4: 48.7% · 232 games48.7 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 2.4% | 48.0% | 29,208 | Round 1: 47.4% · 145 games47.4Round 2: 50.8% · 150 games50.8Round 3: 50.4% · 163 games50.4Round 4: 52.9% · 150 games (strongest round)52.9 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.4% | 46.0% | 28,229 | Round 1: 47.5% · 341 games (strongest round)47.5Round 2: 46.0% · 244 games46.0Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 2.3% | 48.2% | 27,927 | Round 1: 44.9% · 495 games44.9Round 2: 48.4% · 370 games (strongest round)48.4Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.2% | 48.8% | 26,451 | Round 1: 48.5% · 227 games48.5Round 2: 47.0% · 222 games47.0Round 3: 48.9% · 224 games48.9Round 4: 49.9% · 232 games (strongest round)49.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.0% | 49.5% | 24,276 | Round 1: 49.4% · 150 games49.4Round 2: 52.2% · 220 games (strongest round)52.2Round 3: 48.0% · 240 games48.0Round 4: 47.6% · 220 games47.6 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 2.0% | 49.0% | 24,156 | Round 1: 51.5% · 150 games51.5Round 2: 53.8% · 155 games (strongest round)53.8Round 3: 49.8% · 150 games49.8Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 2.0% | 46.2% | 24,081 | Round 1: 45.7% · 318 games45.7Round 2: 50.2% · 290 games (strongest round)50.2Round 3: not enough games-Round 4: not enough games- |
| 28 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.9% | 46.5% | 22,862 | Round 1: 45.2% · 150 games45.2Round 2: 46.6% · 150 games46.6Round 3: 44.9% · 150 games44.9Round 4: 47.6% · 150 games (strongest round)47.6 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 1.8% | 46.9% | 21,678 | Round 1: 46.7% · 136 games46.7Round 2: 47.0% · 150 games47.0Round 3: 48.7% · 150 games (strongest round)48.7Round 4: 45.9% · 150 games45.9 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.8% | 46.8% | 21,547 | Round 1: not enough games-Round 2: 46.5% · 150 games46.5Round 3: 47.5% · 176 games (strongest round)47.5Round 4: 46.1% · 160 games46.1 |
| 29 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 1.7% | 45.4% | 20,654 | Round 1: 46.3% · 150 games46.3Round 2: 48.1% · 150 games48.1Round 3: 45.0% · 170 games45.0Round 4: 50.1% · 150 games (strongest round)50.1 |
| 30 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.6% | 45.8% | 19,253 | Round 1: 42.0% · 330 games42.0Round 2: 46.3% · 150 games (strongest round)46.3Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.4% | 48.9% | 16,921 | Round 1: 47.5% · 107 games47.5Round 2: 48.7% · 150 games48.7Round 3: 52.7% · 173 games (strongest round)52.7Round 4: 49.1% · 202 games49.1 |
| 31 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.4% | 48.2% | 16,697 | Round 1: 48.0% · 150 games48.0Round 2: 47.1% · 150 games47.1Round 3: 49.7% · 150 games49.7Round 4: 51.8% · 150 games (strongest round)51.7 |
| Witchful ThinkingGain 20-80 Ability Power. | | 1.4% | 48.0% | 16,602 | Round 1: not enough games-Round 2: 51.7% · 150 games (strongest round)51.7Round 3: 51.0% · 166 games51.0Round 4: 48.1% · 150 games48.1 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.4% | 44.5% | 16,306 | Round 1: 46.1% · 208 games46.1Round 2: 49.2% · 180 games (strongest round)49.2Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.3% | 49.3% | 15,283 | Round 1: 45.4% · 150 games45.4Round 2: 49.8% · 189 games49.8Round 3: 51.1% · 237 games (strongest round)51.1Round 4: 48.9% · 232 games48.9 |
| 32 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.3% | 45.7% | 15,108 | Round 1: 50.8% · 150 games (strongest round)50.8Round 2: 44.4% · 150 games44.4Round 3: 49.7% · 150 games49.7Round 4: 49.7% · 150 games49.7 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.2% | 46.6% | 14,742 | Round 1: 46.8% · 150 games46.8Round 2: 51.1% · 146 games (strongest round)51.1Round 3: 47.1% · 150 games47.1Round 4: 49.8% · 150 games49.8 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.2% | 47.9% | 14,694 | Round 1: 44.9% · 150 games44.9Round 2: 46.6% · 150 games46.6Round 3: 48.3% · 150 games (strongest round)48.3Round 4: 44.6% · 150 games44.6 |
| 33 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.2% | 48.0% | 14,534 | Round 1: 50.1% · 143 games (strongest round)50.1Round 2: 45.9% · 150 games45.9Round 3: 48.8% · 150 games48.8Round 4: 48.5% · 150 games48.5 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.2% | 45.9% | 14,482 | Round 1: 45.1% · 150 games45.1Round 2: 44.8% · 150 games44.8Round 3: 46.2% · 150 games (strongest round)46.2Round 4: 45.3% · 150 games45.3 |
| Lich BrainGain ? Ability Power. | | 1.1% | 47.4% | 13,618 | Round 1: not enough games-Round 2: 48.7% · 110 games48.7Round 3: 46.4% · 106 games46.4Round 4: 50.2% · 102 games (strongest round)50.2 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.1% | 47.6% | 13,618 | Round 1: 47.7% · 114 games47.7Round 2: not enough games-Round 3: 48.1% · 106 games (strongest round)48.1Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.1% | 48.3% | 13,330 | Round 1: 51.2% · 121 games51.2Round 2: 53.8% · 150 games53.8Round 3: 55.5% · 151 games55.5Round 4: 56.5% · 150 games (strongest round)56.5 |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.1% | 47.4% | 12,872 | Round 1: 47.1% · 138 games47.1Round 2: 47.2% · 150 games47.2Round 3: 48.0% · 150 games (strongest round)47.9Round 4: 47.4% · 150 games47.4 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.1% | 47.7% | 12,598 | Round 1: 47.0% · 150 games47.0Round 2: 47.3% · 150 games47.3Round 3: 47.1% · 150 games47.1Round 4: 48.1% · 150 games (strongest round)48.1 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.0% | 47.6% | 12,526 | Round 1: 49.0% · 135 games49.0Round 2: 50.0% · 150 games50.0Round 3: 50.8% · 150 games (strongest round)50.8Round 4: 45.8% · 150 games45.8 |
| Bread And JamYour gains 100 Ability Haste. | | 1.0% | 47.5% | 12,240 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.1% · 150 games (strongest round)48.1Round 4: 44.5% · 169 games44.5 |
| 35 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.0% | 45.3% | 12,173 | Round 1: 41.4% · 142 games41.4Round 2: 46.2% · 109 games (strongest round)46.2Round 3: 41.3% · 150 games41.3Round 4: 45.2% · 150 games45.2 |
| 36 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.0% | 46.7% | 12,168 | Round 1: 47.2% · 144 games47.2Round 2: 51.6% · 150 games (strongest round)51.6Round 3: 50.9% · 150 games50.9Round 4: 48.2% · 150 games48.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.0% | 47.7% | 12,105 | Round 1: 49.8% · 150 games (strongest round)49.8Round 2: 48.4% · 150 games48.4Round 3: 47.4% · 150 games47.4Round 4: 44.7% · 150 games44.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.0% | 49.4% | 11,950 | Round 1: 52.2% · 150 games52.2Round 2: 51.1% · 150 games51.1Round 3: 48.2% · 150 games48.2Round 4: 52.4% · 150 games (strongest round)52.4 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.9% | 48.3% | 11,350 | Round 1: 44.6% · 150 games44.6Round 2: 47.7% · 150 games47.7Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 45.9% · 150 games45.9 |
| 37 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.9% | 48.8% | 11,280 | Round 1: 45.5% · 118 games45.5Round 2: 45.7% · 150 games45.7Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 46.0% · 150 games46.0 |
| 38 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.9% | 48.6% | 11,240 | Round 1: 46.3% · 141 games46.3Round 2: 48.3% · 150 games48.3Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 45.4% · 150 games45.4 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.9% | 46.6% | 10,702 | Round 1: 45.0% · 150 games45.0Round 2: 48.5% · 150 games (strongest round)48.5Round 3: 47.9% · 150 games47.9Round 4: 48.5% · 150 games48.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.8% | 48.4% | 9,927 | Round 1: 49.3% · 139 games49.3Round 2: 47.7% · 150 games47.7Round 3: 50.7% · 150 games (strongest round)50.7Round 4: 48.9% · 150 games48.9 |
| 39 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.8% | 46.7% | 9,908 | Round 1: 53.0% · 150 games53.0Round 2: 53.9% · 150 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| 40 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.8% | 47.1% | 9,677 | Round 1: 47.5% · 150 games47.5Round 2: 49.0% · 141 games49.0Round 3: 48.1% · 150 games48.1Round 4: 53.1% · 150 games (strongest round)53.1 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.7% | 49.6% | 8,592 | Round 1: not enough games-Round 2: 49.3% · 150 games49.3Round 3: 51.4% · 150 games (strongest round)51.4Round 4: 50.3% · 150 games50.3 |
| 41 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 49.1% | 8,505 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 50.1% · 150 games50.1Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 47.3% | 8,349 | Round 1: 45.5% · 150 games45.5Round 2: 43.7% · 150 games43.7Round 3: 47.4% · 150 games (strongest round)47.4Round 4: 44.3% · 150 games44.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.6% | 46.3% | 7,476 | Round 1: 47.2% · 121 games47.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 48.2% | 7,200 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.6% | 46.6% | 6,816 | Round 1: 43.9% · 109 games43.9Round 2: not enough games-Round 3: not enough games-Round 4: 50.7% · 119 games (strongest round)50.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 46.9% | 6,305 | Round 1: not enough games-Round 2: 45.3% · 102 games45.3Round 3: 47.7% · 150 games (strongest round)47.7Round 4: 45.4% · 150 games45.4 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.5% | 47.3% | 6,234 | Round 1: 44.7% · 150 games44.7Round 2: 45.9% · 150 games45.9Round 3: 50.9% · 150 games (strongest round)50.9Round 4: 47.8% · 109 games47.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 45.2% | 6,208 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.5% | 48.7% | 5,817 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.2% · 134 games (strongest round)52.2Round 4: 49.4% · 132 games49.4 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 45.1% | 5,673 | Round 1: 45.3% · 150 games45.3Round 2: 49.3% · 125 games (strongest round)49.3Round 3: 47.4% · 150 games47.4Round 4: 46.0% · 142 games46.0 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.5% | 49.3% | 5,669 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.6% · 127 games48.6Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 48.2% | 4,818 | Round 1: 50.1% · 145 games50.1Round 2: not enough games-Round 3: 51.3% · 105 games (strongest round)51.3Round 4: 48.0% · 126 games48.0 |
| 44 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 48.3% | 4,491 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.2% · 111 games (strongest round)46.2Round 4: 46.1% · 105 games46.1 |
| 45 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.3% | 45.9% | 3,999 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 47.8% | 3,825 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.3% | 46.6% | 3,528 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.0% · 108 games51.0Round 4: 51.7% · 106 games (strongest round)51.7 |
| 46 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 48.4% | 2,985 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.2% | 49.0% | 2,876 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 49.3% | 2,803 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 44.8% | 2,782 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 47 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 49.5% | 2,773 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 50.3% | 1,755 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 59.3% | 1,665 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.1% | 48.6% | 906 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 54.3% | 678 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 48.3% | 561 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |