| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | SSS | 18.7% | 54.0% | 286,722 | Round 1: 53.4% · 1,860 games53.4Round 2: 55.0% · 1,666 games (strongest round)55.0Round 3: 54.6% · 1,805 games54.6Round 4: 54.7% · 1,684 games54.7 |
| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 12.9% | 52.7% | 197,043 | Round 1: 54.3% · 1,169 games54.3Round 2: 54.3% · 1,154 games54.3Round 3: 54.9% · 1,354 games (strongest round)54.9Round 4: 51.9% · 1,178 games51.9 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 15.9% | 52.0% | 244,332 | Round 1: 54.1% · 2,336 games (strongest round)54.1Round 2: 52.9% · 1,726 games52.9Round 3: 51.1% · 1,570 games51.1Round 4: 51.8% · 1,294 games51.8 |
| Warlock JuiceboxGain ? Omnivamp. | SS | 14.9% | 52.1% | 228,523 | Round 1: 52.1% · 1,311 games52.1Round 2: 52.5% · 1,306 games52.5Round 3: 52.9% · 1,688 games52.8Round 4: 52.9% · 1,566 games (strongest round)52.9 |
| 2 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | SS | 9.8% | 54.8% | 150,526 | Round 1: 55.6% · 840 games (strongest round)55.6Round 2: 54.4% · 718 games54.4Round 3: 53.9% · 694 games53.9Round 4: 49.9% · 595 games49.9 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 9.3% | 50.4% | 142,772 | Round 1: 49.5% · 322 games49.5Round 2: 49.3% · 837 games49.3Round 3: 50.4% · 942 games (strongest round)50.4Round 4: 49.2% · 799 games49.2 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | SS | 8.8% | 55.3% | 134,287 | Round 1: 57.6% · 439 games (strongest round)57.6Round 2: 53.4% · 1,099 games53.4Round 3: 55.5% · 1,277 games55.5Round 4: 55.4% · 1,133 games55.4 |
| HEAVYEmpower! | S | 11.0% | 51.4% | 168,682 | Round 1: 50.5% · 4,680 games50.5Round 2: 51.7% · 158 games (strongest round)51.7Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 10.2% | 51.9% | 155,877 | Round 1: 50.8% · 1,258 games50.8Round 2: 50.0% · 1,227 games50.0Round 3: 51.0% · 1,372 games51.0Round 4: 52.4% · 1,217 games (strongest round)52.4 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 9.7% | 50.9% | 149,396 | Round 1: 53.6% · 868 games (strongest round)53.6Round 2: 52.0% · 884 games52.0Round 3: 52.9% · 904 games52.9Round 4: 51.1% · 843 games51.1 |
| RecursionGain 60 Ability Haste. | S | 9.7% | 50.0% | 149,281 | Round 1: 51.7% · 1,173 games51.7Round 2: 50.0% · 935 games50.0Round 3: 51.9% · 1,064 games (strongest round)51.9Round 4: 49.5% · 929 games49.5 |
| 3 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 6.7% | 53.5% | 102,863 | Round 1: 55.4% · 628 games55.4Round 2: 55.3% · 709 games55.3Round 3: 55.4% · 828 games (strongest round)55.4Round 4: 55.4% · 745 games55.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.4% | 50.4% | 128,733 | Round 1: 49.1% · 1,017 games49.1Round 2: 48.9% · 638 games48.9Round 3: 48.8% · 819 games48.8Round 4: 50.1% · 773 games (strongest round)50.1 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 7.1% | 52.3% | 108,962 | Round 1: 51.7% · 1,679 games51.7Round 2: 52.5% · 1,564 games (strongest round)52.5Round 3: 51.2% · 255 games51.2Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 6.0% | 53.0% | 91,669 | Round 1: 53.4% · 1,198 games53.4Round 2: 53.8% · 1,089 games53.8Round 3: 57.4% · 176 games (strongest round)57.4Round 4: not enough games- |
| 4 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.8% | 52.6% | 88,421 | Round 1: 56.0% · 1,149 games (strongest round)56.0Round 2: 52.0% · 1,037 games52.0Round 3: 55.6% · 128 games55.6Round 4: not enough games- |
| 5 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 5.8% | 54.4% | 88,243 | Round 1: 56.6% · 1,085 games (strongest round)56.6Round 2: 54.9% · 1,200 games54.9Round 3: 54.5% · 174 games54.5Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 5.6% | 50.1% | 85,612 | Round 1: 53.7% · 212 games (strongest round)53.7Round 2: 53.2% · 704 games53.2Round 3: 50.0% · 760 games50.0Round 4: 50.2% · 737 games50.2 |
| GoredrinkGain 15% Omnivamp. | | 5.2% | 50.6% | 79,892 | Round 1: 53.8% · 179 games (strongest round)53.8Round 2: 50.2% · 523 games50.2Round 3: 50.8% · 572 games50.8Round 4: 51.7% · 546 games51.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 5.2% | 52.1% | 79,815 | Round 1: 51.8% · 150 games51.8Round 2: 52.1% · 150 games (strongest round)52.1Round 3: not enough games-Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.6% | 49.9% | 69,991 | Round 1: 50.2% · 255 games (strongest round)50.2Round 2: 48.8% · 439 games48.8Round 3: 47.3% · 514 games47.3Round 4: 46.7% · 494 games46.7 |
| 6 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 4.4% | 49.8% | 67,840 | Round 1: 47.5% · 504 games47.5Round 2: 54.1% · 452 games (strongest round)54.1Round 3: 52.9% · 539 games52.9Round 4: 52.1% · 468 games52.1 |
| Weapon of Destiny Best with Rabadon's Deathcap+5.4 | | 4.3% | 54.2% | 65,381 | Round 1: 55.7% · 1,077 games (strongest round)55.7Round 2: 55.6% · 749 games55.6Round 3: 51.6% · 133 games51.6Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.2% | 53.3% | 65,130 | Round 1: 55.9% · 380 games (strongest round)55.9Round 2: 53.0% · 805 games53.0Round 3: 52.4% · 841 games52.4Round 4: 52.5% · 803 games52.5 |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.8% | 54.0% | 58,532 | Round 1: 53.7% · 368 games53.7Round 2: 55.7% · 349 games (strongest round)55.7Round 3: 51.2% · 417 games51.2Round 4: 53.1% · 403 games53.1 |
| 8 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 3.5% | 49.5% | 53,637 | Round 1: 52.7% · 378 games52.7Round 2: 51.9% · 463 games51.9Round 3: 51.0% · 692 games51.0Round 4: 54.9% · 626 games (strongest round)54.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 3.3% | 50.4% | 50,365 | Round 1: 53.1% · 181 games (strongest round)53.1Round 2: 52.0% · 502 games52.0Round 3: 51.8% · 479 games51.8Round 4: 48.8% · 399 games48.8 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 3.2% | 50.4% | 48,416 | Round 1: 49.1% · 301 games49.1Round 2: 50.1% · 286 games50.1Round 3: 51.3% · 360 games (strongest round)51.3Round 4: 48.6% · 353 games48.6 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.1% | 52.4% | 47,635 | Round 1: 51.1% · 150 games51.1Round 2: 50.8% · 363 games50.8Round 3: 51.6% · 431 games (strongest round)51.6Round 4: 50.8% · 451 games50.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 3.0% | 51.3% | 45,747 | Round 1: 51.8% · 150 games51.8Round 2: 52.1% · 378 games52.1Round 3: 53.5% · 376 games (strongest round)53.5Round 4: 50.3% · 377 games50.3 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.9% | 51.2% | 44,872 | Round 1: 47.5% · 214 games47.5Round 2: 52.1% · 259 games (strongest round)52.1Round 3: 49.3% · 408 games49.3Round 4: 52.1% · 424 games52.1 |
| 10 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.6% | 50.4% | 39,429 | Round 1: 47.5% · 221 games47.5Round 2: 49.3% · 260 games49.3Round 3: 53.4% · 300 games (strongest round)53.4Round 4: 50.0% · 302 games50.0 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 2.5% | 53.8% | 38,324 | Round 1: 55.7% · 153 games (strongest round)55.7Round 2: 52.6% · 346 games52.6Round 3: 55.1% · 447 games55.1Round 4: 53.1% · 469 games53.1 |
| DonationGet 1750 Gold. No questions asked. | | 2.5% | 51.4% | 37,835 | Round 1: not enough games-Round 2: 55.1% · 216 games (strongest round)55.1Round 3: 52.8% · 325 games52.8Round 4: 50.1% · 320 games50.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.1% | 52.5% | 32,616 | Round 1: 53.1% · 174 games53.1Round 2: 55.4% · 207 games (strongest round)55.4Round 3: 53.8% · 337 games53.8Round 4: 53.2% · 385 games53.2 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.7% | 50.9% | 26,231 | Round 1: 53.3% · 103 games (strongest round)53.3Round 2: 51.7% · 161 games51.7Round 3: 50.7% · 207 games50.7Round 4: 51.9% · 235 games51.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.7% | 51.3% | 26,107 | Round 1: 50.5% · 330 games50.5Round 2: 52.9% · 304 games (strongest round)52.9Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.6% | 50.7% | 25,123 | Round 1: 55.1% · 150 games (strongest round)55.1Round 2: 51.7% · 242 games51.7Round 3: 48.2% · 256 games48.2Round 4: 53.2% · 223 games53.2 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 1.5% | 53.6% | 22,962 | Round 1: 54.4% · 150 games54.4Round 2: 52.6% · 190 games52.6Round 3: 50.3% · 249 games50.3Round 4: 56.0% · 267 games (strongest round)56.0 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 51.4% | 22,631 | Round 1: not enough games-Round 2: 48.9% · 150 games48.9Round 3: 50.7% · 164 games (strongest round)50.6Round 4: 50.6% · 172 games50.6 |
| THRASHEmpower! | | 1.4% | 49.5% | 22,061 | Round 1: 44.4% · 419 games44.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.3% | 51.3% | 19,969 | Round 1: 50.1% · 147 games50.1Round 2: 47.9% · 171 games47.9Round 3: 52.3% · 171 games (strongest round)52.3Round 4: 48.4% · 150 games48.4 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 1.0% | 53.5% | 15,316 | Round 1: not enough games-Round 2: 54.5% · 190 games54.5Round 3: 56.4% · 184 games56.4Round 4: 56.5% · 215 games (strongest round)56.5 |
| 11 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.9% | 50.1% | 13,430 | Round 1: 51.3% · 150 games51.3Round 2: 52.1% · 150 games (strongest round)52.1Round 3: 51.0% · 150 games51.0Round 4: 49.7% · 149 games49.7 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 51.9% | 12,771 | Round 1: 52.2% · 139 games (strongest round)52.2Round 2: 52.0% · 134 games52.0Round 3: 49.7% · 150 games49.7Round 4: 50.2% · 150 games50.2 |
| 13 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 51.7% | 12,741 | Round 1: 43.0% · 195 games43.0Round 2: 47.5% · 198 games (strongest round)47.5Round 3: not enough games-Round 4: not enough games- |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.8% | 50.5% | 12,103 | Round 1: not enough games-Round 2: 51.6% · 150 games (strongest round)51.6Round 3: 48.3% · 150 games48.3Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.7% | 50.8% | 10,026 | Round 1: not enough games-Round 2: 54.4% · 108 games54.4Round 3: 55.7% · 149 games (strongest round)55.7Round 4: 54.6% · 138 games54.6 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 50.2% | 9,122 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.9% · 109 games (strongest round)48.9Round 4: 47.0% · 104 games47.0 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.6% | 51.0% | 8,733 | Round 1: 47.5% · 100 games47.4Round 2: 50.2% · 144 games50.2Round 3: 53.5% · 150 games (strongest round)53.4Round 4: 45.7% · 150 games45.7 |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 55.2% | 7,800 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.7% · 150 games49.7 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 49.7% | 6,479 | Round 1: 54.7% · 102 games (strongest round)54.7Round 2: 54.3% · 102 games54.3Round 3: 51.9% · 150 games51.9Round 4: 48.8% · 136 games48.8 |
| 16 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 11.8% | 48.9% | 180,850 | Round 1: 49.0% · 1,231 games48.9Round 2: 49.5% · 1,224 games49.5Round 3: 49.6% · 1,370 games49.6Round 4: 50.8% · 1,221 games (strongest round)50.8 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 6.2% | 46.8% | 94,829 | Round 1: 46.2% · 515 games46.2Round 2: 46.9% · 478 games46.9Round 3: 48.7% · 590 games (strongest round)48.7Round 4: 48.4% · 508 games48.4 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 5.9% | 49.0% | 90,105 | Round 1: 50.0% · 752 games50.0Round 2: 51.3% · 795 games (strongest round)51.3Round 3: 48.7% · 959 games48.7Round 4: 50.2% · 826 games50.2 |
| SiphonDamaging enemy champions with heals you. | | 5.7% | 48.4% | 87,147 | Round 1: 49.0% · 245 games49.0Round 2: 48.4% · 682 games48.4Round 3: 50.5% · 736 games (strongest round)50.5Round 4: 50.1% · 657 games50.1 |
| 17 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 5.3% | 46.1% | 81,540 | Round 1: 45.8% · 495 games45.8Round 2: 46.1% · 484 games46.1Round 3: 46.1% · 551 games (strongest round)46.1Round 4: 44.7% · 470 games44.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.2% | 48.8% | 80,168 | Round 1: 44.8% · 585 games44.8Round 2: 48.0% · 566 games48.0Round 3: 49.8% · 659 games (strongest round)49.8Round 4: 47.4% · 598 games47.4 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 5.1% | 48.2% | 77,432 | Round 1: 48.7% · 197 games48.7Round 2: 49.4% · 496 games49.4Round 3: 48.3% · 483 games48.3Round 4: 50.3% · 400 games (strongest round)50.3 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 4.9% | 47.7% | 74,409 | Round 1: 47.4% · 460 games47.4Round 2: 52.8% · 485 games (strongest round)52.8Round 3: 51.9% · 684 games51.9Round 4: 50.4% · 668 games50.3 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 4.1% | 47.7% | 62,807 | Round 1: 51.3% · 1,254 games (strongest round)51.3Round 2: 47.9% · 1,122 games47.9Round 3: 49.5% · 165 games49.5Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.9% | 49.1% | 60,335 | Round 1: 49.3% · 191 games49.3Round 2: 46.2% · 504 games46.2Round 3: 49.7% · 591 games (strongest round)49.7Round 4: 45.3% · 150 games45.3 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 3.9% | 46.7% | 60,035 | Round 1: 45.7% · 189 games45.7Round 2: 47.4% · 558 games47.4Round 3: 48.9% · 572 games48.9Round 4: 50.7% · 493 games (strongest round)50.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.7% | 49.3% | 56,853 | Round 1: 49.1% · 368 games49.1Round 2: 50.5% · 344 games50.4Round 3: 50.3% · 407 games50.3Round 4: 52.2% · 339 games (strongest round)52.2 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.6% | 47.5% | 55,303 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.6% · 659 games (strongest round)48.6Round 4: 48.4% · 630 games48.4 |
| 18 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.4% | 49.3% | 52,201 | Round 1: 50.2% · 471 games (strongest round)50.2Round 2: 48.4% · 409 games48.4Round 3: 48.6% · 477 games48.6Round 4: 49.2% · 406 games49.2 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.2% | 47.5% | 49,018 | Round 1: 50.6% · 160 games (strongest round)50.6Round 2: 50.3% · 462 games50.3Round 3: 47.5% · 475 games47.5Round 4: 44.6% · 410 games44.6 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.2% | 47.5% | 48,979 | Round 1: 44.1% · 725 games44.1Round 2: 51.3% · 624 games (strongest round)51.3Round 3: 49.3% · 114 games49.3Round 4: not enough games- |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 3.2% | 47.5% | 48,941 | Round 1: 49.8% · 657 games (strongest round)49.8Round 2: 48.7% · 524 games48.7Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 3.0% | 48.2% | 46,755 | Round 1: 49.9% · 279 games49.9Round 2: 48.5% · 300 games48.5Round 3: 50.6% · 386 games (strongest round)50.6Round 4: 46.8% · 380 games46.8 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.7% | 46.8% | 41,085 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.6% · 429 games (strongest round)47.6Round 4: 46.7% · 397 games46.7 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 2.5% | 48.5% | 37,990 | Round 1: 50.6% · 150 games (strongest round)50.6Round 2: 45.3% · 349 games45.3Round 3: 48.1% · 397 games48.1Round 4: 45.3% · 369 games45.3 |
| 19 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.2% | 47.0% | 33,507 | Round 1: 46.7% · 250 games46.7Round 2: 48.7% · 272 games (strongest round)48.7Round 3: 47.9% · 323 games47.9Round 4: 45.7% · 306 games45.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 2.2% | 47.6% | 33,035 | Round 1: 48.5% · 266 games48.5Round 2: 51.2% · 363 games51.2Round 3: 53.2% · 513 games (strongest round)53.2Round 4: 52.1% · 519 games52.1 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 2.0% | 44.9% | 31,334 | Round 1: 45.5% · 208 games45.5Round 2: 45.5% · 160 games45.5Round 3: 46.8% · 173 games (strongest round)46.8Round 4: 45.3% · 183 games45.3 |
| 20 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.0% | 49.3% | 30,961 | Round 1: 48.8% · 233 games48.8Round 2: 49.3% · 227 games (strongest round)49.3Round 3: 47.5% · 250 games47.4Round 4: 49.0% · 272 games49.0 |
| 21 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 47.0% | 30,076 | Round 1: 48.6% · 536 games (strongest round)48.6Round 2: 44.9% · 198 games44.9Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.8% | 47.5% | 27,813 | Round 1: 43.2% · 150 games43.2Round 2: 47.5% · 150 games47.4Round 3: 50.0% · 216 games (strongest round)50.0Round 4: 49.6% · 265 games49.6 |
| 22 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.6% | 46.6% | 24,353 | Round 1: 42.6% · 150 games42.6Round 2: 47.2% · 150 games47.2Round 3: 51.8% · 175 games (strongest round)51.8Round 4: 45.1% · 150 games45.1 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.5% | 49.1% | 23,042 | Round 1: 52.5% · 150 games (strongest round)52.5Round 2: 51.9% · 196 games51.9Round 3: 51.0% · 183 games51.0Round 4: 50.4% · 210 games50.4 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 1.4% | 48.4% | 21,831 | Round 1: not enough games-Round 2: 47.9% · 150 games47.9Round 3: 49.3% · 150 games49.3Round 4: 50.1% · 150 games (strongest round)50.1 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 1.4% | 49.1% | 21,804 | Round 1: 45.6% · 150 games45.6Round 2: 46.5% · 150 games46.5Round 3: 51.7% · 178 games51.7Round 4: 51.8% · 183 games (strongest round)51.8 |
| 23 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.3% | 49.1% | 20,526 | Round 1: 49.9% · 222 games49.9Round 2: 51.1% · 203 games (strongest round)51.1Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.3% | 49.3% | 20,179 | Round 1: not enough games-Round 2: 50.4% · 150 games50.4Round 3: 53.9% · 150 games (strongest round)53.9Round 4: 47.0% · 150 games47.0 |
| 24 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.3% | 49.1% | 19,960 | Round 1: 45.5% · 150 games45.5Round 2: 51.1% · 163 games (strongest round)51.1Round 3: 48.5% · 232 games48.4Round 4: 47.4% · 206 games47.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 1.3% | 47.7% | 19,649 | Round 1: 43.4% · 201 games43.4Round 2: 48.9% · 153 games48.9Round 3: 49.4% · 201 games (strongest round)49.4Round 4: 48.1% · 208 games48.1 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 1.3% | 47.8% | 19,591 | Round 1: 50.6% · 150 games50.6Round 2: 47.4% · 150 games47.3Round 3: 54.6% · 150 games (strongest round)54.6Round 4: 52.6% · 150 games52.6 |
| 25 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.3% | 45.8% | 19,428 | Round 1: 44.7% · 150 games44.7Round 2: 46.2% · 150 games (strongest round)46.2Round 3: 45.5% · 150 games45.5Round 4: 45.1% · 150 games45.1 |
| Lich BrainGain ? Ability Power. | | 1.2% | 47.9% | 18,341 | Round 1: not enough games-Round 2: 48.9% · 117 games48.9Round 3: 49.3% · 109 games (strongest round)49.3Round 4: 47.8% · 121 games47.8 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.2% | 49.2% | 17,781 | Round 1: not enough games-Round 2: 48.4% · 150 games48.4Round 3: 49.3% · 152 games (strongest round)49.3Round 4: 49.2% · 150 games49.2 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.1% | 46.6% | 17,501 | Round 1: 47.4% · 241 games47.4Round 2: 40.2% · 209 games40.2Round 3: 46.4% · 217 games46.4Round 4: 49.1% · 170 games (strongest round)49.1 |
| 26 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.1% | 45.7% | 17,134 | Round 1: 42.2% · 150 games42.2Round 2: 44.5% · 175 games44.5Round 3: 47.0% · 220 games47.0Round 4: 48.1% · 188 games (strongest round)48.1 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.1% | 47.6% | 17,028 | Round 1: 47.5% · 150 games47.5Round 2: 43.7% · 178 games43.7Round 3: 47.9% · 164 games (strongest round)47.9Round 4: 45.3% · 150 games45.3 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 1.1% | 46.5% | 16,871 | Round 1: 51.5% · 137 games (strongest round)51.5Round 2: 45.1% · 127 games45.1Round 3: 46.0% · 178 games46.0Round 4: 44.8% · 146 games44.8 |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.1% | 47.5% | 16,452 | Round 1: 47.9% · 150 games47.9Round 2: 49.1% · 150 games49.1Round 3: 46.1% · 196 games46.1Round 4: 49.7% · 169 games (strongest round)49.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.0% | 48.8% | 16,085 | Round 1: not enough games-Round 2: 49.5% · 150 games49.5Round 3: 51.1% · 150 games (strongest round)51.1Round 4: 44.6% · 150 games44.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.0% | 48.8% | 15,702 | Round 1: 47.8% · 109 games47.8Round 2: 46.0% · 115 games46.0Round 3: 50.3% · 150 games (strongest round)50.3Round 4: 44.9% · 150 games44.9 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 1.0% | 46.8% | 15,337 | Round 1: 45.4% · 202 games (strongest round)45.4Round 2: 42.7% · 182 games42.7Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 0.9% | 45.1% | 13,807 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.4% · 156 games (strongest round)49.4Round 4: 47.1% · 194 games47.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.9% | 48.4% | 13,675 | Round 1: not enough games-Round 2: 49.1% · 150 games49.1Round 3: 50.1% · 150 games (strongest round)50.1Round 4: 49.6% · 150 games49.6 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.8% | 44.9% | 11,953 | Round 1: not enough games-Round 2: 47.4% · 150 games47.4Round 3: 47.3% · 150 games47.3Round 4: 48.8% · 150 games (strongest round)48.8 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.7% | 46.4% | 10,411 | Round 1: 45.7% · 148 games45.7Round 2: 49.4% · 150 games (strongest round)49.4Round 3: 48.9% · 150 games48.9Round 4: not enough games- |
| 28 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.7% | 44.2% | 10,334 | Round 1: 42.4% · 143 games42.4Round 2: 45.6% · 136 games (strongest round)45.6Round 3: 40.5% · 150 games40.5Round 4: 41.9% · 150 games41.9 |
| 29 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.7% | 45.3% | 10,312 | Round 1: 40.4% · 143 games40.4Round 2: 43.4% · 125 games43.4Round 3: 43.3% · 150 games43.3Round 4: 44.8% · 150 games (strongest round)44.8 |
| 30 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.6% | 44.0% | 9,844 | Round 1: 48.7% · 122 games48.7Round 2: 44.3% · 140 games44.3Round 3: 49.9% · 150 games (strongest round)49.9Round 4: 45.2% · 141 games45.2 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.6% | 45.3% | 9,339 | Round 1: not enough games-Round 2: 48.1% · 150 games (strongest round)48.1Round 3: 45.7% · 150 games45.7Round 4: 43.8% · 150 games43.8 |
| 31 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.6% | 44.2% | 9,191 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 32 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.6% | 49.0% | 9,013 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.6% | 47.1% | 8,870 | Round 1: 45.4% · 123 games45.4Round 2: 42.9% · 111 games42.9Round 3: 47.1% · 150 games (strongest round)47.1Round 4: 44.2% · 150 games44.2 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 0.6% | 45.5% | 8,444 | Round 1: 41.8% · 104 games41.8Round 2: 44.0% · 109 games44.0Round 3: 44.9% · 150 games (strongest round)44.9Round 4: 43.5% · 150 games43.5 |
| 33 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.5% | 44.9% | 8,270 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.4% · 103 games43.4Round 4: 45.6% · 125 games (strongest round)45.6 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 0.5% | 44.5% | 8,164 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 0.5% | 46.4% | 7,957 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.5% | 44.7% | 6,938 | Round 1: 42.8% · 100 games42.8Round 2: not enough games-Round 3: 46.2% · 150 games46.2Round 4: 46.9% · 150 games (strongest round)46.9 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.4% | 48.1% | 6,742 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 103 games (strongest round)45.2Round 4: 44.1% · 109 games44.1 |
| 34 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.3% | 40.1% | 5,347 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.3% | 45.4% | 5,129 | Round 1: 44.6% · 125 games44.6Round 2: not enough games-Round 3: 46.4% · 125 games (strongest round)46.4Round 4: 42.5% · 119 games42.5 |
| 35 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 47.6% | 5,067 | Round 1: not enough games-Round 2: 43.1% · 111 games43.1Round 3: 46.7% · 121 games46.7Round 4: 47.3% · 115 games (strongest round)47.3 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 0.3% | 42.8% | 4,938 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 0.3% | 47.3% | 4,498 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 45.8% · 107 games45.8 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 0.3% | 47.5% | 4,348 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.3% | 46.3% | 4,328 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.3% | 48.5% | 3,945 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.3% | 44.1% | 3,897 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 48.6% | 3,678 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 0.2% | 42.7% | 3,211 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 0.2% | 46.5% | 2,948 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 0.2% | 46.7% | 2,916 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DeftGain 60% Attack Speed. | | 0.2% | 46.3% | 2,799 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 45.8% | 2,672 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 50.3% | 2,223 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 46.5% | 1,919 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.1% | 42.4% | 1,552 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 0.1% | 47.5% | 1,543 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 0.1% | 41.2% | 1,493 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 44.8% | 1,486 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.1% | 45.2% | 1,483 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.0% | 1,305 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.1% | 48.0% | 846 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | <0.1% | 47.1% | 522 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | <0.1% | 43.3% | 460 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |