| Warlock JuiceboxGain ? Omnivamp. | SSS | 18.6% | 46.8% | 86,497 | Round 1: 44.9% · 1,019 games44.9Round 2: 44.9% · 1,044 games44.9Round 3: 47.9% · 1,303 games (strongest round)47.9Round 4: 47.4% · 1,331 games47.4 |
| 1 | TripleshotYour targets 2 additional enemies in front of you. | SSS | 13.1% | 48.8% | 61,035 | Round 1: 51.7% · 782 games51.7Round 2: 52.4% · 948 games (strongest round)52.4Round 3: 50.7% · 925 games50.6Round 4: 49.5% · 816 games49.5 |
| 2 | Infernal ConduitYour Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns. | SSS | 12.6% | 48.8% | 58,417 | Round 1: 49.8% · 707 games49.8Round 2: 51.5% · 714 games (strongest round)51.5Round 3: 47.9% · 749 games47.9Round 4: 49.4% · 588 games49.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 13.5% | 46.6% | 62,677 | Round 1: 50.1% · 1,039 games (strongest round)50.1Round 2: 47.4% · 757 games47.4Round 3: 46.5% · 740 games46.5Round 4: 46.8% · 628 games46.8 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | SS | 13.0% | 47.2% | 60,288 | Round 1: 46.7% · 960 games46.7Round 2: 45.4% · 873 games45.4Round 3: 46.2% · 1,063 games46.2Round 4: 48.9% · 934 games (strongest round)48.9 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | SS | 12.8% | 45.8% | 59,298 | Round 1: 46.9% · 1,078 games (strongest round)46.9Round 2: 45.5% · 883 games45.5Round 3: 46.8% · 965 games46.8Round 4: 46.3% · 898 games46.3 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | S | 11.7% | 48.5% | 54,351 | Round 1: 49.3% · 1,564 games (strongest round)49.3Round 2: 47.7% · 1,409 games47.7Round 3: 48.3% · 210 games48.3Round 4: not enough games- |
| THRASHEmpower! | S | 9.6% | 46.1% | 44,790 | Round 1: 45.1% · 2,449 games45.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 9.1% | 46.4% | 42,397 | Round 1: 40.5% · 581 games40.5Round 2: 47.3% · 328 games47.3Round 3: 46.7% · 480 games46.7Round 4: 48.5% · 493 games (strongest round)48.5 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | S | 8.1% | 45.3% | 37,889 | Round 1: 45.4% · 263 games45.4Round 2: 43.3% · 715 games43.3Round 3: 46.0% · 720 games (strongest round)46.0Round 4: 43.4% · 664 games43.4 |
| 3 | EurekaGain Ability Haste equal to 30% Ability Power. | S | 7.4% | 47.6% | 34,342 | Round 1: 45.6% · 402 games45.6Round 2: 46.0% · 401 games (strongest round)46.0Round 3: 45.3% · 452 games45.3Round 4: 45.2% · 426 games45.2 |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 6.3% | 49.2% | 29,119 | Round 1: 47.9% · 310 games47.9Round 2: 48.1% · 385 games (strongest round)48.1Round 3: 47.2% · 402 games47.2Round 4: 47.4% · 408 games47.3 |
| RecursionGain 60 Ability Haste. | | 8.0% | 46.3% | 37,182 | Round 1: 44.5% · 600 games44.5Round 2: 47.0% · 507 games47.0Round 3: 50.5% · 530 games (strongest round)50.5Round 4: 46.5% · 541 games46.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 7.4% | 47.7% | 34,291 | Round 1: 44.9% · 416 games44.9Round 2: 47.6% · 355 games (strongest round)47.6Round 3: 46.8% · 468 games46.8Round 4: 46.7% · 382 games46.7 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 6.5% | 46.3% | 30,429 | Round 1: 48.3% · 1,034 games48.3Round 2: 43.1% · 861 games43.1Round 3: 48.4% · 134 games (strongest round)48.4Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 6.4% | 47.6% | 29,825 | Round 1: 47.4% · 260 games47.4Round 2: 48.8% · 543 games (strongest round)48.8Round 3: 48.0% · 502 games48.0Round 4: 47.4% · 460 games47.4 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 6.1% | 45.6% | 28,578 | Round 1: 42.5% · 150 games42.5Round 2: 43.1% · 274 games43.1Round 3: 44.3% · 289 games (strongest round)44.3Round 4: 43.2% · 231 games43.2 |
| GoredrinkGain 15% Omnivamp. | | 6.1% | 46.4% | 28,545 | Round 1: 45.1% · 159 games45.1Round 2: 45.0% · 451 games45.0Round 3: 45.1% · 452 games45.1Round 4: 45.5% · 466 games (strongest round)45.5 |
| Mind to MatterIncrease max Health by half of your Mana. | | 5.2% | 48.1% | 24,353 | Round 1: 46.8% · 150 games (strongest round)46.8Round 2: 46.2% · 291 games46.2Round 3: 44.8% · 356 games44.8Round 4: 46.3% · 326 games46.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 4.5% | 45.0% | 20,739 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.5% · 565 games (strongest round)47.5Round 4: 44.0% · 588 games44.0 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 4.3% | 46.2% | 20,162 | Round 1: 48.8% · 164 games48.8Round 2: 49.6% · 203 games (strongest round)49.6Round 3: 48.5% · 325 games48.4Round 4: 45.5% · 395 games45.5 |
| 5 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 4.3% | 47.7% | 20,101 | Round 1: 45.8% · 234 games45.8Round 2: 50.2% · 208 games (strongest round)50.2Round 3: 49.2% · 240 games49.2Round 4: 47.4% · 191 games47.4 |
| 6 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.3% | 46.5% | 19,936 | Round 1: 43.0% · 459 games43.0Round 2: 47.0% · 511 games (strongest round)47.0Round 3: not enough games-Round 4: not enough games- |
| 7 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.2% | 47.9% | 19,397 | Round 1: 50.7% · 518 games (strongest round)50.7Round 2: 48.2% · 451 games48.2Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.1% | 46.7% | 19,234 | Round 1: 46.0% · 171 games46.0Round 2: 44.9% · 172 games44.9Round 3: 48.6% · 213 games (strongest round)48.6Round 4: 46.5% · 165 games46.5 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.9% | 47.6% | 17,912 | Round 1: 46.2% · 150 games46.2Round 2: 46.9% · 278 games46.9Round 3: 51.7% · 326 games (strongest round)51.7Round 4: 48.9% · 312 games48.9 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 3.8% | 52.0% | 17,461 | Round 1: 52.6% · 116 games (strongest round)52.6Round 2: 52.4% · 371 games52.3Round 3: 51.9% · 441 games51.9Round 4: 52.0% · 405 games52.0 |
| Witchful ThinkingGain 20-80 Ability Power. | | 3.6% | 46.1% | 16,703 | Round 1: 42.2% · 150 games42.2Round 2: 45.5% · 245 games (strongest round)45.5Round 3: 43.4% · 312 games43.4Round 4: 43.0% · 319 games43.0 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 3.6% | 48.4% | 16,589 | Round 1: 48.9% · 150 games48.9Round 2: 50.3% · 359 games50.3Round 3: 51.2% · 360 games (strongest round)51.2Round 4: 47.4% · 339 games47.4 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 3.4% | 46.4% | 15,832 | Round 1: 46.1% · 176 games46.1Round 2: 48.7% · 194 games (strongest round)48.7Round 3: 47.8% · 311 games47.8Round 4: 47.2% · 338 games47.2 |
| Transmute: GoldGain a random Gold Augment. | | 3.4% | 45.8% | 15,768 | Round 1: 45.4% · 150 games45.4Round 2: 45.1% · 195 games45.1Round 3: 47.1% · 214 games (strongest round)47.1Round 4: 42.9% · 217 games42.9 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 3.2% | 46.3% | 15,038 | Round 1: 46.3% · 180 games (strongest round)46.3Round 2: 41.9% · 172 games41.9Round 3: 43.7% · 261 games43.7Round 4: 38.4% · 312 games38.4 |
| 8 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.2% | 49.8% | 14,820 | Round 1: 47.5% · 161 games47.5Round 2: 48.6% · 170 games48.6Round 3: 47.1% · 206 games47.1Round 4: 50.9% · 185 games (strongest round)50.9 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 46.2% | 13,473 | Round 1: 43.7% · 184 games43.7Round 2: 46.3% · 181 games (strongest round)46.3Round 3: 44.1% · 188 games44.1Round 4: 46.1% · 175 games46.1 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 2.8% | 45.0% | 12,988 | Round 1: 46.5% · 221 games46.5Round 2: 47.4% · 159 games47.3Round 3: 49.1% · 203 games (strongest round)49.1Round 4: 45.0% · 146 games45.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.7% | 46.8% | 12,774 | Round 1: not enough games-Round 2: 50.6% · 150 games (strongest round)50.6Round 3: 47.9% · 228 games47.9Round 4: 49.1% · 208 games49.1 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 2.7% | 46.6% | 12,550 | Round 1: 45.2% · 364 games45.2Round 2: 46.3% · 298 games (strongest round)46.3Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 2.5% | 45.3% | 11,735 | Round 1: 41.4% · 150 games41.4Round 2: 45.9% · 180 games (strongest round)45.9Round 3: 43.2% · 219 games43.2Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.3% | 47.7% | 10,828 | Round 1: 47.2% · 251 games (strongest round)47.2Round 2: 46.1% · 228 games46.1Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.3% | 49.2% | 10,758 | Round 1: 49.5% · 150 games49.5Round 2: 48.7% · 203 games48.7Round 3: 48.7% · 238 games48.7Round 4: 50.5% · 240 games (strongest round)50.5 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.1% | 47.1% | 9,552 | Round 1: 49.7% · 150 games49.7Round 2: 48.8% · 176 games48.8Round 3: 46.7% · 178 games46.7Round 4: 51.1% · 155 games (strongest round)51.1 |
| 10 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.9% | 47.9% | 8,842 | Round 1: 48.7% · 150 games (strongest round)48.7Round 2: 48.7% · 158 games48.7Round 3: 47.6% · 182 games47.6Round 4: 45.5% · 179 games45.5 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 1.8% | 48.3% | 8,350 | Round 1: not enough games-Round 2: 50.7% · 150 games50.7Round 3: 52.3% · 150 games (strongest round)52.3Round 4: 49.2% · 167 games49.2 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.7% | 48.4% | 8,134 | Round 1: not enough games-Round 2: 45.0% · 150 games (strongest round)45.0Round 3: 43.2% · 150 games43.2Round 4: 41.8% · 152 games41.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 45.6% | 7,830 | Round 1: not enough games-Round 2: 45.0% · 150 games45.0Round 3: 44.8% · 150 games44.8Round 4: 45.5% · 150 games (strongest round)45.5 |
| HEAVYEmpower! | | 1.6% | 47.0% | 7,256 | Round 1: 48.9% · 280 games48.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 1.4% | 45.4% | 6,482 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.8% · 123 games46.8Round 4: 46.9% · 128 games (strongest round)46.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 46.4% | 6,187 | Round 1: not enough games-Round 2: 41.1% · 147 games41.1Round 3: 38.8% · 150 games38.8Round 4: 41.3% · 150 games (strongest round)41.3 |
| 11 | Omni SoulGain 3 random Dragon Souls. | | 1.2% | 49.7% | 5,388 | Round 1: 45.0% · 140 games45.0Round 2: 48.2% · 135 games48.2Round 3: 48.3% · 150 games48.3Round 4: 49.0% · 150 games (strongest round)49.0 |
| 12 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.1% | 46.0% | 5,056 | Round 1: 50.6% · 151 games (strongest round)50.6Round 2: 48.4% · 150 games48.4Round 3: not enough games-Round 4: not enough games- |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 1.0% | 45.0% | 4,610 | Round 1: 48.0% · 103 games48.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 13 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.0% | 48.8% | 4,453 | Round 1: 47.5% · 150 games (strongest round)47.5Round 2: 47.2% · 107 games47.2Round 3: 44.3% · 119 games44.3Round 4: 47.5% · 105 games47.5 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 0.9% | 45.9% | 4,393 | Round 1: not enough games-Round 2: 48.6% · 150 games (strongest round)48.6Round 3: 43.5% · 150 games43.5Round 4: 44.2% · 138 games44.2 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.9% | 45.0% | 4,268 | Round 1: not enough games-Round 2: 46.9% · 150 games46.9Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 42.9% · 150 games42.9 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.9% | 45.6% | 4,120 | Round 1: not enough games-Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 45.4% · 150 games45.4Round 4: 46.7% · 150 games46.7 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.9% | 46.1% | 4,037 | Round 1: not enough games-Round 2: 47.0% · 141 games47.0Round 3: 47.1% · 132 games (strongest round)47.1Round 4: 45.6% · 134 games45.6 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 0.8% | 48.5% | 3,887 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 46.8% | 3,708 | Round 1: not enough games-Round 2: 46.5% · 134 games46.5Round 3: 48.0% · 150 games (strongest round)48.0Round 4: not enough games- |
| 15 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 0.8% | 46.0% | 3,571 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.8% · 125 games54.8 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 45.2% | 3,097 | Round 1: 48.2% · 124 games48.2Round 2: 46.0% · 120 games46.0Round 3: 49.2% · 133 games (strongest round)49.2Round 4: 47.6% · 138 games47.6 |
| SiphonDamaging enemy champions with heals you. | | 11.9% | 44.9% | 55,251 | Round 1: 44.9% · 317 games44.9Round 2: 44.9% · 878 games44.9Round 3: 45.0% · 991 games45.0Round 4: 45.7% · 940 games (strongest round)45.7 |
| 16 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 8.3% | 44.4% | 38,495 | Round 1: 45.0% · 536 games45.0Round 2: 47.7% · 572 games (strongest round)47.7Round 3: 44.3% · 621 games44.3Round 4: 46.9% · 543 games46.9 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 7.9% | 44.9% | 36,864 | Round 1: 47.3% · 162 games (strongest round)47.3Round 2: 45.1% · 397 games45.1Round 3: 46.1% · 481 games46.1Round 4: 44.4% · 410 games44.4 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 7.4% | 44.3% | 34,249 | Round 1: 46.9% · 1,031 games (strongest round)46.9Round 2: 43.6% · 956 games43.6Round 3: 46.6% · 160 games46.6Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 7.0% | 42.6% | 32,576 | Round 1: 39.6% · 383 games39.6Round 2: 41.0% · 353 games41.0Round 3: 43.9% · 406 games (strongest round)43.9Round 4: 40.6% · 355 games40.6 |
| 17 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.0% | 42.8% | 23,469 | Round 1: 45.9% · 301 games (strongest round)45.9Round 2: 41.4% · 282 games41.4Round 3: 43.2% · 313 games43.2Round 4: 44.8% · 238 games44.8 |
| Bread And JamYour gains 100 Ability Haste. | | 4.5% | 43.9% | 20,982 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 539 games (strongest round)46.1Round 4: 41.7% · 518 games41.7 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.5% | 43.8% | 16,374 | Round 1: 40.8% · 473 games40.8Round 2: 44.8% · 404 games (strongest round)44.8Round 3: not enough games-Round 4: not enough games- |
| 18 | OverloadedUsing another Ability resets the cooldown of. | | 3.1% | 42.6% | 14,403 | Round 1: 41.3% · 211 games41.3Round 2: 40.1% · 192 games40.1Round 3: 42.5% · 229 games (strongest round)42.5Round 4: 42.1% · 150 games42.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 3.0% | 44.4% | 13,923 | Round 1: 46.1% · 208 games (strongest round)46.1Round 2: 39.7% · 175 games39.7Round 3: 42.6% · 158 games42.6Round 4: 42.7% · 159 games42.7 |
| 19 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 3.0% | 43.2% | 13,839 | Round 1: 39.6% · 170 games39.6Round 2: 38.4% · 183 games38.4Round 3: 38.3% · 189 games38.3Round 4: 40.9% · 199 games (strongest round)40.8 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.8% | 43.7% | 12,881 | Round 1: 47.5% · 150 games (strongest round)47.5Round 2: 43.7% · 156 games43.7Round 3: 45.7% · 221 games45.7Round 4: 46.1% · 246 games46.1 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 2.5% | 44.0% | 11,689 | Round 1: 43.6% · 150 games (strongest round)43.6Round 2: 37.4% · 147 games37.4Round 3: 42.2% · 150 games42.2Round 4: 42.2% · 150 games42.2 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.4% | 43.4% | 11,257 | Round 1: not enough games-Round 2: 41.9% · 145 games41.9Round 3: 44.1% · 144 games (strongest round)44.1Round 4: 42.5% · 141 games42.5 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.4% | 43.8% | 11,009 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.8% · 308 games40.8Round 4: 42.6% · 260 games (strongest round)42.6 |
| Lich BrainGain ? Ability Power. | | 2.3% | 44.7% | 10,534 | Round 1: not enough games-Round 2: 48.1% · 139 games (strongest round)48.1Round 3: 44.2% · 151 games44.2Round 4: 44.4% · 145 games44.4 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.1% | 44.4% | 9,979 | Round 1: 43.3% · 123 games43.3Round 2: 41.0% · 150 games41.0Round 3: 43.4% · 150 games (strongest round)43.4Round 4: 43.0% · 150 games43.0 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 2.1% | 44.3% | 9,872 | Round 1: 44.3% · 304 games44.3Round 2: 44.7% · 239 games (strongest round)44.7Round 3: not enough games-Round 4: not enough games- |
| 20 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 42.8% | 8,447 | Round 1: 39.1% · 233 games39.1Round 2: 39.4% · 138 games (strongest round)39.4Round 3: not enough games-Round 4: not enough games- |
| 21 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.7% | 44.2% | 8,060 | Round 1: 45.5% · 150 games45.5Round 2: 45.8% · 150 games (strongest round)45.8Round 3: 43.2% · 166 games43.2Round 4: 45.3% · 150 games45.3 |
| 22 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.7% | 44.5% | 7,730 | Round 1: 46.2% · 150 games46.2Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 46.5% · 150 games46.5Round 4: 47.2% · 150 games47.2 |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.6% | 42.5% | 7,296 | Round 1: 39.4% · 150 games39.4Round 2: 37.0% · 150 games37.0Round 3: 37.8% · 150 games37.8Round 4: 42.9% · 150 games (strongest round)42.9 |
| 24 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.6% | 41.7% | 7,218 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.2% · 107 games42.2Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.5% | 43.9% | 7,171 | Round 1: 43.0% · 100 games43.0Round 2: 50.3% · 150 games (strongest round)50.3Round 3: 46.8% · 150 games46.8Round 4: 46.3% · 151 games46.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.5% | 42.9% | 6,936 | Round 1: 41.0% · 125 games41.0Round 2: 42.3% · 100 games (strongest round)42.3Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 1.5% | 44.6% | 6,771 | Round 1: 44.1% · 353 games44.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 25 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.4% | 44.6% | 6,497 | Round 1: 44.2% · 158 games44.2Round 2: 45.3% · 150 games (strongest round)45.3Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.3% | 44.5% | 5,916 | Round 1: 50.4% · 130 games50.4Round 2: 45.0% · 139 games45.0Round 3: 49.1% · 150 games49.1Round 4: 53.0% · 150 games (strongest round)53.0 |
| 26 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.2% | 43.7% | 5,557 | Round 1: 45.3% · 149 games45.3Round 2: 50.0% · 147 games (strongest round)50.0Round 3: 45.8% · 150 games45.8Round 4: 44.8% · 134 games44.8 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.1% | 40.5% | 5,298 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.1% | 43.9% | 5,089 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.7% · 113 games (strongest round)44.7Round 4: 43.3% · 130 games43.3 |
| 27 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 1.1% | 43.6% | 5,063 | Round 1: 45.8% · 100 games45.8Round 2: 45.6% · 112 games45.6Round 3: 45.1% · 124 games45.1Round 4: 45.9% · 136 games (strongest round)45.9 |
| 28 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 1.0% | 44.9% | 4,798 | Round 1: not enough games-Round 2: not enough games-Round 3: 39.9% · 106 games39.9Round 4: 42.3% · 129 games (strongest round)42.3 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.0% | 44.2% | 4,690 | Round 1: 45.0% · 142 games (strongest round)45.0Round 2: 40.9% · 142 games40.9Round 3: 42.0% · 150 games42.0Round 4: 42.2% · 150 games42.2 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.0% | 42.9% | 4,652 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.4% · 150 games (strongest round)42.4Round 4: 41.9% · 150 games41.9 |
| 29 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.9% | 43.0% | 4,352 | Round 1: 42.4% · 123 games42.4Round 2: 43.5% · 111 games (strongest round)43.5Round 3: 39.8% · 143 games39.8Round 4: 42.5% · 138 games42.5 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.9% | 42.2% | 4,305 | Round 1: 40.8% · 150 games40.8Round 2: 41.5% · 150 games41.5Round 3: 45.5% · 150 games45.5Round 4: 46.2% · 150 games (strongest round)46.2 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 0.9% | 44.0% | 4,224 | Round 1: not enough games-Round 2: 44.9% · 128 games44.9Round 3: 44.4% · 150 games44.4Round 4: 45.4% · 133 games (strongest round)45.4 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.8% | 43.9% | 3,938 | Round 1: 51.8% · 150 games (strongest round)51.8Round 2: 50.8% · 150 games50.7Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.8% | 42.2% | 3,592 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 42.4% · 110 games42.4 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.7% | 42.4% | 3,327 | Round 1: not enough games-Round 2: 49.2% · 109 games (strongest round)49.2Round 3: 46.4% · 118 games46.4Round 4: 46.4% · 120 games46.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 43.8% | 3,245 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 0.7% | 43.5% | 3,147 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 30 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.7% | 43.0% | 3,027 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.5% · 109 games52.5Round 4: not enough games- |
| 31 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.7% | 42.7% | 3,027 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.0% · 126 games (strongest round)46.0Round 4: 43.3% · 136 games43.3 |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.6% | 43.5% | 2,946 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 0.6% | 44.1% | 2,943 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 0.6% | 45.2% | 2,867 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 140 games (strongest round)46.6Round 4: 45.6% · 139 games45.6 |
| 33 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.6% | 49.7% | 2,851 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.2% · 150 games44.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.5% | 39.7% | 2,538 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.5% | 41.0% | 2,435 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 0.5% | 37.6% | 2,131 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.4% | 43.8% | 1,923 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 41.3% | 1,763 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.4% | 45.0% | 1,681 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.4% | 40.6% | 1,667 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 44.1% | 1,569 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 43.9% | 1,442 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 45.4% | 1,433 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.3% | 45.1% | 1,370 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.3% | 44.4% | 1,358 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.3% | 43.3% | 1,172 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.2% | 45.2% | 1,137 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 0.2% | 40.8% | 1,008 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 43.3% | 950 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.2% | 39.6% | 878 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 42.9% | 872 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.2% | 41.5% | 802 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 43.5% | 765 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.2% | 44.9% | 726 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 45.3% | 695 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 40.2% | 585 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.1% | 42.4% | 547 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 0.1% | 40.2% | 540 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 42.1% | 387 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.1% | 35.8% | 274 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.5% | 274 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 33.2% | 253 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |