| 1 | Dual WieldAttacks fire a bolt that applies effects at reduced strength. Gain 10% total Attack Speed. | SSS | 13.5% | 52.2% | 247,134 | Round 1: 54.3% · 1,680 games (strongest round)54.3Round 2: 53.1% · 1,725 games53.1Round 3: 53.0% · 1,829 games53.0Round 4: 52.4% · 1,680 games52.4 |
| Upgrade Infinity EdgeGain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack. | SS | 17.4% | 47.7% | 319,239 | Round 1: 46.5% · 3,196 games46.5Round 2: 48.3% · 2,812 games48.3Round 3: 49.0% · 3,033 games49.0Round 4: 49.2% · 597 games (strongest round)49.2 |
| VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | SS | 16.0% | 47.3% | 293,708 | Round 1: 46.3% · 2,610 games46.3Round 2: 46.5% · 2,241 games46.5Round 3: 47.3% · 2,071 games47.3Round 4: 48.5% · 1,741 games (strongest round)48.5 |
| Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your duration. | SS | 13.9% | 48.0% | 254,905 | Round 1: 46.7% · 2,221 games46.7Round 2: 45.4% · 2,186 games45.4Round 3: 50.5% · 2,224 games (strongest round)50.5Round 4: 49.1% · 2,395 games49.1 |
| DeftGain 60% Attack Speed. | SS | 11.7% | 48.8% | 215,126 | Round 1: 48.2% · 684 games48.2Round 2: 50.1% · 1,761 games (strongest round)50.1Round 3: 48.5% · 1,934 games48.5Round 4: 47.9% · 1,822 games47.9 |
| Soul SiphonHeal for 12% of damage done by Critical Strikes. Gain 25% Crit chance. | S | 11.8% | 48.6% | 215,908 | Round 1: 50.1% · 1,714 games50.1Round 2: 48.7% · 1,633 games48.7Round 3: 50.9% · 1,782 games (strongest round)50.9Round 4: 48.0% · 1,801 games47.9 |
| Critical RhythmYour basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance. | S | 11.5% | 47.5% | 211,785 | Round 1: 47.9% · 1,845 games47.9Round 2: 49.3% · 1,928 games (strongest round)49.3Round 3: 47.8% · 1,752 games47.8Round 4: 46.2% · 1,690 games46.2 |
| Scopier WeaponsGain 150 Attack Range. | S | 11.4% | 47.9% | 209,395 | Round 1: 47.8% · 2,134 games47.8Round 2: 47.2% · 1,912 games47.2Round 3: 49.9% · 1,924 games (strongest round)49.9Round 4: 49.7% · 2,008 games49.7 |
| Upgrade CollectorExecuting enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold. | S | 7.9% | 48.7% | 145,395 | Round 1: 50.3% · 577 games50.3Round 2: 47.6% · 1,222 games47.6Round 3: 47.2% · 1,157 games47.2Round 4: 50.7% · 271 games (strongest round)50.7 |
| 2 | Double TapYour Critical Strikes apply On-Hit effects an additional time. Gain 0.25 Crit chance. | S | 7.7% | 46.5% | 141,151 | Round 1: 45.7% · 1,085 games45.7Round 2: 46.0% · 1,054 games46.0Round 3: 47.3% · 1,141 games47.3Round 4: 49.2% · 883 games (strongest round)49.2 |
| ZealotGain 0.25 Critical Strike Chance and 0.35 Attack Speed. | S | 7.1% | 47.5% | 131,138 | Round 1: 46.8% · 550 games46.8Round 2: 47.7% · 1,466 games47.7Round 3: 45.8% · 1,544 games45.8Round 4: 47.8% · 1,278 games (strongest round)47.8 |
| 3 | Scopiest WeaponsGain 250 Attack Range. | S | 7.1% | 47.6% | 130,069 | Round 1: 47.6% · 1,178 games47.6Round 2: 46.9% · 1,148 games46.9Round 3: 48.8% · 1,249 games (strongest round)48.8Round 4: 47.7% · 1,115 games47.7 |
| Blunt ForceGain 20% Attack Damage. | S | 6.9% | 50.7% | 127,615 | Round 1: 51.8% · 347 games51.8Round 2: 52.6% · 901 games52.6Round 3: 50.3% · 1,094 games50.3Round 4: 53.1% · 1,090 games (strongest round)53.1 |
| Transmute: PrismaticGain a random Prismatic Augment. | | 9.4% | 48.0% | 172,080 | Round 1: 48.5% · 1,408 games48.5Round 2: 47.6% · 902 games47.6Round 3: 50.2% · 1,013 games (strongest round)50.2Round 4: 48.9% · 1,070 games48.9 |
| Still HereGain Attack Speed and Lifesteal based on your missing Health. | | 8.8% | 50.6% | 161,332 | Round 1: 51.4% · 1,216 games (strongest round)51.4Round 2: 46.9% · 1,235 games46.9Round 3: 50.4% · 1,432 games50.4Round 4: 51.2% · 1,574 games51.2 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 8.0% | 46.6% | 146,218 | Round 1: 46.3% · 1,519 games46.3Round 2: 46.8% · 1,265 games46.8Round 3: 47.6% · 1,184 games47.6Round 4: 48.5% · 1,065 games (strongest round)48.5 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 5.3% | 47.5% | 96,448 | Round 1: 47.6% · 276 games47.6Round 2: 44.8% · 798 games44.8Round 3: 47.0% · 909 games47.0Round 4: 49.6% · 804 games (strongest round)49.6 |
| Get Excited!Increase Movement Speed and Attack Speed for 4 seconds on takedown. | | 5.2% | 47.5% | 95,394 | Round 1: 46.5% · 552 games46.5Round 2: 45.6% · 595 games45.6Round 3: 48.1% · 694 games48.1Round 4: 48.5% · 716 games (strongest round)48.5 |
| 4 | Pin CushionAttacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. | | 5.1% | 47.3% | 94,223 | Round 1: 48.7% · 702 games48.7Round 2: 47.0% · 740 games47.0Round 3: 45.6% · 769 games45.6Round 4: 49.7% · 764 games (strongest round)49.7 |
| Weapon of Destiny Best with Serpent's Fang+17.3 | | 4.8% | 54.6% | 88,889 | Round 1: 54.8% · 1,541 games (strongest round)54.8Round 2: 52.9% · 1,104 games52.9Round 3: 47.5% · 154 games47.5Round 4: not enough games- |
| 5 | Tap DancerYour Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. | | 4.8% | 48.0% | 88,576 | Round 1: 46.4% · 684 games46.4Round 2: 49.3% · 828 games49.3Round 3: 49.4% · 880 games (strongest round)49.4Round 4: 47.5% · 749 games47.5 |
| Scoped WeaponsGain 75 Attack Range. | | 4.6% | 46.2% | 85,401 | Round 1: 43.2% · 286 games43.2Round 2: 45.8% · 779 games45.8Round 3: 43.2% · 885 games43.2Round 4: 47.7% · 828 games (strongest round)47.7 |
| 6 | Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes. | | 4.3% | 46.9% | 78,567 | Round 1: 46.1% · 561 games46.1Round 2: 48.3% · 609 games (strongest round)48.3Round 3: 45.5% · 730 games45.5Round 4: 46.7% · 583 games46.7 |
| It's CriticalGain 50% Crit chance. | | 4.2% | 46.2% | 77,570 | Round 1: 46.9% · 789 games46.9Round 2: 47.8% · 657 games (strongest round)47.8Round 3: 46.2% · 573 games46.2Round 4: 47.8% · 450 games47.8 |
| 7 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 4.1% | 49.4% | 75,511 | Round 1: 49.7% · 427 games49.7Round 2: 46.5% · 538 games46.5Round 3: 51.6% · 635 games (strongest round)51.6Round 4: 50.1% · 626 games50.1 |
| Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance. | | 3.9% | 48.3% | 70,745 | Round 1: 47.2% · 249 games47.2Round 2: 49.1% · 693 games (strongest round)49.1Round 3: 46.9% · 771 games46.9Round 4: 45.9% · 741 games45.9 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.7% | 47.1% | 67,521 | Round 1: 43.2% · 567 games43.2Round 2: 45.4% · 501 games45.4Round 3: 47.9% · 532 games47.9Round 4: 48.1% · 527 games (strongest round)48.1 |
| Escape PlanGain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. | | 3.6% | 50.3% | 66,858 | Round 1: 52.9% · 159 games (strongest round)52.9Round 2: 52.5% · 487 games52.5Round 3: 51.8% · 608 games51.8Round 4: 50.4% · 732 games50.4 |
| escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. | | 3.5% | 51.1% | 64,896 | Round 1: 51.0% · 160 games51.0Round 2: 51.4% · 450 games51.3Round 3: 55.5% · 465 games (strongest round)55.5Round 4: 52.5% · 454 games52.5 |
| Transmute: GoldGain a random Gold Augment. | | 3.5% | 46.6% | 64,614 | Round 1: 44.2% · 238 games44.2Round 2: 46.1% · 499 games46.1Round 3: 46.5% · 584 games (strongest round)46.5Round 4: 45.3% · 521 games45.3 |
| 8 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 3.5% | 50.4% | 63,604 | Round 1: 52.6% · 359 games (strongest round)52.6Round 2: 51.0% · 465 games51.0Round 3: 48.9% · 493 games48.9Round 4: 47.2% · 463 games47.2 |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 3.4% | 46.6% | 62,848 | Round 1: 46.5% · 424 games46.5Round 2: 46.4% · 532 games46.4Round 3: 46.5% · 534 games46.5Round 4: 48.7% · 614 games (strongest round)48.7 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 3.3% | 48.6% | 61,323 | Round 1: 52.9% · 738 games (strongest round)52.8Round 2: 48.7% · 664 games48.7Round 3: 51.3% · 102 games51.3Round 4: not enough games- |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 3.3% | 51.7% | 60,010 | Round 1: 56.8% · 1,136 games (strongest round)56.8Round 2: 53.8% · 898 games53.8Round 3: 52.5% · 141 games52.5Round 4: not enough games- |
| Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage. | | 3.2% | 48.6% | 58,814 | Round 1: 50.7% · 233 games (strongest round)50.7Round 2: 50.3% · 751 games50.3Round 3: 48.6% · 773 games48.6Round 4: 49.5% · 758 games49.5 |
| 9 | Draw Your SwordBecome melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). | | 3.1% | 55.6% | 56,548 | Round 1: 62.2% · 460 games (strongest round)62.2Round 2: 56.5% · 424 games56.5Round 3: 55.9% · 305 games55.9Round 4: 57.3% · 184 games57.3 |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 2.9% | 46.5% | 53,882 | Round 1: 49.5% · 150 games49.5Round 2: 45.0% · 380 games45.0Round 3: 49.9% · 454 games (strongest round)49.9Round 4: 49.0% · 481 games49.0 |
| DonationGet 1750 Gold. No questions asked. | | 2.9% | 49.1% | 52,641 | Round 1: not enough games-Round 2: 51.2% · 314 games (strongest round)51.2Round 3: 46.2% · 410 games46.2Round 4: 48.3% · 461 games48.3 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.9% | 47.9% | 52,533 | Round 1: 47.2% · 466 games47.2Round 2: 46.3% · 355 games46.3Round 3: 47.4% · 420 games (strongest round)47.3Round 4: 46.2% · 408 games46.2 |
| It's Go TimeActivating grants you Movement Speed for its duration. | | 2.5% | 46.3% | 46,059 | Round 1: 46.1% · 150 games46.1Round 2: 47.5% · 336 games (strongest round)47.5Round 3: 47.2% · 420 games47.2Round 4: 46.9% · 502 games46.9 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 2.5% | 48.5% | 45,125 | Round 1: 49.9% · 150 games49.9Round 2: 50.7% · 150 games (strongest round)50.7Round 3: not enough games-Round 4: not enough games- |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 2.4% | 49.4% | 44,197 | Round 1: 51.9% · 180 games (strongest round)51.9Round 2: 50.4% · 420 games50.4Round 3: 50.8% · 551 games50.8Round 4: 51.1% · 507 games51.1 |
| 11 | Clown CollegeGain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies. | | 2.3% | 52.3% | 42,778 | Round 1: 54.9% · 338 games54.9Round 2: 52.1% · 301 games52.1Round 3: 55.1% · 351 games (strongest round)55.1Round 4: 53.0% · 336 games53.0 |
| HEAVYEmpower! | | 2.3% | 46.8% | 41,639 | Round 1: 48.2% · 1,267 games48.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 12 | Ultra HydraGain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra. | | 2.2% | 49.8% | 40,529 | Round 1: 52.7% · 748 games (strongest round)52.7Round 2: 51.8% · 677 games51.7Round 3: not enough games-Round 4: not enough games- |
| 13 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 2.2% | 54.8% | 39,754 | Round 1: 56.7% · 503 games (strongest round)56.7Round 2: 52.5% · 458 games52.5Round 3: not enough games-Round 4: not enough games- |
| 14 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.1% | 51.5% | 38,225 | Round 1: 54.4% · 255 games54.4Round 2: 55.4% · 282 games55.4Round 3: 51.0% · 298 games51.0Round 4: 55.5% · 261 games (strongest round)55.5 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 2.1% | 46.6% | 38,085 | Round 1: 46.4% · 150 games46.4Round 2: 46.9% · 442 games46.9Round 3: 47.8% · 495 games (strongest round)47.8Round 4: 44.9% · 506 games44.9 |
| FlashyYour Flash has 3 charges. After 120 seconds, regain all charges. | | 2.0% | 47.6% | 36,517 | Round 1: 46.1% · 163 games46.1Round 2: 48.4% · 179 games (strongest round)48.4Round 3: 46.9% · 258 games46.9Round 4: 46.0% · 316 games46.0 |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 1.8% | 46.2% | 32,618 | Round 1: 43.5% · 150 games43.5Round 2: 46.6% · 193 games (strongest round)46.6Round 3: 44.1% · 228 games44.1Round 4: 44.3% · 244 games44.3 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.8% | 47.2% | 32,511 | Round 1: 47.4% · 150 games47.4Round 2: 50.4% · 342 games (strongest round)50.4Round 3: 48.3% · 392 games48.3Round 4: 46.8% · 381 games46.8 |
| Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability. | | 1.7% | 49.7% | 31,117 | Round 1: 52.2% · 137 games52.2Round 2: 53.0% · 206 games53.0Round 3: 50.6% · 257 games50.6Round 4: 53.2% · 304 games (strongest round)53.2 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.5% | 49.7% | 28,002 | Round 1: not enough games-Round 2: 51.0% · 165 games (strongest round)51.0Round 3: 48.6% · 210 games48.6Round 4: 51.0% · 275 games51.0 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.0% | 47.2% | 18,470 | Round 1: not enough games-Round 2: 38.1% · 150 games38.1Round 3: 42.0% · 150 games42.0Round 4: 43.2% · 150 games (strongest round)43.2 |
| 15 | TotentanzReplace a Summoner Spell with . : Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE. | | 0.9% | 53.2% | 15,754 | Round 1: 57.3% · 102 games (strongest round)57.3Round 2: 53.2% · 131 games53.2Round 3: 53.2% · 146 games53.2Round 4: 54.2% · 142 games54.2 |
| 16 | Omni SoulGain 3 random Dragon Souls. | | 0.8% | 48.5% | 13,949 | Round 1: 52.4% · 150 games (strongest round)52.4Round 2: 50.1% · 150 games50.1Round 3: 50.9% · 150 games50.9Round 4: 49.5% · 150 games49.5 |
| 17 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 48.6% | 13,752 | Round 1: not enough games-Round 2: 49.8% · 150 games49.8Round 3: 51.9% · 177 games (strongest round)51.9Round 4: not enough games- |
| 18 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.7% | 47.6% | 12,227 | Round 1: 53.2% · 203 games (strongest round)53.2Round 2: 45.7% · 213 games45.7Round 3: not enough games-Round 4: not enough games- |
| 19 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 0.6% | 47.0% | 10,714 | Round 1: 48.8% · 184 games48.8Round 2: 49.0% · 158 games (strongest round)49.0Round 3: not enough games-Round 4: not enough games- |
| Stats!Gain 2 Stat Anvils! | | 0.5% | 47.6% | 9,135 | Round 1: not enough games-Round 2: 50.3% · 126 games (strongest round)50.2Round 3: 47.9% · 123 games47.9Round 4: 48.3% · 145 games48.3 |
| 20 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.5% | 46.5% | 8,500 | Round 1: not enough games-Round 2: 45.6% · 103 games45.6Round 3: 47.6% · 150 games47.6Round 4: 48.1% · 150 games (strongest round)48.1 |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.5% | 48.3% | 8,301 | Round 1: 44.4% · 113 games44.4Round 2: not enough games-Round 3: 47.6% · 108 games47.6Round 4: 48.8% · 101 games (strongest round)48.8 |
| 21 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.3% | 51.7% | 5,868 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 56.5% · 162 games56.5 |
| 22 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.3% | 50.2% | 5,377 | Round 1: 47.5% · 103 games47.4Round 2: 46.1% · 121 games46.1Round 3: 47.2% · 130 games47.2Round 4: 51.7% · 105 games (strongest round)51.7 |
| 23 | HellbentDamaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. | | 0.2% | 47.2% | 3,689 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 0.2% | 46.3% | 3,330 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 9.9% | 45.5% | 182,674 | Round 1: 47.6% · 2,104 games (strongest round)47.6Round 2: 45.1% · 1,407 games45.1Round 3: 43.2% · 1,051 games43.2Round 4: 45.4% · 800 games45.4 |
| THRASHEmpower! | | 9.4% | 45.8% | 171,909 | Round 1: 46.0% · 5,456 games46.0Round 2: 47.0% · 204 games (strongest round)47.0Round 3: not enough games-Round 4: not enough games- |
| 24 | Big ShotGain ? Critical Strike Damage and ? bonus Attack Damage. ? of your Attack Speed is converted into Critical Strike Damage. | | 7.2% | 42.3% | 132,984 | Round 1: 37.4% · 1,038 games37.4Round 2: 44.2% · 937 games (strongest round)44.2Round 3: 38.7% · 918 games38.7Round 4: 42.0% · 895 games42.0 |
| TyphoonYour Attacks shoot a missile at an additional target, dealing reduced damage and applying effects. | | 6.0% | 45.8% | 111,003 | Round 1: 43.5% · 533 games43.5Round 2: 45.4% · 1,319 games45.4Round 3: 45.5% · 1,406 games (strongest round)45.5Round 4: 45.2% · 1,404 games45.2 |
| Hands off the TalentAttacks fired close to your max Attack Range deal bonus physical damage On-Hit. | | 5.0% | 45.3% | 92,376 | Round 1: 39.7% · 262 games39.7Round 2: 44.4% · 617 games44.4Round 3: 45.3% · 701 games (strongest round)45.3Round 4: 43.9% · 670 games43.9 |
| FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time. | | 4.3% | 45.6% | 79,081 | Round 1: 46.5% · 692 games46.5Round 2: 47.2% · 672 games (strongest round)47.2Round 3: 47.1% · 802 games47.1Round 4: 46.7% · 791 games46.7 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | | 3.8% | 45.7% | 69,159 | Round 1: 46.5% · 404 games46.5Round 2: 46.6% · 384 games46.6Round 3: 50.5% · 440 games (strongest round)50.5Round 4: 49.8% · 379 games49.8 |
| 25 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 3.6% | 42.7% | 66,473 | Round 1: 41.1% · 551 games41.1Round 2: 43.1% · 550 games43.1Round 3: 42.3% · 522 games42.3Round 4: 46.5% · 435 games (strongest round)46.5 |
| 26 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 3.6% | 45.9% | 65,561 | Round 1: 48.5% · 345 games (strongest round)48.5Round 2: 47.2% · 422 games47.2Round 3: 47.8% · 542 games47.8Round 4: 48.0% · 601 games48.0 |
| Thread the NeedleGain 18% Armor Penetration and Magic Penetration. | | 3.2% | 45.9% | 59,143 | Round 1: 43.3% · 410 games43.3Round 2: 42.4% · 451 games42.4Round 3: 45.5% · 535 games45.5Round 4: 46.1% · 653 games (strongest round)46.1 |
| Shrink RayYour Attacks reduce the target's damage and size by 15%. | | 3.0% | 44.4% | 54,986 | Round 1: 44.2% · 429 games44.2Round 2: 42.2% · 435 games42.2Round 3: 47.0% · 556 games (strongest round)47.0Round 4: 45.5% · 695 games45.5 |
| Pursuit of PowerQUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage. | | 2.6% | 41.4% | 48,342 | Round 1: 40.1% · 829 games40.1Round 2: 40.9% · 733 games40.9Round 3: 42.0% · 106 games (strongest round)41.9Round 4: not enough games- |
| 27 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 2.5% | 44.9% | 45,861 | Round 1: 46.5% · 402 games46.5Round 2: 42.7% · 442 games42.7Round 3: 49.5% · 441 games (strongest round)49.5Round 4: 41.8% · 327 games41.8 |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.1% | 44.9% | 39,223 | Round 1: 44.0% · 150 games44.0Round 2: 46.1% · 415 games (strongest round)46.1Round 3: 44.2% · 421 games44.2Round 4: 42.4% · 382 games42.4 |
| 28 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 2.0% | 46.1% | 36,423 | Round 1: 44.9% · 229 games44.9Round 2: 45.3% · 228 games45.3Round 3: 49.6% · 280 games (strongest round)49.6Round 4: 45.6% · 245 games45.6 |
| Pursuit of HasteQUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 2. | | 1.9% | 40.4% | 35,555 | Round 1: 42.4% · 610 games (strongest round)42.4Round 2: 38.0% · 489 games38.0Round 3: not enough games-Round 4: not enough games- |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 1.9% | 44.1% | 34,061 | Round 1: 41.8% · 474 games41.8Round 2: 42.2% · 328 games42.2Round 3: 45.3% · 291 games (strongest round)45.3Round 4: 42.5% · 303 games42.5 |
| Warlock JuiceboxGain ? Omnivamp. | | 1.9% | 45.7% | 34,041 | Round 1: 45.2% · 193 games45.2Round 2: 43.9% · 187 games43.9Round 3: 44.3% · 295 games44.3Round 4: 45.4% · 330 games (strongest round)45.4 |
| 29 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 1.8% | 44.5% | 33,946 | Round 1: 44.7% · 455 games44.7Round 2: 46.5% · 434 games (strongest round)46.5Round 3: not enough games-Round 4: not enough games- |
| 30 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.8% | 45.6% | 32,395 | Round 1: 44.2% · 499 games44.2Round 2: 45.9% · 224 games (strongest round)45.9Round 3: not enough games-Round 4: not enough games- |
| 31 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 1.6% | 44.9% | 30,148 | Round 1: 44.6% · 244 games44.6Round 2: 47.3% · 258 games47.3Round 3: 41.4% · 279 games41.4Round 4: 48.2% · 270 games (strongest round)48.2 |
| Bread and CheeseYour gains 100 Ability Haste. | | 1.6% | 41.6% | 29,713 | Round 1: not enough games-Round 2: not enough games-Round 3: 40.3% · 450 games (strongest round)40.3Round 4: 39.9% · 422 games39.9 |
| RecursionGain 60 Ability Haste. | | 1.5% | 44.6% | 28,110 | Round 1: 39.9% · 190 games39.9Round 2: 44.7% · 203 games44.7Round 3: 46.0% · 208 games (strongest round)46.0Round 4: 45.0% · 189 games45.0 |
| 32 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.4% | 42.7% | 26,126 | Round 1: 42.2% · 204 games42.2Round 2: 39.0% · 243 games39.0Round 3: 41.8% · 287 games41.8Round 4: 45.1% · 241 games (strongest round)45.1 |
| 33 | Third Times the HarmEvery third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. | | 1.4% | 44.6% | 26,088 | Round 1: 47.8% · 447 games (strongest round)47.8Round 2: 45.7% · 403 games45.7Round 3: not enough games-Round 4: not enough games- |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.2% | 45.1% | 22,901 | Round 1: 44.1% · 150 games44.1Round 2: 45.9% · 280 games45.9Round 3: 44.5% · 287 games44.5Round 4: 46.1% · 232 games (strongest round)46.1 |
| 34 | EurekaGain Ability Haste equal to 30% Ability Power. | | 1.1% | 42.4% | 19,831 | Round 1: 43.1% · 152 games (strongest round)43.1Round 2: 41.6% · 150 games41.6Round 3: 40.8% · 157 games40.8Round 4: 42.4% · 150 games42.4 |
| Bread And JamYour gains 100 Ability Haste. | | 1.1% | 40.6% | 19,378 | Round 1: not enough games-Round 2: not enough games-Round 3: 41.4% · 239 games41.4Round 4: 44.5% · 254 games (strongest round)44.5 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 1.0% | 41.3% | 19,072 | Round 1: 42.5% · 131 games42.5Round 2: 42.2% · 159 games42.2Round 3: 43.5% · 168 games (strongest round)43.5Round 4: 42.0% · 179 games42.0 |
| 35 | OverloadedUsing another Ability resets the cooldown of. | | 1.0% | 39.9% | 18,650 | Round 1: 37.9% · 151 games37.9Round 2: 40.6% · 150 games40.6Round 3: 39.1% · 150 games39.1Round 4: 42.7% · 150 games (strongest round)42.7 |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 1.0% | 41.3% | 18,591 | Round 1: 37.8% · 134 games37.8Round 2: 43.8% · 187 games (strongest round)43.8Round 3: 43.1% · 199 games43.1Round 4: 40.5% · 182 games40.5 |
| POWEREmpower! | | 0.9% | 42.4% | 16,425 | Round 1: 46.6% · 315 games46.6Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.9% | 41.5% | 15,675 | Round 1: 40.6% · 150 games40.6Round 2: 43.3% · 150 games43.3Round 3: 41.3% · 150 games41.3Round 4: 46.1% · 171 games (strongest round)46.1 |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 0.8% | 42.4% | 14,706 | Round 1: 42.6% · 158 games42.6Round 2: 42.5% · 128 games42.5Round 3: 44.6% · 160 games44.6Round 4: 45.7% · 115 games (strongest round)45.7 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 45.9% | 13,815 | Round 1: not enough games-Round 2: 43.5% · 150 games (strongest round)43.5Round 3: 42.9% · 150 games42.9Round 4: 42.1% · 150 games42.1 |
| 37 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | | 0.7% | 40.5% | 13,232 | Round 1: 34.1% · 150 games34.1Round 2: 36.4% · 150 games36.4Round 3: 39.4% · 150 games (strongest round)39.4Round 4: 38.2% · 144 games38.2 |
| 38 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 0.6% | 44.3% | 11,185 | Round 1: 48.8% · 127 games48.8Round 2: 50.8% · 110 games (strongest round)50.8Round 3: 45.9% · 140 games45.9Round 4: 47.6% · 142 games47.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 0.6% | 43.6% | 10,956 | Round 1: not enough games-Round 2: 51.4% · 150 games51.4Round 3: 52.0% · 150 games (strongest round)52.0Round 4: 46.4% · 150 games46.4 |
| 39 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 0.6% | 43.9% | 10,869 | Round 1: 38.5% · 150 games38.5Round 2: 40.7% · 132 games40.7Round 3: 46.1% · 136 games (strongest round)46.1Round 4: 39.6% · 112 games39.6 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | | 0.6% | 39.2% | 10,648 | Round 1: not enough games-Round 2: 45.2% · 150 games (strongest round)45.2Round 3: 45.0% · 138 games45.0Round 4: 40.3% · 117 games40.3 |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.6% | 45.2% | 10,215 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Bread And ButterYour gains 100 Ability Haste. | | 0.5% | 44.3% | 9,666 | Round 1: not enough games-Round 2: not enough games-Round 3: 44.5% · 153 games44.5Round 4: 47.5% · 165 games (strongest round)47.5 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 0.5% | 44.5% | 9,366 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.4% · 122 games (strongest round)47.4Round 4: 45.4% · 150 games45.4 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 0.5% | 45.5% | 9,284 | Round 1: not enough games-Round 2: 45.1% · 150 games45.1Round 3: 48.2% · 150 games (strongest round)48.2Round 4: 40.1% · 150 games40.1 |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 0.5% | 39.7% | 9,137 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 40 | Blade WaltzGain Blade Waltz as a Summoner Spell. | | 0.5% | 45.7% | 8,927 | Round 1: not enough games-Round 2: not enough games-Round 3: 47.0% · 138 games (strongest round)47.0Round 4: 44.4% · 141 games44.4 |
| 41 | Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. | | 0.4% | 43.2% | 7,150 | Round 1: not enough games-Round 2: not enough games-Round 3: 43.8% · 119 games43.8Round 4: not enough games- |
| 42 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.3% | 45.2% | 6,250 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 0.3% | 42.9% | 4,900 | Round 1: not enough games-Round 2: not enough games-Round 3: 49.6% · 111 games49.6Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 0.3% | 43.1% | 4,878 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 0.3% | 43.2% | 4,861 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.2% | 45.0% | 3,824 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Lich BrainGain ? Ability Power. | | 0.2% | 44.6% | 3,371 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 0.2% | 40.3% | 3,061 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 0.2% | 44.6% | 2,941 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.1% | 47.5% | 2,364 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Gift of the DrownedBonus Health is converted into Lethality. Gain ? Lethality. | | 0.1% | 50.3% | 2,274 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.1% | 41.2% | 2,268 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 50.7% | 2,211 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.1% | 44.4% | 1,975 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 0.1% | 46.2% | 1,918 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.9% | 1,831 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.1% | 42.3% | 1,561 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mind to MatterIncrease max Health by half of your Mana. | | 0.1% | 45.1% | 1,288 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 44.5% | 1,064 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | <0.1% | 40.3% | 652 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |