| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 12.4% | 50.2% | 103,382 | Round 1: 51.9% · 1,880 games (strongest round)51.8Round 2: 49.9% · 1,254 games49.9Round 3: 51.1% · 1,046 games51.1Round 4: 46.6% · 842 games46.6 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | SS | 12.1% | 52.3% | 100,719 | Round 1: 50.6% · 1,120 games (strongest round)50.6Round 2: 50.4% · 958 games50.4Round 3: 48.7% · 943 games48.7Round 4: 50.2% · 737 games50.2 |
| RecursionGain 60 Ability Haste. | SS | 10.6% | 49.8% | 88,252 | Round 1: 52.2% · 1,296 games (strongest round)52.2Round 2: 51.0% · 1,102 games51.0Round 3: 51.3% · 1,132 games51.3Round 4: 47.1% · 988 games47.1 |
| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SS | 9.8% | 50.6% | 81,491 | Round 1: 50.6% · 891 games50.6Round 2: 51.0% · 906 games51.0Round 3: 52.2% · 952 games (strongest round)52.2Round 4: 48.8% · 800 games48.8 |
| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | S | 9.7% | 53.0% | 80,789 | Round 1: 54.1% · 1,462 games (strongest round)54.1Round 2: 52.5% · 1,245 games52.5Round 3: 52.4% · 1,182 games52.4Round 4: 52.2% · 1,087 games52.2 |
| HEAVYEmpower! | S | 9.0% | 47.9% | 74,776 | Round 1: 48.6% · 3,443 games48.6Round 2: 48.7% · 113 games (strongest round)48.7Round 3: not enough games-Round 4: not enough games- |
| BolsteredShields granted from are stronger and scaling with target's missing Health. | S | 8.0% | 49.1% | 66,750 | Round 1: 50.3% · 377 games50.3Round 2: 49.0% · 982 games49.0Round 3: 50.5% · 1,084 games (strongest round)50.5Round 4: 47.7% · 1,011 games47.7 |
| 2 | Group HugHealing or Shielding an allied champion with casts that spell again on 2 other nearby allied champions. | S | 6.6% | 52.6% | 54,714 | Round 1: 55.0% · 794 games (strongest round)55.0Round 2: 52.3% · 819 games52.3Round 3: 51.9% · 872 games51.9Round 4: 51.2% · 798 games51.2 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 5.9% | 54.5% | 49,049 | Round 1: 58.9% · 1,104 games (strongest round)58.9Round 2: 50.8% · 1,021 games50.7Round 3: 53.3% · 151 games53.3Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 7.3% | 48.5% | 60,373 | Round 1: 48.6% · 810 games (strongest round)48.6Round 2: 46.9% · 517 games46.9Round 3: 48.0% · 650 games48.0Round 4: 48.1% · 586 games48.1 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.6% | 49.7% | 55,086 | Round 1: 46.7% · 268 games46.7Round 2: 49.0% · 693 games49.0Round 3: 49.4% · 695 games (strongest round)49.4Round 4: 47.4% · 540 games47.4 |
| First-Aid KitGain 20% Heal and Shield Power. | | 5.8% | 50.2% | 48,586 | Round 1: 50.7% · 262 games (strongest round)50.7Round 2: 50.6% · 617 games50.6Round 3: 49.1% · 732 games49.1Round 4: 48.4% · 722 games48.4 |
| 4 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 5.5% | 50.3% | 45,749 | Round 1: 53.2% · 751 games (strongest round)53.2Round 2: 52.8% · 759 games52.8Round 3: 51.2% · 769 games51.2Round 4: 49.7% · 641 games49.7 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 5.5% | 50.6% | 45,649 | Round 1: 47.1% · 292 games47.1Round 2: 52.9% · 653 games (strongest round)52.9Round 3: 51.4% · 696 games51.4Round 4: 51.4% · 663 games51.4 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 5.4% | 48.5% | 44,782 | Round 1: 48.8% · 609 games48.8Round 2: 50.9% · 550 games (strongest round)50.9Round 3: 50.0% · 633 games50.0Round 4: 44.3% · 598 games44.3 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | | 5.1% | 52.9% | 42,612 | Round 1: 52.4% · 639 games52.4Round 2: 48.3% · 625 games48.3Round 3: 53.1% · 684 games (strongest round)53.1Round 4: 48.9% · 573 games48.9 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 4.8% | 48.9% | 39,924 | Round 1: 50.1% · 653 games50.1Round 2: 50.9% · 580 games (strongest round)50.9Round 3: 50.2% · 645 games50.2Round 4: 49.9% · 620 games49.9 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | | 4.7% | 48.9% | 39,461 | Round 1: 50.8% · 201 games (strongest round)50.8Round 2: 49.4% · 500 games49.4Round 3: 50.1% · 611 games50.1Round 4: 48.0% · 573 games48.0 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | | 4.3% | 54.1% | 35,460 | Round 1: 51.8% · 566 games51.8Round 2: 55.6% · 556 games55.6Round 3: 56.7% · 555 games (strongest round)56.7Round 4: 52.6% · 509 games52.6 |
| 5 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | | 3.9% | 49.2% | 32,827 | Round 1: 51.3% · 460 games51.3Round 2: 52.6% · 428 games52.6Round 3: 53.2% · 404 games (strongest round)53.2Round 4: 50.3% · 358 games50.3 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 3.7% | 50.0% | 30,964 | Round 1: 49.3% · 127 games49.3Round 2: 52.4% · 355 games (strongest round)52.4Round 3: 47.8% · 326 games47.8Round 4: 49.5% · 255 games49.5 |
| 6 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 3.6% | 48.7% | 30,350 | Round 1: 43.6% · 565 games43.6Round 2: 48.7% · 611 games (strongest round)48.7Round 3: 46.3% · 102 games46.3Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.6% | 47.9% | 29,582 | Round 1: 46.2% · 562 games46.2Round 2: 48.2% · 495 games (strongest round)48.2Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 3.4% | 51.1% | 28,629 | Round 1: not enough games-Round 2: 56.5% · 130 games (strongest round)56.5Round 3: 50.7% · 666 games50.6Round 4: 49.8% · 684 games49.8 |
| THRASHEmpower! | | 3.3% | 55.4% | 27,657 | Round 1: 54.2% · 1,546 games54.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 7 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | | 3.2% | 53.6% | 26,733 | Round 1: 57.0% · 150 games57.0Round 2: 57.1% · 150 games (strongest round)57.1Round 3: 53.5% · 150 games53.4Round 4: 54.9% · 150 games54.9 |
| Mercy's StrikeAfter healing or shielding your ally with, your next basic attack gains attack range, attack speed and deals bonus max Health magic damage. | | 3.2% | 48.1% | 26,659 | Round 1: 49.4% · 435 games49.4Round 2: 50.4% · 422 games (strongest round)50.3Round 3: 46.4% · 436 games46.4Round 4: 47.2% · 401 games47.2 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 51.3% | 26,556 | Round 1: 54.2% · 223 games54.2Round 2: 54.3% · 230 games (strongest round)54.3Round 3: 50.2% · 297 games50.2Round 4: 50.1% · 247 games50.1 |
| 9 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.2% | 49.3% | 26,379 | Round 1: 49.1% · 374 games49.1Round 2: 53.6% · 390 games (strongest round)53.6Round 3: 50.3% · 400 games50.3Round 4: 49.7% · 360 games49.7 |
| 10 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | | 2.8% | 55.2% | 23,388 | Round 1: 56.7% · 258 games56.7Round 2: 57.5% · 291 games (strongest round)57.5Round 3: 54.9% · 377 games54.9Round 4: 52.7% · 302 games52.7 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.8% | 50.1% | 23,367 | Round 1: 48.1% · 181 games48.1Round 2: 54.0% · 213 games (strongest round)54.0Round 3: 51.7% · 280 games51.7Round 4: 50.6% · 336 games50.6 |
| 11 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 47.9% | 22,242 | Round 1: 46.3% · 271 games46.3Round 2: 47.0% · 222 games47.0Round 3: 47.3% · 260 games (strongest round)47.3Round 4: 46.3% · 288 games46.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 2.6% | 50.8% | 21,657 | Round 1: 50.1% · 181 games50.1Round 2: 49.6% · 511 games49.6Round 3: 53.5% · 617 games (strongest round)53.4Round 4: 49.2% · 569 games49.2 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 2.3% | 48.3% | 18,888 | Round 1: 48.6% · 158 games48.6Round 2: 52.4% · 235 games52.3Round 3: 54.1% · 254 games (strongest round)54.1Round 4: 51.9% · 221 games51.9 |
| 12 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 2.2% | 49.6% | 17,912 | Round 1: 47.1% · 232 games47.1Round 2: 53.2% · 291 games (strongest round)53.2Round 3: 49.6% · 301 games49.6Round 4: 50.1% · 266 games50.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.0% | 48.0% | 16,969 | Round 1: not enough games-Round 2: 55.2% · 150 games (strongest round)55.2Round 3: 52.8% · 193 games52.8Round 4: 53.3% · 231 games53.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.0% | 49.0% | 16,671 | Round 1: 48.8% · 150 games48.8Round 2: 50.0% · 268 games50.0Round 3: 50.3% · 272 games (strongest round)50.3Round 4: 50.0% · 228 games50.0 |
| Mind to MatterIncrease max Health by half of your Mana. | | 1.9% | 48.7% | 15,861 | Round 1: 43.9% · 150 games43.9Round 2: 46.8% · 201 games46.8Round 3: 43.6% · 236 games43.6Round 4: 49.7% · 204 games (strongest round)49.7 |
| 13 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.8% | 49.2% | 14,952 | Round 1: 45.5% · 150 games45.5Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 44.7% · 194 games44.7Round 4: 45.1% · 164 games45.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 1.4% | 49.7% | 11,468 | Round 1: not enough games-Round 2: 52.2% · 150 games (strongest round)52.2Round 3: 48.4% · 164 games48.4Round 4: 51.3% · 199 games51.3 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.3% | 48.7% | 11,082 | Round 1: 44.9% · 271 games44.9Round 2: 45.9% · 231 games (strongest round)45.9Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.3% | 48.1% | 10,416 | Round 1: 53.6% · 148 games (strongest round)53.6Round 2: 50.0% · 211 games50.0Round 3: 50.2% · 224 games50.2Round 4: 45.4% · 190 games45.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 48.4% | 10,083 | Round 1: not enough games-Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 47.6% · 150 games47.6Round 4: 46.6% · 150 games46.6 |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 50.6% | 8,362 | Round 1: 48.3% · 150 games48.3Round 2: 50.2% · 150 games (strongest round)50.2Round 3: 47.6% · 150 games47.6Round 4: 45.9% · 150 games45.9 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 0.9% | 48.7% | 7,142 | Round 1: 51.4% · 176 games51.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 0.7% | 48.9% | 5,695 | Round 1: 48.0% · 139 games48.0Round 2: 43.8% · 105 games43.8Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 41.3% · 147 games41.3 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 50.7% | 5,467 | Round 1: 52.0% · 150 games (strongest round)51.9Round 2: 51.5% · 150 games51.5Round 3: 47.7% · 150 games47.7Round 4: 46.5% · 150 games46.5 |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 51.2% | 4,435 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.0% · 179 games50.9 |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.4% | 52.1% | 3,646 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.3% · 134 games46.3Round 4: 49.1% · 107 games (strongest round)49.1 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 10.7% | 46.5% | 88,998 | Round 1: 46.0% · 567 games46.0Round 2: 47.3% · 1,386 games (strongest round)47.3Round 3: 46.8% · 1,344 games46.8Round 4: 45.9% · 1,205 games45.9 |
| RecoilYour deals increased damage and knocks you backward. | | 7.8% | 47.1% | 64,923 | Round 1: 47.6% · 1,121 games47.6Round 2: 47.4% · 1,040 games47.4Round 3: 48.4% · 1,106 games (strongest round)48.4Round 4: 45.1% · 1,024 games45.1 |
| 16 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 7.4% | 46.9% | 61,299 | Round 1: 46.6% · 663 games (strongest round)46.6Round 2: 46.2% · 693 games46.2Round 3: 46.5% · 723 games46.5Round 4: 45.6% · 597 games45.6 |
| 17 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 7.2% | 44.9% | 60,068 | Round 1: 46.1% · 714 games46.1Round 2: 47.8% · 730 games47.8Round 3: 45.4% · 833 games45.4Round 4: 49.4% · 621 games (strongest round)49.4 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 6.9% | 43.9% | 57,734 | Round 1: 46.2% · 650 games46.2Round 2: 47.5% · 631 games (strongest round)47.5Round 3: 44.0% · 666 games44.0Round 4: 45.0% · 543 games45.0 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 6.1% | 45.3% | 50,888 | Round 1: 45.8% · 693 games45.8Round 2: 48.4% · 676 games (strongest round)48.4Round 3: 45.6% · 707 games45.6Round 4: 44.8% · 599 games44.8 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 5.7% | 47.6% | 47,369 | Round 1: 45.8% · 748 games45.8Round 2: 46.8% · 619 games46.8Round 3: 48.0% · 625 games (strongest round)48.0Round 4: 47.4% · 503 games47.4 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 5.6% | 47.0% | 46,383 | Round 1: 48.9% · 1,074 games48.9Round 2: 49.1% · 1,052 games49.1Round 3: 50.6% · 158 games (strongest round)50.6Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 5.4% | 46.7% | 44,875 | Round 1: 47.3% · 168 games47.3Round 2: 46.9% · 486 games46.9Round 3: 47.8% · 445 games (strongest round)47.8Round 4: 46.7% · 388 games46.7 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 5.4% | 44.0% | 44,598 | Round 1: 47.3% · 573 games (strongest round)47.3Round 2: 45.4% · 450 games45.4Round 3: 41.6% · 452 games41.6Round 4: 42.5% · 390 games42.5 |
| 18 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 5.2% | 45.3% | 43,513 | Round 1: 46.1% · 590 games46.1Round 2: 48.1% · 626 games (strongest round)48.1Round 3: 46.4% · 654 games46.4Round 4: 45.3% · 585 games45.3 |
| Witchful ThinkingGain 20-80 Ability Power. | | 4.7% | 46.9% | 39,132 | Round 1: 48.6% · 186 games48.6Round 2: 44.4% · 592 games44.4Round 3: 49.3% · 662 games (strongest round)49.3Round 4: 46.0% · 592 games46.0 |
| Warlock JuiceboxGain ? Omnivamp. | | 4.6% | 46.9% | 38,223 | Round 1: 48.1% · 277 games48.1Round 2: 47.6% · 364 games47.6Round 3: 50.8% · 455 games (strongest round)50.8Round 4: 48.5% · 480 games48.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.6% | 44.8% | 37,981 | Round 1: 44.7% · 926 games44.7Round 2: 45.4% · 855 games45.4Round 3: 45.9% · 140 games (strongest round)45.9Round 4: not enough games- |
| 19 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 4.5% | 47.5% | 37,562 | Round 1: 43.5% · 501 games43.5Round 2: 52.3% · 452 games (strongest round)52.3Round 3: 44.4% · 449 games44.4Round 4: 43.2% · 394 games43.2 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.3% | 45.9% | 35,385 | Round 1: 48.2% · 191 games (strongest round)48.2Round 2: 45.3% · 547 games45.3Round 3: 48.1% · 570 games48.1Round 4: 47.8% · 482 games47.8 |
| Transmute: GoldGain a random Gold Augment. | | 4.2% | 46.9% | 35,201 | Round 1: 48.5% · 213 games48.5Round 2: 46.9% · 483 games46.9Round 3: 52.5% · 500 games (strongest round)52.5Round 4: 46.7% · 452 games46.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 4.2% | 46.7% | 34,805 | Round 1: 43.7% · 677 games43.7Round 2: 46.7% · 577 games (strongest round)46.7Round 3: 45.7% · 647 games45.7Round 4: 44.1% · 586 games44.1 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 3.9% | 45.7% | 32,240 | Round 1: 46.3% · 767 games46.3Round 2: 49.3% · 599 games (strongest round)49.3Round 3: 46.5% · 107 games46.5Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 3.8% | 43.9% | 31,819 | Round 1: not enough games-Round 2: 49.7% · 150 games (strongest round)49.7Round 3: 43.8% · 675 games43.8Round 4: 44.4% · 613 games44.4 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 3.7% | 45.0% | 30,540 | Round 1: 47.6% · 441 games (strongest round)47.6Round 2: 46.0% · 409 games46.0Round 3: 44.4% · 403 games44.4Round 4: 44.9% · 371 games44.9 |
| Mighty ShieldGain 40-100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). | | 3.6% | 45.5% | 29,779 | Round 1: 47.8% · 150 games (strongest round)47.8Round 2: 43.0% · 355 games43.0Round 3: 46.8% · 432 games46.8Round 4: 46.3% · 418 games46.3 |
| 20 | OverloadedUsing another Ability resets the cooldown of. | | 3.4% | 46.3% | 28,385 | Round 1: 47.6% · 302 games47.6Round 2: 49.3% · 314 games (strongest round)49.3Round 3: 45.8% · 405 games45.8Round 4: 46.6% · 300 games46.6 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.9% | 46.4% | 23,912 | Round 1: 48.7% · 171 games48.7Round 2: 47.8% · 477 games47.8Round 3: 50.8% · 461 games (strongest round)50.8Round 4: 44.5% · 379 games44.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 2.8% | 46.1% | 23,037 | Round 1: 48.3% · 274 games (strongest round)48.3Round 2: 44.8% · 341 games44.8Round 3: 46.6% · 384 games46.6Round 4: 45.9% · 396 games45.9 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 2.6% | 47.0% | 21,863 | Round 1: 46.0% · 150 games (strongest round)46.0Round 2: 45.1% · 257 games45.1Round 3: 43.9% · 287 games43.9Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.5% | 43.9% | 20,772 | Round 1: 43.0% · 471 games43.0Round 2: 43.9% · 376 games (strongest round)43.9Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 2.3% | 44.6% | 18,796 | Round 1: 43.7% · 150 games43.7Round 2: 46.9% · 247 games (strongest round)46.9Round 3: 40.7% · 251 games40.7Round 4: 46.1% · 228 games46.1 |
| 21 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 2.1% | 46.2% | 17,742 | Round 1: 40.1% · 194 games40.1Round 2: 45.9% · 224 games45.9Round 3: 47.8% · 293 games (strongest round)47.8Round 4: 45.1% · 257 games45.1 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.1% | 45.8% | 17,211 | Round 1: 47.7% · 150 games (strongest round)47.7Round 2: 45.7% · 300 games45.7Round 3: 46.1% · 311 games46.1Round 4: 45.1% · 332 games45.1 |
| Ravenous BindImmobilizing or Grounding enemy champions with deals extra damage and heals you. | | 1.9% | 45.0% | 15,419 | Round 1: 44.9% · 203 games44.9Round 2: 41.6% · 241 games41.6Round 3: 44.0% · 254 games44.0Round 4: 45.3% · 233 games (strongest round)45.3 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.8% | 45.1% | 14,880 | Round 1: 43.2% · 150 games43.2Round 2: 43.8% · 150 games (strongest round)43.8Round 3: not enough games-Round 4: not enough games- |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 45.4% | 14,608 | Round 1: 44.2% · 377 games (strongest round)44.2Round 2: 42.6% · 150 games42.6Round 3: not enough games-Round 4: not enough games- |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.7% | 46.5% | 14,093 | Round 1: 51.6% · 159 games51.6Round 2: 51.2% · 177 games51.2Round 3: 52.6% · 214 games (strongest round)52.6Round 4: 48.8% · 191 games48.8 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.7% | 47.7% | 13,873 | Round 1: 46.4% · 150 games46.4Round 2: 44.6% · 150 games44.6Round 3: 46.4% · 204 games (strongest round)46.4Round 4: 44.1% · 202 games44.1 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 1.7% | 47.4% | 13,848 | Round 1: 48.5% · 137 games (strongest round)48.5Round 2: 46.6% · 138 games46.6Round 3: 48.3% · 122 games48.3Round 4: 47.5% · 124 games47.5 |
| 23 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.6% | 47.6% | 13,216 | Round 1: 47.1% · 176 games (strongest round)47.1Round 2: 45.5% · 185 games45.5Round 3: 46.1% · 170 games46.1Round 4: 44.8% · 152 games44.8 |
| Lich BrainGain ? Ability Power. | | 1.6% | 44.9% | 13,210 | Round 1: 48.9% · 102 games48.9Round 2: 49.3% · 208 games (strongest round)49.3Round 3: 45.4% · 179 games45.4Round 4: 46.9% · 168 games46.9 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 1.6% | 44.0% | 13,050 | Round 1: 42.1% · 150 games42.1Round 2: 42.9% · 150 games42.9Round 3: 43.1% · 150 games (strongest round)43.1Round 4: 40.1% · 150 games40.1 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.6% | 46.4% | 12,943 | Round 1: 41.2% · 150 games41.2Round 2: 45.6% · 210 games (strongest round)45.6Round 3: 40.6% · 230 games40.6Round 4: 43.0% · 178 games43.0 |
| 24 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.6% | 43.0% | 12,900 | Round 1: 45.6% · 152 games45.6Round 2: 47.2% · 150 games47.2Round 3: 44.3% · 172 games44.3Round 4: 48.2% · 156 games (strongest round)48.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.5% | 43.9% | 12,745 | Round 1: 45.3% · 185 games (strongest round)45.3Round 2: 45.2% · 177 games45.2Round 3: 45.0% · 176 games45.0Round 4: 43.8% · 180 games43.8 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 1.5% | 47.7% | 12,403 | Round 1: 45.8% · 150 games45.8Round 2: 43.9% · 150 games43.9Round 3: 47.4% · 150 games47.4Round 4: 47.5% · 150 games (strongest round)47.5 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.4% | 45.2% | 11,943 | Round 1: 44.4% · 336 games (strongest round)44.4Round 2: 42.8% · 266 games42.8Round 3: not enough games-Round 4: not enough games- |
| 25 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.4% | 43.2% | 11,763 | Round 1: 45.4% · 150 games (strongest round)45.4Round 2: 42.6% · 150 games42.6Round 3: 41.9% · 175 games41.9Round 4: 37.5% · 150 games37.5 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 46.9% | 10,005 | Round 1: not enough games-Round 2: 50.2% · 150 games (strongest round)50.2Round 3: 44.4% · 150 games44.4Round 4: 49.0% · 150 games49.0 |
| 26 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.2% | 46.5% | 9,922 | Round 1: 49.7% · 187 games (strongest round)49.7Round 2: 45.8% · 166 games45.8Round 3: not enough games-Round 4: not enough games- |
| 27 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.1% | 44.3% | 8,989 | Round 1: 48.5% · 130 games (strongest round)48.5Round 2: 44.7% · 150 games44.7Round 3: 45.3% · 150 games45.3Round 4: 41.2% · 150 games41.2 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 0.9% | 44.4% | 7,827 | Round 1: 48.2% · 150 games48.2Round 2: 43.4% · 150 games43.4Round 3: 50.2% · 150 games (strongest round)50.2Round 4: 45.5% · 150 games45.5 |
| 28 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 47.4% | 7,449 | Round 1: 51.8% · 150 games (strongest round)51.8Round 2: 48.0% · 167 games48.0Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.9% | 45.5% | 7,159 | Round 1: 47.0% · 150 games47.0Round 2: 49.2% · 150 games (strongest round)49.2Round 3: 48.0% · 150 games48.0Round 4: 46.5% · 150 games46.5 |
| 29 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 0.9% | 47.0% | 7,152 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 49.6% · 150 games49.6Round 3: 49.6% · 150 games49.6Round 4: not enough games- |
| 30 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 0.8% | 44.9% | 7,003 | Round 1: 43.3% · 102 games43.3Round 2: 48.7% · 117 games (strongest round)48.7Round 3: 45.2% · 150 games45.2Round 4: 47.3% · 150 games47.3 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.8% | 45.5% | 6,505 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 43.9% · 150 games43.9Round 4: 47.2% · 150 games (strongest round)47.2 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 0.7% | 46.3% | 6,099 | Round 1: 47.6% · 111 games47.6Round 2: 43.7% · 132 games43.7Round 3: 49.4% · 150 games (strongest round)49.4Round 4: 42.6% · 150 games42.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.7% | 45.9% | 6,060 | Round 1: not enough games-Round 2: 43.1% · 150 games43.1Round 3: 44.4% · 150 games (strongest round)44.4Round 4: 40.0% · 150 games40.0 |
| 31 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 47.5% | 5,894 | Round 1: not enough games-Round 2: 47.6% · 150 games47.6Round 3: 49.0% · 150 games (strongest round)49.0Round 4: not enough games- |
| 32 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.7% | 42.1% | 5,862 | Round 1: 42.8% · 121 games (strongest round)42.8Round 2: 38.7% · 137 games38.7Round 3: 42.4% · 150 games42.4Round 4: 40.6% · 150 games40.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.7% | 44.0% | 5,849 | Round 1: not enough games-Round 2: 47.0% · 150 games (strongest round)47.0Round 3: 44.7% · 150 games44.7Round 4: 45.6% · 150 games45.6 |
| 33 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.6% | 47.0% | 5,203 | Round 1: 41.8% · 150 games41.8Round 2: 40.6% · 131 games40.6Round 3: 43.6% · 150 games (strongest round)43.6Round 4: 41.1% · 115 games41.1 |
| Bread And JamYour gains 100 Ability Haste. | | 0.6% | 41.4% | 5,076 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.4% · 150 games40.4Round 4: 41.4% · 161 games (strongest round)41.4 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 45.6% | 5,060 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 0.6% | 40.3% | 4,840 | Round 1: 38.4% · 150 games38.4Round 2: 38.5% · 119 games (strongest round)38.5Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 46.9% | 4,785 | Round 1: not enough games-Round 2: 46.4% · 135 games46.4Round 3: 45.2% · 138 games45.2Round 4: 46.4% · 143 games (strongest round)46.4 |
| 34 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.5% | 40.8% | 4,545 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.5% | 44.3% | 4,506 | Round 1: 44.8% · 104 games (strongest round)44.8Round 2: 43.4% · 124 games43.4Round 3: 43.0% · 143 games43.0Round 4: 40.5% · 101 games40.5 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.5% | 46.1% | 4,014 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.5% | 43.9% | 3,947 | Round 1: 45.8% · 110 games45.8Round 2: 47.6% · 119 games47.6Round 3: 50.8% · 150 games (strongest round)50.7Round 4: 47.4% · 150 games47.4 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 0.4% | 47.5% | 3,542 | Round 1: not enough games-Round 2: 45.9% · 103 games45.9Round 3: 52.1% · 127 games (strongest round)52.1Round 4: 51.7% · 150 games51.7 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 46.2% | 3,402 | Round 1: 46.2% · 150 games (strongest round)46.2Round 2: 45.4% · 126 games45.4Round 3: 45.1% · 117 games45.1Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 0.4% | 49.5% | 2,967 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 43.3% | 2,688 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.6% · 101 games44.6Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 44.9% | 2,585 | Round 1: not enough games-Round 2: 44.5% · 111 games44.5Round 3: 49.8% · 101 games (strongest round)49.8Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 46.8% | 2,395 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 42.8% | 2,387 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.3% | 37.8% | 2,315 | Round 1: 42.0% · 120 games42.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 48.8% | 2,191 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.6% · 121 games41.6Round 4: 42.5% · 101 games (strongest round)42.5 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.8% | 2,026 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.0% · 112 games44.0Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 50.1% | 1,966 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.2% | 44.5% | 1,772 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 59.3% | 1,767 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.2% | 45.0% | 1,654 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.2% | 38.9% | 1,541 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 45.1% | 1,492 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 46.4% | 1,403 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.2% | 34.6% | 1,395 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 0.1% | 41.0% | 1,162 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.1% | 46.7% | 1,093 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.1% | 39.2% | 925 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 42.1% | 876 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 43.1% | 826 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.1% | 42.5% | 699 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 41.9% | 551 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 42.7% | 513 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 39.2% | 431 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | <0.1% | 43.9% | 378 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |