| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SSS | 13.1% | 50.5% | 124,782 | Round 1: 51.9% · 1,098 games (strongest round)51.9Round 2: 50.2% · 1,128 games50.2Round 3: 50.5% · 1,209 games50.5Round 4: 51.5% · 1,001 games51.5 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 18.1% | 47.9% | 171,511 | Round 1: 47.8% · 2,288 games47.8Round 2: 49.7% · 2,157 games (strongest round)49.7Round 3: 48.9% · 2,064 games48.9Round 4: 48.2% · 469 games48.2 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | SS | 16.2% | 48.7% | 153,581 | Round 1: 48.7% · 2,027 games48.7Round 2: 49.7% · 1,911 games (strongest round)49.7Round 3: 48.0% · 1,815 games48.0Round 4: 48.8% · 1,739 games48.8 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | SS | 15.9% | 49.7% | 150,577 | Round 1: 50.9% · 1,802 games (strongest round)50.8Round 2: 49.5% · 1,673 games49.5Round 3: 50.0% · 1,610 games50.0Round 4: 48.5% · 1,541 games48.5 |
| DeftGain 60% Attack Speed. | SS | 11.1% | 49.3% | 105,638 | Round 1: 49.6% · 444 games49.6Round 2: 51.5% · 1,151 games (strongest round)51.5Round 3: 48.6% · 1,214 games48.6Round 4: 47.8% · 1,123 games47.8 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | S | 12.9% | 47.8% | 122,155 | Round 1: 45.9% · 1,624 games45.9Round 2: 48.4% · 1,482 games48.4Round 3: 49.1% · 1,288 games (strongest round)49.1Round 4: 47.7% · 1,110 games47.7 |
| Scopier WeaponsGain 150 Attack Range. | S | 12.2% | 48.7% | 115,990 | Round 1: 48.9% · 1,608 games48.9Round 2: 50.3% · 1,380 games50.3Round 3: 49.1% · 1,352 games49.1Round 4: 50.4% · 1,440 games (strongest round)50.4 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 10.3% | 52.0% | 98,016 | Round 1: 52.4% · 986 games52.4Round 2: 50.6% · 1,037 games50.6Round 3: 53.9% · 1,057 games (strongest round)53.9Round 4: 50.5% · 1,111 games50.5 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | S | 8.6% | 47.9% | 82,016 | Round 1: 48.4% · 376 games48.4Round 2: 48.7% · 742 games48.7Round 3: 45.3% · 703 games45.3Round 4: 49.7% · 150 games (strongest round)49.7 |
| Blunt ForceGain 20% Attack Damage. | S | 8.0% | 50.8% | 76,363 | Round 1: 52.6% · 289 games52.6Round 2: 53.2% · 818 games (strongest round)53.2Round 3: 50.5% · 850 games50.5Round 4: 50.2% · 790 games50.2 |
| 2 | Scopiest WeaponsGain 250 Attack Range. | S | 7.6% | 49.2% | 72,343 | Round 1: 50.2% · 875 games (strongest round)50.2Round 2: 48.1% · 938 games48.1Round 3: 47.0% · 986 games47.0Round 4: 49.2% · 852 games49.2 |
| 3 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | S | 6.8% | 51.0% | 64,543 | Round 1: 52.2% · 572 games52.2Round 2: 53.5% · 643 games (strongest round)53.5Round 3: 53.3% · 666 games53.3Round 4: 50.6% · 644 games50.6 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.8% | 48.8% | 83,472 | Round 1: 49.8% · 836 games49.8Round 2: 50.4% · 534 games50.4Round 3: 51.2% · 538 games (strongest round)51.2Round 4: 48.2% · 628 games48.2 |
| THRASHEmpower! | | 7.8% | 47.2% | 73,694 | Round 1: 47.9% · 3,099 games47.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 6.1% | 50.1% | 57,944 | Round 1: 51.4% · 746 games (strongest round)51.4Round 2: 49.2% · 700 games49.2Round 3: 51.4% · 570 games51.4Round 4: 50.2% · 592 games50.2 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 5.9% | 48.4% | 56,132 | Round 1: 48.3% · 265 games48.3Round 2: 46.5% · 745 games46.5Round 3: 49.8% · 789 games49.8Round 4: 50.4% · 691 games (strongest round)50.4 |
| Scoped WeaponsGain 75 Attack Range. | | 5.8% | 47.2% | 55,510 | Round 1: 47.3% · 271 games47.3Round 2: 52.0% · 685 games (strongest round)52.0Round 3: 47.4% · 822 games47.4Round 4: 48.0% · 824 games48.0 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 5.8% | 49.9% | 54,696 | Round 1: 54.3% · 247 games (strongest round)54.3Round 2: 51.9% · 671 games51.8Round 3: 49.0% · 779 games48.9Round 4: 46.5% · 728 games46.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 5.6% | 47.2% | 53,374 | Round 1: 51.2% · 715 games (strongest round)51.2Round 2: 44.5% · 454 games44.5Round 3: 46.2% · 366 games46.2Round 4: 45.2% · 293 games45.2 |
| 4 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 5.6% | 48.0% | 52,907 | Round 1: 47.6% · 664 games47.6Round 2: 48.4% · 673 games48.4Round 3: 49.3% · 774 games (strongest round)49.3Round 4: 47.2% · 619 games47.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.2% | 47.6% | 49,781 | Round 1: 44.8% · 637 games44.8Round 2: 44.9% · 487 games44.9Round 3: 50.5% · 497 games (strongest round)50.5Round 4: 49.1% · 450 games49.1 |
| 5 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 5.2% | 47.6% | 48,967 | Round 1: 48.2% · 472 games48.2Round 2: 50.8% · 557 games (strongest round)50.8Round 3: 49.9% · 559 games49.9Round 4: 47.4% · 491 games47.4 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 5.2% | 47.6% | 48,957 | Round 1: 50.9% · 203 games50.9Round 2: 49.3% · 585 games49.3Round 3: 47.7% · 701 games47.7Round 4: 51.6% · 663 games (strongest round)51.6 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.9% | 49.5% | 46,683 | Round 1: 52.5% · 311 games (strongest round)52.5Round 2: 51.5% · 763 games51.5Round 3: 50.8% · 698 games50.8Round 4: 48.3% · 582 games48.3 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.4% | 52.0% | 41,429 | Round 1: 55.0% · 150 games (strongest round)55.0Round 2: 49.5% · 405 games49.5Round 3: 53.0% · 495 games53.0Round 4: 50.8% · 557 games50.8 |
| 6 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 4.2% | 50.0% | 40,076 | Round 1: 49.7% · 442 games49.7Round 2: 48.9% · 447 games48.9Round 3: 51.5% · 417 games (strongest round)51.5Round 4: 50.1% · 319 games50.1 |
| 7 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 4.2% | 53.0% | 39,879 | Round 1: 55.1% · 248 games (strongest round)55.1Round 2: 55.0% · 198 games54.9Round 3: 51.8% · 254 games51.8Round 4: 49.7% · 212 games49.7 |
| Transmute: GoldGain a random Gold Augment. | | 3.8% | 47.5% | 35,855 | Round 1: 48.4% · 186 games (strongest round)48.4Round 2: 44.8% · 314 games44.8Round 3: 46.7% · 344 games46.7Round 4: 44.4% · 401 games44.4 |
| Weapon of Destiny Best with The Collector+10.3 | | 3.4% | 53.9% | 31,967 | Round 1: 53.4% · 756 games53.4Round 2: 56.0% · 512 games (strongest round)56.0Round 3: not enough games-Round 4: not enough games- |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.2% | 47.2% | 30,384 | Round 1: 47.6% · 262 games (strongest round)47.6Round 2: 43.9% · 363 games43.9Round 3: 46.4% · 361 games46.4Round 4: 46.4% · 389 games46.4 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 3.0% | 49.1% | 28,764 | Round 1: 51.5% · 176 games51.4Round 2: 46.1% · 487 games46.1Round 3: 52.5% · 490 games (strongest round)52.5Round 4: 48.0% · 374 games48.0 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 3.0% | 47.3% | 28,761 | Round 1: 48.5% · 150 games48.5Round 2: 45.6% · 432 games45.6Round 3: 47.5% · 485 games47.4Round 4: 49.5% · 476 games (strongest round)49.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 2.9% | 48.2% | 27,416 | Round 1: 50.1% · 261 games (strongest round)50.1Round 2: 44.9% · 261 games44.9Round 3: 46.0% · 219 games46.0Round 4: 45.8% · 220 games45.8 |
| RecursionGain 60 Ability Haste. | | 2.8% | 47.3% | 26,478 | Round 1: 51.6% · 297 games51.6Round 2: 51.9% · 273 games (strongest round)51.9Round 3: 48.4% · 260 games48.4Round 4: 46.6% · 194 games46.6 |
| 8 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 48.0% | 25,363 | Round 1: 46.8% · 289 games46.8Round 2: 52.3% · 214 games (strongest round)52.3Round 3: 46.0% · 277 games46.0Round 4: 50.9% · 224 games50.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.6% | 49.8% | 24,638 | Round 1: not enough games-Round 2: 52.6% · 221 games (strongest round)52.6Round 3: 49.3% · 246 games49.3Round 4: 47.9% · 230 games47.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.5% | 49.2% | 23,741 | Round 1: 47.1% · 150 games47.1Round 2: 48.3% · 254 games (strongest round)48.3Round 3: 47.8% · 292 games47.8Round 4: 47.4% · 301 games47.4 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.4% | 49.5% | 22,909 | Round 1: 50.5% · 291 games (strongest round)50.5Round 2: 45.0% · 273 games45.0Round 3: not enough games-Round 4: not enough games- |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.1% | 49.9% | 19,659 | Round 1: 52.7% · 150 games52.7Round 2: 53.2% · 150 games (strongest round)53.2Round 3: not enough games-Round 4: not enough games- |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.0% | 52.2% | 19,354 | Round 1: 56.3% · 323 games (strongest round)56.3Round 2: 51.0% · 331 games51.0Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.9% | 49.4% | 18,034 | Round 1: 52.5% · 356 games (strongest round)52.5Round 2: 48.6% · 296 games48.6Round 3: not enough games-Round 4: not enough games- |
| 10 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.9% | 54.0% | 18,024 | Round 1: 49.6% · 178 games49.6Round 2: 53.1% · 188 games (strongest round)53.1Round 3: 47.4% · 155 games47.4Round 4: 51.5% · 152 games51.5 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.9% | 50.5% | 17,757 | Round 1: 54.8% · 114 games (strongest round)54.8Round 2: 52.4% · 174 games52.4Round 3: 51.9% · 202 games51.9Round 4: 50.9% · 242 games50.9 |
| 11 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 1.8% | 50.1% | 16,747 | Round 1: 53.2% · 389 games (strongest round)53.2Round 2: 49.9% · 358 games49.9Round 3: not enough games-Round 4: not enough games- |
| 12 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.7% | 48.6% | 16,264 | Round 1: 48.3% · 340 games48.3Round 2: 50.3% · 289 games (strongest round)50.3Round 3: not enough games-Round 4: not enough games- |
| 13 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.6% | 52.0% | 14,990 | Round 1: 47.9% · 150 games47.9Round 2: 47.1% · 150 games47.1Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 48.7% · 150 games48.7 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.5% | 50.2% | 14,520 | Round 1: 49.5% · 150 games49.5Round 2: 53.9% · 192 games (strongest round)53.9Round 3: 51.1% · 203 games51.1Round 4: 51.1% · 215 games51.1 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 50.4% | 12,842 | Round 1: not enough games-Round 2: 52.7% · 150 games52.7Round 3: 54.3% · 150 games (strongest round)54.3Round 4: 49.3% · 157 games49.3 |
| 14 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.3% | 48.5% | 12,359 | Round 1: 49.8% · 150 games49.8Round 2: 47.5% · 150 games47.4Round 3: 51.0% · 166 games51.0Round 4: 52.1% · 155 games (strongest round)52.1 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.2% | 48.1% | 11,558 | Round 1: 44.1% · 100 games44.1Round 2: 43.1% · 155 games43.1Round 3: 42.8% · 197 games42.8Round 4: 47.3% · 174 games (strongest round)47.3 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.2% | 48.8% | 11,417 | Round 1: not enough games-Round 2: 46.4% · 150 games46.4Round 3: 50.2% · 159 games (strongest round)50.2Round 4: 48.5% · 184 games48.5 |
| 15 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 1.1% | 53.8% | 10,480 | Round 1: 56.6% · 150 games (strongest round)56.6Round 2: 53.6% · 150 games53.6Round 3: 51.7% · 150 games51.7Round 4: 49.5% · 146 games49.5 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.0% | 47.6% | 9,930 | Round 1: 47.1% · 136 games47.1Round 2: 48.4% · 151 games (strongest round)48.4Round 3: 46.4% · 150 games46.4Round 4: 41.4% · 150 games41.4 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 47.1% | 8,204 | Round 1: not enough games-Round 2: 47.7% · 132 games47.7Round 3: 48.3% · 124 games (strongest round)48.3Round 4: 44.9% · 150 games44.9 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.9% | 49.1% | 8,140 | Round 1: not enough games-Round 2: 53.3% · 144 games (strongest round)53.3Round 3: 51.3% · 150 games51.3Round 4: 50.5% · 150 games50.5 |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 50.9% | 7,953 | Round 1: 49.0% · 144 games49.0Round 2: 53.0% · 150 games52.9Round 3: 54.4% · 150 games (strongest round)54.4Round 4: 50.0% · 150 games50.0 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.8% | 47.9% | 7,899 | Round 1: not enough games-Round 2: 42.7% · 150 games42.7Round 3: 42.9% · 150 games (strongest round)42.9Round 4: 42.5% · 150 games42.5 |
| 17 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.8% | 49.7% | 7,835 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 50.6% | 6,879 | Round 1: not enough games-Round 2: 40.0% · 150 games40.0Round 3: 44.8% · 150 games (strongest round)44.8Round 4: not enough games- |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.7% | 47.6% | 6,270 | Round 1: not enough games-Round 2: 44.8% · 150 games (strongest round)44.8Round 3: 44.0% · 150 games44.0Round 4: 42.2% · 146 games42.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.7% | 48.2% | 6,178 | Round 1: not enough games-Round 2: 45.5% · 150 games (strongest round)45.5Round 3: 45.0% · 150 games45.0Round 4: 43.4% · 150 games43.4 |
| 19 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.6% | 51.3% | 5,912 | Round 1: 50.5% · 134 games50.5Round 2: 51.8% · 148 games51.8Round 3: 53.6% · 149 games53.6Round 4: 55.3% · 129 games (strongest round)55.3 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.6% | 48.0% | 5,352 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.1% · 100 games46.1Round 4: 47.4% · 116 games (strongest round)47.3 |
| 20 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 50.0% | 4,844 | Round 1: 47.2% · 150 games (strongest round)47.2Round 2: 44.0% · 150 games44.0Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 49.3% | 4,399 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 53.2% · 101 games53.2 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.4% | 47.6% | 3,507 | Round 1: 49.3% · 122 games49.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 21 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 50.1% | 3,081 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 11.6% | 46.9% | 110,307 | Round 1: 46.2% · 949 games46.2Round 2: 43.5% · 893 games43.5Round 3: 47.9% · 678 games (strongest round)47.9Round 4: 45.8% · 641 games45.8 |
| 22 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 7.5% | 45.2% | 71,651 | Round 1: 39.6% · 653 games39.6Round 2: 46.8% · 665 games (strongest round)46.8Round 3: 43.5% · 698 games43.5Round 4: 43.0% · 546 games43.0 |
| 23 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 7.4% | 43.0% | 70,390 | Round 1: 46.3% · 565 games46.3Round 2: 42.0% · 579 games41.9Round 3: 47.6% · 589 games (strongest round)47.6Round 4: 41.2% · 517 games41.2 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 5.6% | 46.1% | 53,247 | Round 1: 46.6% · 320 games (strongest round)46.6Round 2: 46.2% · 850 games46.2Round 3: 44.7% · 934 games44.7Round 4: 46.4% · 812 games46.4 |
| 24 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 5.5% | 45.2% | 52,248 | Round 1: 43.4% · 540 games43.4Round 2: 44.0% · 551 games44.0Round 3: 46.5% · 612 games (strongest round)46.5Round 4: 44.4% · 531 games44.4 |
| 25 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 5.2% | 46.8% | 49,756 | Round 1: 46.0% · 557 games46.0Round 2: 45.5% · 570 games45.5Round 3: 48.2% · 516 games (strongest round)48.2Round 4: 45.8% · 437 games45.8 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.0% | 47.0% | 47,596 | Round 1: 46.7% · 442 games46.7Round 2: 46.4% · 424 games46.4Round 3: 47.4% · 456 games (strongest round)47.4Round 4: 46.2% · 424 games46.2 |
| It's CriticalGain 50% Crit chance. | | 4.6% | 46.8% | 43,789 | Round 1: 50.4% · 623 games (strongest round)50.4Round 2: 45.7% · 548 games45.7Round 3: 44.5% · 400 games44.5Round 4: 43.9% · 255 games43.9 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 3.3% | 45.9% | 31,048 | Round 1: 44.7% · 108 games44.7Round 2: 48.7% · 278 games (strongest round)48.7Round 3: 46.8% · 297 games46.8Round 4: 45.3% · 314 games45.3 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 3.2% | 45.8% | 30,725 | Round 1: 45.7% · 421 games45.7Round 2: 47.7% · 366 games (strongest round)47.7Round 3: 47.4% · 380 games47.4Round 4: 47.2% · 414 games47.2 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 3.1% | 44.6% | 29,868 | Round 1: 44.6% · 543 games44.6Round 2: 45.2% · 438 games45.2Round 3: 46.2% · 357 games (strongest round)46.2Round 4: 44.9% · 275 games44.9 |
| POWEREmpower! | | 3.1% | 45.7% | 29,687 | Round 1: 44.5% · 1,113 games44.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.1% | 44.7% | 29,655 | Round 1: 43.2% · 368 games43.2Round 2: 43.0% · 368 games43.0Round 3: 47.0% · 384 games (strongest round)46.9Round 4: 44.3% · 479 games44.3 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.9% | 45.4% | 27,568 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.6% · 484 games44.6Round 4: 44.7% · 470 games (strongest round)44.7 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.6% | 46.8% | 25,013 | Round 1: 46.4% · 179 games46.4Round 2: 48.6% · 160 games (strongest round)48.6Round 3: 48.0% · 179 games48.0Round 4: 45.1% · 237 games45.1 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.5% | 44.9% | 24,093 | Round 1: 43.7% · 231 games43.7Round 2: 41.5% · 244 games41.5Round 3: 44.2% · 220 games (strongest round)44.2Round 4: 43.8% · 232 games43.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.3% | 45.2% | 21,884 | Round 1: not enough games-Round 2: 45.7% · 189 games (strongest round)45.7Round 3: 43.4% · 248 games43.4Round 4: 40.4% · 211 games40.4 |
| Bread And JamYour gains 100 Ability Haste. | | 2.2% | 46.8% | 20,614 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.3% · 366 games (strongest round)47.3Round 4: 43.7% · 426 games43.7 |
| QuickstepWhen you use, dash towards your cursor. | | 2.2% | 43.0% | 20,610 | Round 1: 39.4% · 275 games39.4Round 2: 40.2% · 234 games40.2Round 3: 41.7% · 225 games (strongest round)41.7Round 4: 39.9% · 219 games39.9 |
| 26 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 45.6% | 17,317 | Round 1: 43.0% · 350 games43.0Round 2: 43.7% · 150 games (strongest round)43.7Round 3: not enough games-Round 4: not enough games- |
| HEAVYEmpower! | | 1.7% | 44.6% | 15,990 | Round 1: 41.4% · 548 games41.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.5% | 45.7% | 14,302 | Round 1: 48.7% · 155 games48.7Round 2: 46.1% · 150 games46.1Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 44.6% · 150 games44.6 |
| 27 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.3% | 44.9% | 12,475 | Round 1: 42.2% · 150 games42.2Round 2: 45.3% · 150 games (strongest round)45.3Round 3: 44.3% · 150 games44.3Round 4: 40.7% · 156 games40.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.3% | 46.4% | 12,387 | Round 1: 49.5% · 150 games (strongest round)49.5Round 2: 42.6% · 150 games42.6Round 3: 44.5% · 150 games44.5Round 4: 41.3% · 150 games41.3 |
| 28 | OverloadedUsing another Ability resets the cooldown of. | | 1.2% | 41.0% | 11,286 | Round 1: 39.2% · 196 games39.2Round 2: 43.5% · 150 games (strongest round)43.5Round 3: 39.1% · 150 games39.1Round 4: 41.0% · 150 games41.0 |
| 29 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.1% | 43.2% | 10,576 | Round 1: 48.3% · 216 games48.3Round 2: 49.3% · 213 games (strongest round)49.3Round 3: not enough games-Round 4: not enough games- |
| 30 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 1.1% | 44.2% | 10,021 | Round 1: 38.5% · 150 games38.5Round 2: 38.2% · 150 games38.2Round 3: 41.2% · 150 games41.2Round 4: 41.3% · 150 games (strongest round)41.3 |
| 31 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.0% | 43.7% | 9,705 | Round 1: 44.8% · 150 games44.8Round 2: 42.1% · 150 games42.1Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 44.3% · 150 games44.3 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.0% | 43.4% | 9,360 | Round 1: 45.0% · 150 games45.0Round 2: 45.7% · 150 games45.7Round 3: 41.0% · 150 games41.0Round 4: 46.2% · 150 games (strongest round)46.2 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.8% | 46.1% | 7,592 | Round 1: 45.2% · 180 games (strongest round)45.2Round 2: 40.7% · 152 games40.7Round 3: 43.9% · 150 games43.9Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 0.8% | 43.1% | 7,564 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.0% · 150 games45.0Round 4: 47.0% · 150 games (strongest round)47.0 |
| 32 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.8% | 43.8% | 7,263 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 107 games47.0Round 4: 47.6% · 150 games (strongest round)47.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.8% | 45.8% | 7,195 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 45.2% | 6,646 | Round 1: 45.3% · 127 games45.3Round 2: 44.0% · 101 games44.0Round 3: 45.9% · 119 games (strongest round)45.9Round 4: not enough games- |
| 34 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.7% | 45.7% | 6,326 | Round 1: 48.0% · 125 games48.0Round 2: 54.2% · 101 games (strongest round)54.2Round 3: 49.3% · 112 games49.3Round 4: not enough games- |
| 35 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.6% | 45.8% | 5,868 | Round 1: 42.0% · 108 games41.9Round 2: not enough games-Round 3: 44.2% · 136 games44.2Round 4: 46.8% · 130 games (strongest round)46.8 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.6% | 45.7% | 5,396 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 46.8% · 127 games46.8 |
| 36 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.5% | 44.3% | 4,677 | Round 1: not enough games-Round 2: 44.3% · 108 games44.3Round 3: 45.8% · 124 games45.8Round 4: 47.1% · 141 games (strongest round)47.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 41.2% | 4,232 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.4% | 43.9% | 4,219 | Round 1: 44.0% · 150 games (strongest round)44.0Round 2: 41.7% · 150 games41.7Round 3: not enough games-Round 4: not enough games- |
| 37 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.4% | 45.5% | 4,022 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.4% | 44.9% | 3,671 | Round 1: 43.3% · 121 games43.3Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.4% | 42.3% | 3,598 | Round 1: 45.0% · 148 games45.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.4% | 43.1% | 3,534 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 57.2% | 2,977 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 57.1% · 150 games57.1 |
| 40 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 46.3% | 2,495 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 47.8% | 2,454 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.3% | 42.9% | 2,380 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.2% | 44.8% | 2,227 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.2% | 43.6% | 1,849 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 47.0% | 1,576 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 48.8% | 1,417 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 47.6% | 1,208 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 43.9% | 1,135 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 43.2% | 1,107 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.1% | 32.2% | 1,038 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 43.0% | 963 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 50.6% | 866 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 44.3% | 740 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 48.2% | 566 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 43.8% | 498 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 40.6% | 429 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |