| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SSS | 17.8% | 56.4% | 408,053 | Round 1: 57.6% · 2,812 games57.6Round 2: 57.7% · 2,781 games57.7Round 3: 58.7% · 2,751 games (strongest round)58.7Round 4: 57.9% · 2,389 games57.9 |
| BONK!Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. | SS | 19.2% | 52.3% | 440,355 | Round 1: 55.1% · 3,707 games (strongest round)55.1Round 2: 53.7% · 3,176 games53.7Round 3: 52.4% · 2,870 games52.4Round 4: 51.2% · 2,629 games51.2 |
| Scopier WeaponsGain 150 Attack Range. | SS | 15.8% | 50.4% | 363,834 | Round 1: 51.5% · 3,353 games (strongest round)51.5Round 2: 49.6% · 3,029 games49.6Round 3: 51.2% · 3,006 games51.2Round 4: 50.7% · 2,726 games50.7 |
| DeftGain 60% Attack Speed. | SS | 12.3% | 50.2% | 281,516 | Round 1: 51.6% · 843 games51.6Round 2: 48.9% · 2,115 games48.9Round 3: 50.2% · 2,255 games50.2Round 4: 52.2% · 1,778 games (strongest round)52.2 |
| 2 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | SS | 11.4% | 51.6% | 261,077 | Round 1: 49.3% · 2,061 games49.3Round 2: 50.8% · 2,012 games50.8Round 3: 52.7% · 1,931 games52.7Round 4: 54.4% · 1,503 games (strongest round)54.4 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | S | 11.8% | 53.6% | 270,521 | Round 1: 55.0% · 2,182 games (strongest round)54.9Round 2: 53.1% · 2,121 games53.1Round 3: 53.0% · 2,194 games53.0Round 4: 52.3% · 2,123 games52.3 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | S | 11.1% | 49.2% | 256,015 | Round 1: 50.0% · 2,014 games50.0Round 2: 48.6% · 2,115 games48.6Round 3: 50.8% · 2,232 games (strongest round)50.8Round 4: 50.0% · 2,301 games50.0 |
| Flow of SpiritCasting grants you Attack Speed for a duration. | S | 9.7% | 52.3% | 223,572 | Round 1: 53.0% · 805 games52.9Round 2: 51.6% · 2,106 games51.6Round 3: 53.8% · 2,358 games (strongest round)53.8Round 4: 50.9% · 1,954 games50.9 |
| Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. | S | 9.1% | 54.5% | 208,086 | Round 1: 54.5% · 684 games54.4Round 2: 54.6% · 1,685 games (strongest round)54.6Round 3: 54.0% · 1,880 games53.9Round 4: 54.5% · 1,669 games54.5 |
| 3 | Scopiest WeaponsGain 250 Attack Range. | S | 8.6% | 50.4% | 197,617 | Round 1: 49.8% · 1,669 games49.8Round 2: 49.5% · 1,641 games49.5Round 3: 51.1% · 1,809 games (strongest round)51.1Round 4: 50.9% · 1,525 games50.9 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 10.4% | 49.0% | 239,252 | Round 1: 47.9% · 2,173 games47.9Round 2: 48.7% · 2,005 games48.7Round 3: 49.2% · 1,877 games (strongest round)49.2Round 4: 49.0% · 1,675 games49.0 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 10.2% | 50.6% | 233,297 | Round 1: 49.8% · 1,788 games49.8Round 2: 48.0% · 1,123 games48.0Round 3: 50.2% · 1,298 games50.2Round 4: 51.4% · 1,268 games (strongest round)51.4 |
| HEAVYEmpower! | | 9.8% | 50.9% | 224,393 | Round 1: 50.4% · 6,343 games50.4Round 2: 52.5% · 246 games (strongest round)52.5Round 3: not enough games-Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 9.7% | 50.3% | 222,909 | Round 1: 49.2% · 1,697 games49.2Round 2: 50.8% · 1,663 games (strongest round)50.8Round 3: 48.8% · 1,737 games48.8Round 4: 50.4% · 1,735 games50.4 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 9.4% | 51.1% | 216,450 | Round 1: 53.3% · 1,957 games (strongest round)53.3Round 2: 52.6% · 1,309 games52.6Round 3: 51.3% · 980 games51.3Round 4: 50.9% · 775 games50.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 8.9% | 54.1% | 203,859 | Round 1: 52.1% · 1,946 games52.1Round 2: 55.3% · 1,797 games (strongest round)55.3Round 3: 54.2% · 1,632 games54.2Round 4: 55.1% · 1,419 games55.1 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 8.4% | 49.3% | 192,013 | Round 1: 49.7% · 1,161 games49.7Round 2: 49.1% · 1,028 games49.1Round 3: 52.4% · 974 games (strongest round)52.4Round 4: 49.6% · 968 games49.6 |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 6.4% | 52.9% | 147,778 | Round 1: 52.2% · 989 games52.2Round 2: 51.5% · 1,057 games51.5Round 3: 55.4% · 1,023 games (strongest round)55.4Round 4: 52.9% · 935 games52.9 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 6.1% | 49.6% | 139,049 | Round 1: 48.7% · 1,297 games48.7Round 2: 47.4% · 1,099 games47.4Round 3: 47.5% · 987 games47.5Round 4: 52.5% · 891 games (strongest round)52.5 |
| It's CriticalGain 50% Crit chance. | | 5.8% | 49.6% | 132,715 | Round 1: 50.2% · 1,078 games50.2Round 2: 50.5% · 1,057 games (strongest round)50.5Round 3: 49.3% · 1,037 games49.3Round 4: 49.6% · 924 games49.6 |
| 5 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 5.6% | 50.9% | 128,504 | Round 1: 51.2% · 1,090 games51.2Round 2: 51.6% · 1,203 games (strongest round)51.6Round 3: 50.5% · 1,158 games50.4Round 4: 50.6% · 1,043 games50.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.5% | 49.6% | 125,404 | Round 1: 43.8% · 745 games43.8Round 2: 48.9% · 749 games48.9Round 3: 48.9% · 751 games48.9Round 4: 50.7% · 734 games (strongest round)50.7 |
| Blunt ForceGain 20% Attack Damage. | | 5.2% | 50.5% | 119,112 | Round 1: 54.9% · 240 games (strongest round)54.9Round 2: 50.7% · 724 games50.7Round 3: 47.9% · 779 games47.9Round 4: 49.3% · 828 games49.3 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | | 4.8% | 51.1% | 111,060 | Round 1: 52.3% · 437 games (strongest round)52.3Round 2: 49.5% · 1,180 games49.5Round 3: 51.1% · 1,208 games51.1Round 4: 51.8% · 999 games51.8 |
| Weapon of Destiny Best with Serpent's Fang+13.1 | | 4.5% | 52.8% | 104,148 | Round 1: 52.9% · 1,761 games52.9Round 2: 53.2% · 1,257 games (strongest round)53.2Round 3: 51.4% · 184 games51.4Round 4: not enough games- |
| 6 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 4.3% | 52.9% | 99,572 | Round 1: 52.1% · 519 games52.1Round 2: 50.3% · 522 games50.3Round 3: 52.3% · 554 games (strongest round)52.3Round 4: 51.5% · 475 games51.5 |
| SiphonDamaging enemy champions with heals you. | | 4.2% | 50.6% | 97,384 | Round 1: 51.4% · 337 games51.4Round 2: 46.8% · 924 games46.8Round 3: 52.9% · 1,014 games (strongest round)52.9Round 4: 52.6% · 958 games52.6 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 3.6% | 50.4% | 83,864 | Round 1: 50.4% · 215 games (strongest round)50.4Round 2: 48.4% · 649 games48.4Round 3: 49.5% · 750 games49.5Round 4: 47.0% · 758 games47.0 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.5% | 49.3% | 81,373 | Round 1: 48.8% · 493 games48.8Round 2: 49.2% · 465 games49.2Round 3: 47.4% · 405 games47.4Round 4: 52.6% · 363 games (strongest round)52.6 |
| 7 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 3.5% | 53.4% | 79,289 | Round 1: 52.5% · 487 games52.5Round 2: 54.7% · 611 games (strongest round)54.7Round 3: 49.7% · 681 games49.7Round 4: 52.9% · 675 games52.9 |
| Bread And ButterYour gains 100 Ability Haste. | | 3.4% | 49.0% | 77,663 | Round 1: not enough games-Round 2: not enough games-Round 3: 50.4% · 896 games (strongest round)50.4Round 4: 49.0% · 983 games49.0 |
| Transmute: GoldGain a random Gold Augment. | | 3.3% | 49.4% | 76,772 | Round 1: 49.0% · 275 games49.0Round 2: 50.3% · 518 games50.3Round 3: 48.9% · 617 games48.9Round 4: 50.8% · 547 games (strongest round)50.8 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 3.2% | 49.9% | 74,008 | Round 1: 46.7% · 1,268 games46.7Round 2: 49.0% · 1,132 games (strongest round)49.0Round 3: 48.9% · 180 games48.9Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 3.0% | 50.4% | 69,260 | Round 1: 49.2% · 282 games49.2Round 2: 54.7% · 751 games (strongest round)54.7Round 3: 49.4% · 817 games49.4Round 4: 49.7% · 743 games49.7 |
| 8 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 50.6% | 67,361 | Round 1: 50.2% · 538 games50.2Round 2: 49.4% · 398 games49.4Round 3: 49.4% · 499 games49.4Round 4: 51.5% · 432 games (strongest round)51.5 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 2.9% | 50.8% | 66,505 | Round 1: 50.1% · 181 games50.1Round 2: 54.0% · 455 games (strongest round)54.0Round 3: 49.8% · 547 games49.8Round 4: 51.5% · 537 games51.5 |
| DonationGet 1750 Gold. No questions asked. | | 2.8% | 50.7% | 63,488 | Round 1: not enough games-Round 2: 53.7% · 373 games (strongest round)53.7Round 3: 51.6% · 462 games51.6Round 4: 50.6% · 456 games50.6 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 2.6% | 49.7% | 58,957 | Round 1: 47.3% · 150 games47.3Round 2: 50.2% · 410 games50.2Round 3: 49.3% · 489 games49.3Round 4: 50.9% · 569 games (strongest round)50.9 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 2.2% | 51.5% | 51,619 | Round 1: 57.9% · 150 games (strongest round)57.9Round 2: 52.1% · 343 games52.1Round 3: 55.9% · 374 games55.9Round 4: 50.9% · 368 games50.9 |
| Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. | | 2.1% | 52.2% | 48,181 | Round 1: 49.9% · 364 games49.9Round 2: 49.8% · 391 games49.8Round 3: 52.7% · 433 games52.7Round 4: 52.8% · 422 games (strongest round)52.8 |
| Swift and SafeGain a Shield after a Dash or Blink. | | 2.1% | 51.8% | 48,115 | Round 1: 54.6% · 150 games (strongest round)54.6Round 2: 50.4% · 395 games50.4Round 3: 53.6% · 507 games53.6Round 4: 51.1% · 530 games51.1 |
| 9 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.9% | 50.6% | 42,892 | Round 1: 50.3% · 458 games (strongest round)50.3Round 2: 47.1% · 400 games47.1Round 3: not enough games-Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 1.8% | 49.2% | 41,912 | Round 1: 50.3% · 497 games50.2Round 2: 53.0% · 480 games (strongest round)53.0Round 3: not enough games-Round 4: not enough games- |
| 10 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 1.8% | 51.6% | 41,604 | Round 1: 51.8% · 624 games51.8Round 2: 52.4% · 586 games (strongest round)52.4Round 3: not enough games-Round 4: not enough games- |
| 11 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 1.7% | 53.4% | 38,572 | Round 1: 56.1% · 252 games56.1Round 2: 53.7% · 246 games53.7Round 3: 53.9% · 226 games53.9Round 4: 56.2% · 230 games (strongest round)56.2 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 1.6% | 51.4% | 37,738 | Round 1: 49.6% · 169 games49.6Round 2: 51.1% · 385 games51.1Round 3: 54.8% · 396 games (strongest round)54.8Round 4: 51.8% · 379 games51.8 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.4% | 51.9% | 33,307 | Round 1: not enough games-Round 2: 47.6% · 172 games47.6Round 3: 49.9% · 223 games (strongest round)49.9Round 4: 46.8% · 239 games46.8 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.4% | 49.3% | 32,175 | Round 1: 46.8% · 237 games46.8Round 2: 50.8% · 246 games (strongest round)50.8Round 3: not enough games-Round 4: not enough games- |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.2% | 49.2% | 28,476 | Round 1: 50.1% · 150 games50.1Round 2: 50.5% · 206 games (strongest round)50.5Round 3: 48.6% · 265 games48.6Round 4: 48.8% · 251 games48.8 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 1.2% | 53.2% | 28,466 | Round 1: 55.3% · 150 games (strongest round)55.3Round 2: 52.3% · 237 games52.3Round 3: 53.6% · 285 games53.6Round 4: 53.5% · 346 games53.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 50.1% | 25,684 | Round 1: 48.3% · 294 games48.3Round 2: 49.1% · 319 games49.1Round 3: 52.4% · 309 games (strongest round)52.3Round 4: not enough games- |
| 12 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 1.0% | 52.1% | 22,462 | Round 1: 53.1% · 159 games53.1Round 2: 49.3% · 144 games49.3Round 3: 54.9% · 167 games (strongest round)54.9Round 4: 50.0% · 176 games50.0 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 0.9% | 50.9% | 20,114 | Round 1: 44.9% · 104 games44.9Round 2: 45.2% · 150 games45.2Round 3: 44.9% · 150 games44.9Round 4: 45.9% · 150 games (strongest round)45.9 |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.9% | 49.9% | 19,613 | Round 1: 49.1% · 107 games49.1Round 2: 52.3% · 150 games52.3Round 3: 52.7% · 152 games (strongest round)52.7Round 4: 49.5% · 150 games49.5 |
| 13 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 53.2% | 17,610 | Round 1: 53.3% · 150 games53.3Round 2: 50.8% · 150 games50.8Round 3: 53.7% · 150 games (strongest round)53.7Round 4: 51.2% · 150 games51.2 |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 49.5% | 16,834 | Round 1: not enough games-Round 2: 49.5% · 163 games49.5Round 3: 50.1% · 171 games (strongest round)50.1Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.7% | 49.6% | 16,796 | Round 1: 50.3% · 143 games50.2Round 2: 46.5% · 154 games46.5Round 3: 52.1% · 179 games52.1Round 4: 52.1% · 169 games (strongest round)52.1 |
| 15 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.4% | 49.0% | 9,751 | Round 1: 46.3% · 150 games (strongest round)46.3Round 2: 44.2% · 153 games44.2Round 3: not enough games-Round 4: not enough games- |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.4% | 49.1% | 8,973 | Round 1: not enough games-Round 2: 50.8% · 150 games (strongest round)50.8Round 3: 46.0% · 150 games46.0Round 4: 45.9% · 141 games45.9 |
| Stats!Gain 2 Stat Anvils! | | 0.4% | 49.3% | 8,795 | Round 1: not enough games-Round 2: 53.4% · 113 games (strongest round)53.4Round 3: 49.1% · 122 games49.1Round 4: 49.8% · 136 games49.8 |
| 16 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.3% | 49.1% | 6,279 | Round 1: 49.3% · 124 games49.3Round 2: 50.8% · 112 games (strongest round)50.8Round 3: not enough games-Round 4: 49.4% · 123 games49.4 |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.2% | 54.8% | 4,430 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 51.8% · 150 games51.8 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 11.7% | 47.3% | 268,542 | Round 1: 46.2% · 2,264 games46.2Round 2: 47.8% · 1,940 games (strongest round)47.8Round 3: 47.1% · 2,037 games47.1Round 4: 47.0% · 428 games47.0 |
| 18 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 6.9% | 44.2% | 158,461 | Round 1: 39.1% · 969 games39.1Round 2: 42.8% · 915 games42.8Round 3: 43.7% · 965 games43.7Round 4: 45.6% · 796 games (strongest round)45.6 |
| Scoped WeaponsGain 75 Attack Range. | | 6.1% | 48.4% | 139,433 | Round 1: 50.6% · 448 games (strongest round)50.6Round 2: 46.1% · 1,258 games46.1Round 3: 47.4% · 1,294 games47.4Round 4: 47.8% · 1,135 games47.8 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 5.7% | 48.6% | 130,741 | Round 1: 47.9% · 518 games47.9Round 2: 47.5% · 1,297 games47.5Round 3: 47.3% · 1,348 games47.3Round 4: 48.9% · 1,160 games (strongest round)48.9 |
| 19 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.7% | 48.5% | 106,997 | Round 1: 45.3% · 737 games45.3Round 2: 46.3% · 813 games46.3Round 3: 49.0% · 805 games49.0Round 4: 49.6% · 640 games (strongest round)49.6 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 3.8% | 48.1% | 87,068 | Round 1: 47.5% · 251 games47.5Round 2: 50.1% · 566 games (strongest round)50.1Round 3: 48.0% · 522 games48.0Round 4: 49.2% · 127 games49.2 |
| 20 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 3.6% | 48.6% | 82,720 | Round 1: 46.0% · 649 games46.0Round 2: 46.0% · 649 games46.0Round 3: 47.5% · 665 games (strongest round)47.5Round 4: 46.4% · 562 games46.4 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 3.1% | 48.8% | 71,988 | Round 1: 48.0% · 616 games48.0Round 2: 44.8% · 642 games44.8Round 3: 48.1% · 619 games (strongest round)48.1Round 4: 46.6% · 587 games46.6 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 2.9% | 47.6% | 66,240 | Round 1: 44.2% · 220 games44.2Round 2: 47.9% · 427 games (strongest round)47.9Round 3: 46.5% · 430 games46.5Round 4: 46.7% · 399 games46.7 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 2.9% | 48.0% | 65,732 | Round 1: 47.0% · 330 games47.0Round 2: 44.9% · 352 games44.9Round 3: 47.5% · 350 games (strongest round)47.5Round 4: 46.4% · 398 games46.4 |
| 21 | DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste. | | 2.8% | 46.5% | 64,331 | Round 1: 43.9% · 329 games43.9Round 2: 46.3% · 324 games46.3Round 3: 49.7% · 360 games (strongest round)49.7Round 4: 41.6% · 297 games41.6 |
| 22 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 2.7% | 46.3% | 62,539 | Round 1: 44.2% · 430 games44.2Round 2: 43.1% · 486 games43.1Round 3: 44.8% · 498 games (strongest round)44.8Round 4: 44.7% · 494 games44.7 |
| POWEREmpower! | | 2.7% | 48.0% | 61,674 | Round 1: 47.0% · 1,590 games47.0Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 2.6% | 47.3% | 60,619 | Round 1: 48.8% · 435 games (strongest round)48.8Round 2: 47.6% · 451 games47.6Round 3: 43.7% · 578 games43.7Round 4: 47.8% · 635 games47.8 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 2.1% | 48.3% | 47,661 | Round 1: 46.5% · 100 games46.5Round 2: 48.1% · 331 games (strongest round)48.1Round 3: 46.7% · 382 games46.7Round 4: 47.4% · 310 games47.4 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 2.0% | 46.4% | 45,283 | Round 1: 45.3% · 617 games45.3Round 2: 50.5% · 271 games (strongest round)50.5Round 3: not enough games-Round 4: not enough games- |
| 24 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.7% | 46.1% | 40,173 | Round 1: 45.6% · 658 games45.6Round 2: 47.9% · 611 games (strongest round)47.9Round 3: not enough games-Round 4: not enough games- |
| 25 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 1.6% | 46.7% | 37,690 | Round 1: 49.7% · 214 games49.7Round 2: 50.4% · 213 games (strongest round)50.4Round 3: 50.4% · 229 games50.4Round 4: 47.8% · 203 games47.8 |
| 26 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.5% | 46.7% | 33,872 | Round 1: 42.7% · 208 games42.7Round 2: 47.4% · 255 games (strongest round)47.4Round 3: 46.2% · 257 games46.2Round 4: 46.2% · 207 games46.2 |
| Chain ReactionIf a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. | | 1.3% | 44.2% | 28,928 | Round 1: 45.8% · 375 games45.8Round 2: 43.7% · 344 games43.7Round 3: 46.8% · 279 games (strongest round)46.8Round 4: 43.5% · 235 games43.5 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 1.2% | 46.4% | 28,226 | Round 1: 52.8% · 141 games (strongest round)52.8Round 2: 48.3% · 209 games48.3Round 3: 46.1% · 242 games46.1Round 4: 48.6% · 256 games48.6 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 1.2% | 48.3% | 27,571 | Round 1: 45.0% · 150 games45.0Round 2: 46.8% · 150 games (strongest round)46.8Round 3: not enough games-Round 4: not enough games- |
| 27 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 1.2% | 46.8% | 27,258 | Round 1: 45.2% · 166 games45.2Round 2: 47.6% · 165 games (strongest round)47.6Round 3: 45.1% · 222 games45.1Round 4: 44.9% · 217 games44.9 |
| TerrorWhenever you cast, Fear enemies around you. | | 1.2% | 44.6% | 27,247 | Round 1: 44.4% · 192 games44.4Round 2: 45.1% · 202 games (strongest round)45.1Round 3: 43.9% · 196 games43.9Round 4: 42.6% · 237 games42.6 |
| RecursionGain 60 Ability Haste. | | 0.9% | 48.2% | 20,324 | Round 1: 45.0% · 150 games45.0Round 2: 49.5% · 150 games (strongest round)49.5Round 3: 48.7% · 150 games48.7Round 4: 43.9% · 150 games43.9 |
| 28 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.7% | 48.4% | 15,715 | Round 1: 47.9% · 150 games (strongest round)47.9Round 2: 47.8% · 150 games47.8Round 3: 45.4% · 150 games45.4Round 4: 47.4% · 150 games47.4 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 46.4% | 15,011 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 29 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.7% | 47.2% | 14,973 | Round 1: 48.8% · 150 games48.8Round 2: 46.2% · 150 games46.2Round 3: 49.6% · 150 games49.6Round 4: 50.5% · 150 games (strongest round)50.5 |
| 30 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 0.6% | 47.1% | 14,419 | Round 1: 48.3% · 168 games48.3Round 2: 51.8% · 150 games (strongest round)51.8Round 3: not enough games-Round 4: not enough games- |
| 31 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 0.6% | 45.9% | 14,091 | Round 1: 38.7% · 150 games38.7Round 2: 45.0% · 150 games45.0Round 3: 43.5% · 150 games43.5Round 4: 46.4% · 150 games (strongest round)46.4 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 0.6% | 48.7% | 13,445 | Round 1: 46.1% · 132 games46.1Round 2: 45.3% · 150 games45.3Round 3: 48.3% · 156 games (strongest round)48.3Round 4: 46.8% · 150 games46.8 |
| 32 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.6% | 46.9% | 12,678 | Round 1: 45.0% · 147 games45.0Round 2: 43.0% · 150 games43.0Round 3: 45.2% · 150 games (strongest round)45.2Round 4: 44.5% · 116 games44.5 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 0.5% | 44.9% | 11,406 | Round 1: 48.3% · 133 games48.3Round 2: not enough games-Round 3: 48.4% · 112 games (strongest round)48.4Round 4: 45.6% · 121 games45.6 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.5% | 48.4% | 10,922 | Round 1: not enough games-Round 2: 45.6% · 150 games45.6Round 3: 47.7% · 150 games (strongest round)47.7Round 4: 45.7% · 150 games45.7 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.5% | 46.3% | 10,453 | Round 1: 45.4% · 140 games45.4Round 2: 41.9% · 102 games41.9Round 3: 45.8% · 150 games (strongest round)45.8Round 4: 41.7% · 150 games41.7 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.3% | 42.8% | 7,785 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 33 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.3% | 42.4% | 7,375 | Round 1: 35.4% · 116 games35.4Round 2: 40.0% · 100 games (strongest round)40.0Round 3: 40.0% · 123 games40.0Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.3% | 44.0% | 7,213 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.4% · 150 games (strongest round)44.4Round 4: 40.6% · 150 games40.6 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.3% | 45.5% | 7,145 | Round 1: 48.2% · 105 games48.2Round 2: 50.0% · 100 games50.0Round 3: 48.1% · 112 games48.1Round 4: 50.1% · 121 games (strongest round)50.1 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.2% | 46.8% | 5,595 | Round 1: 44.5% · 119 games44.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 45.8% | 4,538 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 35 | EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. | | 0.2% | 46.1% | 4,372 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.2% | 44.5% | 4,267 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.2% | 45.2% | 4,016 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.2% | 47.6% | 3,758 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 48.4% | 3,088 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.0% | 2,858 | Round 1: not enough games-Round 2: 39.2% · 117 games39.2Round 3: 41.8% · 124 games (strongest round)41.8Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 50.5% | 2,755 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 44.2% | 2,619 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.1% | 47.2% | 2,307 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.1% | 47.6% | 2,271 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.1% | 41.8% | 2,267 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 51.8% | 1,650 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 47.8% | 1,589 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 42.6% | 1,326 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | <0.1% | 44.5% | 1,052 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 41.8% | 949 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |