| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SSS | 15.2% | 51.6% | 208,479 | Round 1: 55.0% · 1,836 games (strongest round)55.0Round 2: 51.5% · 1,943 games51.5Round 3: 52.1% · 2,006 games52.1Round 4: 51.9% · 1,638 games51.9 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 19.5% | 48.5% | 266,209 | Round 1: 48.3% · 3,376 games48.3Round 2: 49.7% · 3,291 games (strongest round)49.7Round 3: 48.9% · 3,203 games48.9Round 4: 49.0% · 681 games49.0 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | SS | 18.7% | 48.8% | 255,132 | Round 1: 49.7% · 2,224 games49.7Round 2: 48.1% · 1,838 games48.1Round 3: 50.9% · 1,748 games (strongest round)50.9Round 4: 48.1% · 1,433 games48.1 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 18.0% | 51.5% | 246,361 | Round 1: 53.9% · 2,804 games53.9Round 2: 52.0% · 2,768 games52.0Round 3: 54.5% · 2,744 games (strongest round)54.5Round 4: 53.1% · 2,658 games53.1 |
| DeftGain 60% Attack Speed. | SS | 12.6% | 49.4% | 172,608 | Round 1: 50.6% · 753 games50.6Round 2: 50.8% · 2,010 games50.7Round 3: 52.1% · 2,051 games (strongest round)52.1Round 4: 49.9% · 1,962 games49.9 |
| 2 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | SS | 9.6% | 49.4% | 131,404 | Round 1: 51.7% · 1,357 games (strongest round)51.7Round 2: 48.0% · 1,318 games48.0Round 3: 51.2% · 1,339 games51.2Round 4: 50.4% · 1,062 games50.4 |
| Scopier WeaponsGain 150 Attack Range. | S | 13.5% | 50.0% | 185,169 | Round 1: 52.1% · 2,516 games52.1Round 2: 53.0% · 2,346 games (strongest round)53.0Round 3: 50.1% · 2,312 games50.1Round 4: 50.5% · 2,259 games50.5 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 13.5% | 53.2% | 184,074 | Round 1: 54.2% · 1,844 games54.2Round 2: 55.8% · 1,851 games (strongest round)55.8Round 3: 53.1% · 2,020 games53.1Round 4: 51.9% · 2,173 games51.9 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | S | 13.2% | 49.2% | 180,513 | Round 1: 49.5% · 2,319 games49.5Round 2: 49.6% · 2,108 games49.6Round 3: 50.1% · 1,960 games (strongest round)50.1Round 4: 47.3% · 1,848 games47.3 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | S | 13.1% | 48.8% | 179,139 | Round 1: 48.2% · 2,164 games48.2Round 2: 48.1% · 2,086 games48.1Round 3: 51.4% · 2,129 games (strongest round)51.3Round 4: 49.0% · 2,153 games49.0 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | S | 8.6% | 51.0% | 117,577 | Round 1: 52.5% · 672 games52.5Round 2: 52.8% · 1,630 games52.8Round 3: 53.5% · 1,708 games (strongest round)53.5Round 4: 51.0% · 1,382 games51.0 |
| 3 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | S | 8.0% | 51.9% | 108,978 | Round 1: 54.2% · 1,204 games (strongest round)54.2Round 2: 53.4% · 1,295 games53.4Round 3: 54.0% · 1,360 games54.0Round 4: 51.9% · 1,159 games51.9 |
| 4 | Scopiest WeaponsGain 250 Attack Range. | S | 7.8% | 50.8% | 106,026 | Round 1: 50.6% · 1,338 games50.6Round 2: 52.8% · 1,326 games (strongest round)52.8Round 3: 52.0% · 1,494 games51.9Round 4: 50.1% · 1,200 games50.1 |
| 5 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | S | 7.2% | 52.9% | 98,016 | Round 1: 56.1% · 826 games56.1Round 2: 56.3% · 870 games (strongest round)56.3Round 3: 55.8% · 990 games55.8Round 4: 53.4% · 846 games53.4 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 10.5% | 50.3% | 143,204 | Round 1: 51.0% · 1,449 games51.0Round 2: 51.5% · 917 games51.5Round 3: 49.5% · 1,139 games49.5Round 4: 51.8% · 1,104 games (strongest round)51.8 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 9.6% | 48.7% | 130,703 | Round 1: 48.1% · 1,587 games48.1Round 2: 48.4% · 1,276 games48.4Round 3: 51.0% · 1,311 games (strongest round)51.0Round 4: 48.0% · 1,122 games48.0 |
| Blunt ForceGain 20% Attack Damage. | | 6.9% | 51.8% | 95,008 | Round 1: 56.1% · 377 games (strongest round)56.1Round 2: 52.3% · 986 games52.3Round 3: 50.9% · 1,131 games50.9Round 4: 54.2% · 1,083 games54.2 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 6.5% | 50.8% | 88,795 | Round 1: 53.3% · 341 games53.3Round 2: 55.7% · 1,013 games (strongest round)55.7Round 3: 52.1% · 1,163 games52.1Round 4: 51.0% · 1,143 games51.0 |
| Scoped WeaponsGain 75 Attack Range. | | 6.0% | 48.3% | 82,290 | Round 1: 50.0% · 413 games (strongest round)50.0Round 2: 50.0% · 1,076 games50.0Round 3: 49.1% · 1,254 games49.1Round 4: 49.6% · 1,205 games49.6 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 6.0% | 48.7% | 81,769 | Round 1: 49.3% · 372 games (strongest round)49.3Round 2: 48.4% · 664 games48.4Round 3: 47.6% · 635 games47.6Round 4: 46.9% · 150 games46.9 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 5.1% | 50.9% | 69,885 | Round 1: 52.1% · 405 games (strongest round)52.1Round 2: 50.2% · 979 games50.2Round 3: 49.1% · 1,165 games49.1Round 4: 49.7% · 1,048 games49.7 |
| 6 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 5.0% | 48.4% | 67,750 | Round 1: 49.5% · 633 games (strongest round)49.5Round 2: 48.4% · 704 games48.4Round 3: 49.3% · 654 games49.3Round 4: 48.4% · 545 games48.4 |
| It's CriticalGain 50% Crit chance. | | 4.9% | 48.4% | 66,765 | Round 1: 51.3% · 885 games (strongest round)51.3Round 2: 49.4% · 704 games49.4Round 3: 48.3% · 563 games48.3Round 4: 50.0% · 435 games50.0 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 4.9% | 48.6% | 66,453 | Round 1: 48.0% · 608 games48.0Round 2: 46.5% · 645 games46.5Round 3: 48.9% · 612 games48.9Round 4: 51.2% · 649 games (strongest round)51.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.4% | 49.4% | 60,043 | Round 1: 49.7% · 603 games49.7Round 2: 45.2% · 534 games45.2Round 3: 48.9% · 496 games48.9Round 4: 52.3% · 575 games (strongest round)52.3 |
| 7 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.3% | 51.2% | 58,650 | Round 1: 51.0% · 451 games51.0Round 2: 53.7% · 551 games (strongest round)53.7Round 3: 50.5% · 670 games50.5Round 4: 53.1% · 643 games53.1 |
| Transmute: GoldGain a random Gold Augment. | | 4.0% | 48.8% | 54,273 | Round 1: 47.3% · 267 games47.3Round 2: 51.7% · 477 games (strongest round)51.7Round 3: 50.5% · 581 games50.5Round 4: 50.8% · 571 games50.8 |
| Weapon of Destiny Best with Serpent's Fang+14.7 | | 3.8% | 52.4% | 52,410 | Round 1: 53.7% · 1,103 games53.7Round 2: 51.7% · 866 games51.7Round 3: 54.5% · 110 games (strongest round)54.5Round 4: not enough games- |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 3.7% | 48.4% | 51,151 | Round 1: 51.0% · 153 games51.0Round 2: 51.0% · 508 games51.0Round 3: 53.1% · 618 games (strongest round)53.1Round 4: 47.6% · 612 games47.6 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 3.7% | 49.9% | 50,545 | Round 1: 51.1% · 168 games51.1Round 2: 51.7% · 450 games51.7Round 3: 51.8% · 526 games (strongest round)51.8Round 4: 49.4% · 476 games49.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.2% | 51.8% | 43,911 | Round 1: 51.6% · 163 games51.6Round 2: 54.9% · 408 games (strongest round)54.9Round 3: 50.8% · 408 games50.8Round 4: 52.7% · 422 games52.7 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.2% | 51.2% | 43,336 | Round 1: 59.1% · 345 games (strongest round)59.1Round 2: 51.9% · 387 games51.8Round 3: 55.8% · 415 games55.8Round 4: 52.6% · 410 games52.6 |
| Warlock JuiceboxGain ? Omnivamp. | | 3.2% | 49.8% | 43,130 | Round 1: 49.3% · 335 games49.3Round 2: 52.3% · 364 games (strongest round)52.3Round 3: 51.1% · 412 games51.1Round 4: 46.2% · 577 games46.2 |
| 9 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 49.8% | 36,711 | Round 1: 51.3% · 372 games51.3Round 2: 52.7% · 309 games (strongest round)52.7Round 3: 49.1% · 369 games49.1Round 4: 47.6% · 339 games47.6 |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 50.8% | 36,055 | Round 1: not enough games-Round 2: 46.3% · 267 games46.3Round 3: 53.4% · 350 games (strongest round)53.4Round 4: 46.2% · 384 games46.2 |
| 10 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 2.4% | 55.2% | 33,180 | Round 1: 54.2% · 311 games54.2Round 2: 55.8% · 276 games (strongest round)55.8Round 3: 52.4% · 180 games52.3Round 4: 50.6% · 150 games50.6 |
| 11 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.2% | 55.9% | 30,410 | Round 1: 58.6% · 465 games (strongest round)58.6Round 2: 53.6% · 431 games53.6Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 2.2% | 52.4% | 29,858 | Round 1: 55.3% · 654 games (strongest round)55.3Round 2: 53.0% · 558 games53.0Round 3: not enough games-Round 4: not enough games- |
| 12 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.1% | 50.1% | 29,279 | Round 1: 54.5% · 670 games (strongest round)54.5Round 2: 50.4% · 584 games50.4Round 3: not enough games-Round 4: not enough games- |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.0% | 51.4% | 27,551 | Round 1: 50.5% · 150 games50.4Round 2: 51.0% · 419 games50.9Round 3: 50.7% · 475 games50.7Round 4: 52.7% · 463 games (strongest round)52.7 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.7% | 50.8% | 23,612 | Round 1: 52.6% · 150 games (strongest round)52.6Round 2: 52.1% · 283 games52.1Round 3: 51.5% · 356 games51.5Round 4: 51.6% · 332 games51.6 |
| 13 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.6% | 53.4% | 21,222 | Round 1: 55.2% · 229 games (strongest round)55.2Round 2: 52.9% · 183 games52.8Round 3: 54.3% · 226 games54.3Round 4: 52.4% · 184 games52.3 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 50.4% | 18,585 | Round 1: not enough games-Round 2: 57.6% · 158 games57.6Round 3: 59.2% · 202 games (strongest round)59.2Round 4: 51.5% · 214 games51.5 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.4% | 49.1% | 18,524 | Round 1: 52.2% · 275 games (strongest round)52.2Round 2: 51.2% · 219 games51.2Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.3% | 49.1% | 17,460 | Round 1: 57.0% · 150 games (strongest round)57.0Round 2: 54.5% · 150 games54.5Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.1% | 48.7% | 14,425 | Round 1: not enough games-Round 2: 47.9% · 150 games47.9Round 3: 47.4% · 150 games47.4Round 4: 48.6% · 150 games (strongest round)48.6 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.0% | 48.7% | 13,589 | Round 1: 49.4% · 150 games (strongest round)49.4Round 2: 48.7% · 213 games48.7Round 3: 49.2% · 207 games49.2Round 4: 45.3% · 169 games45.3 |
| 14 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 54.0% | 12,253 | Round 1: 57.3% · 102 games57.3Round 2: 57.8% · 117 games57.8Round 3: 59.5% · 133 games (strongest round)59.5Round 4: 56.7% · 145 games56.7 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 0.8% | 49.4% | 11,002 | Round 1: not enough games-Round 2: 46.5% · 150 games46.5Round 3: 47.8% · 150 games (strongest round)47.8Round 4: 46.3% · 150 games46.3 |
| 15 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.7% | 52.4% | 9,732 | Round 1: 51.7% · 150 games51.7Round 2: 53.4% · 150 games (strongest round)53.4Round 3: 53.0% · 150 games53.0Round 4: 51.2% · 150 games51.2 |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 52.0% | 9,070 | Round 1: 59.2% · 150 games (strongest round)59.2Round 2: 53.3% · 150 games53.3Round 3: 57.5% · 150 games57.5Round 4: 53.8% · 150 games53.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.7% | 49.0% | 9,048 | Round 1: not enough games-Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 49.3% · 150 games49.3Round 4: 47.3% · 150 games47.3 |
| 17 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.6% | 50.1% | 8,700 | Round 1: not enough games-Round 2: 56.6% · 150 games (strongest round)56.6Round 3: 52.8% · 150 games52.8Round 4: not enough games- |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.5% | 50.8% | 6,599 | Round 1: not enough games-Round 2: 51.4% · 150 games51.4Round 3: 55.8% · 150 games (strongest round)55.8Round 4: 51.1% · 150 games51.1 |
| 18 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 51.2% | 6,591 | Round 1: 50.1% · 153 games (strongest round)50.1Round 2: 49.2% · 150 games49.2Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 49.5% | 6,337 | Round 1: not enough games-Round 2: 49.8% · 113 games (strongest round)49.8Round 3: 48.6% · 134 games48.6Round 4: 45.6% · 133 games45.6 |
| 19 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 54.6% | 3,604 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.7% · 150 games56.7 |
| 20 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 56.3% | 3,248 | Round 1: 54.3% · 104 games54.3Round 2: not enough games-Round 3: 56.4% · 130 games56.4Round 4: 58.3% · 100 games (strongest round)58.3 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 0.2% | 49.3% | 3,037 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 10.5% | 47.5% | 143,483 | Round 1: 48.2% · 5,482 games48.2Round 2: 48.9% · 197 games (strongest round)48.9Round 3: not enough games-Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 8.0% | 48.0% | 108,956 | Round 1: 51.7% · 1,409 games (strongest round)51.7Round 2: 50.6% · 979 games50.6Round 3: 50.3% · 755 games50.3Round 4: 49.1% · 572 games49.1 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 7.8% | 47.8% | 106,665 | Round 1: 50.6% · 570 games (strongest round)50.6Round 2: 47.7% · 1,478 games47.7Round 3: 48.8% · 1,582 games48.8Round 4: 49.2% · 1,389 games49.2 |
| 21 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 7.1% | 45.0% | 97,504 | Round 1: 46.7% · 840 games46.7Round 2: 43.0% · 831 games43.0Round 3: 46.9% · 821 games (strongest round)46.9Round 4: 43.6% · 706 games43.6 |
| 22 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 5.3% | 47.3% | 72,466 | Round 1: 43.4% · 709 games43.4Round 2: 46.4% · 763 games46.4Round 3: 48.5% · 776 games48.5Round 4: 49.0% · 658 games (strongest round)49.0 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 4.5% | 47.2% | 61,549 | Round 1: 47.8% · 245 games47.8Round 2: 48.8% · 564 games (strongest round)48.8Round 3: 46.3% · 603 games46.3Round 4: 48.3% · 574 games48.3 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 3.9% | 48.2% | 53,084 | Round 1: 47.8% · 604 games47.8Round 2: 50.9% · 566 games (strongest round)50.9Round 3: 49.1% · 582 games49.1Round 4: 48.7% · 674 games48.7 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.7% | 47.7% | 50,149 | Round 1: 45.0% · 185 games45.0Round 2: 49.7% · 531 games (strongest round)49.7Round 3: 44.9% · 555 games44.9Round 4: 46.5% · 513 games46.5 |
| 23 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.0% | 46.0% | 40,439 | Round 1: 47.7% · 385 games (strongest round)47.7Round 2: 46.6% · 412 games46.6Round 3: 44.3% · 410 games44.3Round 4: 47.7% · 303 games47.7 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 2.9% | 46.8% | 39,110 | Round 1: 46.4% · 393 games46.4Round 2: 48.8% · 478 games (strongest round)48.8Round 3: 46.7% · 548 games46.7Round 4: 46.6% · 712 games46.6 |
| 24 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.8% | 46.8% | 37,900 | Round 1: 46.2% · 365 games46.2Round 2: 44.0% · 381 games44.0Round 3: 46.9% · 312 games (strongest round)46.9Round 4: 45.8% · 268 games45.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.2% | 48.0% | 30,653 | Round 1: 46.5% · 244 games46.5Round 2: 49.8% · 268 games49.8Round 3: 52.4% · 257 games (strongest round)52.3Round 4: 51.2% · 246 games51.2 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.9% | 47.9% | 26,167 | Round 1: 42.7% · 351 games42.7Round 2: 47.5% · 256 games47.5Round 3: 48.0% · 289 games (strongest round)48.0Round 4: 46.2% · 317 games46.2 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.8% | 47.1% | 24,590 | Round 1: 44.7% · 135 games44.7Round 2: 49.1% · 215 games (strongest round)49.1Round 3: 46.9% · 264 games46.9Round 4: 47.2% · 276 games47.2 |
| 25 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 46.4% | 24,268 | Round 1: 44.7% · 466 games44.7Round 2: 46.0% · 203 games (strongest round)46.0Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 1.6% | 46.4% | 21,706 | Round 1: 50.4% · 991 games50.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 26 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.6% | 46.6% | 21,546 | Round 1: 46.4% · 413 games46.4Round 2: 46.8% · 425 games (strongest round)46.8Round 3: not enough games-Round 4: not enough games- |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.6% | 47.2% | 21,512 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 45.7% · 176 games45.7Round 3: 43.1% · 240 games43.1Round 4: 46.9% · 268 games46.9 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.0% | 44.4% | 13,576 | Round 1: 41.5% · 360 games41.5Round 2: 42.1% · 241 games (strongest round)42.1Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.0% | 48.1% | 13,092 | Round 1: 43.9% · 150 games43.9Round 2: 48.2% · 150 games (strongest round)48.2Round 3: 44.6% · 150 games44.6Round 4: 46.0% · 150 games46.0 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 0.9% | 44.0% | 12,211 | Round 1: 46.9% · 348 games (strongest round)46.9Round 2: 44.8% · 255 games44.8Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 0.9% | 46.7% | 12,191 | Round 1: 41.2% · 292 games41.2Round 2: 43.2% · 257 games (strongest round)43.2Round 3: not enough games-Round 4: not enough games- |
| 28 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.9% | 45.6% | 12,125 | Round 1: 43.2% · 150 games43.2Round 2: 42.8% · 150 games42.8Round 3: 44.2% · 150 games (strongest round)44.2Round 4: 43.7% · 150 games43.7 |
| Bread And JamYour gains 100 Ability Haste. | | 0.7% | 44.3% | 9,839 | Round 1: not enough games-Round 2: not enough games-Round 3: 38.4% · 225 games38.4Round 4: 45.8% · 238 games (strongest round)45.8 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.7% | 46.9% | 9,675 | Round 1: 42.8% · 150 games42.8Round 2: 46.3% · 150 games (strongest round)46.3Round 3: 45.9% · 150 games45.9Round 4: 45.3% · 150 games45.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 46.0% | 9,154 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.1% · 101 games46.1 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.7% | 45.9% | 9,125 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.2% · 158 games45.2Round 4: 47.7% · 194 games (strongest round)47.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.6% | 47.1% | 8,801 | Round 1: not enough games-Round 2: 47.2% · 150 games47.2Round 3: 50.2% · 150 games (strongest round)50.2Round 4: 49.2% · 150 games49.2 |
| 29 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 0.6% | 46.3% | 8,670 | Round 1: 46.1% · 159 games (strongest round)46.1Round 2: 45.6% · 150 games45.6Round 3: not enough games-Round 4: not enough games- |
| 30 | OverloadedUsing another Ability resets the cooldown of. | | 0.5% | 42.8% | 7,197 | Round 1: 42.0% · 150 games42.0Round 2: 43.3% · 150 games43.3Round 3: 44.7% · 143 games44.7Round 4: 46.3% · 135 games (strongest round)46.3 |
| 31 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.5% | 45.1% | 7,004 | Round 1: 49.7% · 148 games49.7Round 2: 52.1% · 117 games (strongest round)52.1Round 3: not enough games-Round 4: 48.8% · 100 games48.8 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 0.4% | 42.5% | 6,152 | Round 1: 40.9% · 106 games40.9Round 2: 41.2% · 150 games41.2Round 3: 42.8% · 150 games42.8Round 4: 42.9% · 150 games (strongest round)42.9 |
| 32 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 46.3% | 5,385 | Round 1: not enough games-Round 2: not enough games-Round 3: 48.2% · 118 games (strongest round)48.2Round 4: 43.6% · 102 games43.6 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 40.3% | 5,321 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.4% | 46.1% | 4,817 | Round 1: 44.9% · 193 games44.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.3% | 41.9% | 3,696 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.3% | 46.1% | 3,667 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.4% · 113 games46.4 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.2% | 47.3% | 3,413 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 0.2% | 42.8% | 3,362 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 45.5% | 2,916 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | EurekaGain Ability Haste equal to 30% Ability Power. | | 0.2% | 45.4% | 2,747 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.2% | 46.8% | 2,629 | Round 1: 50.2% · 111 games50.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 45.3% | 2,400 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 48.5% | 2,297 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 47.3% | 2,283 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 50.1% | 2,160 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 0.2% | 45.8% | 2,145 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.1% | 47.5% | 2,032 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 0.1% | 49.6% | 1,913 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.9% | 1,522 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 43.5% | 1,386 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 47.9% | 1,333 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 49.9% | 1,165 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 46.4% | 963 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.1% | 47.3% | 856 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | <0.1% | 44.7% | 620 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 39.9% | 501 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| RecursionGain 60 Ability Haste. | | <0.1% | 50.0% | 2 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |