| 1 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | SSS | 17.2% | 52.5% | 320,404 | Round 1: 53.9% · 2,708 games53.8Round 2: 55.4% · 2,842 games (strongest round)55.4Round 3: 54.8% · 2,869 games54.8Round 4: 54.4% · 2,531 games54.4 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 18.0% | 49.8% | 335,366 | Round 1: 52.7% · 3,775 games52.7Round 2: 52.2% · 3,654 games52.2Round 3: 51.6% · 3,933 games51.6Round 4: 54.3% · 927 games (strongest round)54.3 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | SS | 15.4% | 52.5% | 288,346 | Round 1: 54.3% · 2,674 games54.3Round 2: 56.8% · 2,377 games56.8Round 3: 55.7% · 2,433 games55.7Round 4: 56.8% · 2,354 games (strongest round)56.8 |
| 2 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | SS | 14.0% | 57.0% | 262,445 | Round 1: 62.3% · 2,413 games (strongest round)62.3Round 2: 61.9% · 2,251 games61.9Round 3: 58.0% · 2,338 games58.0Round 4: 55.8% · 1,852 games55.8 |
| Blunt ForceGain 20% Attack Damage. | SS | 12.5% | 51.6% | 234,269 | Round 1: 55.6% · 784 games (strongest round)55.6Round 2: 55.4% · 2,012 games55.4Round 3: 54.4% · 2,327 games54.4Round 4: 54.2% · 2,399 games54.2 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | SS | 11.0% | 50.0% | 205,225 | Round 1: 53.0% · 1,065 games53.0Round 2: 53.9% · 2,664 games53.8Round 3: 52.3% · 2,710 games52.3Round 4: 56.9% · 648 games (strongest round)56.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | S | 10.4% | 50.9% | 195,196 | Round 1: 54.2% · 2,145 games54.2Round 2: 52.7% · 1,600 games52.7Round 3: 54.1% · 1,415 games54.1Round 4: 56.3% · 1,282 games (strongest round)56.3 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 10.0% | 49.6% | 187,211 | Round 1: 52.2% · 1,674 games52.2Round 2: 53.1% · 1,020 games (strongest round)53.1Round 3: 52.0% · 1,219 games52.0Round 4: 51.9% · 1,409 games51.9 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | S | 9.9% | 52.6% | 185,511 | Round 1: 54.5% · 1,734 games54.5Round 2: 55.6% · 1,668 games55.6Round 3: 56.4% · 1,769 games (strongest round)56.4Round 4: 54.7% · 1,890 games54.7 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 6.9% | 51.4% | 128,146 | Round 1: 52.8% · 427 games52.8Round 2: 54.3% · 1,035 games54.3Round 3: 54.9% · 1,115 games (strongest round)54.9Round 4: 52.3% · 1,112 games52.3 |
| HEAVYEmpower! | | 6.8% | 51.5% | 127,874 | Round 1: 53.3% · 3,548 games53.3Round 2: 54.9% · 146 games (strongest round)54.9Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 6.7% | 51.1% | 124,964 | Round 1: 52.8% · 1,961 games52.8Round 2: 54.2% · 1,755 games54.2Round 3: 54.7% · 294 games (strongest round)54.7Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 6.7% | 49.2% | 124,728 | Round 1: 52.3% · 1,655 games52.3Round 2: 51.1% · 1,569 games51.1Round 3: 51.2% · 1,540 games51.2Round 4: 53.0% · 353 games (strongest round)53.0 |
| 3 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 6.6% | 50.7% | 122,853 | Round 1: 55.9% · 1,893 games55.9Round 2: 55.1% · 1,712 games55.1Round 3: 58.5% · 231 games (strongest round)58.5Round 4: not enough games- |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 6.2% | 51.4% | 116,669 | Round 1: 54.4% · 477 games54.4Round 2: 54.6% · 1,199 games (strongest round)54.6Round 3: 53.1% · 1,305 games53.1Round 4: 51.8% · 1,299 games51.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 5.9% | 49.9% | 110,026 | Round 1: 54.6% · 540 games (strongest round)54.6Round 2: 52.5% · 1,380 games52.4Round 3: 51.9% · 1,331 games51.9Round 4: 51.3% · 1,228 games51.3 |
| 4 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 5.9% | 53.4% | 109,484 | Round 1: 59.1% · 788 games (strongest round)59.1Round 2: 55.4% · 800 games55.4Round 3: 56.3% · 976 games56.3Round 4: 55.6% · 895 games55.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 5.2% | 49.1% | 96,433 | Round 1: 53.4% · 1,923 games53.4Round 2: 51.7% · 1,720 games51.7Round 3: 55.1% · 287 games (strongest round)55.1Round 4: not enough games- |
| THRASHEmpower! | | 5.2% | 51.9% | 96,310 | Round 1: 55.8% · 3,557 games (strongest round)55.8Round 2: 54.2% · 147 games54.2Round 3: not enough games-Round 4: not enough games- |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.2% | 52.7% | 96,297 | Round 1: 57.0% · 592 games57.0Round 2: 58.3% · 565 games58.3Round 3: 60.9% · 764 games (strongest round)60.9Round 4: 58.2% · 675 games58.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 5.1% | 52.8% | 95,567 | Round 1: 56.5% · 172 games (strongest round)56.5Round 2: 56.1% · 150 games56.1Round 3: not enough games-Round 4: not enough games- |
| Weapon of Destiny Best with Serpent's Fang+9.3 | | 4.9% | 52.2% | 90,995 | Round 1: 56.1% · 1,589 games56.1Round 2: 55.9% · 1,144 games55.9Round 3: 56.7% · 168 games (strongest round)56.7Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.7% | 49.1% | 88,413 | Round 1: 56.5% · 381 games (strongest round)56.5Round 2: 53.6% · 708 games53.6Round 3: 52.1% · 751 games52.1Round 4: 50.5% · 874 games50.5 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 4.6% | 50.5% | 85,122 | Round 1: 50.7% · 536 games50.7Round 2: 52.8% · 576 games52.8Round 3: 54.0% · 662 games (strongest round)54.0Round 4: 53.8% · 849 games53.8 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 4.2% | 49.1% | 77,929 | Round 1: 53.2% · 578 games53.2Round 2: 54.7% · 514 games (strongest round)54.7Round 3: 51.2% · 657 games51.2Round 4: 50.5% · 676 games50.5 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.1% | 52.8% | 75,862 | Round 1: 58.2% · 914 games58.2Round 2: 58.6% · 834 games (strongest round)58.6Round 3: 58.1% · 932 games58.1Round 4: 58.2% · 1,010 games58.2 |
| GoredrinkGain 15% Omnivamp. | | 4.0% | 50.8% | 73,892 | Round 1: 52.6% · 212 games (strongest round)52.6Round 2: 52.0% · 631 games52.0Round 3: 51.8% · 729 games51.8Round 4: 49.9% · 940 games49.9 |
| 7 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.8% | 52.8% | 70,549 | Round 1: 53.7% · 386 games53.7Round 2: 56.5% · 487 games (strongest round)56.5Round 3: 56.1% · 622 games56.1Round 4: 51.8% · 639 games51.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.6% | 52.4% | 67,429 | Round 1: 57.6% · 186 games57.6Round 2: 59.1% · 535 games (strongest round)59.1Round 3: 59.0% · 731 games59.0Round 4: 55.3% · 922 games55.3 |
| DonationGet 1750 Gold. No questions asked. | | 3.2% | 49.5% | 60,134 | Round 1: not enough games-Round 2: 56.1% · 380 games (strongest round)56.1Round 3: 56.0% · 474 games56.0Round 4: 52.4% · 555 games52.4 |
| 8 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.1% | 50.1% | 57,195 | Round 1: 52.0% · 343 games52.0Round 2: 53.2% · 360 games (strongest round)53.2Round 3: 52.9% · 499 games52.9Round 4: 52.8% · 472 games52.8 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 2.9% | 49.6% | 54,721 | Round 1: not enough games-Round 2: 50.5% · 333 games50.5Round 3: 50.4% · 451 games50.4Round 4: 50.9% · 536 games (strongest round)50.8 |
| 9 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 2.8% | 49.4% | 52,607 | Round 1: 45.1% · 391 games45.1Round 2: 47.9% · 407 games47.9Round 3: 49.6% · 437 games49.6Round 4: 50.9% · 374 games (strongest round)50.9 |
| 10 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.7% | 49.9% | 51,189 | Round 1: 49.6% · 810 games49.6Round 2: 52.7% · 842 games52.7Round 3: 53.8% · 137 games (strongest round)53.8Round 4: not enough games- |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.3% | 50.5% | 43,756 | Round 1: 55.9% · 529 games (strongest round)55.9Round 2: 54.2% · 530 games54.2Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 49.8% | 34,687 | Round 1: not enough games-Round 2: 54.1% · 168 games (strongest round)54.1Round 3: 53.5% · 252 games53.5Round 4: 51.7% · 357 games51.7 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.9% | 49.1% | 34,653 | Round 1: 49.7% · 150 games49.7Round 2: 49.7% · 150 games49.7Round 3: 49.6% · 150 games49.6Round 4: 52.0% · 150 games (strongest round)52.0 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.7% | 50.2% | 31,617 | Round 1: 53.1% · 150 games53.1Round 2: 51.6% · 177 games51.6Round 3: 54.3% · 319 games (strongest round)54.3Round 4: 52.5% · 493 games52.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 1.6% | 49.6% | 29,631 | Round 1: not enough games-Round 2: 52.5% · 135 games52.5Round 3: 53.8% · 212 games (strongest round)53.8Round 4: 51.5% · 309 games51.5 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.1% | 49.6% | 21,117 | Round 1: 52.8% · 150 games (strongest round)52.8Round 2: 49.6% · 150 games49.6Round 3: 51.1% · 213 games51.1Round 4: 49.8% · 224 games49.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.0% | 49.1% | 19,146 | Round 1: 49.1% · 150 games49.1Round 2: 48.7% · 150 games48.7Round 3: 53.9% · 150 games (strongest round)53.9Round 4: 48.7% · 150 games48.7 |
| 13 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.9% | 50.7% | 16,936 | Round 1: 51.4% · 297 games51.4Round 2: 53.9% · 286 games (strongest round)53.9Round 3: not enough games-Round 4: not enough games- |
| 14 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.7% | 54.7% | 13,006 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 58.8% · 323 games58.8 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 50.6% | 7,717 | Round 1: not enough games-Round 2: 53.9% · 116 games53.9Round 3: 57.9% · 132 games (strongest round)57.9Round 4: 52.4% · 127 games52.4 |
| Jeweled BraceletCan Critically Strike. Gain 0.25 Critical Strike Chance. | | 13.9% | 48.7% | 259,305 | Round 1: 49.9% · 1,991 games49.9Round 2: 51.4% · 1,878 games51.4Round 3: 51.9% · 1,893 games (strongest round)51.9Round 4: 51.5% · 1,854 games51.4 |
| RecursionGain 60 Ability Haste. | | 10.6% | 48.4% | 197,379 | Round 1: 52.7% · 1,601 games (strongest round)52.7Round 2: 52.7% · 1,417 games52.7Round 3: 51.4% · 1,507 games51.4Round 4: 49.3% · 1,592 games49.3 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 10.2% | 48.0% | 191,116 | Round 1: 53.0% · 1,008 games (strongest round)53.0Round 2: 52.1% · 899 games52.1Round 3: 51.2% · 1,007 games51.2Round 4: 51.4% · 1,058 games51.4 |
| 15 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 9.2% | 48.2% | 171,202 | Round 1: 51.5% · 1,246 games (strongest round)51.5Round 2: 49.9% · 1,419 games49.9Round 3: 50.8% · 1,382 games50.7Round 4: 51.4% · 1,188 games51.4 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 6.3% | 46.6% | 118,401 | Round 1: 51.4% · 317 games (strongest round)51.4Round 2: 50.4% · 731 games50.4Round 3: 48.6% · 651 games48.6Round 4: 49.4% · 548 games49.4 |
| Bread and CheeseYour gains 100 Ability Haste. | | 6.3% | 48.2% | 118,071 | Round 1: not enough games-Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 51.0% · 1,876 games51.0Round 4: 49.2% · 2,229 games49.2 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 6.0% | 45.3% | 111,209 | Round 1: 47.4% · 264 games47.4Round 2: 47.2% · 639 games47.2Round 3: 49.0% · 772 games (strongest round)48.9Round 4: 48.0% · 788 games48.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 5.3% | 47.1% | 98,519 | Round 1: 46.2% · 707 games46.2Round 2: 47.8% · 710 games47.8Round 3: 52.6% · 888 games52.6Round 4: 53.9% · 1,146 games (strongest round)53.9 |
| It's CriticalGain 50% Crit chance. | | 5.2% | 48.4% | 97,135 | Round 1: 52.3% · 1,145 games (strongest round)52.3Round 2: 52.1% · 889 games52.1Round 3: 49.8% · 732 games49.8Round 4: 49.4% · 589 games49.4 |
| SiphonDamaging enemy champions with heals you. | | 4.5% | 48.5% | 84,626 | Round 1: 49.1% · 334 games49.1Round 2: 51.5% · 916 games51.5Round 3: 50.0% · 1,000 games50.0Round 4: 51.9% · 1,066 games (strongest round)51.9 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.4% | 49.0% | 81,754 | Round 1: 52.5% · 299 games52.4Round 2: 55.9% · 738 games (strongest round)55.9Round 3: 53.9% · 850 games53.8Round 4: 53.6% · 753 games53.6 |
| 16 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 3.9% | 46.3% | 73,732 | Round 1: 48.3% · 363 games48.3Round 2: 50.8% · 428 games50.8Round 3: 51.1% · 579 games51.1Round 4: 51.3% · 569 games (strongest round)51.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.3% | 47.4% | 62,022 | Round 1: 49.9% · 813 games49.9Round 2: 51.7% · 641 games (strongest round)51.7Round 3: 49.9% · 107 games49.9Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 3.2% | 47.0% | 58,954 | Round 1: not enough games-Round 2: 49.7% · 110 games49.7Round 3: 52.0% · 734 games (strongest round)51.9Round 4: 49.1% · 949 games49.1 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.0% | 45.0% | 55,479 | Round 1: 47.4% · 262 games47.4Round 2: 45.7% · 330 games45.7Round 3: 48.0% · 388 games48.0Round 4: 48.1% · 496 games (strongest round)48.1 |
| 17 | EurekaGain Ability Haste equal to 30% Ability Power. | | 2.9% | 45.5% | 54,991 | Round 1: 47.8% · 254 games47.8Round 2: 43.7% · 221 games43.7Round 3: 50.2% · 231 games (strongest round)50.2Round 4: 45.9% · 192 games45.9 |
| 18 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 2.9% | 45.8% | 54,353 | Round 1: 48.8% · 554 games48.8Round 2: 50.9% · 558 games50.9Round 3: 52.3% · 583 games (strongest round)52.3Round 4: 49.0% · 490 games49.0 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.8% | 46.1% | 52,523 | Round 1: 49.9% · 921 games49.9Round 2: 50.4% · 718 games (strongest round)50.4Round 3: 47.6% · 128 games47.6Round 4: not enough games- |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 2.7% | 46.9% | 51,052 | Round 1: 49.2% · 208 games49.2Round 2: 49.8% · 513 games49.8Round 3: 51.5% · 575 games (strongest round)51.5Round 4: 49.7% · 528 games49.7 |
| 19 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.5% | 45.5% | 46,828 | Round 1: 48.3% · 768 games48.3Round 2: 52.1% · 366 games (strongest round)52.1Round 3: not enough games-Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.0% | 48.1% | 37,878 | Round 1: 51.2% · 150 games51.2Round 2: 49.3% · 308 games49.3Round 3: 52.4% · 379 games (strongest round)52.4Round 4: 50.0% · 416 games50.0 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 2.0% | 48.4% | 36,842 | Round 1: 54.4% · 293 games54.4Round 2: 50.7% · 286 games50.7Round 3: 54.5% · 300 games (strongest round)54.5Round 4: 53.0% · 367 games53.0 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.8% | 47.4% | 33,740 | Round 1: 50.6% · 215 games (strongest round)50.6Round 2: 48.4% · 244 games48.4Round 3: 48.3% · 222 games48.3Round 4: 50.0% · 243 games50.0 |
| 20 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 48.0% | 24,588 | Round 1: 52.5% · 150 games52.5Round 2: 54.4% · 198 games (strongest round)54.4Round 3: 48.7% · 214 games48.7Round 4: 49.3% · 203 games49.3 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.2% | 49.0% | 22,585 | Round 1: 54.3% · 150 games54.3Round 2: 52.7% · 308 games52.7Round 3: 54.4% · 336 games (strongest round)54.4Round 4: 50.5% · 329 games50.5 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 1.2% | 40.5% | 22,553 | Round 1: 40.8% · 102 games40.8Round 2: 43.2% · 150 games43.2Round 3: 43.4% · 150 games (strongest round)43.4Round 4: 40.0% · 150 games40.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.2% | 47.4% | 22,184 | Round 1: 48.9% · 131 games48.9Round 2: 51.4% · 146 games51.4Round 3: 52.5% · 163 games (strongest round)52.5Round 4: 49.8% · 202 games49.8 |
| 21 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.2% | 48.7% | 21,797 | Round 1: not enough games-Round 2: 49.4% · 184 games49.4Round 3: 53.2% · 301 games (strongest round)53.2Round 4: not enough games- |
| Dive BomberExplodes when you die, dealing massive true damage. | | 1.1% | 46.8% | 21,391 | Round 1: not enough games-Round 2: 53.4% · 150 games (strongest round)53.4Round 3: 52.0% · 150 games52.0Round 4: 51.7% · 167 games51.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.1% | 47.9% | 21,000 | Round 1: 48.2% · 150 games48.2Round 2: 46.1% · 150 games46.1Round 3: 49.2% · 182 games (strongest round)49.2Round 4: 45.1% · 267 games45.1 |
| Bread And JamYour gains 100 Ability Haste. | | 1.1% | 45.8% | 20,859 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 252 games (strongest round)47.0Round 4: 42.9% · 367 games42.9 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.1% | 45.2% | 19,703 | Round 1: not enough games-Round 2: 50.0% · 150 games50.0Round 3: 52.1% · 183 games (strongest round)52.1Round 4: 47.9% · 218 games47.9 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 1.0% | 48.5% | 18,948 | Round 1: 48.3% · 395 games (strongest round)48.3Round 2: 47.4% · 311 games47.4Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 1.0% | 48.4% | 18,525 | Round 1: not enough games-Round 2: 54.1% · 150 games (strongest round)54.1Round 3: 53.7% · 157 games53.7Round 4: 53.3% · 187 games53.3 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.0% | 42.9% | 17,775 | Round 1: 49.0% · 105 games49.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 22 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.9% | 46.7% | 17,264 | Round 1: 50.5% · 150 games50.5Round 2: 52.1% · 150 games (strongest round)52.1Round 3: 47.6% · 150 games47.6Round 4: 52.1% · 150 games52.1 |
| Warlock JuiceboxGain ? Omnivamp. | | 0.9% | 46.4% | 17,231 | Round 1: 51.6% · 150 games (strongest round)51.6Round 2: 49.5% · 150 games49.5Round 3: 50.5% · 150 games50.5Round 4: 49.6% · 212 games49.6 |
| 23 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.9% | 47.7% | 17,002 | Round 1: 48.1% · 150 games48.1Round 2: 46.3% · 150 games46.3Round 3: 49.6% · 150 games49.6Round 4: 50.7% · 154 games (strongest round)50.7 |
| 24 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 48.8% | 14,953 | Round 1: 55.5% · 150 games (strongest round)55.5Round 2: 54.5% · 150 games54.5Round 3: 51.0% · 150 games51.0Round 4: 51.0% · 150 games51.0 |
| 25 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.8% | 46.9% | 14,548 | Round 1: 49.4% · 150 games49.4Round 2: 50.2% · 150 games (strongest round)50.2Round 3: 45.4% · 150 games45.4Round 4: 49.4% · 150 games49.4 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.8% | 45.3% | 14,542 | Round 1: 45.6% · 140 games45.6Round 2: 46.4% · 124 games46.4Round 3: 49.1% · 148 games (strongest round)49.1Round 4: 47.4% · 137 games47.4 |
| 26 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.8% | 49.0% | 14,458 | Round 1: not enough games-Round 2: 50.5% · 101 games50.5Round 3: 51.9% · 121 games (strongest round)51.9Round 4: 47.9% · 129 games47.9 |
| 27 | Scopiest WeaponsGain 250 Attack Range. | | 0.7% | 46.8% | 13,935 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.9% · 114 games49.9Round 4: 53.0% · 117 games (strongest round)53.0 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.7% | 47.4% | 13,798 | Round 1: 50.6% · 114 games (strongest round)50.6Round 2: 46.8% · 150 games46.8Round 3: 50.2% · 154 games50.2Round 4: 50.0% · 155 games50.0 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 0.7% | 43.8% | 13,789 | Round 1: 46.4% · 171 games46.4Round 2: 46.8% · 150 games (strongest round)46.8Round 3: not enough games-Round 4: not enough games- |
| Scopier WeaponsGain 150 Attack Range. | | 0.7% | 46.2% | 13,654 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.7% · 136 games44.7 |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.7% | 43.6% | 13,294 | Round 1: not enough games-Round 2: 47.2% · 130 games47.2Round 3: 48.6% · 145 games48.6Round 4: 48.6% · 150 games (strongest round)48.6 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.7% | 47.5% | 13,099 | Round 1: 46.6% · 150 games46.6Round 2: 47.5% · 150 games (strongest round)47.5Round 3: 47.5% · 150 games47.5Round 4: 45.4% · 150 games45.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.7% | 47.4% | 13,072 | Round 1: not enough games-Round 2: 49.7% · 150 games49.7Round 3: 52.5% · 150 games (strongest round)52.5Round 4: 49.3% · 150 games49.3 |
| POWEREmpower! | | 0.6% | 44.1% | 11,448 | Round 1: 47.0% · 252 games47.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 28 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.6% | 44.4% | 10,409 | Round 1: 43.6% · 127 games43.6Round 2: 45.5% · 150 games45.5Round 3: 47.8% · 150 games (strongest round)47.8Round 4: 43.4% · 150 games43.4 |
| Scoped WeaponsGain 75 Attack Range. | | 0.6% | 46.3% | 10,342 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.5% | 40.5% | 9,435 | Round 1: 42.9% · 150 games (strongest round)42.9Round 2: 40.2% · 150 games40.2Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.5% | 47.2% | 9,068 | Round 1: not enough games-Round 2: 49.1% · 145 games49.1Round 3: 55.0% · 150 games (strongest round)55.0Round 4: 51.6% · 150 games51.6 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 42.9% | 8,526 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.4% | 44.6% | 8,404 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.4% · 150 games (strongest round)47.4Round 4: 43.0% · 150 games43.0 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.4% | 44.1% | 7,681 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 45.4% · 149 games45.4 |
| 31 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.4% | 45.5% | 7,182 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.8% · 132 games (strongest round)45.8Round 4: 41.1% · 150 games41.1 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.4% | 48.9% | 7,096 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 55.1% · 122 games55.1 |
| 32 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.4% | 43.1% | 6,856 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 146 games47.0Round 4: 48.3% · 150 games (strongest round)48.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.3% | 44.1% | 6,043 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.3% · 113 games46.3 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.3% | 44.5% | 5,400 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.7% · 150 games46.7 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.3% | 46.9% | 5,100 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.3% | 42.8% | 5,063 | Round 1: 40.6% · 150 games40.6Round 2: 42.2% · 112 games (strongest round)42.2Round 3: not enough games-Round 4: not enough games- |
| 33 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 43.4% | 5,004 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.0% · 102 games (strongest round)50.0Round 4: 46.9% · 114 games46.9 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.2% | 46.2% | 4,664 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 47.8% | 4,588 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 47.4% | 4,155 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 50.3% · 104 games50.3 |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.2% | 46.1% | 4,100 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.3% · 115 games52.3 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.2% | 44.6% | 3,121 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.5% · 107 games51.5 |
| 34 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 45.8% | 3,108 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.9% · 106 games42.9Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.1% | 39.4% | 2,735 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 53.0% | 2,640 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.1% | 46.5% | 2,613 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.1% | 39.8% | 1,974 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 45.7% | 1,932 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 50.9% | 1,066 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | <0.1% | 49.5% | 679 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | <0.1% | 100.0% | 1 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |