| Enchanting ButterfliesHealing or Shielding allied champions gathers Butterflies. After collecting? Butterflies, damaging an enemy champion fires all of them to deal Magic damage. | SSS | 21.4% | 57.8% | 177,475 | Round 1: 61.8% · 3,148 games (strongest round)61.8Round 2: 60.6% · 2,776 games60.6Round 3: 58.8% · 2,516 games58.8Round 4: 56.0% · 2,142 games56.0 |
| First-Aid KitGain 20% Heal and Shield Power. | SSS | 15.1% | 53.4% | 125,386 | Round 1: 54.3% · 739 games54.3Round 2: 55.8% · 2,169 games (strongest round)55.8Round 3: 53.5% · 2,247 games53.5Round 4: 52.9% · 1,939 games52.9 |
| SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed. | SS | 14.1% | 55.1% | 116,624 | Round 1: 56.9% · 1,950 games (strongest round)56.9Round 2: 55.5% · 1,749 games55.5Round 3: 55.3% · 1,569 games55.3Round 4: 54.8% · 1,316 games54.8 |
| Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. | SS | 11.8% | 52.7% | 97,922 | Round 1: 51.8% · 611 games51.7Round 2: 54.3% · 1,640 games (strongest round)54.3Round 3: 52.8% · 1,702 games52.8Round 4: 50.5% · 1,463 games50.5 |
| Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death. | S | 12.8% | 57.1% | 106,547 | Round 1: 56.1% · 1,444 games56.1Round 2: 58.4% · 1,208 games58.4Round 3: 58.5% · 1,009 games (strongest round)58.5Round 4: 57.0% · 826 games57.0 |
| Mercy's StrikeAfter healing or shielding your ally with, your next basic attack gains attack range, attack speed and deals bonus max Health magic damage. | S | 10.6% | 53.6% | 87,680 | Round 1: 54.1% · 1,771 games54.1Round 2: 55.3% · 1,578 games55.3Round 3: 56.5% · 1,464 games (strongest round)56.5Round 4: 55.5% · 1,350 games55.5 |
| Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. | S | 10.2% | 55.6% | 84,282 | Round 1: 55.4% · 1,600 games55.4Round 2: 57.1% · 1,456 games (strongest round)57.1Round 3: 53.9% · 1,417 games53.9Round 4: 56.1% · 1,163 games56.1 |
| 1 | Protein ShakeGain 25% Heal and Shield Power based on bonus Armor and Magic Resist. | S | 8.7% | 52.2% | 71,788 | Round 1: 53.9% · 997 games (strongest round)53.9Round 2: 52.3% · 966 games52.3Round 3: 51.8% · 1,003 games51.8Round 4: 52.7% · 807 games52.7 |
| Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. | S | 7.3% | 56.1% | 60,476 | Round 1: 52.9% · 421 games52.9Round 2: 57.7% · 942 games (strongest round)57.7Round 3: 54.6% · 937 games54.6Round 4: 52.3% · 751 games52.3 |
| 2 | ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. | S | 7.0% | 53.4% | 58,358 | Round 1: 56.2% · 817 games (strongest round)56.2Round 2: 55.3% · 785 games55.3Round 3: 54.5% · 928 games54.4Round 4: 53.8% · 779 games53.8 |
| 3 | Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. | S | 6.4% | 61.0% | 53,301 | Round 1: 65.2% · 687 games (strongest round)65.2Round 2: 63.0% · 774 games63.0Round 3: 63.4% · 880 games63.4Round 4: 58.8% · 764 games58.8 |
| 4 | Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. | S | 6.4% | 57.9% | 53,115 | Round 1: 59.8% · 150 games59.8Round 2: 58.8% · 150 games58.8Round 3: 60.8% · 150 games (strongest round)60.8Round 4: 58.7% · 150 games58.7 |
| RecursionGain 60 Ability Haste. | | 9.0% | 53.9% | 74,768 | Round 1: 55.6% · 1,246 games55.6Round 2: 56.1% · 1,119 games (strongest round)56.1Round 3: 54.8% · 1,038 games54.8Round 4: 53.0% · 761 games53.0 |
| POWEREmpower! | | 8.8% | 55.5% | 73,071 | Round 1: 55.9% · 4,060 games (strongest round)55.9Round 2: 55.3% · 154 games55.3Round 3: not enough games-Round 4: not enough games- |
| Transmute: PrismaticGain a random Prismatic Augment. | | 8.2% | 53.1% | 67,830 | Round 1: 53.6% · 1,111 games53.6Round 2: 55.4% · 644 games (strongest round)55.4Round 3: 53.8% · 736 games53.8Round 4: 54.9% · 650 games54.9 |
| FruitifyTakedowns create explosions of Fruit. Fruit restores Health and Mana. | | 5.8% | 54.6% | 47,975 | Round 1: 53.9% · 267 games53.9Round 2: 55.7% · 641 games (strongest round)55.7Round 3: 52.9% · 617 games52.9Round 4: 54.9% · 441 games54.9 |
| 5 | EurekaGain Ability Haste equal to 30% Ability Power. | | 5.6% | 52.6% | 46,240 | Round 1: 55.7% · 624 games (strongest round)55.7Round 2: 53.3% · 571 games53.3Round 3: 54.3% · 624 games54.3Round 4: 53.3% · 522 games53.3 |
| Blue BarrierGain? of the Mana you spend as a Shield for 1.5 seconds. | | 5.5% | 57.6% | 45,427 | Round 1: 57.7% · 367 games57.7Round 2: 58.1% · 994 games58.1Round 3: 60.3% · 1,126 games (strongest round)60.3Round 4: 57.1% · 1,056 games57.1 |
| Bread And JamYour gains 100 Ability Haste. | | 5.4% | 54.0% | 44,564 | Round 1: not enough games-Round 2: 57.1% · 150 games (strongest round)57.1Round 3: 53.0% · 1,129 games53.0Round 4: 55.5% · 1,109 games55.5 |
| 6 | Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown. | | 5.3% | 58.6% | 44,008 | Round 1: 60.0% · 1,218 games (strongest round)60.0Round 2: 57.3% · 1,078 games57.3Round 3: 54.9% · 141 games54.9Round 4: not enough games- |
| Transmute: GoldGain a random Gold Augment. | | 4.9% | 51.8% | 40,723 | Round 1: 53.3% · 336 games53.3Round 2: 54.6% · 533 games (strongest round)54.6Round 3: 49.6% · 663 games49.6Round 4: 52.8% · 587 games52.8 |
| Mind to MatterIncrease max Health by half of your Mana. | | 4.5% | 53.1% | 37,421 | Round 1: 54.3% · 183 games54.3Round 2: 53.3% · 518 games53.3Round 3: 55.2% · 549 games (strongest round)55.2Round 4: 53.8% · 560 games53.8 |
| 7 | Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 101-251 Shield for 3 seconds after landing. | | 4.4% | 53.9% | 36,526 | Round 1: 52.1% · 626 games52.1Round 2: 53.3% · 606 games53.3Round 3: 53.2% · 653 games53.2Round 4: 54.5% · 584 games (strongest round)54.5 |
| HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage. | | 4.4% | 52.9% | 36,416 | Round 1: 52.7% · 286 games52.7Round 2: 53.4% · 698 games53.4Round 3: 55.3% · 726 games (strongest round)55.3Round 4: 53.0% · 678 games53.0 |
| 8 | OverloadedUsing another Ability resets the cooldown of. | | 3.9% | 54.7% | 32,763 | Round 1: 51.4% · 469 games51.4Round 2: 52.8% · 550 games52.8Round 3: 53.1% · 608 games (strongest round)53.1Round 4: 52.2% · 510 games52.2 |
| 9 | Back To BasicsGain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. | | 3.7% | 54.9% | 30,894 | Round 1: 59.0% · 408 games59.0Round 2: 60.3% · 331 games (strongest round)60.3Round 3: 56.0% · 366 games56.0Round 4: 59.6% · 333 games59.6 |
| Witchful ThinkingGain 20-80 Ability Power. | | 3.6% | 51.7% | 29,855 | Round 1: 52.5% · 158 games52.5Round 2: 54.4% · 471 games (strongest round)54.4Round 3: 53.9% · 586 games53.9Round 4: 51.6% · 537 games51.6 |
| The Boom and the BassAfter casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. | | 3.6% | 53.1% | 29,704 | Round 1: 57.4% · 461 games (strongest round)57.4Round 2: 54.5% · 405 games54.5Round 3: 54.8% · 426 games54.8Round 4: 54.8% · 362 games54.8 |
| 10 | Transmute: ChaosGain 2 random Augments. | | 2.7% | 51.8% | 22,747 | Round 1: 53.3% · 358 games53.3Round 2: 52.8% · 284 games52.8Round 3: 56.5% · 369 games (strongest round)56.5Round 4: 56.0% · 335 games56.0 |
| With HasteGain Move Speed equal to 70% of your Ability Haste. | | 2.7% | 52.7% | 22,196 | Round 1: 55.3% · 230 games55.3Round 2: 54.2% · 275 games54.2Round 3: 59.8% · 325 games (strongest round)59.8Round 4: 52.2% · 306 games52.2 |
| Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies. | | 2.6% | 53.0% | 21,828 | Round 1: 55.6% · 150 games (strongest round)55.6Round 2: 54.1% · 395 games54.1Round 3: 53.0% · 433 games52.9Round 4: 52.5% · 342 games52.5 |
| 11 | Mad ScientistOn each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). | | 2.3% | 54.9% | 18,896 | Round 1: 57.7% · 204 games57.7Round 2: 57.9% · 229 games57.9Round 3: 61.6% · 271 games (strongest round)61.6Round 4: 57.5% · 259 games57.5 |
| 12 | Ultimate AwakeningGain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown) | | 1.9% | 52.2% | 15,768 | Round 1: 54.3% · 232 games54.3Round 2: 49.5% · 219 games49.5Round 3: 55.2% · 327 games (strongest round)55.2Round 4: 49.2% · 296 games49.2 |
| Leg DayGain 50 Movement Speed and 50% Slow Resist. | | 1.9% | 52.8% | 15,568 | Round 1: 54.2% · 150 games54.2Round 2: 58.3% · 197 games (strongest round)58.3Round 3: 57.6% · 280 games57.6Round 4: 56.1% · 275 games56.1 |
| DonationGet 1750 Gold. No questions asked. | | 1.8% | 53.7% | 14,802 | Round 1: not enough games-Round 2: 57.2% · 176 games57.2Round 3: 57.7% · 218 games (strongest round)57.7Round 4: 56.6% · 186 games56.6 |
| Weapon of DestinyYour first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. | | 1.7% | 53.4% | 13,932 | Round 1: 56.6% · 388 games (strongest round)56.6Round 2: 53.0% · 315 games52.9Round 3: not enough games-Round 4: not enough games- |
| 13 | Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. | | 1.2% | 52.2% | 10,359 | Round 1: 49.9% · 150 games49.9Round 2: 47.4% · 150 games47.4Round 3: 53.6% · 180 games (strongest round)53.6Round 4: 48.4% · 178 games48.4 |
| Forged By The MasterIncrease your Item and Augment damage by 0.45. | | 1.2% | 52.4% | 9,902 | Round 1: not enough games-Round 2: 55.8% · 150 games55.8Round 3: 57.0% · 150 games (strongest round)57.0Round 4: 54.7% · 150 games54.7 |
| Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! | | 1.2% | 52.4% | 9,596 | Round 1: not enough games-Round 2: 48.5% · 150 games48.5Round 3: 51.2% · 150 games (strongest round)51.2Round 4: 48.1% · 150 games48.1 |
| Sound BarrierShielding an ally grants Move Speed and Ghost decaying over 1.5 seconds. | | 0.9% | 53.5% | 7,228 | Round 1: not enough games-Round 2: 52.5% · 215 games52.5Round 3: 53.8% · 251 games (strongest round)53.8Round 4: 52.5% · 198 games52.5 |
| 14 | Omni SoulGain 3 random Dragon Souls. | | 0.9% | 52.6% | 7,204 | Round 1: 55.9% · 147 games (strongest round)55.9Round 2: 50.0% · 150 games50.0Round 3: 51.4% · 150 games51.4Round 4: 51.6% · 150 games51.6 |
| Ok BoomerangAutocast throw a boomerang at a nearby enemy every NaNs. | | 0.7% | 51.9% | 5,627 | Round 1: 54.3% · 150 games54.3Round 2: 54.7% · 150 games (strongest round)54.7Round 3: 50.3% · 150 games50.3Round 4: 53.3% · 137 games53.3 |
| 15 | Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot. | | 0.7% | 52.3% | 5,471 | Round 1: not enough games-Round 2: 46.9% · 150 games46.9Round 3: 49.5% · 150 games (strongest round)49.5Round 4: not enough games- |
| 16 | GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. | | 0.6% | 52.9% | 5,367 | Round 1: 55.4% · 159 games (strongest round)55.4Round 2: 49.9% · 150 games49.9Round 3: not enough games-Round 4: not enough games- |
| 17 | Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered. | | 0.4% | 56.6% | 3,647 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 58.0% · 183 games58.0 |
| 18 | Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies. | | 10.9% | 51.0% | 90,181 | Round 1: 51.2% · 1,277 games51.2Round 2: 52.4% · 1,274 games52.4Round 3: 53.9% · 1,413 games (strongest round)53.9Round 4: 51.8% · 1,197 games51.8 |
| BEES!!!Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration. Bees apply On-Hit effects. | | 10.3% | 50.8% | 85,604 | Round 1: 51.3% · 1,601 games51.2Round 2: 48.0% · 1,123 games48.0Round 3: 49.1% · 843 games49.1Round 4: 51.9% · 654 games (strongest round)51.9 |
| All For YouYour Heals and Shields are stronger when used on an ally. | | 10.3% | 51.4% | 85,129 | Round 1: 50.6% · 1,643 games50.6Round 2: 51.4% · 1,548 games51.4Round 3: 52.4% · 1,427 games (strongest round)52.4Round 4: 52.1% · 1,318 games52.1 |
| Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. | | 10.0% | 51.3% | 83,242 | Round 1: 49.5% · 1,646 games49.5Round 2: 52.8% · 1,504 games52.8Round 3: 56.2% · 1,402 games (strongest round)56.2Round 4: 53.8% · 1,182 games53.8 |
| 19 | Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion. | | 6.8% | 50.4% | 56,308 | Round 1: 53.1% · 815 games53.1Round 2: 53.4% · 847 games (strongest round)53.4Round 3: 51.9% · 886 games51.9Round 4: 50.1% · 843 games50.1 |
| CRIMSON COBALTEnemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of. | | 5.4% | 50.0% | 45,095 | Round 1: 53.7% · 894 games (strongest round)53.7Round 2: 52.3% · 789 games52.3Round 3: 51.1% · 695 games51.1Round 4: 49.9% · 561 games49.9 |
| Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power. | | 4.6% | 50.1% | 37,777 | Round 1: 51.8% · 937 games (strongest round)51.8Round 2: 50.3% · 917 games50.3Round 3: 51.4% · 146 games51.4Round 4: not enough games- |
| ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. | | 4.0% | 50.7% | 33,438 | Round 1: 51.0% · 150 games51.0Round 2: 53.6% · 392 games (strongest round)53.6Round 3: 48.9% · 360 games48.9Round 4: 48.8% · 328 games48.8 |
| OverflowYour Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. | | 3.8% | 49.3% | 31,177 | Round 1: 52.9% · 343 games (strongest round)52.9Round 2: 52.5% · 362 games52.5Round 3: 50.5% · 402 games50.5Round 4: 52.3% · 366 games52.3 |
| Ultimate RecursionGain? Ultimate Ability Haste. | | 3.7% | 48.6% | 30,927 | Round 1: 46.8% · 147 games46.8Round 2: 47.7% · 512 games47.7Round 3: 47.8% · 513 games (strongest round)47.8Round 4: 47.3% · 456 games47.3 |
| Divine InterventionEvery 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. | | 3.7% | 49.4% | 30,623 | Round 1: 55.7% · 470 games (strongest round)55.7Round 2: 52.2% · 475 games52.2Round 3: 53.6% · 476 games53.6Round 4: 50.8% · 475 games50.7 |
| HEAVYEmpower! | | 3.7% | 50.6% | 30,323 | Round 1: 49.2% · 1,529 games49.2Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Brass BlastReplace a Summoner Spell with Brass Blast. Brass Blast: Charge up a large trumpet, Knocking Back and dealing magic damage to enemies. | | 3.4% | 46.8% | 28,314 | Round 1: 48.1% · 489 games48.1Round 2: 51.7% · 379 games (strongest round)51.7Round 3: 47.1% · 314 games47.1Round 4: 44.3% · 252 games44.3 |
| Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. | | 3.1% | 47.9% | 25,811 | Round 1: 49.5% · 346 games49.5Round 2: 52.7% · 345 games52.7Round 3: 51.4% · 330 games51.4Round 4: 53.1% · 309 games (strongest round)53.1 |
| 20 | Upgrade Sword of Blossoming DawnGain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions. | | 2.9% | 51.4% | 23,828 | Round 1: 52.5% · 490 games52.5Round 2: 52.4% · 476 games52.4Round 3: 54.5% · 434 games (strongest round)54.5Round 4: not enough games- |
| Twin FireOn ability damage, fire 1 plus? missiles that deal 10.07-30.07 magic damage each. Gain 25% Critical Strike Chance. | | 2.7% | 47.9% | 22,791 | Round 1: 48.1% · 150 games48.1Round 2: 53.4% · 434 games (strongest round)53.4Round 3: 48.0% · 413 games47.9Round 4: 53.2% · 376 games53.2 |
| 21 | Jeweled GauntletYour Abilities can Critically Strike. Gain 0.25 Crit Chance. | | 2.7% | 46.3% | 22,367 | Round 1: 47.7% · 309 games47.7Round 2: 48.1% · 285 games48.1Round 3: 48.6% · 375 games48.6Round 4: 49.9% · 319 games (strongest round)49.9 |
| MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power. | | 2.1% | 49.7% | 17,272 | Round 1: 50.3% · 252 games50.3Round 2: 51.0% · 284 games51.0Round 3: 51.5% · 278 games (strongest round)51.5Round 4: 49.5% · 277 games49.5 |
| Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. | | 2.0% | 49.2% | 16,849 | Round 1: 50.2% · 310 games50.2Round 2: 52.4% · 355 games (strongest round)52.4Round 3: 51.1% · 312 games51.1Round 4: not enough games- |
| Ethereal WeaponYour Abilities apply effects. 1 second Cooldown per target. | | 2.0% | 47.1% | 16,791 | Round 1: 52.3% · 173 games52.3Round 2: 48.9% · 189 games48.9Round 3: 53.0% · 212 games (strongest round)53.0Round 4: 49.3% · 196 games49.3 |
| Bread And ButterYour gains 100 Ability Haste. | | 2.0% | 47.8% | 16,229 | Round 1: not enough games-Round 2: not enough games-Round 3: 52.7% · 392 games (strongest round)52.7Round 4: 46.4% · 411 games46.4 |
| 22 | Wooglet's WitchcapImmediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap. | | 1.9% | 51.5% | 15,737 | Round 1: 49.9% · 372 games49.9Round 2: 54.5% · 402 games (strongest round)54.5Round 3: not enough games-Round 4: not enough games- |
| Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold. | | 1.8% | 49.6% | 14,614 | Round 1: 50.3% · 150 games (strongest round)50.3Round 2: 49.7% · 192 games49.7Round 3: 49.8% · 187 games49.8Round 4: not enough games- |
| Upgrade StormsurgeStormsurge's Squall now always detonates in an area, dealing max Health magic damage. Enemy champions caught in the initial blast are marked by Squall. Gain 500 Gold. | | 1.8% | 48.7% | 14,545 | Round 1: 51.1% · 246 games (strongest round)51.1Round 2: 48.8% · 214 games48.8Round 3: 48.8% · 185 games48.8Round 4: 48.5% · 164 games48.5 |
| Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. | | 1.7% | 48.5% | 14,464 | Round 1: 49.0% · 204 games49.0Round 2: 51.5% · 195 games (strongest round)51.5Round 3: 49.2% · 203 games49.2Round 4: 45.7% · 173 games45.7 |
| Take'em Down Down DownAttacks and Abilities deal bonus magic damage and apply stacks to enemy champions. At max stacks, consume them to deal missing Health magic damage and you restore Health based on the damage dealt. | | 1.7% | 49.3% | 14,434 | Round 1: 49.0% · 193 games49.0Round 2: 46.1% · 195 games46.1Round 3: 47.3% · 186 games47.3Round 4: 51.4% · 169 games (strongest round)51.3 |
| 23 | Pandora's BoxTransmute all of your augments into random Prismatic Augments. | | 1.7% | 48.6% | 14,380 | Round 1: 44.6% · 434 games44.6Round 2: 46.6% · 196 games (strongest round)46.6Round 3: not enough games-Round 4: not enough games- |
| QuickstepWhen you use, dash towards your cursor. | | 1.7% | 44.2% | 13,891 | Round 1: 47.6% · 196 games47.6Round 2: 46.8% · 228 games46.8Round 3: 46.4% · 173 games46.4Round 4: 49.3% · 188 games (strongest round)49.3 |
| JuicedOn-Hit deal ? magic damage, this damage can Critically Strike. | | 1.7% | 48.9% | 13,818 | Round 1: 49.8% · 150 games49.8Round 2: 47.7% · 305 games47.7Round 3: 50.1% · 381 games (strongest round)50.1Round 4: 49.5% · 358 games49.5 |
| Warlock JuiceboxGain ? Omnivamp. | | 1.6% | 47.5% | 13,506 | Round 1: 51.5% · 150 games51.5Round 2: 46.8% · 150 games46.8Round 3: 49.9% · 157 games49.9Round 4: 52.2% · 170 games (strongest round)52.2 |
| Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. | | 1.6% | 49.1% | 12,872 | Round 1: 51.3% · 150 games51.3Round 2: 49.6% · 282 games49.6Round 3: 53.3% · 295 games (strongest round)53.3Round 4: 51.0% · 266 games51.0 |
| Lich BrainGain ? Ability Power. | | 1.4% | 50.2% | 11,885 | Round 1: not enough games-Round 2: 49.3% · 163 games (strongest round)49.3Round 3: 48.4% · 165 games48.4Round 4: 46.2% · 166 games46.2 |
| Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). | | 1.4% | 44.8% | 11,852 | Round 1: 46.9% · 150 games46.9Round 2: 45.0% · 152 games45.0Round 3: 48.0% · 150 games (strongest round)48.0Round 4: 45.4% · 150 games45.4 |
| 24 | MultishotQUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level. | | 1.4% | 46.0% | 11,788 | Round 1: 44.7% · 436 games44.7Round 2: 46.7% · 523 games (strongest round)46.7Round 3: not enough games-Round 4: not enough games- |
| FireFoxAutocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. | | 1.3% | 50.6% | 11,073 | Round 1: 53.3% · 141 games (strongest round)53.3Round 2: 51.6% · 172 games51.6Round 3: 52.2% · 228 games52.2Round 4: 52.3% · 198 games52.3 |
| From DowntownQUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them | | 1.3% | 45.2% | 10,715 | Round 1: 47.6% · 248 games (strongest round)47.6Round 2: 43.6% · 186 games43.6Round 3: not enough games-Round 4: not enough games- |
| 25 | Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death). | | 1.3% | 47.8% | 10,620 | Round 1: 48.7% · 211 games48.7Round 2: 51.9% · 199 games (strongest round)51.8Round 3: 49.9% · 225 games49.9Round 4: 47.2% · 180 games47.2 |
| From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes. | | 1.2% | 50.6% | 10,049 | Round 1: 51.2% · 169 games51.2Round 2: 51.9% · 192 games (strongest round)51.8Round 3: not enough games-Round 4: not enough games- |
| 26 | Biggest Snowball EverGain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball. | | 1.2% | 50.8% | 9,763 | Round 1: 51.5% · 150 games51.5Round 2: 50.8% · 150 games50.8Round 3: 51.2% · 151 games51.2Round 4: 53.0% · 150 games (strongest round)53.0 |
| 27 | Urf's ChampionQUEST: Score 18 takedowns. REWARD: Golden Spatula | | 1.0% | 50.2% | 8,109 | Round 1: 53.3% · 202 games (strongest round)53.3Round 2: 47.5% · 203 games47.4Round 3: not enough games-Round 4: not enough games- |
| Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. | | 1.0% | 47.6% | 8,106 | Round 1: 47.2% · 150 games47.2Round 2: 46.3% · 150 games46.3Round 3: 51.2% · 150 games (strongest round)51.2Round 4: 43.1% · 150 games43.1 |
| Big BrainGain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. | | 1.0% | 47.1% | 8,082 | Round 1: 50.2% · 150 games50.2Round 2: 49.1% · 150 games49.1Round 3: 49.7% · 150 games49.7Round 4: 50.8% · 150 games (strongest round)50.8 |
| 28 | Fey MagicDamaging with your Ultimate Polymorphs enemies for a few seconds. | | 0.8% | 43.1% | 7,015 | Round 1: 44.7% · 150 games44.7Round 2: 44.4% · 150 games44.4Round 3: 47.8% · 150 games (strongest round)47.8Round 4: 42.8% · 150 games42.8 |
| Ice ColdYour Slowing effects reduce Movement Speed by an extra 75. | | 0.8% | 44.7% | 6,501 | Round 1: not enough games-Round 2: 45.9% · 126 games (strongest round)45.9Round 3: 41.8% · 150 games41.8Round 4: 41.8% · 136 games41.8 |
| Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. | | 0.8% | 48.7% | 6,264 | Round 1: not enough games-Round 2: 49.8% · 150 games (strongest round)49.8Round 3: 49.3% · 150 games49.3Round 4: 48.5% · 150 games48.5 |
| 29 | Master of DualityYour Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. | | 0.7% | 45.0% | 6,161 | Round 1: not enough games-Round 2: 47.9% · 114 games47.9Round 3: 48.9% · 150 games (strongest round)48.9Round 4: 45.8% · 150 games45.8 |
| 30 | Echo CastCasting your sends a clone toward your mouse position and recasts it. | | 0.7% | 45.6% | 6,015 | Round 1: 49.1% · 150 games49.1Round 2: 46.9% · 150 games46.9Round 3: 49.8% · 150 games (strongest round)49.8Round 4: 47.6% · 150 games47.6 |
| Bread and CheeseYour gains 100 Ability Haste. | | 0.7% | 48.6% | 6,001 | Round 1: not enough games-Round 2: not enough games-Round 3: 46.7% · 150 games (strongest round)46.7Round 4: 44.3% · 151 games44.3 |
| 31 | Ominous PactGain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. | | 0.7% | 48.0% | 5,977 | Round 1: not enough games-Round 2: 47.1% · 126 games47.1Round 3: 53.1% · 150 games (strongest round)53.1Round 4: 46.7% · 141 games46.7 |
| ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s. | | 0.7% | 48.9% | 5,883 | Round 1: not enough games-Round 2: 49.6% · 150 games (strongest round)49.6Round 3: 47.0% · 150 games47.0Round 4: 43.9% · 150 games43.9 |
| Stats!Gain 2 Stat Anvils! | | 0.7% | 51.4% | 5,867 | Round 1: not enough games-Round 2: 52.1% · 145 games (strongest round)52.1Round 3: 49.1% · 150 games49.1Round 4: 47.7% · 150 games47.7 |
| 32 | Mystic PunchReduce the cooldown of your abilities by 1.25 seconds. | | 0.7% | 50.7% | 5,817 | Round 1: 52.5% · 129 games52.4Round 2: 50.5% · 140 games50.4Round 3: 55.9% · 150 games55.9Round 4: 56.8% · 150 games (strongest round)56.8 |
| Heavy Is The CrownGain Attack Damage, Ability Power, and Attack Speed but decreased Move Speed. Getting a takedown grants you a stack of Burden that increases this effect. Lose half your stacks on death | | 0.6% | 49.6% | 4,676 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| PoltergeistGain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost. | | 0.5% | 50.4% | 4,338 | Round 1: not enough games-Round 2: 51.9% · 122 games (strongest round)51.9Round 3: 50.2% · 127 games50.2Round 4: 46.9% · 112 games46.9 |
| Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target. | | 0.5% | 49.9% | 4,141 | Round 1: not enough games-Round 2: not enough games-Round 3: 55.1% · 111 games (strongest round)55.1Round 4: 52.5% · 150 games52.4 |
| Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. | | 0.5% | 48.1% | 3,819 | Round 1: 48.8% · 150 games48.8Round 2: 49.6% · 121 games (strongest round)49.6Round 3: not enough games-Round 4: not enough games- |
| Get JinxedReplace a Summoner Spell with Get Jinxed! Get Jinxed!: Ride a rocket that explodes after hitting an enemy champion, structure, or wall. Enemies within the blast radius take physical damage. | | 0.4% | 46.0% | 3,662 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). | | 0.4% | 43.4% | 3,151 | Round 1: not enough games-Round 2: 48.5% · 101 games48.5Round 3: 46.3% · 128 games46.3Round 4: 51.3% · 138 games (strongest round)51.2 |
| 33 | Final FormAfter casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. | | 0.4% | 47.5% | 3,132 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: 54.7% · 108 games54.7 |
| PinballYour Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown. | | 0.4% | 46.0% | 3,001 | Round 1: 55.7% · 150 games55.7Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 34 | Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. | | 0.3% | 41.4% | 2,900 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time. | | 0.3% | 48.6% | 2,876 | Round 1: not enough games-Round 2: 49.9% · 110 games49.9Round 3: 54.6% · 102 games (strongest round)54.6Round 4: 51.1% · 117 games51.1 |
| 35 | Can't Touch ThisCasting your Ultimate makes you Invulnerable for a short duration. | | 0.3% | 44.1% | 2,736 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. | | 0.3% | 39.2% | 2,643 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowdayGain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. | | 0.3% | 47.3% | 2,467 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Kill SecuredGain increased Movement Speed towards enemies at low Health. | | 0.3% | 46.9% | 2,237 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 36 | En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. | | 0.3% | 48.1% | 2,107 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| NightstalkingTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. | | 0.2% | 44.2% | 1,894 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed. | | 0.2% | 50.7% | 1,824 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 37 | Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage. | | 0.2% | 37.9% | 1,733 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 38 | Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. | | 0.2% | 47.8% | 1,528 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Arcane AxiomWhen a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. | | 0.2% | 50.1% | 1,384 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| 39 | Holy SnowballGain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball. | | 0.2% | 46.5% | 1,340 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! | | 0.1% | 50.3% | 1,100 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| DOOMEmpower! | | 0.1% | 60.7% | 1,011 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| Spin Me Right RoundReplace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing. | | 0.1% | 40.6% | 956 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| THRASHEmpower! | | 0.1% | 51.0% | 873 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |
| SnowblastRecasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. | | 0.1% | 43.5% | 767 | Round 1: not enough games-Round 2: not enough games-Round 3: not enough games-Round 4: not enough games- |