| 1 | EurekaGain Ability Haste equal to 30% Ability Power. | SSS | 13.6% | 51.5% | 214,118 | Round 1: 50.2% · 1,191 games50.2Round 2: 52.1% · 1,205 games52.1Round 3: 53.7% · 1,255 games (strongest round)53.7Round 4: 52.7% · 1,112 games52.7 |
| Warlock JuiceboxGain ? Omnivamp. | SS | 14.0% | 47.5% | 220,247 | Round 1: 47.9% · 1,465 games47.9Round 2: 47.1% · 1,539 games47.1Round 3: 47.8% · 1,809 games47.8Round 4: 49.4% · 1,686 games (strongest round)49.4 |
| RecursionGain 60 Ability Haste. | SS | 13.6% | 47.2% | 213,842 | Round 1: 48.6% · 1,586 games48.6Round 2: 46.6% · 1,444 games46.6Round 3: 50.7% · 1,460 games (strongest round)50.7Round 4: 48.4% · 1,295 games48.4 |
| Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death. | SS | 13.4% | 48.2% | 211,661 | Round 1: 48.2% · 1,034 games48.2Round 2: 51.0% · 978 games (strongest round)51.0Round 3: 50.0% · 1,027 games50.0Round 4: 48.8% · 921 games48.8 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | SS | 11.7% | 49.6% | 185,117 | Round 1: 53.5% · 429 games (strongest round)53.5Round 2: 49.1% · 1,001 games49.1Round 3: 50.4% · 970 games50.4Round 4: 51.3% · 850 games51.3 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | SS | 11.3% | 47.5% | 178,489 | Round 1: 46.4% · 481 games46.4Round 2: 49.3% · 1,156 games (strongest round)49.3Round 3: 48.1% · 1,190 games48.1Round 4: 43.5% · 950 games43.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 11.5% | 48.4% | 180,623 | Round 1: 47.4% · 1,242 games47.4Round 2: 50.1% · 1,067 games50.1Round 3: 50.8% · 1,073 games (strongest round)50.8Round 4: 48.5% · 893 games48.5 |
| 2 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | S | 8.2% | 48.2% | 128,678 | Round 1: 46.2% · 721 games46.2Round 2: 47.6% · 688 games47.6Round 3: 45.9% · 762 games45.9Round 4: 49.5% · 692 games (strongest round)49.5 |
| Lich BrainGain ? Ability Power. | S | 8.0% | 53.2% | 126,044 | Round 1: 52.5% · 342 games (strongest round)52.5Round 2: 50.9% · 786 games50.9Round 3: 51.4% · 906 games51.4Round 4: 50.6% · 868 games50.6 |
| 3 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | S | 7.8% | 55.6% | 123,680 | Round 1: 59.1% · 708 games (strongest round)59.1Round 2: 54.5% · 678 games54.4Round 3: 55.9% · 692 games55.9Round 4: 54.7% · 617 games54.7 |
| Stay ResoluteWhen damages enemy champions, gain? Armor and Magic Resistance. | S | 7.7% | 49.2% | 121,978 | Round 1: 50.0% · 380 games50.0Round 2: 47.9% · 858 games47.9Round 3: 51.6% · 899 games (strongest round)51.6Round 4: 47.9% · 792 games47.9 |
| 4 | GoliathBecome large, gaining 35% Health and 15% Adaptive Force. | S | 7.4% | 50.6% | 116,851 | Round 1: 49.7% · 599 games49.7Round 2: 46.8% · 618 games46.8Round 3: 51.9% · 702 games (strongest round)51.9Round 4: 50.8% · 649 games50.8 |
| 5 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | S | 6.5% | 50.5% | 103,135 | Round 1: 53.1% · 1,203 games (strongest round)53.1Round 2: 48.4% · 1,174 games48.4Round 3: 47.2% · 117 games47.2Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.7% | 48.5% | 137,309 | Round 1: 50.9% · 917 games (strongest round)50.9Round 2: 45.0% · 572 games45.0Round 3: 49.0% · 780 games49.0Round 4: 48.5% · 740 games48.5 |
| HEAVYEmpower! | | 8.6% | 48.9% | 135,486 | Round 1: 50.5% · 3,513 games50.5Round 2: 50.9% · 125 games (strongest round)50.9Round 3: not enough games-Round 4: not enough games- |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 8.3% | 50.1% | 131,589 | Round 1: 49.8% · 1,791 games49.8Round 2: 51.9% · 1,713 games (strongest round)51.9Round 3: 51.9% · 273 games51.9Round 4: not enough games- |
| Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3. | | 8.2% | 49.3% | 129,967 | Round 1: 46.0% · 1,085 games46.0Round 2: 46.9% · 722 games (strongest round)46.9Round 3: 44.7% · 115 games44.7Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 6.1% | 46.9% | 95,799 | Round 1: 45.3% · 742 games45.3Round 2: 46.3% · 585 games (strongest round)46.3Round 3: 44.7% · 539 games44.7Round 4: 44.6% · 411 games44.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 5.8% | 48.5% | 90,925 | Round 1: 51.4% · 197 games51.4Round 2: 51.6% · 586 games (strongest round)51.6Round 3: 49.2% · 697 games49.2Round 4: 49.0% · 714 games49.0 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 5.5% | 50.1% | 86,280 | Round 1: 45.5% · 506 games45.5Round 2: 45.3% · 515 games45.3Round 3: 49.4% · 729 games (strongest round)49.4Round 4: 49.4% · 755 games49.4 |
| Celestial BodyGain 1500 Health, but you deal 10% less damage. | | 5.2% | 50.6% | 82,274 | Round 1: 55.5% · 610 games (strongest round)55.5Round 2: 54.9% · 491 games54.9Round 3: 49.9% · 498 games49.9Round 4: 52.2% · 448 games52.2 |
| 6 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 5.1% | 54.2% | 81,205 | Round 1: 55.4% · 423 games55.4Round 2: 55.3% · 368 games55.3Round 3: 56.4% · 498 games (strongest round)56.4Round 4: 51.7% · 446 games51.7 |
| 7 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 4.6% | 50.7% | 72,563 | Round 1: 53.4% · 534 games (strongest round)53.4Round 2: 52.0% · 549 games52.0Round 3: 50.9% · 680 games50.9Round 4: 51.0% · 619 games51.0 |
| Transmute: GoldGain a random Gold Augment. | | 4.5% | 47.2% | 71,603 | Round 1: 47.4% · 186 games47.4Round 2: 46.6% · 398 games46.6Round 3: 47.9% · 481 games (strongest round)47.9Round 4: 47.7% · 441 games47.7 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 4.5% | 50.3% | 70,942 | Round 1: 50.7% · 195 games50.7Round 2: 49.4% · 508 games49.4Round 3: 50.7% · 615 games50.7Round 4: 53.8% · 645 games (strongest round)53.8 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 4.3% | 50.5% | 67,332 | Round 1: 47.6% · 178 games47.6Round 2: 48.8% · 522 games48.8Round 3: 49.2% · 604 games (strongest round)49.2Round 4: 47.9% · 593 games47.9 |
| 8 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 4.2% | 54.6% | 65,909 | Round 1: 55.9% · 711 games (strongest round)55.9Round 2: 52.7% · 726 games52.7Round 3: 52.8% · 114 games52.8Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 4.1% | 49.3% | 65,314 | Round 1: 47.6% · 512 games47.6Round 2: 50.3% · 535 games50.3Round 3: 50.4% · 530 games50.3Round 4: 51.5% · 398 games (strongest round)51.5 |
| 9 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 4.0% | 48.1% | 63,039 | Round 1: 50.3% · 353 games50.3Round 2: 51.5% · 372 games (strongest round)51.5Round 3: 50.5% · 419 games50.4Round 4: 48.3% · 430 games48.3 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 3.7% | 46.9% | 57,586 | Round 1: 46.1% · 266 games46.1Round 2: 49.6% · 600 games (strongest round)49.6Round 3: 48.6% · 655 games48.6Round 4: 48.5% · 163 games48.5 |
| Weapon of Destiny Best with Cosmic Drive+4.6 | | 3.1% | 51.8% | 49,417 | Round 1: 51.3% · 674 games (strongest round)51.3Round 2: 51.1% · 537 games51.1Round 3: not enough games-Round 4: not enough games- |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 2.8% | 49.2% | 43,860 | Round 1: 51.8% · 485 games (strongest round)51.8Round 2: 51.3% · 433 games51.3Round 3: not enough games-Round 4: not enough games- |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.8% | 48.0% | 43,466 | Round 1: 50.6% · 269 games (strongest round)50.6Round 2: 49.4% · 218 games49.4Round 3: 48.1% · 253 games48.1Round 4: 49.6% · 259 games49.6 |
| 11 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 2.7% | 51.8% | 42,214 | Round 1: 55.5% · 234 games (strongest round)55.5Round 2: 52.8% · 263 games52.8Round 3: 54.1% · 372 games54.1Round 4: 51.9% · 322 games51.9 |
| DonationGet 1750 Gold. No questions asked. | | 2.5% | 49.6% | 40,060 | Round 1: not enough games-Round 2: 52.9% · 189 games52.9Round 3: 53.7% · 298 games (strongest round)53.7Round 4: 49.8% · 280 games49.8 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.3% | 48.6% | 36,110 | Round 1: 46.4% · 172 games46.4Round 2: 43.9% · 236 games43.9Round 3: 49.1% · 254 games49.1Round 4: 49.2% · 241 games (strongest round)49.2 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.0% | 48.4% | 31,291 | Round 1: 47.2% · 150 games47.2Round 2: 50.8% · 150 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.8% | 48.1% | 28,541 | Round 1: not enough games-Round 2: 51.5% · 150 games (strongest round)51.5Round 3: 46.6% · 201 games46.6Round 4: 44.8% · 242 games44.8 |
| 12 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.7% | 47.4% | 27,482 | Round 1: 46.4% · 201 games46.4Round 2: 47.9% · 192 games (strongest round)47.9Round 3: 44.0% · 195 games44.0Round 4: 46.5% · 150 games46.5 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.7% | 47.5% | 26,281 | Round 1: 49.6% · 218 games (strongest round)49.6Round 2: 48.5% · 189 games48.5Round 3: not enough games-Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 1.6% | 47.0% | 25,552 | Round 1: 46.1% · 248 games46.1Round 2: 48.2% · 218 games (strongest round)48.2Round 3: 43.5% · 216 games43.5Round 4: 45.9% · 247 games45.9 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 1.5% | 48.5% | 23,600 | Round 1: 49.4% · 121 games49.4Round 2: 46.7% · 158 games46.7Round 3: 45.8% · 186 games45.8Round 4: 51.0% · 183 games (strongest round)51.0 |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.4% | 50.5% | 22,279 | Round 1: 53.1% · 150 games (strongest round)53.1Round 2: 52.0% · 250 games52.0Round 3: 49.3% · 233 games49.3Round 4: 51.4% · 215 games51.4 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.3% | 47.7% | 20,144 | Round 1: 48.4% · 140 games48.4Round 2: 46.7% · 150 games46.7Round 3: 44.3% · 178 games44.3Round 4: 49.1% · 150 games (strongest round)49.1 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.2% | 48.4% | 19,302 | Round 1: 48.5% · 150 games48.5Round 2: 49.1% · 206 games49.1Round 3: 49.6% · 222 games (strongest round)49.6Round 4: 47.6% · 221 games47.6 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.1% | 49.1% | 17,158 | Round 1: not enough games-Round 2: 51.8% · 155 games (strongest round)51.8Round 3: 51.1% · 212 games51.1Round 4: 47.1% · 209 games47.1 |
| Stats!Gain 2 Stat Anvils! | | 0.9% | 47.5% | 14,486 | Round 1: not enough games-Round 2: 48.3% · 145 games48.3Round 3: 51.2% · 150 games (strongest round)51.2Round 4: 48.4% · 150 games48.4 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 47.0% | 12,701 | Round 1: not enough games-Round 2: 42.6% · 150 games42.6Round 3: 46.4% · 150 games (strongest round)46.4Round 4: 42.4% · 150 games42.4 |
| 13 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.8% | 48.8% | 11,927 | Round 1: 47.9% · 150 games47.9Round 2: 50.4% · 145 games (strongest round)50.4Round 3: 45.4% · 147 games45.4Round 4: 47.8% · 115 games47.8 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 47.7% | 11,637 | Round 1: not enough games-Round 2: 48.3% · 150 games48.3Round 3: 49.7% · 150 games (strongest round)49.7Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 0.7% | 47.2% | 11,365 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.2% · 115 games50.2Round 4: 51.2% · 131 games (strongest round)51.2 |
| 15 | Omni SoulGain 3 random Dragon Souls. | | 0.6% | 50.2% | 9,956 | Round 1: 52.4% · 107 games52.4Round 2: 53.9% · 113 games53.9Round 3: 52.6% · 144 games52.6Round 4: 55.1% · 134 games (strongest round)55.1 |
| THRASHEmpower! | | 0.6% | 48.3% | 8,989 | Round 1: 46.1% · 196 games46.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.5% | 48.8% | 8,543 | Round 1: 45.5% · 150 games (strongest round)45.5Round 2: 43.9% · 150 games43.9Round 3: not enough games-Round 4: not enough games- |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 53.6% | 6,161 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 57.2% · 150 games57.2 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.3% | 47.6% | 4,675 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 8.5% | 45.2% | 134,164 | Round 1: 43.0% · 848 games43.0Round 2: 45.6% · 666 games45.6Round 3: 44.3% · 656 games44.3Round 4: 46.9% · 535 games (strongest round)46.9 |
| Bread And JamYour gains 100 Ability Haste. | | 8.1% | 45.5% | 127,430 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.8% · 1,293 games (strongest round)44.8Round 4: 44.6% · 1,434 games44.6 |
| GoredrinkGain 15% Omnivamp. | | 7.8% | 45.8% | 122,606 | Round 1: 46.1% · 407 games46.1Round 2: 47.4% · 1,060 games (strongest round)47.4Round 3: 45.4% · 1,137 games45.4Round 4: 46.4% · 1,012 games46.4 |
| 18 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 7.1% | 42.7% | 111,631 | Round 1: 43.5% · 608 games43.5Round 2: 44.4% · 653 games44.4Round 3: 45.4% · 695 games (strongest round)45.4Round 4: 44.7% · 625 games44.7 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.8% | 43.3% | 91,487 | Round 1: 40.3% · 579 games40.3Round 2: 43.8% · 504 games43.8Round 3: 44.4% · 570 games (strongest round)44.4Round 4: 42.8% · 475 games42.8 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 5.4% | 44.7% | 85,496 | Round 1: 45.4% · 1,216 games45.4Round 2: 42.7% · 1,078 games42.7Round 3: 47.4% · 162 games (strongest round)47.4Round 4: not enough games- |
| 19 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 5.0% | 46.5% | 79,022 | Round 1: 45.7% · 446 games45.7Round 2: 49.1% · 484 games49.1Round 3: 50.0% · 571 games50.0Round 4: 50.0% · 568 games (strongest round)50.0 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 4.8% | 45.4% | 76,215 | Round 1: 45.8% · 619 games45.8Round 2: 44.4% · 560 games44.4Round 3: 49.0% · 596 games (strongest round)49.0Round 4: 44.8% · 556 games44.8 |
| Bread And ButterYour gains 100 Ability Haste. | | 4.8% | 44.9% | 74,935 | Round 1: not enough games-Round 2: not enough games-Round 3: 42.7% · 968 games42.7Round 4: 43.0% · 920 games (strongest round)43.0 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 3.7% | 45.7% | 58,347 | Round 1: 44.1% · 150 games44.1Round 2: 51.7% · 307 games (strongest round)51.7Round 3: 45.7% · 367 games45.7Round 4: 45.5% · 366 games45.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.5% | 44.3% | 55,748 | Round 1: 44.9% · 832 games44.9Round 2: 42.2% · 742 games42.2Round 3: 44.9% · 150 games (strongest round)44.9Round 4: not enough games- |
| POWEREmpower! | | 3.5% | 45.7% | 55,274 | Round 1: 47.0% · 979 games47.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.4% | 43.0% | 54,083 | Round 1: not enough games-Round 2: 42.5% · 300 games42.5Round 3: 49.0% · 285 games (strongest round)49.0Round 4: 46.3% · 310 games46.3 |
| 20 | OverloadedUsing another Ability resets the cooldown of. | | 2.7% | 41.2% | 42,479 | Round 1: 41.3% · 310 games41.3Round 2: 42.5% · 327 games42.5Round 3: 40.8% · 299 games40.8Round 4: 43.2% · 252 games (strongest round)43.2 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 2.4% | 46.7% | 38,005 | Round 1: 46.4% · 154 games46.4Round 2: 49.8% · 151 games49.8Round 3: 48.7% · 166 games48.7Round 4: 51.9% · 154 games (strongest round)51.9 |
| Pressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level. | | 2.3% | 42.8% | 36,860 | Round 1: 39.7% · 292 games (strongest round)39.7Round 2: 37.2% · 252 games37.2Round 3: not enough games-Round 4: not enough games- |
| 21 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.0% | 43.7% | 32,126 | Round 1: 45.2% · 166 games45.2Round 2: 44.3% · 188 games44.3Round 3: 46.9% · 161 games46.9Round 4: 47.7% · 150 games (strongest round)47.7 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 2.0% | 44.0% | 31,881 | Round 1: 44.1% · 198 games44.1Round 2: 44.3% · 230 games44.3Round 3: 47.1% · 258 games47.1Round 4: 48.0% · 282 games (strongest round)47.9 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 1.9% | 44.4% | 30,603 | Round 1: 43.1% · 246 games (strongest round)43.1Round 2: 42.7% · 271 games42.7Round 3: 41.7% · 298 games41.7Round 4: 41.5% · 227 games41.5 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.9% | 42.7% | 30,037 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.1% · 316 games40.1Round 4: 40.8% · 337 games (strongest round)40.8 |
| Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds. | | 1.9% | 46.1% | 29,617 | Round 1: 46.9% · 168 games (strongest round)46.9Round 2: 43.4% · 187 games43.4Round 3: 46.7% · 259 games46.7Round 4: 45.7% · 255 games45.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.8% | 44.7% | 28,671 | Round 1: 45.4% · 179 games45.4Round 2: 44.6% · 246 games44.6Round 3: 45.6% · 323 games (strongest round)45.6Round 4: 42.9% · 259 games42.9 |
| 22 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 44.7% | 27,795 | Round 1: 47.8% · 410 games47.8Round 2: 50.3% · 150 games (strongest round)50.3Round 3: not enough games-Round 4: not enough games- |
| 23 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.7% | 45.8% | 27,322 | Round 1: 48.4% · 152 games48.4Round 2: 51.5% · 180 games (strongest round)51.5Round 3: 51.2% · 229 games51.2Round 4: 49.0% · 240 games49.0 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.7% | 45.6% | 27,259 | Round 1: 43.0% · 150 games43.0Round 2: 43.6% · 163 games43.6Round 3: 46.5% · 193 games46.5Round 4: 47.1% · 242 games (strongest round)47.1 |
| Sap MagicEvery? seconds, your next Attack deals bonus physical damage and restores Health. Casting an Ability reduces this effect's cooldown. | | 1.7% | 46.3% | 26,349 | Round 1: 45.9% · 109 games (strongest round)45.9Round 2: 44.8% · 102 games44.8Round 3: 42.2% · 146 games42.2Round 4: 45.8% · 105 games45.8 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.6% | 43.7% | 24,816 | Round 1: 40.4% · 150 games40.4Round 2: 43.4% · 150 games43.4Round 3: 47.2% · 150 games (strongest round)47.2Round 4: 46.6% · 150 games46.6 |
| Growth SpurtGain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health. | | 1.5% | 45.7% | 24,178 | Round 1: 43.2% · 150 games43.2Round 2: 47.8% · 150 games (strongest round)47.8Round 3: 42.8% · 150 games42.8Round 4: 40.1% · 150 games40.1 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 1.5% | 46.2% | 23,836 | Round 1: 49.1% · 150 games49.1Round 2: 52.5% · 208 games (strongest round)52.5Round 3: 48.3% · 204 games48.3Round 4: 49.8% · 183 games49.8 |
| 24 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 1.3% | 45.9% | 21,137 | Round 1: 44.3% · 150 games44.3Round 2: 47.1% · 150 games47.1Round 3: 43.1% · 150 games43.1Round 4: 47.6% · 150 games (strongest round)47.6 |
| 25 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 1.3% | 45.2% | 20,087 | Round 1: 45.4% · 150 games45.4Round 2: 43.7% · 150 games43.7Round 3: 43.2% · 150 games43.2Round 4: 49.8% · 150 games (strongest round)49.8 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.2% | 44.3% | 19,705 | Round 1: 41.3% · 150 games41.3Round 2: 41.9% · 150 games41.9Round 3: 43.4% · 150 games43.4Round 4: 47.4% · 150 games (strongest round)47.4 |
| 26 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 1.2% | 45.7% | 19,696 | Round 1: 46.9% · 150 games46.9Round 2: 49.0% · 150 games (strongest round)49.0Round 3: 44.9% · 150 games44.9Round 4: 46.6% · 150 games46.6 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.2% | 45.7% | 19,648 | Round 1: 44.0% · 102 games44.0Round 2: 48.9% · 150 games (strongest round)48.9Round 3: 44.6% · 179 games44.6Round 4: 44.0% · 179 games44.0 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.2% | 46.0% | 18,727 | Round 1: 46.8% · 127 games (strongest round)46.8Round 2: 43.1% · 165 games43.1Round 3: 44.6% · 150 games44.6Round 4: 42.2% · 178 games42.2 |
| Armored ImpactAfter casting an Ability, your next Attack deals 50-125 bonus physical damage to nearby enemies. | | 1.2% | 41.4% | 18,681 | Round 1: 38.2% · 134 games38.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.1% | 45.8% | 17,975 | Round 1: not enough games-Round 2: 42.7% · 150 games42.7Round 3: 47.1% · 150 games47.1Round 4: 47.3% · 150 games (strongest round)47.3 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.1% | 45.5% | 17,897 | Round 1: not enough games-Round 2: 50.4% · 150 games (strongest round)50.3Round 3: 50.4% · 150 games50.3Round 4: 49.3% · 155 games49.3 |
| 27 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.1% | 46.6% | 17,217 | Round 1: 43.0% · 180 games (strongest round)43.0Round 2: 42.0% · 171 games42.0Round 3: not enough games-Round 4: not enough games- |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.0% | 42.6% | 16,440 | Round 1: 39.9% · 111 games39.9Round 2: 42.1% · 150 games42.1Round 3: 43.7% · 155 games (strongest round)43.7Round 4: 43.3% · 150 games43.3 |
| 28 | Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. | | 1.0% | 45.3% | 16,400 | Round 1: 45.7% · 116 games45.7Round 2: 48.1% · 136 games48.1Round 3: 50.5% · 150 games (strongest round)50.5Round 4: 46.7% · 144 games46.7 |
| 29 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.9% | 40.6% | 14,924 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 0.9% | 46.0% | 14,171 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.9% | 42.3% | 13,606 | Round 1: not enough games-Round 2: 45.7% · 150 games45.7Round 3: 46.0% · 150 games (strongest round)46.0Round 4: 41.2% · 150 games41.2 |
| Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. | | 0.9% | 46.0% | 13,542 | Round 1: not enough games-Round 2: 44.4% · 132 games44.4Round 3: not enough games-Round 4: not enough games- |
| Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. | | 0.8% | 43.7% | 13,290 | Round 1: 44.7% · 150 games (strongest round)44.7Round 2: 44.0% · 150 games44.0Round 3: 44.4% · 150 games44.4Round 4: 41.3% · 150 games41.3 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.8% | 44.5% | 13,194 | Round 1: 46.2% · 175 games46.2Round 2: 44.7% · 150 games44.7Round 3: 47.7% · 150 games (strongest round)47.7Round 4: 46.7% · 150 games46.7 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.8% | 45.6% | 13,068 | Round 1: 42.5% · 119 games42.5Round 2: 43.5% · 150 games43.5Round 3: 43.4% · 150 games43.4Round 4: 43.7% · 150 games (strongest round)43.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.8% | 44.2% | 12,430 | Round 1: 47.5% · 150 games47.4Round 2: 43.3% · 150 games43.3Round 3: 48.7% · 150 games (strongest round)48.7Round 4: 48.2% · 150 games48.2 |
| 30 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.8% | 41.1% | 11,908 | Round 1: 37.8% · 128 games37.8Round 2: 39.7% · 150 games39.7Round 3: 41.9% · 150 games (strongest round)41.9Round 4: 41.7% · 150 games41.7 |
| 31 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.8% | 40.1% | 11,867 | Round 1: 39.7% · 102 games39.7Round 2: 40.3% · 128 games40.3Round 3: 38.7% · 150 games38.7Round 4: 41.1% · 150 games (strongest round)41.1 |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.7% | 45.8% | 11,301 | Round 1: not enough games-Round 2: 47.5% · 150 games (strongest round)47.5Round 3: 45.5% · 150 games45.5Round 4: 44.6% · 150 games44.6 |
| 32 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.6% | 43.3% | 10,191 | Round 1: 45.5% · 120 games45.5Round 2: 45.9% · 124 games (strongest round)45.9Round 3: 44.1% · 150 games44.1Round 4: 45.2% · 117 games45.2 |
| 33 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.6% | 44.4% | 9,729 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.6% | 42.5% | 9,641 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 150 games46.6Round 4: 47.0% · 150 games (strongest round)47.0 |
| Nature is HealingEntering Brush regenerates a large amount of Health. | | 0.4% | 43.4% | 6,375 | Round 1: 41.2% · 150 games41.2Round 2: 43.6% · 137 games (strongest round)43.6Round 3: 43.4% · 118 games43.4Round 4: not enough games- |
| Lonely WarriorGain Attack Speed, Armor, and Magic Resist for each nearby enemy champion. | | 0.4% | 45.0% | 6,220 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.4% | 41.3% | 6,196 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | Stuck In Here With MeUsing your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste. | | 0.4% | 45.6% | 5,739 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.8% · 102 games (strongest round)43.8Round 4: 43.1% · 101 games43.1 |
| 36 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 46.5% | 4,849 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.3% | 42.1% | 4,708 | Round 1: 37.1% · 101 games37.1Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.3% | 39.5% | 4,227 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.3% | 42.7% | 4,119 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. | | 0.3% | 41.2% | 3,996 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.2% | 46.0% | 3,338 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 41.9% | 3,297 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.2% | 40.9% | 3,207 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.2% | 45.5% | 2,989 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 45.2% | 2,897 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 0.2% | 37.3% | 2,564 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Squishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. | | 0.2% | 44.0% | 2,502 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 44.6% | 2,409 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 41 | Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. | | 0.2% | 45.9% | 2,383 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 39.9% | 2,077 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FlashbangYour Flash causes an explosion that damages and Slows (resets on death). | | 0.1% | 47.6% | 960 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 55.1% | 926 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste. | | 0.1% | 44.8% | 902 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |