| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SSS | 22.6% | 55.0% | 370,844 | Round 1: 57.5% · 3,055 games (strongest round)57.5Round 2: 55.1% · 2,752 games55.1Round 3: 55.3% · 2,718 games55.3Round 4: 55.2% · 2,502 games55.2 |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | SSS | 16.7% | 51.8% | 274,260 | Round 1: 53.8% · 987 games (strongest round)53.8Round 2: 52.3% · 2,398 games52.3Round 3: 52.9% · 2,647 games52.9Round 4: 51.9% · 2,411 games51.9 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | SSS | 16.6% | 50.0% | 273,452 | Round 1: 47.9% · 900 games47.9Round 2: 50.7% · 2,296 games50.7Round 3: 50.8% · 2,448 games (strongest round)50.8Round 4: 49.3% · 2,226 games49.3 |
| 1 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | SSS | 14.1% | 53.3% | 231,480 | Round 1: 51.4% · 1,487 games51.4Round 2: 55.3% · 1,639 games (strongest round)55.3Round 3: 55.0% · 1,845 games55.0Round 4: 51.9% · 1,669 games51.9 |
| 2 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | SS | 9.1% | 51.8% | 149,781 | Round 1: 52.3% · 1,056 games52.3Round 2: 52.5% · 1,166 games (strongest round)52.4Round 3: 50.5% · 1,221 games50.5Round 4: 51.0% · 1,162 games51.0 |
| 3 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | SS | 8.6% | 48.9% | 141,777 | Round 1: 50.9% · 909 games (strongest round)50.9Round 2: 46.8% · 918 games46.8Round 3: 47.3% · 995 games47.3Round 4: 48.7% · 961 games48.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | S | 13.1% | 48.7% | 215,204 | Round 1: 48.7% · 1,427 games48.7Round 2: 48.0% · 1,581 games48.0Round 3: 50.8% · 1,723 games (strongest round)50.7Round 4: 50.3% · 1,583 games50.3 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | S | 12.6% | 52.3% | 206,502 | Round 1: 53.8% · 2,205 games (strongest round)53.8Round 2: 52.2% · 1,896 games52.2Round 3: 53.0% · 1,956 games53.0Round 4: 51.6% · 1,686 games51.6 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 11.5% | 51.0% | 188,362 | Round 1: 52.7% · 1,117 games52.7Round 2: 50.2% · 1,225 games50.2Round 3: 52.5% · 1,403 games52.5Round 4: 52.7% · 1,404 games (strongest round)52.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 10.4% | 51.5% | 170,187 | Round 1: 51.3% · 1,780 games51.3Round 2: 51.4% · 1,373 games51.4Round 3: 52.4% · 1,261 games (strongest round)52.4Round 4: 51.6% · 925 games51.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.2% | 49.2% | 167,785 | Round 1: 49.1% · 1,628 games49.1Round 2: 50.9% · 967 games50.9Round 3: 49.2% · 1,206 games49.2Round 4: 51.9% · 1,174 games (strongest round)51.9 |
| 4 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | S | 7.8% | 53.9% | 128,275 | Round 1: 54.1% · 896 games54.1Round 2: 53.6% · 1,005 games53.6Round 3: 54.7% · 1,140 games (strongest round)54.7Round 4: 52.7% · 983 games52.7 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.5% | 54.7% | 122,587 | Round 1: 56.1% · 1,320 games (strongest round)56.1Round 2: 55.6% · 1,168 games55.6Round 3: 56.0% · 1,186 games56.0Round 4: 53.0% · 1,048 games53.0 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 7.0% | 51.3% | 115,522 | Round 1: 51.5% · 2,027 games51.4Round 2: 51.7% · 1,756 games51.7Round 3: 55.1% · 269 games (strongest round)55.1Round 4: not enough games- |
| GoredrinkGain 15% Omnivamp. | | 7.0% | 50.3% | 114,417 | Round 1: 52.1% · 412 games (strongest round)52.1Round 2: 51.3% · 1,189 games51.3Round 3: 51.1% · 1,270 games51.1Round 4: 48.0% · 1,180 games48.0 |
| HEAVYEmpower! | | 6.2% | 49.3% | 101,880 | Round 1: 49.7% · 3,793 games49.7Round 2: 50.5% · 157 games (strongest round)50.5Round 3: not enough games-Round 4: not enough games- |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 5.9% | 49.5% | 97,583 | Round 1: 52.5% · 742 games (strongest round)52.5Round 2: 49.9% · 752 games49.9Round 3: 50.2% · 936 games50.2Round 4: 50.7% · 807 games50.7 |
| THRASHEmpower! | | 5.9% | 48.7% | 97,459 | Round 1: 48.1% · 2,519 games48.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Weapon of Destiny Best with Void Staff+8.4 | | 5.6% | 50.8% | 92,474 | Round 1: 50.7% · 1,573 games50.7Round 2: 51.6% · 1,083 games (strongest round)51.6Round 3: 50.6% · 205 games50.6Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 5.6% | 53.6% | 92,117 | Round 1: 53.4% · 150 games (strongest round)53.4Round 2: 51.5% · 150 games51.5Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.5% | 50.3% | 90,383 | Round 1: 51.7% · 1,251 games (strongest round)51.7Round 2: 51.0% · 981 games51.0Round 3: 49.1% · 174 games49.1Round 4: not enough games- |
| 5 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.1% | 57.4% | 83,513 | Round 1: 58.8% · 605 games58.8Round 2: 58.0% · 522 games58.0Round 3: 60.0% · 663 games (strongest round)60.0Round 4: 56.5% · 572 games56.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 4.6% | 49.6% | 74,911 | Round 1: 54.2% · 227 games (strongest round)54.2Round 2: 50.4% · 584 games50.4Round 3: 46.8% · 592 games46.8Round 4: 45.9% · 578 games45.9 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.2% | 53.0% | 69,717 | Round 1: 52.2% · 228 games52.2Round 2: 53.6% · 663 games (strongest round)53.6Round 3: 53.4% · 765 games53.4Round 4: 53.5% · 768 games53.5 |
| 6 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 4.0% | 55.1% | 65,269 | Round 1: 58.6% · 986 games (strongest round)58.6Round 2: 54.2% · 958 games54.2Round 3: 50.6% · 132 games50.6Round 4: not enough games- |
| Blunt ForceGain 20% Attack Damage. | | 3.9% | 51.2% | 64,735 | Round 1: 51.7% · 185 games51.7Round 2: 52.4% · 494 games (strongest round)52.4Round 3: 49.5% · 560 games49.5Round 4: 50.9% · 493 games50.9 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.9% | 50.7% | 64,173 | Round 1: 47.9% · 214 games47.9Round 2: 52.7% · 469 games52.7Round 3: 50.5% · 489 games50.5Round 4: 53.2% · 482 games (strongest round)53.2 |
| DonationGet 1750 Gold. No questions asked. | | 3.4% | 50.5% | 56,627 | Round 1: not enough games-Round 2: 53.3% · 357 games53.3Round 3: 54.2% · 546 games (strongest round)54.2Round 4: 49.3% · 514 games49.3 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 2.9% | 49.2% | 48,112 | Round 1: 51.0% · 160 games (strongest round)51.0Round 2: 48.1% · 435 games48.1Round 3: 46.5% · 472 games46.5Round 4: 49.3% · 430 games49.3 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.8% | 50.8% | 45,378 | Round 1: 53.6% · 158 games (strongest round)53.6Round 2: 50.0% · 481 games50.0Round 3: 52.8% · 515 games52.8Round 4: 50.7% · 507 games50.7 |
| 7 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 49.9% | 43,571 | Round 1: 49.8% · 360 games49.8Round 2: 51.2% · 270 games (strongest round)51.2Round 3: 48.0% · 321 games48.0Round 4: 47.4% · 337 games47.4 |
| 8 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 2.3% | 49.9% | 37,590 | Round 1: 52.0% · 264 games52.0Round 2: 51.2% · 302 games51.2Round 3: 52.8% · 328 games (strongest round)52.8Round 4: 48.5% · 304 games48.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.1% | 49.1% | 33,997 | Round 1: 46.9% · 150 games46.9Round 2: 48.0% · 234 games47.9Round 3: 49.4% · 298 games49.4Round 4: 50.3% · 311 games (strongest round)50.3 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.0% | 50.8% | 33,682 | Round 1: 52.0% · 150 games52.0Round 2: 50.5% · 426 games50.5Round 3: 49.9% · 486 games49.9Round 4: 53.3% · 446 games (strongest round)53.3 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 2.0% | 50.1% | 32,673 | Round 1: not enough games-Round 2: 51.2% · 187 games51.2Round 3: 53.0% · 319 games (strongest round)53.0Round 4: 48.8% · 310 games48.8 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.0% | 52.2% | 32,382 | Round 1: 56.5% · 361 games (strongest round)56.5Round 2: 48.7% · 338 games48.7Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 2.0% | 53.9% | 32,351 | Round 1: 52.9% · 150 games52.9Round 2: 52.5% · 150 games52.4Round 3: 54.4% · 150 games (strongest round)54.4Round 4: 52.9% · 150 games52.9 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 1.9% | 49.6% | 30,528 | Round 1: 49.1% · 116 games49.1Round 2: 51.6% · 254 games (strongest round)51.6Round 3: 51.4% · 301 games51.4Round 4: 51.4% · 246 games51.4 |
| 10 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.6% | 51.5% | 25,996 | Round 1: 54.6% · 155 games (strongest round)54.6Round 2: 51.9% · 182 games51.9Round 3: 48.8% · 216 games48.8Round 4: 51.7% · 183 games51.7 |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.6% | 50.6% | 25,510 | Round 1: 51.1% · 150 games51.1Round 2: 51.5% · 170 games51.5Round 3: 54.3% · 178 games (strongest round)54.3Round 4: 53.3% · 176 games53.3 |
| 12 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.5% | 49.1% | 23,983 | Round 1: 48.5% · 157 games48.4Round 2: 51.7% · 153 games (strongest round)51.7Round 3: 49.8% · 171 games49.8Round 4: 48.4% · 159 games48.4 |
| 13 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.4% | 60.0% | 23,442 | Round 1: 63.9% · 343 games (strongest round)63.9Round 2: 62.2% · 327 games62.2Round 3: not enough games-Round 4: not enough games- |
| 14 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.4% | 49.2% | 22,951 | Round 1: 54.3% · 191 games54.3Round 2: 50.6% · 184 games50.6Round 3: 51.3% · 195 games51.3Round 4: 54.4% · 155 games (strongest round)54.4 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.8% | 48.8% | 13,733 | Round 1: not enough games-Round 2: 47.0% · 150 games (strongest round)47.0Round 3: 44.4% · 150 games44.4Round 4: 46.2% · 150 games46.2 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 49.5% | 10,099 | Round 1: not enough games-Round 2: 53.7% · 150 games (strongest round)53.7Round 3: 50.5% · 150 games50.4Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.6% | 49.3% | 9,828 | Round 1: 55.2% · 150 games55.2Round 2: 52.2% · 150 games52.2Round 3: 58.2% · 150 games (strongest round)58.2Round 4: 56.6% · 150 games56.6 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 49.3% | 9,743 | Round 1: not enough games-Round 2: 49.2% · 131 games49.2Round 3: 51.8% · 127 games (strongest round)51.7Round 4: 43.9% · 149 games43.9 |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 0.5% | 50.3% | 8,844 | Round 1: 49.1% · 114 games49.1Round 2: 54.0% · 116 games (strongest round)54.0Round 3: 52.7% · 150 games52.7Round 4: 52.9% · 150 games52.9 |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 52.3% | 4,146 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.1% · 150 games53.1 |
| 18 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 48.7% | 3,652 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 8.3% | 46.9% | 136,752 | Round 1: 46.3% · 1,357 games46.3Round 2: 47.0% · 1,317 games46.9Round 3: 47.3% · 1,597 games (strongest round)47.3Round 4: 46.6% · 1,507 games46.6 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 6.5% | 46.2% | 106,588 | Round 1: 45.4% · 883 games45.4Round 2: 47.1% · 874 games47.1Round 3: 47.8% · 1,110 games47.8Round 4: 48.3% · 1,067 games (strongest round)48.3 |
| 19 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 5.4% | 44.4% | 88,668 | Round 1: 44.2% · 766 games44.2Round 2: 46.9% · 763 games46.9Round 3: 47.1% · 727 games (strongest round)47.1Round 4: 45.6% · 648 games45.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 4.8% | 42.5% | 78,902 | Round 1: 39.3% · 918 games39.3Round 2: 40.6% · 749 games40.6Round 3: 45.6% · 840 games (strongest round)45.6Round 4: 44.1% · 798 games44.1 |
| 20 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 4.6% | 48.4% | 75,027 | Round 1: 49.2% · 632 games (strongest round)49.2Round 2: 47.5% · 684 games47.5Round 3: 47.5% · 673 games47.5Round 4: 47.3% · 588 games47.3 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.3% | 45.9% | 70,080 | Round 1: 44.9% · 1,393 games44.9Round 2: 48.6% · 1,376 games48.6Round 3: 51.1% · 222 games (strongest round)51.1Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.0% | 48.1% | 66,401 | Round 1: 45.2% · 695 games45.2Round 2: 49.9% · 515 games49.9Round 3: 49.7% · 595 games49.7Round 4: 51.2% · 589 games (strongest round)51.2 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 3.9% | 47.5% | 64,474 | Round 1: 48.5% · 150 games48.4Round 2: 50.4% · 508 games (strongest round)50.4Round 3: 48.9% · 576 games48.9Round 4: 47.8% · 601 games47.8 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 3.9% | 47.2% | 64,344 | Round 1: 51.4% · 206 games (strongest round)51.4Round 2: 45.9% · 510 games45.9Round 3: 48.2% · 541 games48.2Round 4: 45.5% · 514 games45.5 |
| Transmute: GoldGain a random Gold Augment. | | 3.8% | 48.3% | 63,009 | Round 1: 46.7% · 271 games46.7Round 2: 49.4% · 527 games (strongest round)49.4Round 3: 48.6% · 590 games48.6Round 4: 44.6% · 562 games44.6 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 3.6% | 45.9% | 58,645 | Round 1: 46.2% · 357 games46.2Round 2: 45.3% · 354 games45.3Round 3: 41.6% · 477 games41.6Round 4: 47.5% · 414 games (strongest round)47.5 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 3.1% | 47.1% | 51,611 | Round 1: 44.4% · 233 games44.4Round 2: 49.0% · 246 games (strongest round)49.0Round 3: 46.5% · 341 games46.5Round 4: 48.7% · 306 games48.7 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.0% | 45.8% | 49,838 | Round 1: 45.6% · 314 games45.6Round 2: 47.4% · 355 games (strongest round)47.4Round 3: 46.5% · 524 games46.5Round 4: 45.5% · 578 games45.5 |
| 21 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 2.8% | 45.7% | 46,105 | Round 1: 45.3% · 225 games45.3Round 2: 47.2% · 210 games47.2Round 3: 47.6% · 266 games47.6Round 4: 48.0% · 245 games (strongest round)48.0 |
| 22 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.5% | 47.4% | 41,895 | Round 1: 47.9% · 311 games47.9Round 2: 46.5% · 335 games46.5Round 3: 52.4% · 355 games (strongest round)52.4Round 4: 51.7% · 300 games51.7 |
| 23 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.5% | 47.0% | 40,840 | Round 1: 45.3% · 329 games45.3Round 2: 46.8% · 309 games (strongest round)46.8Round 3: 44.5% · 317 games44.5Round 4: 46.3% · 245 games46.3 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.4% | 48.3% | 39,721 | Round 1: 47.8% · 290 games47.8Round 2: 48.9% · 335 games48.9Round 3: 49.1% · 417 games (strongest round)49.1Round 4: 47.9% · 360 games47.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.3% | 45.0% | 38,353 | Round 1: not enough games-Round 2: 45.5% · 242 games45.5Round 3: 46.5% · 244 games (strongest round)46.5Round 4: 44.8% · 198 games44.8 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.3% | 44.1% | 38,210 | Round 1: 42.2% · 626 games42.2Round 2: 45.4% · 474 games45.4Round 3: 47.0% · 476 games (strongest round)47.0Round 4: 44.7% · 405 games44.7 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 2.3% | 41.2% | 38,104 | Round 1: 40.3% · 226 games40.3Round 2: 43.5% · 542 games43.5Round 3: 44.1% · 537 games (strongest round)44.1Round 4: 40.6% · 521 games40.6 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.2% | 47.9% | 35,710 | Round 1: 49.5% · 175 games (strongest round)49.5Round 2: 42.9% · 439 games42.9Round 3: 47.5% · 416 games47.5Round 4: 45.5% · 375 games45.5 |
| 24 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.2% | 48.5% | 35,606 | Round 1: 45.1% · 238 games45.1Round 2: 48.9% · 232 games (strongest round)48.9Round 3: 46.9% · 308 games46.9Round 4: 45.4% · 255 games45.4 |
| RecursionGain 60 Ability Haste. | | 2.1% | 44.3% | 34,288 | Round 1: 45.3% · 306 games45.3Round 2: 43.7% · 277 games43.7Round 3: 48.0% · 278 games (strongest round)48.0Round 4: 44.4% · 238 games44.4 |
| 25 | TripleshotYour targets 2 additional enemies in front of you. | | 2.0% | 47.7% | 33,649 | Round 1: 52.6% · 562 games (strongest round)52.6Round 2: 51.3% · 478 games51.2Round 3: 47.8% · 454 games47.8Round 4: 49.1% · 361 games49.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.0% | 48.3% | 32,835 | Round 1: 40.9% · 184 games40.9Round 2: 41.8% · 201 games41.8Round 3: 46.7% · 254 games46.7Round 4: 47.3% · 251 games (strongest round)47.3 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 1.9% | 43.7% | 31,516 | Round 1: 46.0% · 150 games (strongest round)46.0Round 2: 41.1% · 183 games41.1Round 3: 38.8% · 192 games38.8Round 4: 42.1% · 248 games42.1 |
| 26 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.7% | 44.5% | 27,771 | Round 1: 46.6% · 164 games46.6Round 2: 47.3% · 252 games (strongest round)47.3Round 3: 42.9% · 336 games42.9Round 4: 38.9% · 282 games38.9 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.7% | 45.4% | 27,721 | Round 1: 43.5% · 214 games43.5Round 2: 44.9% · 182 games44.9Round 3: 47.0% · 208 games47.0Round 4: 50.3% · 204 games (strongest round)50.3 |
| 27 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.6% | 44.5% | 25,539 | Round 1: 41.6% · 438 games41.6Round 2: 48.2% · 196 games (strongest round)48.2Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.4% | 44.6% | 23,711 | Round 1: 41.7% · 320 games41.7Round 2: 43.9% · 199 games (strongest round)43.9Round 3: 39.9% · 214 games39.9Round 4: 42.2% · 167 games42.2 |
| 28 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.3% | 45.5% | 21,899 | Round 1: 43.7% · 150 games43.7Round 2: 42.5% · 165 games42.4Round 3: 45.8% · 203 games45.8Round 4: 47.4% · 172 games (strongest round)47.4 |
| Witchful ThinkingGain 20-80 Ability Power. | | 1.3% | 45.4% | 21,707 | Round 1: 46.6% · 132 games46.6Round 2: 46.4% · 254 games46.4Round 3: 45.8% · 347 games45.8Round 4: 47.4% · 313 games (strongest round)47.4 |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 45.0% | 21,239 | Round 1: 45.2% · 176 games45.2Round 2: 45.8% · 159 games45.8Round 3: 47.1% · 184 games (strongest round)47.1Round 4: 45.6% · 150 games45.6 |
| 30 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.3% | 48.5% | 21,213 | Round 1: 52.5% · 157 games (strongest round)52.5Round 2: 50.9% · 155 games50.9Round 3: 49.6% · 159 games49.6Round 4: 48.9% · 150 games48.9 |
| 31 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.2% | 44.1% | 20,156 | Round 1: 44.9% · 150 games (strongest round)44.9Round 2: 43.1% · 150 games43.1Round 3: 44.2% · 150 games44.2Round 4: 43.8% · 150 games43.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.2% | 48.4% | 19,512 | Round 1: 46.9% · 107 games (strongest round)46.9Round 2: 44.4% · 193 games44.4Round 3: 46.4% · 194 games46.4Round 4: 45.0% · 157 games45.0 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 1.1% | 44.7% | 18,774 | Round 1: 43.7% · 150 games43.7Round 2: 46.7% · 150 games46.7Round 3: 45.2% · 194 games45.2Round 4: 49.1% · 195 games (strongest round)49.1 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 1.1% | 45.1% | 18,120 | Round 1: 47.0% · 150 games47.0Round 2: 47.7% · 150 games47.7Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 46.5% · 150 games46.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 45.2% | 18,014 | Round 1: 48.0% · 264 games (strongest round)48.0Round 2: 47.5% · 262 games47.5Round 3: 45.5% · 285 games45.5Round 4: not enough games- |
| 32 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.0% | 44.4% | 16,998 | Round 1: 43.5% · 305 games (strongest round)43.5Round 2: 42.7% · 360 games42.7Round 3: not enough games-Round 4: not enough games- |
| 33 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.0% | 43.7% | 16,390 | Round 1: 42.3% · 150 games42.3Round 2: 39.7% · 150 games39.7Round 3: 45.2% · 150 games (strongest round)45.2Round 4: 43.5% · 150 games43.5 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.0% | 40.1% | 16,244 | Round 1: 43.0% · 411 games (strongest round)43.0Round 2: 39.4% · 295 games39.4Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.0% | 43.4% | 16,164 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.9% · 306 games (strongest round)41.9Round 4: 41.6% · 296 games41.6 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 43.4% | 15,928 | Round 1: 41.9% · 150 games41.9Round 2: 44.8% · 150 games (strongest round)44.8Round 3: 42.6% · 150 games42.6Round 4: 44.6% · 150 games44.6 |
| Lich BrainGain ? Ability Power. | | 0.9% | 46.1% | 15,219 | Round 1: 44.7% · 129 games44.7Round 2: 46.5% · 223 games (strongest round)46.5Round 3: 45.1% · 222 games45.1Round 4: 45.0% · 182 games45.0 |
| 34 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.9% | 43.3% | 14,619 | Round 1: 41.4% · 150 games41.4Round 2: 44.5% · 150 games44.5Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 45.4% · 150 games45.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.9% | 45.1% | 14,360 | Round 1: 43.3% · 150 games43.3Round 2: 40.9% · 150 games40.9Round 3: 46.3% · 150 games (strongest round)46.3Round 4: 42.4% · 150 games42.4 |
| 35 | OverloadedUsing another Ability resets the cooldown of. | | 0.8% | 41.0% | 13,725 | Round 1: 41.1% · 216 games41.1Round 2: 44.2% · 186 games44.2Round 3: 44.5% · 159 games (strongest round)44.5Round 4: 40.9% · 150 games40.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 46.6% | 13,635 | Round 1: not enough games-Round 2: 45.9% · 150 games45.9Round 3: 51.0% · 150 games (strongest round)50.9Round 4: 46.9% · 150 games46.9 |
| 36 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 0.8% | 43.4% | 13,250 | Round 1: 52.8% · 220 games (strongest round)52.8Round 2: 49.3% · 179 games49.3Round 3: not enough games-Round 4: not enough games- |
| 37 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.8% | 41.3% | 12,736 | Round 1: 38.8% · 150 games38.8Round 2: 39.2% · 150 games39.2Round 3: 39.0% · 150 games39.0Round 4: 39.5% · 150 games (strongest round)39.5 |
| 38 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.8% | 41.8% | 12,456 | Round 1: 40.9% · 150 games40.9Round 2: 40.4% · 150 games40.4Round 3: 39.4% · 150 games39.4Round 4: 41.4% · 150 games (strongest round)41.3 |
| 39 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.7% | 46.2% | 11,660 | Round 1: 49.7% · 150 games (strongest round)49.7Round 2: 43.5% · 150 games43.5Round 3: 47.3% · 150 games47.3Round 4: 46.0% · 150 games46.0 |
| Bread And ButterYour gains 100 Ability Haste. | | 0.7% | 41.9% | 10,758 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.4% · 224 games43.4Round 4: 43.4% · 214 games (strongest round)43.4 |
| 40 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.6% | 44.8% | 10,124 | Round 1: 45.6% · 146 games45.6Round 2: 45.1% · 150 games45.1Round 3: 43.0% · 150 games43.0Round 4: 45.8% · 138 games (strongest round)45.8 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.6% | 43.1% | 10,007 | Round 1: 47.2% · 127 games (strongest round)47.2Round 2: 43.2% · 162 games43.2Round 3: 45.4% · 195 games45.4Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.6% | 48.2% | 9,065 | Round 1: not enough games-Round 2: 51.6% · 150 games (strongest round)51.6Round 3: 51.3% · 150 games51.3Round 4: 47.2% · 150 games47.2 |
| 41 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.5% | 48.5% | 9,008 | Round 1: 48.4% · 132 games48.4Round 2: 49.3% · 150 games49.3Round 3: 55.4% · 145 games (strongest round)55.4Round 4: 54.0% · 147 games54.0 |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.5% | 46.4% | 8,558 | Round 1: 45.8% · 150 games45.8Round 2: 48.9% · 119 games (strongest round)48.9Round 3: 47.4% · 150 games47.4Round 4: 48.8% · 150 games48.8 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 41.8% | 8,425 | Round 1: 41.3% · 150 games41.3Round 2: 42.8% · 150 games (strongest round)42.8Round 3: 42.3% · 150 games42.3Round 4: 42.2% · 150 games42.2 |
| 42 | EurekaGain Ability Haste equal to 30% Ability Power. | | 0.5% | 40.1% | 7,971 | Round 1: 39.4% · 150 games39.4Round 2: 40.1% · 150 games40.1Round 3: 43.8% · 150 games (strongest round)43.8Round 4: 38.5% · 150 games38.5 |
| 43 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 47.8% | 7,736 | Round 1: 50.7% · 150 games (strongest round)50.7Round 2: 47.5% · 150 games47.5Round 3: not enough games-Round 4: not enough games- |
| Scopier WeaponsGain 150 Attack Range. | | 0.5% | 44.6% | 7,456 | Round 1: 43.5% · 118 games43.5Round 2: 45.7% · 105 games45.7Round 3: 47.0% · 130 games (strongest round)47.0Round 4: 40.6% · 127 games40.6 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.4% | 46.2% | 7,188 | Round 1: 48.6% · 150 games48.6Round 2: 49.6% · 150 games49.6Round 3: 49.5% · 150 games49.5Round 4: 50.7% · 150 games (strongest round)50.6 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.4% | 47.1% | 6,732 | Round 1: not enough games-Round 2: 47.1% · 119 games (strongest round)47.1Round 3: 46.3% · 145 games46.3Round 4: 44.3% · 124 games44.3 |
| Bread And JamYour gains 100 Ability Haste. | | 0.4% | 42.6% | 6,593 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.3% · 163 games (strongest round)43.3Round 4: 43.0% · 150 games43.0 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 45.9% | 6,568 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.3% | 46.8% | 5,520 | Round 1: 49.0% · 130 games49.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 40.4% | 5,098 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Scoped WeaponsGain 75 Attack Range. | | 0.2% | 45.1% | 3,501 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Scopiest WeaponsGain 250 Attack Range. | | 0.2% | 44.6% | 3,060 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 49.7% | 2,843 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.2% | 45.6% | 2,636 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 48.1% | 2,538 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.1% | 42.2% | 2,004 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 44.9% | 1,787 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 47.4% | 1,777 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 46 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 47.1% | 1,620 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 44.1% | 793 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 42.3% | 619 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |