| Warlock JuiceboxGain ? Omnivamp. | SS | 16.6% | 47.0% | 109,159 | Round 1: 44.7% · 1,081 games44.7Round 2: 44.0% · 1,106 games44.0Round 3: 44.3% · 1,314 games44.3Round 4: 44.8% · 1,355 games (strongest round)44.8 |
| 1 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | SS | 12.2% | 44.9% | 80,037 | Round 1: 44.0% · 852 games44.0Round 2: 46.1% · 861 games (strongest round)46.1Round 3: 43.3% · 897 games43.3Round 4: 44.5% · 808 games44.5 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 10.9% | 45.0% | 71,613 | Round 1: 42.6% · 291 games42.6Round 2: 42.4% · 670 games42.4Round 3: 43.5% · 710 games43.5Round 4: 43.6% · 674 games (strongest round)43.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | S | 12.9% | 44.4% | 84,799 | Round 1: 44.4% · 1,092 games44.4Round 2: 42.2% · 983 games42.2Round 3: 42.6% · 1,119 games42.6Round 4: 45.8% · 1,045 games (strongest round)45.8 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | S | 12.4% | 45.8% | 81,256 | Round 1: 46.3% · 989 games46.3Round 2: 48.4% · 894 games48.4Round 3: 46.3% · 960 games46.3Round 4: 48.8% · 853 games (strongest round)48.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 11.5% | 45.1% | 75,799 | Round 1: 44.6% · 902 games44.6Round 2: 48.8% · 561 games (strongest round)48.8Round 3: 43.1% · 750 games43.1Round 4: 42.4% · 759 games42.4 |
| HEAVYEmpower! | S | 11.4% | 45.0% | 74,582 | Round 1: 45.4% · 3,246 games (strongest round)45.4Round 2: 44.8% · 141 games44.8Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | S | 11.2% | 47.6% | 73,683 | Round 1: 49.0% · 1,079 games (strongest round)49.0Round 2: 47.0% · 1,013 games47.0Round 3: 46.4% · 999 games46.4Round 4: 47.2% · 877 games47.2 |
| 2 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | S | 7.8% | 47.0% | 51,304 | Round 1: 47.8% · 541 games47.8Round 2: 50.2% · 534 games (strongest round)50.2Round 3: 47.2% · 495 games47.2Round 4: 43.8% · 481 games43.8 |
| RecoilYour deals increased damage and knocks you backward. | | 8.7% | 44.7% | 57,385 | Round 1: 44.9% · 1,076 games44.9Round 2: 43.3% · 984 games43.3Round 3: 46.4% · 946 games (strongest round)46.4Round 4: 43.7% · 863 games43.7 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 8.6% | 46.1% | 56,364 | Round 1: 45.7% · 759 games45.7Round 2: 47.2% · 586 games (strongest round)47.2Round 3: 47.1% · 510 games47.1Round 4: 45.9% · 444 games45.9 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 6.6% | 46.4% | 43,101 | Round 1: 45.6% · 793 games45.6Round 2: 45.4% · 632 games45.4Round 3: 47.7% · 118 games (strongest round)47.7Round 4: not enough games- |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 6.3% | 47.7% | 41,222 | Round 1: 49.8% · 204 games49.8Round 2: 51.2% · 546 games (strongest round)51.2Round 3: 50.0% · 657 games50.0Round 4: 48.0% · 604 games48.0 |
| GoredrinkGain 15% Omnivamp. | | 6.2% | 45.3% | 40,890 | Round 1: 44.4% · 202 games44.4Round 2: 47.1% · 519 games (strongest round)47.1Round 3: 47.1% · 587 games47.1Round 4: 45.9% · 525 games45.9 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.2% | 50.1% | 40,683 | Round 1: 54.5% · 799 games (strongest round)54.5Round 2: 50.8% · 657 games50.8Round 3: 49.7% · 626 games49.7Round 4: 47.1% · 549 games47.1 |
| 3 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 6.2% | 48.4% | 40,636 | Round 1: 48.5% · 712 games (strongest round)48.5Round 2: 47.2% · 820 games47.2Round 3: 45.2% · 121 games45.2Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 6.1% | 45.2% | 40,089 | Round 1: 43.2% · 961 games43.2Round 2: 43.5% · 969 games43.5Round 3: 47.3% · 150 games (strongest round)47.3Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 6.0% | 44.4% | 39,304 | Round 1: 46.7% · 927 games (strongest round)46.7Round 2: 43.3% · 870 games43.3Round 3: 46.1% · 150 games46.1Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 5.9% | 45.1% | 39,046 | Round 1: 45.3% · 151 games45.3Round 2: 45.8% · 452 games45.8Round 3: 42.5% · 571 games42.5Round 4: 46.4% · 551 games (strongest round)46.4 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 5.9% | 46.4% | 38,769 | Round 1: 44.9% · 150 games44.9Round 2: 46.0% · 150 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 5.9% | 44.1% | 38,684 | Round 1: 37.3% · 193 games37.3Round 2: 42.4% · 560 games42.4Round 3: 45.0% · 608 games (strongest round)45.0Round 4: 37.1% · 146 games37.1 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 5.9% | 46.0% | 38,644 | Round 1: 44.3% · 227 games44.3Round 2: 45.0% · 525 games45.0Round 3: 48.8% · 567 games (strongest round)48.8Round 4: 46.1% · 550 games46.1 |
| SiphonDamaging enemy champions with heals you. | | 5.6% | 43.9% | 36,734 | Round 1: 46.6% · 218 games (strongest round)46.6Round 2: 41.5% · 599 games41.5Round 3: 43.1% · 589 games43.1Round 4: 42.6% · 522 games42.6 |
| Transmute: GoldGain a random Gold Augment. | | 4.9% | 45.0% | 32,076 | Round 1: 42.7% · 179 games42.7Round 2: 46.6% · 357 games (strongest round)46.6Round 3: 46.3% · 384 games46.3Round 4: 42.6% · 416 games42.6 |
| Weapon of Destiny Best with Stormsurge+7.4 | | 4.7% | 49.0% | 30,851 | Round 1: 48.7% · 752 games48.7Round 2: 46.2% · 560 games46.2Round 3: 50.9% · 106 games (strongest round)50.9Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 4.6% | 44.0% | 30,353 | Round 1: 46.9% · 469 games (strongest round)46.9Round 2: 45.9% · 459 games45.9Round 3: 43.7% · 554 games43.7Round 4: 41.7% · 129 games41.7 |
| 4 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 4.4% | 46.4% | 29,134 | Round 1: 47.1% · 389 games (strongest round)47.1Round 2: 45.4% · 359 games45.4Round 3: 46.7% · 351 games46.7Round 4: 45.7% · 270 games45.7 |
| 5 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.1% | 47.6% | 27,157 | Round 1: 47.9% · 285 games47.9Round 2: 44.3% · 350 games44.3Round 3: 50.0% · 443 games (strongest round)50.0Round 4: 44.9% · 397 games44.9 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.1% | 45.2% | 26,821 | Round 1: 45.6% · 492 games45.6Round 2: 43.2% · 382 games43.2Round 3: 49.2% · 362 games (strongest round)49.2Round 4: 46.3% · 362 games46.3 |
| DonationGet 1750 Gold. No questions asked. | | 3.6% | 45.6% | 23,517 | Round 1: not enough games-Round 2: 43.7% · 174 games43.7Round 3: 48.0% · 270 games (strongest round)48.0Round 4: 43.1% · 311 games43.1 |
| 6 | Transmute: ChaosGain 2 random Augments. | | 3.5% | 46.4% | 23,069 | Round 1: 46.8% · 288 games (strongest round)46.8Round 2: 46.3% · 185 games46.3Round 3: 46.7% · 268 games46.7Round 4: 44.2% · 253 games44.2 |
| 7 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.3% | 47.2% | 21,481 | Round 1: 45.8% · 203 games45.8Round 2: 50.7% · 202 games (strongest round)50.7Round 3: 48.6% · 209 games48.6Round 4: 42.8% · 220 games42.8 |
| 8 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 3.2% | 45.4% | 20,924 | Round 1: 41.0% · 210 games41.0Round 2: 51.0% · 253 games (strongest round)51.0Round 3: 44.7% · 344 games44.7Round 4: 47.5% · 331 games47.5 |
| 9 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | | 3.1% | 45.7% | 20,391 | Round 1: 38.8% · 234 games38.8Round 2: 43.7% · 214 games (strongest round)43.7Round 3: 42.4% · 239 games42.4Round 4: 42.5% · 219 games42.5 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.0% | 44.4% | 19,751 | Round 1: 47.5% · 147 games47.4Round 2: 48.2% · 178 games (strongest round)48.2Round 3: 44.4% · 226 games44.4Round 4: 45.8% · 201 games45.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.8% | 44.8% | 18,577 | Round 1: 46.8% · 349 games (strongest round)46.8Round 2: 45.1% · 299 games45.1Round 3: not enough games-Round 4: not enough games- |
| 10 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 2.8% | 44.1% | 18,198 | Round 1: 43.8% · 195 games (strongest round)43.8Round 2: 42.4% · 209 games42.4Round 3: 42.3% · 276 games42.3Round 4: 43.2% · 227 games43.2 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.7% | 43.9% | 17,674 | Round 1: 38.2% · 184 games38.2Round 2: 38.9% · 150 games38.9Round 3: 39.8% · 176 games39.8Round 4: 43.6% · 191 games (strongest round)43.6 |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.5% | 46.4% | 16,578 | Round 1: 39.6% · 150 games39.6Round 2: 42.6% · 155 games42.6Round 3: 40.9% · 170 games40.9Round 4: 43.1% · 172 games (strongest round)43.1 |
| 12 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.4% | 44.2% | 15,917 | Round 1: 45.2% · 259 games45.2Round 2: 45.3% · 285 games (strongest round)45.3Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 2.3% | 44.9% | 15,397 | Round 1: 48.0% · 125 games (strongest round)48.0Round 2: 41.7% · 203 games41.7Round 3: 42.2% · 206 games42.2Round 4: 42.9% · 211 games42.9 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.3% | 47.1% | 15,252 | Round 1: 47.6% · 137 games47.6Round 2: 48.0% · 268 games (strongest round)48.0Round 3: 47.1% · 314 games47.1Round 4: 46.4% · 328 games46.4 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 2.1% | 47.4% | 13,998 | Round 1: 43.1% · 150 games43.1Round 2: 43.1% · 150 games43.1Round 3: 45.0% · 213 games (strongest round)45.0Round 4: 43.6% · 247 games43.6 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 2.1% | 45.3% | 13,865 | Round 1: not enough games-Round 2: 39.7% · 150 games39.7Round 3: 42.5% · 201 games (strongest round)42.5Round 4: 42.2% · 213 games42.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.0% | 45.8% | 13,025 | Round 1: 46.4% · 112 games46.4Round 2: 45.1% · 155 games45.1Round 3: 45.7% · 199 games45.7Round 4: 46.5% · 193 games (strongest round)46.5 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.9% | 45.8% | 12,747 | Round 1: not enough games-Round 2: 46.9% · 150 games (strongest round)46.9Round 3: 42.0% · 150 games42.0Round 4: 42.1% · 150 games42.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.7% | 46.9% | 11,003 | Round 1: 48.7% · 131 games48.7Round 2: 49.0% · 188 games49.0Round 3: 49.5% · 173 games49.5Round 4: 49.6% · 168 games (strongest round)49.6 |
| 13 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.7% | 45.6% | 10,866 | Round 1: 39.8% · 115 games39.8Round 2: 42.6% · 114 games42.6Round 3: 44.9% · 123 games (strongest round)44.9Round 4: 39.7% · 103 games39.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.6% | 45.5% | 10,563 | Round 1: not enough games-Round 2: 46.3% · 150 games46.3Round 3: 44.8% · 150 games44.8Round 4: 46.9% · 150 games (strongest round)46.9 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.6% | 45.7% | 10,486 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 47.5% · 150 games (strongest round)47.5Round 4: 46.4% · 150 games46.4 |
| 14 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.5% | 45.0% | 9,704 | Round 1: 41.8% · 150 games41.8Round 2: 41.6% · 150 games41.6Round 3: 42.3% · 150 games (strongest round)42.3Round 4: 38.2% · 150 games38.2 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.4% | 44.0% | 9,415 | Round 1: 44.1% · 150 games (strongest round)44.1Round 2: 42.5% · 150 games42.5Round 3: 43.4% · 150 games43.4Round 4: 39.9% · 150 games39.9 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.4% | 46.8% | 8,875 | Round 1: 45.5% · 142 games45.5Round 2: 46.2% · 183 games46.2Round 3: 47.0% · 169 games (strongest round)47.0Round 4: 45.9% · 163 games45.9 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.3% | 44.9% | 8,652 | Round 1: not enough games-Round 2: 43.9% · 150 games43.9Round 3: 44.5% · 150 games (strongest round)44.5Round 4: 42.8% · 150 games42.8 |
| 15 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 1.3% | 44.0% | 8,308 | Round 1: 39.5% · 110 games39.5Round 2: 42.0% · 150 games42.0Round 3: 42.3% · 150 games42.3Round 4: 43.7% · 150 games (strongest round)43.7 |
| 16 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 1.2% | 44.2% | 7,826 | Round 1: 42.5% · 150 games42.5Round 2: 44.9% · 150 games44.9Round 3: 47.4% · 150 games (strongest round)47.4Round 4: 44.4% · 150 games44.4 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.1% | 46.3% | 7,058 | Round 1: not enough games-Round 2: 41.9% · 150 games41.9Round 3: 47.9% · 150 games (strongest round)47.9Round 4: 46.7% · 150 games46.7 |
| 17 | Omni SoulGain 3 random Dragon Souls. | | 1.0% | 47.9% | 6,334 | Round 1: 50.0% · 136 games (strongest round)50.0Round 2: 48.7% · 135 games48.7Round 3: 48.4% · 150 games48.4Round 4: 47.2% · 146 games47.2 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.9% | 43.7% | 6,047 | Round 1: 47.3% · 150 games (strongest round)47.3Round 2: 43.4% · 150 games43.4Round 3: 39.6% · 150 games39.6Round 4: 41.5% · 150 games41.5 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.9% | 46.1% | 5,984 | Round 1: not enough games-Round 2: 42.1% · 138 games (strongest round)42.1Round 3: 38.4% · 150 games38.4Round 4: not enough games- |
| 19 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.8% | 46.6% | 4,977 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 46.8% · 150 games46.8Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 46.0% | 4,437 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.7% | 45.0% | 4,307 | Round 1: 41.1% · 143 games (strongest round)41.1Round 2: not enough games-Round 3: 38.7% · 125 games38.7Round 4: 38.5% · 118 games38.5 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | | 0.5% | 44.2% | 3,411 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 20 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 47.9% | 3,144 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.0% · 150 games44.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 6.8% | 42.5% | 44,317 | Round 1: 42.4% · 531 games42.4Round 2: 43.3% · 533 games43.3Round 3: 43.4% · 693 games (strongest round)43.4Round 4: 39.9% · 614 games39.9 |
| 21 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 6.7% | 41.9% | 44,054 | Round 1: 42.1% · 351 games42.1Round 2: 39.8% · 390 games39.8Round 3: 41.7% · 438 games41.7Round 4: 45.7% · 379 games (strongest round)45.7 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 6.6% | 42.4% | 43,003 | Round 1: 39.4% · 454 games39.4Round 2: 39.2% · 398 games39.2Round 3: 43.9% · 431 games (strongest round)43.9Round 4: 41.5% · 418 games41.5 |
| RecursionGain 60 Ability Haste. | | 6.1% | 42.8% | 39,941 | Round 1: 41.0% · 388 games41.0Round 2: 43.6% · 372 games43.6Round 3: 44.0% · 392 games (strongest round)44.0Round 4: 40.9% · 406 games40.9 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 6.1% | 42.8% | 39,818 | Round 1: 43.9% · 158 games43.9Round 2: 44.6% · 411 games44.6Round 3: 44.8% · 531 games (strongest round)44.8Round 4: 42.6% · 416 games42.6 |
| 22 | EurekaGain Ability Haste equal to 30% Ability Power. | | 5.9% | 43.2% | 38,899 | Round 1: 45.4% · 331 games45.4Round 2: 42.4% · 329 games42.4Round 3: 47.4% · 397 games (strongest round)47.4Round 4: 46.9% · 347 games46.9 |
| Trusty WeaponStriking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship. | | 4.1% | 42.3% | 26,611 | Round 1: 43.1% · 160 games43.1Round 2: 46.4% · 459 games (strongest round)46.4Round 3: 40.2% · 446 games40.2Round 4: 37.9% · 371 games37.9 |
| 23 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 3.8% | 43.6% | 24,779 | Round 1: 44.6% · 348 games44.6Round 2: 46.8% · 350 games46.8Round 3: 44.6% · 341 games44.6Round 4: 52.9% · 309 games (strongest round)52.9 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 3.8% | 43.2% | 24,671 | Round 1: 40.0% · 244 games40.0Round 2: 41.1% · 246 games41.1Round 3: 45.4% · 299 games (strongest round)45.4Round 4: 42.4% · 283 games42.4 |
| Adaptive WardStriking an enemy champion with grants you 7-12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. | | 3.7% | 42.2% | 24,026 | Round 1: 42.2% · 150 games (strongest round)42.2Round 2: 39.4% · 335 games39.4Round 3: 42.0% · 365 games42.0Round 4: 38.2% · 358 games38.2 |
| 24 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.4% | 43.1% | 22,487 | Round 1: 37.5% · 240 games37.5Round 2: 41.8% · 245 games41.8Round 3: 45.1% · 247 games (strongest round)45.1Round 4: 44.2% · 169 games44.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 3.2% | 43.5% | 21,190 | Round 1: 44.1% · 150 games44.1Round 2: 46.8% · 261 games (strongest round)46.8Round 3: 46.6% · 330 games46.6Round 4: 45.8% · 311 games45.8 |
| 25 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 2.9% | 41.9% | 18,956 | Round 1: 41.9% · 299 games (strongest round)41.9Round 2: 38.2% · 288 games38.2Round 3: not enough games-Round 4: not enough games- |
| Bread And JamYour gains 100 Ability Haste. | | 2.8% | 41.6% | 18,411 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.1% · 325 games41.1Round 4: 43.2% · 350 games (strongest round)43.2 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.6% | 43.1% | 17,271 | Round 1: 44.1% · 183 games44.1Round 2: 46.4% · 150 games46.4Round 3: 43.1% · 161 games43.1Round 4: 46.9% · 150 games (strongest round)46.9 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 2.6% | 43.1% | 16,748 | Round 1: 44.9% · 150 games44.9Round 2: 45.0% · 203 games45.0Round 3: 45.8% · 284 games (strongest round)45.8Round 4: 40.2% · 272 games40.2 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.4% | 43.0% | 15,627 | Round 1: 38.4% · 413 games38.4Round 2: 44.3% · 150 games (strongest round)44.3Round 3: not enough games-Round 4: not enough games- |
| 27 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.2% | 41.4% | 14,680 | Round 1: 41.3% · 167 games41.3Round 2: 43.4% · 151 games (strongest round)43.4Round 3: 40.8% · 150 games40.8Round 4: 43.4% · 150 games43.4 |
| 28 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.0% | 42.1% | 13,284 | Round 1: 43.4% · 152 games43.4Round 2: 42.9% · 153 games42.9Round 3: 42.4% · 169 games42.4Round 4: 45.1% · 169 games (strongest round)45.1 |
| 29 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 2.0% | 40.4% | 12,836 | Round 1: 40.2% · 150 games40.2Round 2: 39.6% · 150 games39.6Round 3: 39.6% · 150 games39.6Round 4: 42.1% · 150 games (strongest round)42.1 |
| Bread And ButterYour gains 100 Ability Haste. | | 1.9% | 40.5% | 12,468 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.4% · 196 games (strongest round)41.4Round 4: 39.9% · 228 games39.9 |
| 30 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 1.8% | 42.4% | 11,967 | Round 1: 41.5% · 150 games41.5Round 2: 45.1% · 150 games (strongest round)45.1Round 3: 43.3% · 150 games43.3Round 4: 43.4% · 150 games43.4 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.8% | 41.6% | 11,707 | Round 1: 42.6% · 150 games42.6Round 2: 44.0% · 150 games44.0Round 3: 47.4% · 198 games47.4Round 4: 48.8% · 150 games (strongest round)48.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.7% | 43.5% | 10,872 | Round 1: 42.3% · 205 games42.3Round 2: 41.7% · 150 games41.7Round 3: 44.0% · 157 games (strongest round)44.0Round 4: 40.6% · 150 games40.6 |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.5% | 43.5% | 10,020 | Round 1: 44.3% · 150 games (strongest round)44.3Round 2: 42.9% · 150 games42.9Round 3: 39.5% · 152 games39.5Round 4: 42.7% · 150 games42.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 41.9% | 8,937 | Round 1: 42.4% · 150 games42.4Round 2: 39.9% · 150 games39.9Round 3: 40.9% · 150 games40.9Round 4: 43.2% · 150 games (strongest round)43.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.4% | 42.7% | 8,922 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.0% · 203 games42.0Round 4: 42.1% · 176 games (strongest round)42.1 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 1.3% | 43.6% | 8,556 | Round 1: 42.1% · 150 games42.1Round 2: 39.9% · 150 games39.9Round 3: 44.6% · 150 games (strongest round)44.6Round 4: 41.6% · 157 games41.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 1.2% | 42.8% | 7,674 | Round 1: 42.3% · 114 games42.3Round 2: not enough games-Round 3: 40.4% · 150 games40.4Round 4: 42.6% · 150 games (strongest round)42.6 |
| 33 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 1.2% | 39.2% | 7,635 | Round 1: 35.7% · 142 games35.7Round 2: 37.8% · 136 games37.8Round 3: 37.5% · 150 games37.5Round 4: 41.9% · 132 games (strongest round)41.9 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.9% | 40.7% | 5,878 | Round 1: not enough games-Round 2: 47.4% · 150 games47.4Round 3: 50.0% · 150 games (strongest round)50.0Round 4: 44.6% · 150 games44.6 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 0.8% | 42.4% | 5,328 | Round 1: 46.1% · 138 games (strongest round)46.1Round 2: 45.1% · 144 games45.1Round 3: 41.9% · 150 games41.9Round 4: 44.1% · 150 games44.1 |
| 34 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 0.8% | 42.2% | 5,190 | Round 1: 41.2% · 137 games41.2Round 2: 40.7% · 104 games40.7Round 3: 41.7% · 115 games (strongest round)41.7Round 4: 40.3% · 148 games40.3 |
| 35 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.8% | 43.3% | 4,974 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.7% | 41.3% | 4,839 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.7% | 42.1% | 4,733 | Round 1: 42.2% · 212 games42.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.7% | 42.4% | 4,400 | Round 1: 42.2% · 150 games42.2Round 2: 46.4% · 134 games (strongest round)46.4Round 3: 43.3% · 148 games43.3Round 4: 46.4% · 150 games46.4 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 42.5% | 4,351 | Round 1: not enough games-Round 2: not enough games-Round 3: 37.2% · 150 games37.2Round 4: 40.2% · 150 games (strongest round)40.2 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.6% | 43.5% | 4,173 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 42.4% | 4,064 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.1% · 111 games (strongest round)47.1Round 4: 43.5% · 118 games43.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.6% | 40.8% | 4,050 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 0.5% | 42.4% | 3,417 | Round 1: 46.3% · 150 games (strongest round)46.3Round 2: 44.7% · 146 games44.7Round 3: not enough games-Round 4: not enough games- |
| 37 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.4% | 45.2% | 2,942 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 44.0% | 2,901 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.4% | 45.2% | 2,692 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.4% | 41.1% | 2,691 | Round 1: 42.8% · 117 games42.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blunt ForceGain 20% Attack Damage. | | 0.3% | 42.1% | 2,016 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 41.9% | 1,930 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 0.3% | 44.6% | 1,838 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 46.3% | 1,480 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 40.8% | 1,470 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 0.2% | 35.7% | 1,393 | Round 1: 46.8% · 127 games46.8Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 43.3% | 1,230 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.2% | 50.4% | 1,066 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 0.1% | 37.1% | 895 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 37.1% | 774 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 42.5% | 678 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 45.2% | 648 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 40.9% | 504 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.1% | 45.0% | 411 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | <0.1% | 33.3% | 84 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |