| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | SSS | 16.0% | 52.0% | 234,779 | Round 1: 52.5% · 1,602 games52.5Round 2: 52.8% · 1,573 games52.8Round 3: 54.4% · 1,710 games (strongest round)54.4Round 4: 53.3% · 1,626 games53.3 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | SS | 14.9% | 62.5% | 218,809 | Round 1: 71.9% · 1,657 games (strongest round)71.9Round 2: 62.3% · 1,322 games62.3Round 3: 58.8% · 1,317 games58.8Round 4: 54.1% · 1,145 games54.1 |
| Upgrade Death's DanceGain 250. Death's Dance's Ignore Pain is increased to 0.4 of damage received, and heals for more instantly when scoring a takedown. | SS | 10.0% | 50.9% | 146,627 | Round 1: not enough games-Round 2: 53.3% · 1,051 games (strongest round)53.3Round 3: 50.1% · 1,306 games50.1Round 4: 52.0% · 1,122 games52.0 |
| Blunt ForceGain 20% Attack Damage. | SS | 9.1% | 52.2% | 133,980 | Round 1: 50.7% · 362 games50.7Round 2: 53.2% · 978 games (strongest round)53.2Round 3: 52.9% · 945 games52.9Round 4: 51.1% · 832 games51.1 |
| HEAVYEmpower! | S | 9.8% | 51.7% | 143,661 | Round 1: 53.4% · 3,897 games53.4Round 2: 53.6% · 149 games (strongest round)53.6Round 3: not enough games-Round 4: not enough games- |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 8.7% | 51.9% | 127,948 | Round 1: 51.5% · 801 games51.5Round 2: 50.6% · 779 games50.6Round 3: 53.6% · 946 games (strongest round)53.6Round 4: 53.2% · 891 games53.2 |
| Transmute: PrismaticGain a random Prismatic Augment. | S | 8.0% | 52.0% | 117,062 | Round 1: 51.6% · 864 games51.6Round 2: 53.4% · 526 games (strongest round)53.4Round 3: 52.5% · 724 games52.5Round 4: 53.2% · 720 games53.2 |
| 1 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | S | 7.4% | 51.5% | 108,760 | Round 1: 52.0% · 664 games52.0Round 2: 51.9% · 686 games51.9Round 3: 52.6% · 712 games (strongest round)52.6Round 4: 50.8% · 689 games50.8 |
| 2 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | S | 6.6% | 54.6% | 96,567 | Round 1: 54.6% · 758 games54.6Round 2: 56.4% · 726 games (strongest round)56.4Round 3: 53.0% · 727 games53.0Round 4: 56.3% · 600 games56.3 |
| 3 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 6.3% | 53.4% | 92,088 | Round 1: 55.2% · 419 games (strongest round)55.2Round 2: 54.8% · 415 games54.8Round 3: 53.6% · 527 games53.6Round 4: 51.9% · 489 games51.9 |
| 4 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | S | 6.1% | 56.7% | 89,088 | Round 1: 62.7% · 1,117 games (strongest round)62.7Round 2: 58.0% · 1,176 games58.0Round 3: 59.4% · 132 games59.4Round 4: not enough games- |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 7.9% | 51.1% | 115,446 | Round 1: 50.8% · 1,052 games50.8Round 2: 51.6% · 984 games51.6Round 3: 50.3% · 1,124 games50.2Round 4: 52.2% · 945 games (strongest round)52.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 7.7% | 58.4% | 112,587 | Round 1: 59.0% · 1,065 games59.0Round 2: 58.2% · 843 games58.2Round 3: 61.6% · 984 games (strongest round)61.6Round 4: 57.4% · 857 games57.4 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | | 6.1% | 51.3% | 89,762 | Round 1: 51.3% · 235 games51.3Round 2: 56.3% · 245 games (strongest round)56.3Round 3: 55.5% · 289 games55.5Round 4: 49.7% · 255 games49.7 |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 5.7% | 52.2% | 83,224 | Round 1: 52.2% · 804 games (strongest round)52.2Round 2: 49.7% · 478 games49.7Round 3: not enough games-Round 4: not enough games- |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.4% | 55.0% | 79,535 | Round 1: 55.4% · 751 games (strongest round)55.4Round 2: 50.9% · 715 games50.9Round 3: 53.7% · 728 games53.7Round 4: 52.4% · 663 games52.4 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | | 5.2% | 51.3% | 76,429 | Round 1: 55.4% · 290 games (strongest round)55.4Round 2: 53.4% · 644 games53.4Round 3: 52.1% · 726 games52.1Round 4: 53.6% · 592 games53.6 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 5.1% | 54.2% | 74,803 | Round 1: 53.6% · 466 games53.6Round 2: 53.2% · 449 games53.2Round 3: 55.1% · 554 games (strongest round)55.1Round 4: 52.8% · 539 games52.8 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.9% | 54.8% | 71,306 | Round 1: 57.3% · 246 games (strongest round)57.3Round 2: 56.8% · 589 games56.8Round 3: 54.8% · 729 games54.8Round 4: 54.2% · 647 games54.2 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | | 4.8% | 54.3% | 70,990 | Round 1: 52.7% · 254 games52.7Round 2: 55.5% · 610 games (strongest round)55.5Round 3: 55.5% · 697 games55.5Round 4: 55.5% · 583 games55.5 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 4.7% | 51.0% | 68,634 | Round 1: 52.6% · 654 games52.6Round 2: 49.2% · 480 games49.2Round 3: 54.9% · 431 games (strongest round)54.9Round 4: 51.5% · 381 games51.5 |
| Heavy HitterYour Attacks deal additional physical damage equal to 3.5% of your max Health. | | 4.7% | 53.6% | 68,579 | Round 1: 52.6% · 193 games (strongest round)52.6Round 2: 50.6% · 453 games50.6Round 3: 51.7% · 458 games51.7Round 4: 49.3% · 447 games49.3 |
| 5 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 4.7% | 51.5% | 68,105 | Round 1: 53.1% · 446 games53.1Round 2: 52.3% · 415 games52.3Round 3: 56.1% · 420 games (strongest round)56.1Round 4: 54.5% · 378 games54.5 |
| Transmute: GoldGain a random Gold Augment. | | 4.1% | 51.3% | 60,617 | Round 1: 52.3% · 207 games52.3Round 2: 52.4% · 388 games (strongest round)52.4Round 3: 51.9% · 405 games51.9Round 4: 51.6% · 386 games51.6 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 3.9% | 50.9% | 57,725 | Round 1: 52.2% · 650 games52.2Round 2: 51.8% · 673 games51.8Round 3: 54.2% · 718 games (strongest round)54.2Round 4: 53.0% · 192 games53.0 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.9% | 51.3% | 57,008 | Round 1: 50.8% · 150 games50.8Round 2: 52.2% · 319 games (strongest round)52.2Round 3: 52.0% · 303 games52.0Round 4: 50.4% · 282 games50.3 |
| Upgrade Ravenous HydraYour spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to? Gain 500 Gold. | | 3.8% | 51.6% | 55,093 | Round 1: 53.5% · 1,048 games (strongest round)53.5Round 2: 51.2% · 897 games51.2Round 3: 47.3% · 171 games47.3Round 4: not enough games- |
| 6 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 3.4% | 53.5% | 49,824 | Round 1: 51.2% · 667 games51.2Round 2: 53.9% · 595 games (strongest round)53.9Round 3: 50.0% · 109 games50.0Round 4: not enough games- |
| Weapon of Destiny Best with Serpent's Fang+9.8 | | 3.3% | 54.5% | 48,874 | Round 1: 49.5% · 740 games49.5Round 2: 55.4% · 569 games (strongest round)55.4Round 3: not enough games-Round 4: not enough games- |
| 7 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.3% | 53.1% | 48,768 | Round 1: 50.8% · 297 games50.8Round 2: 51.8% · 366 games51.8Round 3: 51.5% · 485 games51.5Round 4: 53.8% · 423 games (strongest round)53.8 |
| GoredrinkGain 15% Omnivamp. | | 3.3% | 52.6% | 48,255 | Round 1: 55.7% · 150 games (strongest round)55.7Round 2: 54.7% · 334 games54.7Round 3: 55.1% · 423 games55.1Round 4: 54.1% · 441 games54.1 |
| 8 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 3.2% | 52.2% | 47,260 | Round 1: 53.5% · 232 games53.5Round 2: 51.8% · 302 games51.8Round 3: 56.9% · 279 games (strongest round)56.9Round 4: 54.3% · 198 games54.3 |
| 9 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.0% | 56.3% | 44,273 | Round 1: 56.6% · 214 games56.6Round 2: 62.0% · 250 games (strongest round)62.0Round 3: 56.2% · 247 games56.2Round 4: 59.4% · 240 games59.4 |
| 10 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 3.0% | 52.6% | 44,142 | Round 1: 52.3% · 301 games52.3Round 2: 54.2% · 361 games (strongest round)54.2Round 3: 51.6% · 390 games51.6Round 4: 52.2% · 359 games52.2 |
| 11 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 52.2% | 42,577 | Round 1: 55.1% · 304 games (strongest round)55.1Round 2: 54.4% · 242 games54.4Round 3: 54.1% · 296 games54.1Round 4: 48.5% · 271 games48.5 |
| 12 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 2.9% | 54.6% | 42,435 | Round 1: 55.1% · 218 games55.1Round 2: 59.7% · 200 games (strongest round)59.7Round 3: 58.4% · 261 games58.4Round 4: 58.5% · 198 games58.5 |
| 13 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 2.8% | 51.0% | 40,768 | Round 1: 48.1% · 236 games48.1Round 2: 52.0% · 276 games52.0Round 3: 53.7% · 313 games (strongest round)53.7Round 4: 50.9% · 248 games50.9 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.5% | 52.9% | 36,028 | Round 1: 55.1% · 150 games55.1Round 2: 54.5% · 306 games54.5Round 3: 52.3% · 346 games52.3Round 4: 56.1% · 291 games (strongest round)56.1 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.4% | 53.6% | 35,091 | Round 1: 49.1% · 185 games49.1Round 2: 50.9% · 208 games50.9Round 3: 54.9% · 288 games (strongest round)54.9Round 4: 52.0% · 295 games51.9 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.4% | 54.9% | 34,769 | Round 1: 56.9% · 150 games (strongest round)56.9Round 2: 56.9% · 395 games56.9Round 3: 54.7% · 487 games54.7Round 4: 56.3% · 431 games56.3 |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 2.3% | 52.7% | 34,407 | Round 1: 52.0% · 126 games51.9Round 2: 54.4% · 281 games (strongest round)54.4Round 3: 53.2% · 268 games53.2Round 4: 49.9% · 229 games49.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.3% | 52.5% | 33,742 | Round 1: not enough games-Round 2: 56.8% · 163 games (strongest round)56.8Round 3: 53.1% · 302 games53.1Round 4: 47.2% · 267 games47.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.3% | 51.8% | 33,366 | Round 1: 48.9% · 150 games48.9Round 2: 49.2% · 150 games (strongest round)49.2Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.2% | 51.0% | 31,568 | Round 1: 53.2% · 349 games (strongest round)53.2Round 2: 50.5% · 299 games50.5Round 3: not enough games-Round 4: not enough games- |
| 14 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 1.9% | 50.9% | 27,617 | Round 1: 49.8% · 166 games49.8Round 2: 54.6% · 219 games (strongest round)54.6Round 3: 53.1% · 216 games53.1Round 4: 51.7% · 206 games51.7 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 1.9% | 53.9% | 27,404 | Round 1: 51.8% · 150 games (strongest round)51.7Round 2: 45.6% · 150 games45.6Round 3: 46.9% · 150 games46.9Round 4: not enough games- |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 1.8% | 50.9% | 25,740 | Round 1: 50.4% · 160 games50.4Round 2: 51.1% · 150 games51.1Round 3: 53.9% · 150 games (strongest round)53.8Round 4: 50.7% · 150 games50.7 |
| Scoped WeaponsGain 75 Attack Range. | | 1.6% | 50.9% | 23,593 | Round 1: 48.5% · 137 games48.5Round 2: 53.1% · 216 games (strongest round)53.1Round 3: 52.0% · 227 games52.0Round 4: 51.2% · 186 games51.2 |
| 15 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.6% | 53.0% | 23,299 | Round 1: 52.0% · 230 games (strongest round)52.0Round 2: 51.1% · 217 games51.1Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.4% | 53.8% | 21,032 | Round 1: not enough games-Round 2: 59.6% · 150 games (strongest round)59.6Round 3: 58.1% · 150 games58.1Round 4: 57.4% · 150 games57.4 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 1.4% | 53.1% | 20,980 | Round 1: not enough games-Round 2: 50.5% · 119 games50.5Round 3: 52.4% · 134 games (strongest round)52.4Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.4% | 51.4% | 20,502 | Round 1: 44.0% · 150 games44.0Round 2: 45.7% · 164 games45.7Round 3: 47.3% · 187 games (strongest round)47.3Round 4: 43.5% · 170 games43.5 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 52.8% | 20,418 | Round 1: not enough games-Round 2: 56.8% · 150 games (strongest round)56.8Round 3: 56.3% · 172 games56.3Round 4: 54.3% · 169 games54.3 |
| 16 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 1.4% | 53.3% | 20,377 | Round 1: 52.1% · 150 games52.1Round 2: 57.9% · 150 games (strongest round)57.9Round 3: 55.8% · 153 games55.8Round 4: 52.1% · 150 games52.1 |
| 17 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.4% | 53.8% | 20,224 | Round 1: 55.6% · 150 games55.6Round 2: 55.1% · 150 games55.1Round 3: 56.6% · 150 games (strongest round)56.6Round 4: 54.9% · 150 games54.9 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.1% | 52.3% | 16,385 | Round 1: not enough games-Round 2: 47.9% · 150 games47.9Round 3: 54.1% · 150 games (strongest round)54.1Round 4: 49.2% · 150 games49.2 |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.9% | 50.9% | 13,236 | Round 1: 48.5% · 150 games48.5Round 2: 54.9% · 150 games54.9Round 3: 54.3% · 150 games54.3Round 4: 55.3% · 150 games (strongest round)55.3 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.9% | 52.3% | 13,179 | Round 1: 54.0% · 106 games (strongest round)54.0Round 2: 48.7% · 150 games48.7Round 3: 52.2% · 150 games52.2Round 4: 51.0% · 150 games51.0 |
| 18 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 53.1% | 10,366 | Round 1: not enough games-Round 2: 55.3% · 137 games55.3Round 3: 57.2% · 150 games (strongest round)57.2Round 4: not enough games- |
| 19 | Omni SoulGain 3 random Dragon Souls. | | 0.7% | 53.7% | 9,989 | Round 1: 55.3% · 128 games55.3Round 2: 49.9% · 126 games49.9Round 3: 53.4% · 150 games53.4Round 4: 57.7% · 137 games (strongest round)57.7 |
| 20 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.6% | 51.8% | 9,068 | Round 1: 49.4% · 108 games49.4Round 2: 47.9% · 110 games47.9Round 3: 52.8% · 141 games (strongest round)52.8Round 4: 49.0% · 104 games49.0 |
| Stats!Gain 2 Stat Anvils! | | 0.6% | 53.3% | 8,886 | Round 1: not enough games-Round 2: not enough games-Round 3: 54.3% · 101 games (strongest round)54.3Round 4: 50.5% · 108 games50.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.5% | 51.1% | 7,164 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.4% · 106 games (strongest round)55.4Round 4: 52.3% · 136 games52.3 |
| 21 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 55.2% | 4,462 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.9% · 150 games56.9 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 51.0% | 3,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin To WinYour spin Abilities gain 30 Ability Haste and deal 0.3 more damage, increase to? for Ultimates | | 8.4% | 49.6% | 122,379 | Round 1: 52.4% · 498 games (strongest round)52.4Round 2: 50.6% · 1,105 games50.6Round 3: 51.4% · 1,195 games51.3Round 4: 49.6% · 1,076 games49.6 |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 6.6% | 49.9% | 95,946 | Round 1: 49.1% · 661 games49.1Round 2: 48.2% · 653 games48.2Round 3: 52.0% · 751 games (strongest round)52.0Round 4: 51.3% · 694 games51.3 |
| RecursionGain 60 Ability Haste. | | 6.1% | 50.8% | 89,188 | Round 1: 49.6% · 726 games49.6Round 2: 51.6% · 665 games (strongest round)51.6Round 3: 49.5% · 759 games49.5Round 4: 50.0% · 657 games50.0 |
| 22 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 5.3% | 47.6% | 77,443 | Round 1: 46.8% · 510 games46.8Round 2: 48.1% · 453 games48.1Round 3: 47.2% · 447 games47.2Round 4: 48.3% · 375 games (strongest round)48.3 |
| 23 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 5.0% | 48.3% | 73,393 | Round 1: 52.9% · 475 games (strongest round)52.8Round 2: 50.3% · 495 games50.3Round 3: 49.4% · 501 games49.4Round 4: 46.6% · 438 games46.6 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 4.7% | 50.8% | 68,220 | Round 1: 49.5% · 822 games49.5Round 2: 52.1% · 656 games52.1Round 3: 52.7% · 625 games (strongest round)52.7Round 4: 51.3% · 531 games51.2 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 4.1% | 48.0% | 60,390 | Round 1: 49.6% · 805 games49.6Round 2: 53.3% · 799 games53.3Round 3: 57.5% · 150 games (strongest round)57.5Round 4: not enough games- |
| Upgrade Sundered SkyReduce Sundered Sky's per target cooldown to 5 seconds and heal you for 0.09 of missing health. Gain 500 Gold. | | 3.8% | 48.1% | 55,133 | Round 1: 52.1% · 803 games52.1Round 2: 49.7% · 862 games49.7Round 3: 52.8% · 150 games (strongest round)52.8Round 4: not enough games- |
| 24 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 3.8% | 50.2% | 55,091 | Round 1: 49.5% · 483 games49.5Round 2: 50.1% · 378 games (strongest round)50.1Round 3: 50.0% · 347 games50.0Round 4: 47.3% · 327 games47.3 |
| Dive BomberExplodes when you die, dealing massive true damage. | | 3.6% | 50.3% | 53,232 | Round 1: 53.0% · 158 games (strongest round)53.0Round 2: 51.0% · 374 games51.0Round 3: 49.1% · 364 games49.1Round 4: 47.8% · 321 games47.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.6% | 48.2% | 52,721 | Round 1: 51.3% · 154 games (strongest round)51.3Round 2: 50.3% · 441 games50.2Round 3: 48.1% · 451 games48.1Round 4: 49.1% · 373 games49.1 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 3.4% | 49.1% | 49,806 | Round 1: 52.5% · 257 games (strongest round)52.5Round 2: 48.1% · 246 games48.1Round 3: 49.4% · 284 games49.4Round 4: 48.5% · 302 games48.5 |
| 25 | OverloadedUsing another Ability resets the cooldown of. | | 3.4% | 49.7% | 49,113 | Round 1: 51.4% · 421 games51.4Round 2: 54.3% · 332 games (strongest round)54.3Round 3: 50.7% · 431 games50.7Round 4: 49.9% · 346 games49.9 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.3% | 49.9% | 47,898 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.6% · 564 games (strongest round)50.6Round 4: 49.8% · 583 games49.8 |
| 26 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 2.9% | 49.0% | 43,166 | Round 1: 48.3% · 216 games48.3Round 2: 47.1% · 227 games47.1Round 3: 49.4% · 244 games49.4Round 4: 50.3% · 229 games (strongest round)50.3 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 2.8% | 47.2% | 41,477 | Round 1: 46.6% · 536 games46.6Round 2: 48.9% · 540 games (strongest round)48.9Round 3: not enough games-Round 4: not enough games- |
| 27 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 2.7% | 48.4% | 39,245 | Round 1: 45.9% · 184 games45.9Round 2: 47.3% · 273 games47.3Round 3: 49.5% · 337 games (strongest round)49.5Round 4: 47.7% · 406 games47.7 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.5% | 48.1% | 36,889 | Round 1: 51.8% · 150 games51.8Round 2: 51.2% · 310 games51.2Round 3: 53.0% · 334 games (strongest round)53.0Round 4: 48.2% · 295 games48.2 |
| 28 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 2.5% | 50.5% | 36,675 | Round 1: 46.5% · 246 games46.5Round 2: 53.3% · 250 games (strongest round)53.3Round 3: 50.5% · 304 games50.5Round 4: 52.9% · 260 games52.9 |
| Bread And JamYour gains 100 Ability Haste. | | 2.5% | 48.7% | 36,283 | Round 1: not enough games-Round 2: not enough games-Round 3: 51.1% · 476 games (strongest round)51.1Round 4: 50.1% · 478 games50.1 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 2.5% | 50.7% | 36,143 | Round 1: 54.7% · 250 games (strongest round)54.7Round 2: 53.3% · 159 games53.3Round 3: 51.8% · 180 games51.8Round 4: 50.7% · 171 games50.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.4% | 49.2% | 35,833 | Round 1: 49.2% · 193 games49.2Round 2: 52.4% · 208 games52.4Round 3: 56.2% · 257 games (strongest round)56.2Round 4: 52.2% · 270 games52.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 2.4% | 49.5% | 35,044 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.7% · 435 games49.7Round 4: 51.5% · 448 games (strongest round)51.5 |
| Scopier WeaponsGain 150 Attack Range. | | 2.4% | 50.3% | 34,692 | Round 1: 54.9% · 262 games54.9Round 2: 53.0% · 273 games53.0Round 3: 54.9% · 342 games (strongest round)54.9Round 4: 50.7% · 326 games50.6 |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 2.2% | 49.2% | 32,745 | Round 1: 51.0% · 150 games (strongest round)51.0Round 2: 50.8% · 150 games50.8Round 3: 50.3% · 150 games50.3Round 4: 49.9% · 150 games49.9 |
| THRASHEmpower! | | 2.2% | 50.8% | 32,264 | Round 1: 48.4% · 824 games48.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.2% | 50.2% | 31,720 | Round 1: 52.1% · 294 games (strongest round)52.1Round 2: 46.5% · 193 games46.5Round 3: not enough games-Round 4: not enough games- |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.1% | 49.7% | 30,850 | Round 1: 45.9% · 169 games45.9Round 2: 51.5% · 156 games51.5Round 3: 51.2% · 212 games51.2Round 4: 52.5% · 203 games (strongest round)52.5 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 2.0% | 49.9% | 28,873 | Round 1: 50.8% · 260 games50.8Round 2: 54.3% · 239 games (strongest round)54.3Round 3: 50.5% · 245 games50.4Round 4: 51.0% · 166 games51.0 |
| 29 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.9% | 48.1% | 28,245 | Round 1: 43.8% · 150 games43.8Round 2: 44.1% · 188 games44.1Round 3: 47.8% · 283 games (strongest round)47.8Round 4: 47.3% · 277 games47.3 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.8% | 49.7% | 26,417 | Round 1: 52.1% · 303 games (strongest round)52.1Round 2: 46.5% · 282 games46.5Round 3: not enough games-Round 4: not enough games- |
| 30 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 47.7% | 26,304 | Round 1: 48.2% · 410 games48.2Round 2: 53.8% · 150 games (strongest round)53.8Round 3: not enough games-Round 4: not enough games- |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.5% | 50.7% | 21,820 | Round 1: 53.8% · 150 games (strongest round)53.8Round 2: 51.0% · 150 games50.9Round 3: 52.9% · 219 games52.9Round 4: 48.4% · 222 games48.4 |
| 31 | Scopiest WeaponsGain 250 Attack Range. | | 1.5% | 49.9% | 21,479 | Round 1: 47.7% · 150 games47.7Round 2: 54.7% · 150 games (strongest round)54.7Round 3: 51.3% · 177 games51.3Round 4: 54.5% · 150 games54.5 |
| 32 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.5% | 46.4% | 21,387 | Round 1: 47.5% · 150 games47.5Round 2: 52.3% · 176 games (strongest round)52.3Round 3: 49.7% · 205 games49.7Round 4: 48.3% · 178 games48.3 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.4% | 49.8% | 20,950 | Round 1: 51.0% · 150 games51.0Round 2: 51.3% · 233 games (strongest round)51.3Round 3: 49.5% · 295 games49.5Round 4: 50.7% · 263 games50.7 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.4% | 48.3% | 20,223 | Round 1: 47.0% · 150 games47.0Round 2: 48.5% · 150 games48.4Round 3: 51.5% · 150 games (strongest round)51.5Round 4: 50.2% · 150 games50.2 |
| 33 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 1.4% | 46.4% | 19,789 | Round 1: 47.6% · 150 games47.6Round 2: 48.4% · 189 games48.4Round 3: 44.9% · 204 games44.9Round 4: 49.8% · 235 games (strongest round)49.8 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 1.3% | 47.6% | 19,377 | Round 1: 50.6% · 262 games50.6Round 2: 48.7% · 198 games48.7Round 3: 55.9% · 191 games (strongest round)55.9Round 4: 48.4% · 150 games48.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 1.2% | 47.9% | 18,132 | Round 1: 49.3% · 150 games (strongest round)49.3Round 2: 48.5% · 172 games48.5Round 3: 46.9% · 170 games46.9Round 4: 49.0% · 150 games48.9 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.2% | 46.2% | 17,495 | Round 1: 46.3% · 150 games46.3Round 2: 49.4% · 150 games49.4Round 3: 53.1% · 204 games (strongest round)53.1Round 4: 49.6% · 184 games49.6 |
| 34 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.2% | 50.1% | 17,319 | Round 1: 46.6% · 118 games (strongest round)46.6Round 2: 44.1% · 104 games44.1Round 3: not enough games-Round 4: not enough games- |
| 35 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | | 1.1% | 50.8% | 16,229 | Round 1: 47.8% · 150 games47.8Round 2: 48.9% · 150 games48.9Round 3: 50.4% · 150 games50.4Round 4: 50.8% · 150 games (strongest round)50.8 |
| 36 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 1.1% | 48.5% | 16,017 | Round 1: 47.2% · 150 games47.2Round 2: 49.3% · 150 games (strongest round)49.3Round 3: 49.2% · 150 games49.2Round 4: 48.4% · 150 games48.4 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.1% | 49.1% | 15,941 | Round 1: not enough games-Round 2: 50.7% · 150 games50.6Round 3: 52.2% · 151 games (strongest round)52.2Round 4: 45.8% · 150 games45.8 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 1.1% | 46.2% | 15,501 | Round 1: 47.9% · 150 games47.9Round 2: 50.7% · 150 games (strongest round)50.7Round 3: 49.7% · 150 games49.7Round 4: 46.8% · 150 games46.8 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 1.0% | 46.0% | 15,165 | Round 1: 45.4% · 150 games45.4Round 2: 48.6% · 150 games (strongest round)48.6Round 3: 48.3% · 150 games48.3Round 4: 45.3% · 158 games45.3 |
| DeftGain 60% Attack Speed. | | 1.0% | 50.6% | 14,954 | Round 1: not enough games-Round 2: 53.2% · 150 games53.2Round 3: 56.0% · 150 games (strongest round)56.0Round 4: 49.1% · 150 games49.1 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 1.0% | 47.3% | 14,881 | Round 1: 49.5% · 150 games49.5Round 2: 52.9% · 150 games (strongest round)52.9Round 3: 51.4% · 150 games51.4Round 4: 46.8% · 150 games46.8 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 1.0% | 49.2% | 14,218 | Round 1: not enough games-Round 2: 49.3% · 150 games (strongest round)49.3Round 3: 46.5% · 150 games46.5Round 4: 45.8% · 150 games45.8 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 0.9% | 47.1% | 12,581 | Round 1: 45.7% · 335 games (strongest round)45.7Round 2: 44.2% · 234 games44.2Round 3: not enough games-Round 4: not enough games- |
| 37 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.8% | 46.1% | 11,983 | Round 1: 44.6% · 133 games (strongest round)44.6Round 2: 41.7% · 102 games41.7Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 0.8% | 50.1% | 11,767 | Round 1: not enough games-Round 2: 55.3% · 150 games (strongest round)55.3Round 3: 52.5% · 164 games52.5Round 4: 49.5% · 150 games49.5 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 0.7% | 46.4% | 10,103 | Round 1: 46.7% · 148 games46.7Round 2: 50.9% · 150 games (strongest round)50.9Round 3: 47.9% · 150 games47.9Round 4: 46.4% · 150 games46.4 |
| 38 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.7% | 49.1% | 9,681 | Round 1: 48.1% · 123 games (strongest round)48.1Round 2: 47.4% · 112 games47.4Round 3: 47.6% · 149 games47.6Round 4: 47.2% · 134 games47.2 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 47.9% | 8,722 | Round 1: not enough games-Round 2: 52.6% · 110 games52.6Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 0.6% | 48.1% | 8,195 | Round 1: 44.9% · 204 games44.9Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.5% | 46.2% | 7,237 | Round 1: 43.1% · 150 games43.1Round 2: 43.8% · 147 games43.8Round 3: 46.3% · 150 games (strongest round)46.3Round 4: 40.7% · 150 games40.7 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 0.5% | 50.3% | 6,727 | Round 1: not enough games-Round 2: 48.8% · 150 games48.8Round 3: 52.2% · 142 games (strongest round)52.2Round 4: 47.2% · 117 games47.2 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.4% | 50.4% | 6,588 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 49.5% · 116 games49.5 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.4% | 45.0% | 6,320 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.4% | 49.2% | 5,896 | Round 1: not enough games-Round 2: 52.9% · 105 games (strongest round)52.8Round 3: 50.5% · 131 games50.5Round 4: 47.0% · 132 games47.0 |
| 40 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 50.2% | 5,710 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 52.1% · 126 games52.1Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.4% | 48.5% | 5,673 | Round 1: 48.0% · 139 games48.0Round 2: not enough games-Round 3: 47.6% · 110 games47.6Round 4: 48.5% · 125 games (strongest round)48.5 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 42.1% | 5,288 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.4% | 49.6% | 5,211 | Round 1: not enough games-Round 2: 52.0% · 114 games (strongest round)52.0Round 3: 51.7% · 106 games51.7Round 4: not enough games- |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.3% | 49.0% | 4,791 | Round 1: 49.8% · 150 games49.8Round 2: 55.3% · 100 games (strongest round)55.3Round 3: 50.8% · 136 games50.8Round 4: not enough games- |
| Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. | | 0.3% | 48.4% | 4,684 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.3% | 48.0% | 4,183 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| ImpassableGain the Aftershock and Glacial Augment Keystone Runes. | | 0.3% | 49.7% | 3,761 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 44.7% · 118 games44.7 |
| 41 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 0.3% | 47.6% | 3,686 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Slap AroundGain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. | | 0.2% | 47.2% | 3,026 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 42 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.4% | 2,964 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 43 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 49.5% | 2,924 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 46.0% | 2,784 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 44 | Courage of the ColossusGain 150-450 Shield after Immobilizing or Grounding an enemy champion. | | 0.2% | 49.2% | 2,431 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 45 | CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. | | 0.2% | 46.2% | 2,407 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Soul EaterImmobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health. | | 0.1% | 44.8% | 2,011 | Round 1: not enough games-Round 2: 46.0% · 103 games46.0Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 48.6% | 1,676 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 52.1% | 1,355 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 49.4% | 1,001 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 46.8% | 870 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |