| Warlock JuiceboxGain ? Omnivamp. | SSS | 20.9% | 55.3% | 404,749 | Round 1: 52.0% · 2,786 games52.0Round 2: 54.4% · 2,821 games54.4Round 3: 54.6% · 2,857 games (strongest round)54.6Round 4: 54.6% · 2,754 games54.6 |
| 1 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SSS | 18.2% | 57.4% | 352,996 | Round 1: 57.0% · 2,109 games57.0Round 2: 59.3% · 2,141 games (strongest round)59.3Round 3: 58.4% · 2,345 games58.4Round 4: 56.6% · 2,008 games56.6 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 18.9% | 54.8% | 365,458 | Round 1: 55.3% · 3,444 games (strongest round)55.3Round 2: 52.2% · 2,385 games52.2Round 3: 53.9% · 1,964 games53.9Round 4: 51.6% · 1,540 games51.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 17.9% | 54.6% | 345,618 | Round 1: 50.9% · 2,240 games50.9Round 2: 54.4% · 1,958 games54.4Round 3: 54.8% · 1,824 games54.8Round 4: 54.9% · 1,513 games (strongest round)54.9 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SS | 12.7% | 53.7% | 245,572 | Round 1: 53.7% · 734 games53.7Round 2: 54.0% · 1,904 games54.0Round 3: 54.0% · 2,146 games (strongest round)54.0Round 4: 52.4% · 1,886 games52.4 |
| 2 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 11.9% | 55.6% | 230,408 | Round 1: 54.2% · 1,248 games54.2Round 2: 55.9% · 1,334 games (strongest round)55.9Round 3: 54.8% · 1,457 games54.8Round 4: 55.1% · 1,252 games55.1 |
| RecursionGain 60 Ability Haste. | S | 13.2% | 53.4% | 255,658 | Round 1: 54.4% · 1,969 games (strongest round)54.4Round 2: 53.7% · 1,758 games53.7Round 3: 52.9% · 1,688 games52.9Round 4: 54.3% · 1,343 games54.3 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | S | 12.4% | 59.8% | 240,846 | Round 1: 60.1% · 3,492 games (strongest round)60.1Round 2: 59.0% · 3,094 games59.0Round 3: 57.7% · 459 games57.7Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 11.0% | 54.1% | 212,335 | Round 1: 55.4% · 1,511 games (strongest round)55.4Round 2: 53.7% · 967 games53.7Round 3: 55.2% · 1,230 games55.2Round 4: 51.8% · 1,191 games51.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 10.4% | 56.2% | 201,402 | Round 1: 57.1% · 2,070 games57.1Round 2: 56.9% · 1,785 games56.9Round 3: 57.4% · 1,621 games (strongest round)57.4Round 4: 55.1% · 1,489 games55.1 |
| HEAVYEmpower! | | 7.7% | 55.5% | 148,846 | Round 1: 55.6% · 4,228 games (strongest round)55.6Round 2: 53.1% · 203 games53.1Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 7.3% | 53.6% | 140,550 | Round 1: 50.9% · 872 games50.9Round 2: 51.5% · 870 games51.5Round 3: 56.1% · 1,030 games (strongest round)56.1Round 4: 56.1% · 1,073 games56.1 |
| 3 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 7.2% | 55.6% | 138,494 | Round 1: 54.5% · 850 games54.5Round 2: 55.9% · 1,022 games (strongest round)55.9Round 3: 55.6% · 1,109 games55.6Round 4: 55.6% · 1,030 games55.6 |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 6.6% | 56.5% | 128,265 | Round 1: 56.7% · 1,535 games (strongest round)56.7Round 2: 54.5% · 1,413 games54.5Round 3: 55.9% · 177 games55.9Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 6.5% | 54.6% | 125,217 | Round 1: 56.5% · 308 games56.5Round 2: 58.0% · 947 games (strongest round)58.0Round 3: 55.0% · 1,032 games55.0Round 4: 52.1% · 984 games52.1 |
| 5 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 6.4% | 58.8% | 123,708 | Round 1: 58.7% · 771 games58.7Round 2: 60.3% · 763 games (strongest round)60.3Round 3: 58.6% · 802 games58.6Round 4: 56.2% · 668 games56.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 6.4% | 54.7% | 123,017 | Round 1: 52.7% · 370 games52.7Round 2: 52.3% · 977 games52.3Round 3: 56.2% · 1,084 games (strongest round)56.2Round 4: 54.3% · 950 games54.3 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 6.2% | 56.1% | 120,550 | Round 1: 55.9% · 469 games55.9Round 2: 55.4% · 1,077 games55.4Round 3: 57.1% · 1,218 games57.1Round 4: 57.3% · 1,219 games (strongest round)57.3 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 5.8% | 54.6% | 113,180 | Round 1: 54.8% · 211 games (strongest round)54.8Round 2: 51.6% · 551 games51.6Round 3: 53.4% · 567 games53.4Round 4: 54.3% · 533 games54.3 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 5.3% | 53.6% | 101,882 | Round 1: 52.9% · 243 games52.9Round 2: 54.9% · 526 games (strongest round)54.9Round 3: 52.3% · 515 games52.3Round 4: 52.6% · 462 games52.6 |
| THRASHEmpower! | | 5.0% | 53.8% | 95,964 | Round 1: 54.2% · 1,885 games54.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 4.2% | 56.2% | 80,365 | Round 1: 54.7% · 394 games54.7Round 2: 52.3% · 442 games52.3Round 3: 53.4% · 519 games53.4Round 4: 56.7% · 436 games (strongest round)56.7 |
| Weapon of Destiny Best with Rabadon's Deathcap+6.0 | | 4.1% | 56.0% | 79,659 | Round 1: 55.4% · 1,169 games55.4Round 2: 54.7% · 794 games54.7Round 3: 56.2% · 121 games (strongest round)56.2Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.1% | 56.1% | 78,580 | Round 1: 58.9% · 248 games (strongest round)58.9Round 2: 57.8% · 722 games57.8Round 3: 54.9% · 818 games54.9Round 4: 55.1% · 764 games55.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 3.6% | 54.3% | 69,176 | Round 1: 51.8% · 258 games51.8Round 2: 53.4% · 605 games (strongest round)53.4Round 3: 52.4% · 630 games52.4Round 4: 51.5% · 474 games51.5 |
| 7 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 3.5% | 59.0% | 68,570 | Round 1: 55.8% · 871 games55.8Round 2: 56.5% · 894 games (strongest round)56.5Round 3: 56.2% · 130 games56.2Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.3% | 53.4% | 64,752 | Round 1: 53.1% · 227 games53.1Round 2: 53.1% · 603 games53.1Round 3: 51.2% · 639 games51.2Round 4: 55.1% · 140 games (strongest round)55.1 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 3.0% | 57.4% | 57,625 | Round 1: 61.5% · 247 games (strongest round)61.5Round 2: 58.0% · 684 games58.0Round 3: 58.7% · 706 games58.7Round 4: 55.1% · 636 games55.1 |
| 8 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 53.6% | 56,419 | Round 1: 53.4% · 401 games53.4Round 2: 54.2% · 301 games54.2Round 3: 56.1% · 424 games (strongest round)56.1Round 4: 56.1% · 394 games56.1 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.7% | 54.5% | 52,737 | Round 1: 53.5% · 150 games53.5Round 2: 53.5% · 372 games53.5Round 3: 55.9% · 471 games (strongest round)55.9Round 4: 54.9% · 489 games54.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.7% | 54.4% | 52,632 | Round 1: not enough games-Round 2: 56.2% · 285 games (strongest round)56.2Round 3: 52.6% · 404 games52.6Round 4: 52.4% · 392 games52.4 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.6% | 53.7% | 49,530 | Round 1: 53.8% · 185 games53.8Round 2: 51.9% · 421 games51.9Round 3: 54.1% · 485 games54.1Round 4: 54.3% · 440 games (strongest round)54.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 2.3% | 55.2% | 44,009 | Round 1: 57.3% · 725 games (strongest round)57.3Round 2: 56.3% · 679 games56.3Round 3: 54.3% · 120 games54.3Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.2% | 56.2% | 41,671 | Round 1: 57.7% · 466 games (strongest round)57.7Round 2: 56.1% · 444 games56.1Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.8% | 56.2% | 35,369 | Round 1: 54.6% · 150 games (strongest round)54.6Round 2: 52.3% · 150 games52.3Round 3: 51.2% · 150 games51.2Round 4: 49.7% · 150 games49.7 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.8% | 54.1% | 33,975 | Round 1: 47.0% · 228 games47.0Round 2: 52.6% · 239 games (strongest round)52.6Round 3: 51.8% · 332 games51.8Round 4: 51.5% · 352 games51.5 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.7% | 55.2% | 33,133 | Round 1: 49.4% · 150 games49.4Round 2: 51.3% · 330 games (strongest round)51.3Round 3: 50.2% · 313 games50.2Round 4: 49.0% · 230 games49.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 54.8% | 32,406 | Round 1: not enough games-Round 2: 49.0% · 158 games49.0Round 3: 49.8% · 248 games49.8Round 4: 53.6% · 277 games (strongest round)53.6 |
| Lich BrainGain ? Ability Power. | | 1.6% | 53.6% | 30,307 | Round 1: 52.6% · 111 games52.6Round 2: 54.4% · 207 games (strongest round)54.4Round 3: 52.5% · 235 games52.5Round 4: 48.9% · 228 games48.9 |
| 9 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.5% | 54.8% | 29,278 | Round 1: 52.2% · 271 games52.2Round 2: 55.1% · 198 games (strongest round)55.1Round 3: 51.7% · 248 games51.7Round 4: 48.3% · 195 games48.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.3% | 54.7% | 25,460 | Round 1: 51.5% · 236 games51.5Round 2: 53.7% · 194 games (strongest round)53.7Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.1% | 54.1% | 21,171 | Round 1: 55.7% · 150 games (strongest round)55.7Round 2: 53.7% · 234 games53.7Round 3: 54.9% · 235 games54.9Round 4: 53.0% · 256 games53.0 |
| 10 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.0% | 53.4% | 19,353 | Round 1: 54.2% · 278 games (strongest round)54.2Round 2: 52.2% · 237 games52.2Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.9% | 56.9% | 18,182 | Round 1: not enough games-Round 2: 59.0% · 233 games (strongest round)59.0Round 3: 56.1% · 265 games56.1Round 4: 55.6% · 308 games55.6 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.8% | 53.5% | 16,039 | Round 1: not enough games-Round 2: 49.5% · 150 games49.5Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 50.5% · 150 games50.5 |
| 11 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 56.4% | 15,551 | Round 1: 58.8% · 150 games58.8Round 2: 57.2% · 150 games57.2Round 3: 58.8% · 150 games (strongest round)58.8Round 4: 58.3% · 150 games58.3 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.7% | 55.4% | 14,398 | Round 1: not enough games-Round 2: 54.5% · 150 games (strongest round)54.4Round 3: 50.9% · 150 games50.9Round 4: 52.8% · 150 games52.8 |
| 12 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 53.6% | 12,816 | Round 1: not enough games-Round 2: 55.1% · 150 games (strongest round)55.1Round 3: 52.3% · 150 games52.3Round 4: not enough games- |
| 13 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 57.9% | 8,117 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 57.0% · 186 games57.0 |
| Stats!Gain 2 Stat Anvils! | | 0.4% | 53.3% | 6,804 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 14 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 53.4% | 5,295 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.1% · 113 games51.1Round 4: 53.4% · 103 games (strongest round)53.4 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 9.9% | 49.4% | 191,294 | Round 1: 45.8% · 1,437 games45.8Round 2: 48.2% · 1,207 games48.2Round 3: 50.7% · 1,145 games (strongest round)50.7Round 4: 48.4% · 919 games48.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 7.5% | 52.8% | 144,225 | Round 1: not enough games-Round 2: 54.4% · 150 games54.4Round 3: 53.7% · 1,447 games53.7Round 4: 54.4% · 1,459 games (strongest round)54.4 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 6.8% | 51.2% | 132,214 | Round 1: 51.7% · 287 games (strongest round)51.7Round 2: 50.7% · 641 games50.7Round 3: 50.4% · 752 games50.4Round 4: 48.7% · 757 games48.7 |
| 15 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 6.2% | 48.5% | 119,503 | Round 1: 45.8% · 632 games45.8Round 2: 49.5% · 632 games49.5Round 3: 48.2% · 656 games48.2Round 4: 52.1% · 566 games (strongest round)52.1 |
| Bread And ButterYour gains 100 Ability Haste. | | 6.0% | 51.4% | 116,961 | Round 1: not enough games-Round 2: 56.1% · 128 games (strongest round)56.1Round 3: 52.3% · 1,550 games52.3Round 4: 51.4% · 1,617 games51.4 |
| 16 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 6.0% | 51.7% | 116,906 | Round 1: 48.8% · 744 games48.8Round 2: 50.3% · 818 games50.3Round 3: 52.4% · 912 games (strongest round)52.4Round 4: 51.9% · 768 games51.8 |
| QuickstepWhen you use, dash towards your cursor. | | 5.7% | 48.6% | 110,108 | Round 1: 47.3% · 853 games47.3Round 2: 48.2% · 864 games48.2Round 3: 49.7% · 914 games49.7Round 4: 49.9% · 914 games (strongest round)49.9 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 4.8% | 51.5% | 92,050 | Round 1: 51.8% · 206 games51.8Round 2: 51.0% · 620 games51.0Round 3: 52.6% · 723 games (strongest round)52.6Round 4: 49.9% · 739 games49.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.9% | 53.1% | 76,014 | Round 1: 51.5% · 477 games51.4Round 2: 52.0% · 434 games52.0Round 3: 57.2% · 409 games (strongest round)57.2Round 4: 52.9% · 348 games52.9 |
| Transmute: GoldGain a random Gold Augment. | | 3.7% | 52.9% | 72,192 | Round 1: 52.5% · 225 games (strongest round)52.5Round 2: 47.8% · 501 games47.8Round 3: 52.4% · 527 games52.4Round 4: 50.4% · 451 games50.4 |
| 17 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 3.4% | 52.9% | 66,097 | Round 1: 51.9% · 419 games51.9Round 2: 52.9% · 521 games52.9Round 3: 54.8% · 597 games (strongest round)54.8Round 4: 54.7% · 499 games54.7 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 3.4% | 51.7% | 65,250 | Round 1: 54.9% · 199 games (strongest round)54.9Round 2: 53.8% · 563 games53.8Round 3: 51.9% · 652 games51.9Round 4: 53.2% · 556 games53.2 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 3.2% | 52.7% | 62,815 | Round 1: 53.1% · 480 games53.1Round 2: 55.7% · 478 games (strongest round)55.7Round 3: 52.2% · 453 games52.2Round 4: 51.7% · 406 games51.7 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.8% | 51.1% | 53,898 | Round 1: 53.5% · 332 games (strongest round)53.5Round 2: 52.1% · 362 games52.1Round 3: 50.1% · 364 games50.1Round 4: 50.4% · 418 games50.4 |
| 18 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.4% | 48.8% | 45,686 | Round 1: 49.7% · 293 games49.7Round 2: 50.6% · 267 games (strongest round)50.6Round 3: 49.6% · 286 games49.6Round 4: 48.2% · 255 games48.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.4% | 50.2% | 45,556 | Round 1: 51.0% · 548 games51.0Round 2: 49.7% · 458 games49.7Round 3: 48.0% · 457 games47.9Round 4: 53.4% · 427 games (strongest round)53.4 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.3% | 49.6% | 44,809 | Round 1: not enough games-Round 2: 48.0% · 215 games48.0Round 3: 49.4% · 247 games (strongest round)49.4Round 4: 45.6% · 232 games45.6 |
| 19 | OverloadedUsing another Ability resets the cooldown of. | | 2.0% | 46.9% | 37,797 | Round 1: 47.4% · 224 games47.4Round 2: 45.7% · 255 games45.7Round 3: 50.2% · 271 games (strongest round)50.2Round 4: 43.2% · 239 games43.2 |
| 20 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 1.9% | 52.3% | 37,098 | Round 1: 49.6% · 173 games49.6Round 2: 48.7% · 222 games48.7Round 3: 52.2% · 251 games (strongest round)52.2Round 4: 51.4% · 292 games51.4 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 50.0% | 36,865 | Round 1: 48.1% · 516 games48.1Round 2: 53.9% · 233 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.9% | 52.2% | 36,353 | Round 1: 53.6% · 235 games53.6Round 2: 54.4% · 264 games (strongest round)54.4Round 3: 52.4% · 286 games52.4Round 4: 50.5% · 258 games50.5 |
| 22 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.8% | 49.1% | 34,916 | Round 1: 49.4% · 181 games49.4Round 2: 47.4% · 233 games47.4Round 3: 52.1% · 246 games (strongest round)52.1Round 4: 49.2% · 263 games49.2 |
| 23 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.8% | 51.6% | 34,794 | Round 1: 50.9% · 274 games50.9Round 2: 54.4% · 254 games (strongest round)54.4Round 3: 52.4% · 300 games52.4Round 4: 51.5% · 282 games51.5 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.6% | 51.9% | 30,591 | Round 1: 49.0% · 150 games49.0Round 2: 53.3% · 150 games (strongest round)53.3Round 3: 50.9% · 150 games50.9Round 4: 52.0% · 150 games51.9 |
| 24 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.5% | 51.7% | 29,019 | Round 1: 50.6% · 237 games50.6Round 2: 51.1% · 204 games51.1Round 3: 51.7% · 250 games (strongest round)51.7Round 4: 49.0% · 205 games48.9 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.4% | 51.9% | 26,134 | Round 1: 53.4% · 150 games53.4Round 2: 55.4% · 150 games (strongest round)55.4Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.3% | 53.1% | 24,913 | Round 1: 53.5% · 145 games53.5Round 2: 54.0% · 183 games54.0Round 3: 55.3% · 231 games55.3Round 4: 58.2% · 205 games (strongest round)58.2 |
| 25 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.3% | 51.5% | 24,734 | Round 1: 56.0% · 198 games (strongest round)56.0Round 2: 50.4% · 215 games50.4Round 3: 53.3% · 240 games53.3Round 4: 52.2% · 185 games52.2 |
| 26 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.2% | 51.1% | 24,118 | Round 1: 50.7% · 210 games (strongest round)50.6Round 2: 49.2% · 198 games49.2Round 3: not enough games-Round 4: not enough games- |
| 27 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.2% | 52.3% | 22,350 | Round 1: 53.3% · 150 games53.3Round 2: 57.0% · 150 games (strongest round)57.0Round 3: 53.7% · 179 games53.7Round 4: 51.4% · 222 games51.4 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.1% | 49.7% | 21,026 | Round 1: 45.2% · 150 games45.2Round 2: 46.8% · 150 games46.8Round 3: 49.1% · 150 games49.1Round 4: 50.6% · 150 games (strongest round)50.6 |
| 28 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.1% | 49.7% | 20,415 | Round 1: 49.1% · 150 games49.1Round 2: 45.5% · 150 games45.5Round 3: 52.3% · 163 games (strongest round)52.3Round 4: 47.5% · 150 games47.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.1% | 52.9% | 20,385 | Round 1: 51.3% · 150 games51.3Round 2: 50.4% · 150 games50.4Round 3: 52.9% · 150 games (strongest round)52.9Round 4: 52.6% · 157 games52.6 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.0% | 53.0% | 19,772 | Round 1: 52.7% · 163 games52.7Round 2: 54.2% · 158 games54.2Round 3: 58.0% · 169 games (strongest round)58.0Round 4: 52.3% · 188 games52.3 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.0% | 50.1% | 19,554 | Round 1: 48.7% · 150 games48.7Round 2: 46.6% · 162 games46.6Round 3: 51.7% · 150 games (strongest round)51.7Round 4: 46.6% · 162 games46.6 |
| 29 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 1.0% | 49.1% | 18,716 | Round 1: 46.4% · 150 games46.4Round 2: 45.8% · 150 games45.8Round 3: 48.9% · 156 games (strongest round)48.9Round 4: 45.4% · 150 games45.4 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.9% | 50.3% | 16,865 | Round 1: 51.5% · 150 games (strongest round)51.5Round 2: 49.6% · 150 games49.6Round 3: 50.2% · 150 games50.2Round 4: 48.3% · 150 games48.3 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.8% | 48.6% | 16,443 | Round 1: 49.8% · 126 games49.8Round 2: 46.6% · 119 games46.6Round 3: 49.0% · 124 games49.0Round 4: 51.6% · 110 games (strongest round)51.6 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.8% | 49.6% | 15,825 | Round 1: 50.2% · 150 games50.2Round 2: 50.6% · 150 games50.6Round 3: 54.3% · 175 games (strongest round)54.3Round 4: 48.4% · 200 games48.4 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 51.7% | 15,608 | Round 1: 51.5% · 132 games (strongest round)51.5Round 2: 50.6% · 150 games50.6Round 3: 51.2% · 150 games51.2Round 4: 49.4% · 150 games49.4 |
| 30 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.8% | 48.7% | 14,842 | Round 1: 44.8% · 150 games44.8Round 2: 44.6% · 150 games44.6Round 3: 43.9% · 150 games43.9Round 4: 47.1% · 150 games (strongest round)47.1 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.7% | 50.2% | 14,410 | Round 1: 49.1% · 150 games49.1Round 2: 48.9% · 150 games48.9Round 3: 46.6% · 150 games46.6Round 4: 49.9% · 150 games (strongest round)49.9 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.7% | 49.8% | 13,749 | Round 1: 49.7% · 229 games49.7Round 2: 52.5% · 156 games52.4Round 3: 53.9% · 150 games (strongest round)53.9Round 4: 48.0% · 150 games48.0 |
| 31 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.7% | 48.9% | 13,501 | Round 1: 47.0% · 150 games47.0Round 2: 47.1% · 150 games47.1Round 3: 46.5% · 150 games46.5Round 4: 51.1% · 150 games (strongest round)51.1 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 0.7% | 48.8% | 13,396 | Round 1: not enough games-Round 2: 48.7% · 150 games48.7Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 49.7% · 150 games49.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.7% | 48.6% | 12,866 | Round 1: 48.0% · 140 games48.0Round 2: 50.6% · 125 games (strongest round)50.6Round 3: 49.0% · 150 games49.0Round 4: 46.9% · 150 games46.9 |
| 32 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 50.3% | 11,578 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.6% | 52.0% | 11,182 | Round 1: not enough games-Round 2: 51.8% · 139 games (strongest round)51.8Round 3: 49.8% · 150 games49.8Round 4: 49.1% · 150 games49.1 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.5% | 52.6% | 10,550 | Round 1: 54.6% · 150 games (strongest round)54.6Round 2: 53.6% · 150 games53.6Round 3: 46.6% · 150 games46.6Round 4: 48.8% · 150 games48.8 |
| Bread And JamYour gains 100 Ability Haste. | | 0.5% | 48.0% | 9,790 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.9% · 150 games46.9Round 4: 47.9% · 150 games (strongest round)47.9 |
| 33 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.5% | 48.0% | 9,253 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.2% · 129 games (strongest round)49.2Round 4: 45.1% · 150 games45.1 |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.5% | 50.3% | 9,082 | Round 1: not enough games-Round 2: 41.6% · 111 games41.6Round 3: 43.7% · 150 games (strongest round)43.7Round 4: 43.5% · 150 games43.5 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.4% | 51.1% | 8,208 | Round 1: not enough games-Round 2: 52.7% · 124 games (strongest round)52.7Round 3: 51.3% · 150 games51.3Round 4: 49.7% · 150 games49.7 |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.4% | 52.5% | 7,567 | Round 1: 50.4% · 150 games50.4Round 2: 50.1% · 150 games50.1Round 3: 50.5% · 150 games50.4Round 4: 51.1% · 150 games (strongest round)51.1 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.4% | 50.7% | 6,980 | Round 1: 51.0% · 103 games (strongest round)51.0Round 2: 46.1% · 143 games46.1Round 3: 50.9% · 139 games50.9Round 4: 48.0% · 108 games48.0 |
| 35 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 51.7% | 6,675 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.3% | 50.7% | 6,031 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 49.9% | 5,774 | Round 1: 47.9% · 130 games47.9Round 2: 47.6% · 117 games47.6Round 3: 49.9% · 129 games (strongest round)49.9Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 53.1% | 5,422 | Round 1: 54.5% · 150 games54.5Round 2: 54.6% · 114 games (strongest round)54.6Round 3: 53.0% · 122 games53.0Round 4: 53.9% · 121 games53.9 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.2% | 48.3% | 4,356 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 41.6% · 103 games41.6 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.2% | 47.0% | 4,163 | Round 1: 56.9% · 108 games56.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 50.6% | 3,888 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.2% | 52.9% | 3,566 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 48.7% | 2,530 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 53.4% | 1,893 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 57.5% | 1,549 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 47.3% | 979 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | <0.1% | 51.5% | 909 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |