| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | SS | 15.8% | 55.4% | 342,737 | Round 1: 58.1% · 3,866 games (strongest round)58.1Round 2: 57.9% · 2,681 games57.9Round 3: 55.3% · 2,477 games55.3Round 4: 52.8% · 1,882 games52.8 |
| HEAVYEmpower! | S | 10.9% | 48.7% | 235,879 | Round 1: 50.7% · 7,617 games (strongest round)50.7Round 2: 48.9% · 249 games48.9Round 3: not enough games-Round 4: not enough games- |
| Blunt ForceGain 20% Attack Damage. | S | 8.5% | 48.8% | 185,211 | Round 1: 49.9% · 670 games49.9Round 2: 46.9% · 1,826 games46.9Round 3: 52.3% · 2,031 games (strongest round)52.3Round 4: 47.6% · 1,848 games47.6 |
| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | S | 8.1% | 50.0% | 175,085 | Round 1: 53.1% · 1,365 games53.1Round 2: 54.3% · 1,450 games (strongest round)54.3Round 3: 47.3% · 1,361 games47.3Round 4: 50.9% · 1,178 games50.9 |
| DeftGain 60% Attack Speed. | S | 7.7% | 48.1% | 167,386 | Round 1: 49.6% · 564 games49.6Round 2: 50.1% · 1,556 games (strongest round)50.1Round 3: 49.4% · 1,677 games49.4Round 4: 46.3% · 1,471 games46.3 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | S | 7.2% | 48.6% | 156,643 | Round 1: 55.2% · 550 games (strongest round)55.2Round 2: 50.6% · 1,453 games50.6Round 3: 51.9% · 1,617 games51.9Round 4: 48.8% · 1,538 games48.8 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.2% | 47.6% | 200,614 | Round 1: 48.5% · 1,672 games48.4Round 2: 49.3% · 1,062 games (strongest round)49.3Round 3: 47.6% · 1,439 games47.6Round 4: 47.8% · 1,500 games47.8 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 7.2% | 47.5% | 157,038 | Round 1: 48.2% · 888 games48.2Round 2: 51.0% · 946 games (strongest round)51.0Round 3: 48.4% · 1,077 games48.4Round 4: 49.6% · 965 games49.6 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 7.0% | 47.7% | 151,409 | Round 1: 48.1% · 1,336 games48.1Round 2: 45.7% · 1,045 games45.7Round 3: 49.4% · 1,035 games (strongest round)49.4Round 4: 47.1% · 951 games47.1 |
| Scopier WeaponsGain 150 Attack Range. | | 6.7% | 47.1% | 145,419 | Round 1: 51.1% · 1,464 games (strongest round)51.1Round 2: 49.4% · 1,290 games49.4Round 3: 49.2% · 1,598 games49.2Round 4: 46.7% · 1,602 games46.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 5.8% | 47.9% | 125,810 | Round 1: 47.8% · 1,230 games47.8Round 2: 49.0% · 1,122 games49.0Round 3: 50.5% · 1,254 games (strongest round)50.5Round 4: 47.0% · 1,120 games47.0 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 5.8% | 51.5% | 125,401 | Round 1: 56.1% · 1,055 games (strongest round)56.1Round 2: 53.9% · 1,045 games53.9Round 3: 53.2% · 1,313 games53.2Round 4: 50.7% · 1,375 games50.7 |
| 2 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 5.6% | 59.8% | 121,572 | Round 1: 64.3% · 822 games (strongest round)64.3Round 2: 63.1% · 800 games63.1Round 3: 57.8% · 842 games57.8Round 4: 57.6% · 797 games57.6 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 5.4% | 49.0% | 117,545 | Round 1: 50.0% · 1,753 games50.0Round 2: 51.4% · 1,524 games (strongest round)51.4Round 3: 50.4% · 249 games50.4Round 4: not enough games- |
| Warlock JuiceboxGain ? Omnivamp. | | 5.1% | 49.4% | 111,131 | Round 1: 47.8% · 570 games47.8Round 2: 50.6% · 723 games (strongest round)50.6Round 3: 48.3% · 1,000 games48.3Round 4: 48.8% · 1,125 games48.8 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 5.0% | 49.5% | 109,354 | Round 1: 45.4% · 347 games45.4Round 2: 49.7% · 925 games49.7Round 3: 50.4% · 997 games (strongest round)50.4Round 4: 50.0% · 873 games50.0 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 4.8% | 49.7% | 104,508 | Round 1: 53.2% · 953 games (strongest round)53.2Round 2: 51.8% · 944 games51.8Round 3: 52.3% · 1,137 games52.3Round 4: 51.9% · 1,091 games51.9 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 4.8% | 47.1% | 104,085 | Round 1: 49.9% · 496 games (strongest round)49.9Round 2: 48.6% · 1,192 games48.6Round 3: 49.4% · 1,229 games49.4Round 4: 46.0% · 1,115 games46.0 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.8% | 51.4% | 103,176 | Round 1: 49.9% · 422 games49.9Round 2: 54.0% · 1,148 games (strongest round)53.9Round 3: 49.9% · 1,361 games49.9Round 4: 51.5% · 1,187 games51.5 |
| 3 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 4.4% | 50.2% | 95,157 | Round 1: 50.3% · 720 games50.3Round 2: 53.9% · 601 games (strongest round)53.9Round 3: 53.2% · 724 games53.2Round 4: 49.0% · 592 games49.0 |
| 4 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.7% | 51.0% | 80,999 | Round 1: 54.4% · 519 games54.4Round 2: 54.9% · 620 games (strongest round)54.9Round 3: 52.8% · 741 games52.8Round 4: 51.7% · 695 games51.7 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 3.7% | 48.4% | 79,965 | Round 1: 48.9% · 150 games48.9Round 2: 50.3% · 150 games (strongest round)50.3Round 3: not enough games-Round 4: not enough games- |
| 5 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 3.4% | 52.2% | 74,606 | Round 1: 54.8% · 506 games (strongest round)54.8Round 2: 52.4% · 546 games52.4Round 3: 48.8% · 694 games48.8Round 4: 54.2% · 606 games54.2 |
| Weapon of Destiny Best with Serpent's Fang+9.0 | | 3.4% | 52.3% | 73,809 | Round 1: 54.9% · 1,322 games54.9Round 2: 53.4% · 1,062 games53.4Round 3: 56.1% · 149 games (strongest round)56.1Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 3.3% | 47.6% | 70,800 | Round 1: 44.9% · 361 games44.9Round 2: 49.3% · 987 games (strongest round)49.3Round 3: 47.9% · 983 games47.9Round 4: 49.2% · 961 games49.2 |
| 6 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 3.2% | 48.7% | 68,800 | Round 1: 52.2% · 662 games52.2Round 2: 53.6% · 705 games (strongest round)53.6Round 3: 50.4% · 758 games50.4Round 4: 48.9% · 721 games48.9 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.1% | 49.8% | 67,261 | Round 1: 50.6% · 1,135 games50.6Round 2: 51.3% · 951 games (strongest round)51.3Round 3: 48.2% · 141 games48.2Round 4: not enough games- |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 3.0% | 47.5% | 64,841 | Round 1: 47.4% · 427 games47.4Round 2: 44.8% · 487 games44.8Round 3: 49.3% · 623 games (strongest round)49.3Round 4: 47.3% · 626 games47.3 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 47.9% | 62,765 | Round 1: not enough games-Round 2: 50.3% · 404 games50.3Round 3: 51.1% · 613 games (strongest round)51.1Round 4: 45.7% · 582 games45.7 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 2.7% | 47.6% | 57,592 | Round 1: 49.2% · 212 games49.2Round 2: 48.8% · 551 games48.8Round 3: 49.8% · 611 games (strongest round)49.8Round 4: 47.8% · 624 games47.8 |
| 7 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.5% | 51.6% | 54,291 | Round 1: 53.8% · 799 games (strongest round)53.8Round 2: 51.0% · 812 games51.0Round 3: 51.1% · 129 games51.1Round 4: not enough games- |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | | 2.4% | 48.1% | 53,081 | Round 1: 48.2% · 352 games48.2Round 2: 48.1% · 393 games48.1Round 3: 49.7% · 512 games (strongest round)49.7Round 4: 45.1% · 623 games45.1 |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 2.3% | 48.6% | 50,813 | Round 1: 51.2% · 234 games (strongest round)51.2Round 2: 50.2% · 598 games50.2Round 3: 49.4% · 718 games49.4Round 4: 47.6% · 700 games47.6 |
| 8 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 2.2% | 47.2% | 48,589 | Round 1: 43.9% · 525 games43.9Round 2: 46.6% · 509 games (strongest round)46.6Round 3: not enough games-Round 4: not enough games- |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 1.8% | 47.6% | 39,216 | Round 1: 49.2% · 150 games49.2Round 2: 51.3% · 220 games (strongest round)51.3Round 3: 49.6% · 378 games49.6Round 4: 49.4% · 457 games49.4 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 1.8% | 48.1% | 38,024 | Round 1: 48.6% · 150 games48.6Round 2: 50.9% · 397 games (strongest round)50.8Round 3: 48.6% · 493 games48.6Round 4: 46.4% · 486 games46.4 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.7% | 48.5% | 37,501 | Round 1: not enough games-Round 2: 46.0% · 214 games46.0Round 3: 48.2% · 330 games (strongest round)48.2Round 4: 44.2% · 407 games44.2 |
| 9 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 1.5% | 49.7% | 33,062 | Round 1: 54.1% · 625 games (strongest round)54.1Round 2: 53.1% · 577 games53.1Round 3: not enough games-Round 4: not enough games- |
| POWEREmpower! | | 1.5% | 47.2% | 32,615 | Round 1: 50.5% · 1,123 games50.5Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 10 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 1.4% | 49.4% | 29,553 | Round 1: 46.7% · 182 games46.7Round 2: 48.9% · 226 games48.9Round 3: 50.4% · 314 games50.4Round 4: 52.2% · 363 games (strongest round)52.2 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.4% | 47.6% | 29,489 | Round 1: 45.2% · 122 games45.2Round 2: 47.3% · 150 games (strongest round)47.3Round 3: 43.1% · 150 games43.1Round 4: 41.9% · 150 games41.9 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 1.3% | 47.7% | 27,161 | Round 1: 52.1% · 128 games (strongest round)52.1Round 2: 50.6% · 239 games50.6Round 3: 48.2% · 288 games48.2Round 4: 43.8% · 347 games43.8 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 1.2% | 48.8% | 25,213 | Round 1: 49.0% · 150 games49.0Round 2: 50.0% · 271 games50.0Round 3: 50.0% · 295 games (strongest round)50.0Round 4: 49.5% · 249 games49.5 |
| 11 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 1.2% | 48.8% | 25,168 | Round 1: 48.2% · 151 games48.2Round 2: 48.5% · 203 games48.5Round 3: 48.6% · 297 games (strongest round)48.6Round 4: 42.1% · 244 games42.1 |
| 12 | Omni SoulGain 3 random Dragon Souls. | | 1.2% | 50.9% | 25,144 | Round 1: 53.6% · 186 games (strongest round)53.6Round 2: 49.9% · 209 games49.9Round 3: 50.6% · 322 games50.6Round 4: 47.9% · 280 games47.9 |
| 13 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 1.0% | 49.3% | 21,245 | Round 1: 49.7% · 380 games49.7Round 2: 51.0% · 372 games (strongest round)51.0Round 3: not enough games-Round 4: not enough games- |
| 14 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 1.0% | 48.5% | 20,668 | Round 1: not enough games-Round 2: 50.6% · 237 games (strongest round)50.6Round 3: 48.4% · 312 games48.4Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.7% | 47.1% | 16,166 | Round 1: not enough games-Round 2: 45.7% · 175 games (strongest round)45.7Round 3: 44.0% · 190 games44.0Round 4: 40.9% · 188 games40.9 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.6% | 48.5% | 13,088 | Round 1: 47.6% · 123 games47.6Round 2: 48.9% · 136 games48.9Round 3: 47.1% · 150 games47.1Round 4: 49.3% · 150 games (strongest round)49.3 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.6% | 48.1% | 13,004 | Round 1: 48.6% · 150 games48.6Round 2: 49.9% · 150 games (strongest round)49.9Round 3: 43.1% · 172 games43.1Round 4: 44.3% · 152 games44.3 |
| 15 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.5% | 51.1% | 11,450 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 52.4% · 330 games52.4 |
| 16 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.5% | 51.2% | 11,417 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.6% · 119 games (strongest round)55.6Round 4: 49.6% · 129 games49.6 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.4% | 48.0% | 9,184 | Round 1: not enough games-Round 2: 44.7% · 101 games (strongest round)44.7Round 3: 42.9% · 107 games42.9Round 4: 42.7% · 141 games42.7 |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.4% | 47.3% | 8,451 | Round 1: not enough games-Round 2: 44.8% · 139 games44.8Round 3: 48.2% · 148 games (strongest round)48.2Round 4: 42.3% · 150 games42.3 |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 47.8% | 6,505 | Round 1: not enough games-Round 2: 44.5% · 137 games44.5Round 3: 49.3% · 150 games (strongest round)49.3Round 4: 46.0% · 150 games46.0 |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.2% | 49.4% | 5,256 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 17 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 48.6% | 3,400 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.9% · 110 games (strongest round)52.8Round 4: 47.5% · 101 games47.5 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 11.5% | 45.8% | 249,499 | Round 1: 45.0% · 2,643 games45.0Round 2: 46.7% · 2,188 games (strongest round)46.7Round 3: 46.4% · 2,238 games46.4Round 4: 43.6% · 1,764 games43.6 |
| 18 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 11.2% | 46.5% | 243,757 | Round 1: 45.9% · 1,984 games45.9Round 2: 47.5% · 1,956 games47.5Round 3: 48.7% · 2,188 games (strongest round)48.7Round 4: 47.3% · 1,691 games47.3 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 9.4% | 44.8% | 203,870 | Round 1: 43.0% · 1,751 games43.0Round 2: 46.7% · 1,612 games (strongest round)46.7Round 3: 46.3% · 1,731 games46.3Round 4: 44.4% · 1,589 games44.4 |
| RecursionGain 60 Ability Haste. | | 7.3% | 45.6% | 158,508 | Round 1: 49.0% · 1,234 games (strongest round)49.0Round 2: 47.5% · 1,210 games47.5Round 3: 48.6% · 1,323 games48.6Round 4: 44.1% · 1,100 games44.1 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 6.3% | 46.4% | 136,033 | Round 1: 47.8% · 2,314 games (strongest round)47.8Round 2: 47.3% · 1,822 games47.3Round 3: 47.1% · 270 games47.1Round 4: not enough games- |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 6.2% | 46.4% | 133,940 | Round 1: 46.9% · 2,619 games46.9Round 2: 45.9% · 2,236 games45.9Round 3: 48.2% · 342 games (strongest round)48.2Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 5.9% | 45.5% | 129,231 | Round 1: not enough games-Round 2: 47.1% · 150 games (strongest round)47.1Round 3: 45.3% · 1,970 games45.3Round 4: 46.0% · 1,832 games46.0 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 5.2% | 45.8% | 113,970 | Round 1: 45.3% · 1,100 games45.3Round 2: 48.0% · 1,061 games48.0Round 3: 48.0% · 1,240 games (strongest round)48.0Round 4: 43.9% · 1,192 games43.9 |
| 19 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 5.1% | 45.7% | 110,155 | Round 1: 46.8% · 783 games46.8Round 2: 47.1% · 790 games47.1Round 3: 48.9% · 893 games (strongest round)48.9Round 4: 48.6% · 736 games48.6 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | | 4.9% | 46.6% | 106,300 | Round 1: 47.7% · 1,037 games (strongest round)47.7Round 2: 47.0% · 993 games47.0Round 3: 46.9% · 1,071 games46.9Round 4: 46.0% · 1,105 games46.0 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 4.9% | 43.6% | 105,643 | Round 1: 43.4% · 327 games43.4Round 2: 43.1% · 850 games43.1Round 3: 44.6% · 890 games (strongest round)44.6Round 4: 44.0% · 750 games44.0 |
| 20 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 4.6% | 46.8% | 99,820 | Round 1: 45.3% · 1,512 games45.3Round 2: 46.6% · 1,302 games46.6Round 3: 46.9% · 198 games (strongest round)46.9Round 4: not enough games- |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 4.4% | 45.2% | 96,155 | Round 1: 50.7% · 246 games (strongest round)50.7Round 2: 47.6% · 555 games47.6Round 3: 49.5% · 616 games49.5Round 4: 44.7% · 576 games44.7 |
| 21 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 4.3% | 43.4% | 92,774 | Round 1: 40.7% · 673 games40.7Round 2: 44.4% · 677 games44.4Round 3: 46.1% · 772 games46.1Round 4: 46.9% · 593 games (strongest round)46.9 |
| Transmute: GoldGain a random Gold Augment. | | 4.3% | 46.7% | 92,763 | Round 1: 50.8% · 399 games (strongest round)50.8Round 2: 50.3% · 799 games50.3Round 3: 47.5% · 857 games47.5Round 4: 47.2% · 867 games47.2 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 4.3% | 44.6% | 92,384 | Round 1: 45.0% · 296 games45.0Round 2: 46.2% · 595 games46.2Round 3: 43.9% · 649 games43.9Round 4: 47.3% · 597 games (strongest round)47.3 |
| 22 | Scopiest WeaponsGain 250 Attack Range. | | 4.2% | 46.5% | 90,788 | Round 1: 47.9% · 851 games47.9Round 2: 49.0% · 849 games (strongest round)49.0Round 3: 47.1% · 998 games47.1Round 4: 47.8% · 884 games47.8 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 4.1% | 47.0% | 89,208 | Round 1: 49.4% · 1,827 games (strongest round)49.4Round 2: 47.2% · 1,511 games47.2Round 3: 46.2% · 232 games46.2Round 4: not enough games- |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 4.0% | 46.8% | 87,753 | Round 1: 52.4% · 379 games (strongest round)52.4Round 2: 48.1% · 1,032 games48.1Round 3: 48.9% · 1,096 games48.9Round 4: 47.6% · 957 games47.6 |
| 23 | EurekaGain Ability Haste equal to 30% Ability Power. | | 3.9% | 44.5% | 85,779 | Round 1: 41.5% · 566 games41.5Round 2: 43.8% · 428 games (strongest round)43.8Round 3: 43.0% · 451 games43.0Round 4: 42.3% · 366 games42.3 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | | 3.8% | 46.2% | 83,387 | Round 1: 47.4% · 419 games47.4Round 2: 46.2% · 493 games46.2Round 3: 49.2% · 571 games (strongest round)49.2Round 4: 44.6% · 579 games44.6 |
| 24 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | | 3.8% | 46.0% | 82,366 | Round 1: 47.4% · 739 games47.4Round 2: 46.2% · 718 games46.2Round 3: 48.0% · 737 games (strongest round)48.0Round 4: 47.6% · 624 games47.6 |
| Scoped WeaponsGain 75 Attack Range. | | 3.5% | 46.0% | 76,017 | Round 1: 46.0% · 268 games46.0Round 2: 49.4% · 785 games (strongest round)49.4Round 3: 48.9% · 882 games48.9Round 4: 46.3% · 857 games46.3 |
| 25 | Transmute: ChaosGain 2 random Augments. | | 3.3% | 46.8% | 71,668 | Round 1: 49.7% · 636 games49.7Round 2: 49.2% · 498 games49.2Round 3: 49.8% · 704 games (strongest round)49.8Round 4: 47.3% · 634 games47.3 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 3.1% | 45.1% | 68,393 | Round 1: 45.8% · 982 games45.8Round 2: 45.6% · 996 games45.6Round 3: 48.3% · 150 games (strongest round)48.3Round 4: not enough games- |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | | 3.0% | 46.3% | 64,891 | Round 1: 47.3% · 304 games47.3Round 2: 46.7% · 758 games46.7Round 3: 48.6% · 804 games (strongest round)48.6Round 4: 48.4% · 188 games48.4 |
| 26 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 2.8% | 41.2% | 61,576 | Round 1: 44.1% · 382 games (strongest round)44.1Round 2: 40.5% · 415 games40.5Round 3: 43.6% · 430 games43.6Round 4: 40.3% · 377 games40.3 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | | 2.8% | 45.5% | 59,813 | Round 1: 46.5% · 513 games46.5Round 2: 46.2% · 548 games46.2Round 3: 48.4% · 632 games (strongest round)48.4Round 4: 48.3% · 150 games48.3 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 2.7% | 46.7% | 59,318 | Round 1: 46.1% · 537 games46.1Round 2: 49.1% · 571 games (strongest round)49.1Round 3: 47.8% · 596 games47.8Round 4: 47.1% · 614 games47.1 |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.7% | 43.7% | 58,702 | Round 1: 46.4% · 447 games (strongest round)46.4Round 2: 46.2% · 499 games46.2Round 3: 43.7% · 561 games43.7Round 4: 44.8% · 459 games44.8 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 2.6% | 42.7% | 55,913 | Round 1: 44.4% · 182 games44.4Round 2: 43.9% · 386 games43.9Round 3: 44.9% · 388 games (strongest round)44.9Round 4: 41.2% · 358 games41.2 |
| Witchful ThinkingGain 20-80 Ability Power. | | 2.5% | 46.0% | 53,236 | Round 1: 44.3% · 150 games44.3Round 2: 47.1% · 372 games (strongest round)47.1Round 3: 44.7% · 454 games44.7Round 4: 45.0% · 437 games45.0 |
| 28 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 2.4% | 46.7% | 51,813 | Round 1: 48.4% · 443 games48.4Round 2: 46.3% · 496 games46.3Round 3: 48.5% · 569 games (strongest round)48.5Round 4: 47.9% · 449 games47.9 |
| Don't Change the ChannelGain a Shield for every second you spend Channeling. | | 2.3% | 45.7% | 49,194 | Round 1: 46.8% · 150 games46.8Round 2: 46.8% · 287 games46.8Round 3: 46.4% · 334 games46.4Round 4: 48.3% · 379 games (strongest round)48.3 |
| 29 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 2.3% | 43.7% | 48,979 | Round 1: 44.1% · 347 games44.1Round 2: 43.6% · 406 games43.6Round 3: 45.7% · 553 games (strongest round)45.7Round 4: 45.2% · 421 games45.2 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 2.3% | 45.0% | 48,955 | Round 1: 43.8% · 366 games43.8Round 2: 45.7% · 393 games (strongest round)45.7Round 3: 45.1% · 571 games45.1Round 4: 43.6% · 678 games43.6 |
| 30 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.2% | 43.4% | 48,547 | Round 1: 41.5% · 300 games41.5Round 2: 46.1% · 386 games (strongest round)46.1Round 3: 44.8% · 501 games44.8Round 4: 42.2% · 413 games42.2 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 2.0% | 46.9% | 42,933 | Round 1: 45.3% · 174 games45.3Round 2: 45.8% · 491 games45.8Round 3: 51.1% · 521 games (strongest round)51.1Round 4: 45.4% · 468 games45.4 |
| It's CriticalGain 50% Crit chance. | | 1.9% | 45.9% | 42,028 | Round 1: 44.2% · 274 games44.2Round 2: 48.5% · 330 games48.4Round 3: 50.8% · 428 games (strongest round)50.8Round 4: 46.3% · 495 games46.3 |
| 31 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.9% | 43.1% | 42,026 | Round 1: 43.7% · 798 games43.7Round 2: 45.9% · 327 games (strongest round)45.9Round 3: not enough games-Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.9% | 46.1% | 41,736 | Round 1: 43.3% · 302 games43.3Round 2: 46.4% · 270 games46.4Round 3: 46.2% · 274 games46.2Round 4: 48.0% · 268 games (strongest round)48.0 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 1.9% | 44.0% | 40,591 | Round 1: 44.2% · 225 games44.2Round 2: 48.2% · 300 games (strongest round)48.2Round 3: 47.3% · 378 games47.3Round 4: 48.1% · 388 games48.1 |
| Bread And JamYour gains 100 Ability Haste. | | 1.6% | 43.4% | 34,860 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.1% · 558 games44.1Round 4: 44.3% · 518 games (strongest round)44.3 |
| 32 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 1.4% | 42.7% | 29,529 | Round 1: 43.7% · 209 games43.7Round 2: 41.2% · 287 games41.2Round 3: 43.4% · 352 games43.4Round 4: 43.8% · 352 games (strongest round)43.8 |
| Double TimeDamaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. | | 1.2% | 43.4% | 26,562 | Round 1: 46.2% · 500 games46.2Round 2: 47.9% · 476 games (strongest round)47.9Round 3: not enough games-Round 4: not enough games- |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.2% | 43.3% | 26,245 | Round 1: not enough games-Round 2: not enough games-Round 3: 45.9% · 469 games (strongest round)45.9Round 4: 41.0% · 400 games40.9 |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.2% | 46.8% | 25,534 | Round 1: 45.1% · 148 games45.1Round 2: 47.1% · 231 games (strongest round)47.1Round 3: 46.9% · 258 games46.9Round 4: not enough games- |
| 33 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.1% | 46.0% | 24,831 | Round 1: 42.2% · 188 games42.2Round 2: 47.1% · 189 games47.1Round 3: 48.4% · 242 games (strongest round)48.4Round 4: 45.0% · 231 games45.0 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.1% | 46.0% | 24,768 | Round 1: 48.7% · 150 games48.7Round 2: 49.0% · 150 games49.0Round 3: 50.3% · 254 games (strongest round)50.3Round 4: 47.9% · 257 games47.9 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 1.1% | 46.3% | 24,006 | Round 1: 49.7% · 218 games49.7Round 2: 50.6% · 241 games (strongest round)50.6Round 3: 45.1% · 284 games45.1Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.9% | 45.5% | 20,326 | Round 1: 40.3% · 150 games40.3Round 2: 48.6% · 150 games (strongest round)48.6Round 3: 42.7% · 205 games42.7Round 4: 43.9% · 238 games43.9 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.9% | 42.6% | 19,028 | Round 1: 43.7% · 153 games43.7Round 2: 42.4% · 132 games42.4Round 3: 44.5% · 175 games (strongest round)44.5Round 4: 42.5% · 199 games42.5 |
| 34 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 0.9% | 44.3% | 18,527 | Round 1: 47.9% · 350 games (strongest round)47.9Round 2: 47.2% · 294 games47.2Round 3: not enough games-Round 4: not enough games- |
| 35 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.8% | 44.8% | 17,956 | Round 1: 46.4% · 149 games46.4Round 2: 46.1% · 150 games46.1Round 3: 44.4% · 150 games44.4Round 4: 49.2% · 207 games (strongest round)49.2 |
| Stats!Gain 2 Stat Anvils! | | 0.8% | 46.9% | 17,564 | Round 1: not enough games-Round 2: 51.2% · 150 games (strongest round)51.2Round 3: 50.9% · 188 games50.9Round 4: 47.2% · 172 games47.2 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.7% | 45.6% | 15,653 | Round 1: not enough games-Round 2: 48.2% · 108 games48.2Round 3: 48.5% · 125 games48.5Round 4: 50.6% · 177 games (strongest round)50.6 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.7% | 43.5% | 15,153 | Round 1: not enough games-Round 2: 46.1% · 150 games46.1Round 3: 48.6% · 150 games (strongest round)48.6Round 4: 46.2% · 150 games46.2 |
| Lich BrainGain ? Ability Power. | | 0.7% | 46.1% | 14,474 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.8% · 102 games44.8Round 4: not enough games- |
| 36 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.5% | 45.9% | 10,060 | Round 1: 46.0% · 124 games46.0Round 2: 45.2% · 150 games45.2Round 3: 47.7% · 150 games (strongest round)47.7Round 4: 41.2% · 150 games41.2 |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.5% | 44.0% | 9,995 | Round 1: 48.6% · 105 games48.6Round 2: 52.1% · 103 games (strongest round)52.1Round 3: 47.5% · 150 games47.5Round 4: 49.2% · 150 games49.2 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.4% | 44.8% | 8,673 | Round 1: not enough games-Round 2: 43.7% · 108 games43.7Round 3: 43.7% · 133 games (strongest round)43.7Round 4: 41.4% · 117 games41.4 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.3% | 44.1% | 7,508 | Round 1: not enough games-Round 2: 48.0% · 150 games (strongest round)48.0Round 3: 42.8% · 150 games42.8Round 4: 43.2% · 150 games43.2 |
| 37 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 45.1% | 6,845 | Round 1: 49.3% · 129 games (strongest round)49.3Round 2: 47.6% · 139 games47.6Round 3: 46.3% · 150 games46.3Round 4: 46.6% · 150 games46.6 |
| THRASHEmpower! | | 0.2% | 45.4% | 4,832 | Round 1: 42.4% · 172 games42.4Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 46.4% | 4,815 | Round 1: not enough games-Round 2: not enough games-Round 3: 53.6% · 104 games53.6Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.2% | 43.9% | 4,654 | Round 1: 41.0% · 126 games41.0Round 2: not enough games-Round 3: 42.7% · 106 games (strongest round)42.7Round 4: 41.0% · 106 games41.0 |
| 39 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 44.0% | 4,600 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.2% | 42.7% | 4,209 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.6% · 133 games (strongest round)46.6Round 4: 45.4% · 127 games45.4 |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.2% | 44.4% | 3,612 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 47.0% | 2,262 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 43.8% | 1,877 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 42.4% | 1,258 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |